Cogmind - Beta 13 *** ADVENTURER MODE // 2024.06.27 @ 15:00:08 Player: Olexender Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (179) 895 Value Destroyed (6536) 6536 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (2083) 2083 TOTAL SCORE: 13534 Bonus ------- High Alert Combat Kills 951 Follower Combat Kills 632 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 214/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -6/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Scrap Engine Transmission Jammer Improved System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Power Amplifier Peak State ------------ > --- POWER ------------ Heavy Ion Engine Fission-Deuterium Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg FC-Carbon Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Cooling System Large Storage Unit Matter Compressor > --- WEAPON ----------- Heavy Particle Cannon Advanced Assault Cannon Missile Launcher > --- INVENTORY -------- Nuclear Core Carbon-fiber Leg Power Amplifier Improved Cooling System High-capacity Battery High-capacity Matter Pod Energy Filter Transmission Jammer Hardened Medium Armor Plating Shield Generator Improved System Shield System Restoration Module Advanced Beam Cannon Rocket Array Scythe [Rating: 70] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Processor Targeting Computer Hackware Improved System Shield Protection Hardened Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Long-range Missile Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac DSF Slots Evolved 8 | . . 2 2 . . 4 . . . Power 1 | . . . 1 . . . . . . Propulsion 3 | . . 1 1 . . 1 . . . Utility 3 | . . 1 . . . 2 . . . Weapon 1 | . . . . . . 1 . . . Parts Attached 150 | 4 12 35 46 17 . 25 11 . . Power 19 | 1 1 4 10 2 . 1 . . . Engine 11 | 1 . 4 4 2 . . . . . Core 8 | . 1 . 6 . . 1 . . . Reactor . | . . . . . . . . . . Propulsion 43 | 2 4 14 16 4 . 3 . . . Treads . | . . . . . . . . . . Leg 39 | 2 2 12 16 4 . 3 . . . Wheel . | . . . . . . . . . . Hover 4 | . 2 2 . . . . . . . Flight . | . . . . . . . . . . Utility 42 | . 3 9 10 3 . 11 6 . . Device 28 | . 2 6 4 2 . 9 5 . . Storage 3 | . 1 . 1 . . 1 . . . Processor 2 | . . 2 . . . . . . . Hackware 1 | . . . . . . . 1 . . Protection 8 | . . 1 5 1 . 1 . . . Artifact . | . . . . . . . . . . Weapon 46 | 1 4 8 10 8 . 10 5 . . Energy Gun 10 | . 2 5 3 . . . . . . Energy Cannon 4 | . . . 1 1 . 2 . . . Ballistic Gun 11 | 1 2 3 3 2 . . . . . Ballistic Cannon 7 | . . . 2 3 . 2 . . . Launcher 8 | . . . 1 2 . 5 . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 6 | . . . . . . 1 5 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . . 4 . 1 . . . Parts Lost 53 | . . 12 10 . . 18 12 . 1 Power 8 | . . 2 2 . . 3 1 . . Propulsion 12 | . . 3 2 . . 5 2 . . Utility 16 | . . 3 3 . . 4 5 . 1 Weapon 17 | . . 4 3 . . 6 4 . . Highest Loss Streak 12 | . . 4 5 . . 4 12 . 1 To Critical Strikes 5 | . . . . . . . 5 . . Average Slot Usage (%) 89 | . 93 91 94 98 100 77 31 . 26 Engine 8 | . 10 8 6 8 18 9 . . . Core 5 | . 3 . 11 9 . 1 3 . . Leg 26 | . 20 28 32 35 36 18 3 . . Hover 1 | . 7 3 . . . 1 . . . Device 14 | . 12 7 13 13 18 17 12 . 20 Storage 8 | . 12 11 9 9 9 6 1 . . Protection 2 | . . 2 4 4 . . . . . Energy Gun 5 | . 11 11 7 . . 3 1 . . Energy Cannon 3 | . . . 