Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.26 @ 23:26:07 Player: Annull999 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (60) 300 Value Destroyed (2493) 2493 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1069) 1069 TOTAL SCORE: 7542 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 373 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -15 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Gravmag Array Gravmag Array Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel Wheel > --- UTILITY ---------- Huge Storage Unit Improved Signal Interpreter Recoil Stabilizer Energy Filter Weapon Cycler Improved Propulsion Shielding Relay Coupler [Sentry] > --- WEAPON ----------- Arc Projector Arc Projector Particle Cannon Plasma Cannon > --- INVENTORY -------- Micro Nuclear Core Medium Treads Medium Treads Carbon-fiber Leg Armored Huge Wheel Improved Hover Unit Improved Hover Unit Improved Hover Unit Huge Storage Unit Enhanced Optical Array Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Gauss Rifle Advanced Assault Cannon Rocket Launcher Rocket Launcher Missile Launcher Missile Launcher Improved Datajack Improved Datajack Mining Laser [Rating: 49] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag Array Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Signal Interpreter Hackware Relay Coupler [Sentry] Protection Improved Propulsion Shielding Weapon Beam Cannon Energy Gun Shock Rifle Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Slots Evolved 8 | . . . 2 2 . . 2 2 Power . | . . . . . . . . . Propulsion 1 | . . . . . . . 1 . Utility 5 | . . . 2 1 . . 1 1 Weapon 2 | . . . . 1 . . . 1 Parts Attached 122 | 2 2 4 8 2 28 22 27 27 Power 9 | . . . 1 . 2 2 2 2 Engine 4 | . . . 1 . . 1 . 2 Core 5 | . . . . . 2 1 2 . Reactor . | . . . . . . . . . Propulsion 31 | 2 . 2 3 . 7 6 7 4 Treads 13 | 2 . . 3 . 2 3 2 1 Leg 8 | . . . . . 3 3 2 . Wheel 9 | . . 2 . . 2 . 3 2 Hover 1 | . . . . . . . . 1 Flight . | . . . . . . . . . Utility 27 | . 1 . 2 1 6 4 5 8 Device 13 | . . . 2 . 3 1 2 5 Storage 3 | . 1 . . . 1 . . 1 Processor 3 | . . . . 1 1 . 1 . Hackware 7 | . . . . . 1 3 1 2 Protection 1 | . . . . . . . 1 . Artifact . | . . . . . . . . . Weapon 55 | . 1 2 2 1 13 10 13 13 Energy Gun 19 | . . . . . 4 4 6 5 Energy Cannon 11 | . . 2 . 1 2 3 2 1 Ballistic Gun 6 | . 1 . 2 . 1 . 1 1 Ballistic Cannon 2 | . . . . . . . 1 1 Launcher 6 | . . . . . 1 . 1 4 Special Weapon 3 | . . . . . 3 . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 8 | . . . . . 2 3 2 1 Unidentified Prototypes 1 | . . . . . . 1 . . Parts Lost 72 | . . 1 1 . 9 7 15 39 Power 8 | . . . 1 . 1 2 1 3 Propulsion 22 | . . 1 . . 3 2 5 11 Utility 19 | . . . . . 2 2 2 13 Weapon 23 | . . . . . 3 1 7 12 Highest Loss Streak 24 | . . 1 1 . 5 5 11 24 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 87 | . 84 93 95 97 93 93 76 72 Engine 4 | . 14 14 10 9 . 3 1 1 Core 4 | . . . . . 8 5 5 1 Treads 4 | . 28 . 10 9 2 3 . . Leg 7 | . . . . . 9 14 8 . Wheel 6 | . . 21 11 9 5 . 10 11 Device 12 | . . . 18 18 18 14 4 16 Storage 11 | . 19 28 22 18 9 9 7 5 Processor 7 | . . . . 9 11 9 7 5 Hackware 3 | . . . . . . 7 6 9 Energy Gun 5 | . 2 . . . 1 8 12 4 Energy Cannon 8 | . . 28 10 6 6 13 3 2 Ballistic Gun 6 | . 19 . 