Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.03 @ 22:41:31 Player: dispear Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (45) 225 Value Destroyed (1288) 1288 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (21) 21 TOTAL SCORE: 4134 Bonus ------- Follower Combat Kills 21 Cogmind --------- Core Integrity 0/700 Matter 258/300 Energy 59/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Plasma Cannon Rocket Array Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Small Storage Unit Reaction Control System Light Armor Plating Improved Light Armor Plating Sensor Drone Bay > --- WEAPON ----------- Shock Rifle Heavy EM Shotgun > --- INVENTORY -------- Improved Terrain Scanner Propulsion Shielding Improved Assault Rifle [Rating: 36] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Reaction Control System Storage Small Storage Unit Protection Improved Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Array Impact Weapon Power Maul Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . 1 . Propulsion 2 | . . 2 . . . Utility 3 | . . . . 1 2 Weapon . | . . . . . . Parts Attached 44 | 7 . 12 1 2 22 Power 7 | 1 . 1 . . 5 Engine 4 | 1 . 1 . . 2 Core 3 | . . . . . 3 Reactor . | . . . . . . Propulsion 10 | 2 . 4 . . 4 Treads . | . . . . . . Leg 9 | 2 . 4 . . 3 Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 10 | 2 . 1 1 2 4 Device 5 | 1 . . 1 1 2 Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 4 | . . 1 . 1 2 Artifact . | . . . . . . Weapon 17 | 2 . 6 . . 9 Energy Gun 7 | 1 . 2 . . 4 Energy Cannon 4 | . . 2 . . 2 Ballistic Gun 3 | 1 . 2 . . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . 2 1 . 2 Parts Lost 23 | . . 2 1 . 20 Power 7 | . . 1 . . 6 Propulsion 7 | . . . 1 . 6 Utility 7 | . . 1 . . 6 Weapon 2 | . . . . . 2 Highest Loss Streak 4 | . . 1 1 . 4 To Critical Strikes 1 | . . . . . 1 Average Backups 5 | . 4 7 6 4 5 Power . | . 1 . . . . Propulsion . | . . . . . . Utility 2 | . 2 2 2 2 2 Weapon 2 | . . 3 3 1 2 Tool/Special . | . . . . . . Unused Backups 7 | . . 2 . . 5 Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 2 | . . . . . 2 Weapon 3 | . . . . . 3 Tool/Special . | . . . . . . Average Slot Usage (%) 71 | . 100 87 91 79 56 Engine 7 | . 14 8 11 9 5 Core 1 | . . . . . 3 Leg 23 | . 28 36 36 27 15 Device 6 | . 14 7 9 7 4 Storage 7 | . 14 11 11 9 5 Protection 4 | . . 1 2 9 6 Energy Gun 6 | . 14 6 . 4 6 Energy Cannon 1 | . . 6 . . . Ballistic Gun 8 | . 14 9 22 13 2 Impact Weapon 1 | . . . . . 2 Peak Build Rating 36 | 7 7 23 27 25 36 Average Rating 20 | 4 7 17 23 22 23 On Entrance 12 | . 7 7 20 17 25 Avg Prop Armor Cover (%) 7 | . . 11 5 5 9 Naked Turns 5 | . . . . . 5 Heaviest Build 45 | 11 11 21 26 29 45 Greatest Support 68 | 20 20 68 51 51 51 Greatest Overweight (x) 6 | 1 . . . . 6 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 7 Most Carried 8 | 2 7 8 7 5 8 Average Carried 5 | . 4 7 6 4 5 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 7 | 2 7 6 5 5 2 Class Distribution -------------------- 99% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 931 | 74 66 259 145 . 387 Remotely . | . . . . . . Salvage Created 1493 | 24 66 416 32 . 955 Parts 83 | 6 5 27 2 . 43 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 38 | . 4 13 2 . 19 Melee 4 | . . . . . 4 Guns 26 | . 4 10 2 . 10 Cannons 1 | . . 1 . . . AOE 4 | . . 2 . . 2 Classes Destroyed 9 | 1 1 2 . . 5 Worker 1 | . . . . . 1 Builder 1 | . . . . . 1 Tunneler 1 | 1 . . . . . Recycler 3 | . . . . . 3 Mechanic 1 | . . . . . 1 Swarmer 21 | . 4 6 2 . 9 Grunt 11 | . . 4 . . 7 Sentry 3 | . . 3 . . . Programmer 3 | . . . . . 3 Best Kill Streak 5 | 1 3 5 1 . 5 Combat Bots Only 5 | . 