Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.08 @ 15:47:59 Player: ktur Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (261) 1305 Value Destroyed (14880) 14880 Prototype IDs (123) 2460 Alien Tech Used (13) 2600 Bonus (20926) 20926 TOTAL SCORE: 51871 Bonus ------- High Alert Combat Kills 3070 Follower Combat Kills 2511 Entered Garrisons 1600 Used RIF Installer 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -1755 Cogmind --------- Core Integrity 0/1850 Matter 186/425 Energy 99/100 System Corruption 53% Temperature Cool (9) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Enhanced Armored Heavy Treads Enhanced Armored Heavy Treads High-density Centrium Leg > --- UTILITY (13) ----- Experimental Terrain Scan Processor Experimental Melee Analysis Suite Experimental Core Analyzer Relay Coupler [Hunter] (20) Spacefold Activator > --- WEAPON (4) ------- (None) > --- INVENTORY (9) ---- Zero-point Reactor Zero-point Reactor Experimental Energy Well (600) Experimental Energy Well (600) Experimental Actuator Array AEGIS Remote Shield Transdimensional Reconstructor Nanosword Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Experimental Biometal Heavy Treads Electron Diverter Improved Diametric Drive Cooled Q-thruster > --- UTILITY ---------- Experimental Cooling System Medium Storage Unit Experimental Terrain Scan Processor Experimental Melee Analysis Suite Experimental Core Analyzer Experimental Actuator Array Improved Utility Shielding Heavy Regenerative Plating Heavy Regenerative Plating AEGIS Remote Shield Relay Coupler [Hunter] > --- WEAPON ----------- Improved Remote Datajack Nanosword Nanosword Nanosword > --- INVENTORY -------- Zero-point Reactor Zero-point Reactor Zero-point Reactor Experimental Q-thruster Experimental Q-thruster Experimental Q-thruster Experimental Energy Well Experimental Energy Well Experimental Energy Well Improved Utility Shielding Improved Utility Shielding Relay Coupler [Sentry] Transdimensional Reconstructor Spacefold Activator [Rating: 209] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Hover Unit Aerolev Unit Flight Unit Experimental Q-thruster Utility Core Analyzer Device Improved Heat Sink Storage Large Storage Unit Processor Core Analyzer Hackware Relay Coupler [Sentry] Protection Improved Utility Shielding Artifact Spacefold Activator Weapon Nanosword Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Battle Cannon Launcher Guided Micro-nuke Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Nanosword Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Qua Res Tes Sec Gar Acc Gar Acc Com Slots Evolved 18 | . . . 4 . . . 2 . 2 . 2 . 2 . . . 2 . 2 . . . 2 . . . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . 1 . 1 . . . . . . . . . . . . . . . Utility 11 | . . . 3 . . . 1 . 1 . 1 . 1 . . . 2 . 2 . . . . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Parts Attached 457 | 6 4 16 5 42 31 9 21 21 25 24 4 20 39 10 2 6 9 14 15 23 15 3 15 12 20 46 Power 48 | 1 1 3 . 7 1 . 2 2 4 . . 2 4 1 1 . 2 . . 4 3 . 3 . 2 5 Engine 12 | 1 1 3 . 4 1 . . . . . . 1 . . . . 1 . . . . . . . . . Core 25 | . . . . 3 . . 2 2 4 . . 1 2 . 1 . . . . 3 3 . 3 . . 1 Reactor 11 | . . . . . . . . . . . . . 2 1 . . 1 . . 1 . . . . 2 4 Propulsion 74 | 2 . 2 3 1 8 . 4 2 7 5 1 3 8 . . . . . 2 3 2 . 6 1 3 11 Treads 28 | 2 . 2 3 1 7 . . . 1 2 1 3 2 . . . . . . . . . . . . 4 Leg 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 13 | . . . . . 1 . 4 2 6 . . . . . . . . . . . . . . . . . Flight 30 | . . . . . . . . . . 2 . . 6 . . . . . 2 3 2 . 6 1 3 5 Utility 185 | 1 2 3 2 6 10 4 9 9 7 12 3 5 12 9 1 6 7 8 5 7 5 3 4 11 12 22 Device 58 | . . . 1 2 6 2 2 1 . 1 . . 2 4 1 . 5 7 1 4 . . 1 2 9 7 Storage 10 | 1 2 1 . . . . . . . 1 . . 1 . . . . . 2 . . . . . . 2 Processor 12 | . . . 1 2 2 . . . 2 . . . 1 1 . 1 . . 1 1 . . . . . . Hackware 59 | . . . . 1 . 1 4 8 3 5 . 4 6 1 . 5 1 1 1 1 1 3 2 7 . 4 Protection 37 | . . 2 . 1 2 1 3 . 2 5 3 1 2 3 . . 1 . . 1 1 . 1 . . 8 Artifact 9 | . . . . . . . . . . . . . . . . . . . . . 3 . . 2 3 1 Weapon 150 | 2 1 8 . 28 12 5 6 8 7 7 . 10 15 . . . . 6 8 9 5 . 2 . 3 8 Energy Gun 19 | 1 . . . 11 4 2 . . . . . . . . . . . . . . . . . . . 1 Energy Cannon 8 | . . 3 . 2 . . . . . . . . 2 . . . . 1 . . . . . . . . Ballistic Gun 15 | 1 . . . 10 2 1 . . . . . . . . . . . . . . . . . . . 1 Ballistic Cannon 16 | . 1 3 . . . . . . . 2 . 3 4 . . . . . . . . . . . . 3 Launcher 21 | . . 2 . 4 2 . . 1 1 2 . 3 4 . . . . . . 1 . . 1 . . . Special Weapon 28 | . . . . 1 2 . 5 4 4 3 . 4 4 . . . . . . . . . . . . 1 Impact Weapon 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 26 | . . . . . 1 1 1 3 2 . . . 1 . . . . 3 4 4 3 . . . 2 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 15 | . . . . . . . . . . . . . . . . . . 2 4 4 2 . 1 . 1 1 Unidentified Prototypes 33 | . . . . . 3 . . . 1 1 . . 1 1 . . . 4 . 4 7 . 1 . . 10 Corrupted Parts 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 System Corruption 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . 30 Parts Lost 55 | . . 3 . 5 . 1 1 5 5 3 . . 9 . . . 1 1 . . 1 . 2 6 1 11 Power 7 | . . 1 . 2 . . . 1 . . . . 1 . . . 1 . . . . . . 1 . . Propulsion 18 | . . 1 . . . . . 2 4 3 . . 3 . . . . . . . . . . 1 . 4 Utility 21 | . . 1 . 2 . 1 1 1 1 . . . 2 . . . . 1 . . 1 . 2 2 1 5 Weapon 9 | . . . . 1 . . . 1 . . . . 3 . . . . . . . . . . 2 . 2 Highest Loss Streak 9 | . . 2 . 2 . 1 1 5 2 1 . . 3 . . . 1 1 . . 1 . 1 3 1 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 87 76 78 96 99 95 89 96 85 80 70 69 70 93 93 94 94 94 94 99 96 98 90 82 91 78 Engine 4 | . 14 9 9 2 5 9 . . . . . 1 3 . . . . . . . . . . . . . Core 3 | . . . . 4 3 . 7 6 3 6 5 3 1 5 8 10 4 4 4 7 8 8 4 . . . Treads 16 | . 28 27 27 27 26 27 . . 1 8 17 17 12 . . . . . . . . . . . . 5 Hover 3 | . . . . . . . 30 29 22 8 . . . . . . . . . . . . . . . . Flight 5 | . . . . . . . . . . 1 . . 3 31 31 31 28 28 26 26 26 26 22 23 23 11 Device 4 | . . . 8 9 14 12 3 . . . . . 1 4 4 5 8 9 8 7 5 4 7 6 7 7 Storage 6 | . 16 4 9 9 9 9 7 7 6 7 5 5 4 5 5 5 4 4 4 4 4 4 4 4 4 4 Processor 7 | . . . 7 17 12 9 7 7 8 6 5 5 7 9 10 11 12 9 12 13 13 13 12 12 12 12 Hackware 12 | . . . . 4 6 1 22 28 26 21 17 15 17 26 26 24 20 23 26 26 22 25 24 25 28 11 Protection 3 | . . 5 . 3 1 9 . . 2 5 5 6 4 1 . . 4 4 4 4 4 4 3 . . 6 Energy Gun 2 | . 14 1 . 3 7 3 . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . 12 9 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . 2 . . 12 8 8 . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . 11 13 9 . . . . . . 2 5 4 3 . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . 6 4 4 5 4 3 . . . . . . . . . . . . 1 Slashing Weapon 2 | . . . . . . 1 6 6 5 3 . . . 5 5 5 4 3 3 3 7 8 4 4 11 9 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 199 | 12 40 34 35 39 48 48 41 35 33 171 175 181 199 54 36 28 39 40 49 39 34 34 41 40 45 137 Greatest Support 225 | 40 40 40 60 60 62 60 32 32 38 150 225 225 225 41 53 53 53 45 53 53 42 41 44 42 40 160 Greatest Overweight (x) 9 | . . . . . . . 1 1 3 2 . . 9 1 . 1 1 1 . . . . 1 . 