Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.20 @ 08:01:41 Player: Thesoulkiller104 Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (184) 920 Value Destroyed (6915) 6915 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (2455) 2455 TOTAL SCORE: 14190 Bonus ------- High Alert Combat Kills 915 Follower Combat Kills 140 Entered Garrisons 400 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/850 Matter 43/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Flying (40) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Nuclear Pulse Thruster > --- UTILITY (8) ------ Visual Processing Unit Improved Sensor Array Advanced Targeting Computer Armor Integrity Analyzer ECM Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Reinforced Deuterium Engine Improved Sensor Array Relay Coupler [Hunter] (16) Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Visual Processing Unit Improved Signal Interpreter Advanced Targeting Computer Armor Integrity Analyzer Improved Phase Shifter Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Laser Heavy Laser > --- INVENTORY -------- Improved Sensor Array Improved Sensor Array Improved Light Armor Plating Relay Coupler [Hunter] Heavy Rocket Launcher [Rating: 51] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Hover Unit Aerolev Unit Flight Unit Nuclear Pulse Thruster Utility Advanced Targeting Computer Device Improved Sensor Array Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Welding Torch Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Fac Slots Evolved 8 | . . 2 2 . . 2 2 . . Power . | . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . Utility 6 | . . 2 1 . . 2 1 . . Weapon . | . . . . . . . . . . Parts Attached 124 | 6 6 15 31 14 13 24 2 10 3 Power 13 | 1 1 . 5 2 2 1 . 1 . Engine 4 | 1 . . . 1 1 . . 1 . Core 9 | . 1 . 5 1 1 1 . . . Reactor . | . . . . . . . . . . Propulsion 36 | 2 . 6 9 6 3 8 . 1 1 Treads . | . . . . . . . . . . Leg 31 | 2 . 6 9 6 3 4 . 1 . Wheel . | . . . . . . . . . . Hover 4 | . . . . . . 4 . . . Flight 1 | . . . . . . . . . 1 Utility 48 | 1 3 8 11 3 4 10 2 4 2 Device 13 | . 1 4 . . 1 3 1 2 1 Storage 2 | 1 1 . . . . . . . . Processor 11 | . . . 7 . 1 2 1 . . Hackware 4 | . . . . . 1 2 . . 1 Protection 18 | . 1 4 4 3 1 3 . 2 . Artifact . | . . . . . . . . . . Weapon 27 | 2 2 1 6 3 4 5 . 4 . Energy Gun 7 | 2 . . 2 . . . . 3 . Energy Cannon 6 | . 2 1 . . 2 1 . . . Ballistic Gun 1 | . . . . 1 . . . . . Ballistic Cannon 4 | . . . 1 1 . 2 . . . Launcher 4 | . . . . 1 1 2 . . . Special Weapon 1 | . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 3 | . . . 2 . . . . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . Unidentified Prototypes 5 | . . 1 1 . 1 2 . . . Parts Lost 32 | . . . 11 1 . 5 . 15 . Power 4 | . . . 4 . . . . . . Propulsion 8 | . . . 2 . . 2 . 4 . Utility 15 | . . . 4 1 . 3 . 7 . Weapon 5 | . . . 1 . . . . 4 . Highest Loss Streak 9 | . . . 3 1 . 3 . 9 . To Critical Strikes 1 | . . . 1 . . . . . . Average Backups 5 | . 5 7 7 4 4 4 5 4 3 Power . | . . . . 1 . . . . 1 Propulsion . | . . . 2 . . . . . . Utility 3 | . 3 6 3 1 2 2 4 3 2 Weapon 1 | . . . 1 2 1 1 1 . . Tool/Special . | . . . . . . . . . . Unused Backups 15 | . . 4 8 . . 2 . . 1 Power 3 | . . . 1 . . 2 . . . Propulsion 1 | . . . 1 . . . . . . Utility 9 | . . 4 4 . . . . . 1 Weapon 2 | . . . 2 . . . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 92 | . 97 98 90 82 99 95 91 74 40 Engine 2 | . 