1 9 9 4 . . . Ballistic Gun 4 | . 13 9 5 . . . 1 . . Ballistic Cannon 4 | . . . 1 8 9 6 1 . . Naked Turns . | . . . . . . . . . . Heaviest Build 66 | 7 21 24 53 55 51 66 42 3 3 Greatest Support 84 | 20 20 30 81 81 69 84 36 3 3 Greatest Overweight (x) 16 | . 2 2 1 . . 16 1 . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 5 10 10 15 15 15 15 15 5 5 Average Capacity 12 | 5 9 10 12 15 15 15 7 5 5 Most Carried 15 | 4 9 10 15 15 15 15 11 1 1 Average Carried 10 | . 3 6 9 14 14 13 4 1 1 Final Capacity 15 | 5 10 10 15 15 15 15 5 5 5 Final Carried 15 | . 7 6 15 14 15 11 1 1 1 Scrap Engine Consumption 73 | . . . . . . 65 3 . 5 Constructs Created 6 | . . . . . . 5 1 . . Constructs Modified 14 | . . . . . . 14 . . . Class Distribution -------------------- 43% | Scavenger-Mutant 15% | Mutant 14% | Commander-Mutant 10% | Tank 7% | Construct 6% | Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Commander-Mutant | -8/Storage Mutant | -8/Recycling Tank | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -6/DSF Resources | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac DSF Matter Collected 4249 | 206 245 786 909 470 12 1559 62 . . Remotely . | . . . . . . . . . . Salvage Created 7597 | . 334 1368 2181 577 52 2778 307 . . Parts 403 | . 23 103 118 37 3 118 1 . . Haulers Intercepted 1 | . . . . . . 1 . . . Recyclers Shooed 4 | . . . . 1 . 3 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac DSF Combat Hostiles Destroyed 148 | . 6 34 42 11 1 53 1 . . Guns 83 | . 6 34 36 . . 7 . . . Cannons 46 | . . . 3 11 1 30 1 . . AOE 17 | . . . 2 . . 15 . . . Classes Destroyed 17 | . 3 3 5 . . 5 1 . . Worker 8 | . 1 2 1 . . 4 . . . Builder 7 | . . . 1 . . 6 . . . Hauler 1 | . . . . . . 1 . . . Recycler 6 | . . . 2 1 . 3 . . . Mechanic 1 | . . . . . . 1 . . . Operator 7 | . . 1 1 3 . 2 . . . Watcher 14 | . 2 4 5 . . 3 . . . Swarmer 18 | . . 8 3 . . 7 . . . Saboteur 2 | . . . . . . 2 . . . Grunt 86 | . 6 19 25 3 . 33 . . . Brawler 1 | . . . 1 . . . . . . Duelist 4 | . . . 2 1 . 1 . . . Sentry 29 | . . 7 10 6 1 5 . . . Hunter 2 | . . . 1 1 . . . . . Programmer 4 | . . . . . . 4 . . . Behemoth 1 | . . . . . . 1 . . . Compactor 1 | . . . . . . . 1 . . Best Kill Streak 12 | . 4 7 6 2 1 12 1 . . Combat Bots Only 8 | . 4 5 5 2 1 8 1 . . Max Kills in Single Turn 5 | . 1 2 2 1 1 5 1 . . Gunslinging 1 | . . 1 1 . . . . . . Exploded 3 | . . . 1 . . 3 . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac DSF Hostile Shots Fired 1048 | . 43 254 249 47 . 410 41 . 4 Missed 281 | . 8 67 70 9 . 124 2 . 1 Damage Taken 8986 | . 341 1658 1713 453 . 3362 1335 . 124 Core 1675 | . 114 291 356 47 . 412 355 . 100 Absorbed by Shields 927 | . . 46 452 42 . 387 . . . Ignored by Resistances 2875 | . 103 517 627 141 . 1078 376 . 33 Regen/Repaired (Parts) 778 | . . . 14 119 . 645 . . . Core Remaining (%) 51 | 100 54 27 . . 26 . . . . Volleys Fired 500 | . 52 107 156 50 1 121 13 . . Largest 3 | . 2 2 2 2 2 3 2 . . Hottest 186 | . 85 105 112 123 123 186 113 . . Shots Fired 953 | . 69 188 288 85 2 300 21 . . Gun 608 | . 69 188 265 1 . 71 14 . . Cannon 317 | . . . 19 84 2 205 7 . . Launcher 28 | . . . 4 . . 24 . . . Special . | . . . . . . . . . . Kinetic 433 | . 52 75 139 36 1 115 15 . . Thermal 459 | . 17 113 145 49 1 134 . . . Explosive 28 | . . . 4 . . 