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 30 | 8 15 15 15 15 15 15 15 15 15 30 30 30 30 10 10 10 10 10 15 10 12 14 14 14 14 14 Average Capacity 15 | 7 13 7 15 15 15 15 15 15 15 24 30 30 28 10 10 10 10 10 10 10 10 12 14 14 14 13 Most Carried 30 | 6 11 15 15 15 15 15 15 15 15 30 30 30 30 10 10 10 10 10 10 10 12 12 14 14 14 14 Average Carried 14 | 2 9 7 14 14 14 15 14 14 14 23 29 29 27 9 9 9 9 9 9 9 10 12 13 13 13 12 Final Capacity 30 | 8 15 15 15 15 15 15 15 15 15 30 30 30 10 10 10 10 10 10 10 10 12 14 14 14 14 9 Final Carried 30 | 4 11 14 15 15 15 15 15 14 15 29 30 30 10 10 10 10 10 10 10 10 12 12 14 14 14 8 Class Distribution -------------------- 36% | Mutant 13% | Scavenger-Mutant 13% | Botlord-Mutant 11% | Bothacker-Mutant 11% | Botlord-Sprinter 5% | Sprinter 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Hacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Mutant | -4/Factory Hacker-Sprinter | -4/Waste Hacker-Sprinter | -4/Factory Sprinter | -4/Garrison Sprinter | -3/Research Botlord-Sprinter | -3/Quarantine Botlord-Sprinter | -2/Research Botlord-Sprinter | -2/Testing Botlord-Sprinter | -2/Section 7 Botlord-Sprinter | -2/Garrison Botlord-Sprinter | -1/Access Sprinter | -1/Garrison Sprinter | -1/Access Scavenger-Gladiator | -1/Command Resources | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 -1 ----------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Qua Res Tes Sec Gar Acc Gar Acc Com Matter Collected 9409 | 216 107 664 . 873 718 244 248 337 305 853 . 704 1148 106 20 . 125 170 60 444 436 . 539 160 565 367 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14013 | 28 72 396 . 1024 870 375 192 395 452 954 . 582 2712 211 182 30 263 432 114 328 842 . 1018 430 565 1546 Parts 603 | 2 7 26 . 59 49 14 8 15 22 38 . 30 91 9 7 . 25 17 5 14 30 . 63 16 20 36 Haulers Intercepted 10 | . 1 . . . 3 . . . 1 . . . . . 1 . 1 . 1 . . . . . 2 . Recyclers Shooed 7 | . . . . . 2 . 1 . . . . . 4 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Qua Res Tes Sec Gar Acc Gar Acc Com Combat Hostiles Destroyed 172 | . 1 14 . 24 19 8 3 10 5 7 . 14 33 . 1 . . . . . . . 12 17 . 4 Melee 19 | . . . . . . 2 3 6 1 . . . . . 1 . . . . . . . . 2 . 4 Guns 36 | . 1 1 . 15 16 3 . . . . . . . . . . . . . . . . . . . . Cannons 26 | . . 9 . 4 . . . . . 2 . 3 8 . . . . . . . . . . . . . AOE 79 | . . 4 . 4 3 . . 4 4 5 . 11 17 . . . . . . . . . 12 15 . . Classes Destroyed 24 | 1 3 4 . 4 2 . 2 . 1 . . . 5 . . . . . . 1 . . 1 . . . Worker 13 | . . . . . . . . . . . . . 2 . 1 . 2 . . 2 1 . 4 . . 1 Builder 12 | . . . . . 1 . . . . . . . 2 . . . 2 1 . . 1 . 5 . . . Tunneler 7 | 1 . . . . . . . . 1 . . . . . . . 3 . . . . . 2 . . . Hauler 10 | . 1 . . . 3 . . . 1 . . . . . 1 . 1 . 1 . . . . . 2 . Recycler 22 | . . . . . . . . . 1 . . . 5 . . . . 3 . 1 6 . 4 . 2 . Mechanic 5 | . . . . . 1 . . . 1 . . . 2 . . . . . . 1 . . . . . . Operator 8 | . . . . . . . 1 . 1 . . . . . . . . 1 1 . . . 2 . 2 . Watcher 6 | . 1 . . . . . . . 2 . . . 1 . . . 1 . . . . . 1 . . . Swarmer 43 | . . 3 . 3 6 . . . 4 3 . 9 . . . . . . . . . . 6 9 . . Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Saboteur 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Grunt 63 | . 1 1 . 9 8 6 2 8 . 3 . 3 11 . 1 . . . . . . . 3 7 . . Brawler 5 | . . . . 1 . . . 1 . . . 1 2 . . . . . . . . . . . . . Duelist 5 | . . . . 1 1 1 . . . . . . 2 . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Sentry 13 | . . 1 . 4 4 1 . . . 1 . . 2 . . . . . . . . . . . . . Specialist 6 | . . . . 1 . . . . . . . . 5 . . . . . . . . . . . . . Hunter 6 | . . . . . . . 1 . . . . . 5 . . . . . . . . . . . . . Programmer 16 | . . . . 5 . . . 1 1 . . 2 4 . . . . . . . . . . 1 . 2 Heavy 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Artisan 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 9 | . . 9 . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 20 | 1 1 3 . 4 4 4 2 4 4 3 . 9 18 . 1 . 4 4 1 2 4 . 20 17 2 3 Combat Bots Only 17 | . 1 3 . 4 4 4 2 4 4 3 . 9 15 . 1 . . . . . . . 9 17 . 2 Max Kills in Single Turn 8 | 1 1 3 . 3 2 1 1 3 4 3 . 5 8 . 1 . 1 1 1 1 1 . 7 5 1 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Exploded 7 | . . 3 . 3 1 . . 3 4 3 . 5 7 . . . . . . . . . 5 5 . . Melee 1 | . . . . . . 1 1 1 1 . . . . . 1 . . . . . . . . 1 . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 -1 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Qua Res Tes Sec Gar Acc Gar Acc Com Hostile Shots Fired 1601 | . 2 53 . 154 103 28 24 107 48 78 2 53 300 . 8 . 6 14 9 26 39 12 17 89 13 416 Missed 538 | . 1 13 . 37 22 7 5 59 20 38 . 20 96 . 4 . 1 9 4 17 19 8 12 44 5 97 Damage Taken 22518 | . 35 895 . 1768 841 342 178 640 528 403 46 796 4561 . 66 . 132 103 197 228 1146 101 168 895 482 7967 Core 4083 | . . 85 . 209 140 21 . 89 120 69 . 72 435 . . . . . 121 20 877 50 28 357 274 1116 Absorbed by Shields 4122 | . . . . 30 212 88 32 56 . 59 . 94 . . . . . . . . . . 61 156 23 3311 Reduced by Siege Mode 250 | . . . . . . . . . . . . . 141 . . . . . . . . . . . . 109 Redirected to Shielding 416 | . . . . . . . . . 15 . . . . . . . . . . 30 43 . 33 . . 295 Regen/Repaired (Parts) 1200 | . . . . . . . . . . . . . . 111 . . . . . . . . . . 571 518 Core Remaining (%) 74 | 100 . 66 . . . 32 . 87 . 77 . 92 . . . 62 . 94 . . . 58 . . . . Volleys Fired 607 | 2 7 118 . 130 72 8 1 22 5 64 2 77 74 . . . . . . . . . 6 9 . 10 Largest 2 | 2 2 2 . 2 2 2 1 1 1 1 1 1 1 . . . . . . . . . 1 1 . 2 Hottest 160 | 70 85 119 . 119 80 80 5 45 45 48 5 48 88 . . . . . . . . . 55 55 . 160 Shots Fired 799 | 4 14 170 . 194 127 16 1 22 5 66 2 77 73 . . . . . . . . . 6 9 . 13 Gun 327 | 4 8 16 . 165 114 16 . . . . . . . . . . . . . . . . . . . 4 Cannon 286 | . 6 149 . 24 . . . . . 14 . 42 42 . . . . . . . . . . . . 9 Launcher 60 | . . 5 . 5 6 . . 2 1 3 . 3 20 . . . . . . . . . 6 9 . . Special 126 | . . . . . 7 . 1 20 4 49 2 32 11 . . . . . . . . . . . . . Kinetic 407 | 2 7 106 . 117 57 8 . . . 14 . 42 41 . . . . . . . . . . . . 13 Thermal 224 | 2 7 59 . 30 57 8 . . . 35 . 26 . . . . . . . . . . . . . . Explosive 46 | . . 5 . 5 6 . . 2 1 3 . 3 6 . . . . . . . . . 6 9 . . Electromagnetic 57 | . . . . 42 . . . . . . . . 15 . . . . . . . . . . . . . Robot Hit Streak 28 | 2 3 17 . 16 8 10 6 14 1 28 1 23 26 . . . . . . . . . 3 4 . 5 Robot Miss Streak 4 | 1 2 2 . 3 4 1 . 1 1 1 1 2 3 . . . . . . . . . . . . 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 716 | 2 9 45 . 104 80 16 11 35 28 71 1 64 56 3 4 2 9 17 7 12 14 . 17 5 15 89 Core Hits 562 | 1 6 21 . 41 46 7 4 20 14 41 . 49 174 2 3 1 4 3 1 6 7 . 43 30 5 33 Critical Kills 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . . 4 . 1 . . . . . . . . . . . . . . . . . . . . Critical Strikes 30 | . . 3 . 6 2 4 . 2 4 . . 4 5 . . . . . . . . . . . . . Burn 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Destroy 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Blast 12 | . . 3 . . . . . . . . . 4 5 . . . . . . . . . . . . . Corrupt 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Smash 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Sever 6 | . . . . . . . . 2 4 . . . . . . . . . . . . . . . . . Melee Attacks 547 | . . . . . 3 23 30 30 37 31 . . 6 3 13 13 17 35 16 26 44 3 39 10 60 108 Impact 25 | . . . . . 3 22 . . . . . . . . . . . . . . . . . . . . Slashing 494 | . . . . . . 1 30 30 37 31 . . 6 3 13 13 17 25 11 21 42 3 37 10 60 104 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 93 | . . . . . . . 3 9 7 . . . 3 . 2 . 8 17 3 8 9 . 13 . 8 3 Combat Hostiles 13 | . . . . . . . . 9 . . . . . . . . . . 2 . 1 . . . . 1 Follow-up Attacks 37 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 33 Damage Inflicted 42095 | 25 153 1183 . 2095 1755 476 487 1407 1489 2213 . 1868 7180 460 441 422 1382 1132 383 1092 1313 . 4340 3018 1577 6204 Guns 3048 | 25 61 113 . 1295 1303 209 . . . . . . . . . . . . . . . . . . . 42 Cannons 4015 | . 73 623 . 541 . . . . . 194 . 909 1675 . . . . . . . . . . . . . Explosions 13048 | . . 447 . 257 386 . . 471 231 442 . 796 4802 . . . . . . . . . 2433 2783 . . Melee 21362 | . . . . . 42 267 487 931 1258 1339 . . 532 460 441 422 1382 1132 383 1092 1313 . 1907 235 1577 6162 Ramming 221 | . 19 . . 2 24 . . 5 . . . . 171 . . . . . . . . . . . . . Kinetic 5250 | . 73 356 . 1328 615 91 . . . 194 . 909 1642 . . . . . . . . . . . . 