Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.07 @ 11:19:40 Player: the cat Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (86) 430 Value Destroyed (2453) 2453 Prototype IDs (79) 1580 Alien Tech Used (0) 0 Bonus (3661) 3661 TOTAL SCORE: 16024 Bonus ------- High Alert Combat Kills 53 Follower Combat Kills 60 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Win 3000 Friendly Fire -752 Cogmind --------- Core Integrity 1600/1600 Matter 250/300 Energy 482/1130 System Corruption 0% Temperature Cool (12) Movement Flying (23) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Mini Fusion Reactor > --- PROPULSION (6) --- Field Propulsion Array Improved Diametric Drive Impulse Thruster Array Experimental Q-thruster > --- UTILITY (15) ----- Large Storage Unit Experimental Energy Well Experimental Terrain Scanner Experimental Terrain Scan Processor Reaction Control System Experimental Power Shielding Experimental Propulsion Shielding Experimental Utility Shielding Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Mapper Advanced System Shield > --- WEAPON (2) ------- Heavy Neutron Cannon Plasma Lance > --- INVENTORY (10) --- Field Propulsion Array Electron Diverter Advanced Transmission Jammer Advanced ECM Suite Advanced Cloaking Device System Purifier Mini Smartbomb Launcher Peak State ------------ > --- POWER ------------ Mini Fusion Reactor > --- PROPULSION ------- Field Propulsion Array Improved Diametric Drive Impulse Thruster Array Experimental Q-thruster > --- UTILITY ---------- Large Storage Unit Experimental Energy Well Experimental Terrain Scanner Experimental Terrain Scan Processor Reaction Control System Experimental Power Shielding Experimental Propulsion Shielding Experimental Utility Shielding Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Mapper Advanced System Shield > --- WEAPON ----------- Heavy Neutron Cannon Plasma Lance > --- INVENTORY -------- Field Propulsion Array Electron Diverter Advanced Transmission Jammer Advanced ECM Suite Advanced Cloaking Device System Purifier Mini Smartbomb Launcher [Rating: 169] Favorites ----------- Power Mini Fusion Reactor Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Mini Fusion Reactor Propulsion Field Propulsion Array Treads Light Treads Wheel Compact Wheel Flight Unit Field Propulsion Array Utility Advanced Hacking Suite Device Advanced Terrain Scanner Storage Large Storage Unit Processor Experimental Terrain Scan Processor Hackware Advanced Hacking Suite Protection Experimental Propulsion Shielding Weapon Power Sword Energy Gun Heavy EM Pulse Gun Energy Cannon Heavy Phase Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Power Sword Piercing Weapon Plasma Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Upp War Pro Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 2 . . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . . . 1 1 . . . . . . . . 1 1 . Utility 13 | . . . . . 3 1 2 2 2 . . . . . 1 1 1 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 175 | 6 7 . 1 . 41 16 10 9 11 1 18 1 11 5 30 4 4 Power 7 | 1 1 . . . 2 1 1 . 1 . . . . . . . . Engine 4 | 1 1 . . . 2 . . . . . . . . . . . . Core 2 | . . . . . . 1 1 . . . . . . . . . . Reactor 1 | . . . . . . . . . 1 . . . . . . . . Propulsion 36 | 2 . . . . 9 5 3 2 3 . 3 . 2 . 4 2 1 Treads 7 | 1 . . . . 6 . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel 3 | 1 . . . . 2 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 26 | . . . . . 1 5 3 2 3 . 3 . 2 . 4 2 1 Utility 79 | 1 4 . . . 4 6 4 6 4 1 14 1 7 5 17 2 3 Device 26 | . . . . . . . 1 . . 1 7 1 1 3 9 1 2 Storage 11 | 1 4 . . . 2 1 . . . . 1 . 1 . . . 1 Processor 5 | . . . . . . 1 . 1 . . 1 . . . 2 . . Hackware 18 | . . . . . . 4 3 5 2 . 1 . 1 . 2 . . Protection 19 | . . . . . 2 . . . 2 . 4 . 4 2 4 1 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 53 | 2 2 . 1 . 26 4 2 1 3 . 1 . 2 . 9 . . Energy Gun 3 | 2 . . . . 1 . . . . . . . . . . . . Energy Cannon 20 | . . . 1 . 10 . . . 2 . 1 . 2 . 4 . . Ballistic Gun 12 | . 2 . . . 10 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 8 | . . . . . 4 . . . . . . . . . 4 . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . 1 4 2 1 1 . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . . 2 . 1 1 . . 2 . 6 . 4 . . Parts Lost 20 | . 2 . . . 8 . 1 2 . . 2 . . . 5 . . Power 2 | . . . . . 1 . 1 . . . . . . . . . . Propulsion 6 | . . . . . 4 . . 2 . . . . . . . . . Utility 6 | . . . . . . . . . . . 2 . . . 4 . . Weapon 6 | . 2 . . . 3 . . . . . . . . . 