Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.23 @ 08:46:56 Player: MrElektro Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (57) 285 Value Destroyed (1941) 1941 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1566) 1566 TOTAL SCORE: 9292 Bonus ------- Follower Combat Kills 466 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/1150 Matter 220/300 Energy 24/100 System Corruption 15% Temperature Cool (14) Movement Walking (120) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- Flexi-carbon Leg > --- UTILITY (9) ------ ECM Suite System Shield > --- WEAPON (2) ------- Gamma Rifle Plasma Rifle > --- INVENTORY (5) ---- Phasing AFG Field Laser Enhanced Gauss Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor Zionite Heavy DM Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Zionite Biocell Improved Salvage Targeting Computer Advanced Target Analyzer Kinecellerator > --- WEAPON ----------- Zionite Phaser-M Railgun > --- INVENTORY -------- Flexi-carbon Leg Phasing AFG Gamma Rifle Field Laser Plasma Rifle [Rating: 99] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Hover Unit Improved Antigrav System Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Flamer Energy Gun Plasma Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Special Weapon Flamer Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Fac DSF Fac Was Fac Slots Evolved 12 | . . 2 . . . 6 . 2 . 2 . . Power 2 | . . . . . . 1 . 1 . . . . Propulsion 3 | . . 1 . . . 1 . . . 1 . . Utility 7 | . . 1 . . . 4 . 1 . 1 . . Weapon . | . . . . . . . . . . . . . Parts Attached 97 | 5 3 8 2 6 4 30 4 . 2 28 . 5 Power 14 | 1 1 1 . . 1 6 . . . 4 . . Engine 6 | 1 1 1 . . . 3 . . . . . . Core 3 | . . . . . . 3 . . . . . . Reactor 5 | . . . . . 1 . . . . 4 . . Propulsion 13 | 2 . 2 . . 2 3 . . . 3 . 1 Treads 1 | . . . . . . 1 . . . . . . Leg 8 | 2 . 2 . . 2 . . . . 1 . 1 Wheel . | . . . . . . . . . . . . . Hover 4 | . . . . . . 2 . . . 2 . . Flight . | . . . . . . . . . . . . . Utility 39 | . 2 3 . 2 . 12 3 . 1 14 . 2 Device 24 | . 1 1 . 2 . 6 1 . 1 11 . 1 Storage 3 | . 1 . . . . . 1 . . 1 . . Processor 8 | . . 1 . . . 4 1 . . 2 . . Hackware 2 | . . . . . . 1 . . . . . 1 Protection 2 | . . 1 . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 31 | 2 . 2 2 4 1 9 1 . 1 7 . 2 Energy Gun 15 | 1 . . . . . 5 1 . . 6 . 2 Energy Cannon 1 | . . . . . . . . . 1 . . . Ballistic Gun 6 | 1 . . 2 . . 2 . . . 1 . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon 7 | . . . . 4 1 2 . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . . . . . . Unidentified Prototypes 5 | . . . . 2 . . . . . 3 . . Parts Lost 59 | . . 6 . . . 33 . . 6 6 8 . Power 10 | . . 1 . . . 7 . . . . 2 . Propulsion 9 | . . 2 . . . 6 . . . . 1 . Utility 22 | . . 1 . . . 10 . . 4 4 3 . Weapon 18 | . . 2 . . . 10 . . 2 2 2 . Highest Loss Streak 12 | . . 2 . . . 12 . . 6 4 8 . To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 76 | . 90 84 88 88 92 68 41 41 43 53 52 20 Engine 7 | . 14 11 11 11 8 4 . . . . . . Reactor 1 | . . . . . 2 . . . . 7 9 . Leg 15 | . 28 25 22 22 26 5 . . . . . 5 Device 11 | . 7 4 11 11 11 15 5 5 6 21 19 2 Storage 8 | . 10 11 11 11 11 5 5 5 5 . 3 . Processor 10 | . . 9 11 11 11 11 25 23 22 8 6 . Energy Gun 2 | . 14 . . . . 2 3 5 3 6 2 10 Ballistic Gun 5 | . 14 7 22 7 . 3 . . . 2 3 . Special Weapon 7 | . . . . 14 22 3 . . . . . . Naked Turns 49 | . . . . . . . . . . . 49 . Heaviest Build 65 | 6 17 27 22 22 27 39 10 10 30 65 65 12 Greatest Support 40 | 20 20 30 20 20 40 40 3 3 3 24 24 20 Greatest Overweight (x) 10 | . . 1 1 1 1 10 3 3 9 8 3 . Average Overweight (x) . | . . . 1 1 . 