Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.15 @ 18:54:45 Player: Minty Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (52) 260 Value Destroyed (1669) 1669 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (1675) 1675 TOTAL SCORE: 7664 Bonus ------- High Alert Combat Kills 2 Follower Combat Kills 86 Awakened Behemoth Slayer 1000 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -13 Cogmind --------- Core Integrity 0/700 Matter 258/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ Medium Storage Unit Hacking Suite Makeshift System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Enhanced Nuclear Core Enhanced Nuclear Core Advanced ECM Suite Lightning Gun Arc Projector Heavy Battle Rifle Magnetic Acceleration Cannon Remote Datajack CR-A16's Behemoth Slayer Heavy Explosive Trap Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Spiked Medium Treads Spiked Medium Treads > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Medium Storage Unit Improved Utility Shielding Improved Utility Shielding Improved Shield Generator Hacking Suite > --- WEAPON ----------- Gatling Laser Beamcaster Flak Cannon > --- INVENTORY -------- Enhanced Nuclear Core Advanced ECM Suite Makeshift System Shield Lightning Gun Arc Projector Heavy Battle Rifle Remote Datajack CR-A16's Pointy Stick Heavy Explosive Trap Heavy Explosive Trap [Rating: 52] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Improved Utility Shielding Device Improved Heat Sink Storage Medium Storage Unit Hackware Hacking Suite Protection Improved Utility Shielding Weapon Beamcaster Energy Gun Beamcaster Energy Cannon YOLO Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Longsword +1 Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 5 | . . . . . 4 1 . . . . Weapon 1 | . . . . . . 1 . . . . Parts Attached 58 | . 2 9 3 4 15 7 . 9 4 5 Power 6 | . . 1 . . 3 1 . 1 . . Engine 1 | . . 1 . . . . . . . . Core 5 | . . . . . 3 1 . 1 . . Reactor . | . . . . . . . . . . . Propulsion 7 | . . 2 . . 2 . . 1 2 . Treads 6 | . . 2 . . 2 . . . 2 . Leg . | . . . . . . . . . . . Wheel 1 | . . . . . . . . 1 . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 15 | . . 1 1 . 6 3 . 2 . 2 Device 6 | . . . . . . 3 . 2 . 1 Storage 3 | . . . 1 . 2 . . . . . Processor . | . . . . . . . . . . . Hackware 2 | . . 1 . . . . . . . 1 Protection 4 | . . . . . 4 . . . . . Artifact . | . . . . . . . . . . . Weapon 30 | . 2 5 2 4 4 3 . 5 2 3 Energy Gun 10 | . 1 1 . 1 1 3 . 2 1 . Energy Cannon 1 | . . . 1 . . . . . . . Ballistic Gun 1 | . 1 . . . . . . . . . Ballistic Cannon 8 | . . 1 . 1 3 . . . 1 2 Launcher 6 | . . 3 . 1 . . . 2 . . Special Weapon 1 | . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . 1 1 . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 1 . . . . Corrupted Parts 1 | . . . . . . . . 1 . . System Corruption 1 | . . . . . . . . 1 . . Parts Lost 13 | . . . . . 2 . . 2 . 9 Power 2 | . . . . . 2 . . . . . Propulsion 3 | . . . . . . . . 1 . 2 Utility 5 | . . . . . . . . . . 5 Weapon 3 | . . . . . . . . 1 . 2 Highest Loss Streak 9 | . . . . . 1 . . 2 . 9 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 88 | . 85 88 82 96 95 98 100 95 92 49 Engine 4 | . 14 14 14 14 2 . . . . . Core 4 | . . . . . 6 7 7 7 7 2 Treads 13 | . . 23 28 28 17 15 15 7 1 4 Wheel 1 | . . . . . . . . 3 6 . Device 9 | . . . . . . 11 15 17 23 7 Storage 12 | . 14 14 14 14 21 15 15 12 7 7 Hackware 8 | . . 4 14 14 9 7 7 7 7 8 Protection 10 | . . . . . 21 17 15 15 15 4 Energy Gun 12 | . 21 9 . 10 . 19 23 21 22 3 Ballistic Cannon 4 | . . 8 . 10 17 2 . . . 4 Naked Turns . | . . . . . . . . . . . Heaviest Build 43 | 10 11 17 28 24 40 39 38 41 43 43 Greatest Support 56 | 20 20 44 44 44 44 44 44 44 56 56 Greatest Overweight (x) 8 | . . . . . . . . 