1 . . Highest Loss Streak 4 | . 2 . . . 4 . 1 1 . . 1 . . . 1 . . Average Slot Usage (%) 90 | . 97 100 100 100 88 91 92 93 89 89 88 89 89 89 84 89 86 Engine 4 | . 14 14 14 14 9 . . . . . . . . . . . . Core 1 | . . . . . . 6 5 5 2 . . . . . . . . Reactor 1 | . . . . . . . . . 2 5 5 5 5 5 4 4 4 Treads 6 | . 14 14 14 14 19 . . . . . . . . . . . . Wheel 3 | . 14 14 14 14 5 . . . . . . . . . . . . Flight 10 | . . . . . . 29 26 23 13 10 10 10 10 10 13 17 16 Device 3 | . . . . . . . 5 5 5 7 8 5 5 5 2 10 8 Storage 15 | . 25 28 28 28 33 7 6 5 5 5 5 5 5 5 4 4 6 Processor 2 | . . . . . . 6 6 5 5 5 3 5 5 5 2 4 4 Hackware 22 | . . . . . . 29 33 40 41 42 38 36 36 36 34 30 28 Protection 4 | . . . . . 4 . . . 4 3 5 10 9 9 12 8 12 Energy Cannon 2 | . . . 7 14 3 . . . 2 5 4 5 5 5 2 4 4 Ballistic Gun 6 | . 21 28 20 14 10 . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 6 5 5 5 5 5 5 5 5 3 . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 94 | 12 56 38 46 46 94 85 24 22 34 30 44 41 41 41 46 46 50 Greatest Support 72 | 16 16 16 16 16 60 60 29 29 46 46 46 46 46 46 59 72 72 Greatest Overweight (x) 9 | . 3 2 2 2 9 1 7 7 1 . 1 . 1 . . . . Average Overweight (x) . | . 1 2 2 2 4 . . . . . . . . . . . . Largest Inventory Capacity 28 | 6 18 16 16 16 28 28 8 8 8 8 10 10 10 10 10 10 10 Average Capacity 13 | 5 12 16 16 16 26 8 8 8 8 8 9 10 10 10 10 10 10 Most Carried 28 | 4 12 11 13 13 28 28 8 7 8 8 10 9 10 10 10 10 10 Average Carried 11 | 2 9 11 11 13 23 8 7 6 7 7 7 9 9 10 9 8 8 Final Capacity 28 | 6 16 16 16 16 28 8 8 8 8 8 10 10 10 10 10 10 10 Final Carried 28 | 4 11 11 13 13 28 8 8 7 8 8 9 9 10 10 10 9 8 Class Distribution -------------------- 33% | Wizard-Scout 20% | Hauler-Mutant 18% | Mutant 6% | Wizard-Mutant 5% | Hacker-Scout 5% | Hacker-Sprinter 5% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Scout | -6/Factory Wizard-Scout | -5/Factory Wizard-Scout | -4/Factory Wizard-Scout | -4/Waste Wizard-Scout | -4/Factory Wizard-Mutant | -4/Upper Caves Wizard-Mutant | -4/Warlord Wizard-Mutant | -3/Proximity Caves Wizard-Scout | -3/Research Wizard-Ninja | -2/Research Wizard-Scout | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Upp War Pro Res Res Acc Matter Collected 2723 | 244 128 124 10 . 856 150 80 120 94 . 165 . . 81 429 242 . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 3548 | . 294 119 . . 1547 185 113 177 353 . 160 . . 97 390 113 . Parts 182 | . 21 9 . . 87 10 6 13 9 . 7 . . 10 10 . . Haulers Intercepted 12 | . . . . . 6 . 1 1 3 . 1 . . . . . . Recyclers Shooed 3 | . 1 . . . 2 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . . . . . . 11 10 . . . Prevented 13 | . . . . . . . . . . . . . 13 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Upp War Pro Res Res Acc Combat Hostiles Destroyed 49 | . 7 2 . . 30 3 . . . . 2 . . 3 2 . . Melee 4 | . . . . . . 3 . . . . . . . . 1 . . Guns 20 | . 7 2 . . 11 . . . . . . . . . . . . Cannons 19 | . . . . . 14 . . . . . 2 . . 3 . . . AOE 6 | . . . . . 5 . . . . . . . . . 1 . . Classes Destroyed 15 | . 3 2 . . 9 1 . . . . . . . . . . . Worker 6 | . . 1 . . 2 . . . . . . . . . 3 . . Builder 1 | . . . . . 1 . . . . . . . . . . . . Tunneler 2 | . . 1 . . 1 . . . . . . . . . . . . Hauler 12 | . . . . . 6 . 1 1 3 . 1 . . . . . . Recycler 5 | . 1 . . . 1 . . . . . . . . . 2 1 . Operator 8 | . . . . . 2 1 1 3 1 . . . . . . . . Watcher 3 | . . . . . 1 . . 1 1 . . . . . . . . Swarmer 15 | . 3 . . . 7 . . . . . 2 . . 3 . . . Grunt 15 | . 4 2 . . 8 . . . . . . . . . 1 . . Brawler 1 | . . . . . 1 . . . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . . Protector 1 | . . . . . 1 . . . . . . . . . . . . Sentry 11 | . . . . . 9 1 . . . . . . . . 1 . . Hunter 3 | . . . . . 3 . . . . . . . . . . . . Programmer 2 | . . . . . . 2 . . . . . . . . . . . Best Kill Streak 9 | . 4 2 . . 9 2 1 1 1 . 2 . . 3 2 1 . Combat Bots Only 7 | . 3 1 . . 7 2 . . . . 2 . . 3 1 . . Max Kills in Single Turn 2 | . 1 1 . . 2 1 1 1 1 . 1 . . 1 2 1 . Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . Exploded 2 | . . . . . 2 . . . . . . . . . 1 . . Melee 1 | . . . . . . 1 . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Upp War Pro Res Res Acc Damage Taken 3955 | . 288 125 . . 1546 123 387 81 64 . 574 . . 94 621 30 22 Core 795 | . 36 25 . . 157 16 149 54 43 . 82 . . 24 209 . . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Core Remaining (%) 88 | 100 . . . 75 71 97 82 94 . . . . . 87 83 100 100 Volleys Fired 284 | . 24 31 . . 129 . . . 13 . 31 . . 4 49 3 . Largest 2 | . 2 2 . . 2 . . . 1 . 