Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.28 @ 23:11:04 Player: Zeldest Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (66) 330 Value Destroyed (2129) 2129 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (154) 154 TOTAL SCORE: 5193 Bonus ------- High Alert Combat Kills 154 Cogmind --------- Core Integrity 413/700 Matter 15/300 Energy 310/310 System Corruption 1% Temperature Cool (0) Movement Core (1700) Ox33 Location -7/Factory Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Signal Interpreter Targeting Computer Advanced ECM Suite > --- WEAPON (2) ------- Gauss Cannon > --- INVENTORY (25) --- Deuterium Engine Light Nuclear Core Advanced Treads Medium Treads Transport Network Coupler Targeting Computer Kinecellerator Improved Weapon Shielding Hardened Heavy Armor Plating Shield Generator Shield Generator High-powered Tractor Beam High-powered Tractor Beam Shock Rifle Shock Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Huge Storage Unit Signal Interpreter Targeting Computer Transmission Jammer Advanced ECM Suite Long-range Tractor Beam > --- WEAPON ----------- Missile Launcher Missile Launcher > --- INVENTORY -------- Deuterium Engine Light Nuclear Core Advanced Treads Medium Treads Transport Network Coupler Targeting Computer Kinecellerator Improved Weapon Shielding Hardened Heavy Armor Plating Shield Generator Shield Generator High-powered Tractor Beam High-powered Tractor Beam Shock Rifle Shock Rifle Shock Rifle Gauss Cannon Rocket Launcher [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Hover Unit Treads Advanced Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Signal Interpreter Device Long-range Tractor Beam Storage Huge Storage Unit Processor Signal Interpreter Protection Improved Weapon Shielding Weapon Missile Launcher Energy Gun Shock Rifle Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Missile Launcher Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 4 | . . . . 2 2 Weapon . | . . . . . . Parts Attached 42 | 5 7 . 2 11 17 Power 5 | 1 1 . . 1 2 Engine 4 | 1 1 . . . 2 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 14 | 1 3 . 2 1 7 Treads 2 | . . . . . 2 Leg 4 | . . . . . 4 Wheel 2 | 1 1 . . . . Hover 6 | . 2 . 2 1 1 Flight . | . . . . . . Utility 14 | 1 3 . . 6 4 Device 6 | . . . . 4 2 Storage 2 | 1 1 . . . . Processor 4 | . 2 . . 2 . Hackware . | . . . . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 9 | 2 . . . 3 4 Energy Gun 1 | . . . . . 1 Energy Cannon . | . . . . . . Ballistic Gun 2 | 2 . . . . . Ballistic Cannon 1 | . . . . . 1 Launcher 5 | . . . . 3 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 1 1 Parts Lost 15 | . 1 . . 4 10 Power . | . . . . . . Propulsion 6 | . 1 . . 1 4 Utility 4 | . . . . 1 3 Weapon 5 | . . . . 2 3 Highest Loss Streak 4 | . 1 . . 3 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 91 100 100 99 89 Engine 7 | . 14 14 11 1 6 Core 1 | . . . . 7 . Treads 3 | . . . . . 7 Leg 4 | . . . . . 11 Wheel 2 | . 15 . . . . Hover 17 | . 5 28 44 35 2 Device 5 | . . . . 2 12 Storage 9 | . 14 14 11 9 7 Processor 16 | . 12 14 11 24 15 Protection 3 | . . . . . 9 Ballistic Gun 8 | . 28 28 22 . . Launcher 10 | . . . . 17 13 Naked Turns . | . . . . . . Heaviest Build 108 | 13 88 88 88 98 108 Greatest Support 60 | 10 26 14 28 29 60 Greatest Overweight (x) 35 | 1 6 6 3 4 35 Average Overweight (x) 2 | . 1 6 3 3 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 23 | 6 16 25 25 25 25 Most Carried 19 | 5 13 13 19 18 19 Average Carried 12 | 2 5 13 12 15 14 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 19 | 2 13 13 19 15 17 Class Distribution -------------------- 88% | Mutant 11% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1314 | 216 162 . 62 280 594 Remotely 746 | . . . . 152 594 Salvage Created 1438 | . 309 . 62 404 663 Parts 103 | . 24 . 6 42 31 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . . . . . 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 49 | . 10 . 3 17 19 Guns 14 | . 10 . 3 . 1 AOE 35 | . . . . 