3 5 1 . 3 Max Kills in Single Turn 3 | 1 2 1 1 . 3 Gunslinging 1 | . 1 . . . . Exploded 2 | . . 1 . . 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 400 | . 20 137 9 4 230 Missed 129 | . 5 50 4 3 67 Hits 271 | . 15 87 5 1 163 Projectile 271 | . 15 87 5 1 163 Critical Strikes 8 | . . 1 . . 7 Part Disruptions 1 | . . . . . 1 Damage Taken 4050 | . 114 1029 53 18 2836 Core 946 | . 30 178 9 18 711 Absorbed by Shields . | . . . . . . Core Remaining (%) 84 | 100 88 . 53 96 . Volleys Fired 130 | 1 10 58 4 3 54 Largest 2 | 2 2 2 2 2 2 Hottest 150 | 60 60 150 43 43 126 Shots Fired 221 | 2 20 89 8 6 96 Gun 214 | 2 20 84 8 6 94 Cannon 6 | . . 5 . . 1 Launcher 1 | . . . . . 1 Special . | . . . . . . Kinetic 112 | 1 10 62 8 6 25 Thermal 46 | 1 10 6 . . 29 Explosive 1 | . . . . . 1 Electromagnetic 62 | . . 21 . . 41 Robot Hit Streak 13 | 1 6 6 1 1 13 Robot Miss Streak 6 | . 4 6 3 3 4 Penetration Max . | . . . . . . Secondary Targets 4 | . 1 . . . 3 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 152 | 1 10 52 2 1 86 Core Hits 72 | 1 5 21 2 1 42 Critical Kills 2 | . . 1 . . 1 Critical Parts Destroyed 4 | . . . . . 4 Critical Strikes 8 | . . 1 . . 7 Burn 2 | . . . . . 2 Destroy 1 | . . 1 . . . Smash 5 | . . . . . 5 Melee Attacks 26 | . . . . . 26 Impact 26 | . . . . . 26 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3145 | 11 93 747 36 44 2214 Guns 1543 | 11 93 544 27 44 824 Cannons 75 | . . 75 . . . Explosions 480 | . . 128 . . 352 Melee 1033 | . . . . . 1033 Ramming 14 | . . . 9 . 5 Kinetic 767 | . 48 412 27 44 236 Thermal 717 | 11 45 203 . . 458 Explosive 177 | . . . . . 177 Electromagnetic 437 | . . 132 . . 305 Impact 1033 | . . . . . 1033 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 11 | . . . . 2 11 Average Corruption 5 | . . . . 2 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 34 | . . . . 1 33 Message Errors 7 | . . . . . 7 Matter Fused 7 | . . . . . 7 Heat Flow Errors 5 | . . . . 1 4 Energy Discharges 7 | . . . . . 7 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 3 | . . . . . 3 Misfires 2 | . . . . . 2 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 523 | . . . . . 523 Projectiles . | . . . . . . Explosions 75 | . . . . . 75 Melee 448 | . . . . . 448 Knockbacks 4 | . . . . . 4 Impact 4 | . . . . . 4 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 284 | . . 21 . . 263 Shots 7 | . . 1 . . 6 Rammed . | . . . . . . Targets Rammed 2 | . . . 1 . 1 Kicked 2 | . . . 1 . 1 Crushed . | . . . . . . Highest Temperature 313 | 20 40 109 . 139 313 Average Temperature 68 | 15 20 19 . 74 99 Received Heat Transfer 771 | . . 375 . . 396 Effects 2 | . . . . . 2 Interference 2 | . . . . . 2 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 3 | . . . . . 3 Combat Hostiles 3 | . . . . . 3 Parts Fried 5 | . . . . . 5 Impact Corruptions 17 | . . . . . 17 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1189 | 25 100 261 . . 803 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . 2 . . 1 Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level 1 | . . . . . 1 Low Security (%) 95 | 100 100 100 100 100 92 Level 1 4 | . . . . . 7 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 300 | 5 93 177 65 . 300 Initial 65 | . 3 26 65 . . Average 59 | . 48 110 25 . 67 Influence Increases 1392 | 5 133 377 125 . 752 Destroy 0b10 Robot/C 820 | . 80 260 100 . 380 Destroy 0b10 Robot/NC 35 | 5 . . . . 30 Destroy Leader 180 | . 10 80 10 . 80 Allied During Kill 15 | . . . 15 . . Successful Hack 25 | . 13 12 . . . Disable Machine 105 | . . . . . 105 Destroy Structure 77 | . . 10 . . 67 Partial Spotted 15 | . . . . . 15 Lose Combat Pursuer 120 | . 30 15 . . 