1 . . 1 1 1 . Hottest 120 | . 80 40 . . 120 . . . 98 . 98 . . 98 110 110 . Shots Fired 386 | . 47 62 . . 178 . . . 13 . 30 . . 4 49 3 . Gun 213 | . 47 62 . . 104 . . . . . . . . . . . . Cannon 154 | . . . . . 63 . . . 13 . 30 . . 4 41 3 . Launcher 19 | . . . . . 11 . . . . . . . . . 8 . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 177 | . 26 62 . . 89 . . . . . . . . . . . . Thermal 165 | . 11 . . . 63 . . . 13 . 30 . . 4 41 3 . Explosive 19 | . . . . . 11 . . . . . . . . . 8 . . Electromagnetic 25 | . 10 . . . 15 . . . . . . . . . . . . Robot Hit Streak 23 | . 4 8 . . 23 . . . . . 5 . . 3 4 . . Robot Miss Streak 5 | . 2 4 . . 5 . . . . . . . . 1 1 . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . . . 3 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . Shots Hit Robots 232 | . 25 23 . . 105 12 2 14 23 . 6 . . 3 17 2 . Core Hits 138 | . 13 10 . . 71 3 2 5 7 . 3 . . 3 20 1 . Critical Hits 1 | . . . . . . 1 . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . . . . . . . . Melee Attacks 270 | . . . . . 2 32 40 34 43 . 27 . 4 . 71 10 7 Impact . | . . . . . . . . . . . . . . . . . . Slashing 252 | . . . . . 2 32 40 34 43 . 27 . 4 . 70 . . Piercing 18 | . . . . . . . . . . . . . . . 1 10 7 Sneak Attacks 19 | . . . . . . 1 1 4 5 . 2 . . . 5 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 10500 | . 291 242 . . 3974 804 207 1016 1497 . 413 . . 108 1705 243 . Guns 1641 | . 291 242 . . 1108 . . . . . . . . . . . . Cannons 2186 | . . . . . 1833 . . . . . 71 . . 108 174 . . Explosions 1500 | . . . . . 990 . . . . . . . . . 510 . . Melee 5173 | . . . . . 43 804 207 1016 1497 . 342 . . . 1021 243 . Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 1335 | . 172 242 . . 921 . . . . . . . . . . . . Thermal 2243 | . 57 . . . 1833 . . . . . 71 . . 108 174 . . Explosive 1500 | . . . . . 990 . . . . . . . . . 510 . . Electromagnetic 249 | . 62 . . . 187 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 4930 | . . . . . 43 804 207 1016 1497 . 342 . . . 1021 . . Piercing 243 | . . . . . . . . . . . . . . . . 243 . Highest Corruption 8 | . . . . . . . 1 . . 8 8 . . . 1 . . Average Corruption 3 | . . . . . . . 1 . . 8 3 . . . 1 . . Corruption Purged 12 | . . . . . . . . . . . 11 . . . 1 . . Effects 20 | . . . . . . . 1 . . . 19 . . . . . . Message Errors 6 | . . . . . . . . . . . 6 . . . . . . Matter Fused 4 | . . . . . . . . . . . 4 . . . . . . Heat Flow Errors 3 | . . . . . . . . . . . 3 . . . . . . Energy Discharges 3 | . . . . . . . 1 . . . 2 . . . . . . Data Loss (minor) 2 | . . . . . . . . . . . 2 . . . . . . Targeting Errors 1 | . . . . . . . . . . . 1 . . . . . . Weapon Failures 1 | . . . . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1420 | . . . . . 200 249 . 202 193 . . . . . 403 173 . Projectiles 144 | . . . . . 113 . . . . . . . . . 31 . . Explosions 56 | . . . . . 56 . . . . . . . . . . . . Melee 1220 | . . . . . 31 249 . 202 193 . . . . . 372 173 . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 283 | . . . . . 283 . . . . . . . . . . . . Shots 6 | . . . . . 6 . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 374 | . 99 12 . . 349 . . . 328 . 279 . . 232 374 132 . Average Temperature 104 | . 38 7 . . 111 . . . 105 . 95 . . 116 116 54 . Received Heat Transfer 765 | . 141 72 . . 369 36 30 . 9 . 9 . . . 90 9 . Effects 8 | . . . . . 3 . . . . . . . . . 5 . . Shutdowns 2 | . . . . . 1 . . . . . . . . . 1 . . Energy Bleed 3 | . . . . . . . . . . . . . . . 3 . . Matter Decay 2 | . . . . . 1 . . . . . . . . . 1 . . Short Circuit 1 | . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . 2 . . . . . . . . . . . . Heat Transferred 4036 | . 125 . . . 3626 . . . . . 74 . . 111 100 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Upp War Pro Res Res Acc Peak Influence 817 | . 275 143 . . 506 387 817 424 585 30 429 . . . 361 158 214 Initial 399 | . . 40 . . . 218 134 399 32 . 7 . . . 50 69 94 Average 185 | . 148 58 . . 367 250 278 82 64 11 118 . . . 157 114 119 Maximum Alert Level 3 | . 1 . . . 2 1 3 2 2 . 2 . . . 1 . 1 Low Security (%) 60 | 100 64 100 . 100 4 13 61 91 97 100 70 . . . 71 100 94 Level 1 26 | . 35 . . . 54 86 3 . . . 23 . . . 28 . 5 Level 2 13 | . . . . . 41 . 28 7 2 . 6 . . . . . . Level 3 . | . . . . . . . 5 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . . . . . 3 2 6 1 3 . 3 . . . 5 1 . Investigation 4 | . . . . . 1 1 . . . . . . . . 2 . . Extermination 8 | . . . . . . 1 . 1 1 . 2 . . . 3 . . Reinforcement 8 | . . . . . 1 . 3 . 2 . 1 . . . . 