1 1 3 2 1 . . Largest Inventory Capacity 10 | 5 10 10 10 10 10 10 5 5 5 5 5 5 Average Capacity 8 | 5 8 10 10 10 10 9 5 5 5 5 5 5 Most Carried 10 | 1 7 9 9 10 10 10 5 2 2 5 5 4 Average Carried 6 | . 3 6 7 6 9 7 1 1 1 3 5 2 Final Capacity 10 | 5 10 10 10 10 10 5 5 5 5 5 5 5 Final Carried 10 | 1 7 8 7 8 10 5 1 2 1 5 5 3 Class Distribution -------------------- 72% | Mutant 20% | Scavenger-Mutant 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -5/DSF Scavenger-Mutant | -4/Factory Messiah-Mutant | -4/Waste Hacker-Mutant | -4/Factory Resources | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Low Fac DSF Fac Was Fac Matter Collected 1171 | 255 44 99 . 20 100 315 . . 46 292 . . Remotely . | . . . . . . . . . . . . . Salvage Created 2300 | 46 139 390 . . 32 1039 . . 80 550 24 . Parts 117 | 2 14 24 . . . 49 . . 6 21 1 . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 5 | . . 1 . . . 1 . . . 3 . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . 1 . . . . . . . Prevented 6 | . . . . . 3 . 3 . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Fac DSF Fac Was Fac Combat Hostiles Destroyed 49 | 1 9 12 . . 1 19 . . 1 5 1 . Melee 4 | . . 3 . . . . . . . 1 . . Guns 32 | 1 9 9 . . . 8 . . . 4 1 . Cannons 3 | . . . . . 1 1 . . 1 . . . AOE 8 | . . . . . . 8 . . . . . . Classes Destroyed 11 | 1 1 2 . . . 6 . . 1 . . . Worker 1 | . . . . . . 1 . . . . . . Builder 4 | . . . . . . 4 . . . . . . Recycler 3 | . . 1 . . . 1 . . . 1 . . Swarmer 22 | . 9 8 . . . 4 . . . . 1 . Grunt 15 | 1 . 1 . . 1 8 . . . 4 . . Brawler 2 | . . . . . . 2 . . . . . . Protector 1 | . . . . . . 1 . . . . . . Sentry 4 | . . 3 . . . 1 . . . . . . Specialist 1 | . . . . . . . . . 1 . . . Hunter 1 | . . . . . . 1 . . . . . . Programmer 3 | . . . . . . 2 . . . 1 . . Best Kill Streak 6 | 1 6 4 . . 1 6 . . 1 1 1 . Combat Bots Only 6 | 1 6 4 . . 1 4 . . 1 1 1 . Max Kills in Single Turn 3 | 1 2 1 . . 1 3 . . 1 1 1 . Gunslinging 1 | . 1 . . . . . . . . . . . Exploded 3 | . . . . . . 3 . . . . . . Melee 1 | . . 1 . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Fac DSF Fac Was Fac Hostile Shots Fired 689 | 6 37 121 . . 6 259 5 . 113 127 8 7 Missed 185 | 4 11 35 . . 2 61 2 . 34 34 . 2 Damage Taken 6525 | 17 159 671 . . 101 2696 46 . 883 1636 233 83 Core 2577 | . 22 134 . . 24 776 15 . 451 1018 103 34 Absorbed by Shields . | . . . . . . . . . . . . . Ignored by Resistances 1857 | 6 52 204 . . 27 786 12 . 254 428 64 24 Core Remaining (%) 62 | 100 91 . . . 60 . 6 . 54 . . . Volleys Fired 155 | 5 14 39 . . 6 64 . . 4 22 1 . Largest 2 | 2 2 1 . . 2 2 . . 2 2 2 . Hottest 200 | 70 70 20 . . 200 180 . . 150 138 108 . Shots Fired 222 | 10 28 39 . . 12 91 . . 8 32 2 . Gun 188 | 10 28 39 . . . 73 . . 4 32 2 . Cannon 4 | . . . . . . . . . 4 . . . Launcher . | . . . . . . . . . . . . . Special 30 | . . . . . 12 18 . . . . . . Kinetic 111 | 5 14 39 . . . 43 . . . 9 1 . Thermal 93 | 5 14 . . . 12 31 . . 8 23 . . Explosive 5 | . . . . . . 5 . . . . . . Electromagnetic 11 | . . . . . . 11 . . . . . . Phasic 1 | . . . . . . . . . . . 1 . Robot Hit Streak 19 | 8 11 14 . . 17 19 . . 5 12 5 . Robot Miss Streak 3 | 1 3 1 . . . 3 . . 1 1 . . Penetration Max 1 | . . . . . . . . . . 1 . . Secondary Targets 3 | . 3 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 203 | 8 17 56 . . 12 78 . . 6 25 1 . Core Hits 116 | 3 11 16 . . 6 51 . . 2 26 1 . Critical Kills 2 | . . 1 . . . . . . . 1 . . Critical Parts Destroyed 4 | . . 2 . . . 1 . . . 1 . . Critical Strikes 13 | 1 1 3 . . 1 3 . . . 4 . . Burn 6 | 1 1 . . . 1 1 . . . 2 . . Destroy 4 | . . 1 . . . 1 . . . 2 . . Corrupt 1 | . . . . . . 1 . . . . . . Smash 2 | . . 