Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 21:08:25 Player: Lunatic Blue Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (13) 65 Value Destroyed (177) 177 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (60) 60 TOTAL SCORE: 1402 Bonus ------- Follower Combat Kills 60 Cogmind --------- Core Integrity 400/400 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (3) ------ Small Storage Unit Targeting Computer > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (8) ---- Light Nuclear Core Wheel Improved Heat Sink Visual Processing Unit Datajack Mining Laser Blade Trap Blade Trap Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Targeting Computer > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Nuclear Core Wheel Compact Wheel Improved Heat Sink Terrain Scan Processor Light Assault Rifle Datajack [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Targeting Computer Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 7 | 3 3 1 . Power 1 | . 1 . . Engine 1 | . 1 . . Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 2 | 1 1 . . Device 1 | 1 . . . Storage . | . . . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 2 | . 1 1 . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 2 | . 1 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 2 | . 2 . . Power 1 | . 1 . . Propulsion . | . . . . Utility 1 | . 1 . . Weapon . | . . . . Highest Loss Streak 1 | . 1 . . To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 94 100 . Engine 14 | . 14 14 . Treads 28 | . 28 28 . Device 1 | . 3 . . Storage 14 | . 14 14 . Processor 9 | . 5 14 . Ballistic Gun 28 | . 28 28 . Naked Turns . | . . . . Heaviest Build 12 | 11 12 12 . Greatest Support 40 | 40 40 40 . Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 . Average Capacity 8 | 8 8 8 . Most Carried 8 | 6 8 8 . Average Carried 7 | 4 6 7 . Final Capacity 8 | 8 8 8 8 Final Carried 8 | 4 7 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 374 | 240 106 28 . Remotely . | . . . . Salvage Created 396 | 103 251 42 . Parts 30 | 3 22 5 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 8 | . 5 3 . Guns 8 | . 5 3 . Classes Destroyed 7 | 2 5 . . Builder 1 | . 1 . . Tunneler 1 | 1 . . . Hauler 1 | . 1 . . Recycler 1 | 1 . . . Watcher 1 | . 1 . . Swarmer 6 | . 3 3 . Grunt 2 | . 2 . . Best Kill Streak 4 | 2 4 3 . Combat Bots Only 4 | . 4 3 . Max Kills in Single Turn 1 | 1 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 79 | . 62 17 . Missed 21 | . 16 5 . Damage Taken 515 | . 415 100 . Core 115 | . 67 48 . Absorbed by Shields . | . . . . Core Remaining (%) 77 | 100 . 54 . Volleys Fired 57 | 5 43 9 . Largest 2 | 2 2 2 . Hottest 40 | 40 40 40 . Shots Fired 114 | 10 86 18 . Gun 114 | 10 86 18 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 114 | 10 86 18 . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 11 | 4 11 4 . Robot Miss Streak 3 | 3 3 3 . Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 71 | 6 57 8 . Core Hits 28 | 4 19 5 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 573 | 51 454 68 . Guns 573 | 51 454 68 . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 573 | 51 454 68 . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 12 | . 12 . . Average Temperature 7 | . 7 . . Received Heat Transfer 90 | . 90 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 133 | 10 133 86 . Initial 20 | . 6 16 20 Average 58 | 5 49 75 . Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 15 | . 10 5 . Peak Tracking Total 6 | . 6 1 . Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Most Traps Carried 3 | . . 3 . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 2 | . 2 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . 5 . . Successful 2 | . 2 . . Failed 3 | . 3 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 5 | . 5 . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Terminal Index 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Tunnel 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 1 | . . 1 . Largest Group 1 | . . 1 . Highest-Rated Group 31 | . . 31 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks 6 | . . 6 . Total Damage 124 | . . 124 . Kills 2 | . . 2 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1111 | 56 565 490 . Spaces Moved 580 | 25 271 284 . Core . | . . . . Treads 580 | 25 271 284 . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 160 | 160 160 160 . Average Speed 160 | 160 160 160 . Slowest Speed 160 | 160 160 160 . Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 3 31 65 1 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . 1 . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 681 | 34 336 311 . Wait 11 | . 5 6 . Move 577 | 24 270 283 . Hop . | . . . . Pick Up 16 | . 10 6 . Fast Attach 1 | 1 . . . Attach 5 | 2 3 . . Detach . | . . . . Swap 1 | . . 1 . Drop 13 | 2 5 6 . Fire 57 | 5 43 9 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 1) 57 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 561 | -10/Materials | Discovered new exit (range 15) 622 | -10/Materials | Entered Mines 710 | -10/Mines | Found a hidden stash of uninstalled traps 833 | -10/Mines | Received a Mining Laser from a helpful Derelict 1003 | -10/Mines | Learned location of 1 exit from Materials 1091 | -10/Mines | Discovered new exit (range 9) 1112 | -10/Mines | Entered Materials 1112 | -9/Materials | Accompanied by 1 ally 1112 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1112 | -9/Materials | Self-destructed Last Messages --------------- 00950_ An audio recording is triggered: "If you're looking for Megawrench, sorry but we're not in our cave right now, after essentially being evicted by all these Unaware tunnelers." 00953_ "Blame H1-IDC, who apparently didn't care about the consequences of repeatedly making a mess in Materials. Shooting at robots and generally destroying stuff raised the alert level high enough to trigger assault squads over in the main complex, and they later decided the best way to defend their interests would be to start expanding in this direction." 01003_ Acquired derelict log, extracted data. Data stored: Materials exits (x1). 01048_ G-34 Mercenary destroyed. 01056_ G-47 Trooper destroyed. 01058_ K-01 Serf collects debris. 01061_ Dropped Imp. Heat Sink. 01061_ Acquired Imp. Heat Sink. 01066_ K-01 Serf collects debris. 01091_ EXIT=FOUND PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????# ??????????????????????? | | ????????????# ????# ?????????????????????? | | ????????????# # #####???????????????? | | ?????????? g #???????????????? | | ?????????? @ #???????????????? | | ?????????? #???????????????? | | ?????????????##########+####???????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MyomerConstructCanceller Manual? 0 Play Time 00:06:14 Cumulative 249.9 hours Start 2024.04.04 @ 21:02:11 End 2024.04.04 @ 21:08:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 322 Rogue 322 Adventurer 0 Explorer 0 Win Type - Total 8 Types 1/1/5/0/0/0/1/0/0 Lore% 76 Gallery% 84 Achievement% 69 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: be929fef-e0b5-42e4-92ce-35f0d98f05f6