10 . . 1 . 4 . 1 . Core 5 | . 3 11 6 7 8 2 6 3 . Leg 21 | . 28 22 26 27 27 17 20 19 . Hover 1 | . . . . . . 4 . . . Device 9 | . 1 21 8 . 1 12 12 . 9 Storage 3 | . 15 11 8 . . . . . . Processor 17 | . . . 11 27 22 23 26 25 20 Hackware 3 | . . . . . 2 6 6 5 4 Protection 9 | . 8 11 12 9 17 6 6 6 . Energy Gun 1 | . 12 . 2 . . . . 2 . Energy Cannon 8 | . 15 21 3 . 3 10 . . . Ballistic Cannon 4 | . . . 1 9 6 4 12 4 . Slashing Weapon 1 | . . . 9 . . . . 2 . Peak Build Rating 51 | 6 12 22 31 37 40 46 49 51 24 Average Rating 32 | 4 9 16 26 32 37 41 48 37 20 On Entrance 24 | . 6 12 22 31 37 36 44 49 10 Avg Prop Armor Cover (%) 3 | . . . . . . 3 . . . Naked Turns . | . . . . . . . . . . Heaviest Build 38 | 13 21 26 37 37 35 38 33 35 3 Greatest Support 66 | 20 20 34 49 49 54 56 51 66 7 Greatest Overweight (x) 3 | . 1 1 1 . . 3 . 1 . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 5 5 5 Average Capacity 6 | 6 8 8 7 5 5 5 5 5 5 Most Carried 8 | . 8 8 8 5 5 5 5 5 4 Average Carried 5 | . 5 7 7 4 4 4 5 4 3 Final Capacity 8 | 8 8 8 5 5 5 5 5 5 5 Final Carried 8 | . 8 8 5 5 5 5 5 4 3 Class Distribution -------------------- 56% | Mutant 24% | Skirmisher 5% | Scavenger-Mutant 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Mutant | -6/Garrison Mutant | -6/Factory Resources | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Fac Matter Collected 3382 | 233 83 150 317 772 757 758 44 268 . Remotely . | . . . . . . . . . . Salvage Created 6572 | . 529 1310 1518 928 877 1117 80 213 . Parts 334 | . 23 70 72 51 56 48 3 11 . Haulers Intercepted 10 | . 2 3 2 . 2 1 . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Fac Combat Hostiles Destroyed 160 | . 9 31 30 32 22 27 2 7 . Melee 14 | . . . 12 . . . . 2 . Guns 11 | . 5 . 2 . 3 . . 1 . Cannons 115 | . 4 29 16 28 10 22 2 4 . AOE 18 | . . . . 4 9 5 . . . Classes Destroyed 18 | . 5 3 3 3 2 1 . 1 . Worker 5 | . . 2 1 . 2 . . . . Builder 1 | . . . . . 1 . . . . Hauler 10 | . 2 3 2 . 2 1 . . . Recycler 1 | . 1 . . . . . . . . Mechanic 1 | . . 1 . . . . . . . Operator 1 | . . . . . 1 . . . . Watcher 5 | . 1 1 . . 2 1 . . . Swarmer 27 | . 3 11 4 7 2 . . . . Cutter 4 | . . . . . . . . 4 . Grunt 80 | . 6 15 18 12 13 14 1 1 . Brawler 5 | . . . 1 . 2 1 . 1 . Duelist 4 | . . . 3 . 1 . . . . Protector 2 | . . . . 1 1 . . . . Sentry 19 | . . 5 3 8 1 1 . 1 . Demolisher 1 | . . . . 1 . . . . . Hunter 6 | . . . 1 2 2 1 . . . Programmer 11 | . . . . 1 . 9 1 . . Heavy 1 | . . . . . . 1 . . . Best Kill Streak 7 | . 3 5 4 7 5 4 2 4 . Combat Bots Only 7 | . 3 5 4 7 4 4 2 4 . Max Kills in Single Turn 5 | . 1 2 2 4 5 3 1 1 . Gunslinging . | . . . . . . . . . . Exploded 4 | . . . . 4 4 3 . . . Melee 2 | . . . 2 . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Fac Hostile Shots Fired 871 | . 27 89 183 114 92 127 4 232 3 Missed 278 | . 7 25 45 37 32 42 3 86 1 Hits 593 | . 20 64 138 77 60 85 1 146 2 Melee 34 | . . . 6 . 3 2 . 23 . Projectile 559 | . 20 64 132 77 57 83 1 123 2 AOE 4 | . . . . 1 . . . 3 . Critical Strikes 27 | . . 2 6 1 1 4 . 13 . Damage Taken 8974 | . 200 714 1879 1011 1014 1540 9 2578 29 Core 1476 | . 25 83 283 32 94 102 . 843 14 Absorbed by Shields 60 | . . . . . . . 10 50 . Regen/Repaired (Parts) 380 | . . 70 . . . 145 165 . . Core Remaining (%) 75 | 100 90 79 . . 25 85 . . . Volleys Fired 392 | . 37 64 48 86 61 68 3 25 . Largest 2 | . 2 2 2 2 2 2 2 2 . Hottest 150 | . 136 136 136 63 150 150 80 138 . Shots Fired 684 | . 