Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.20 @ 17:56:10 Player: Talus Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (161) 805 Value Destroyed (5483) 5483 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (828) 828 TOTAL SCORE: 12376 Bonus ------- High Alert Combat Kills 59 Follower Combat Kills 469 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 84/300 Energy 98/100 System Corruption 6% Temperature Cool (27) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Advanced Heat Sink Kinecellerator Weapon Cycler Thermal Shield Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Flexi-carbon Leg Armored Leg Improved VSS Leg Thunder Leg Thunder Leg > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Trap Scanner Advanced Signal Interpreter Point Defense System > --- WEAPON ----------- Improved Arc Projector Improved Arc Projector Thermic Laser Coil Gun KE Penetrator > --- INVENTORY -------- Light Angular Momentum Engine Micro Fission Core Improved Titanium Leg Improved VSS Leg Improved VSS Leg Scrap Suit Power Amplifier Advanced Heat Sink Matter Compressor Weapon Cycler Thermal Shield High-powered Shock Rifle Heavy Laser Improved KE Penetrator Improved KE Penetrator Long-range Missile Launcher [Rating: 96] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Utility Improved Light Armor Plating Device Trap Scanner Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Improved Light Armor Plating Weapon AWS/Thermal Energy Gun AWS/Thermal Energy Cannon Proton Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Enhanced Flamer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Slots Evolved 10 | . . . 2 . . . 2 2 . 2 2 Power 1 | . . . . . . . . . . . 1 Propulsion 3 | . . . 2 . . . . . . . 1 Utility 3 | . . . . . . . 1 1 . 1 . Weapon 3 | . . . . . . . 1 1 . 1 . Parts Attached 131 | 6 15 6 24 1 2 . 4 7 12 17 37 Power 18 | 1 2 2 3 . . . . 1 . 2 7 Engine 9 | 1 1 2 3 . . . . 1 . . 1 Core 9 | . 1 . . . . . . . . 2 6 Reactor . | . . . . . . . . . . . . Propulsion 42 | 2 7 . 14 . . . . 1 4 3 11 Treads 11 | . . . 4 . . . . 1 4 2 . Leg 31 | 2 7 . 10 . . . . . . 1 11 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 28 | 1 3 2 1 . 1 . 2 3 3 4 8 Device 13 | . 2 1 . . . . . 1 2 2 5 Storage 6 | 1 1 1 . . 1 . 1 . . 1 . Processor 2 | . . . . . . . . . . 1 1 Hackware . | . . . . . . . . . . . . Protection 7 | . . . 1 . . . 1 2 1 . 2 Artifact . | . . . . . . . . . . . . Weapon 43 | 2 3 2 6 1 1 . 2 2 5 8 11 Energy Gun 18 | 1 3 . 3 . 1 . . 1 2 3 4 Energy Cannon 1 | . . . . . . . . . . 1 . Ballistic Gun 17 | 1 . . . . . . 2 1 3 4 6 Ballistic Cannon 2 | . . . 2 . . . . . . . . Launcher 3 | . . 1 . 1 . . . . . . 1 Special Weapon 2 | . . 1 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . 1 Parts Lost 51 | . 2 3 4 . . . . . 10 6 26 Power 10 | . 2 1 1 . . . . . . 2 4 Propulsion 16 | . . 1 . . . . . . 4 3 8 Utility 8 | . . . 1 . . . . . 3 . 4 Weapon 17 | . . 1 2 . . . . . 3 1 10 Highest Loss Streak 22 | . 1 2 2 . . . . . 7 3 22 To Critical Strikes . | . . . . . . . . . . . . Average Backups 11 | 2 7 7 7 7 7 9 11 13 12 14 16 Power 1 | . . 1 1 1 1 1 1 2 2 2 1 Propulsion 1 | 1 3 2 1 . . . . . 5 2 2 Utility 4 | . . 1 1 2 2 2 3 6 3 6 7 Weapon 3 | . 1 2 3 4 4 5 5 3 1 3 5 Tool/Special . | . . . . . . . . . . . . Unused Backups 34 | . 3 3 6 . 1 . . 4 5 . 12 Power 7 | . 1 . 4 . . . . 