42 Thermal 2246 | 25 61 380 . 494 688 118 . . . 238 . 163 79 . . . . . . . . . . . . . Explosive 11231 | . . 447 . 257 386 . . 471 231 442 . 796 2985 . . . . . . . . . 2433 2783 . . Electromagnetic 1785 | . . . . 14 . . . . . . . . 1771 . . . . . . . . . . . . . Impact 309 | . . . . . 42 267 . . . . . . . . . . . . . . . . . . . . Slashing 21053 | . . . . . . . 487 931 1258 1339 . . 532 460 441 422 1382 1132 383 1092 1313 . 1907 235 1577 6162 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 53 | . . . . 11 14 14 1 1 4 4 . 2 3 3 3 3 . . 1 1 1 2 . 1 1 53 Average Corruption 7 | . . . . 8 13 14 1 1 3 4 . 1 1 3 3 3 . . 1 1 1 1 . 1 1 27 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 290 | . . . . 76 54 35 2 5 2 35 . 16 9 4 4 3 . . 1 2 3 . . . 2 37 Message Errors 76 | . . . . 23 11 7 1 3 1 10 . 7 2 1 1 2 . . 1 . . . . . . 6 Matter Fused 62 | . . . . 15 16 6 1 . . 7 . 1 5 1 . . . . . 1 1 . . . 1 7 Heat Flow Errors 34 | . . . . 8 5 5 . . . 3 . 3 . . . 1 . . . 1 2 . . . 1 5 Energy Discharges 41 | . . . . 9 9 7 . . . 6 . 3 . 2 2 . . . . . . . . . . 3 Parts Rejected 4 | . . . . . . 1 . . . 1 . . 1 . . . . . . . . . . . . 1 Parts Fused 3 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 32 | . . . . 11 4 5 . 1 1 4 . 1 . . 1 . . . . . . . . . . 4 Data Loss (major) 13 | . . . . 4 1 3 . . . 2 . . . . . . . . . . . . . . . 3 Misfires 4 | . . . . 2 . . . . . 2 . . . . . . . . . . . . . . . . Alerts 5 | . . . . 1 1 1 . 1 . . . 1 . . . . . . . . . . . . . . Misdirections 6 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . 4 Weapon Failures 10 | . . . . 2 4 . . . . . . . 1 . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3961 | . . 4 . 13 . 75 59 101 192 7 . 49 244 97 93 156 622 337 99 199 283 . 637 114 269 311 Projectiles 96 | . . . . 13 . . . . . . . 49 34 . . . . . . . . . . . . . Explosions 172 | . . 4 . . . . . . . . . . 42 . . . . . . . . . 26 100 . . Melee 3693 | . . . . . . 75 59 101 192 7 . . 168 97 93 156 622 337 99 199 283 . 611 14 269 311 Knockbacks 28 | . 1 5 . 2 . 1 . . . 5 . 4 10 . . . . . . . . . . . . . Impact 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Kinetic 26 | . 1 5 . 2 . . . . . 4 . 4 10 . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Self-Inflicted Damage 764 | . . 110 . . . . . 55 29 73 . 202 295 . . . . . . . . . . . . . Shots 38 | . . 5 . . . . . 3 2 4 . 9 15 . . . . . . . . . . . . . Rammed 15 | . 1 . . 2 7 . . 1 . . . . 4 . . . . . . . . . . . . . Targets Rammed 16 | . 2 . . 2 7 . . 1 . . . . 4 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 466 | 9 72 303 . 257 215 241 1 3 . 256 . 130 303 76 166 466 82 84 156 42 201 132 198 162 198 198 Average Temperature 76 | 6 28 104 . 113 27 68 1 1 . 106 . 19 85 28 42 87 15 28 62 18 109 53 97 61 126 77 Received Heat Transfer 3616 | . 6 974 . 439 407 95 67 146 . 72 9 117 811 . 12 . 9 . 27 45 . . 6 56 . 318 Effects 6 | . . 1 . . . . . . . 1 . . 1 . . 3 . . . . . . . . . . Shutdowns 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Energy Bleed 3 | . . . . . . . . . . 1 . . 1 . . 1 . . . . . . . . . . Interference 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 4 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . 1 Total Turns 67 | . . . . . . . . . . . . . 56 . . . . . . . . . . . . 11 Longest Duration 45 | . . . . . . . . . . . . . 45 . . . . . . . . . . . . 11 Robots Corrupted 8 | . . . . . . . . . . . . . 8 . . . . . . . . . . . . . Combat Hostiles 8 | . . . . . . . . . . . . . 8 . . . . . . . . . . . . . Parts Fried 20 | . . . . . . 2 . . . . . . 18 . . . . . . . . . . . . . Impact Corruptions 4 | . . . . . . 3 . . . . . . 1 . . . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . . 3 2 . . . . . . . 1 . . . . . . . . . . . . . Heat Transferred 5004 | 74 185 703 . 592 1554 296 . . . 850 . 650 100 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Qua Res Tes Sec Gar Acc Gar Acc Com Peak Influence 1501 | 5 97 . 80 1078 838 746 624 966 637 773 411 820 1501 525 495 816 518 399 521 559 650 533 641 1197 1331 1341 Initial 851 | . 3 . 65 53 525 471 391 335 488 336 396 287 430 525 367 346 459 153 224 283 314 398 319 429 703 851 Average 554 | 1 19 . 66 519 644 596 478 749 533 624 402 662 748 525 382 567 355 285 350 357 509 454 474 914 1053 1186 Maximum Alert Level 4 | . . . . 3 3 3 2 3 2 3 2 3 4 2 2 3 2 1 2 2 2 2 2 4 4 4 Low Security (%) 10 | 100 100 . 100 14 . . . . . . . . . . . . . 15 . . . . . . . . Level 1 17 | . . . . 17 . . 13 4 . 3 56 19 33 . 75 14 50 84 71 68 12 27 40 . . . Level 2 43 | . . . . 40 67 87 86 24 100 68 43 4 23 100 24 76 49 . 28 31 87 72 59 21 . . Level 3 21 | . . . . 26 32 12 . 71 . 27 . 76 5 . . 9 . . . . . . . 54 54 16 Level 4 7 | . . . . . . . . . . . . . 37 . . . . . . . . . . 24 45 83 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 60 | . 1 . . . 3 . 7 . 2 . 1 . 9 . 3 . . 2 6 4 7 . 7 . 7 1 Investigation 18 | . . . . . . . 5 . . . 1 . . . 2 . . . 4 2 1 . 3 . . . Extermination 9 | . . . . . . . 2 . 1 . . . 2 . . . . . 1 . 1 . 1 . . 1 Reinforcement 22 | . 1 . . . 2 . . . 1 . . . 3 . 1 . . 2 1 2 5 . 1 . 3 . Assault 9 | . . . . . 1 . . . . . . . 3 . . . . . . . . . 1 . 4 . Garrison 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Alert ID Control Effect 47 | . . . . . . . . 10 4 19 . 8 4 . . . . . 1 . . . 1 . . . Stealth | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Qua Res Tes Sec Gar Acc Gar Acc Com Distress Signals 15 | . . . . . 5 . . . . . . . 2 . . . 1 . . . 5 . 1 . . 1 Communications Jammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Distress Signals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Times Spotted 599 | . 6 18 2 25 37 12 12 37 15 30 1 23 70 . 9 . 7 17 22 31 57 11 27 51 18 61 Peak Tracking Total 28 | . 2 5 3 5 5 3 5 6 4 5 1 6 11 . 8 . 3 12 10 28 9 3 11 14 3 9 Tactical Retreats 21 | . . 2 . . 2 1 1 1 . 1 . 1 2 . 3 . 1 1 3 1 1 . . . . . Traps | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Qua Res Tes Sec Gar Acc Gar Acc Com Traps Triggered 27 | . 1 . . 1 2 . 1 3 . 10 . . 2 . 1 1 . . . . 1 . 2 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . Reused 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 -1 ---------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Qua Res Tes Sec Gar Acc Gar Acc Com Machines Disabled 55 | . . . . 2 1 1 3 4 . 3 . 4 4 . . 6 . 5 . 4 6 2 1 4 4 1 Max in Single Turn 1 | . . . . 1 1 1 1 1 . 1 . 1 1 . . 1 . 1 . 1 1 1 1 1 1 . Garrison Access 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 3 . Garrison Relay 23 | . . . . 1 . 1 . 4 . 3 . 3 . . . 6 . . . . . 2 . 3 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Qua Res Tes Sec Gar Acc Gar Acc Com Machines Accessed 78 | . 3 1 2 1 3 3 6 2 5 2 2 1 2 . 5 3 2 5 5 10 6 . 7 1 . 1 Terminals 55 | . 3 . 1 1 2 3 4 2 3 2 . 1 1 . 4 3 2 3 4 7 3 . 4 1 . 1 Fabricators 8 | . . . . . . . 1 . 1 . 1 . . . . . . . 1 2 . . 2 . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . Garrison Access 9 | . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . . . 1 . 1 . . . Total Hacks 175 | . 7 2 5 2 5 3 17 3 5 5 5 4 7 . 11 5 7 7 14 25 11 . 20 3 . 2 Successful 71 | . 2 2 4 . 1 1 8 2 2 1 2 1 3 . 1 2 3 1 6 15 8 . 5 . . 1 Failed 104 | . 5 . 1 2 4 2 9 1 3 4 3 3 4 . 10 3 4 6 8 10 3 . 15 3 . 1 Catastrophic 25 | . 2 . . 1 1 2 5 . 1 1 . . . . 2 1 1 2 4 . 1 . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 72 | . 7 . 3 . 2 . 10 . 3 . 2 3 3 . 7 . . 2 8 15 4 . 3 . . . Terminals 123 | . 7 . 4 2 4 3 12 3 3 5 . 4 3 . 10 5 7 4 11 16 5 . 10 3 . 2 Fabricators 26 | . . . . . . . 4 . 1 . 2 . . . . . . . 3 7 . . 9 . . . Repair Stations 3 | . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . . . . . . . . . 2 . . 3 . . . . . Garrison Access 16 | . . . 1 . 1 . 1 . 1 . 3 . 4 . 