24 . . . Electromagnetic 33 | . . . . . . 27 6 . . Robot Hit Streak 32 | . 22 26 27 16 2 32 11 . . Robot Miss Streak 6 | . 6 3 2 3 . 4 1 . . Penetration Max 1 | . . . 1 . . 1 . . . Secondary Targets 13 | . . 7 6 . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . Shots Hit Robots 741 | . 51 143 227 54 1 224 41 . . Core Hits 352 | . 18 62 101 20 1 144 6 . . Critical Kills 5 | . . . 3 1 . . 1 . . Critical Parts Destroyed 1 | . . . 1 . . . . . . Critical Strikes 21 | . . 3 8 3 . 6 1 . . Burn 7 | . . 3 4 . . . . . . Meltdown 1 | . . . . 1 . . . . . Destroy 5 | . . . 4 . . . 1 . . Blast 8 | . . . . 2 . 6 . . . Melee Attacks 21 | . . . . . . . 21 . . Impact . | . . . . . . . . . . Slashing 21 | . . . . . . . 21 . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 17232 | . 670 2125 3914 1359 25 8464 675 . . Guns 7572 | . 670 2125 3410 . . 1161 206 . . Cannons 5930 | . . . 295 1359 25 4100 151 . . Explosions 3412 | . . . 209 . . 3203 . . . Melee 318 | . . . . . . . 318 . . Ramming . | . . . . . . . . . . Kinetic 6516 | . 535 856 1957 567 . 2254 347 . . Thermal 7029 | . 135 1269 1748 792 25 3060 . . . Explosive 2822 | . . . 209 . . 2613 . . . Electromagnetic 547 | . . . . . . 537 10 . . Impact . | . . . . . . . . . . Slashing 318 | . . . . . . . 318 . . Piercing . | . . . . . . . . . . Highest Corruption 8 | . . . 1 1 1 1 8 8 8 Average Corruption 1 | . . . 1 1 1 1 5 8 8 Corruption Purged 3 | . . . . . . 1 2 . . Corruption Blocked . | . . . . . . . . . . Effects 32 | . . . 14 8 7 . 3 . . Message Errors 5 | . . . 1 2 2 . . . . Matter Fused 10 | . . . 5 3 2 . . . . Heat Flow Errors 2 | . . . 2 . . . . . . Energy Discharges 5 | . . . 3 1 . . 1 . . Parts Rejected 2 | . . . . 1 . . 1 . . Parts Fused 1 | . . . 1 . . . . . . Data Loss (minor) 6 | . . . 1 1 3 . 1 . . Misfires 1 | . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 348 | . . . 17 48 . 283 . . . Projectiles 129 | . . . 17 48 . 64 . . . Explosions 219 | . . . . . . 219 . . . Melee . | . . . . . . . . . . Knockbacks 27 | . . . 1 4 . 22 . . . Impact . | . . . . . . . . . . Kinetic 24 | . . . 1 4 . 19 . . . Secondary 3 | . . . . . . 3 . . . Self-Inflicted Damage 173 | . . . . . . 173 . . . Shots 7 | . . . . . . 7 . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 512 | . 165 472 261 476 24 512 49 . . Average Temperature 90 | . 104 81 76 122 16 93 29 . . Received Heat Transfer 3762 | . 276 855 974 247 . 1410 . . . Effects 20 | . . 3 2 11 . 4 . . . Shutdowns 9 | . . 1 . 6 . 2 . . . Energy Bleed 1 | . . 1 . . . . . . . Interference 7 | . . . 2 3 . 2 . . . Damage (minor) 1 | . . 1 . . . . . . . Damage (major) 2 | . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . . . . . . 2 . . . Combat Hostiles 1 | . . . . . . 1 . . . Parts Fried 7 | . . . . . . 7 . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . 1 1 . . . . . Combat Hostiles 1 | . . . 1 . . . . . . Parts Melted 20 | . 2 3 7 3 . 5 . . . Heat Transferred 13301 | . 333 3274 4477 1221 37 3959 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac DSF Peak Influence 1043 | . 106 605 543 806 208 1043 238 81 52 Initial 238 | . . 27 217 86 205 4 238 81 52 Average 342 | . 51 390 325 567 117 436 165 81 52 Maximum Alert Level 3 | . . 2 2 3 1 3 1 . . Low Security (%) 32 | 100 100 10 11 10 46 35 76 100 100 Level 1 33 | . . 