73 128 94 92 104 140 6 47 . Gun 130 | . 49 . 6 6 45 . . 24 . Cannon 534 | . 24 128 84 84 52 136 6 20 . Launcher 16 | . . . . 2 7 4 . 3 . Special 4 | . . . 4 . . . . . . Kinetic 242 | . . . . 90 81 45 6 20 . Thermal 426 | . 73 128 94 . 16 91 . 24 . Explosive 16 | . . . . 2 7 4 . 3 . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 18 | . 11 13 10 15 18 12 4 10 . Robot Miss Streak 5 | . 2 4 5 2 2 3 1 2 . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 521 | . 49 81 100 55 88 98 4 46 . Core Hits 258 | . 19 39 45 31 51 48 3 22 . Critical Kills 2 | . . 2 . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . Critical Strikes 31 | . 2 2 3 9 4 2 1 8 . Burn 3 | . 2 . . . . . . 1 . Meltdown 2 | . . 2 . . . . . . . Destroy 1 | . . . . . 1 . . . . Blast 16 | . . . . 9 3 2 1 1 . Sever 9 | . . . 3 . . . . 6 . Melee Attacks 86 | . . . 58 . 8 1 . 19 . Impact . | . . . . . . . . . . Slashing 77 | . . . 58 . . . . 19 . Piercing . | . . . . . . . . . . Sneak Attacks 6 | . . . 4 . 2 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 4 | . . . 4 . . . . . . Damage Inflicted 15896 | . 699 1740 2617 2973 3110 3481 115 1161 . Guns 1407 | . 414 . 89 . 527 . . 377 . Cannons 10124 | . 285 1737 1066 2822 988 2732 115 379 . Explosions 2644 | . . . . 151 1595 734 . 164 . Melee 1676 | . . . 1461 . . . . 215 . Ramming 45 | . . 3 1 . . 15 . 26 . Kinetic 5525 | . . . . 2822 1336 873 115 379 . Thermal 6422 | . 699 1737 1155 . 401 2053 . 377 . Explosive 2228 | . . . . 151 1373 540 . 164 . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 1676 | . . . 1461 . . . . 215 . Piercing . | . . . . . . . . . . Highest Corruption 11 | . . . . 1 1 6 . 11 11 Average Corruption 4 | . . . . 1 1 5 . 3 11 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 150 | . . . . 6 15 107 . 12 10 Message Errors 44 | . . . . . 6 33 . 4 1 Matter Fused 42 | . . . . 3 4 31 . 2 2 Heat Flow Errors 15 | . . . . 1 1 9 . 2 2 Energy Discharges 12 | . . . . . 2 7 . 2 1 Parts Fused 2 | . . . . . . 2 . . . Data Loss (minor) 21 | . . . . 2 2 16 . 1 . Data Loss (major) 4 | . . . . . . 1 . . 3 Misfires 5 | . . . . . . 5 . . . Alerts 3 | . . . . . . 2 . . 1 Misdirections 1 | . . . . . . . . 1 . Weapon Failures 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 276 | . . 14 32 85 38 107 . . . Projectiles 158 | . . 14 1 48 . 95 . . . Explosions 87 | . . . . 37 38 12 . . . Melee 31 | . . . 31 . . . . . . Knockbacks 23 | . . . . 8 7 3 1 4 . Impact . | . . . . . . . . . . Kinetic 22 | . . . . 8 7 3 1 3 . Secondary 1 | . . . . . . . . 1 . Self-Inflicted Damage 62 | . . . . . 48 4 . 10 . Shots 1 | . . . . . 1 . . . . Rammed 11 | . . . . . . 1 . 10 . Targets Rammed 16 | . 1 1 1 . . 3 . 10 . Kicked 5 | . 1 1 1 . . 2 . . . Crushed . | . . . . . . . . . . Highest Temperature 468 | . 282 201 72 249 372 342 2 468 163 Average Temperature 71 | . 95 50 23 35 65 94 2 150 86 Received Heat Transfer 2663 | . 72 207 621 288 333 510 4 628 . Effects 13 | . 2 . . . 2 3 . 6 . Shutdowns 2 | . . . . . 1 . . 1 . Energy Bleed 1 | . . . . . 1 . . . . Interference 9 | . 2 . . . . 3 . 4 . Damage (major) 1 | . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . 2 . . . . . . . Combat Hostiles 2 | . . 2 . . . . . . . Parts Melted 18 | . 2 8 3 . . 3 . 2 . Heat Transferred 10947 | . 1757 3145 2146 . 419 2703 . 777 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Fac Maximum Alert Level 4 | . . 2 2 4 3 2 1 1 . Low Security (%) 38 | 100 100 63 47 12 . 