1 . . . . . 3 . 1 . . . Terminal Hacks 29 | . 2 2 1 . . 1 4 2 . 1 . 1 1 . . 2 3 . 3 2 2 . 1 . . 1 Record 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Part Schematic 4 | . 1 . . . . . 2 . . . . . . . . . . . 1 . . . . . . . Robot Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Open Door 5 | . . . . . . . . 1 . . . . . . . . 1 . . . 2 . . . . 1 Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Emergency Access Points 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . Terminal Index 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Garrison Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . . . . . . . . . . . 1 . . . 2 . . . . . 1 . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Patrol Navigation 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . Security Stations 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 12 | . . . . . . . 2 . 1 . 1 . . . . . . . 1 4 . . 3 . . . Network Status 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Load Schematic 7 | . . . . . . . 1 . . . . . . . . . . . 1 3 . . 2 . . . Build 3 | . . . . . . . 1 . . . . . . . . . . . . 1 . . 1 . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . Scan Component 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Insert Component 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Garrison Access Hacks 9 | . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . . . 1 . 1 . . . Unlock Access 9 | . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . . . 1 . 1 . . . Unauthorized Hacks 16 | . . . 2 . . . 1 . . . . . 1 . . . . . 2 8 2 . . . . . Terminals 9 | . . . 2 . . . 1 . . . . . . . . . . . 1 5 . . . . . . Track 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Assimilate 4 | . . . . . . . 1 . . . . . . . . . . . . 3 . . . . . . Botnet 3 | . . . 1 . . . . . . . . . . . . . . . 1 1 . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . . . . . . . . . . 1 3 . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recompile 3 | . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . Redirect 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Reprogram 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Watchers 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Data Cores Recovered 3 | . . . . . . . . . 1 . . . . . . . . . 1 . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 54 | . 3 . 1 1 2 2 2 1 . 2 2 1 2 . 4 1 2 4 4 8 4 . 7 1 . . Full Trace Events 16 | . . . . 1 . . 5 . . 1 1 . . . 2 . . . 3 . . . 3 . . . Feedback Events 4 | . . . . . . . 2 . . . . . . . . . . . 1 . . . 1 . . . Corruption 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Hackware Fried 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 136 | . 1 . . . . . 2 . . . . . . . . . . 130 1 1 1 . . . . . Parts Built 3 | . . . . . . . 1 . . . . . . . . . . . . 1 . . 1 . . . Authchips 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Time 237 | . . . . . . . 67 . . . . . . . . . . . . 102 . . 68 . . . Total Part Build Rating 20 | . . . . . . . 4 . . . . . . . . . . . . 8 . . 8 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 -1 ------------ Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Qua Res Tes Sec Gar Acc Gar Acc Com Used RIF Installer 10 | . . . . 2 . 1 . 1 . 2 . 1 . . . 1 . . . . . 1 . 1 . . Command Fork 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Threat Obfuscator 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Signal Jammer 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robot Detection 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Alert ID Control 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Structural Interface 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Program Shield 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Autoassimilate 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Robots Hacked 68 | . . . . . 3 . 1 13 2 8 1 3 8 . . . . 4 5 4 3 1 3 4 1 4 Non-combat 4 | . . . . . . . . . . . . . 3 . . . . . . . . . 1 . . . Combat 64 | . . . . . 3 . 1 13 2 8 1 3 5 . . . . 4 5 4 3 1 2 4 1 4 Autoassimilated 12 | . . . . . . . . . . . . . 2 . . . . . 1 . 1 1 1 4 1 1 Robot Hacks Applied 68 | . . . . . 4 . 1 14 2 8 1 3 9 . . . . 10 4 4 2 . 2 . . 4 find_chute 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . drop_inventory 3 | . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . recall_reinforcements 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . disable_scanner 3 | . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . report_schematics 10 | . . . . . . . . . . . . . . . . . . 10 . . . . . . . . find_garrison 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . mark_system 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . disrupt_area 7 | . . . . . . . . 4 . 2 . . . . . . . . . 1 . . . . . . overload_power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . wipe_record 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . disable_weapons 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . reboot_system 6 | . . . . . 1 . . 3 . 1 . . 1 . . . . . . . . . . . . . go_dormant 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . overwrite_iff 6 | . . . . . 1 . . 3 . . . . . . . . . . 2 . . . . . . . streamctrl_high 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 3 formatsys_low 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . formatsys_high 18 | . . . . . 1 . 1 3 2 4 1 3 1 . . . . . 1 . . . . . . 1 Relay Couplers Released 97 | . . . . 4 . 4 . 18 . 11 . 12 2 . . 21 . . . . . 9 . 15 1 . Machine Destruction 97 | . . . . 4 . 4 . 18 . 11 . 12 2 . . 21 . . . . . 9 . 15 1 . Attached 45 | . . . . 1 . 1 . 7 2 5 . 4 4 . . 5 1 1 . . . 3 . 7 . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . 2 . 2 . 6 . 1 . . . 2 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 -1 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Qua Res Tes Sec Gar Acc Gar Acc Com Total Allies 84 | . . . . . 2 2 5 8 2 10 1 7 5 20 . 3 . . 4 3 1 1 1 4 1 4 Largest Group 20 | . . . . . 1 2 5 5 2 6 1 5 5 20 2 3 . . 2 2 . 1 1 2 1 2 Highest-Rated Group 768 | . . . . . 29 56 151 133 122 250 49 383 337 768 50 278 . . 128 72 . 58 69 127 30 320 Highest-Rated Ally 160 | . . . . . 29 31 32 32 90 90 49 116 116 50 25 116 . . 64 62 . 58 69 69 30 160 Total Orders 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . STAY 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . FOLLOW 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Ally Attacks 385 | . . . . . 7 12 37 65 10 105 . 17 60 . 10 22 . . 5 2 . 2 7 7 . 17 Total Damage 11210 | . . . . . 117 259 554 1493 203 3607 . 686 2491 . 161 582 . . 140 . . 90 177 332 . 318 Kills 69 | . . . . . . 1 3 14 4 20 . 8 13 . . 2 . . 1 . . . 1 . . 2 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Qua Res Tes Sec Gar Acc Gar Acc Com Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 -1 ------------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Qua Res Tes Sec Gar Acc Gar Acc Com Turns Passed 19797 | 97 1064 4079 96 2348 1232 765 574 753 571 1677 348 1116 994 168 205 242 254 388 263 345 444 59 560 150 304 701 Spaces Moved 20581 | 53 272 2303 47 1127 551 343 789 947 584 709 205 560 523 390 565 922 650 1021 724 874 1580 263 1717 485 1524 853 Core 71 | 6 . . . . . . . . . . . . . . . 10 1 . . . . . . . . 54 Treads 6390 | 47 272 2303 47 1127 551 343 . . 63 394 205 560 371 . . . . . . . . . . . . 107 Legs 75 | . . . . . . . . . . 64 . . . . . . . . . . . . . . . 11 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2508 | . . . . . . . 789 947 521 251 . . . . . . . . . . . . . . . . Flight 11468 | . . . . . . . . . . . . . 