Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.22 @ 22:40:09 Player: robotix Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (106) 530 Value Destroyed (3152) 3152 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (418) 418 TOTAL SCORE: 9740 Bonus ------- Follower Combat Kills 118 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 290/300 Energy 51/100 System Corruption 7% Temperature Cool (18) Movement Walking (115) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Flexi-carbon Leg Biometal Leg > --- UTILITY (7) ------ Improved Signal Interpreter Launcher Guidance Computer Hacking Suite Hacking Suite System Shield > --- WEAPON (3) ------- Beamcaster > --- INVENTORY (5) ---- Quantum Reactor Advanced ECM Suite Enhanced Quantum Rifle Peak State ------------ > --- POWER ------------ Micro Fission Core Antimatter Reactor > --- PROPULSION ------- Antigrav Array Improved Diametric Drive > --- UTILITY ---------- Improved Signal Interpreter Launcher Guidance Computer Advanced ECM Suite Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Beamcaster Beamcaster > --- INVENTORY -------- Quantum Reactor Biometal Leg Enhanced Quantum Rifle Gauss Rifle Field Lobotomy Kit [Rating: 72] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Flight Unit Treads Medium Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Hacking Suite Device Weight Redist. System Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Powered Hammer Energy Gun Small Laser Energy Cannon Compact Ion Cannon Ballistic Gun Shotgun Ballistic Cannon Magnetic Acceleration Cannon Launcher Missile Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Great Axe Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Slots Evolved 10 | . . . . . 4 2 . . 2 2 . . Power 1 | . . . . . . . . . 1 . . . Propulsion 3 | . . . . . 1 1 . . . 1 . . Utility 5 | . . . . . 3 1 . . . 1 . . Weapon 1 | . . . . . . . . . 1 . . . Parts Attached 131 | 7 12 . . 2 18 20 7 2 47 5 6 5 Power 17 | 1 1 . . . 1 2 1 . 8 1 1 1 Engine 4 | 1 1 . . . . 1 . . 1 . . . Core 12 | . . . . . 1 1 1 . 7 1 . 1 Reactor 1 | . . . . . . . . . . . 1 . Propulsion 42 | 2 5 . . . 5 6 3 1 15 1 2 2 Treads 2 | . . . . . . . . . 2 . . . Leg 15 | 2 3 . . . . 4 . . 4 . . 2 Wheel 1 | . . . . . . . . . . 1 . . Hover 5 | . . . . . . . . . 4 . 1 . Flight 19 | . 2 . . . 5 2 3 1 5 . 1 . Utility 35 | 1 3 . . . 6 5 2 1 13 2 1 1 Device 7 | . 1 . . . . . . . 4 2 . . Storage 4 | 1 1 . . . 2 . . . . . . . Processor 7 | . . . . . 2 . . . 4 . 1 . Hackware 6 | . . . . . 1 2 1 . 1 . . 1 Protection 11 | . 1 . . . 1 3 1 1 4 . . . Artifact . | . . . . . . . . . . . . . Weapon 37 | 3 3 . . 2 6 7 1 . 11 1 2 1 Energy Gun 8 | 2 . . . . . 1 . . 3 . 2 . Energy Cannon 2 | . . . . . . 1 . . 1 . . . Ballistic Gun 13 | 1 3 . . 1 2 . 1 . 3 1 . 1 Ballistic Cannon 2 | . . . . . . . . . 2 . . . Launcher 4 | . . . . 1 1 . . . 2 . . . Special Weapon 2 | . . . . . 1 1 . . . . . . Impact Weapon 2 | . . . . . 1 1 . . . . . . Slashing Weapon 3 | . . . . . 1 2 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . Unidentified Prototypes 8 | . . . . . 1 3 . . 3 . 1 . Corrupted Parts 1 | . . . . . . . . . . . . 