Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.26 @ 17:41:11 Player: dumbaq Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (73) 365 Value Destroyed (1645) 1645 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (88) 88 TOTAL SCORE: 3518 Bonus ------- High Alert Combat Kills 88 Cogmind --------- Core Integrity 0/400 Matter 258/300 Energy 278/280 System Corruption 1% Temperature Cool (9) Movement Treading (160) Location -9/Storage Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Large Storage Unit Improved Terrain Scanner Terrain Scan Processor Terrain Scan Processor > --- WEAPON (2) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (10) --- Heavy Ion Engine Cooled Ion Engine Cooled Ion Engine Light Treads Light Treads Signal Interpreter Terrain Scan Processor Improved Assault Rifle Improved Assault Rifle Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner Terrain Scan Processor Terrain Scan Processor > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Cooled Ion Engine Cooled Ion Engine Light Treads Signal Interpreter Terrain Scanner Terrain Scan Processor Improved Assault Rifle Improved Assault Rifle Mini Grenade Launcher [Rating: 20] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Seismic Analyzer Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 51 | 7 2 4 15 23 Power 7 | 1 . 2 3 1 Engine 7 | 1 . 2 3 1 Core . | . . . . . Reactor . | . . . . . Propulsion 13 | 2 . . 4 7 Treads 13 | 2 . . 4 7 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 2 1 . 2 5 Device 3 | 1 . . 1 1 Storage 1 | . 1 . . . Processor 5 | 1 . . 1 3 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 21 | 2 1 2 6 10 Energy Gun 7 | 2 . 2 3 . Energy Cannon 1 | . . . . 1 Ballistic Gun 9 | . 1 . 3 5 Ballistic Cannon . | . . . . . Launcher 4 | . . . . 4 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . . 3 Parts Lost 19 | . 1 5 9 4 Power 3 | . . 2 1 . Propulsion 4 | . . . 2 2 Utility 2 | . . . 1 1 Weapon 10 | . 1 3 5 1 Highest Loss Streak 5 | . 1 3 5 3 Average Slot Usage (%) 93 | . 99 86 92 95 Engine 11 | . 14 11 10 11 Treads 22 | . 28 28 19 21 Device 4 | . 8 . 8 2 Storage 10 | . 4 14 11 11 Processor 21 | . 14 14 22 25 Energy Gun 8 | . 26 13 12 . Ballistic Gun 12 | . 1 3 8 19 Naked Turns . | . . . . . Heaviest Build 33 | 6 21 21 31 33 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 9 | 1 . . 9 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 4 10 10 10 10 Average Capacity 9 | 4 6 10 10 10 Most Carried 10 | 4 7 7 9 10 Average Carried 7 | 2 4 6 6 9 Final Capacity 10 | 4 10 10 10 10 Final Carried 10 | 4 7 7 8 10 Class Distribution -------------------- 68% | Scavenger-Mutant 31% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Sto Matter Collected 1284 | 202 82 30 136 834 Remotely . | . . . . . Salvage Created 2613 | 139 171 79 621 1603 Parts 164 | 13 16 1 33 101 Haulers Intercepted 4 | . . . . 4 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Combat Hostiles Destroyed 50 | . 6 4 12 28 Guns 46 | . 6 4 11 25 AOE 4 | . . . 1 3 Classes Destroyed 12 | 2 3 2 2 3 Worker 2 | . . . . 2 Builder 5 | . 1 . 1 3 Tunneler 4 | 4 . . . . Hauler 4 | . . . . 4 Recycler 7 | 1 . . 1 5 Watcher 1 | . . . . 1 Swarmer 12 | . 4 . . 8 Grunt 21 | . 2 . 7 12 Duelist 1 | . . . 1 . Sentry 12 | . . . 4 8 Demolisher 1 | . . 1 . . Assembled 3 | . . 3 . . Best Kill Streak 9 | 2 4 3 4 9 Combat Bots Only 7 | . 4 3 4 7 Max Kills in Single Turn 2 | 1 1 1 2 2 Gunslinging 1 | . . . 1 1 Exploded 1 | . . . 1 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Damage Taken 2825 | . 270 433 827 1295 Core 588 | . 63 113 149 263 Absorbed by Shields . | . . . . . Core Remaining (%) 64 | 100 . 