152 390 565 912 649 1021 724 874 1536 263 1717 478 1510 677 Fastest Speed 10 | 50 160 160 160 170 161 170 38 38 38 38 160 160 11 21 11 11 11 13 11 11 12 12 12 12 10 10 Average Speed 67 | 147 160 160 166 170 168 170 39 40 63 185 160 160 123 21 20 16 16 16 15 12 12 12 14 12 10 39 Slowest Speed 572 | 160 160 160 170 170 170 170 98 98 250 260 160 160 572 91 21 100 100 94 17 17 17 12 85 15 88 260 Overloaded Moves 17 | . . . . . . . . . 3 14 . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 56 | . . . . . . . . . . . . . 3 . 2 4 1 1 9 19 1 1 . 2 10 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 223 | . . . . . . . . . . . . . . . . . . 1 . . 33 10 66 18 58 37 Spacefolds 24 | . . . . . . . . . . . . . . . . . . . . . 17 . . 2 4 1 Exploration Rate (%) 49 | 4 44 96 4 64 56 44 16 81 19 73 4 69 15 90 15 98 19 94 28 85 77 45 42 66 53 32 Regions Visited 26 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 9 | . . . 1 . 1 . 1 . 1 . 1 . . . 1 . . . 1 . 1 . 1 . . . Unknown Exits Taken 7 | 1 1 1 . . . . . . . . . . . . . . 1 1 . 1 . . . . 1 . Scrap Searched 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 274 | . . 29 . 18 2 1 14 1 3 48 . . 36 . 8 3 7 12 7 8 15 1 32 2 17 10 Terrain Destroyed 751 | . . 60 . 21 39 1 14 35 19 48 . 12 162 . 8 3 7 12 7 8 15 1 62 184 17 16 Melee 130 | . . . . . 2 1 14 1 3 6 . . 2 . 8 3 7 12 7 8 15 1 14 2 17 7 Projectile 53 | . . 31 . . . . . . . . . . 13 . . . . . . . . . . . . 9 AOE 568 | . . 29 . 21 37 . . 34 16 42 . 12 147 . . . . . . . . . 48 182 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Qua Res Tes Sec Gar Acc Gar Acc Com Total 24905 | 66 886 2533 66 1357 724 474 1015 1263 716 971 226 700 776 467 628 986 761 1182 847 1069 1735 281 1961 535 1587 1093 Wait 2042 | . 591 43 . 27 18 46 129 202 45 47 1 28 70 55 33 20 73 80 78 120 88 13 144 16 12 63 Move 20404 | 52 271 2302 47 1125 551 341 789 945 584 707 205 558 517 389 561 913 647 1018 706 839 1550 259 1717 474 1493 844 Hop 50 | . . . . . . . . . . . . . 3 . 2 3 1 1 8 15 1 1 . 2 10 3 Pick Up 275 | 6 7 27 7 8 14 . 17 11 7 22 7 4 31 2 1 7 7 13 6 15 16 . 10 5 8 17 Fast Attach 190 | 4 2 5 4 16 14 6 3 6 9 10 2 4 8 6 2 2 4 7 6 14 14 3 5 5 7 22 Attach 130 | 2 . 3 1 4 5 . 15 5 6 7 2 2 27 2 . . 3 4 6 5 5 . 5 2 5 14 Detach 40 | . 1 . . 1 1 . 6 2 2 4 . . 7 . . . . 2 4 2 1 . 2 . . 5 Swap 152 | . 2 8 . 22 12 3 3 10 10 7 . 14 4 2 . 4 2 6 3 4 6 1 5 5 9 10 Drop 347 | . 3 19 7 21 27 4 19 17 8 20 7 8 25 8 3 9 7 16 12 28 15 1 10 6 8 39 Fire 607 | 2 7 118 . 130 72 8 1 22 5 64 2 77 74 . . . . . . . . . 6 9 . 10 Melee 475 | . . . . . 3 23 30 30 37 31 . . 6 3 13 13 17 35 16 26 39 3 39 10 35 66 Ram 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 15 | . 2 . . 2 7 . . . . . . . 4 . . . . . . . . . . . . . Escape Stasis 87 | . . . . 1 . . . 12 . 43 . . . . 13 . . . . . . . 18 . . . Rewire 76 | . . . . . . 43 . . . 9 . 5 . . . 15 . . 2 1 . . . 1 . . Trap 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 13 | . . 7 . . . . 3 . 3 . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Rec]) -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 4 exits: *Fac x3 / [Mat]) -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory -4/Waste -4/Factory (discovered 3 exits: *Res / [*Upp] / Gar) -4/Garrison (discovered 3 exits: *Res x3) -3/Research (discovered 3 exits: *Res x2 / *Qua) -3/Quarantine -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -2/Garrison -1/Access (discovered 2 exits: [Sur] / Gar) -1/Garrison (discovered 2 exits: [*Acc x2]) -1/Access -1/Command History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 450 | -10/Materials | Discovered new exit (range 13) 1144 | -10/Materials | Discovered new exit (range 5) 1162 | -10/Materials | Entered Subcaves 1285 | -10/Subcaves | Discovered new exit (range 8) 1674 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1723 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1763 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1911 | -10/Subcaves | Disturbed a concealed Subdweller 2031 | -10/Subcaves | Learned 2 Materials zone layouts 2074 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2766 | -10/Subcaves | Visited Clippyterm 2771 | -10/Subcaves | Learned Research machine intel 2870 | -10/Subcaves | Discovered new exit (range 7) 3970 | -10/Subcaves | Discovered new exit (range 12) 4342 | -10/Subcaves | Learned location of Storage (-7) 5182 | -10/Subcaves | Ambushed by Subdweller buried in earth 5241 | -10/Subcaves | Entered Materials 5241 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 5242 | -8/Materials | Identified exit to Factory 5337 | -8/Materials | Identified exit to Garrison 5337 | -8/Materials | Entered Garrison 5376 | -8/Garrison | Triggered checkpoint 5505 | -8/Garrison | Garrison Relay disabled 5688 | -8/Garrison | Triggered checkpoint 5750 | -8/Garrison | Build established: Scavenger-Mutant 5776 | -8/Garrison | Triggered checkpoint 5895 | -8/Garrison | Discovered new exit (range 10) 5980 | -8/Garrison | Triggered checkpoint 6127 | -8/Garrison | Discovered new exit (range 10) 6322 | -8/Garrison | Installed Relay Interface Framework 6532 | -8/Garrison | Triggered checkpoint 6679 | -8/Garrison | Discovered new exit (range 11) 7078 | -8/Garrison | System corruption reached 10% 7625 | -8/Garrison | Expanded RIF knowledge: Alert ID Control 7685 | -8/Garrison | Entered Materials 8159 | -8/Materials | Core integrity fell below 50% 8395 | -8/Materials | Discovered exit to Factory (range 8) 8480 | -8/Materials | Build established: Mutant 8485 | -8/Materials | First assault squad dispatched 8917 | -8/Materials | Identified exit to Garrison 8917 | -8/Materials | Entered Garrison 8946 | -8/Garrison | Expanded RIF knowledge: Structural Interface 9212 | -8/Garrison | Triggered checkpoint 9374 | -8/Garrison | Triggered checkpoint 9500 | -8/Garrison | Discovered exit to Factory (range 10) 9554 | -8/Garrison | Triggered checkpoint 9583 | -8/Garrison | Garrison Relay disabled 9637 | -8/Garrison | Discovered exit to Factory (range 60) 9637 | -8/Garrison | Discovered exit to Factory (range 64) 9637 | -8/Garrison | Discovered exit to Factory (range 9) 9637 | -8/Garrison | Discovered new exit (range 71) 9682 | -8/Garrison | Entered Factory 9682 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9872 | -7/Factory | Allied Derelicts emerged from ambush trap array 10036 | -7/Factory | Hacking Suite fried by hacking feedback 10042 | -7/Factory | Discovered new exit (range 14) 10173 | -7/Factory | Fabricated Rocket Array (x1) 10256 | -7/Factory | Identified exit to Garrison 10256 | -7/Factory | Entered Garrison 10273 | -7/Garrison | Garrison Relay disabled 10300 | -7/Garrison | Triggered checkpoint 10335 | -7/Garrison | Garrison Relay disabled 10426 | -7/Garrison | Triggered checkpoint 10485 | -7/Garrison | Garrison Relay disabled 10493 | -7/Garrison | Discovered new exit (range 8) 10516 | -7/Garrison | Build established: Hacker-Mutant 10610 | -7/Garrison | Triggered checkpoint 10610 | -7/Garrison | Triggered checkpoint 10688 | -7/Garrison | Triggered checkpoint 10825 | -7/Garrison | Garrison Relay disabled 10841 | -7/Garrison | Discovered new exit (range 10) 10850 | -7/Garrison | Build established: Bothacker-Mutant 10850 | -7/Garrison | Expanded RIF knowledge: Program Shield 10906 | -7/Garrison | Triggered checkpoint 10914 | -7/Garrison | Triggered checkpoint 10966 | -7/Garrison | Lost 5 parts (1p2n1u1w) 11009 | -7/Garrison | Entered Factory 11009 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11468 | -6/Factory | Spotted B-75 Beast 11553 | -6/Factory | Identified exit to Garrison 11580 | -6/Factory | Entered Garrison 11580 | -6/Garrison | Accompanied by 2 allies 11599 | -6/Garrison | Expanded RIF knowledge: Robot Detection 11628 | -6/Garrison | Triggered