Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.13 @ 17:27:49 Player: Jezoensis Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (14) 70 Value Destroyed (385) 385 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (58) 58 TOTAL SCORE: 1633 Bonus ------- Follower Combat Kills 58 Cogmind --------- Core Integrity 334/400 Matter 171/300 Energy 64/170 System Corruption 0% Temperature Cool (510) Movement Treading (180) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Makeshift Power Source > --- PROPULSION (3) --- Light Treads > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (2) ------- Makeshift Laser > --- INVENTORY (10) --- Light Ion Engine Medium Storage Unit Large Storage Unit Experimental Sensor Array Improved Terrain Scanner Light Cannon Light Cannon Mini Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Improved Terrain Scanner > --- WEAPON ----------- Makeshift Laser Light Cannon > --- INVENTORY -------- Light Ion Engine Improved Heat Sink Medium Storage Unit Large Storage Unit Light Armor Plating EM Pulse Gun EM Pulse Gun Light Cannon Mining Laser [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 37 | 7 12 5 13 Power 3 | 1 1 1 . Engine 3 | 1 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 18 | 2 7 2 7 Device 11 | 1 4 2 4 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 5 | . 2 . 3 Artifact . | . . . . Weapon 14 | 2 4 2 6 Energy Gun 9 | 2 2 1 4 Energy Cannon 2 | . 2 . . Ballistic Gun . | . . . . Ballistic Cannon 1 | . . 1 . Launcher 1 | . . . 1 Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 6 | . 1 . 5 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . . 2 Weapon 3 | . 1 . 2 Highest Loss Streak 5 | . 1 . 5 Average Slot Usage (%) 97 | . 99 100 86 Engine 13 | . 14 14 11 Treads 26 | . 28 28 20 Device 14 | . 12 14 17 Storage 13 | . 14 14 11 Protection 1 | . 1 . 4 Energy Gun 15 | . 22 9 15 Energy Cannon 6 | . 5 9 . Ballistic Cannon 4 | . . 8 4 Naked Turns . | . . . . Heaviest Build 29 | 12 27 28 29 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 6 10 10 10 Average Capacity 9 | 5 8 10 10 Most Carried 10 | 4 10 10 10 Average Carried 8 | 2 7 9 9 Final Capacity 10 | 6 10 10 10 Final Carried 10 | 3 10 10 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 457 | 231 119 93 14 Remotely . | . . . . Salvage Created 536 | 132 294 39 71 Parts 25 | 12 9 1 3 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 8 | . 4 1 3 Guns 1 | . 1 . . Cannons 2 | . 2 . . AOE 3 | . . 1 2 Classes Destroyed 4 | 2 1 . 1 Tunneler 4 | 4 . . . Recycler 2 | 1 1 . . Grunt 7 | . 4 1 2 Sentry 1 | . . . 1 Best Kill Streak 4 | 4 3 1 2 Combat Bots Only 2 | . 2 1 2 Max Kills in Single Turn 2 | 2 1 1 2 Gunslinging . | . . . . Exploded 2 | . . 1 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 787 | 9 232 78 468 Core 116 | . 50 . 66 Absorbed by Shields . | . . . . Core Remaining (%) 90 | 100 . 80 . Volleys Fired 47 | 5 20 5 17 Largest 2 | 2 2 2 2 Hottest 150 | 90 110 100 150 Shots Fired 87 | 10 40 10 27 Gun 62 | 10 29 3 20 Cannon 20 | . 11 7 2 Launcher 3 | . . . 3 Special 2 | . . . 2 Kinetic 5 | . . 3 2 Thermal 45 | 5 21 5 14 Explosive 3 | . . . 3 Electromagnetic 34 | 5 19 2 8 Robot Hit Streak 11 | 3 10 3 11 Robot Miss Streak 3 | 1 3 2 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 57 | 7 25 7 18 Core Hits 24 | 6 9 1 8 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1345 | 183 383 183 596 Guns 647 | 115 220 33 279 Cannons 214 | . 160 54 . Explosions 481 | 68 . 96 317 Melee . | . . . . Ramming 3 | . 3 . . Kinetic 20 | . . 20 . Thermal 792 | 116 249 148 279 Explosive 273 | . . . 273 Electromagnetic 257 | 67 131 15 44 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots 3 | . . . 3 Effects 1 | . . . 1 Heat Surge 1 | . . . 1 Overflow Damage 3 | . . . 3 Projectiles . | . . . . Explosions 3 | . . . 3 Melee . | . . . . Knockbacks 1 | . . 1 . Impact . | . . . . Kinetic 1 | . . 1 . Secondary . | . . . . Self-Inflicted Damage 39 | 9 . . 30 Shots 2 | 1 . . 1 Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 510 | 72 195 30 510 Average Temperature 60 | 33 68 10 71 Received Heat Transfer 225 | . 129 42 54 Effects 2 | . . . 2 Energy Bleed 1 | . . . 1 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted . | . . . . Heat Transferred 1497 | 198 592 211 496 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | 2 . . 1 Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 171 | 25 171 69 111 Initial 16 | . 16 8 . Average 52 | 8 78 37 56 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 3 | . 2 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 19 | . 11 3 5 Peak Tracking Total 5 | . 5 2 3 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 6 | . 4 . 2 Terminals 6 | . 4 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 23 | . 18 . 5 Successful 12 | . 9 . 3 Failed 10 | . 8 . 2 Catastrophic . | . . . . Database Lockouts 1 | . 1 . . Manual 22 | . 17 . 5 Terminals 23 | . 18 . 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 4 . . Robot Analysis 1 | . 1 . . Terminal Index 1 | . 1 . . Unreport Threat 1 | . 1 . . Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 8 | . 5 . 3 Terminals 8 | . 5 . 3 Track 3 | . 2 . 1 Botnet 3 | . 2 . 1 Operators 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 4 . 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 2 | . . 2 . Largest Group 2 | . . 2 1 Highest-Rated Group 49 | . . 