1 . . 1 Propulsion 4 | . 2 2 . . . . . . . . . Utility 14 | . . 1 1 . . . . 1 3 . 8 Weapon 7 | . . . 1 . 1 . . 1 1 . 3 Tool/Special 2 | . . . . . . . . 1 1 . . Average Slot Usage (%) 93 | . 88 99 98 100 92 88 89 90 92 98 93 Engine 6 | . 4 13 11 11 11 11 9 7 7 . . Core 2 | . 3 . . . . . . . . 5 10 Treads 21 | . . . 4 44 44 44 36 30 28 25 4 Leg 11 | . 27 28 39 . . . . . . . 22 Device 9 | . 10 14 9 . . . . 6 9 19 15 Storage 8 | . 14 14 11 11 11 11 9 7 7 6 4 Protection 7 | . . . . 11 11 11 17 14 12 6 4 Energy Gun 11 | . 16 19 11 6 7 11 9 7 8 18 9 Ballistic Gun 8 | . 11 . . . . . 9 13 14 12 15 Ballistic Cannon 1 | . . . 8 11 3 . . . . . . Launcher 1 | . . 7 . 4 3 . . . 1 . . Peak Build Rating 96 | 6 9 11 23 24 35 36 43 54 57 61 96 Average Rating 41 | 4 7 9 13 23 31 35 41 50 49 56 81 On Entrance 28 | . 6 8 11 23 24 35 36 43 54 44 61 Avg Prop Armor Cover (%) 7 | . . . . . . . . . . 3 9 Naked Turns 14 | . . . . . . . . . . . 14 Heaviest Build 99 | 13 15 17 22 25 38 38 44 60 62 73 99 Greatest Support 112 | 20 20 20 88 88 88 88 88 94 112 112 97 Greatest Overweight (x) 3 | . 2 . . . . . . . 1 . 3 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 25 8 8 15 15 25 15 15 20 20 Average Capacity 14 | 6 8 8 8 8 8 15 15 15 15 18 19 Most Carried 20 | 6 8 8 8 8 8 12 15 15 15 19 20 Average Carried 12 | 2 7 7 7 7 7 9 12 14 14 16 18 Final Capacity 20 | 8 8 8 8 8 15 15 15 15 15 20 5 Final Carried 18 | 6 7 8 8 7 8 12 15 15 12 18 5 Scrap Suit Usage (%) 1 | . . . . . . . . . . . 1 Class Distribution -------------------- 33% | Mutant 24% | Scavenger-Skirmisher 21% | Tank 14% | Scavenger-Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Tank | -8/Materials Tank | -7/Factory Tank | -7/Storage Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Matter Collected 3945 | 257 243 365 455 10 . 64 72 108 572 576 1223 Remotely . | . . . . . . . . . . . . Salvage Created 5629 | . 481 98 761 18 . 210 727 200 812 700 1622 Parts 308 | . 21 7 49 4 . 24 38 9 40 45 71 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 7 | . 2 . . . . . . . 1 . 4 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Combat Hostiles Destroyed 140 | . 9 6 22 3 . 14 19 3 18 15 31 Guns 112 | . 9 5 8 . . 14 19 3 17 15 22 Cannons 13 | . . . 13 . . . . . . . . AOE 13 | . . 1 . 3 . . . . . . 9 Classes Destroyed 14 | . 4 2 2 . . . . 1 1 1 3 Worker 5 | . 1 . . . . . . . 2 1 1 Builder 2 | . . . . . . . . . 1 1 . Tunneler 1 | . . . . . . . . . . . 1 Recycler 5 | . 1 . 1 . . . 1 . 2 . . Watcher 10 | . 1 . 4 . . . 1 1 . 1 2 Swarmer 51 | . . 3 4 3 . 14 11 . 6 7 3 Grunt 49 | . 9 1 10 . . . 5 . 5 3 16 Brawler 1 | . . . 1 . . . . . . . . Duelist 1 | . . . . . . . . . . . 1 Sentry 19 | . . . 7 . . . 3 1 4 1 3 Specialist 1 | . . . . . . . . . . . 1 Hunter 2 | . . . . . . . . . . 1 1 Programmer 14 | . . . . . . . . 2 3 3 6 Assembled 2 | . . 2 . . . . . . . . . Best Kill Streak 7 | . 5 3 5 3 . 4 6 1 6 4 7 Combat Bots Only 7 | . 2 3 5 3 . 4 6 1 6 4 7 Max Kills in Single Turn 3 | . 1 1 2 3 . 1 1 1 2 1 2 Gunslinging 1 | . . . . . . . . . 1 . 1 Exploded 3 | . . 1 . 3 . . . . . . 2 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Hostile Shots Fired 1034 | . 52 36 131 6 . 21 41 17 272 126 332 Missed 292 | . 14 10 43 . . 3 11 7 71 32 101 Hits 742 | . 38 26 88 6 . 18 30 10 201 94 231 Melee 6 | . . 3 . . . . . . . . 3 Projectile 736 | . 38 23 88 6 . 