checkpoint 11632 | -6/Garrison | Triggered checkpoint 11688 | -6/Garrison | Garrison Relay disabled 11843 | -6/Garrison | Triggered checkpoint 11940 | -6/Garrison | Triggered checkpoint 12005 | -6/Garrison | Garrison Relay disabled 12496 | -6/Garrison | Triggered checkpoint 12539 | -6/Garrison | Triggered checkpoint 12555 | -6/Garrison | Lost 3 allies 12651 | -6/Garrison | Discovered new exit (range 10) 12664 | -6/Garrison | Triggered checkpoint 12822 | -6/Garrison | Garrison Relay disabled 13039 | -6/Garrison | Expanded RIF knowledge: Command Fork 13092 | -6/Garrison | Triggered checkpoint 13094 | -6/Garrison | Spotted B-75 Beast 13104 | -6/Garrison | Discovered new exit (range 16) 13135 | -6/Garrison | Spotted B-75 Beast 13140 | -6/Garrison | Allies destroyed B-75 Beast 13196 | -6/Garrison | Learned Factory security intel 13212 | -6/Garrison | Lost 3 allies 13257 | -6/Garrison | Entered Factory 13257 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13336 | -5/Factory | Build established: Botlord-Mutant 13605 | -5/Factory | Identified exit to Garrison 13605 | -5/Factory | Entered Garrison 13605 | -5/Garrison | Accompanied by 1 ally 13674 | -5/Garrison | Triggered checkpoint 13714 | -5/Garrison | Garrison Relay disabled 13792 | -5/Garrison | Triggered checkpoint 13792 | -5/Garrison | Triggered checkpoint 13850 | -5/Garrison | Triggered checkpoint 13891 | -5/Garrison | Destroyed 9 combat bots 13934 | -5/Garrison | Triggered checkpoint 13976 | -5/Garrison | Discovered new exit (range 11) 14052 | -5/Garrison | Triggered checkpoint 14095 | -5/Garrison | Garrison Relay disabled 14135 | -5/Garrison | Found embedded Infiltrators 14399 | -5/Garrison | Rewired B-86 Titan 14403 | -5/Garrison | Spotted B-86 Titan 14572 | -5/Garrison | Triggered checkpoint 14598 | -5/Garrison | Garrison Relay disabled 14638 | -5/Garrison | Discovered new exit (range 13) 14672 | -5/Garrison | Expanded RIF knowledge: Autoassimilate 14721 | -5/Garrison | Entered Factory 14721 | -4/Factory | Accompanied by 5 allies 14721 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 15060 | -4/Factory | Found Exp. Melee Analysis Suite 15063 | -4/Factory | Found Exp. Melee Analysis Suite 15099 | -4/Factory | Found Com. Tesla Bomb Launcher 15184 | -4/Factory | Garrison activated, responded to threat 15255 | -4/Factory | First assault squad dispatched 15263 | -4/Factory | Identified exit to Garrison 15326 | -4/Factory | Cargo convoy interrupted 15329 | -4/Factory | Spotted Striker 15347 | -4/Factory | Destroyed Striker 15359 | -4/Factory | Lost 8 allies 15362 | -4/Factory | Lost 3 parts (1p2w) 15362 | -4/Factory | Found Centrium Greatsword 15371 | -4/Factory | Destroyed 15 combat bots 15451 | -4/Factory | Found Centrium Greatsword 15458 | -4/Factory | Found Adv. Kinecellerator 15542 | -4/Factory | Destroyed 7 combat bots 15617 | -4/Factory | Lost 3 parts (2n1u) 15715 | -4/Factory | Manually triggered Chute Trap 15715 | -4/Factory | Sucked down chute 15715 | -4/Factory | Entered Waste 15716 | -4/Waste | Joined by Warlord forces that had cleared the area 15746 | -4/Waste | Found Prototype Processor 15746 | -4/Waste | Identified Exp. Terrain Scan Processor 15807 | -4/Waste | Discovered new exit (range 11) 15820 | -4/Waste | Found Unknown Protection 15820 | -4/Waste | Identified Adv. Powered Armor 15883 | -4/Waste | Murdered 3 allies 15883 | -4/Waste | Entered Factory 15883 | -4/Factory | Accompanied by 2 allies 15993 | -4/Factory | Discovered new exit (range 8) 16067 | -4/Factory | Discovered new exit (range 6) 16086 | -4/Factory | Build established: Hacker-Sprinter 16088 | -4/Factory | Identified exit to Garrison 16088 | -4/Factory | Entered Garrison 16088 | -4/Garrison | Discovered recently destroyed garrison 16100 | -4/Garrison | Garrison Relay disabled 16111 | -4/Garrison | Rescued a captive Derelict 16150 | -4/Garrison | Rewired B-86 Titan 16161 | -4/Garrison | Rewired B-86 Titan 16169 | -4/Garrison | Garrison Relay disabled 16192 | -4/Garrison | Discovered new exit (range 10) 16218 | -4/Garrison | Expanded RIF knowledge: Watcher Feeds 16227 | -4/Garrison | Discovered new exit (range 3) 16244 | -4/Garrison | Garrison Relay disabled 16264 | -4/Garrison | Discovered new exit (range 12) 16267 | -4/Garrison | Found Relay Coupler [Proto] 16268 | -4/Garrison | Found Relay Coupler [Proto] 16270 | -4/Garrison | Found Relay Coupler [Proto] 16272 | -4/Garrison | Found Relay Coupler [Proto] 16303 | -4/Garrison | Garrison Relay disabled 16306 | -4/Garrison | Garrison Relay disabled 16309 | -4/Garrison | Garrison Relay disabled 16330 | -4/Garrison | Entered Research 16330 | -3/Research | Evolved 2 slots: Utility x2 16331 | -3/Research | Loaded intel: 124 machine locations 16344 | -3/Research | Spotted B-86 Titan 16419 | -3/Research | Discovered new exit (range 16) 16474 | -3/Research | Discovered new exit (range 10) 16513 | -3/Research | Discovered new exit (range 9) 16584 | -3/Research | Entered Quarantine 16588 | -3/Quarantine | Found Prototype Processor 16589 | -3/Quarantine | Identified Exp. Signal Interpreter 16615 | -3/Quarantine | Found Alien Energy Cannon 16615 | -3/Quarantine | Identified Core Cannon 16677 | -3/Quarantine | Found Prototype Processor 16677 | -3/Quarantine | Identified Spectral Analyzer 16738 | -3/Quarantine | Found Alien Artifact 16744 | -3/Quarantine | Discovered new exit (range 3) 16746 | -3/Quarantine | Found Alien Artifact 16752 | -3/Quarantine | Found Alien Artifact 16754 | -3/Quarantine | Identified Dimensional Node Initializer 16754 | -3/Quarantine | Initialized slip node 16766 | -3/Quarantine | Cryocooling Duct disabled 16781 | -3/Quarantine | Ambient heat levels rising (+20) 16781 | -3/Quarantine | Non-combat units ordered to evacuate 16963 | -3/Quarantine | Identified Transdimensional Reconstructor 16963 | -3/Quarantine | Warped through subspace to slip node 16969 | -3/Quarantine | Found Transdimensional Reconstructor 16972 | -3/Quarantine | Entered Research 16972 | -2/Research | Evolved 2 slots: Utility x2 16995 | -2/Research | Discovered new exit (range 16) 17006 | -2/Research | Build established: Botlord-Sprinter 17017 | -2/Research | Spotted B-90 Cyclops 17073 | -2/Research | Discovered new exit (range 18) 17150 | -2/Research | Identified exit to Testing 17235 | -2/Research | Entered Testing 17239 | -2/Testing | Identified Subatomic Replicator 17246 | -2/Testing | Found 2N-1CE's Frost Array 17280 | -2/Testing | Found Exp. Core Analyzer 17284 | -2/Testing | Found Nanosword 17343 | -2/Testing | Found Prototype Device 17343 | -2/Testing | Identified Exp. Actuator Array 17351 | -2/Testing | Found Exp. Melee Analysis Suite 17365 | -2/Testing | Found Prototype Launcher 17365 | -2/Testing | Identified Gui. Micro-nuke Launcher 17399 | -2/Testing | Found Portable AFG 17406 | -2/Testing | Discovered new exit (range 12) 17485 | -2/Testing | Search patrols dispatched 17507 | -2/Testing | Fabricated Nanosword? 