37 67 4 53 18 23 . . Level 2 23 | . . 51 20 68 . 9 . . . Level 3 11 | . . . . 16 . 35 . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 31 | . . 5 7 5 . 13 . . 1 Investigation 12 | . . 2 4 2 . 4 . . . Extermination 4 | . . . . . . 4 . . . Reinforcement 13 | . . 3 3 3 . 3 . . 1 Assault 2 | . . . . . . 2 . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . 2 . . . Haulers Reinforced 1 | . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac DSF Distress Signals 10 | . . 1 4 4 . 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 223 | . 15 48 56 31 1 64 6 . 2 Peak Tracking Total 11 | . 3 7 5 7 1 11 5 . 3 Tactical Retreats 7 | . 1 2 2 . . 2 . . . Traps | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac DSF Traps Triggered 7 | . 1 1 2 1 . 2 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 9 | . . 6 3 . . . . . . Reused 1 | . . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac DSF Machines Disabled 28 | . . . 4 3 . 21 . . . Max in Single Turn 7 | . . . 1 1 . 7 . . . Garrison Access 2 | . . . 1 . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac DSF Machines Accessed 66 | . 9 7 15 11 10 13 . 1 . Terminals 40 | . 6 5 9 7 5 7 . 1 . Fabricators 3 | . . . . . . 3 . . . Repair Stations 7 | . 1 1 2 2 . 1 . . . Recycling Units 11 | . 2 . 2 1 5 1 . . . Scanalyzers 3 | . . 1 1 . . 1 . . . Garrison Access 2 | . . . 1 1 . . . . . Total Hacks 159 | . 26 20 34 27 19 30 . 3 . Successful 88 | . 17 10 19 11 10 20 . 1 . Failed 71 | . 9 10 15 16 9 10 . 2 . Catastrophic 9 | . 2 . 2 2 . 3 . . . Database Lockouts . | . . . . . . . . . . Manual 1 | . . . . 1 . . . . . Terminals 109 | . 21 16 23 17 13 16 . 3 . Fabricators 6 | . . . . . . 6 . . . Repair Stations 13 | . 1 2 4 4 . 2 . . . Recycling Units 16 | . 4 . 2 1 6 3 . . . Scanalyzers 7 | . . 2 2 . . 3 . . . Garrison Access 8 | . . . 3 5 . . . . . Terminal Hacks 56 | . 13 7 12 8 4 11 . 1 . Record 10 | . 3 . 4 1 1 1 . . . Robot Analysis 3 | . 1 2 . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . Open Door 1 | . . . . 1 . . . . . Open DSF 3 | . . . . . . 2 . 1 . Level Access Points 1 | . . . . 1 . . . . . Branch Access Points 3 | . 1 1 1 . . . . . . Emergency Access Points 3 | . 1 . 1 . . 1 . . . Terminal Index 1 | . . . . . 1 . . . . Recycling Unit Index 2 | . . . 1 . . 1 . . . Alert Level 1 | . 1 . . . . . . . . Unreport Threat 3 | . 1 . 1 . . 1 . . . Locate Traps 4 | . . 1 2 . . 1 . . . Reprogram Traps 2 | . . 1 1 . . . . . . Dispatch Records 1 | . . 1 . . . . . . . Patrol Status 1 | . . 1 . . . . . . . Investigation Status 1 | . 1 . . . . . . . . Recall Investigation 2 | . 1 . . . 1 . . . . Zone Layout 13 | . 2 . 1 5 1 4 . . . Fabricator Hacks 3 | . . . . . . 3 . . . Load Schematic 1 | . . . . . . 1 . . . Build 2 | . . . . . . 2 . . . Repair Station Hacks 8 | . . 1 3 2 . 2 . . . Scan Component 5 | . . 1 2 1 . 1 . . . Repair 3 | . . . 1 1 . 1 . . . Recycling Unit Hacks 14 | . 4 . 2 1 6 1 . . . Process 1 | . 1 . . . . . . . . Report Inventory 12 | . 2 . 2 1 6 1 . . . Retrieve Matter 1 | . 1 . . . . . . . . Scanalyzer 6 | . . 2 1 . . 3 . . . Insert Component 3 | . . 1 1 . . 1 . . . Analyze 3 | . . 1 . . . 2 . . . Garrison Access Hacks 1 | . . . 1 . . . . . . Seal Access 1 | . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . 1 . 