18 30 10 201 94 228 AOE 2 | . . . . . . . . . . . 2 Critical Strikes 26 | . 2 1 3 . . . . . 2 5 13 Damage Taken 11130 | . 460 375 1090 51 . 150 297 117 2328 1323 4939 Core 1849 | . 68 68 159 19 . . 20 15 349 134 1017 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 71 | 100 . 45 . . . 55 96 . 48 84 . Volleys Fired 342 | . 45 39 64 2 . . 7 4 60 41 80 Largest 5 | . 2 2 2 2 . . 1 2 3 5 5 Hottest 315 | . 85 140 120 89 . . 25 48 157 315 278 Shots Fired 978 | . 89 52 126 4 . 29 57 24 151 144 302 Gun 865 | . 89 36 52 1 . 29 57 24 149 139 289 Cannon 63 | . . . 56 2 . . . . . 5 . Launcher 21 | . . 5 . 1 . . . . 2 . 13 Special 29 | . . 11 18 . . . . . . . . Kinetic 447 | . 44 . 56 2 . . 7 8 77 76 177 Thermal 488 | . 45 47 70 1 . 29 50 16 72 56 102 Explosive 21 | . . 5 . 1 . . . . 2 . 13 Electromagnetic 22 | . . . . . . . . . . 12 10 Robot Hit Streak 18 | . 9 4 14 . . 5 16 12 14 11 18 Robot Miss Streak 5 | . 3 5 3 2 . 2 2 1 5 3 4 Penetration Max 1 | . . . . . . . . . . 1 1 Secondary Targets 9 | . 1 . . . . . . . 2 . 6 Max Gunslinging Chain 1 | . 1 . . . . . . . 1 . 1 Autonomous 97 | . . . . . . 29 50 16 2 . . Shots Hit Robots 640 | . 62 17 92 . . 21 49 20 109 84 186 Core Hits 314 | . 26 10 38 3 . 14 24 7 67 38 87 Critical Kills 1 | . . . . . . . . . . . 1 Critical Parts Destroyed 3 | . . . . . . . . . . . 3 Critical Strikes 29 | . . . 7 . . . . . 7 3 12 Burn 21 | . . . 4 . . . . . 7 2 8 Destroy 4 | . . . . . . . . . . . 4 Blast 3 | . . . 3 . . . . . . . . Corrupt 1 | . . . . . . . . . . 1 . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 14090 | . 797 270 1546 167 . 632 1247 596 2162 1527 5146 Guns 11181 | . 791 192 501 . . 627 1247 589 2084 1440 3710 Cannons 943 | . . . 856 . . . . . . 87 . Explosions 1706 | . . 54 . 167 . . . . 78 . 1407 Melee . | . . . . . . . . . . . . Ramming 47 | . 6 . . . . 5 . 7 . . 29 Kinetic 5726 | . 422 . 856 . . . 110 99 1073 665 2501 Thermal 6691 | . 369 216 690 . . 627 1137 490 1011 675 1476 Explosive 1371 | . . 54 . 167 . . . . 78 . 1072 Electromagnetic 255 | . . . . . . . . . . 187 68 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . 1 3 . 6 Average Corruption 1 | . . . . . . . . 1 1 . 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 34 | . . . . . . . . 3 14 . 17 Message Errors 10 | . . . . . . . . 2 3 . 5 Matter Fused 6 | . . . . . . . . . 4 . 2 Heat Flow Errors 3 | . . . . . . . . . 1 . 2 Energy Discharges 2 | . . . . . . . . . . . 2 Parts Rejected 3 | . . . . . . . . . 1 . 2 Data Loss (minor) 2 | . . . . . . . . 1 1 . . Data Loss (major) 3 | . . . . . . . . . 3 . . Misfires 1 | . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . 1 Weapon Failures 3 | . . . . . . . . . 1 . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 18 | . . . 2 . . . . . . . 16 Projectiles 2 | . . . 2 . . . . . . . . Explosions 16 | . . . . . . . . . . . 16 Melee . | . . . . . . . . . . . . Knockbacks 3 | . 1 . 2 . . . . . . . . Impact 1 | . 1 . . . . . . . . . . Kinetic 2 | . . . 2 . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 411 | . . 63 . . . . . . . . 348 Shots 7 | . . 2 . . . . . . . . 5 Rammed 5 | . . . 1 . . 3 . 1 . . . Targets Rammed 10 | . 1 . 1 . . 3 . 1 . . 4 Kicked 5 | . 1 . . . . . . . . . 4 Crushed . | . . . . . . . . . . . . Highest Temperature 569 | . 111 225 265 27 . . 4 4 569 385 333 Average Temperature 89 | . 48 68 73 14 . . 