75 Influence Decreases 1122 | . 75 271 294 . 482 Entered New Map 143 | . 2 37 104 . . Time Decay 791 | . 73 214 167 . 337 Lost Part 175 | . . 20 10 . 145 Lost Ally 13 | . . . 13 . . Squads Dispatched 14 | . . 2 . 1 11 Investigation 1 | . . . . . 1 Extermination 4 | . . . . . 4 Reinforcement 6 | . . 2 . 1 3 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 3 | . . 2 . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 74 | . 7 20 5 4 38 Peak Tracking Total 6 | . 3 4 3 2 6 Tactical Retreats 5 | . 1 1 . . 3 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 2 | . . 1 . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 7 | . . . . . 7 Max in Single Turn 4 | . . . . . 4 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 12 | . 1 3 1 2 5 Terminals 9 | . 1 3 . 1 4 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 26 | . 3 6 1 3 13 Successful 8 | . 2 1 1 1 3 Failed 18 | . 1 5 . 2 10 Catastrophic 6 | . . 1 . 1 4 Database Lockouts . | . . . . . . Manual 14 | . 1 4 . 2 7 Terminals 23 | . 3 6 . 2 12 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 2 1 1 . 2 Record 3 | . . 1 . . 2 Open Door 1 | . . . 1 . . Level Access Points 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Fabricator Hacks 1 | . . . . . 1 Network Status 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . . 1 . Report Inventory 1 | . . . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 1 3 . 1 5 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies 2 | . . . 2 . . Largest Group 2 | . . . 2 . . Highest-Rated Group 41 | . . . 41 . . Highest-Rated Ally 31 | . . . 31 . . Total Orders 6 | . . . 3 1 2 EXPLORE 3 | . . . 2 . 1 RETURN 3 | . . . 1 1 1 Ally Attacks 18 | . . . 18 . . Total Damage 148 | . . . 148 . . Kills 3 | . . . 3 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) 876 | 9 183 330 . . 354 Terrain 354 | . . . . . 354 Seismic 522 | 9 183 330 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches 48 | . . . 20 8 20 Drone Recoveries 43 | . . . 20 8 15 Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 2916 | 74 183 455 428 245 1531 Spaces Moved 1368 | 53 125 179 218 163 630 Core 83 | 8 . . . . 75 Treads . | . . . . . . Legs 1167 | 45 125 179 218 163 437 Wheels . | . . . . . . Hover . | . . . . . . Flight 118 | . . . . . 118 Fastest Speed 40 | 50 120 120 130 130 40 Average Speed 131 | 111 120 126 130 130 138 Slowest Speed 350 | 120 120 130 130 130 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . . . . 1 Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 5 30 24 86 16 35 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . 1 . . 1 . Unknown Exits Taken 3 | 1 . 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 86 | . . 10 . . 76 Melee . | . . . . . . Projectile 2 | . . 2 . . . AOE 84 | . . 8 . . 76 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 2204 | 62 140 322 355 190 1135 Wait 582 | . 1 65 128 19 369 Move 1361 | 52 124 178 217 162 628 Hop 1 | . . . . . 1 Pick Up 23 | 2 5 3 1 1 11 Fast Attach 21 | 7 . 2 . . 12 Attach 12 | . . 2 . 1 9 Detach 4 | . . . . . 4 Swap 25 | . . 10 2 3 10 Drop 17 | . . 4 2 1 10 Fire 130 | 1 10 58 4 3 54 Melee 26 | . . . . . 26 Ram . | . . . . . . Kick 2 | . . . 1 . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Mines -8/Materials -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Identified exit to Materials 258 | -10/Materials | Entered another Materials area 258 | -9/Materials | Evolved 2 slots: Propulsion x2 314 | -9/Materials | Build established: Mutant 696 | -9/Materials | Discovered new exit (range 13) 713 | -9/Materials | Entered Mines 741 | -9/Mines | Found the Drone Emporium 746 | -9/Mines | Found Prototype Device 758 | -9/Mines | Identified Sensor Drone Bay 1055 | -9/Mines | Learned 2 Materials zone layouts 1131 | -9/Mines | Discovered new exit (range 3) 1141 | -9/Mines | Entered Materials 1141 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1142 | -8/Materials | Identified exit to Factory 1386 | -8/Materials | Entered Factory 1386 | -7/Factory | Evolved 2 slots: Utility x2 1715 | -7/Factory | Lost 3 allies 1771 | -7/Factory | Lost 3 parts (2p1u) 2058 | -7/Factory | Garrison activated, responded to threat 2087 | -7/Factory | Lost 3 parts (2n1u) 2304 | -7/Factory | Cargo convoy interrupted 2519 | -7/Factory | Found Prototype Launcher 2519 | -7/Factory | Identified Rocket Array 2669 | -7/Factory | Core integrity fell below 50% 2701 | -7/Factory | Lost 3 parts (1p1n1u) 2795 | -7/Factory | System corruption reached 10% 2799 | -7/Factory | Core integrity fell below 20% 2846 | -7/Factory | Lost 4 parts (1p1n1u1w) 2910 | -7/Factory | Discovered new exit (range 15) 2914 | -7/Factory | Released all parts (4) 2917 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02849_ System corrupted: Heat flow error (+244). 02861_ Acquired Xenon Bombardment Thruster. 02868_ /J3VS:X C:QDAEYGJMLFQN2EXMJM 02871_ Connecting with Terminal... 02884_ System corrupted: Matter fused (-7). 02888_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F011. 02891_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 1A. 02891_ Connecting with Terminal... 02891_ ALERT: Suspicious activity at Terminal F012. Dispatching Investigation squad. 02902_ Connecting with DSF Access... 02910_ EXIT=FOUND 02911_ Lgt. Nuclear Core destroyed. 02911_ Knocked back. 02914_ Released Xenon Bombardment Thruster. 02914_ Released Sensor Drone Bay. 02914_ Released Shock Rifle. 02914_ Released Plasma Cannon. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??##############???????###????????????????????? | | ??? [ #?????? ???????????????????? | | ???"" [ #?????? ???????????????????? | | ???"" #????? ??????????????????? | | ?? """ #??????"" ""???????????????????? | | ????"" ""T"" #??????"" ""???????????????????? | | ?????? """"" ????????" "????????????????????? | | ???????? ??????????" "????????????????????? | | #??????###+#############+#########????????????? | | #??????# @ +?????????? | | #??????# ^ #######????????????? | | #??????# s #??????????????????? | | ######## s #??????????????????? | | s #??????????????????? | | % #??????????????????? | | [] #??????????????????? | | %=! #??????????????????? | | ## ################ ???????????? | | ?# #??????????????# H< ?????????? | | ?# #??????????????# ??????????? | | ?# T#?????????????# ##### ??????????? | | ?# #?????????????# #????? ??????????? | | ?+ ##?????????????# #??????????????????? | | ?#### #??????????????# #??????????????????? | | ????# #??????????????# #??????????????????? | | ????# #??????????????# #??????????????????? | | ????# #??????????????+ #??????????????????? | | ????# #??????????????? #??????????????????? | | ????? #??????????????? #??????????????????? | | ????? #??????????????? ????????????????????? | | ????? ???????????????????????????????????????? | | ????? ???????????????????????????????????????? | | ????? ???????????????????????????????????????? | | ????? ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Jackpot Challenges ------------ None Game ------ Seed AntigravGravmagScanner Manual? 0 Play Time 00:56:00 Cumulative 10.4 hours Start 2026.08.03 @ 21:40:34 End 2026.08.03 @ 22:41:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 11 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 13 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 11bc2bd6-208d-45bb-9ba3-808bac659829