1 . . . . . Used . | . . . . . . . . . . Hacking Detections 54 | . 8 6 12 11 5 12 . . . Full Trace Events 12 | . 1 1 3 3 . 4 . . . Feedback Events 1 | . . . 1 . . . . . . Corruption 1 | . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built 2 | . . . . . . 2 . . . Authchips . | . . . . . . . . . . Time 67 | . . . . . . 67 . . . Total Robot Build Rating 8 | . . . . . . 8 . . . Part Schematics Acquired 2 | . . 1 . . . 1 . . . Parts Built 2 | . . . . . . 2 . . . Authchips . | . . . . . . . . . . Time 62 | . . . . . . 62 . . . Total Part Build Rating 4 | . . . . . . 4 . . . Parts Repaired 3 | . . . 1 1 . 1 . . . Time 101 | . . . 38 44 . 19 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter 69 | . 69 . . . . . . . . Retrieved Matter 69 | . 69 . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 3 | . . 1 1 . . 1 . . . Part Schematics Acquired 2 | . . 1 . . . 1 . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac DSF Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 1 | . . . . . . 1 . . . Machine Destruction 1 | . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac DSF Total Allies 12 | . . . . 10 . 2 . . . Largest Group 10 | . . . . 10 4 2 . . . Highest-Rated Group 173 | . . . . 173 67 64 . . . Highest-Rated Ally 32 | . . . . 29 26 32 . . . Total Orders . | . . . . . . . . . . Ally Attacks 145 | . . . . 132 5 8 . . . Total Damage 1953 | . . . . 1679 52 222 . . . Kills 23 | . . . . 21 . 2 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac DSF Robot Analysis Total 3 | . 1 2 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac DSF Turns Passed 9473 | 32 1047 1127 2565 1180 734 2588 171 2 27 Spaces Moved 5473 | 28 603 634 1222 802 567 1459 105 3 50 Core 168 | 12 . . . . . 14 89 3 50 Treads . | . . . . . . . . . . Legs 4919 | 16 368 534 1222 802 567 1394 16 . . Wheels . | . . . . . . . . . . Hover 386 | . 235 100 . . . 51 . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 56 52 120 120 120 114 50 50 50 Average Speed 133 | 90 136 113 158 120 120 141 62 50 50 Slowest Speed 850 | 120 190 180 190 120 120 850 136 50 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 68 | 3 88 57 97 96 98 37 94 . 42 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . 1 . . . . 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 349 | . . . 29 18 1 301 . . . Melee . | . . . . . . . . . . Projectile 38 | . . . 4 18 1 15 . . . AOE 311 | . . . 25 . . 286 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac DSF Total 6693 | 35 757 856 1567 934 620 1714 156 2 52 Wait 349 | . 65 27 77 45 47 84 2 . 2 Move 5465 | 27 602 633 1221 801 566 1459 104 2 50 Hop . | . . . . . . . . . . Pick Up 126 | 4 18 33 38 10 3 15 5 . . Fast Attach 9 | . . . 3 1 . 4 1 . . Attach 62 | 4 7 17 12 3 . 10 9 . . Detach 4 | . 1 1 1 . . 1 . . . Swap 79 | . 5 18 31 13 . 11 1 . . Drop 78 | . 7 20 28 11 3 9 . . . Fire 500 | . 52 107 156 50 1 121 13 . . Melee 21 | . . . . . . . 21 . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 3 exits: *Mat x2 / Min) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory (discovered 3 exits: [*Fac x2] / [*Low]) -6/Waste -6/Factory -6/DSF History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 33 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Identified exit to Mines 344 | -10/Materials | Discovered new exit (range 15) 408 | -10/Materials | Discovered new exit (range 16) 436 | -10/Materials | Build established: Scavenger-Mutant 651 | -10/Materials | Discovered new exit (range 6) 1080 | -10/Materials | Entered another Materials area 1080 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1123 | -9/Materials | Build established: Mutant 1227 | -9/Materials | Lost 4 parts (2n1u1w) 1374 | -9/Materials | Discovered new exit (range 16) 1563 | -9/Materials | Build established: Scavenger-Mutant 1795 | -9/Materials | Core integrity fell below 50% 1910 | -9/Materials | Identified exit to Mines 2160 | -9/Materials | Discovered new exit (range 8) 2207 | -9/Materials | Entered another Materials area 2207 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 3081 | -8/Materials | Discovered new exit (range 14) 3839 | -8/Materials | Discovered new exit (range 5) 3899 | -8/Materials | Core integrity fell below 50% 3926 | -8/Materials | Lost 5 parts (2p2u1w) 4250 | -8/Materials | Discovered new exit (range 15) 4451 | -8/Materials | Discovered new exit (range 4) 4552 | -8/Materials | Repaired Imp. Heat Sink 4581 | -8/Materials | Identified exit to Storage 4772 | -8/Materials | Entered Storage 4782 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5111 | -8/Storage | Build established: Commander-Mutant 5131 | -8/Storage | Discovered new exit (range 15) 5511 | -8/Storage | Repaired Adv. Assault Cannon? 5760 | -8/Storage | Identified exit to Factory 5947 | -8/Storage | Used back door to open Recycling access 5947 | -8/Storage | Discovered new exit (range 5) 5952 | -8/Storage | Entered Recycling 5952 | -8/Recycling | Accompanied by 4 allies 5985 | -8/Recycling | Found Scrap Engine 6219 | -8/Recycling | Discovered new exit (range 16) 6461 | -8/Recycling | Build established: Mutant 6686 | -8/Recycling | Entered Factory 6686 | -6/Factory | Accompanied by 1 ally 6686 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 6898 | -6/Factory | Repaired Hvy. Particle Cannon 7214 | -6/Factory | Build established: Gunner 7439 | -6/Factory | Found Prototype Launcher 7440 | -6/Factory | Identified Rocket Array 7485 | -6/Factory | Discovered new exit (range 11) 7725 | -6/Factory | Build established: Tank 7862 | -6/Factory | Fabricated Shield Generator? 7932 | -6/Factory | Spotted B-75 Beast 7957 | -6/Factory | Destroyed B-75 Beast 7982 | -6/Factory | Lost 3 parts (1p1n1u) 8100 | -6/Factory | Fabricated Y-54 Guardian? 8199 | -6/Factory | Destroyed 8 combat bots 8207 | -6/Factory | Lost 4 parts (3n1u) 8260 | -6/Factory | Destroyed 7 combat bots 8266 | -6/Factory | Lost 4 parts (1p1n2w) 8436 | -6/Factory | First assault squad dispatched 8896 | -6/Factory | Build established: Construct 8978 | -6/Factory | Discovered new exit (range 16) 9007 | -6/Factory | Discovered new exit (range 14) 9274 | -6/Factory | Sucked down chute 9274 | -6/Factory | Entered Waste 9288 | -6/Waste | Spotted C-40 Crusher 9289 | -6/Waste | EMP discharged 9290 | -6/Waste | Spotted C-40 Crusher 9306 | -6/Waste | Crushed by Compactor (1 part destroyed) 9307 | -6/Waste | Core integrity fell below 50% 9312 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9315 | -6/Waste | Crushed by Compactor (1 part destroyed) 9321 | -6/Waste | Crushed by Compactor (1 part destroyed) 9321 