4 2 152 107 75 Received Heat Transfer 2328 | . 297 60 447 . . . 36 12 345 126 1005 Effects 10 | . . . 1 . . . . . 9 . . Shutdowns 1 | . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . 1 . . Interference 2 | . . . 1 . . . . . 1 . . Matter Decay 4 | . . . . . . . . . 4 . . Short Circuit 1 | . . . . . . . . . 1 . . Damage (core) 1 | . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted 1 | . . . 1 . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 2 | . . . 1 . . . . . 1 . . Combat Hostiles 2 | . . . 1 . . . . . 1 . . Parts Melted 25 | . 3 . 3 . . 1 3 1 4 2 8 Heat Transferred 15050 | . 812 484 3041 . . 814 1443 555 2590 1612 3699 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Maximum Alert Level 2 | . . . 1 . . 1 1 . 2 . 2 Low Security (%) 82 | 100 100 100 62 100 . 96 44 100 57 100 75 Level 1 15 | . . . 37 . . 3 55 . 36 . 21 Level 2 1 | . . . . . . . . . 6 . 3 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 545 | . 110 64 250 141 . 234 368 114 418 195 545 Initial 179 | . . . 8 91 . . 89 114 . 179 58 Average 93 | . 40 7 142 103 . 72 170 16 213 75 109 Influence Increases 4995 | . 277 122 661 80 . 406 515 145 1114 474 1201 Destroy 0b10 Robot/C 3040 | . 180 80 440 60 . 280 380 60 640 300 620 Destroy 0b10 Robot/NC 120 | . 15 . 25 . . . 10 5 30 15 20 Destroy Leader 730 | . 42 10 118 10 . 40 72 32 170 82 154 Allied During Kill 127 | . . . . . . . . . 127 . . Successful Hack 104 | . 9 . . . . 5 16 47 9 . 18 Disable Machine 165 | . . . . . . 15 30 . 45 . 75 Destroy Structure 274 | . 1 32 3 10 . 6 7 1 18 2 194 Partial Spotted 15 | . . . . . . . . . 15 . . Lose Combat Pursuer 420 | . 30 . 75 . . 60 . . 60 75 120 Influence Decreases 4453 | . 277 100 449 203 111 176 493 397 720 747 780 Entered New Map 825 | . . . 14 143 111 . 141 138 . 215 63 Time Decay 2959 | . 257 86 390 60 . 176 352 259 440 472 467 Lost Part 484 | . 20 14 40 . . . . . 100 60 250 Lost Ally 185 | . . . 5 . . . . . 180 . . Squads Dispatched 34 | . 3 . 1 . . . 1 2 8 8 11 Investigation 1 | . 1 . . . . . . . . . . Extermination 12 | . . . . . . . . 2 3 4 3 Reinforcement 13 | . 2 . 1 . . . 1 . 2 1 6 Assault 1 | . . . . . . . . . . . 1 Garrison 7 | . . . . . . . . . 3 3 1 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 . 1 Haulers Reinforced 2 | . . . . . . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Distress Signals 10 | . 3 . 4 . . . 1 . 1 . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 213 | . 21 7 38 3 . 17 20 4 34 25 44 Peak Tracking Total 9 | . 3 3 9 3 . 4 6 1 6 5 8 Tactical Retreats 22 | . 1 2 5 . . 3 . . 4 3 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Traps Triggered 7 | . 5 . . . . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Machines Disabled 11 | . . . . . . 1 2 . 3 . 5 Max in Single Turn 2 | . . . . . . 1 1 . 1 . 2 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Machines Accessed 24 | . 2 . 2 . 5 1 2 4 3 2 3 Terminals 17 | . 2 . 1 . . 1 2 3 3 2 3 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . Total Hacks 89 | . 4 . 5 . 50 2 3 11 5 3 6 Successful 71 | . 3 . 2 . 50 1 3 5 2 2 3 Failed 18 | . 1 . 3 . . 1 . 6 3 1 3 Catastrophic 2 | . . . . . . . . 1 . 1 . Database Lockouts . | . . . . . . . . . . . . Manual 3 | . . . . . 3 . . . . . . Terminals 34 | . 4 . 3 . . 2 3 8 5 3 6 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . Garrison Access 3 | . . . . . . . . 