29 . . Volleys Fired 173 | 10 17 20 38 88 Largest 2 | 2 2 2 2 2 Hottest 98 | 80 80 80 80 98 Shots Fired 320 | 20 33 27 68 172 Gun 307 | 20 33 27 68 159 Cannon 1 | . . . . 1 Launcher 12 | . . . . 12 Special . | . . . . . Kinetic 191 | . 2 4 26 159 Thermal 109 | 20 31 23 34 1 Explosive 12 | . . . . 12 Electromagnetic 8 | . . . 8 . Robot Hit Streak 24 | 4 8 3 15 24 Robot Miss Streak 3 | 2 3 2 2 2 Penetration Max . | . . . . . Secondary Targets 5 | . 1 . 1 3 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 225 | 10 20 16 53 126 Core Hits 107 | 6 10 8 23 60 Critical Hits 2 | . 1 1 . . Critical Kills 2 | . 1 1 . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3439 | 113 221 174 816 2115 Guns 2979 | 113 219 174 749 1724 Cannons . | . . . . . Explosions 438 | . . . 47 391 Melee . | . . . . . Ramming 22 | . 2 . 20 . Kinetic 2093 | . 17 18 334 1724 Thermal 831 | 113 202 156 360 . Explosive 391 | . . . . 391 Electromagnetic 102 | . . . 102 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . 1 1 Average Corruption 1 | . . . 1 1 Corruption Purged . | . . . . . Effects 8 | . . . . 8 Message Errors 4 | . . . . 4 Energy Discharges 2 | . . . . 2 Targeting Errors 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 16 | . . . 4 12 Projectiles . | . . . . . Explosions 12 | . . . . 12 Melee 4 | . . . 4 . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 210 | . . . 26 184 Shots 6 | . . . 1 5 Rammed 2 | . 1 . 1 . Targets Rammed 3 | . 1 . 2 . Kicked . | . . . . . Crushed 1 | . . . 1 . Highest Temperature 186 | 72 136 103 186 21 Average Temperature 43 | 26 52 51 52 5 Received Heat Transfer 660 | . 54 . 237 369 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . 2 . Impact Corruptions 1 | . . . 1 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1856 | 250 475 350 781 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Peak Influence 547 | 25 201 88 196 547 Average Influence 208 | 10 61 66 99 378 Maximum Alert Level 2 | . 1 . . 2 Low Security (%) 57 | 100 92 100 100 4 Level 1 14 | . 7 . . 30 Level 2 28 | . . . . 64 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 12 | . 2 . 3 7 Investigation 5 | . . . 2 3 Extermination . | . . . . . Reinforcement 4 | . 2 . 1 1 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Distress Signals 7 | . 2 . 2 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 88 | . 18 11 19 40 Peak Tracking Total 7 | . 7 7 5 6 Tactical Retreats 6 | . 2 . 1 3 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Traps Triggered 2 | . . . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 4 | . . . . 4 Reprogrammed 3 | . . . . 3 Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Sto Machines Disabled 5 | . . . 1 4 Max in Single Turn 1 | . . . 1 1 Garrison Access 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Machines Accessed 8 | . 1 . 2 5 Terminals 7 | . 1 . 2 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 36 | . 5 . 12 19 Successful 21 | . 4 . 7 10 Failed 15 | . 1 . 5 9 Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 35 | . 5 . 12 18 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Terminal Hacks 20 | . 4 . 7 9 Record 3 | . . . 2 1 Robot Schematic 2 | . . . . 2 Prototype ID Bank 2 | . 1 . 1 . Open Door 1 | . . . . 1 Terminal Index 2 | . 1 . 1 . Unreport Threat 1 | . . . . 1 Disarm Traps 1 | . . . . 1 Reprogram Traps 1 | . . . . 1 Transport Status 1 | . 1 . . . Recall Investigation 1 | . . . 1 . Recall Assault 2 | . . . 1 1 Hauler Manifests 2 | . 1 . . 1 Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . . . 2 4 Full Trace Events 6 | . . . 2 4 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired 2 | . . . . 