1 System Corruption 5 | . . . . . . . . . . . . 5 Parts Lost 52 | . . . . . 2 5 4 2 26 10 . 3 Power 7 | . . . . . . 1 . 1 4 1 . . Propulsion 22 | . . . . . 2 4 1 . 11 3 . 1 Utility 11 | . . . . . . . 3 1 6 1 . . Weapon 12 | . . . . . . . . . 5 5 . 2 Highest Loss Streak 10 | . . . . . 1 3 4 2 10 10 . 3 To Critical Strikes 1 | . . . . . . . . . . 1 . . Average Backups 8 | . 7 8 8 7 9 9 9 9 8 4 4 4 Power . | . . 1 1 1 1 . . 1 . . . 1 Propulsion . | . 2 3 2 2 1 . . 1 . . . . Utility 3 | . 1 1 1 1 2 5 4 3 4 3 . . Weapon 2 | . 2 3 3 1 3 2 2 2 2 . 1 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 11 | . 2 . 2 . 1 . . 1 3 . . 2 Power 2 | . . . . . . . . . 1 . . 1 Propulsion 5 | . 2 . 1 . 1 . . . 1 . . . Utility 2 | . . . . . . . . 1 1 . . . Weapon 2 | . . . 1 . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 95 100 71 97 97 93 96 91 75 68 40 59 Engine 2 | . 14 14 14 14 . . . . . . . . Core 6 | . . . . . 8 6 7 . 8 7 . 2 Leg 5 | . 18 . . . . 10 1 . 1 11 . . Flight 15 | . 9 28 28 28 26 12 26 28 12 . 3 3 Device 8 | . . 14 14 14 9 7 7 7 11 13 5 4 Storage 7 | . 15 14 14 14 9 7 7 7 5 . . . Processor 2 | . . . . . 8 . . . 4 5 11 11 Hackware 12 | . . . . . 8 22 16 15 13 11 11 16 Protection 5 | . 7 . . . 8 6 11 14 2 3 . . Energy Gun 2 | . 13 . . . . . . . 1 7 5 8 Energy Cannon 1 | . . . . . . . . . 2 3 . . Ballistic Gun 4 | . 14 28 . 11 10 . . . 4 . . . Impact Weapon 2 | . . . . . 3 6 6 7 . . . . Slashing Weapon 2 | . . . . . 3 7 3 7 . . . . Peak Build Rating 72 | 6 11 11 9 11 26 47 48 46 60 65 63 72 Average Rating 35 | 4 8 11 7 10 23 36 44 39 45 48 35 58 On Entrance 25 | . 6 11 11 8 11 26 44 46 40 51 15 63 Avg Prop Armor Cover (%) 7 | . . . . . . 3 8 21 6 5 2 2 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 45 | 13 19 14 8 14 34 26 27 27 40 45 29 34 Greatest Support 56 | 20 20 14 14 14 18 51 31 31 56 45 26 48 Greatest Overweight (x) 11 | . 4 . . . 2 2 1 2 11 10 1 1 Average Overweight (x) . | . . . . . . . . 1 1 . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 10 10 10 10 5 5 5 Average Capacity 9 | 7 8 8 8 8 9 10 10 10 9 5 5 5 Most Carried 11 | 3 8 8 8 8 11 10 10 10 10 5 5 5 Average Carried 8 | 1 7 8 7 7 9 9 9 9 8 4 4 4 Final Capacity 10 | 8 8 8 8 8 10 10 10 10 5 5 5 5 Final Carried 10 | 2 8 8 8 8 10 10 10 10 5 5 5 3 Class Distribution -------------------- 42% | Hacker-Mutant 18% | Mutant 18% | Scavenger-Mutant 11% | Hacker-Sprinter 6% | Scavenger-Skirmisher 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -6/Factory Scavenger-Skirmisher | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Matter Collected 3942 | 220 406 69 . 96 573 235 389 30 1387 186 263 88 Remotely . | . . . . . . . . . . . . . Salvage Created 4832 | 44 577 14 . . 1036 669 481 195 1551 265 . . Parts 226 | 5 42 3 . . 69 22 18 1 56 10 . . Haulers Intercepted 8 | . 2 . . . 2 . . . 4 . . . Recyclers Shooed 9 | . . . . . 2 . . . 6 1 . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . 23 3 . . . . Prevented 9 | . . . . . . . 3 6 . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Combat Hostiles Destroyed 67 | . 16 . . . 15 5 9 4 16 2 . . Melee 11 | . . . . . 2 3 4 1 1 . . . Guns 40 | . 