11 18 11 2 1 3 Launcher 1 | . . . . . 4 . 3 1 Naked Turns 10 | . . . . . . . . 10 Heaviest Build 111 | 12 32 36 38 39 96 101 108 111 Greatest Support 45 | 40 40 40 20 16 26 40 45 38 Greatest Overweight (x) 26 | . . 2 2 2 9 5 9 26 Average Overweight (x) 2 | . . 1 1 2 2 2 3 2 Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 25 25 Average Capacity 21 | 8 10 15 15 15 22 25 25 23 Most Carried 25 | 6 14 13 15 15 18 25 25 25 Average Carried 16 | 6 7 12 13 13 13 21 20 17 Final Capacity 25 | 8 15 15 15 15 25 25 25 5 Final Carried 24 | 6 14 12 14 15 18 23 24 4 Class Distribution -------------------- 42% | Bothacker-Gunner 25% | Mutant 12% | Scavenger-Skirmisher 9% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Bothacker-Gunner | -8/Materials Bothacker-Gunner | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -8 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Matter Collected 1590 | 199 66 45 91 58 334 147 254 396 Remotely . | . . . . . . . . . Salvage Created 2334 | . 273 45 115 53 549 436 528 335 Parts 114 | . 17 3 8 2 32 16 22 14 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 6 | . . . . . . 1 1 4 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Combat Hostiles Destroyed 51 | . 7 3 4 1 12 9 9 6 Guns 22 | . 7 . 1 1 5 4 3 1 Cannons 19 | . . 3 3 . 6 5 1 1 AOE 8 | . . . . . 1 . 4 3 Classes Destroyed 10 | . 3 1 1 1 . . 2 2 Worker 3 | . 1 . . . . . 1 1 Builder 4 | . . . . . . . 2 2 Tunneler 1 | . . . . . . . . 1 Recycler 2 | . . . . . . . 1 1 Swarmer 11 | . 3 2 2 . 3 1 . . Grunt 29 | . 4 . 1 . 8 6 8 2 Sentry 5 | . . . 1 . 1 2 1 . Hunter 3 | . . . . 1 . . . 2 Programmer 2 | . . . . . . . . 2 Assembled 1 | . . 1 . . . . . . Best Kill Streak 8 | . 5 1 2 1 3 5 8 4 Combat Bots Only 5 | . 4 1 2 1 3 5 4 3 Max Kills in Single Turn 3 | . 2 1 1 1 1 1 3 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . 1 . 1 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Hostile Shots Fired 636 | . 37 20 30 6 78 80 242 143 Missed 166 | . 5 6 8 2 21 24 71 29 Damage Taken 6897 | . 386 232 278 42 812 873 1787 2487 Core 1650 | . 50 60 55 . 109 180 337 859 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 58 | . . . . . . . 9 49 Core Remaining (%) 68 | 100 . 56 86 . . 47 51 . Volleys Fired 160 | . 20 8 13 2 38 22 26 31 Largest 4 | . 2 2 2 3 3 3 3 4 Hottest 258 | . 60 120 120 106 148 180 165 258 Shots Fired 372 | . 40 16 26 6 85 64 62 73 Gun 221 | . 40 . 14 4 52 16 47 48 Cannon 128 | . . 16 12 2 27 48 11 12 Launcher 19 | . . . . . 2 . 4 13 Special 4 | . . . . . 4 . . . Kinetic 125 | . 35 . 14 4 41 7 2 22 Thermal 149 | . 5 16 12 2 42 48 10 14 Explosive 19 | . . . . . 2 . 4 13 Electromagnetic 79 | . . . . . . 9 46 24 Robot Hit Streak 17 | . 7 4 8 2 10 16 17 9 Robot Miss Streak 5 | . 2 2 1 1 5 2 3 3 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 1 | . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . . 1 . Shots Hit Robots 253 | . 29 8 20 3 50 51 43 49 Core Hits 132 | . 17 4 5 3 25 20 32 26 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 1 | . . . . . . . 1 . Blast 1 | . . . . . . . 1 . Melee Attacks 16 | . . . . . 4 7 2 3 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 3 | . . . . . . 1 . 2 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5536 | . 259 174 325 32 731 804 1408 1803 Guns 2119 | . 