2 Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Sto Turns Passed 2509 | 132 302 265 714 1096 Spaces Moved 983 | 71 110 122 292 388 Core 28 | 26 . . 2 . Treads 955 | 45 110 122 290 388 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 159 | 123 160 160 165 160 Slowest Speed 500 | 160 160 160 500 180 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 5 21 29 21 63 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 5 | . . . . 5 Terrain Destroyed 63 | . . . 4 59 Melee . | . . . . . Projectile . | . . . . . AOE 63 | . . . 4 59 Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Total 1609 | 94 203 166 453 693 Wait 336 | . 67 17 88 164 Move 979 | 70 109 121 291 388 Hop . | . . . . . Pick Up 47 | 7 5 4 16 15 Fast Attach 8 | 4 1 . . 3 Attach 27 | 3 1 4 12 7 Detach 1 | . . . . 1 Swap 16 | . . . 3 13 Drop 19 | . 2 . 3 14 Fire 173 | 10 17 20 38 88 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 3 | . 1 . 2 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 133 | -11/Scrapyard | Entered Materials 146 | -10/Materials | Discovered new exit (range 14) 304 | -10/Materials | Build established: Mutant 435 | -10/Materials | Entered Mines 458 | -10/Mines | Learned 2 Materials zone layouts 461 | -10/Mines | Learned Materials emergency access door positions 480 | -10/Mines | Assembled infested the area 485 | -10/Mines | Assisted by a Guerilla fighting off Assembled 536 | -10/Mines | Lost 3 parts (1p2w) 536 | -10/Mines | Core integrity fell below 50% 629 | -10/Mines | Discovered new exit (range 4) 700 | -10/Mines | Entered Materials 700 | -9/Materials | Evolved 2 slots: Utility x2 996 | -9/Materials | Build established: Scavenger-Mutant 1047 | -9/Materials | Lost 5 parts (2n3w) 1133 | -9/Materials | Discovered new exit (range 14) 1290 | -9/Materials | Lost 3 parts (1u2w) 1414 | -9/Materials | Entered Storage 1480 | -9/Storage | Core integrity fell below 50% 1506 | -9/Storage | Destroyed 7 combat bots 1607 | -9/Storage | Garrison activated, responded to threat 1652 | -9/Storage | Lost 3 parts (1n1u1w) 1655 | -9/Storage | Core integrity fell below 20% 2510 | -9/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 02399_ R-06 Scavenger destroyed. 02402_ R-06 Scavenger collects Flight Unit. 02405_ R-06 Scavenger collects Terrain Scan Processor. 02406_ R-06 Scavenger destroyed. 02409_ K-01 Serf collects debris. 02409_ Discarded Terrain Scan Processor. 02410_ K-01 Serf collects debris. 02414_ Acquired Terrain Scan Processor. 02415_ K-01 Serf collects debris. 02442_ K-01 Serf cleans the Component Storage. 02452_ Y-45 Defender destroyed. 02466_ G-34 Mercenary destroyed. 02469_ Acquired 59 matter. 02471_ Acquired 15 matter. 02472_ R-06 Scavenger destroyed. 02473_ Acquired 6 matter. 02475_ R-06 Scavenger collects Lgt. Ion Engine. 02480_ R-06 Scavenger collects Flight Unit. 02483_ R-06 Scavenger collects Lgt. Ion Engine. 02506_ U-05 Engineer lays Concrete. 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[%=# # " " ####### ### | | ??#[""" + =/ !! = # # "G" ####### #?? | | ??# # #! # # """ ####### #?? | | ??#*#T###### ########### # ####### ##? | | ?####### # #########!# ###########??#?## #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 160 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ G-34 Mercenary | -9/Storage | Hacked S-10 Pest | -9/Storage | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Challenges ------------ None Game ------ Seed CoilNovaTearclaws Manual? 0 Play Time 00:30:20 Cumulative 9.3 hours Start 2020.07.26 @ 17:10:31 End 2020.07.26 @ 17:41:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 4 Gallery% 16 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7a1be1f3-013a-49db-85b4-10018cc2cb13