1 1 8 Average Overweight (x) . | . . . . . . . . . . 2 Largest Inventory Capacity 10 | . 8 8 10 10 10 10 10 10 10 10 Average Capacity 9 | . 8 8 8 10 10 10 10 10 10 10 Most Carried 10 | . 8 8 10 10 10 10 10 10 10 10 Average Carried 9 | . 6 7 8 9 9 9 8 9 9 9 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 Final Carried 10 | 6 8 8 10 10 10 10 10 9 10 10 Class Distribution -------------------- 48% | Scavenger-Tank 47% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Matter Collected 1373 | 196 16 117 . 89 399 167 134 181 45 29 Remotely . | . . . . . . . . . . . Salvage Created 1402 | . 71 18 . 178 287 231 46 372 . 199 Parts 85 | . 8 5 . 12 21 11 2 13 . 13 Haulers Intercepted 1 | . . . . . 1 . . . . . Recyclers Shooed 2 | . . . . 1 . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . . 15 2 14 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 45 | . 3 4 . 4 11 4 . 15 . 4 Melee 4 | . . . . 4 . . . . . . Guns 15 | . 3 . . . . 4 . 8 . . Cannons 16 | . . 2 . . 11 . . . . 3 AOE 8 | . . 2 . . . . . 6 . . Classes Destroyed 13 | . 2 . . 4 2 . 1 2 . 2 Worker 2 | . . . . 1 1 . . . . . Tunneler 1 | . . . . 1 . . . . . . Hauler 1 | . . . . . 1 . . . . . Operator 2 | . 1 . . . 1 . . . . . Watcher 1 | . . . . . 1 . . . . . Swarmer 18 | . 3 4 . . 4 . . 7 . . Grunt 18 | . . . . 3 5 2 . 6 . 2 Brawler 1 | . . . . . . . . . . 1 Duelist 1 | . . . . . . . . 1 . . Sentry 5 | . . . . 1 2 2 . . . . Behemoth 1 | . . . . . . . . . . 1 Samaritan 1 | . . . . . . . 1 . . . Master Thief 1 | . . . . . . . . 1 . . Best Kill Streak 7 | . 3 3 . 3 7 2 . 6 . 2 Combat Bots Only 7 | . 3 3 . 3 7 2 . 6 . 2 Max Kills in Single Turn 4 | . 1 2 . 1 1 1 1 4 . 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . 2 . . . . . 3 . . Melee 1 | . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Hostile Shots Fired 295 | . 24 10 . 12 50 51 6 49 . 93 Missed 84 | . 9 4 . 3 12 18 1 16 . 21 Damage Taken 3305 | . 118 100 . 122 590 273 44 531 . 1527 Core 851 | . 46 28 . 14 59 47 . 68 . 589 Absorbed by Shields 174 | . . . . . . . . 2 . 172 Redirected to Shielding 216 | . . . . . 11 36 . 25 . 144 Regen/Repaired (Parts) 137 | . . . . . 137 . . . . . Core Remaining (%) 84 | 100 . . . 64 89 . . . . . Volleys Fired 99 | . 11 5 . . 35 10 4 23 . 11 Largest 3 | . 2 2 . . 2 3 3 3 . 3 Hottest 224 | . 90 94 . . 88 210 210 224 . 199 Shots Fired 216 | . 22 7 . . 70 29 12 61 . 15 Gun 121 | . 22 1 . . . 27 12 55 . 4 Cannon 88 | . . 5 . . 70 2 . . . 11 Launcher 5 | . . 1 . . . . . 4 . . Special 2 | . . . . . . . . 2 . . Kinetic 90 | . 2 5 . . 70 2 . . . 11 Thermal 100 | . 20 1 . . . 18 8 49 . 4 Explosive 5 | . . 1 . . . . . 4 . . Electromagnetic 19 | . . . . . . 9 4 6 . . Robot Hit Streak 13 | . 2 3 . . 8 13 3 5 . 5 Robot Miss Streak 15 | . 2 2 . . 15 8 8 5 . 6 Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . . . . . . . . 4 . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . Shots Hit Robots 156 | . 9 4 . 7 58 20 5 37 . 16 Core Hits 127 | . 5 2 . 4 55 15 3 32 . 11 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 6 | . 1 1 . . . 1 . 2 . 1 Burn 4 | . 1 . . . . 1 . 2 . . Blast 1 | . . 1 . . . . . . . . Impale 1 | . . . . . . . . . . 1 Melee Attacks 11 | . . . . 7 . . . . . 4 Impact . | . . . . . . . . . . . Slashing 7 | . . . . 7 . . . . . . Piercing 4 | . . . . . . . . . . 4 Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 3879 | . 103 211 . 326 992 432 94 1409 . 312 Guns 1328 | . 103 12 . . . 409 94 624 . 86 Cannons 1226 | . . 75 . . 972 18 . . . 161 Explosions 897 | . . 112 . . . . . 785 . . Melee 369 | . . . . 304 . . . . . 65 Ramming 59 | . . 12 . 22 20 5 . . . . Kinetic 1226 | . . 75 . . 972 18 . . . 