259 . 184 32 382 201 528 533 Cannons 1625 | . . 174 140 . 314 579 193 225 Explosions 1651 | . . . . . 35 . 681 935 Melee . | . . . . . . . . . Ramming 141 | . . . 1 . . 24 6 110 Kinetic 1189 | . 212 . 184 32 249 45 60 407 Thermal 1887 | . 47 174 140 . 447 579 283 217 Explosive 1524 | . . . . . 35 . 554 935 Electromagnetic 795 | . . . . . . 156 505 134 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . . . 1 1 4 Average Corruption 1 | . . . . . . 1 1 2 Corruption Purged 3 | . . . . . . . . 3 Corruption Blocked . | . . . . . . . . . Effects 8 | . . . . . . 6 . 2 Message Errors 1 | . . . . . . 1 . . Matter Fused 4 | . . . . . . 3 . 1 Energy Discharges 1 | . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 . . Data Loss (major) 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 99 | . . . 6 . . . . 93 Projectiles 27 | . . . 6 . . . . 21 Explosions 72 | . . . . . . . . 72 Melee . | . . . . . . . . . Knockbacks 5 | . . . . . . . 1 4 Impact 3 | . . . . . . . . 3 Kinetic 2 | . . . . . . . 1 1 Secondary . | . . . . . . . . . Self-Inflicted Damage 221 | . . . . . . . 75 146 Shots 8 | . . . . . . . 3 5 Rammed 18 | . . . 1 . . . 1 16 Targets Rammed 21 | . . . 1 . . 3 1 16 Kicked 3 | . . . . . . 3 . . Crushed . | . . . . . . . . . Highest Temperature 720 | . 43 240 45 . 291 306 264 720 Average Temperature 99 | . 23 88 16 . 61 99 88 187 Received Heat Transfer 2223 | . 219 9 144 . 477 387 720 267 Effects 16 | . . . . . 2 . 1 13 Shutdowns 3 | . . . . . . . . 3 Energy Bleed 1 | . . . . . . . 1 . Interference 4 | . . . . . 2 . . 2 Short Circuit 3 | . . . . . . . . 3 Damage (minor) 1 | . . . . . . . . 1 Damage (major) 3 | . . . . . . . . 3 Damage (core) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Fried 1 | . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 9 | . . . 2 . 1 6 . . Heat Transferred 3806 | . 100 370 296 . 999 1221 422 398 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 . Alert | -11 -10 -10 -9 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Peak Influence 453 | . 194 197 189 30 453 281 167 185 Initial 220 | . . 75 76 . 19 220 . 23 Average 148 | . 134 123 125 19 241 159 65 91 Maximum Alert Level 2 | . . . . . 2 1 . . Low Security (%) 72 | 100 100 100 100 100 30 62 100 100 Level 1 23 | . . . . . 55 37 . . Level 2 3 | . . . . . 13 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 17 | . . . 1 . . 2 5 9 Investigation 6 | . . . . . . 1 2 3 Extermination 2 | . . . . . . . 1 1 Reinforcement 9 | . . . 1 . . 1 2 5 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Distress Signals 5 | . 1 . . 1 . . 1 2 Communications Jammed 1 | . . . . . . . . 1 Distress Signals 1 | . . . . . . . . 1 Times Spotted 109 | . 12 8 11 2 21 15 21 19 Peak Tracking Total 7 | . 5 6 5 2 6 7 7 7 Tactical Retreats 8 | . . . . . 2 3 . 3 Traps | -11 -10 -10 -9 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Traps Triggered 6 | . . . . . 5 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Machines Disabled 8 | . . . . . 2 . 2 4 Max in Single Turn 1 | . . . . . 1 . 1 1 Garrison Relay 2 | . . . . . 2 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Machines Accessed 17 | . 2 . . 1 . 4 3 7 Terminals 13 | . 2 . . . . 4 1 6 Fabricators 1 | . . . . . . . 1 . Repair Stations 1 | . . . . . . . . 