16 . . . 12 . 4 . 7 1 . . Cannons 6 | . . . . . . . . . 5 1 . . AOE 5 | . . . . . 1 1 . . 3 . . . Classes Destroyed 14 | 1 6 1 . . 3 2 1 . . . . . Worker 4 | . . 1 . . 1 2 . . . . . . Builder 2 | . 1 . . . 1 . . . . . . . Tunneler 3 | 2 . . . . 1 . . . . . . . Hauler 8 | . 2 . . . 2 . . . 4 . . . Recycler 15 | . . . . . 6 5 . . 3 1 . . Operator 3 | . 1 . . . 1 . . . 1 . . . Watcher 4 | . 3 . . . 1 . . . . . . . Swarmer 18 | . 9 . . . 7 . 2 . . . . . Grunt 22 | . 7 . . . 4 . 1 3 7 . . . Brawler 4 | . . . . . . . 4 . . . . . Duelist 3 | . . . . . 1 . 1 . 1 . . . Sentry 8 | . . . . . 3 1 1 1 1 1 . . Hunter 3 | . . . . . . 2 . . . 1 . . Programmer 9 | . . . . . . 2 . . 7 . . . Best Kill Streak 6 | 2 5 1 . . 6 4 3 3 3 2 . . Combat Bots Only 5 | . 5 . . . 3 2 3 3 3 1 . . Max Kills in Single Turn 2 | 2 2 1 . . 2 1 1 1 2 1 . . Gunslinging 1 | . . . . . 1 . . . . . . . Exploded 2 | . . . . . 1 1 . . 2 . . . Melee 1 | . . . . . 1 1 1 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Hostile Shots Fired 581 | . 73 . . . 39 87 25 62 126 109 . 60 Missed 144 | . 22 . . . 12 22 5 25 24 17 . 17 Hits 437 | . 51 . . . 27 65 20 37 102 92 . 43 Melee 7 | . . . . . 2 . 4 . 1 . . . Projectile 430 | . 51 . . . 25 65 16 37 101 92 . 43 AOE 1 | . . . . . . . . . 1 . . . Critical Strikes 19 | . . . . . 1 . 1 1 9 2 . 5 Actively Blocked 2 | . . . . . . . . . 2 . . . Damage Taken 7438 | . 453 . . . 364 988 408 438 2458 1475 . 854 Core 2254 | . 74 . . . 55 279 84 111 651 433 . 567 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 118 | . . . . . . . 11 37 70 . . . Core Remaining (%) 63 | 100 . . . 70 90 . . 32 23 . . . Volleys Fired 338 | 2 70 1 . . 47 1 33 . 144 32 . 8 Largest 3 | 2 2 2 . . 2 1 1 . 3 3 . 2 Hottest 209 | 90 90 46 . . 48 30 30 . 209 209 . 150 Shots Fired 534 | 4 138 3 . . 91 1 33 . 199 53 1 11 Gun 457 | 4 138 3 . . 89 . 25 . 145 42 1 10 Cannon 52 | . . . . . . 1 . . 42 9 . . Launcher 10 | . . . . . 2 . . . 8 . . . Special 15 | . . . . . . . 8 . 4 2 . 1 Kinetic 324 | . 38 3 . . 89 . 25 . 142 24 . 3 Thermal 176 | 4 100 . . . . 1 . . 41 22 1 7 Explosive 10 | . . . . . 2 . . . 8 . . . Electromagnetic 9 | . . . . . . . . . 4 5 . . Robot Hit Streak 13 | 2 7 . . . 8 . 4 . 13 10 . 6 Robot Miss Streak 6 | 1 4 . . . 6 . 4 . 6 5 . 2 Penetration Max 1 | . . . . . . . 1 . . . . . Secondary Targets 2 | . . . . . 2 . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . Shots Hit Robots 384 | 3 78 . . . 71 26 35 9 120 35 . 7 Core Hits 168 | 2 37 1 . . 44 10 13 2 47 11 . 1 Critical Kills 10 | . 1 . . . 2 1 1 . 5 . . . Critical Parts Destroyed 14 | . 1 . . . 2 2 1 3 5 . . . Critical Strikes 32 | . 3 . . . 4 7 2 4 10 . . 2 Burn 3 | . 1 . . . . . . . . . . 2 Destroy 16 | . 2 . . . 4 . . . 10 . . . Smash 8 | . . . . . . 3 2 3 . . . . Sever 5 | . . . . . . 4 . 1 . . . . Melee Attacks 104 | . . . . . 13 44 21 14 12 . . . Impact 57 | . . . . . 2 19 17 9 10 . . . Slashing 45 | . . . . . 11 23 4 5 2 . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 13 | . . . . . 3 9 . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 9 | . . . . . . 4 3 . 2 . . . Damage Inflicted 9305 | 47 999 12 . . 