Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.25 @ 14:20:13 // Winter2019/RPGLIKE Player: Quantum Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (35) 175 Value Destroyed (879) 879 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2654 Bonus ------- None Cogmind --------- Core Integrity 0/1250 Matter 266/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (150) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Advanced Targeting Computer Hardened Medium Armor Plating > --- WEAPON (3) ------- Light Assault Rifle Light Assault Rifle Light Cannon > --- INVENTORY (2) ---- Ion Engine Hardened Medium Armor Plating Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Advanced Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle Light Cannon > --- INVENTORY -------- Ion Engine Hardened Medium Armor Plating [Rating: 13] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Heat Sink Device Heat Sink Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | 2 . 1 1 Power . | . . . . Propulsion 1 | 1 . . . Utility 1 | . . 1 . Weapon 2 | 1 . . 1 Parts Attached 24 | 5 5 13 1 Power 4 | 1 1 2 . Engine 4 | 1 1 2 . Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 1 4 . Treads . | . . . . Leg 7 | 2 1 4 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | . 1 6 . Device 5 | . 1 4 . Storage . | . . . . Processor 1 | . . 1 . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 6 | 2 2 1 1 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 5 | 2 2 1 . Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . Average Slot Usage (%) 97 | . 91 97 99 Engine 14 | . 16 14 12 Leg 29 | . 33 29 25 Device 10 | . 7 16 . Processor 3 | . . . 12 Protection 5 | . . 4 12 Ballistic Gun 29 | . 33 29 25 Ballistic Cannon 2 | . . . 10 Naked Turns . | . . . . Heaviest Build 20 | 6 7 18 20 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 2 | 1 1 2 2 Average Capacity 1 | 1 1 1 2 Most Carried 2 | 1 1 2 2 Average Carried 1 | . 1 1 2 Final Capacity 2 | 1 1 2 2 Final Carried 2 | 1 1 2 2 Class Distribution -------------------- 40% | Scavenger-Mutant 38% | Mutant 21% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 699 | 250 59 278 112 Remotely . | . . . . Salvage Created 1056 | . 59 651 346 Parts 76 | . 13 46 17 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 32 | . 6 19 7 Guns 27 | . 6 19 2 Cannons 5 | . . . 5 Classes Destroyed 8 | . 3 3 2 Builder 1 | . . 1 . Recycler 1 | . . . 1 Operator 1 | . 1 . . Swarmer 14 | . 5 7 2 Grunt 13 | . 1 10 2 Brawler 1 | . . 1 . Duelist 1 | . . . 1 Sentry 3 | . . 1 2 Best Kill Streak 4 | . 3 4 4 Combat Bots Only 4 | . 3 4 3 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2062 | . 140 1380 542 Core 1635 | . 109 1089 437 Absorbed by Shields . | . . . . Redirected to Core 1361 | . 89 908 364 Core Remaining (%) 71 | 100 100 13 . Volleys Fired 114 | . 12 79 23 Largest 3 | . 2 2 3 Hottest 75 | . 40 40 75 Shots Fired 239 | . 24 158 57 Gun 216 | . 24 158 34 Cannon 23 | . . . 23 Launcher . | . . . . Special . | . . . . Kinetic 239 | . 24 158 57 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 22 | . 7 20 22 Robot Miss Streak 3 | . 2 3 2 Penetration Max . | . . . . Secondary Targets 7 | . 2 5 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 191 | . 14 131 46 Core Hits 68 | . 10 44 14 Critical Hits 5 | . 1 . 4 Critical Kills 1 | . 1 . . Critical Parts Destroyed 4 | . . . 4 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1664 | . 126 1036 502 Guns 1365 | . 126 1036 203 Cannons 299 | . . . 299 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1664 | . 126 1036 502 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 2 | . . . 2 Impact . | . . . . Kinetic 2 | . . . 2 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 1 | . 1 . . Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 461 | . 6 300 461 Average Temperature 168 | . 6 146 198 Received Heat Transfer 786 | . 12 576 198 Effects 5 | . . 2 3 Energy Bleed 2 | . . 2 . Short Circuit 3 | . . . 3 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 306 | . 170 306 304 Average Influence 151 | . 94 186 146 Maximum Alert Level 1 | . . 1 1 Low Security (%) 67 | 100 100 55 70 Level 1 32 | . . 44 29 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 . 1 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . 1 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 45 | . 