1 . Assault 4 | . . . . . 1 . 3 . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 1 . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Upp War Pro Res Res Acc Distress Signals 25 | . 2 . . . 6 1 3 . 1 . 2 . . . 10 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 233 | . 17 5 . . 52 18 38 10 17 4 12 . 3 4 42 2 9 Peak Tracking Total 16 | . 5 2 . . 8 5 16 3 5 4 5 . 5 4 7 1 8 Tactical Retreats 46 | . 2 1 . . 5 2 10 2 6 . 4 . . 1 12 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Upp War Pro Res Res Acc Traps Triggered 8 | . . . . . 1 . 1 1 1 . 4 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . . . . . . 10 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Upp War Pro Res Res Acc Machines Disabled 11 | . . 7 . . 1 . . . . . . . . . 3 . . Max in Single Turn 1 | . . 1 . . 1 . . . . . . . . . 1 . . Garrison Access 11 | . . . . . 1 1 1 2 1 . 2 . . . 3 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 3 | . . . . . . . 1 . 1 . 1 . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Upp War Pro Res Res Acc Machines Accessed 117 | . 5 . 2 . 11 10 9 11 15 . 13 . 10 . 22 3 6 Terminals 68 | . 5 . . . 10 8 5 7 10 . 6 . . . 11 2 4 Fabricators 16 | . . . . . . 1 3 2 3 . 2 . . . 3 1 1 Repair Stations 5 | . . . . . . . . . 1 . 2 . . . 2 . . Recycling Units 3 | . . . . . . . . . . . 1 . . . 2 . . Scanalyzers 3 | . . . . . 1 . . . . . . . . . 1 . 1 Garrison Access 10 | . . . . . . 1 1 2 1 . 2 . . . 3 . . Total Hacks 522 | . 14 . 5 . 36 38 36 52 123 . 73 . 14 . 101 11 19 Successful 424 | . 4 . 5 . 22 21 31 46 99 . 59 . 14 . 94 11 18 Failed 92 | . 9 . . . 14 17 4 5 22 . 13 . . . 7 . 1 Catastrophic 7 | . . . . . 2 4 . . 1 . . . . . . . . Database Lockouts 6 | . 1 . . . . . 1 1 2 . 1 . . . . . . Manual 327 | . 13 . 1 . 25 27 20 35 80 . 42 . . . 66 7 11 Terminals 390 | . 14 . . . 34 31 26 39 100 . 51 . . . 72 8 15 Fabricators 76 | . . . . . . 6 9 11 21 . 10 . . . 14 3 2 Repair Stations 11 | . . . . . . . . . 1 . 6 . . . 4 . . Recycling Units 10 | . . . . . . . . . . . 4 . . . 6 . . Scanalyzers 5 | . . . . . 2 . . . . . . . . . 1 . 2 Garrison Access 11 | . . . . . . 1 1 2 1 . 2 . . . 4 . . Terminal Hacks 252 | . 2 . 5 . 15 10 17 24 66 . 29 . 14 . 53 6 11 Record 19 | . . . 4 . . . . . 1 . . . 12 . 2 . . Part Schematic 35 | . . . . . 1 2 1 1 17 . 4 . . . 8 . 1 Robot Schematic 1 | . . . . . . . . . 1 . . . . . . . . Robot Analysis 12 | . 1 . . . 1 . . 1 3 . . . . . 6 . . Prototype ID Bank 13 | . 1 . . . . 2 1 1 4 . . . . . 3 1 . Open Door 3 | . . . . . . . . . . . . . 2 . . . 1 Level Access Points 9 | . . . . . . 1 1 1 1 . 1 . . . 2 1 1 Branch Access Points 7 | . . . . . 1 . 1 1 1 . 1 . . . 1 . 1 Emergency Access Points 6 | . . . . . . . 1 1 3 . . . . . 1 . . Machine Index 2 | . . . . . . . . 1 1 . . . . . . . . Terminal Index 8 | . . . . . 1 1 1 1 . . 1 . . . 1 1 1 Fabricator Index 5 | . . . . . . . 1 . . . 1 . . . 1 1 1 Repair Station Index 2 | . . . . . . . . . . . 1 . . . 1 . . Recycling Unit Index 1 | . . . . . . . . . . . . . . . 1 . . Scanalyzer Index 1 | . . . . . 1 . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . 1 . . . . . . Alert Level 17 | . . . . . 2 . 1 2 5 . 3 . . . 3 . 1 Unreport Threat 30 | . . . . . 1 1 3 6 7 . 5 . . . 5 . 2 Locate Traps 17 | . . . . . 2 . 1 1 7 . 3 . . . 3 . . Dispatch Records 4 | . . . . . . . . 1 3 . . . . . . . . Security Status 2 | . . . . . . . . . . . . . . . 2 . . Patrol Status 3 | . . . . . . . . . 1 . . . . . 2 . . Transport Status 1 | . . . . . 1 . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . 1 . . Recall Extermination 6 | . . . . . . . . 1 1 . 1 . . . 3 . . Recall Reinforcements 3 | . . . . . . . . . 2 . 1 . . . . . . Recall Assault 1 | . . . . . . . . . . . 1 . . . . . . Hauler Manifests 8 | . . . . . 2 1 1 1 1 . 1 . . . 1 . . Registered Components 8 | . . . . . 1 . 1 1 1 . 1 . . . 1 1 1 Registered Prototypes 9 | . . . . . . 1 1 1 1 . 1 . . . 2 1 1 Zone Layout 16 | . . . . . 1 1 2 2 5 . 2 . . . 3 . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 46 | . . . . . . 3 5 6 13 . 6 . . . 9 2 2 Network Status 3 | . . . . . . . . . 3 . . . . . . . . Load Schematic 22 | . . . . . . 1 3 2 6 . 3 . . . 5 1 1 Build 21 | . . . . . . 2 2 4 4 . 3 . . . 4 1 1 Repair Station Hacks 9 | . . . . . . . . . . . 6 . . . 3 . . Scan Component 5 | . . . . . . . . . . . 3 . . . 2 . . Repair 4 | . . . . . . . . . . . 3 . . . 1 . . Recycling Unit Hacks 3 | . . . . . . . . . . . 1 . . . 2 . . Report Inventory 3 | . . . . . . . . . . . 1 . . . 2 . . Scanalyzer 4 | . . . . . 