161 Thermal 1189 | . 103 12 . . . 340 79 569 . 86 Explosive 897 | . . 112 . . . . . 785 . . Electromagnetic 139 | . . . . . . 69 15 55 . . Impact . | . . . . . . . . . . . Slashing 304 | . . . . 304 . . . . . . Piercing 65 | . . . . . . . . . . 65 Highest Corruption 1 | . 1 1 1 1 . . . 1 1 . Average Corruption 1 | . 1 1 1 1 . . . 1 1 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 11 | . . . 3 3 . . . 4 1 . Message Errors 5 | . . . 1 2 . . . 2 . . Matter Fused 3 | . . . . 1 . . . 1 1 . Heat Flow Errors 1 | . . . 1 . . . . . . . Energy Discharges 1 | . . . . . . . . 1 . . Data Loss (minor) 1 | . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 77 | . . 32 . . 39 . . 6 . . Projectiles 4 | . . 4 . . . . . . . . Explosions 70 | . . 28 . . 36 . . 6 . . Melee 3 | . . . . . 3 . . . . . Knockbacks 35 | . . . . . 31 1 . . . 3 Impact 1 | . . . . . 1 . . . . . Kinetic 31 | . . . . . 27 1 . . . 3 Secondary 3 | . . . . . 3 . . . . . Self-Inflicted Damage 111 | . . . . . 111 . . . . . Shots 1 | . . . . . 1 . . . . . Rammed 11 | . . 1 . 7 2 1 . . . . Targets Rammed 13 | . . 1 . 9 2 1 . . . . Kicked . | . . . . . . . . . . . Crushed 2 | . . . . 2 . . . . . . Highest Temperature 409 | . 162 33 114 . 132 221 48 156 . 409 Average Temperature 61 | . 66 15 57 . 40 68 32 64 . 170 Received Heat Transfer 1142 | . . . . 69 135 102 . 63 . 773 Effects 3 | . . . . . . . . . . 3 Shutdowns 1 | . . . . . . . . . . 1 Interference 2 | . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 1 | . . . . . 1 . . . . . Robots Melted 1 | . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . 1 . . Parts Melted 5 | . . . . . . . . 5 . . Heat Transferred 2796 | . 335 37 . . . 771 162 1317 . 174 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen 3 | . . . . . . . 2 1 . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Peak Influence 419 | . 96 178 . 115 419 331 . . . . Initial 190 | . . 37 . . . 190 . . . . Average 133 | . 54 120 . 89 132 241 . . . . Maximum Alert Level 2 | . . . . . 2 1 . . . . Low Security (%) 79 | . 100 100 . 100 80 26 . . . . Level 1 16 | . . . . . 8 73 . . . . Level 2 4 | . . . . . 11 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 9 | . 1 . . . 6 2 . . . . Investigation 4 | . 1 . . . 2 1 . . . . Extermination . | . . . . . . . . . . . Reinforcement 4 | . . . . . 3 1 . . . . Assault 1 | . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Distress Signals 3 | . . . . . 3 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 70 | . 4 4 . 5 19 6 7 17 . 8 Peak Tracking Total 7 | . 3 3 . 3 7 1 3 7 . 5 Tactical Retreats 3 | . . . . . 3 . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Traps Triggered 3 | . . 1 . . 1 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 2 | . . . . . 1 . . . . 1 Traps Extracted . | . . . . . . . . . . . Installed 4 | . . . . 1 1 . . . 1 1 Triggered 5 | . . . . . 1 . . 1 . 3 Most Traps Carried 5 | . . 5 5 5 4 3 3 3 3 2 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Disabled 3 | . . 1 . . 2 . . . . . Max in Single Turn 2 | . . 1 . . 2 . . . . . Garrison Access 1 | . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Accessed 10 | . 2 1 2 . 3 2 . . . . Terminals 3 | . 2 . . . 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . Recycling Units 1 | . . . . . . 1 . . . . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 31 | . 6 1 2 . 18 4 . . . . Successful 18 | . 1 1 2 . 12 2 . . . . Failed 13 | . 5 . . . 6 2 . . . . Catastrophic 3 | . 3 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 11 | . 5 . 1 . 5 . . . . . Terminals 13 | . 6 . . . 7 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 4 | . . . . . 4 . . . . . Recycling Units 1 | . . . . . . 1 . . . . Scanalyzers 7 | . . . . . 