2 . . . . . . . . . . Melee Attacks 22 | . . 22 . . . . . . . . . . Impact 17 | . . 17 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 2 | . . 2 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 5010 | 79 202 629 . . 134 3057 . . 134 737 38 . Guns 2417 | 79 202 301 . . . 1079 . . 54 664 38 . Cannons 78 | . . . . . . . . . 78 . . . Explosions 1720 | . . . . . . 1720 . . . . . . Melee 328 | . . 328 . . . . . . . . . . Ramming 90 | . . . . . . 15 . . 2 73 . . Kinetic 1216 | 29 63 301 . . . 575 . . . 248 . . Thermal 1872 | 50 139 . . . 134 1001 . . 132 416 . . Explosive 1209 | . . . . . . 1209 . . . . . . Electromagnetic 123 | . . . . . . 123 . . . . . . Impact 328 | . . 328 . . . . . . . . . . Slashing 134 | . . . . . . 134 . . . . . . Piercing . | . . . . . . . . . . . . . Phasic 38 | . . . . . . . . . . . 38 . Highest Corruption 15 | . . . . . . 5 5 . 2 4 15 15 Average Corruption 5 | . . . . . . 4 5 . 1 3 10 15 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 38 | . . . . . . 11 5 . . 10 9 3 Message Errors 8 | . . . . . . 4 1 . . 2 1 . Matter Fused 4 | . . . . . . . . . . 3 1 . Heat Flow Errors 7 | . . . . . . 1 1 . . 2 1 2 Energy Discharges 6 | . . . . . . 2 3 . . . 1 . Parts Fused 1 | . . . . . . . . . . 1 . . Data Loss (minor) 2 | . . . . . . 1 . . . 1 . . Data Loss (major) 2 | . . . . . . 1 . . . . . 1 Misfires 1 | . . . . . . . . . . 1 . . Alerts 1 | . . . . . . 1 . . . . . . Misdirections 5 | . . . . . . . . . . . 5 . Weapon Failures 1 | . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 184 | . . 56 . . . 128 . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions 128 | . . . . . . 128 . . . . . . Melee 56 | . . 56 . . . . . . . . . . Knockbacks 1 | . . . . . . 1 . . . . . . Impact 1 | . . . . . . 1 . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 187 | . . . . . . 156 . . 1 30 . . Shots 4 | . . . . . . 4 . . . . . . Rammed 30 | . . . . . . 3 . . 1 26 . . Targets Rammed 30 | . . . . . . 3 . . 1 26 . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 407 | 102 160 11 . . 392 407 119 . 102 169 200 161 Average Temperature 106 | 59 69 5 . . 169 137 63 . 52 30 114 83 Received Heat Transfer 1298 | 12 . 171 . . 45 222 27 . 318 470 . 33 Effects 4 | . . . . . 2 2 . . . . . . Shutdowns 2 | . . . . . 1 1 . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . Interference 1 | . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 2 | . . 2 . . . . . . . . . . Impact Corruptions 3 | . . 3 . . . . . . . . . . Robots Melted 2 | . . . . . . 2 . . . . . . Combat Hostiles 2 | . . . . . . 2 . . . . . . Parts Melted 14 | 2 2 . . . 2 5 . . . 3 . . Heat Transferred 5126 | 222 481 . . . 1120 2059 . . 261 983 . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 2 . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Fac DSF Fac Was Fac Peak Influence 249 | 20 237 238 . . . 249 . 7 23 160 36 12 Initial 13 | . 11 13 . . . . . 7 3 . . 12 Average 66 | 2 121 112 . . . 62 . 7 4 30 12 12 Maximum Alert Level 1 | . 1 1 . . . 1 . . . . . . Low Security (%) 91 | 100 72 86 100 . . 93 . 100 100 100 100 100 Level 1 8 | . 27 13 . . . 6 . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 10 | . . . . . . 6 . . 1 3 . . Investigation 2 | . . . . . . 1 . . . 1 . . Extermination 3 | . . . . . . 1 . . . 2 . . Reinforcement 3 | . . . . . . 2 . . 1 . . . Assault 1 | . . . . . . 1 . . . . . . Garrison 1 | . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 2 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Fac DSF Fac Was Fac Distress Signals 3 | . 1 2 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 96 | 1 11 25 . . 7 28 4 . 