2 . . . . . . . . . . . 2 Insert Component 2 | . . . . . 1 . . . . . . . . . . . 1 Analyze 2 | . . . . . 1 . . . . . . . . . . . 1 Garrison Access Hacks 10 | . . . . . . 1 1 2 1 . 2 . . . 3 . . Seal Access 10 | . . . . . . 1 1 2 1 . 2 . . . 3 . . Unauthorized Hacks 100 | . 2 . . . 5 7 8 14 19 . 15 . . . 24 3 3 Terminals 62 | . 2 . . . 5 5 5 10 10 . 8 . . . 12 2 3 Track 20 | . 1 . . . . 1 1 2 6 . 3 . . . 4 . 2 Assimilate 14 | . . . . . . 2 2 3 1 . 2 . . . 3 1 . Botnet 23 | . 1 . . . 3 2 2 4 2 . 3 . . . 4 1 1 Detonate 2 | . . . . . . . . 1 . . . . . . 1 . . Disrupt 1 | . . . . . 1 . . . . . . . . . . . . Operators 2 | . . . . . 1 . . . 1 . . . . . . . . Fabricators 27 | . . . . . . 2 3 4 8 . 4 . . . 5 1 . Report 4 | . . . . . . . 1 . 1 . 1 . . . 1 . . Prioritize 10 | . . . . . . 1 1 2 3 . 1 . . . 1 1 . Siphon 11 | . . . . . . 1 1 2 3 . 1 . . . 3 . . Haulers 2 | . . . . . . . . . 1 . 1 . . . . . . Repair Stations 2 | . . . . . . . . . 1 . . . . . 1 . . Mechanics 2 | . . . . . . . . . 1 . . . . . 1 . . Recycling Units 7 | . . . . . . . . . . . 3 . . . 4 . . Reject 2 | . . . . . . . . . . . 1 . . . 1 . . Recyclers 2 | . . . . . . . . . . . 1 . . . 1 . . Mask 3 | . . . . . . . . . . . 1 . . . 2 . . Scanalyzers 1 | . . . . . . . . . . . . . . . 1 . . Researchers 1 | . . . . . . . . . . . . . . . 1 . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . Watchers 1 | . . . . . . . . . . . . . . . 1 . . Data Cores Recovered 3 | . . . . . 1 1 . 1 . . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . . . Hacking Detections 82 | . 5 . . . 11 9 8 7 11 . 7 . . . 16 3 5 Full Trace Events 3 | . . . . . . 1 . . . . . . . . 2 . . Feedback Events 2 | . . . . . . . . . . . . . . . 2 . . Corruption 1 | . . . . . . . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 36 | . . . . . 2 2 1 1 17 . 4 . . . 7 . 2 Parts Built 19 | . . . . . . 2 2 3 5 . 3 . . . 3 . 1 Matter 4398 | . . . . . . 332 371 637 914 . 527 . . . 783 417 417 Time 1141 | . . . . . . 70 88 231 206 . 185 . . . 176 111 74 Total Part Build Rating 108 | . . . . . . 10 12 17 33 . 12 . . . 15 . 9 Parts Repaired 4 | . . . . . . . . . . . 3 . . . 1 . . Time 195 | . . . . . . . . . . . 164 . . . 31 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . . . . . . . . . . 1 Part Schematics Acquired 2 | . . . . . 1 . . . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . 1 . . . . . . . . . . . . Machine Destruction 1 | . . . . . 1 . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Upp War Pro Res Res Acc Total Allies 15 | . . 3 . 1 . 1 2 2 1 1 . . . . 3 1 . Largest Group 4 | . . 3 3 4 3 1 1 1 1 1 . . . . 2 1 . Highest-Rated Group 71 | . . 40 40 71 40 26 26 26 19 46 . . . . 70 26 . Highest-Rated Ally 46 | . . 16 16 31 16 26 26 26 19 46 . . . . 44 26 . Total Orders 6 | . . . . . . . 1 . . . . . . 1 3 1 . STAY 4 | . . . . . . . 1 . . . . . . . 2 1 . FOLLOW 1 | . . . . . . . . . . . . . . . 1 . . EXPLORE 1 | . . . . . . . . . . . . . . 1 . . . Ally Attacks 26 | . . 9 . . 5 . . . . 12 . . . . . . . Total Damage 360 | . . 86 . . 32 . . . . 242 . . . . . . . Kills 2 | . . 2 . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Upp War Pro Res Res Acc Robot Analysis Total 12 | . 1 . . . 1 . . 1 3 . . . . . 6 . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . 3 . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Upp War Pro Res Res Acc Turns Passed 12530 | 67 525 1169 306 281 2537 713 1059 710 1074 53 1396 22 326 283 1652 164 193 Spaces Moved 16896 | 55 365 863 252 234 1269 1296 1524 1427 2006 89 2496 54 784 416 2711 383 672 Core 4 | 1 . . . . . . 2 1 . . . . . . . . . Treads 502 | . . . . . 500 2 . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels 2537 | 54 365 863 252 234 769 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 13853 | . . . . . . 1294 1522 1426 2006 89 2496 54 784 416 2711 383 672 Fastest Speed 23 | 50 100 120 120 120 130 28 28 28 28 37 37 37 37 37 30 27 23 Average Speed 50 | 99 115 120 120 120 163 28 28 28 33 37 37 37 37 37 30 27 24 Slowest Speed 400 | 100 130 120 120 120 200 180 400 400 120 37 120 37 120 37 37 27 27 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 64 | . . . . . . 18 9 4 8 . 7 . . . 13 . 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 4 61 91 61 54 86 31 34 31 39 69 42 8 94 70 52 12 18 Regions Visited 17 Branch Regions 6 Pre-discovered Areas 2 | . . 1 1 . . . . . . . . . . . . . . Known Exits Taken 9 | . . . . . . 1 1 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . Scrap Searched 2 | . . 1 . . . . . . . . . . . 