7 . . . . . Garrison Access 3 | . . . . . . 3 . . . . Terminal Hacks 6 | . 1 1 2 . 2 . . . . . Record 1 | . . . 1 . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . Open Door 1 | . . 1 . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . Zone Layout 1 | . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 4 | . . . . . 4 . . . . . Scan Component 2 | . . . . . 2 . . . . . Repair 2 | . . . . . 2 . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . Report Inventory 1 | . . . . . . 1 . . . . Scanalyzer 5 | . . . . . 5 . . . . . Insert Component 2 | . . . . . 2 . . . . . Analyze 3 | . . . . . 3 . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . Seal Access 1 | . . . . . . 1 . . . . Unauthorized Hacks 1 | . . . . . 1 . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . Extract 1 | . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 5 | . 2 . . . 2 1 . . . . Full Trace Events 3 | . 2 . . . 1 . . . . . Feedback Events 1 | . 1 . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . 3 . . . 15 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . . . . 2 . . . . . Time 76 | . . . . . 76 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . Non-combat . | . . . . . . . . . . . Combat 1 | . . . . . . . . 1 . . Robot Hacks Applied 1 | . . . . . . . . 1 . . parse_system 1 | . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Total Allies 4 | . . . . 3 . . . 1 . . Largest Group 3 | . . . . 3 3 . . 1 . . Highest-Rated Group 40 | . . . . 40 40 . . 29 . . Highest-Rated Ally 29 | . . . . 16 16 . . 29 . . Total Orders . | . . . . . . . . . . . Ally Attacks 25 | . . . . . 20 . . 5 . . Total Damage 270 | . . . . . 251 . . 19 . . Kills 3 | . . . . . 2 . . 1 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . . . 1 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Turns Passed 5345 | . 149 246 642 453 746 341 464 522 1202 580 Spaces Moved 3384 | 1 93 149 437 286 351 201 308 318 1006 234 Core 138 | . . . . . . . . . . 138 Treads 2021 | . . 119 437 286 351 201 308 162 61 96 Legs 124 | 1 93 30 . . . . . . . . Wheels 1101 | . . . . . . . . 156 945 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 115 | 120 120 120 145 145 145 145 145 115 115 160 Average Speed 140 | 120 120 139 145 145 145 145 145 130 117 223 Slowest Speed 450 | 120 120 145 145 145 145 145 145 225 260 450 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 41 | 2 22 28 64 68 23 8 55 56 84 42 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 3 | . . . 1 . . . . . 2 . Known Exits Taken 1 | . . . . . 1 . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . 1 1 1 1 . Scrap Searched 12 | . . 1 . 3 . . 1 2 5 . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 98 | . . 11 . . 40 . . 46 . 1 Melee . | . . . . . . . . . . . Projectile 3 | . . 1 . . . . . 1 . 1 AOE 95 | . . 10 . . 40 . . 45 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Total 3776 | . 109 181 447 313 515 226 316 372 1024 273 Wait 140 | . . . . 4 101 2 2 19 2 10 Move 3374 | . 92 148 436 285 350 200 307 317 1005 234 Hop . | . . . . . . . . . . . Pick Up 29 | . 3 8 3 1 2 2 3 1 5 1 Fast Attach 28 | . . 3 1 1 13 3 . 2 4 1 Attach 12 | . 1 3 1 1 1 1 . 1 . 3 Detach 6 | . . . . 1 1 . . . . 4 Swap 18 | . 1 3 1 2 1 3 . 6 . 1 Drop 42 | . 1 10 5 1 8 4 . 3 7 3 Fire 99 | . 11 5 . . 35 10 4 23 . 11 Melee 11 | . . . . 7 . . . . . 4 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 13 | . . 1 . 9 2 1 . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap 4 | . . . . 1 1 . . . 