17 18 Classes Destroyed 11 | . 2 . . 4 5 Worker 10 | . . . . 3 7 Builder 3 | . . . . 1 2 Recycler 2 | . . . . . 2 Watcher 2 | . . . . 1 1 Swarmer 13 | . 3 . 2 8 . Grunt 24 | . 7 . 1 8 8 Brawler 2 | . . . . . 2 Duelist 1 | . . . . 1 . Sentry 3 | . . . . . 3 Hunter 2 | . . . . . 2 Programmer 4 | . . . . . 4 Best Kill Streak 12 | . 5 . 1 6 12 Combat Bots Only 5 | . 5 . 1 4 4 Max Kills in Single Turn 4 | . 1 . 1 4 3 Gunslinging . | . . . . . . Exploded 4 | . . . . 4 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 210 | . 26 . 12 28 144 Missed 55 | . 3 . 5 5 42 Damage Taken 2063 | . 249 . 47 441 1326 Core 518 | . 42 . 8 181 287 Absorbed by Shields . | . . . . . . Redirected to Shielding 181 | . . . . . 181 Regen/Repaired (Parts) 49 | . . . . . 49 Core Remaining (%) 87 | 100 . 83 98 67 . Volleys Fired 75 | . 22 . 9 15 29 Largest 2 | . 2 . 2 2 2 Hottest 98 | . 40 . 40 72 98 Shots Fired 137 | . 44 . 18 16 59 Gun 64 | . 44 . 18 . 2 Cannon 2 | . . . . . 2 Launcher 71 | . . . . 16 55 Special . | . . . . . . Kinetic 64 | . 44 . 18 . 2 Thermal . | . . . . . . Explosive 71 | . . . . 16 55 Electromagnetic 2 | . . . . . 2 Robot Hit Streak 10 | . 9 . 6 10 6 Robot Miss Streak 4 | . 2 . 4 4 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 84 | . 33 . 10 7 34 Core Hits 110 | . 17 . 6 34 53 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . . 1 Blast 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5083 | . 368 . 118 1360 3237 Guns 519 | . 363 . 118 . 38 Cannons 49 | . . . . . 49 Explosions 4510 | . . . . 1360 3150 Melee . | . . . . . . Ramming 5 | . 5 . . . . Kinetic 530 | . 363 . 118 . 49 Thermal 239 | . . . . . 239 Explosive 4271 | . . . . 1360 2911 Electromagnetic 38 | . . . . . 38 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . . . . 3 Heat Flow Errors 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 193 | . . . . 24 169 Projectiles . | . . . . . . Explosions 193 | . . . . 24 169 Melee . | . . . . . . Knockbacks 1 | . . . . . 1 Impact . | . . . . . . Kinetic 1 | . . . . . 1 Secondary . | . . . . . . Self-Inflicted Damage 455 | . 2 . . 162 291 Shots 14 | . . . . 4 10 Rammed 1 | . 1 . . . . Targets Rammed 1 | . 1 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 256 | . 12 . 4 15 256 Average Temperature 23 | . 7 . 1 7 47 Received Heat Transfer 504 | . 114 . . 117 273 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 150 | . . . . . 150 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 896 | . 290 34 148 489 896 Initial 171 | . . 34 13 5 171 Average 249 | . 117 34 101 140 443 Maximum Alert Level 3 | . 1 . . 2 3 Low Security (%) 56 | 100 74 100 100 73 20 Level 1 25 | . 25 . . 22 39 Level 2 7 | . . . . 4 14 Level 3 10 | . . . . . 25 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 14 | . 2 . . 2 10 Investigation 2 | . 1 . . 1 . Extermination 3 | . . . . . 3 Reinforcement 3 | . 1 . . 1 1 Assault . | . . . . . . Garrison 6 | . . . . . 6 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 7 | . 3 . 1 1 2 Communications Jammed 2 | . . . . . 2 Distress Signals 1 | . . . . . 1 Times Spotted 68 | . 17 . 8 19 24 Peak Tracking Total 7 | . 7 . 3 5 5 Tactical Retreats 3 | . . . 2 . 1 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 4 | . 1 . . 1 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 23 | . . . . 5 18 Max in Single Turn 4 | . . . . 3 4 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 13 | . 3 . 2 4 4 Terminals 10 | . 3 . 2 4 1 Fabricators 1 | . . . . . 1 Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 36 | . 9 . 6 14 7 Successful 21 | . 6 . 1 10 4 Failed 15 | . 3 . 5 4 3 Catastrophic 2 | . 1 . . . 1 Database Lockouts . | . . . . . . Manual 24 | . 5 . 6 10 3 Terminals 30 | . 9 . 6 14 1 Fabricators 2 | . . . . . 2 Repair Stations 3 | . . . . . 3 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Terminal Hacks 6 | . 3 . . 3 . Record 3 | . 2 . . 1 . Prototype ID Bank 1 | . . . . 1 . Level Access Points 1 | . 1 . . . . Maintenance Status 1 | . . . . 1 . Fabricator Hacks 1 | . . . . . 1 Network Status 1 | . . . . . 