1 . . . Spaces Dug 231 | . . . . . 5 18 38 18 26 . 40 . 1 . 69 9 7 Terrain Destroyed 436 | . . . . . 75 18 38 18 29 . 51 . 1 1 187 11 7 Melee 185 | . . . . . . 18 38 18 16 . 23 . 1 . 56 8 7 Projectile 86 | . . . . . 5 . . . 13 . 28 . . 1 36 3 . AOE 165 | . . . . . 70 . . . . . . . . . 95 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Upp War Pro Res Res Acc Total 19984 | 64 425 940 256 234 1560 1572 2066 1674 2327 108 2886 54 813 538 3359 425 683 Wait 2211 | . 10 47 1 1 66 219 479 203 246 15 299 . . 112 487 23 3 Move 16757 | 54 364 862 251 233 1268 1261 1506 1418 1991 88 2482 53 783 415 2684 382 662 Hop 58 | . . . . . . 16 8 4 7 . 6 . . . 13 . 4 Pick Up 89 | 4 13 . 2 . 32 3 10 2 4 2 8 . 1 . 6 1 1 Fast Attach 66 | 6 2 . . . 9 3 4 4 6 . 4 . 11 2 14 1 . Attach 67 | . 2 . 1 . 19 13 5 3 4 . 5 . . . 10 3 2 Detach 26 | . . . 1 . 7 1 2 . 4 . . . 3 . 6 1 1 Swap 43 | . 3 . . . 13 . 1 3 1 1 9 1 . 3 6 . 2 Drop 107 | . 7 . . . 15 24 11 3 8 2 9 . 11 2 13 1 1 Fire 284 | . 24 31 . . 129 . . . 13 . 31 . . 4 49 3 . Melee 270 | . . . . . 2 32 40 34 43 . 27 . 4 . 71 10 7 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . . . 6 . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -4/Factory (discovered 8 exits: Res x4 / Upp x2 / Ext x2) -4/Waste -4/Factory (discovered 8 exits: *Res x4 / *Upp x2 / Ext x2) -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 6 exits: *Res x3 / Arm / *Tes x2) -2/Research (discovered 3 exits: *Acc x3) -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 43 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 98 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 483 | -10/Materials | Central database locked down 593 | -10/Materials | Entered Mines 766 | -10/Mines | Learned location of Zion (-6) 767 | -10/Mines | Discovered new exit (range 5) 834 | -10/Mines | Learned Materials emergency access door positions 1056 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1753 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1755 | -10/Mines | Discovered new exit (range 5) 1762 | -10/Mines | Entered Exiles 1762 | -10/Exiles | Accompanied by 3 allies 1792 | -10/Exiles | Met 8R-AWN 1813 | -10/Exiles | Met EX-HEX 1844 | -10/Exiles | Met EX-BIN 1862 | -10/Exiles | Aligned with FarCom system 1863 | -10/Exiles | Given EX-Vault access code 1893 | -10/Exiles | Opened EX-Vault 1900 | -10/Exiles | Found Gui. Plasma Cannon 1928 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1970 | -10/Exiles | Met EX-DEC 2053 | -10/Exiles | Discovered new exit (range 10) 2068 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 2068 | -10/Exiles | Entered Mines 2068 | -9/Mines | Accompanied by 3 allies 2071 | -9/Mines | Received a Mining Laser from a helpful Derelict 2088 | -9/Mines | Learned Materials stockpile data 2324 | -9/Mines | Discovered new exit (range 6) 2349 | -9/Mines | Entered Materials 2349 | -8/Materials | Accompanied by 3 allies 2349 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2579 | -8/Materials | Destroyed 7 combat bots 2589 | -8/Materials | Lost 4 parts (2n2w) 2645 | -8/Materials | Build established: Hauler-Mutant 2966 | -8/Materials | Discovered new exit (range 15) 3729 | -8/Materials | Discovered new exit (range 11) 4886 | -8/Materials | Entered Factory 4886 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5193 | -7/Factory | Build established: Hacker-Sprinter 5199 | -7/Factory | Discovered new exit (range 16) 5455 | -7/Factory | Identified exit to Factory 5498 | -7/Factory | Fabricated Imp. Hacking Suite? 5567 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 5599 | -7/Factory | Entered another Factory area 5599 | -6/Factory | Evolved 2 slots: Utility x2 5930 | -6/Factory | Identified exit to Factory 5930 | -6/Factory | Identified exit to Lower Caves 5973 | -6/Factory | Central database locked down 6213 | -6/Factory | Fabricated Adv. Hacking Suite? 6227 | -6/Factory | Fabricated Adv. Hacking Suite? 6293 | -6/Factory | Local fabrication network quarantined 6299 | -6/Factory | First assault squad dispatched 6658 | -6/Factory | Entered another Factory area 6658 | -5/Factory | Evolved 2 slots: Utility x2 6764 | -5/Factory | Discovered new exit (range 16) 6799 | -5/Factory | Central database locked down 6827 | -5/Factory | Discovered new exit (range 9) 6950 | -5/Factory | Identified exit to Factory 6950 | -5/Factory | Identified exit to Upper Caves 7048 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 7048 | -5/Factory | Build established: Wizard-Scout 7063 | -5/Factory | Fabricated Exp. Terrain Scan Processor? 