26 46 49 100 Level 1 27 | . . 21 40 31 . 33 53 50 . Level 2 18 | . . 14 11 18 2 39 . . . Level 3 15 | . . . . 34 97 . . . . Level 4 . | . . . . 3 . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 1147 | . 60 431 438 1147 1066 633 311 263 109 Initial 559 | . . 8 169 46 559 389 310 56 109 Average 362 | . 16 179 237 588 935 356 202 192 47 Influence Increases 5571 | . 261 922 884 1191 891 1064 51 302 5 Destroy 0b10 Robot/C 3240 | . 180 620 600 700 420 540 40 140 . Destroy 0b10 Robot/NC 130 | . 20 35 15 5 45 10 . . . Destroy Leader 630 | . 46 128 124 30 98 174 10 20 . Allied During Kill 24 | . . . . 22 2 . . . . Successful Hack 196 | . . 46 18 37 5 73 . 12 5 Disable Machine 180 | . 15 15 . 15 60 75 . . . Anti-Garrison Action 450 | . . . . 300 150 . . . . Destroy Structure 256 | . . 3 7 82 66 72 1 25 . Lose Combat Pursuer 465 | . . 75 120 . 45 120 . 105 . Influence Decreases 5571 | . 241 539 1215 116 1182 1287 603 175 213 Entered New Map 1774 | . . 12 234 26 588 467 323 25 99 Time Decay 3067 | . 241 527 571 . 574 770 270 . 114 Lost Part 320 | . . . 110 10 . 50 . 150 . Lost Ally 110 | . . . . 80 20 . 10 . . Purge Threat 300 | . . . 300 . . . . . . Squads Dispatched 33 | . 1 2 5 . 7 18 . . . Investigation 7 | . 1 1 1 . 1 3 . . . Extermination 10 | . . . . . . 10 . . . Reinforcement 10 | . . 1 1 . 3 5 . . . Assault 2 | . . . . . 2 . . . . Garrison 4 | . . . 3 . 1 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . 1 . . 1 . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Fac Distress Signals 11 | . 1 3 4 . 2 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 254 | . 10 47 53 35 41 43 3 21 1 Peak Tracking Total 9 | . 2 9 7 6 5 6 2 7 1 Tactical Retreats 23 | . . 5 7 . 3 3 . 5 . Traps | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Fac Traps Triggered 8 | . . 1 . 2 1 2 . 2 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Fac Machines Disabled 14 | . 1 1 . 2 5 5 . . . Max in Single Turn 4 | . 1 1 . 1 4 4 . . . Garrison Access 1 | . . . . . 1 . . . . Garrison Relay 1 | . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Fac Machines Accessed 49 | . 3 9 8 5 2 14 4 1 3 Terminals 34 | . 3 6 6 5 2 8 1 1 2 Fabricators . | . . . . . . . . . . Repair Stations 4 | . . 1 . . . 2 1 . . Recycling Units 1 | . . . . . . 1 . . . Scanalyzers 6 | . . 2 1 . . 1 1 . 1 Garrison Access 4 | . . . 1 . . 2 1 . . Total Hacks 125 | . 11 30 21 13 4 32 10 1 3 Successful 60 | . 2 19 12 3 1 14 6 1 2 Failed 65 | . 9 11 9 10 3 18 4 . 1 Catastrophic 11 | . 1 . 2 3 1 2 1 . 1 Database Lockouts . | . . . . . . . . . . Manual 63 | . 11 14 6 . 4 25 2 . 1 Terminals 94 | . 11 24 17 13 4 20 2 1 2 Fabricators . | . . . . . . . . . . Repair Stations 15 | . . 3 . . . 6 6 . . Recycling Units 2 | . . . . . . 2 . . . Scanalyzers 9 | . . 3 3 . . 1 1 . 1 Garrison Access 5 | . . . 1 . . 3 1 . . Terminal Hacks 21 | . . 8 7 3 . 1 . 1 1 Open Door 1 | . . . . 1 . . . . . Open DSF 1 | . . . . . . . . . 1 Level Access Points 1 | . . 1 . . . . . . . Emergency Access Points 3 | . . . 1 1 . . . 1 . Terminal Index 1 | . . . 1 . . . . . . Scanalyzer Index 1 | . . 1 . . . . . . . Alert Level 2 | . . 1 1 . . . . . . Unreport Threat 2 | . . . 2 . . . . . . Locate Traps 2 | . . . 1 . . 1 . . . Dispatch Records 1 | . . 1 . . . . . . . Surveillance Status 1 | . . 1 . . . . . . . Patrol Status 1 | . . 1 . . . . . . . Registered Components 1 | . . . 1 . . . . . . Zone Layout 2 | . . 