4 9 6 1 Peak Tracking Total 7 | 1 5 7 . . 3 5 2 . 3 5 5 1 Tactical Retreats 6 | . . 2 . . . 3 1 . . . . . Traps | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Fac DSF Fac Was Fac Traps Triggered 4 | . . . . . . 3 . . . 1 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Low Fac DSF Fac Was Fac Machines Disabled 11 | . . . . . . 11 . . . . . . Max in Single Turn 11 | . . . . . . 11 . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Fac DSF Fac Was Fac Machines Accessed 5 | . . 3 . . . 1 . 1 . . . . Terminals 5 | . . 3 . . . 1 . 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 9 | . . 7 . . . 1 . 1 . . . . Successful 5 | . . 3 . . . 1 . 1 . . . . Failed 4 | . . 4 . . . . . . . . . . Catastrophic 1 | . . 1 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 15 | . . 3 . 1 . 7 . 1 . 3 . . Terminals 9 | . . 7 . . . 1 . 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 5 | . . 3 . . . 1 . 1 . . . . Record 2 | . . 2 . . . . . . . . . . Open DSF 2 | . . . . . . 1 . 1 . . . . Alert Level 1 | . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 2 | . . 2 . . . . . . . . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Low Fac DSF Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 5 | . . 4 . . . 1 . . . . . . Non-combat 2 | . . 2 . . . . . . . . . . Combat 3 | . . 2 . . . 1 . . . . . . Robot Hacks Applied 5 | . . 4 . . . 1 . . . . . . parse_system 4 | . . 3 . . . 1 . . . . . . find_recycling 1 | . . 1 . . . . . . . . . . Relay Couplers Released 6 | . . . . . . 2 . . . 4 . . Machine Destruction 2 | . . . . . . 2 . . . . . . Programmers 4 | . . . . . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Fac DSF Fac Was Fac Total Allies 9 | . . . . 4 . . 2 . . 2 1 . Largest Group 4 | . . . . 4 4 1 2 . . 2 1 . Highest-Rated Group 206 | . . . . 157 157 41 194 . . 206 46 . Highest-Rated Ally 165 | . . . . 41 41 41 165 . . 103 46 . Zionite Dispatches 1 | . . . . . . . . . . 1 . . Heavy 1 | . . . . . . . . . . 1 . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 43 | . . . . . 18 . 7 . . 12 6 . Total Damage 2451 | . . . . . 882 . 293 . . 1151 125 . Kills 11 | . . . . . 5 . 1 . . 5 . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Fac DSF Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 2 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Low Fac DSF Fac Was Fac Turns Passed 7220 | 98 455 853 14 2578 546 1234 193 113 82 825 160 69 Spaces Moved 3982 | 76 332 489 7 1347 320 546 146 57 34 412 167 49 Core 594 | 21 . . . . . 108 146 57 34 118 110 . Treads 56 | . . . . . . 56 . . . . . . Legs 2940 | 55 332 489 7 1347 320 303 . . . 38 . 49 Wheels . | . . . . . . . . . . . . . Hover 392 | . . . . . . 79 . . . 256 57 . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 190 190 120 50 50 200 50 50 50 120 Average Speed 162 | 100 120 138 190 190 157 186 130 200 189 158 93 120 Slowest Speed 550 | 120 120 190 190 190 190 550 200 200 500 450 240 120 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 31 | 6 46 38 10 89 58 11 23 2 46 6 78 2 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . Scrap Searched 3 | . . . . 2 1 . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 37 | . . . . . . 34 . . . 3 . . Melee . | . . . . . . . . . . . . . Projectile 4 | . . . . . . 1 . . . 3 . . AOE 33 | . . . . . . 33 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Fac DSF Fac Was Fac Total 4443 | 86 363 600 9 1371 337 659 149 57 44 541 168 59 Wait 93 | . 6 37 . . . 1 . . 4 40 1 4 Move 3971 | 75 331 488 6 1346 319 545 145 56 33 412 166 49 Hop . | . . . . . . . . . . . . . Pick Up 42 | 1 8 5 . 8 4 12 . 1 . 2 . 1 Fast Attach 54 | 5 1 2 . . 2 13 . . 1 28 . 