49 31 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 10 | . . 2 8 Total Damage 128 | . . 22 106 Kills 2 | . . 1 1 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 3 | . . 3 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1098 | 79 380 454 185 Spaces Moved 559 | 40 178 269 72 Core 13 | 13 . . . Treads 546 | 27 178 269 72 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 157 | 124 160 160 160 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 3 42 68 11 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug 2 | . . . 2 Terrain Destroyed 53 | 13 . 17 23 Melee . | . . . . Projectile 2 | . . . 2 AOE 51 | 13 . 17 21 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 674 | 58 229 282 105 Wait 9 | . 9 . . Move 556 | 39 177 268 72 Hop . | . . . . Pick Up 18 | 7 8 1 2 Fast Attach 4 | 3 . 1 . Attach 7 | 4 1 . 2 Detach . | . . . . Swap 26 | . 11 4 11 Drop 6 | . 2 3 1 Fire 47 | 5 20 5 17 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Discovered new exit (range 14) 311 | -10/Materials | Build established: Mutant 393 | -10/Materials | Discovered new exit (range 9) 412 | -10/Materials | Central database locked down 460 | -10/Materials | Entered Mines 515 | -10/Mines | Learned Materials interactive machine intel 552 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 555 | -10/Mines | Found Prototype Device 802 | -10/Mines | Learned Materials terminal intel 804 | -10/Mines | Learned Materials machine intel 877 | -10/Mines | Discovered new exit (range 12) 914 | -10/Mines | Entered Materials 914 | -9/Materials | Accompanied by 1 ally 914 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 914 | -9/Materials | Identified Exp. Sensor Array 915 | -9/Materials | Loaded intel: 70 machine locations 916 | -9/Materials | Loaded intel: 18 interactive machine locations 917 | -9/Materials | Loaded intel: 12 terminal locations 919 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1099 | -9/Materials | Self-destructed Last Messages --------------- Operator tracking enabled and active. 01064_ X0-IZB(g): "Terrible idea. Terrible." 01078_ Nuclear Reactor explodes. 01078_ Lgt. Treads destroyed. 01078_ Nuclear Reactor explodes. 01078_ Terminal disabled. 01078_ Beam Rifle destroyed. 01078_ X0-IZB(g) destroyed. 01084_ The unstable cave ceiling collapses. 01084_ Imp. Heat Sink destroyed. 01088_ The unstable cave ceiling collapses. 01088_ R-06 Scavenger collects Imp. Heat Sink. 01090_ EM Pulse Gun destroyed. 01093_ Y-45 Defender heat short circuits Lgt. Treads. 01093_ Y-45 Defender misfires. 01095_ Overload: Heat surge (+120). 01096_ Overheating: Energy bleed (-17). 01096_ Lgt. Armor Plating destroyed. 01098_ Y-45 Defender critical meltdown. 01099_ Overheating: Core damaged (-52). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????"""??? | | ????????????????????????????????????????????"R"??? | | ????????????????????????????????????????????"?"??? | | ????????????????????????????????????????"""??????? | | ????????????????????????????????????????"""??????? | | ?????????????T??????????????????????????"""??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????"""????????????????????????????????????? | | ??????????"""????????????????????????????????????? | | ??????????"""????????????????#???????????????????? | | ????????????????????"""???????????????????"""????? | | ???????????????????"""""??????????????????"""????? | | ?????????????????? """""??????????????????""" ?? | | ???????????????????"""""?????????? ????????? | | ????????????????????"""??????????# ??????? | | ???????????????????????? ????????# ?#???+?# | | ?????????????????????????#???????# ???????# | | ??????????#??????????????????????# ?????? # | | ??????????????? ???????#######???# ??? ???# | | ???????????? ???? ????## # ##### ??"""??# | | ??????????????? ?????## ### ##"""??# | | ?????????????????????# # #?"""??# | | ?????????????????????# % # #??? ??# | | ?????????????????????# @ # ######## | | ??"""??"""??"""??????# | | ??"""??"""??"""??????### | | ??"""??"""??"""?? ???# | | ???????????????? ????## # | | ?????????????????????? =%! | | ?????????????????????### [ # | | ???????????????????????# # ##"###### | | ??????????????????????#### ### #??# | | ?????""???????????????#?## ##?# | | ?????"""???????????????#?# #??# | | ??????S"?????????????????# #??# | | ?????????????????????????# %%### ### #?## | | ????????????????????????#### ### ###?# ##??# | | ???????????????????? ??????# # ##?? #?#?# | | ?????????????????????????? #######??? #??## | | ?????????????????????????####??#??#???? ##??# | | ""??"""??"""??????"""???????#???#?????? #???# | | ""??"""??"""?????"""""????????#????????? #???# | | ""??"""??"""?????"""""??#??????????????? #???# | | ?????????????????"""""???????? ????????? #???# | | ??????????????????"""?????????????????????????# | | ""??"""??"""?????????? ???????????????????????# | | ""??"""??"""??????????????????????????????????# | | ""??"""??"""?????????????????""???????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravitonAssaultBoosters Manual? 0 Play Time 00:14:45 Cumulative 521.2 hours Start 2022.02.13 @ 16:44:24 End 2022.02.13 @ 17:27:49 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 253 Rogue 126 Adventurer 125 Explorer 2 Win Type - Total 45 Types 38/3/2/0/1/0/0/0/1 Lore% 69 Gallery% 86 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9babf82a-d5fc-441d-9313-374ad43a56d7