1475 1291 846 415 3414 683 . 123 Guns 4767 | 47 999 12 . . 1083 . 317 . 1645 541 . 123 Cannons 895 | . . . . . . . . . 753 142 . . Explosions 971 | . . . . . 55 103 . . 813 . . . Melee 2672 | . . . . . 337 1188 529 415 203 . . . Ramming . | . . . . . . . . . . . . . Kinetic 3796 | . 346 12 . . 1083 . 317 . 1731 289 . 18 Thermal 2011 | 47 653 . . . . 103 . . 804 299 . 105 Explosive 731 | . . . . . 55 . . . 676 . . . Electromagnetic 95 | . . . . . . . . . . 95 . . Impact 1328 | . . . . . . 487 406 308 127 . . . Slashing 1344 | . . . . . 337 701 123 107 76 . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 7 | . 2 2 2 2 . 1 5 5 5 1 1 7 Average Corruption 3 | . 2 2 2 2 . 1 4 5 3 1 1 2 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 135 | . 6 2 6 1 . 8 32 8 62 2 3 5 Message Errors 31 | . 1 . 2 1 . 2 7 2 14 1 1 . Matter Fused 39 | . 4 . 2 . . 2 9 . 19 . . 3 Heat Flow Errors 17 | . . . . . . 2 7 1 6 . . 1 Energy Discharges 18 | . . . 2 . . 1 2 1 10 1 . 1 Parts Fused 2 | . . 1 . . . . . . 1 . . . Data Loss (minor) 14 | . . . . . . 1 6 3 4 . . . Data Loss (major) 7 | . . . . . . . 1 1 5 . . . Misfires 2 | . . 1 . . . . . . . . 1 . Alerts 3 | . 1 . . . . . . . 1 . 1 . Weapon Failures 2 | . . . . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 661 | . . . . . 88 228 48 164 133 . . . Projectiles 70 | . . . . . . . . . 70 . . . Explosions 16 | . . . . . . 16 . . . . . . Melee 575 | . . . . . 88 212 48 164 63 . . . Knockbacks 9 | . . . . . . 5 1 3 . . . . Impact 9 | . . . . . . 5 1 3 . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 366 | . . . . . . 366 . . . . . . Shots 4 | . . . . . . 4 . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 433 | 60 262 . . . 24 192 275 246 381 433 2 320 Average Temperature 103 | 30 78 . . . 10 79 92 103 117 148 1 142 Received Heat Transfer 1689 | . 111 . . . 99 102 90 234 588 27 . 438 Effects 6 | . . . . . . . 1 . 1 4 . . Shutdowns 4 | . . . . . . . . . 1 3 . . Energy Bleed 1 | . . . . . . . 1 . . . . . Damage (minor) 1 | . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . 2 1 3 1 . . . Combat Hostiles 5 | . . . . . . 1 1 3 . . . . Parts Fried 8 | . . . . . . 1 2 4 1 . . . Impact Corruptions 17 | . . . . . . 6 3 6 2 . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 6 | . 3 . . . . 2 . . . 1 . . Heat Transferred 3640 | 124 1738 . . . . 50 . . 914 481 . 333 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Maximum Alert Level 1 | . 1 . . . 1 . . . 1 . . . Low Security (%) 91 | 100 71 100 . 100 61 100 . . 99 100 100 100 Level 1 8 | . 28 . . . 38 . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 264 | 10 264 55 . . 241 129 . . 228 83 19 . Initial 83 | . . 55 . . . 78 . . . 83 19 . Average 65 | . 137 38 . . 162 33 . . 42 26 3 . Influence Increases 2803 | 10 535 5 . . 591 306 394 91 710 161 . . Destroy 0b10 Robot/C 1400 | . 320 . . . 300 100 200 80 320 80 . . Destroy 0b10 Robot/NC 195 | 10 35 5 . . 65 35 . . 40 5 . . Destroy Leader 344 | . 70 . . . 66 40 10 10 118 30 . . Allied During Kill 11 | . . . . . . . 4 1 . 6 . . Successful Hack 110 | . 20 . . . 47 . . . 43 . . . Disable Machine 210 | . . . . . . 90 . . 