1 Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . Garrison Access 1 | . . . . 1 . . . . Total Hacks 51 | . 4 . . 1 . 14 7 25 Successful 28 | . 2 . . 1 . 5 4 16 Failed 23 | . 2 . . . . 9 3 9 Catastrophic 6 | . 1 . . . . 2 2 1 Database Lockouts . | . . . . . . . . . Manual 23 | . 2 . . . . 13 1 7 Terminals 39 | . 4 . . . . 14 1 20 Fabricators 3 | . . . . . . . 3 . Repair Stations 5 | . . . . . . . . 5 Recycling Units . | . . . . . . . . . Scanalyzers 3 | . . . . . . . 3 . Garrison Access 1 | . . . . 1 . . . . Terminal Hacks 13 | . 2 . . . . 3 . 8 Part Schematic 2 | . . . . . . 2 . . Prototype ID Bank 1 | . . . . . . . . 1 Open DSF 2 | . . . . . . . . 2 Level Access Points 1 | . . . . . . 1 . . Locate Traps 6 | . 2 . . . . . . 4 Zone Layout 1 | . . . . . . . . 1 Fabricator Hacks 2 | . . . . . . . 2 . Load Schematic 1 | . . . . . . . 1 . Build 1 | . . . . . . . 1 . Repair Station Hacks 5 | . . . . . . . . 5 Scan Component 3 | . . . . . . . . 3 Repair 2 | . . . . . . . . 2 Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . Insert Component 1 | . . . . . . . 1 . Analyze 1 | . . . . . . . 1 . Garrison Access Hacks 1 | . . . . 1 . . . . Unlock Access 1 | . . . . 1 . . . . Unauthorized Hacks 5 | . . . . . . 2 . 3 Terminals 5 | . . . . . . 2 . 3 Botnet 5 | . . . . . . 2 . 3 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 13 | . 2 . . . . 4 3 4 Full Trace Events 8 | . . . . . . 3 2 3 Feedback Events 2 | . . . . . . 1 . 1 Corruption 2 | . . . . . . 1 . 1 Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . . . . . . 2 1 . Parts Built 3 | . . . . . . . 3 . Authchips . | . . . . . . . . . Time 25 | . . . . . . . 25 . Total Part Build Rating 3 | . . . . . . . 3 . Parts Repaired 1 | . . . . . . . . 1 Time 87 | . . . . . . . . 87 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Used RIF Installer 1 | . . . . . 1 . . . Robots Hacked 12 | . . . . . 3 4 2 3 Non-combat 2 | . . . . . . . . 2 Combat 10 | . . . . . 3 4 2 1 Robot Hacks Applied 12 | . . . . . 3 4 2 3 parse_system 1 | . . . . . . . . 1 start_evac 1 | . . . . . . . . 1 broadcast_data 1 | . . . . . 1 . . . overload_power 1 | . . . . . . . 1 . formatsys_low 1 | . . . . . . . . 1 formatsys_high 7 | . . . . . 2 4 1 . Relay Couplers Released 10 | . . . . . 10 . . . Machine Destruction 10 | . . . . . 10 . . . Attached 6 | . . . . . 1 3 1 1 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Total Allies 11 | . . 3 . . 2 4 1 1 Largest Group 3 | . . 3 1 . 2 1 1 1 Highest-Rated Group 40 | . . 40 16 . 32 15 32 32 Highest-Rated Ally 32 | . . 16 16 . 16 15 32 32 Total Orders 1 | . . . . . . 1 . . AID 1 | . . . . . . 1 . . Ally Attacks 83 | . . 28 15 . 16 14 8 2 Total Damage 1589 | . . 206 99 . 247 268 357 412 Kills 18 | . . 4 3 . 2 3 4 2 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Turns Passed 5451 | 3 376 249 477 104 1473 1239 988 542 Spaces Moved 2175 | 1 184 165 221 70 523 326 443 242 Core 7 | . . . . . . . . 7 Treads 433 | 1 184 3 105 . 80 58 2 . Legs 575 | . . . . . 210 268 97 . Wheels 1160 | . . 162 116 70 233 . 344 235 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 160 160 115 130 130 130 320 125 50 Average Speed 204 | 160 160 122 182 130 240 331 178 134 Slowest Speed 1350 | 160 160 160 240 130 540 560 540 1350 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 20 | 2 36 36 19 7 42 23 9 6 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . . . 1 . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 90 | . . . . . 2 . 24 64 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 90 | . . . . . 2 . 24 64 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Total 2859 | 2 234 196 269 79 657 432 585 405 Wait 167 | . 14 20 11 1 7 17 63 34 Move 2166 | . 183 164 220 69 521 325 442 242 Hop . | . . . . . . . . . Pick Up 134 | . 11 . 11 4 22 25 21 40 Fast Attach . | . . . . . . . . . Attach 73 | . 1 2 6 2 9 11 20 22 Detach . | . . . . . . . . . Swap 49 | 2 1 2 2 . 19 11 7 5 Drop 41 | . 4 . 5 1 9 11 3 8 Fire 160 | . 20 8 13 2 38 22 26 31 Melee 16 | . . . . . 4 7 2 3 Ram 17 | . . . . . . . 1 16 Kick 3 | . . . . . . 3 . . Crush 1 | . . . 1 . . . . . Escape Stasis 28 | . . . . . 28 . . . Rewire 4 | . . . . . . . . 4 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Garrison -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 311 | -10/Materials | Discovered new exit (range 8) 380 | -10/Materials | Entered Mines 381 | -10/Mines | Assembled infested the area 459 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 592 | -10/Mines | Discovered new exit (range 9) 629 | -10/Mines | Entered Materials 629 | -9/Materials | Accompanied by 1 ally 629 | -9/Materials | Evolved 2 slots: Utility x2 1082 | -9/Materials | Discovered new exit (range 15) 1106 | -9/Materials | Entered another Materials area 1106 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1208 | -8/Materials | Identified exit to Garrison 1210 | -8/Materials | Entered Garrison 1306 | -8/Garrison | Triggered checkpoint 1404 | -8/Garrison | Build established: Scavenger-Skirmisher 1422 | -8/Garrison | Installed Relay Interface Framework 1488 | -8/Garrison | Garrison Relay disabled 1568 | -8/Garrison | Triggered checkpoint 1640 | -8/Garrison | Triggered checkpoint 1847 | -8/Garrison | Lost 5 parts (1p2n2w) 2233 | -8/Garrison | Discovered new exit (range 12) 2269 | -8/Garrison | Identified exit to Materials 2303 | -8/Garrison | Build established: Scavenger-Gunner 2448 | -8/Garrison | Triggered checkpoint 2550 | -8/Garrison | Garrison Relay disabled 2683 | -8/Garrison | Entered Materials 2836 | -8/Materials | Build established: Bothacker-Gunner 2996 | -8/Materials | Lost 5 parts (1p2n1u1w) 3518 | -8/Materials | Identified exit to Factory 3535 | -8/Materials | Core integrity fell below 50% 3922 | -8/Materials | Entered Factory 3922 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3962 | -7/Factory | Discovered new exit (range 6) 3975 | -7/Factory | Identified exit to Factory 4210 | -7/Factory | Lost 11 parts (1p5n5w) 4342 | -7/Factory | Fabricated Wheel (x3) 4910 | -7/Factory | Entered another Factory area 4910 | -6/Factory | Accompanied by 1 ally 4910 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5062 | -6/Factory | Lost 4 parts (1n2u1w) 5062 | -6/Factory | Repaired Broken Adv. Assault Cannon 5167 | -6/Factory | Lost 8 parts (2p2n4w) 5219 | -6/Factory | P-60 Hacker assimilated allied Engineer 5a 5392 | -6/Factory | Core integrity fell below 50% 5426 | -6/Factory | Core integrity fell below 20% 5446 | -6/Factory | Build established: Mutant 5452 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05425_ Destabilizing: Short circuit. 