1 1 Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 78 | -10/Materials | Discovered new exit (range 15) 150 | -10/Materials | Entered Mines 175 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 304 | -10/Mines | Build established: Mutant 322 | -10/Mines | Found a hidden stash of uninstalled traps 368 | -10/Mines | Met a Derelict testing a Signal Generator 379 | -10/Mines | Found Signal Generator 390 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 390 | -10/Mines | Discovered new exit (range 5) 396 | -10/Mines | Entered Exiles 420 | -10/Exiles | Discovered new exit (range 15) 436 | -10/Exiles | Met 8R-AWN 456 | -10/Exiles | Met EX-HEX 498 | -10/Exiles | Met EX-BIN 513 | -10/Exiles | Aligned with FarCom system 515 | -10/Exiles | Given EX-Vault access code 548 | -10/Exiles | Opened EX-Vault 567 | -10/Exiles | Found YOLO Cannon 572 | -10/Exiles | Found Longsword +1 609 | -10/Exiles | Warned to stay clear of 0b10 Research branches 651 | -10/Exiles | Met EX-DEC 661 | -10/Exiles | Learned location of Zion (-7) 714 | -10/Exiles | Discovered new exit (range 10) 859 | -10/Exiles | Found Superbattery 1038 | -10/Exiles | Stole three prototypes: Longsword +1, Superbattery, YOLO Cannon 1038 | -10/Exiles | Entered Mines 1104 | -9/Mines | Learned 2 Materials zone layouts 1124 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1334 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1452 | -9/Mines | Discovered new exit (range 8) 1456 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1491 | -9/Mines | Entered Materials 1491 | -8/Materials | Accompanied by 3 allies 1491 | -8/Materials | Evolved 4 slots: Utility x4 1492 | -8/Materials | Identified exit to Factory 1725 | -8/Materials | Repaired Adv. Treads 1764 | -8/Materials | Repaired Adv. Treads 1984 | -8/Materials | Lost 3 allies 2172 | -8/Materials | Destroyed 7 combat bots 2237 | -8/Materials | Entered Factory 2237 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2239 | -7/Factory | FarCom data flow suspended 2545 | -7/Factory | Discovered new exit (range 11) 2578 | -7/Factory | Entered Lower Caves 2578 | -7/Lower Caves | Spotted K0-IQW(f) 2578 | -7/Lower Caves | Spotted BR-21A(f) 2579 | -7/Lower Caves | Longsword +1 stolen by Master Thief 2579 | -7/Lower Caves | YOLO Cannon stolen by Master Thief 2580 | -7/Lower Caves | Encountered a Master Thief 2580 | -7/Lower Caves | Encountered a Master Thief 2594 | -7/Lower Caves | Build established: Scavenger-Tank 3037 | -7/Lower Caves | Discovered new exit (range 5) 3042 | -7/Lower Caves | Entered another Lower Caves area 3043 | -7/Lower Caves | Encountered a Warlord checkpoint 3299 | -7/Lower Caves | Spotted B-75 Beast 3510 | -7/Lower Caves | Spotted B4-BFZ(f) 3511 | -7/Lower Caves | Encountered a Master Thief 3511 | -7/Lower Caves | Spotted KG-QSR(f) 3512 | -7/Lower Caves | Encountered a Master Thief 3512 | -7/Lower Caves | Superbattery stolen by Master Thief 3521 | -7/Lower Caves | Destroyed KG-QSR(f) 3552 | -7/Lower Caves | Discovered new exit (range 11) 3564 | -7/Lower Caves | Entered Zion 3625 | -7/Zion | System corruption cleaned by Quarantine Array 4087 | -7/Zion | Learned location of Data Miner (-6) 4121 | -7/Zion | Identified exit to Deep Caves 4189 | -7/Zion | Learned Factory recycling unit intel 4272 | -7/Zion | Found CR-A16's Pointy Stick 4275 | -7/Zion | Warned about trapping Zion interior 4323 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 4751 | -7/Zion | Discovered new exit (range 9) 4766 | -7/Zion | Entered Proximity Caves 4835 | -6/Proximity Caves | Learned Factory security intel 4893 | -6/Proximity Caves | Spotted B-75 Beast 4959 | -6/Proximity Caves | Core integrity fell below 50% 4971 | -6/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 4972 | -6/Proximity Caves | Core integrity fell below 20% 4974 | -6/Proximity Caves | Destroyed B-75 Beast 4995 | -6/Proximity Caves | Lost 9 parts (2n5u2w) 5346 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 04974_ B-75 Beast destroyed. 