3 . . . Terminal Hacks 70 | . 3 . 1 . 50 1 3 5 2 2 3 Record 55 | . . . . . 49 . . 3 1 1 1 Robot Analysis 1 | . . . . . . . . 1 . . . Prototype ID Bank 2 | . 1 . . . . . 1 . . . . Open Door 1 | . . . . . . . . . 1 . . Open DSF 1 | . . . . . . . . . . . 1 Branch Access Points 2 | . . . . . . . 1 1 . . . Alert Level 2 | . . . . . . . . . . 1 1 Locate Traps 3 | . 1 . 1 . . . 1 . . . . Patrol Status 1 | . 1 . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 1 | . . . 1 . . . . . . . . Retrieve Study 1 | . . . 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . Hacking Detections 14 | . . . 2 . . 1 1 3 3 1 3 Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 1 | . . . 1 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Total Allies 11 | . . . 1 . . . . . 10 . . Largest Group 10 | . . . 1 . . . . . 10 . . Highest-Rated Group 173 | . . . 8 . . . . . 173 . . Highest-Rated Ally 29 | . . . 8 . . . . . 29 . . Total Orders 5 | . . . . . . . . . 3 . 2 ROAM 4 | . . . . . . . . . 3 . 1 EXPLORE 1 | . . . . . . . . . . . 1 Ally Attacks 112 | . . . 4 . . . . . 108 . . Total Damage 1443 | . . . 45 . . . . . 1398 . . Kills 15 | . . . . . . . . . 15 . . Allies Corrupted 1 | . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Active Infowar (turns) 8135 | . 465 1135 977 . . . . 1135 1015 1687 1721 Sensors 902 | . 354 548 . . . . . . . . . Terrain 1712 | . 111 587 977 . . . . . . 37 . Traps 5558 | . . . . . . . . 1135 1015 1687 1721 Robot Analysis Total 1 | . . . . . . . . 1 . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . 2 Drone Recoveries 1 | . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Turns Passed 12302 | 78 765 1135 1129 131 689 1524 1068 1167 1121 1687 1808 Spaces Moved 6421 | 55 437 792 606 69 471 825 433 636 513 730 854 Core 36 | 3 4 . . . . . . . . . 29 Treads 3834 | . . . 50 69 471 825 433 636 513 730 107 Legs 2551 | 52 433 792 556 . . . . . . . 718 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 100 120 105 145 145 145 145 145 148 160 50 Average Speed 140 | 116 120 120 120 145 145 145 145 146 154 160 146 Slowest Speed 270 | 120 150 120 145 145 145 145 145 148 240 160 270 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 49 | 4 65 95 48 22 90 98 30 17 74 22 23 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 1 | . . . . . 1 . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 . 1 1 . Scrap Searched 2 | . . 1 . . . 1 . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 203 | . . 33 1 14 . 6 7 1 20 1 120 Melee . | . . . . . . . . . . . . Projectile 35 | . . 3 1 2 . 6 7 1 . 1 14 AOE 168 | . . 30 . 12 . . . . 20 . 106 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Total 9024 | 66 589 903 874 96 480 1151 866 868 731 1170 1230 Wait 1885 | . 68 44 136 24 . 320 416 201 127 356 193 Move 6410 | 54 436 791 605 68 470 824 432 635 512 729 854 Hop . | . . . . . . . . . . . . Pick Up 94 | 6 4 8 14 . 3 3 5 7 9 14 21 Fast Attach 39 | 6 9 1 3 . . . . 3 6 3 8 Attach 55 | . 3 4 5 . 1 . 2 1 7 12 20 Detach 7 | . 1 1 . . 1 . . . . 3 1 Swap 73 | . 10 8 20 1 1 . 3 4 1 7 18 Drop 105 | . 12 7 23 1 4 . 1 12 9 5 31 Fire 342 | . 45 39 64 2 . . 7 4 60 41 80 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick 5 | . 1 . . . . . . . . . 4 Crush 5 | . . . 1 . . 3 . 1 . . . Escape Stasis . | . . . . . . . . . . . . Rewire 4 | . . . 3 . . 1 . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 640 | -10/Materials | Discovered new exit (range 8) 816 | -10/Materials | Discovered new exit (range 13) 820 | -10/Materials | Discovered new exit (range 13) 844 | -10/Materials | Entered Mines 890 | -10/Mines | Discovered new exit (range 10) 911 | -10/Mines | Learned Materials terminal intel 1002 | -10/Mines | Excavation squad dispatched 1002 | -10/Mines | A large section of the Mines collapsed 1213 | -10/Mines | Core integrity fell below 50% 1390 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1469 | -10/Mines | Discovered new exit (range 6) 1548 | -10/Mines | Build established: Scavenger-Mutant 1724 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1979 | -10/Mines | Entered Materials 1979 | -9/Materials | Evolved 2 slots: Propulsion x2 1980 | -9/Materials | Loaded intel: 11 terminal locations 2549 | -9/Materials | Discovered new exit (range 15) 2697 | -9/Materials | Discovered new exit (range 6) 3078 | -9/Materials | Discovered new exit (range 7) 3108 | -9/Materials | Entered Mines 3109 | -9/Mines | Assembled infested the area 3177 | -9/Mines | Met 8R-AWN 3233 | -9/Mines | Discovered new exit (range 5) 3239 | -9/Mines | Entered Exiles 3274 | -9/Exiles | Welcomed by 8R-AWN 3287 | -9/Exiles | Build established: Mutant 3308 | -9/Exiles | Met EX-HEX 3351 | -9/Exiles | Met EX-BIN 3377 | -9/Exiles | Aligned with FarCom system 3379 | -9/Exiles | Given EX-Vault access code 3461 | -9/Exiles | Opened EX-Vault 3471 | -9/Exiles | Found AWS/Thermal 3512 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3554 | -9/Exiles | Met EX-DEC 3566 | -9/Exiles | Learned location of Zion (-7) 3642 | -9/Exiles | Visited The Gauntlet 3910 | -9/Exiles | Discovered new exit (range 14) 3928 | -9/Exiles | Left Exiles lab with AWS/Thermal 3928 | -9/Exiles | Entered Mines 4787 | -8/Mines | Discovered new exit (range 10) 4813 | -8/Mines | Discovered new exit (range 13) 4818 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 4820 | -8/Mines | Found Scrap Suit 5452 | -8/Mines | Entered Materials 5452 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5759 | -8/Materials | Build established: Tank 6136 | -8/Materials | Discovered new exit (range 3) 6520 | -8/Materials | Entered Factory 6520 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6728 | -7/Factory | Identified exit to Storage 6728 | -7/Factory | Identified exit to Lower Caves 7687 | -7/Factory | Entered Storage 7700 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 7805 | -7/Storage | Lost 3 allies 7923 | -7/Storage | Lost 4 allies 7932 | -7/Storage | AWS/Thermal suddenly broke down 8134 | -7/Storage | Discovered new exit (range 16) 8473 | -7/Storage | Garrison activated, responded to threat 8567 | -7/Storage | Lost 7 parts (4n1u2w) 8735 | -7/Storage | Core integrity fell below 50% 8808 | -7/Storage | Entered Factory 8808 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 9004 | -6/Factory | Garrison activated, responded to threat 9213 | -6/Factory | Build established: Scavenger-Skirmisher 10338 | -6/Factory | Lost 3 parts (2n1w) 10467 | -6/Factory | Discovered new exit (range 6) 10471 | -6/Factory | Discovered new exit (range 15) 10495 | -6/Factory | Entered another Factory area 10495 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 12186 | -5/Factory | Discovered new exit (range 12) 12195 | -5/Factory | Garrison activated, responded to threat 12249 | -5/Factory | Core integrity fell below 50% 12280 | -5/Factory | Core integrity fell below 20% 12289 | -5/Factory | Released all parts (3) 12295 | -5/Factory | First assault squad dispatched 12303 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 12287_ Lrn. Missile Launcher destroyed. 