105 15 . . Destroy Structure 128 | . . . . . 23 41 . . 54 10 . . Partial Spotted 45 | . 30 . . . 15 . . . . . . . Lose Combat Pursuer 360 | . 60 . . . 75 . 180 . 30 15 . . Influence Decreases 2803 | 10 393 127 20 . 418 467 406 91 539 275 57 . Entered New Map 333 | . . 87 20 . . 95 5 . . 88 38 . Time Decay 2136 | 10 393 40 . . 398 352 371 80 329 144 19 . Lost Part 303 | . . . . . 20 20 10 . 210 43 . . Lost Ally 31 | . . . . . . . 20 11 . . . . Squads Dispatched 25 | . 3 . . . 1 5 . . 14 1 . 1 Investigation 5 | . 2 . . . . 1 . . 2 . . . Extermination 11 | . . . . . . 3 . . 7 1 . . Reinforcement 9 | . 1 . . . 1 1 . . 5 . . 1 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Distress Signals 5 | . 1 . . . 3 . . . 1 . . . Communications Jammed 10 | . . . . . . . . . 10 . . . Distress Signals 9 | . . . . . . . . . 9 . . . Times Spotted 139 | . 31 . . . 31 13 20 4 27 8 . 5 Peak Tracking Total 7 | . 5 . . . 4 3 7 3 4 4 . 5 Tactical Retreats 18 | . 3 . . . 3 . 9 . 2 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Traps Triggered 6 | . 2 . . . . 1 . . 2 1 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Machines Disabled 14 | . . . . . . 6 . . 7 1 . . Max in Single Turn 5 | . . . . . . 5 . . 4 1 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Machines Accessed 32 | . 7 . 5 . 5 5 1 . 9 . . . Terminals 21 | . 6 . . . 4 4 . . 7 . . . Fabricators 2 | . . . . . . 1 . . 1 . . . Repair Stations 1 | . 1 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 139 | . 15 . 50 . 23 13 1 . 37 . . . Successful 105 | . 6 . 50 . 17 5 1 . 26 . . . Failed 34 | . 9 . . . 6 8 . . 11 . . . Catastrophic 6 | . 2 . . . 3 . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . Manual 12 | . 7 . 4 . 1 . . . . . . . Terminals 67 | . 12 . . . 19 11 . . 25 . . . Fabricators 4 | . . . . . . 2 . . 2 . . . Repair Stations 3 | . 3 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 14 | . . . . . 4 . . . 10 . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 86 | . 5 . 50 . 13 3 1 . 14 . . . Record 63 | . 1 . 49 . 7 . . . 6 . . . Part Schematic 3 | . . . . . . 2 . . 1 . . . Robot Schematic 1 | . . . . . . 1 . . . . . . Robot Analysis 2 | . . . . . . . . . 2 . . . Prototype ID Bank 3 | . 1 . . . 2 . . . . . . . Open Door 1 | . . . . . . . 1 . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . . 1 . . . Repair Station Index 1 | . . . . . 1 . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . Locate Traps 5 | . 1 . . . 1 . . . 3 . . . Patrol Status 1 | . 1 . . . . . . . . . . . Reinforcement Status 1 | . 1 . . . . . . . . . . . Registered Components 1 | . . . . . . . . . 1 . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . Fabricator Hacks 4 | . . . . . . 2 . . 2 . . . Load Schematic 2 | . . . . . . 1 . . 1 . . . Build 2 | . . . . . . 1 . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 14 | . . . . . 4 . . . 10 . . . Insert Component 7 | . . . . . 3 . . . 4 . . . Analyze 7 | . . . . . 1 . . . 6 . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . Used 1 | . . . . . . . . . 1 . . . Hacking Detections 26 | . 7 . . . 5 5 . . 9 . . . Full Trace Events 4 | . 1 . . . . 1 . . 2 . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . 1 2 . . 5 . . . Parts Built 4 | . . . . . . 2 . . 2 . . . Authchips . | . . . . . . . . . . . . . Time 190 | . . . . . . 95 . . 95 . . . Total Part Build Rating 20 | . . . . . . 10 . . 10 . . . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . 1 . . . 4 . . . Part Schematics Acquired 5 | . . . . . 1 . . . 4 . . . Parts Damaged 1 | . . . . . . . . . 1 . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 7 | . . . . . . 1 3 . 3 . . . Non-combat 4 | . . . . . . 1 1 . 2 . . . Combat 3 | . . . . . . . 2 . 1 . . . Robot Hacks Applied 9 | . . . . . . 2 4 . 3 . . . parse_system 5 | . . . . . . 1 3 . 1 . . . no_distress 4 | . . . . . . 1 1 . 2 . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . . . . . Allies Hacked 1 | . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Total Allies 6 | . . . . . . . 2 . . 3 . 1 Largest Group 2 | . . . . . . . 2 1 . 2 2 2 Highest-Rated Group 67 | . . . . . . . 46 30 . 67 67 67 Highest-Rated Ally 54 | . . . . . . . 30 30 . 54 54 54 Total Orders 1 | . . . . . . . 1 . . . . . FOLLOW 1 | . . . . . . . 1 . . . . . Ally Attacks 18 | . . . . . . . 5 1 . 8 . 4 Total Damage 447 | . . . . . . . 140 41 . 184 . 82 Kills 3 | . . . . . . . 1 . . 2 . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Field Lobotomies 3 | . . . . . . . . . . 2 . 1 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Active Infowar (turns) 2910 | . . . . . . . . . 2906 4 . . IFF 103 | . . . . . . . . . 103 . . . Jamming 2802 | . . . . . . . . . 2802 . . . ECM 145 | . . . . . . . . . 141 4 . . Robot Analysis Total 2 | . . . . . . . . . 2 . . . Derelict Logs Recovered 4 | . . 1 . 1 . . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Turns Passed 10494 | 70 1264 88 355 50 944 1414 1465 353 3674 469 162 186 Spaces Moved 8354 | 46 848 230 948 123 617 850 2026 197 1819 291 230 129 Core 393 | 8 . . . . . . . 168 47 103 40 27 Treads 35 | . . . . . . . . . 35 . . . Legs 1490 | 38 506 . . . . 431 . . 325 185 . 5 Wheels 3 | . . . . . . . . . . 3 . . Hover 318 | . . . . . . . . . 212 . 9 97 Flight 6115 | . 342 230 948 123 617 419 2026 29 1200 . 181 . Fastest Speed 29 | 50 37 37 37 37 34 114 29 33 32 50 30 50 Average Speed 89 | 107 117 37 37 37 100 119 41 133 143 104 62 98 Slowest Speed 600 | 120 370 37 37 37 197 220 127 150 600 550 110 120 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 4 | . . 2 . 2 . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 44 | 4 95 48 94 40 46 17 97 17 30 7 87 2 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 3 | . . . 1 . . . 2 . . . . . Known Exits Taken 2 | . . . . . 1 . . . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 1 1 . . . . Scrap Searched 5 | . . 1 . 1 . . 3 . . . . . Spaces Dug 18 | . . . . . . 7 . . 10 1 . . Terrain Destroyed 141 | . . . . . 21 63 . . 52 5 . . Melee 12 | . . . . . . 6 . . 6 . . . Projectile 12 | . . . . . . 1 . . 6 5 . . AOE 117 | . . . . . 21 56 . . 40 . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Total 10733 | 62 984 228 953 124 832 1182 2590 265 2683 407 245 178 Wait 1567 | . 29 . . . 109 247 486 47 553 68 3 25 Move 8335 | 45 847 225 947 118 616 849 2025 196 1818 291 229 129 Hop 4 | . . 