2 . . . . . . . Security Stations 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 10 | . . 2 . . . 4 4 . . Scan Component 5 | . . 1 . . . 2 2 . . Repair 5 | . . 1 . . . 2 2 . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 6 | . . 2 1 . . 1 1 . 1 Retrieve Study 6 | . . 2 1 . . 1 1 . 1 Garrison Access Hacks 2 | . . . 1 . . . 1 . . Unlock Access 2 | . . . 1 . . . 1 . . Unauthorized Hacks 21 | . 2 7 3 . 1 8 . . . Terminals 18 | . 2 7 3 . 1 5 . . . Track 1 | . . 1 . . . . . . . Assimilate 2 | . . . . . . 2 . . . Botnet 15 | . 2 6 3 . 1 3 . . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . Mechanics 1 | . . . . . . 1 . . . Recycling Units 1 | . . . . . . 1 . . . Reject 1 | . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . Intercept 1 | . . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 37 | . 3 7 6 4 1 12 2 1 1 Full Trace Events 7 | . 1 . 1 3 . 2 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 5 | . . 1 1 . . 1 1 . 1 Parts Repaired 5 | . . 1 . . . 2 2 . . Time 186 | . . 32 . . . 66 88 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Fac Used RIF Installer 2 | . . . . 1 . . . 1 . Signal Jammer 1 | . . . . . . . . 1 . Robots Hacked 3 | . . . . . 2 1 . . . Non-combat 1 | . . . . . 1 . . . . Combat 2 | . . . . . 1 1 . . . Robot Hacks Applied 4 | . . . . . 3 1 . . . parse_system 2 | . . . . . 1 1 . . . overwrite_iff 1 | . . . . . 1 . . . . formatsys_high 1 | . . . . . 1 . . . . Relay Couplers Released 8 | . . . . 5 3 . . . . Machine Destruction 8 | . . . . 5 3 . . . . Attached 1 | . . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 4 | . . . . 4 . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Fac Total Allies 6 | . . . . 4 1 1 . . . Largest Group 4 | . . . . 4 1 1 1 . . Highest-Rated Group 126 | . . . . 126 16 26 26 . . Highest-Rated Ally 39 | . . . . 39 16 26 26 . . Total Orders 5 | . . . . . 3 2 . . . STAY 3 | . . . . . 2 1 . . . FOLLOW 2 | . . . . . 1 1 . . . Ally Attacks 26 | . . . . 19 7 . . . . Total Damage 430 | . . . . 371 59 . . . . Kills 4 | . . . . 4 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Fac Active Infowar (turns) 12130 | . 97 2217 262 1446 1741 4792 599 706 270 Optics 9585 | . . . 53 1446 1741 4792 599 706 248 Sensors 8415 | . . 2217 209 . 329 4782 599 9 270 Structural 97 | . 97 . . . . . . . . ECM 17 | . . . . . . . . . 17 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Fac Turns Passed 14672 | 64 916 2302 1728 1446 1741 4792 599 812 272 Spaces Moved 9044 | 50 460 986 990 903 1026 3493 265 482 389 Core 160 | 6 . . . . . . . 108 46 Treads . | . . . . . . . . . . Legs 7196 | 44 460 986 990 903 1026 2148 265 374 . Wheels . | . . . . . . . . . . Hover 1345 | . . . . . . 1345 . . . Flight 343 | . . . . . . . . . 343 Fastest Speed 40 | 50 120 125 120 120 120 45 115 50 40 Average Speed 114 | 111 154 179 122 124 120 94 120 100 41 Slowest Speed 230 | 120 190 190 190 126 120 230 130 185 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 40 | 3 64 68 49 83 51 44 7 34 6 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 4 | . . 1 1 . . 1 1 . . Unknown Exits Taken 3 | 1 1 . . . 1 . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 8 | . . . 4 4 . . . . . Terrain Destroyed 251 | . . . 4 22 99 88 1 37 . Melee 4 | . . . 4 . . . . . . Projectile 32 | . . . . 16 7 8 1 . . AOE 215 | . . . . 6 92 80 . 37 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Fac Total 12497 | 55 592 1395 1340 1099 1431 4833 537 716 499 Wait 2597 | . 