2 Attach 40 | . 1 5 2 4 . 19 4 . 1 1 . 3 Detach 13 | . . 1 1 4 1 2 . . . 4 . . Swap 7 | . 1 1 . 2 2 . . . . 1 . . Drop 16 | . 1 . . 7 3 . . . . 5 . . Fire 155 | 5 14 39 . . 6 64 . . 4 22 1 . Melee 22 | . . 22 . . . . . . . . . . Ram 28 | . . . . . . 1 . . 1 26 . . Kick . | . . . . . . . . . . . . . Crush 2 | . . . . . . 2 . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: [*Low] / Ext x2) -6/Lower Caves -5/Factory -5/DSF -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 65 | -11/Scrapyard | Discovered new exit (range 8) 99 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Discovered new exit (range 15) 314 | -10/Materials | Build established: Mutant 539 | -10/Materials | Discovered new exit (range 7) 554 | -10/Materials | Entered another Materials area 554 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 849 | -9/Materials | Discovered new exit (range 7) 1407 | -9/Materials | Entered Mines 1408 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1421 | -9/Mines | Entered Zion 1646 | -7/Zion | Learned location of 1 exit from Factory 2452 | -7/Zion | Learned location of Armory (-4) 2483 | -7/Zion | Learned Factory security intel 2992 | -7/Zion | Imprinted 2994 | -7/Zion | Declared Zion's savior 3535 | -7/Zion | Found Prototype Special Weapon 3537 | -7/Zion | Identified RU-N14's Throwing Claymores 3779 | -7/Zion | Found Prototype Device 3780 | -7/Zion | Identified Phasing AFG 3813 | -7/Zion | Discovered new exit (range 13) 3999 | -7/Zion | Entered Proximity Caves 3999 | -6/Proximity Caves | Accompanied by 4 allies 4412 | -6/Proximity Caves | Lost 3 allies 4527 | -6/Proximity Caves | Discovered new exit (range 14) 4545 | -6/Proximity Caves | Entered Factory 4545 | -6/Factory | Accompanied by 1 ally 4545 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x4 4546 | -6/Factory | Identified exit to Extension 4647 | -6/Factory | Identified exit to DSF 4852 | -6/Factory | Lost 5 parts (1p2n2w) 5136 | -6/Factory | Garrison activated, responded to threat 5206 | -6/Factory | Lost 9 parts (2p1n4u2w) 5426 | -6/Factory | Build established: Hacker-Mutant 5541 | -6/Factory | Core integrity fell below 50% 5542 | -6/Factory | Lost 3 parts (1n1u1w) 5736 | -6/Factory | Build established: Scavenger-Mutant 5753 | -6/Factory | Core integrity fell below 20% 5768 | -6/Factory | Discovered new exit (range 12) 5779 | -6/Factory | Entered Lower Caves 5786 | -6/Lower Caves | Lost 12 parts (3p2n3u4w) 5933 | -6/Lower Caves | ME-RLN showed up to help 5935 | -6/Lower Caves | ME-RLN revealed a hidden path 5972 | -6/Lower Caves | Entered Factory 5972 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6037 | -5/Factory | Build established: Mutant 6083 | -5/Factory | Identified exit to DSF 6085 | -5/Factory | Entered DSF 6102 | -5/DSF | Found Launcher Loader 6124 | -5/DSF | Discovered new exit (range 21) 6129 | -5/DSF | Additional patrols routed to DSF 6167 | -5/DSF | Entered Factory 6167 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6192 | -4/Factory | Lost 6 parts (4u2w) 6321 | -4/Factory | Core integrity fell below 50% 6323 | -4/Factory | Lost 4 parts (2u2w) 6355 | -4/Factory | Core integrity fell below 20% 6675 | -4/Factory | Build established: Scavenger-Mutant 6722 | -4/Factory | Discovered new exit (range 7) 6835 | -4/Factory | Zion Heavy squad teleported in 6976 | -4/Factory | Lost 3 allies 6992 | -4/Factory | Sucked down chute 6992 | -4/Factory | Entered Waste 6993 | -4/Waste | Met a frightened Derelict 7007 | -4/Waste | EMP discharged 7061 | -4/Waste | Spotted C-40 Crusher 7071 | -4/Waste | Spotted C-40 Crusher 7088 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7091 