7076 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 7368 | -5/Factory | Entered another Factory area 7368 | -4/Factory | Evolved 2 slots: Utility x2 7392 | -4/Factory | Identified exit to Research 7392 | -4/Factory | Identified exit to Upper Caves 7392 | -4/Factory | Identified exit to Extension 7405 | -4/Factory | Central database locked down 7895 | -4/Factory | Fabricated Field Propulsion Array? 7952 | -4/Factory | Fabricated Exp. Propulsion Shielding? 7981 | -4/Factory | Fabricated Mni. Fusion Reactor? 8015 | -4/Factory | Fabricated Exp. Hacking Suite (x1) 8162 | -4/Factory | Local fabrication network quarantined 8303 | -4/Factory | Spotted B-86 Titan 8428 | -4/Factory | Central database locked down 8442 | -4/Factory | Sucked down chute 8442 | -4/Factory | Entered Waste 8443 | -4/Waste | Met a frightened Derelict 8444 | -4/Waste | Spotted C-40 Crusher 8450 | -4/Waste | Spotted C-40 Crusher 8450 | -4/Waste | Spotted C-40 Crusher 8457 | -4/Waste | EMP discharged 8468 | -4/Waste | Spotted C-40 Crusher 8469 | -4/Waste | Spotted C-40 Crusher 8469 | -4/Waste | Spotted C-40 Crusher 8472 | -4/Waste | Discovered new exit (range 16) 8495 | -4/Waste | Entered Factory 8610 | -4/Factory | Discovered exit to Research (range 15) 8618 | -4/Factory | Discovered exit to Extension (range 19) 8661 | -4/Factory | Discovered exit to Upper Caves (range 14) 8840 | -4/Factory | Discovered exit to Research (range 14) 8927 | -4/Factory | Central database locked down 9084 | -4/Factory | Fabricated Lrg. Storage Unit? 9093 | -4/Factory | Repaired Adv. Cloaking Device? 9183 | -4/Factory | Fabricated Exp. Terrain Scanner (x1) 9201 | -4/Factory | Local fabrication network quarantined 9270 | -4/Factory | Fabricated Mni. Smartbomb Launcher? 9644 | -4/Factory | Repaired Field Propulsion Array? 9646 | -4/Factory | Repaired Hvy. Phase Cannon? 9891 | -4/Factory | Entered Upper Caves 9909 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 9910 | -4/Upper Caves | Identified exit to Warlord 9913 | -4/Upper Caves | Entered Warlord 10029 | -4/Warlord | Visited the Vortex Lab 10032 | -4/Warlord | Found Prototype Energy Cannon 10032 | -4/Warlord | Identified Vortex Cannon 10041 | -4/Warlord | Warlord's base attacked by MAIN.C 10101 | -4/Warlord | Met Warlord 10131 | -4/Warlord | Found Prototype Device 10131 | -4/Warlord | Identified System Purifier 10137 | -4/Warlord | Found Prototype Hackware 10137 | -4/Warlord | Identified System Mapper 10207 | -4/Warlord | Build established: Wizard-Mutant 10229 | -4/Warlord | Opened side exit 10236 | -4/Warlord | Discovered new exit (range 9) 10238 | -4/Warlord | Identified exit to Proximity Caves 10239 | -4/Warlord | Entered Proximity Caves 10485 | -3/Proximity Caves | Discovered exit to Research (range 12) 10522 | -3/Proximity Caves | Entered Research 10522 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10662 | -3/Research | Identified exit to Research 10904 | -3/Research | Fabricated Exp. Terrain Scan Processor? 10974 | -3/Research | Fabricated Exp. Utility Shielding? 11277 | -3/Research | Build established: Wizard-Scout 11424 | -3/Research | Fabricated Exp. Propulsion Shielding? 11666 | -3/Research | Build established: Wizard-Sprinter 11737 | -3/Research | Identified exit to Armory 11737 | -3/Research | Identified exit to Testing 11887 | -3/Research | System Shield fried by hacking feedback 12006 | -3/Research | Build established: Wizard-Scout 12104 | -3/Research | Repaired Field Propulsion Array 12142 | -3/Research | Found Prototype Processor 12142 | -3/Research | Identified Spectral Analyzer 12174 | -3/Research | Entered another Research area 12174 | -2/Research | Warlord forces began assault on 0b10 12174 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 12224 | -2/Research | Identified exit to Access 12268 | -2/Research | Fabricated Exp. Q-thruster? 12284 | -2/Research | Research machine network offline 12338 | -2/Research | Entered Access 12338 | -1/Access | Evolved 2 slots: Power x1, Utility x1 12397 | -1/Access | Identified exit to Surface 12419 | -1/Access | Fabricated Exp. Q-thruster (x1) 12444 | -1/Access | Identified exit to Command 12531 | *** | Escaped! Last Messages --------------- Tracking enabled and active. >>Schematic(Exp. Armor Integrity Analyzer) Downloading schematic... Exp. Armor Integrity Analyzer Rating: 9p Schematic downloaded. 