77 295 172 47 299 1210 263 130 104 Move 9033 | 49 459 985 989 901 1025 3492 264 480 389 Hop . | . . . . . . . . . . Pick Up 52 | . 7 13 17 4 4 6 . 1 . Fast Attach 89 | 6 3 4 16 5 6 21 5 20 3 Attach 28 | . 2 2 9 5 2 2 . 4 2 Detach 21 | . 3 . 4 2 5 3 1 2 1 Swap 46 | . 1 10 8 5 11 9 . 2 . Drop 99 | . 2 21 28 10 10 18 1 9 . Fire 392 | . 37 64 48 86 61 68 3 25 . Melee 76 | . . . 48 . 8 1 . 19 . Ram 11 | . . . . . . 1 . 10 . Kick 5 | . 1 1 1 . . 2 . . . Crush . | . . . . . . . . . . Escape Stasis 19 | . . . . 5 . . . 14 . Rewire 29 | . . . . 29 . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -6/Factory -6/Garrison -6/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Build established: Mutant 563 | -10/Materials | Discovered new exit (range 6) 767 | -10/Materials | Discovered new exit (range 8) 824 | -10/Materials | Discovered new exit (range 8) 981 | -10/Materials | Entered another Materials area 981 | -9/Materials | Evolved 2 slots: Utility x2 1595 | -9/Materials | Identified exit to Materials 3229 | -9/Materials | Repaired Particle Cannon+ 3283 | -9/Materials | Entered another Materials area 3283 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3313 | -8/Materials | Identified exit to Garrison 3433 | -8/Materials | Garrison activated, responded to threat 3605 | -8/Materials | Lost 3 parts (1p1u1w) 4168 | -8/Materials | Core integrity fell below 50% 4240 | -8/Materials | Discovered new exit (range 15) 4444 | -8/Materials | Build established: Gladiator 4523 | -8/Materials | Discovered new exit (range 14) 5011 | -8/Materials | Entered Garrison 5044 | -8/Garrison | Build established: Mutant 5047 | -8/Garrison | Triggered checkpoint 5067 | -8/Garrison | Learned Materials security intel 5159 | -8/Garrison | Triggered checkpoint 5251 | -8/Garrison | Triggered checkpoint 5359 | -8/Garrison | Discovered new exit (range 14) 5498 | -8/Garrison | Discovered new exit (range 13) 5529 | -8/Garrison | Triggered checkpoint 5617 | -8/Garrison | Triggered checkpoint 5639 | -8/Garrison | Triggered checkpoint 5675 | -8/Garrison | Destroyed 7 combat bots 5741 | -8/Garrison | Triggered checkpoint 5998 | -8/Garrison | Discovered new exit (range 4) 6106 | -8/Garrison | Lost 4 allies 6110 | -8/Garrison | Installed Relay Interface Framework 6409 | -8/Garrison | Garrison Relay disabled 6435 | -8/Garrison | Build established: Scavenger-Mutant 6457 | -8/Garrison | Entered Materials 6488 | -8/Materials | Garrison activated, responded to threat 6988 | -8/Materials | Build established: Mutant 7290 | -8/Materials | Discovered new exit (range 9) 8198 | -8/Materials | Entered Factory 8198 | -7/Factory | Evolved 2 slots: Utility x2 8220 | -7/Factory | Discovered new exit (range 8) 8565 | -7/Factory | Lost 3 parts (1n2u) 8984 | -7/Factory | Build established: Skirmisher 9733 | -7/Factory | Cargo convoy interrupted 11479 | -7/Factory | Build established: Scout 12350 | -7/Factory | Build established: Hacker-Skirmisher 12474 | -7/Factory | Repaired Adv. Assault Cannon+ 12549 | -7/Factory | Repaired Adv. Assault Cannon+ 12833 | -7/Factory | Build established: Skirmisher 12984 | -7/Factory | Identified exit to Factory 12990 | -7/Factory | Entered another Factory area 12990 | -6/Factory | Accompanied by 1 ally 12990 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13385 | -6/Factory | Repaired Adv. Assault Cannon+ 13529 | -6/Factory | Repaired Adv. Assault