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7094 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7094 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7096 | -4/Waste | Spotted C-40 Crusher 7097 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7103 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7107 | -4/Waste | EMP discharged 7107 | -4/Waste | System corruption reached 10% 7114 | -4/Waste | Spotted C-40 Crusher 7133 | -4/Waste | Spotted C-40 Crusher 7134 | -4/Waste | Lost 8 parts (2p1n3u2w) 7144 | -4/Waste | Discovered new exit (range 16) 7152 | -4/Waste | Entered Factory 7221 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 07100_ Zio. Heavy DM Reactor crushed. 07101_ Adv. Heat Sink crushed. 07103_ Adv. Target Analyzer crushed. 07103_ Imp. Salvage Targeting Computer crushed. 07107_ System corrupted (+6). [Achievement: System Compromised] 07132_ System corrupted: Heat flow error (+243). 07144_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE You have entered the same map type at the same depth as a previous visit, though this is a different location at that depth rather than "revisiting" the exact same area. 07163_ Acquired Enh. Gauss Cannon. 07166_ System corrupted: Substantial component data lost. 07181_ System corrupted: Heat flow error (+173). 07183_ Acquired ECM Suite. 07198_ System corrupted: Heat flow error (+204). 07198_ Acquired System Shield. 07205_ ALERT: All DSF locations entering lockdown mode. Map ----- +----------------------------------------------------+ | ??????????????????# #??????????????????? | | ??????????????????# #??????????????????? | | ??????????????????# #??????????????????? | | ??????????????????# +??????????????????? | | ???????????#??????# #??????????????????? | | ???????????# ###### #??????????????????? | | ???????????+ #??????????????????? | | ???????????# #??????????????????? | | ???????????# ]] ####+#######???????? | | ???????????# """ ]] ??????? | | ???????????# """ ]] ??????? | | ???????????+ """ ??????? | | ???????????# ??????? | | ???????????# ??????? | | ???????????### #+####+##################?? ? | | ?????????????# # # #? ? | | ?????????????#?# # !! # ? | | ???????????????# u # !! / ??? | | ???????????????# # #???? | | ???????????????# # #???? | | ???????????????# # #???? | | ?????????????# # # #???? | | ?????????????# + # =#???? | | ?????????????# # # """" ?????? | | ?????????????#?# /g """" ?????? | | ???????????????+ @ # """" ?????? | | ???????????????# # """" ?????? | | ???????????????############## #???? | | ????????????????????????????# #???? | | ????????????????????????????# #???? | | ????????????????????????????############???? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 152 Energy Generation 67 Energy Capacity 840 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 85 ECM Strength 1 Power Amplification 30 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 70 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 8 Recoil Reduction 1 Kinecelleration 30 Salvage Targeting 2 Offensive Hacking 22 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Hey, That's Mine! I'm Back, Baby! It Was An Accident, I Swear Robot Respite System Compromised The One Challenges ------------ None Game ------ Seed ArcFortressHumpback Manual? 0 Play Time 01:08:39 Cumulative 3.8 hours Start 2024.04.20 @ 22:14:06 End 2024.04.23 @ 08:46:56 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 0 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 11 Achievement% 9 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 65482b09-22b1-4bc6-9b66-3e1fab04b62c