2 . 2 . . . . . . . . Pick Up 87 | 8 12 . 2 2 15 9 7 3 22 1 3 3 Fast Attach 57 | . 1 . . . 2 10 1 . 31 5 5 2 Attach 67 | 6 1 . . 2 4 4 4 2 35 3 1 5 Detach 22 | . . . . . . . . . 20 2 . . Swap 77 | 1 12 . . . 15 10 13 2 23 . . 1 Drop 89 | . 12 . 4 . 13 15 4 2 27 5 2 5 Fire 338 | 2 70 1 . . 47 1 33 . 144 32 . 8 Melee 88 | . . . . . 11 37 17 13 10 . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 2 | . . . . . . . . . . . 2 . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 484 | -10/Materials | Discovered new exit (range 8) 748 | -10/Materials | Discovered new exit (range 13) 922 | -10/Materials | Discovered new exit (range 15) 973 | -10/Materials | Discovered new exit (range 11) 1295 | -10/Materials | Discovered new exit (range 16) 1335 | -10/Materials | Entered Mines 1338 | -10/Mines | Learned Materials emergency access door positions 1357 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1357 | -10/Mines | Discovered new exit (range 5) 1395 | -10/Mines | Discovered new exit (range 9) 1423 | -10/Mines | Entered Exiles 1433 | -10/Exiles | Discovered new exit (range 14) 1440 | -10/Exiles | Met 8R-AWN 1450 | -10/Exiles | Met EX-HEX 1475 | -10/Exiles | Met EX-DEC 1484 | -10/Exiles | Visited The Gauntlet 1559 | -10/Exiles | Discovered new exit (range 14) 1588 | -10/Exiles | Learned location of Zion (-6) 1605 | -10/Exiles | Met EX-BIN 1611 | -10/Exiles | Aligned with FarCom system 1612 | -10/Exiles | Given EX-Vault access code 1661 | -10/Exiles | Opened EX-Vault 1687 | -10/Exiles | Found Field Lobotomy Kit 1696 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1778 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1778 | -10/Exiles | Entered Mines 1798 | -9/Mines | Learned location of 1 exit from Materials 1823 | -9/Mines | Discovered new exit (range 3) 1828 | -9/Mines | Entered Materials 1828 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1829 | -8/Materials | Identified exit to Factory 2148 | -8/Materials | Build established: Scavenger-Mutant 2772 | -8/Materials | Entered Factory 2772 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3174 | -7/Factory | Lost 3 parts (1p2n) 3444 | -7/Factory | Build established: Hacker-Mutant 3869 | -7/Factory | Fabricated Nuclear Pulse Thruster? 4040 | -7/Factory | Allied Derelicts emerged from ambush trap array 4167 | -7/Factory | Discovered new exit (range 5) 4186 | -7/Factory | Entered Lower Caves 4510 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4563 | -7/Lower Caves | Lost 4 parts (1n3u) 4783 | -7/Lower Caves | Core integrity fell below 50% 4927 | -7/Lower Caves | Build established: Hacker-Sprinter 5056 | -7/Lower Caves | Encountered a Warlord checkpoint 5632 | -7/Lower Caves | Discovered new exit (range 13) 5651 | -7/Lower Caves | Entered another Lower Caves area 5651 | -7/Lower Caves | Accompanied by 1 ally 5653 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5918 | -7/Lower Caves | Discovered new exit (range 6) 5979 | -7/Lower Caves | Build established: Hacker-Mutant 6004 | -7/Lower Caves | Entered Factory 6004 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 