Cannon+ 13582 | -6/Factory | Identified exit to Garrison 13589 | -6/Factory | Entered Garrison 13900 | -6/Garrison | Build established: Mutant 14170 | -6/Garrison | Spotted B-75 Beast 14355 | -6/Garrison | Lost 9 parts (2n3u4w) 14358 | -6/Garrison | Core integrity fell below 50% 14363 | -6/Garrison | Triggered checkpoint 14363 | -6/Garrison | Triggered checkpoint 14378 | -6/Garrison | Expanded RIF knowledge: Signal Jamming 14386 | -6/Garrison | System corruption reached 10% 14389 | -6/Garrison | Core integrity fell below 20% 14396 | -6/Garrison | Discovered new exit (range 10) 14401 | -6/Garrison | Entered Factory 14619 | -6/Factory | Identified exit to DSF 14673 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Downloading performance data... Effective improvements: +1 support 14457_ System corrupted: Matter fused (-9). 14476_ NRL|<=WDH,#T8MLB7LOB 14506_ System corrupted: Substantial component data lost. 14521_ System corrupted: Heat flow error (+180). 14534_ Acquired ECM Suite. 14547_ Connecting with Terminal... 14554_ System corrupted: Heat flow error (+198). 14583_ System corrupted: IFF burst signal emitted. 14619_ Connecting with DSF Access... >>Open(DSF) DSF access unlocked. 14619_ EXIT=UNLOCKED: DSF 14639_ System corrupted: Energy discharge (-24). 14658_ System corrupted: Substantial component data lost. 14670_ C-30 ARC bursts open, deploying its payload. 14670_ P-60 Hacker unfolds itself. 14670_ ALERT: All DSF locations entering lockdown mode. 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"""?????# "" + | | ???????????????????# ! """" ???# ""S [ # | | ???????????????????# """" #??# "" # | | ???????????????????# """" #??# [ # | | ???????????????????# ]]! """"????# # | | ???????????????????# ]! """"????# """""" # | | ???????????????????# ]! ?????# """""" # | | ???????????????????#! ??????# """""" ## | | ???????????????????# ??????# """""" #? | | ???????????????????# ??????# ## | | ???????????????????# ??????# + | | ???????????????????##########??????############### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Coolant Potential 65 Energy Generation 18 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 600 Resistance: KI 20 Phase Shifting 10 Evasion (%) 62 Targeting Accuracy 16 Melee Accuracy 10 Launcher Accuracy 20 Armor Integrity Analysis 30 Offensive Hacking 20 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 28 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Particle Cannon | 36% | -9/Materials Adv. Assault Cannon | 51% | -7/Factory Adv. Assault Cannon | 57% | -7/Factory Adv. Assault Cannon | 36% | -6/Factory Adv. Assault Cannon | 60% | -6/Factory Studied --------- Particle Cannon | -9/Materials | Hacked Missile Launcher | -8/Materials | Hacked Adv. Assault Cannon | -7/Factory | Hacked Titanium Leg | -6/Factory | Hacked Nuclear Pulse Thruster | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Join The Dark Side Let Me Out Of Here Mindtrick You Will Be Upgraded Challenges ------------ None Game ------ Seed InterceptBattleDiverter Manual? 0 Play Time 02:08:23 Cumulative 48.4 hours Start 2025.11.20 @ 05:38:31 End 2025.11.20 @ 08:01:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 21 Adventurer 18 Explorer 7 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 26 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Zoom Use 24% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dec6902b-ecaa-4c76-8433-5d248f272778