12287_ Critical hit (Blast). 12287_ Knocked back. 12288_ The unstable cave ceiling collapses. 12289_ Released Hcp. Storage Unit. 12289_ Released Adv. Signal Interpreter. 12289_ Released Scrap Suit. 12290_ The unstable cave ceiling collapses. 12290_ R-10 Processor collects Lgt. Angular Momentum Engine. 12291_ The unstable cave ceiling collapses. 12292_ Penetrated by Slug. 12293_ The unstable cave ceiling collapses. 12295_ ALERT: Unidentified disturbance in Zone 7A, assault force dispatched. [Achievement: Significant Disruption] 12296_ The unstable cave ceiling collapses. 12296_ U-05 Engineer builds a Wall. 12303_ U-05 Engineer lays Concrete. 12303_ Critical hit (Burn: +37). [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ??????????# # #???????????????? | | ??????????# ! # #???????????????? | | ??????????# # #???????????????? | | ??????????# # ###?????????????? | | ??????????# # ""####??????????? | | ??????????# # ??????###??? | | ??????????# # ####???????# #??? | | ??????????# # # #???????# #??? | | ??????????# !*!# # ??# ????# #??? | | ??????????# ! !# #"####+#####"##?? | | ??????????# = + #" #?? | | ??????????# # #"[ #?? | | ?????? ##########+######+#+#####|% ! #?? | | ?????? #=[ #?? | | ????? #[""""" %#?? | | ????? !! # """"" #?? | | ????? %!! + """ #?? | | ????? ! # #?? | | ????? # """ #?? | | ????? g # """ #?? | | ####################"### # """ #?? | | "#??????????# # # # = #?? | | "#####??????### # # #########+##?? | | ! ## ##???????? # # #???????# #??? | | ########### ####??????#=#??? | | ! !!! * u /g @ #??????# #??? | | ! """ # #### ### #??????# #??? | | % # / """ # # # ######## #??? | | # """ + % ## ##?# #??? | | # # # # ##+######???## #??? | | ## """ # # % #????#^ #??? | | pH/ * """ + + #????# ^"" #??? | | # """ # # #????# "F #??? | | # # ############?# """ #??? | | # ########## ### #?# """ ##?? | | # ######## # ### #?? | | # "T # + #?? | | "" + "" ######## #?? | | # # """ #??????# #?? | | ######### # T" #??????# #?? | | ### ####???????####### """ #??????# #?? | | ###?? #????????????????#! "" ######## #?? | | ##??????????????????????# + #?? | | #??????????????????????############ #?? | | #?????????????????????????????????# #?? | | ##?????????????????????????????????# #?? | | ???????????????????????????????????# #?? | | ???????????????????????????????????# #?? | | ???????????????????????????????????##########?? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 29 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Point Defense Rating 80 Evasion (%) 70 Target Analysis 5 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- 10k Club Drive-By Fancy Inventory Hey, That's Mine! Leap Before You Look Librarian Significant Disruption Sixth Sense Challenges ------------ None Game ------ Seed CobblerBackupDisintegrator Manual? 0 Play Time 02:23:43 Cumulative 16.2 hours Start 2026.08.20 @ 12:24:14 End 2026.08.20 @ 17:56:10 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 92f82233-85e5-4d5a-8c94-1366c6bff776