17570 | -2/Testing | Spotted Fortress 17579 | -2/Testing | Discovered new exit (range 6) 17580 | -2/Testing | Entered Section 7 17623 | -2/Section 7 | Found Alien Artifact 17628 | -2/Section 7 | Identified Core Reset Matrix 17639 | -2/Section 7 | Found Alien Artifact 17644 | -2/Section 7 | Identified Spacefold Activator 17747 | -2/Section 7 | Spotted S7 Guard 17749 | -2/Section 7 | Found Alien Artifact 17752 | -2/Section 7 | Identified Integrated Thermoelectric Network 17752 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 17784 | -2/Section 7 | Identified exit to Garrison 17786 | -2/Section 7 | Spotted S7 Guard 17788 | -2/Section 7 | Found Alien Artifact 17788 | -2/Section 7 | Identified Navigation Efficiency Matrix 17788 | -2/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 17791 | -2/Section 7 | Spotted B-90 Cyclops 17841 | -2/Section 7 | Spotted S7 Guard 17847 | -2/Section 7 | Found Alien Artifact 17847 | -2/Section 7 | Identified Core Regenerator 17847 | -2/Section 7 | Used Core Regenerator, restored core integrity (+362) 17862 | -2/Section 7 | Search patrols dispatched 17867 | -2/Section 7 | Spotted B-99 Colossus 17872 | -2/Section 7 | Found Alien Artifact 17872 | -2/Section 7 | Identified Integrated Reactor 17872 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 17874 | -2/Section 7 | Found Integrated Reactor 17874 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 17876 | -2/Section 7 | Found Integrated Reactor 17876 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 17884 | -2/Section 7 | Found Alien Artifact 17884 | -2/Section 7 | Identified LRC Armor 17884 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 17886 | -2/Section 7 | Found Alien Artifact 17886 | -2/Section 7 | Identified LRC Matter Compressor 17886 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 17887 | -2/Section 7 | Used Subatomic Replicator to replicate Alien Artifact 17888 | -2/Section 7 | Found Alien Artifact 17888 | -2/Section 7 | Identified LRC Storage 17888 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 17902 | -2/Section 7 | Found Alien Artifact 17964 | -2/Section 7 | Spotted Alpha 7 17964 | -2/Section 7 | Spotted Alpha 7 18002 | -2/Section 7 | Identified Integrity Redistributor 18024 | -2/Section 7 | Entered Garrison 18024 | -2/Garrison | Accompanied by 1 ally 18037 | -2/Garrison | Spotted B-90 Cyclops 18040 | -2/Garrison | Garrison Relay disabled 18064 | -2/Garrison | Expanded RIF knowledge: Threat Obfuscation 18068 | -2/Garrison | Garrison Relay disabled 18074 | -2/Garrison | Installed LRC Storage, increased inventory capacity (+2) 18081 | -2/Garrison | Discovered new exit (range 14) 18083 | -2/Garrison | Entered Access 18083 | -1/Access | Evolved 2 slots: Weapon x2 18168 | -1/Access | Fabricated Nanosword (x1) 18170 | -1/Access | Imp. Hacking Suite fried by hacking feedback 18218 | -1/Access | Garrison activated, responded to threat 18255 | -1/Access | Destroyed 9 combat bots 18473 | -1/Access | Discovered new exit (range 5) 18627 | -1/Access | First assault squad dispatched 18643 | -1/Access | Identified exit to Garrison 18643 | -1/Access | Entered Garrison 18645 | -1/Garrison | Spotted B-99 Colossus 18656 | -1/Garrison | Found Relay Coupler [Proto] 18658 | -1/Garrison | Found Relay Coupler [Proto] 18659 | -1/Garrison | Found Relay Coupler [Proto] 18667 | -1/Garrison | Triggered checkpoint 18667 | -1/Garrison | Triggered checkpoint 18682 | -1/Garrison | Discovered new exit (range 8) 18683 | -1/Garrison | Garrison Relay disabled 18703 | -1/Garrison | Lost 3 parts (1p1u1w) 18723 | -1/Garrison | Q-Series assembled to engage unique threat in Access 18726 | -1/Garrison | Spotted B-99 Colossus 18738 | -1/Garrison | Triggered checkpoint 18740 | -1/Garrison | Garrison Relay disabled 18742 | -1/Garrison | Destroyed 17 combat bots 18751 | -1/Garrison | Expanded RIF knowledge: Signal Jamming 18759 | -1/Garrison | Garrison Relay disabled 18765 | -1/Garrison | Lost 3 parts (1n1u1w) 18778 | -1/Garrison | Triggered checkpoint 18781 | -1/Garrison | Discovered new exit (range 10) 18793 | -1/Garrison | Entered Access 18797 | -1/Access | Used Integrity Redistributor, redistributed integrity from core (-99) 18879 | -1/Access | Spotted B-99 Colossus 18938 | -1/Access | Build established: Sprinter 18978 | -1/Access | Found Exp. Shield Generator 19043 | -1/Access | First assault squad dispatched 19095 | -1/Access | Discovered new exit (range 2) 19097 | -1/Access | Entered Command 19235 | -1/Command | Spotted Combat Programmer 19235 | -1/Command | Spotted Combat Programmer 19235 | -1/Command | Hijacked Combat Programmer control node with streamctrl_high 19236 | -1/Command | Hijacked Combat Programmer control node with streamctrl_high 19238 | -1/Command | Hijacked Combat Programmer control node with streamctrl_high 19244 | -1/Command | Spotted M Guard 19250 | -1/Command | Destroyed Combat Programmer 19254 | -1/Command | Destroyed Combat Programmer 19254 | -1/Command | All MAIN.C guards destroyed 19260 | -1/Command | Found Corrupted Prototype Protection 19260 | -1/Command | Identified Hvy. Regenerative Plating 19261 | -1/Command | System corruption reached 10% 19268 | -1/Command | Found Corrupted Prototype Reactor 19274 | -1/Command | Found Corrupted Prototype Device 19276 | -1/Command | Found Corrupted Prototype Reactor 19330 | -1/Command | Found Corrupted Prototype Reactor 19336 | -1/Command | Identified AEGIS Remote Shield 19392 | -1/Command | Found Corrupted Hvy. Regenerative Plating 19483 | -1/Command | Met MAIN.C 19501 | -1/Command | System corruption reached 30% 19524 | -1/Command | 0b10 Conduit disabled 19588 | -1/Command | Core integrity fell below 50% 19603 | -1/Command | Destroyed MAIN.C Shell 19606 | -1/Command | MAIN.C activated Command garrisons 19677 | -1/Command | Core integrity fell below 20% 19706 | -1/Command | Lost 9 parts (4n3u2w) 19707 | -1/Command | Found AEGIS Remote Shield 19738 | -1/Command | Found Prototype Device 19738 | -1/Command | Identified Exp. Hardlight Generator 19751 | -1/Command | Identified Zero-point Reactor (x3) 19798 | -1/Command | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 19759_ System corrupted: Hvy. Hardcell Cannon jammed. 19766_ Zero-point Reactor blasted off. 19767_ System corrupted: Matter fused (-9). 19768_ Ended siege mode. 19769_ Critical hit (Burn: +22). 19769_ Dropped Hvy. Hardcell Cannon. 19770_ Dropped Exp. Hardlight Generator. 19771_ Dropped AEGIS Remote Shield. 19772_ Knocked back. 19772_ G-73 Enforcer system corrupted by crushing effect. 19780_ Knocked back. 19781_ Navigation matrix triggers involuntary quantum shift. 19781_ RIF reveals location of hidden door. 19784_ Knocked back. 19785_ System corrupted: Energy discharge (-26). 19785_ RIF reveals location of hidden door. 19792_ Navigation matrix triggers involuntary quantum shift. 19796_ Knocked back. 19796_ Acquired 15 matter. 19798_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????? #???????????????? | | ????????????????????????#+######/#######?????????? | | ????????????????????????# """"" ?????????? | | ????????????????????????# ""T"" ????????? | | ????????????????????????# k ????????? | | ???????????????????????##@ ???????? | | ?????????????# ???????# [ ???????? | | ?????????????# ??????##Y !! ???????" | | ?????????????# ???????# !! ??????? | | ???????????### ??????#+########+#####?????????? | | ??????????? ?????# #???# #????????""" | | ?????????? ????# #???# #????????" | | ?????????? ##### #???# "T #????????"" | | ????????? #???# "" #???????#"" | | ????????? #???# #???????# " | | ????????? #???# ! #???????# " | | ????????? "" #???# #???????# " | | ???????????#### """" #???### ###???????#""" | | ??????????????# """" #?????# #?????????#"" | | ??????????????# "" #?????# #?????????# | | ??????????????# ! #?????# #?????????# | | ??????????????# ####### ########### | | ??????????????# ! | | ??????????????#### h | | ?????????????????# | | ?????????????????# ####+###### | | ????????? ######## # #???# | | ???????? + #???# | | ????????? ########### #???#### | | ?????????????##### #???