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 9331 | -6/Waste | Destroyed C-40 Crusher 9357 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 9380 | -6/Waste | Spotted C-40 Crusher 9382 | -6/Waste | Core integrity fell below 20% 9387 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 9389 | -6/Waste | EMP discharged 9396 | -6/Waste | Crushed by Compactor (1 part destroyed) 9407 | -6/Waste | Spotted C-40 Crusher 9422 | -6/Waste | Spotted C-40 Crusher 9426 | -6/Waste | Spotted C-40 Crusher 9427 | -6/Waste | Lost 12 parts (1p2n5u4w) 9439 | -6/Waste | Discovered new exit (range 10) 9445 | -6/Waste | Entered Factory 9447 | -6/Factory | Identified exit to DSF 9447 | -6/Factory | Entered DSF 9463 | -6/DSF | Additional patrols routed to DSF 9474 | -6/DSF | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 09403_ Corrupted Imp. System Shield crushed. 09430_ Acquired 62 matter. 09439_ EXIT=FOUND 09445_ Scrap Engine consumes Corrupted Carbon-fiber Leg. LOCATION=UNKNOWN GOAL=ESCAPE 09447_ Connecting with DSF Access... 09447_ Current location identified: Factory >>Open(DSF) DSF access unlocked. 09447_ EXIT=UNLOCKED: DSF LOCATION=DSF AMBIENT_HEAT=-10 GOAL=ESCAPE 09453_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 09457_ Scrap Engine consumes Hyb. Fission Core. 09463_ Hostiles detected in DSF, routing additional patrols. 09473_ Scrap Engine consumes Hpw. Shotgun. 09474_ Power Amplifier destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ???????????????????????##?????????? | | ??????????????????????#""?????????? | | ??????????????????????#"#?????????? | | ?????#########???????##"####??????? | | ?????#// * #########"""""#??????? | | ?????#// #===#==##"""""#??????? | | ?????# ""##"????? | | ?????# """""????? | | ?????### ### #==## ""###????? | | ???????# ??# #==### ###??????? | | ??????** ??########## ##???????? | | ?????#** ?????????#== #???????? | | ?????#** ?????????#== #???????? | | ?????### ?????????### ##???????? | | ???????! ?????????# =#???????? | | ???????! ?????????# =#???????? | | ??????!! ??????????# =#???????? | | ??????## ???????#??### ###??????? | | ???????# ???#???# ??# #??????? | | ??????? ?A##]]]# ## #??????? | | ?????????? c c [[#??????? | | ?????????H [ #??????? | | ?????????? @[#??????? | | ????????????##!!!#]]]## #??????? | | ?????????????#!??#]]]?# % #??????? | | ?????????????????###??######??????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 25 Energy Capacity 474 Matter Stores 300 Matter Capacity 550 Sight Range 16 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 9 Armor Coverage 450 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 5 Energy Filtering 30 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- Lgt. Armor Plating | -9/Materials | Scanalyzed Shield Generator | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Shield Generator | x2 | -6/Factory Y-54 Guardian | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ControlStructuralGreatsword Manual? 0 Play Time 01:58:08 Cumulative 239.3 hours Start 2024.06.03 @ 21:11:59 End 2024.06.27 @ 15:00:08 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 179 Rogue 0 Adventurer 116 Explorer 63 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 65 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 70d1f7e6-87c4-4147-9e2d-85872013c29d