05427_ H-61 Shepherd calls for reinforcements. 05427_ ALERT: Hostile activity reported, dispatching reinforcements to area. 05428_ The unstable cave ceiling collapses. 05428_ P-60 Hacker crushed by falling debris. 05428_ P-60 Hacker system corrupted by crushing effect. 05428_ P-60 Hacker destroyed. 05428_ 12 Matter crushed. 05431_ R-10 Processor collects Structural Scanner. 05435_ Hacking Suite destroyed. 05435_ Critical hit (Blast). 05440_ Slammed into S-27 Virus. 05440_ U-05 Engineer builds a Wall. 05441_ Slammed into U-05 Engineer. 05442_ Broken Gravmag Array destroyed. 05442_ System corrupted by crushing effect (+1). 05445_ Slammed into S-27 Virus. 05448_ R-10 Processor collects Broken Adv. Assault Cannon. 05448_ Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | ???????????????????#?#???????# #???????# """ # | | ???????????????????????????### #???????# "Y" #### | | ???????????????????##????????# ######### " " #??? | | ????????????????#?##????#????# + #??? | | ????????????????????#???#????# ######### #??? | | ?????????????????????????????# #???????# #??? | | ???????????#???#????#????????# #??#????# """ #??? | | ???????????#?????????????????# #???????# """ #??? | | ?????????????????????????##??# ######### """ #??? | | ????????????????#?????######## # ## #??? | | ??????????????#???????# ## # ## """ #??? | | ??????????#??????????## T" !## # """ #??????????? | | ???????????????#?????## % + """ !#?? ???????? | | ?????????????????????##] ## # """ #??????????? | | ??????????????????? ?##== *## # #??????????? | | ????????????????? ???#=##k#### #?######??????????? | | ?????????????????????#! # # # #?????????????????? | | ?????????????????????##!#H# ## #?????????????????? | | ??????????????????????### #### #?????????????????? | | ????????????????????????# ##?# #?????????????????? | | ???????? ???????????????# #??# #?????????????????? | | ????????????????????#?#?#s#??? ??????????????????? | | ????????????? ?????????## #??? ??????????????????? | | ????????????????????????# #???+?#????????????????? | | ????????????????????????#%#??????????????????????? | | ????????????????????#???#@#??????????????????????? | | ??????????????????#?#???#s#??????????????????????? | | ?????????????????^^???? +??????????????????????? | | ????????????????????????###??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Propulsion Shielding 66 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 4 Energy Filtering 30 Offensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 35 Authchip Count 1 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Wheel | -8/Materials | Hacked Missile Launcher | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Wheel | x3 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Error 47 Hey, That's Mine! Just What I Needed Challenges ------------ None Game ------ Seed HardenedImpulseClaw Manual? 0 Play Time 01:36:07 Cumulative 12.8 hours Start 2024.07.21 @ 13:49:21 End 2024.07.26 @ 23:26:07 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 16 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Zoom Use 30% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4ad0b0cd-9862-4afe-ad86-7987c6473a99