04978_ Med. Reflective Plating fries itself beyond repair. 04978_ Dynamic Insulation System fries itself beyond repair. 04978_ Acquired 15 matter. 04979_ Rnf. Deuterium Engine fries itself beyond repair. 04980_ Imp. Medium Treads fries itself beyond repair. 04982_ Hvy. Machine Gun fries itself beyond repair. 04984_ Rnf. Deuterium Engine fries itself beyond repair. 04986_ Hvy. Plasma Cannon fries itself beyond repair. 04988_ Lyr. Medium Armor Plating fries itself beyond repair. 04988_ Imp. Cooling System fries itself beyond repair. 04988_ Acquired Magnetic Acceleration Cannon. 04989_ The unstable cave ceiling collapses. 04990_ Acquired 10 matter. 05203_ Dropped Magnetic Acceleration Cannon. 05207_ Dropped Flak Cannon. 05207_ Acquired Magnetic Acceleration Cannon. 05278_ G-50 Soldier destroyed. 05309_ Penetrated by Slug. 05337_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????####?#??????????????????????????? | | ????????????????## ? ####????????? ??????????? | | ????????????????# ?? ##???????? ??????????? | | ?????????????#### ?? ##??????? ??????????? | | ????????????## ?? ##?????? ??????????? | | ???????????## ??# ##### ? ! ??????????? | | ??????????## ### ??!%#??????????? | | ?????????? % ???? !##?????????? | | ???????????? % #?????# ??????????? | | ?????????????????# ##????# % ??????????? | | ?????????????????#; @ #???## = ??????????? | | ?????????????????## #######???# ???????????? | | #???????????????## ##????????# ???????????? | | #??????????????## #????????# #???????????? | | #??????????????# #????????# #???????????? | | ???????????????# ######???# #???????????? | | ????????????????## #???# #???????????? | | ?????????????????# ##### ##### #???????????? | | ?????????????????## #???# #???????????? | | ??????????????????## #???####### #???????????? | | ???????????????????# ?????????# #????????? | | ??????????????????# ## #?????????# ###### | | ??????????????????# ?###?????????# # ???? | | ?##???????????????# ??????####??## #?????##? | | # ##??????????????## ?????## #### #?????"# | | #???????????????##?????# #???? # | | #????????????????????????# #???? ? | | ##?????????##????????????# #??? ?? | | #????????## ###????????## #??? #??? | | ##????????# #???????## #?? #??? | | ##?????????# #?????## ### ### | | #????###### ###### #### ] # | | #???## #??### ## ## | | # #???# ##???# ##?????? | | # #????? # ### ### ##????# ##??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 17 Energy Capacity 1750 Matter Stores 440 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Utility Shielding 66 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 11 Item Schematics ----------------- Beamcaster | -8/Materials | Scanalyzed Hrd. Light Armor Plating | -8/Materials | Extracted Scythe | -8/Materials | Extracted Bore Cannon | -7/Zion | Archive Mak. Flight Unit | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Mak. Hover Unit | -7/Zion | Archive Antigrav System | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Arc Projector | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Chainsword | -7/Zion | Archive Imp. Focal Shield | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Spear | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThiefFirePendant Manual? 0 Play Time 00:21:20 Cumulative 764.7 hours Start 2024.06.15 @ 11:51:26 End 2024.06.15 @ 18:54:45 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 860 Rogue 582 Adventurer 124 Explorer 154 Win Type - Total 29 Types 23/0/4/1/0/0/0/1/0 Lore% 84 Gallery% 92 Achievement% 77 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(360) Steam 1 RUN: 51204240-544f-4dca-a197-23122eeee5c2