8 23 14 Peak Tracking Total 5 | . 4 5 4 Tactical Retreats 3 | . 1 1 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 4 | . 1 1 2 Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 1 . Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Total Hacks 13 | . 5 2 6 Successful 11 | . 4 1 6 Failed 2 | . 1 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 7 | . 5 2 . Scanalyzers 6 | . . . 6 Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 5 | . 4 1 . Process 1 | . 1 . . Report Inventory 1 | . 1 . . Retrieve Matter 1 | . 1 . . Retrieve Components 2 | . 1 1 . Scanalyzer 6 | . . . 6 Insert Component 3 | . . . 3 Analyze 3 | . . . 3 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 1 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 202 | . 202 . . Retrieved Matter 246 | . 246 . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1740 | 115 246 977 402 Spaces Moved 1099 | 95 165 608 231 Core 9 | 9 . . . Treads . | . . . . Legs 1090 | 86 165 608 231 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 122 | 113 120 120 132 Slowest Speed 150 | 120 120 120 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 4 27 31 24 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1307 | 100 191 733 283 Wait 36 | . . 10 26 Move 1096 | 94 164 607 231 Hop . | . . . . Pick Up 2 | 1 . 1 . Fast Attach 12 | 5 2 4 1 Attach . | . . . . Detach . | . . . . Swap 12 | . 3 9 . Drop 15 | . 3 12 . Fire 114 | . 12 79 23 Melee . | . . . . Ram . | . . . . Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 19 | . 6 11 2 Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 54 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Discovered new exit (range 11) 362 | -10/Materials | Entered another Materials area 364 | -9/Materials | Reached level 2 703 | -9/Materials | Build established: Mutant 726 | -9/Materials | Reached level 3 729 | -9/Materials | Upgraded with Utility slot (x1) 1099 | -9/Materials | Build established: Scavenger-Mutant 1113 | -9/Materials | Core integrity fell below 50% 1163 | -9/Materials | Core integrity fell below 20% 1333 | -9/Materials | Discovered new exit (range 4) 1339 | -9/Materials | Entered another Materials area 1340 | -8/Materials | Core integrity fell below 50% 1340 | -8/Materials | Core integrity fell below 20% 1341 | -8/Materials | Reached level 4 1342 | -8/Materials | Upgraded with Weapon slot (x1) 1536 | -8/Materials | Reached level 5 1677 | -8/Materials | Build established: Scavenger-Gunner 1741 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01577_ R-06 Scavenger collects Lgt. Nuclear Core. 01580_ R-06 Scavenger collects Particle Gun. 01584_ R-06 Scavenger collects Terrain Scan Processor. 01585_ K-01 Serf cleans the Nuclear Reactor. 01588_ Acquired 41 matter. 01607_ K-01 Serf cleans the Nuclear Reactor. 01620_ Y-45 Defender destroyed. 01624_ K-01 Serf cleans the Nuclear Reactor. 01628_ K-01 Serf collects debris. 01682_ S-10 Pest destroyed. 01689_ Acquired 11 matter. 01690_ Acquired 5 matter. 01693_ R-06 Scavenger collects Lgt. Assault Rifle. 01696_ R-06 Scavenger collects Flight Unit. 01699_ R-06 Scavenger collects Lgt. Assault Rifle. 01721_ K-01 Serf cleans the Repair Station. 01726_ Y-45 Defender suffers critical hit. 01726_ Destroyed Lgt. Treads. 01726_ Y-45 Defender destroyed. 01733_ R-06 Scavenger collects Heat Sink. 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Medium Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Levels Raised 4 | . . 2 2 XP Earned 9800 | 3000 750 3700 2350 XP Spent 7455 | 2975 . 2955 1525 Upgrades 26 | 11 . 8 7 Propulsion Slot 1 | 1 . . . Utility Slot 1 | . . 1 . Weapon Slot 2 | 1 . . 1 Core Integrity 13 | 5 . 3 5 Inventory Capacity 2 | 1 . 1 . Sight Range 1 | . . . 1 Ranged Accuracy 5 | 3 . 2 . KI Damage % 1 | . . 1 . Protomatter Created 288 | . 67 182 39 Integrity Restored 380 | . 109 223 48 Core 380 | . 109 223 48 Protomatter Decayed 142 | . 12 107 23 Game ------ Seed ArmoredThrusterDiverter Manual? 0 Play Time 00:19:30 Cumulative 22.1 hours Start 2019.12.25 @ 13:20:59 End 2019.12.25 @ 14:20:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 26 Rogue 12 Adventurer 11 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 14 Gallery% 27 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cd67346c-e880-472a-ac6d-b0436a02fd4b