12486_ Connecting with Terminal... >>Trojan(Track) Trojan loaded successfully. Testing... Tracking enabled and active. >>Alert(Check) Current Alert Level: 1-C >>Alert(Purge) Purged threat record, alert level lowered. >>Alert(Purge) Purged threat record, alert level lowered. 12522_ K-01 Serf cleans the Wave Collapse Detector. 12526_ U-05 Engineer builds a Wall. 12530_ The Access Shell folds into the floor. 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BB ? ??? ????#? | | # * ## "?"" BB ?#?#+#??#? | | # ## """" ???? ????? | | # = ## "" """" ? ???????? | | # ##R @" """" ??????? | | + ## """" ??? ??? ?? | | # ## """" BB? ?##??????? | | ########## """" BB ?? ?? ???? | | ########## """" ? #? ?????? | | ########## ####### ###################?#?? ?#? | | ########## #########################?#????? ???? | | ########## #########################?### ?????#? | | # # ############################# ? ??#?? | | # !w # ##############?###?##########??? ???? | | u# + ############################??? ????? | | # # ############### #########?# ????#?? | | ## # k w ? +??? ???? | | ## # ##### ##### #? ####??###?? ? ????# | | ## #u ##### ##### #########?###????? ?#?? | | ## # #####+##### ## ? ?#?#?##??? | | ## # # #? ## ????????? | | ########### + ! # ?# ?#??????? | | # # # ## ? #???????? | | + # # ## ? ???#???#??? | | # # # ## ??#???????? | | # # "" "" # ## ? ???#??????? | | # # ""T"" # ## ?????????? | | # # """ # ## ? ?#??????? | | """" # ########### ## ? ?? ???#????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 27 Energy Capacity 1130 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 30 Terrain Scan Density 1010 ECM Strength 3 Cloak Strength 4 Armor Coverage 225 Resistance: KI 20 Power Shielding 90 Propulsion Shielding 90 Utility Shielding 90 Phase Shifting 5 Evasion (%) 77 Recoil Reduction 3 Offensive Hacking 92 Defensive Hacking 44 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Hacked Imp. Hacking Suite | -7/Factory | Hacked Energy Well | -7/Factory | Hacked Adv. Hacking Suite | -6/Factory | Hacked Exp. Terrain Scan Processor | -5/Factory | Hacked Field Propulsion Array | -4/Factory | Hacked Exp. Propulsion Shielding | -4/Factory | Hacked Exp. Utility Shielding | -4/Factory | Hacked Mic. Fission Core | -4/Factory | Hacked Exp. Terrain Scanner | -4/Factory | Hacked Exp. Weapon Shielding | -4/Factory | Hacked Imp. Cesium-ion Thruster | -4/Factory | Hacked Exp. Cesium-ion Thruster | -4/Factory | Hacked Adv. System Shield | -4/Factory | Hacked Mni. Smartbomb Launcher | -4/Factory | Hacked Mni. Fusion Reactor | -4/Factory | Hacked Imp. Cloaking Device | -4/Factory | Hacked Exp. Hacking Suite | -4/Factory | Hacked Enh. Nova Cannon | -4/Factory | Hacked Quantum Reactor | -4/Factory | Hacked Adv. Heavy Siege Treads | -4/Factory | Hacked Lgt. Quantum Reactor | -4/Factory | Hacked Lrg. Storage Unit | -4/Factory | Hacked Adv. Transmission Jammer | -4/Factory | Hacked Adv. ECM Suite | -4/Factory | Hacked Quantum Capacitor | -4/Factory | Hacked Exp. System Shield | -3/Research | Hacked Exp. Melee Analysis Suite | -3/Research | Hacked Exp. Q-thruster | -3/Research | Hacked Femtoactuators | -3/Research | Hacked Adv. Reaction Control System | -3/Research | Hacked Impulse Thruster Array | -3/Research | Hacked Adv. Launcher Guidance Computer | -3/Research | Hacked Exp. Cooling System | -1/Access | Scanalyzed Exp. Armor Integrity Analyzer | -1/Access | Hacked Robot Schematics ------------------ O-32 Director | -4/Factory | Hacked Fabricated ------------ Imp. Hacking Suite | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -5/Factory Exp. Terrain Scan Processor | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Field Propulsion Array | x2 | -4/Factory Exp. Propulsion Shielding | x1 | -4/Factory Mni. Fusion Reactor | x1 | -4/Factory Exp. Hacking Suite | x1 | -4/Factory Lrg. Storage Unit | x1 | -4/Factory Exp. Terrain Scanner | x1 | -4/Factory Mni. Smartbomb Launcher | x1 | -4/Factory Exp. Terrain Scan Processor | x1 | -3/Research Exp. Utility Shielding | x1 | -3/Research Exp. Propulsion Shielding | x1 | -3/Research Exp. Q-thruster | x1 | -1/Access Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DiametricSwordDriver Manual? 0 Play Time 05:34:41 Cumulative 102.2 hours Start 2021.06.07 @ 04:52:18 End 2021.06.07 @ 11:19:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 7 Adventurer 16 Explorer 0 Win Type 0 Total 6 Types 5/0/0/1/0/0/0/0/0 Lore% 59 Gallery% 57 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/Dina Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 26b42d8e-5003-4bf4-bc3b-d0196f46df99