6625 | -6/Factory | Cargo convoy interrupted 6632 | -6/Factory | Fabricated Nuclear Pulse Thruster (x2) 6838 | -6/Factory | Lost 8 parts (1p3n2u2w) 8265 | -6/Factory | Build established: Scavenger-Mutant 8587 | -6/Factory | Build established: Hacker-Mutant 9157 | -6/Factory | Lost 4 parts (1p2n1w) 9182 | -6/Factory | Discovered new exit (range 11) 9198 | -6/Factory | Core integrity fell below 50% 9268 | -6/Factory | Lost 10 parts (2p3n3u2w) 9587 | -6/Factory | Identified exit to Factory 9644 | -6/Factory | Build established: Scavenger-Skirmisher 9678 | -6/Factory | Entered another Factory area 9678 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10055 | -5/Factory | Assimilated P-70 Sage with FLK Orb 10085 | -5/Factory | Lost 10 parts (1p3n1u5w) 10093 | -5/Factory | Assimilated P-70 Sage with FLK Orb 10144 | -5/Factory | Sage 6b assimilated hostile W-25 Informer 10147 | -5/Factory | Sucked down chute 10147 | -5/Factory | Entered Waste 10147 | -5/Waste | The area was eerily silent 10217 | -5/Waste | 2 allies followed down the chute 10283 | -5/Waste | Discovered new exit (range 13) 10305 | -5/Waste | Identified exit to Factory 10309 | -5/Waste | Entered Factory 10309 | -5/Factory | Accompanied by 2 allies 10452 | -5/Factory | Core integrity fell below 50% 10476 | -5/Factory | Core integrity fell below 20% 10476 | -5/Factory | Assimilated G-50 Soldier with FLK Orb 10495 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 10463_ Acquired Adv. ECM Suite. 10466_ System corrupted: Heat flow error (+115). 10468_ G-67 Veteran destroyed. 10469_ Slug penetrates G-50 Soldier. 10470_ Gauss Rifle destroyed. 10472_ ALERT: Security rotation in progress. 10475_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 10476_ Critical hit (Burn: +37). 10476_ G-50 Soldier assimilated. 10478_ Field Lobotomy Kit destroyed. 10481_ Soldier 6a suffers critical hit (Burn). 10482_ Acquired 32 matter. 10483_ Soldier 6a destroyed. 10483_ Acquired Flexi-carbon Leg. 10484_ System corrupted: Matter fused (-7). 10489_ Acquired 27 matter. 10492_ Acquired Beamcaster. 10493_ Informer 6b destroyed. 10493_ Critical hit (Burn: +37). 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Melee Analysis Suite | -7/Factory | Hacked Nuclear Pulse Thruster | -7/Factory | Hacked Remote Datajack | -6/Factory | Scanalyzed Adv. ECM Suite | -6/Factory | Scanalyzed Transmission Jammer | -6/Factory | Scanalyzed Powered Hammer | -6/Factory | Scanalyzed Imp. Plasma Cutter | -6/Factory | Hacked Robot Schematics ------------------ B-48 Gladiator | -7/Factory | Hacked Fabricated ------------ Nuclear Pulse Thruster | x2 | -7/Factory Nuclear Pulse Thruster | x2 | -6/Factory Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A New Friend Batter Up Hammer Time Jackpot Sixth Sense True Hacker Challenges ------------ None Game ------ Seed DimensionalTowerPlatform Manual? 0 Play Time 02:58:22 Cumulative 22.0 hours Start 2026.01.18 @ 17:18:59 End 2026.01.22 @ 22:40:09 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 23 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 483e2b90-a4e0-4763-9a44-75ca24b072f9