1 Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 12 | . 3 . 1 7 1 Terminals 11 | . 3 . 1 7 . Track 1 | . 1 . . . . Assimilate 2 | . . . . 2 . Botnet 7 | . 2 . 1 4 . Operators 1 | . . . . 1 . Fabricators 1 | . . . . . 1 Report 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 3 . 2 4 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 38 | . . . . . 38 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 3504 | 45 489 251 415 849 1455 Spaces Moved 1349 | 45 273 61 159 324 487 Core 21 | 19 . . . . 2 Treads 205 | . . . . . 205 Legs 234 | . . . . . 234 Wheels 280 | 26 254 . . . . Hover 609 | . 19 61 159 324 46 Flight . | . . . . . . Fastest Speed 50 | 50 90 416 228 225 190 Average Speed 222 | 74 129 416 228 226 260 Slowest Speed 1800 | 95 416 416 228 288 1800 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 5 37 22 25 35 20 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 463 | . . . . 132 331 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 462 | . . . . 132 330 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 1707 | 56 371 61 196 422 601 Wait 169 | . 52 . 19 59 39 Move 1344 | 44 272 60 158 323 487 Hop . | . . . . . . Pick Up 52 | 7 16 . 8 7 14 Fast Attach . | . . . . . . Attach 25 | 5 4 . 2 4 10 Detach . | . . . . . . Swap 17 | . 3 . . 7 7 Drop 13 | . 1 . . 7 5 Fire 75 | . 22 . 9 15 29 Melee . | . . . . . . Ram 1 | . 1 . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 10 | . . . . . 10 Rewire 1 | . . 1 . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Identified exit to Materials 311 | -10/Materials | Build established: Mutant 393 | -10/Materials | Discovered new exit (range 14) 419 | -10/Materials | Identified exit to Mines 535 | -10/Materials | Entered Mines 761 | -10/Mines | Discovered exit to Materials (range 6) 786 | -10/Mines | Entered Materials 786 | -9/Materials | Evolved 2 slots: Propulsion x2 1130 | -9/Materials | Discovered new exit (range 16) 1199 | -9/Materials | Identified exit to Materials 1201 | -9/Materials | Entered another Materials area 1201 | -8/Materials | Evolved 2 slots: Utility x2 2008 | -8/Materials | Discovered new exit (range 16) 2045 | -8/Materials | Identified exit to Factory 2050 | -8/Materials | Entered Factory 2050 | -7/Factory | Evolved 2 slots: Utility x2 2070 | -7/Factory | Lost 3 parts (1n2w) 2309 | -7/Factory | Garrison activated, responded to threat 2966 | -7/Factory | Garrison activated, responded to threat 3177 | -7/Factory | Repaired Missile Launcher 3408 | -7/Factory | Build established: Infiltrator-Mutant 3455 | -7/Factory | Lost 3 parts (1n2w) 3505 | -7/Factory | Self-destructed Last Messages --------------- 03485_ A-02 Transporter distress signal jammed. 03485_ U-05 Engineer lays Concrete. 03486_ K-01 Serf collects debris. 03486_ U-05 Engineer lays Concrete. 03488_ R-06 Scavenger collects Lgt. Nuclear Core. 03488_ U-05 Engineer builds a Wall. 03489_ K-01 Serf collects debris. 03491_ System corrupted: Substantial component data lost. 03491_ K-01 Serf collects debris. 03492_ U-05 Engineer builds a Wall. 03493_ U-05 Engineer lays Concrete. 03493_ K-01 Serf collects debris. 03494_ Shock Rifle destroyed. 03494_ U-05 Engineer lays Concrete. 03496_ U-05 Engineer builds a Wall. 03497_ U-05 Engineer lays Concrete. 03502_ Transmission Jammer destroyed. 03502_ U-05 Engineer lays Concrete. 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""" | | ????????????????????????????????????# #? | | ????????????????????????????????????# #??##### | | ????????????????????????????????????# #??????? | | ??????????????????????????########?? #??????? | | ??????????????????????????# #?? #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CouplerAluminumJammer Manual? 0 Play Time 00:29:56 Cumulative 39.5 hours Start 2024.05.28 @ 22:42:08 End 2024.05.28 @ 23:11:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 77 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 33 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4e56ede4-8527-41eb-8b45-6879726daef7