# # #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 149 Coolant Potential 50 Energy Generation 67 Energy Capacity 1275 Matter Stores 425 Matter Capacity 425 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 1010 Cloak Strength 4 Additional Mass Support 12 Armor Coverage 1200 Propulsion Shielding 33 Utility Shielding 66 Evasion (%) 68 Targeting Accuracy 8 Melee Accuracy 12 Target Analysis 5 Core Analysis 8 Recoil Reduction 6 Offensive Hacking 30 Defensive Hacking 12 Relay Coupler Types 6 Relay Coupler Value 247 Authchip Count 3 Item Schematics ----------------- Transport Network Coupler | -10/Materials | Hacked Rocket Array | -7/Factory | Hacked Force Field | -7/Factory | Hacked Imp. Utility Shielding | -3/Quarantine | Reported Prc. Phase Gun | -3/Quarantine | Reported Adv. Medium Treads | -3/Quarantine | Reported Graviton Reactor | -3/Quarantine | Reported Prc. Energy Filter | -3/Quarantine | Reported Hvy. Hardcell Cannon | -3/Quarantine | Reported Imp. Antigrav System | -3/Quarantine | Reported Phase Gun | -3/Quarantine | Reported Com. Mass Driver | -3/Quarantine | Reported Hdn. Centrium Wheel | -3/Quarantine | Reported Cld. Antigrav System | -3/Quarantine | Reported Plasma Sword | -3/Quarantine | Reported Imp. Diametric Drive | -3/Quarantine | Reported Exp. Thermal Generator | -3/Quarantine | Reported Enh. Fission Core | -3/Quarantine | Reported Hvy. Tesla Rifle | -3/Quarantine | Reported Exp. Thermal Defense Suite | -3/Quarantine | Reported Diametric Drive | -3/Quarantine | Reported Imp. Energy Well | -3/Quarantine | Reported Hvy. Phase Cannon | -3/Quarantine | Reported Imp. Particle Accelerator | -3/Quarantine | Reported Enh. Biometal Leg | -3/Quarantine | Reported Enh. Armored Leg | -3/Quarantine | Reported Gravity Flail | -3/Quarantine | Reported Centrium Heavy Armor Plating | -3/Quarantine | Reported Exp. Target Analyzer | -3/Quarantine | Reported Imp. Component Analysis Suite | -3/Quarantine | Reported Tesla Rifle | -3/Quarantine | Reported Exp. Thermal Shield | -3/Quarantine | Reported Hvy. Neutron Cannon | -3/Quarantine | Reported Exp. ECM Suite | -3/Quarantine | Reported Exp. Heat Sink | -3/Quarantine | Reported Exp. Matter Compressor | -3/Quarantine | Reported Nanoactuators | -3/Quarantine | Reported Adv. EM Disruption Field | -3/Quarantine | Reported Cld. Plasma Rifle | -3/Quarantine | Reported Centrium Medium Armor Plating | -3/Quarantine | Reported Adv. Power Amplifier | -3/Quarantine | Reported Adv. Melee Analysis Suite | -3/Quarantine | Reported Vibroblade | -3/Quarantine | Reported Cld. Proton Cannon | -3/Quarantine | Reported Lgt. Antimatter Cannon | -3/Quarantine | Reported Exp. Focal Shield | -3/Quarantine | Reported Exp. Energy Well | -3/Quarantine | Reported Exp. Hacking Suite | -3/Quarantine | Reported Plasma Lance | -3/Quarantine | Reported Adv. Plasma Rifle | -3/Quarantine | Reported Adv. Gravity Neutralizer | -3/Quarantine | Reported Hacking Suite | -3/Quarantine | Reported Exp. Utility Shielding | -3/Quarantine | Reported Helical Railgun | -3/Quarantine | Reported Adv. Component Analysis Suite | -3/Quarantine | Reported Tesla Bomb Launcher | -3/Quarantine | Reported Exp. Coolant Injector | -3/Quarantine | Reported Centrium Heavy Treads | -3/Quarantine | Reported Adv. Dynamic Insulation System | -3/Quarantine | Reported Quantum Rifle | -3/Quarantine | Reported Exp. Field Recycling Unit | -3/Quarantine | Reported Exp. Targeting Computer | -3/Quarantine | Reported Molecular Scythe | -3/Quarantine | Reported Hvy. Gatling Laser | -3/Quarantine | Reported ECM Suite | -3/Quarantine | Reported Adv. Matter Compressor | -3/Quarantine | Reported Chainsword | -3/Quarantine | Reported Adv. Energy Well | -3/Quarantine | Reported Adv. Field Recycling Unit | -3/Quarantine | Reported Exp. Myomer Leg | -3/Quarantine | Reported Coolant Network | -3/Quarantine | Reported Exp. Power Amplifier | -3/Quarantine | Reported Enh. Coil Gun | -3/Quarantine | Reported Hvy. Wave Gun | -3/Quarantine | Reported Neutron Missile Launcher | -3/Quarantine | Reported Q-thruster | -3/Quarantine | Reported Particle Accelerator | -3/Quarantine | Reported Adv. KE Penetrator | -3/Quarantine | Reported Adv. Variable Charge Gun | -3/Quarantine | Reported Lrg. Storage Unit | -3/Quarantine | Reported Tactical Quantum Warhead | -3/Quarantine | Reported Drone Bay | -3/Quarantine | Reported Adv. Myomer Leg | -3/Quarantine | Reported Exp. Flexi-carbon Leg | -3/Quarantine | Reported Point Defense System | -3/Quarantine | Reported Matter Neutralizer | -3/Quarantine | Reported Spectral Analyzer | -3/Quarantine | Reported Huge Storage Unit | -3/Quarantine | Reported Exp. Terrain Scan Processor | -3/Quarantine | Reported Imp. Matter Compressor | -3/Quarantine | Reported Shock Absorption System | -3/Quarantine | Reported Exp. Optical Array | -3/Quarantine | Reported Hvy. Antimatter Reactor | -3/Quarantine | Reported Thunder Hammer | -3/Quarantine | Reported Imp. Targeting Computer | -3/Quarantine | Reported Imp. Remote Shield | -3/Quarantine | Reported Adv. Micro-nuke Launcher | -3/Quarantine | Reported Antigrav System | -3/Quarantine | Reported Shock Maul | -3/Quarantine | Reported Cld. Antimatter Reactor | -3/Quarantine | Reported Energy Mantle | -3/Quarantine | Reported Adv. Terrain Scanner | -3/Quarantine | Reported Electron Diverter | -3/Quarantine | Reported Com. Particle Reactor | -3/Quarantine | Reported Imp. Lightning Gun | -3/Quarantine | Reported Mni. Fusion Reactor | -3/Quarantine | Reported Quantum Shading Machine | -3/Quarantine | Reported Nuclear Pulse Array | -3/Quarantine | Reported Centrium Greatsword | -3/Quarantine | Reported Imp. Force Field | -3/Quarantine | Reported Recalibrator | -3/Quarantine | Reported Imp. Armor Integrity Analyzer | -3/Quarantine | Reported Imp. Matter Neutralizer | -3/Quarantine | Reported Lrn. Phase Cannon | -3/Quarantine | Reported Hellfire Missile Launcher | -3/Quarantine | Reported Exp. EM Disruption Field | -3/Quarantine | Reported Exp. Shield Generator | -3/Quarantine | Reported Enh. Armored Medium Treads | -3/Quarantine | Reported Exp. Melee Analysis Suite | -3/Quarantine | Reported Exp. Signal Interpreter | -3/Quarantine | Reported Adv. Weight Redist. System | -3/Quarantine | Reported Ionic Axe | -3/Quarantine | Reported Prc. Matter Filter | -3/Quarantine | Reported Imp. Thermal Defense Suite | -3/Quarantine | Reported Thermal Defense Suite | -3/Quarantine | Reported Gravity Neutralizer | -3/Quarantine | Reported Adv. Terrain Scan Processor | -3/Quarantine | Reported Adv. Datajack | -3/Quarantine | Reported Recoil Nullifier | -3/Quarantine | Reported Cld. Phase Cannon | -3/Quarantine | Reported Cld. Fission Core | -3/Quarantine | Reported Cld. Gravmag System | -3/Quarantine | Reported Nanosword | -3/Quarantine | Reported Centrium Leg | -2/Research | Hacked Hvy. Dispersion Rifle | -2/Testing | Archive Exp. Force Field | -2/Section 7 | Archive Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked A-15 Conveyor | -2/Testing | Archive C-65 Expert | -2/Testing | Archive Fabricated ------------ Rocket Array | x1 | -7/Factory Nanosword | x1 | -2/Testing | Authchip Nanosword | x1 | -1/Access | Authchip Alien Tech Used ----------------- Core Cannon Dimensional Node Initializer Transdimensional Reconstructor Spacefold Activator Integrated Thermoelectric Network Navigation Efficiency Matrix Core Regenerator Integrated Reactor LRC Armor LRC Matter Compressor Subatomic Replicator LRC Storage Integrity Redistributor Achievements -------------- None Challenges ------------ None Game ------ Seed MissileGrenadeSource Manual? 0 Play Time 04:04:33 Cumulative 767.7 hours Start 2024.03.07 @ 15:53:51 End 2024.03.08 @ 15:47:59 Sessions 17 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 705 Rogue 705 Adventurer 0 Explorer 0 Win Type - Total 39 Types 14/4/11/2/0/0/5/2/1 Lore% 94 Gallery% 95 Achievement% 84 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dc665149-bc0a-4ec1-8419-bb12d04ab0bd