Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.15 @ 19:27:06 Player: Trantor Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (81) 405 Value Destroyed (2315) 2315 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (158) 158 TOTAL SCORE: 5598 Bonus ------- High Alert Combat Kills 158 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Signal Interpreter Reactive Plating Heavy Particle Gun Enhanced Autogun Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Sensor Array Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Cooled Pulse Rifle Cooled Pulse Rifle Enhanced Autogun > --- INVENTORY -------- Deuterium Engine Light Treads Large Matter Pod Improved Signal Interpreter Improved Targeting Computer Hardened Medium Armor Plating Hardened Medium Armor Plating Reactive Plating Reflective Plating System Shield Heavy Particle Gun Heavy Particle Gun Cooled Pulse Rifle Enhanced Autogun Gauss Rifle Gauss Rifle Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Spear [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility 3 | . . 1 1 1 . Weapon 1 | . . . . 1 . Parts Attached 62 | . 7 13 40 2 . Power 4 | . 1 . 3 . . Engine 3 | . 1 . 2 . . Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 19 | . 2 4 13 . . Treads 19 | . 2 4 13 . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 17 | . 3 4 9 1 . Device 8 | . 1 2 4 1 . Storage 3 | . 1 1 1 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 6 | . 1 1 4 . . Artifact . | . . . . . . Weapon 22 | . 1 5 15 1 . Energy Gun 7 | . . 2 4 1 . Energy Cannon 1 | . . 1 . . . Ballistic Gun 10 | . 1 2 7 . . Ballistic Cannon 1 | . . . 1 . . Launcher 3 | . . . 3 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 1 3 . . Parts Lost 12 | . 1 2 3 . 6 Power 1 | . . . . . 1 Propulsion 3 | . . . 2 . 1 Utility 5 | . 1 . 1 . 3 Weapon 3 | . . 2 . . 1 Highest Loss Streak 6 | . 1 2 2 . 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 99 99 99 100 53 Engine 9 | . 14 11 7 7 5 Treads 32 | . 24 33 35 30 18 Device 13 | . 2 16 16 15 9 Storage 10 | . 14 11 9 7 5 Protection 8 | . 10 4 10 15 7 Energy Gun 6 | . . 8 7 15 4 Energy Cannon 1 | . . 7 . . . Ballistic Gun 12 | . 28 6 9 7 2 Naked Turns 21 | . . . . . 21 Heaviest Build 70 | 11 21 56 65 70 70 Greatest Support 83 | 20 40 60 83 83 83 Greatest Overweight (x) 16 | . . . 1 . 16 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | . 10 20 20 20 20 Average Capacity 16 | . 9 16 20 20 15 Most Carried 20 | . 10 20 20 20 20 Average Carried 16 | . 8 14 19 18 15 Final Capacity 20 | 8 10 20 20 20 5 Final Carried 20 | 6 10 20 20 20 5 Class Distribution -------------------- 70% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Tank | -7/Factory Mutant | -7/Waste Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Matter Collected 1751 | 200 267 281 962 41 . Remotely . | . . . . . . Salvage Created 2547 | . 285 741 1480 41 . Parts 168 | . 28 43 96 1 . Haulers Intercepted 7 | . 1 1 4 1 . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Combat Hostiles Destroyed 63 | . 10 17 36 . . Guns 47 | . 10 8 29 . . Cannons 7 | . . 7 . . . AOE 7 | . . . 7 . . Classes Destroyed 12 | . 3 4 5 . . Worker 1 | . . . 1 . . Builder 3 | . . . 3 . . Hauler 7 | . 1 1 4 1 . Mechanic 1 | . . . 1 . . Operator 1 | . . . 1 . . Watcher 5 | . . 2 3 . . Swarmer 20 | . 6 4 10 . . Grunt 29 | . 4 8 17 . . Brawler 1 | . . 1 . . . Duelist 2 | . . 1 1 . . Sentry 10 | . . 3 7 . . Hunter 1 | . . . 1 . . Best Kill Streak 11 | . 3 4 11 1 . Combat Bots Only 7 | . 3 4 7 . . Max Kills in Single Turn 3 | . 1 1 3 1 . Gunslinging . | . . . . . . Exploded 2 | . . . 2 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Hostile Shots Fired 346 | . 38 82 206 . 20 Missed 89 | . 7 17 63 . 2 Damage Taken 3719 | . 388 666 1771 . 894 Core 1010 | . 35 80 155 . 740 Absorbed by Shields 644 | . . 168 476 . . Regen/Repaired (Parts) 46 | . . . 46 . . Core Remaining (%) 84 | 100 86 80 71 . . Volleys Fired 219 | . 26 64 126 3 . Largest 3 | . 2 2 2 3 . Hottest 110 | . 40 110 99 65 . Shots Fired 425 | . 52 128 236 9 . Gun 371 | . 52 90 220 9 . Cannon 39 | . . 38 1 . . Launcher 15 | . . . 15 . . Special . | . . . . . . Kinetic 213 | . 52 41 117 3 . Thermal 197 | . . 87 104 6 . Explosive 15 | . . . 15 . . Electromagnetic . | . . . . . . Robot Hit Streak 13 | . 8 11 13 5 . Robot Miss Streak 3 | . 1 3 3 2 . Penetration Max . | . . . . . . Secondary Targets 4 | . 1 1 2 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 270 | . 36 83 145 6 . Core Hits 136 | . 18 29 88 1 . Critical Kills 3 | . . 2 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 15 | . . 6 8 1 . Burn 12 | . . 4 7 1 . Meltdown 1 | . . 1 . . . Destroy 2 | . . 1 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6038 | . 401 1311 4200 105 21 Guns 4112 | . 401 890 2716 105 . Cannons 421 | . . 421 . . . Explosions 1484 | . . . 1484 . . Melee . | . . . . . . Ramming 21 | . . . . . 21 Kinetic 2196 | . 401 377 1369 49 . Thermal 2359 | . . 934 1369 56 . Explosive 1462 | . . . 1462 . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 77 | . . 12 65 . . Projectiles 12 | . . 12 . . . Explosions 65 | . . . 65 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 137 | . . . 127 . 10 Shots 4 | . . . 4 . . Rammed 4 | . . . . . 4 Targets Rammed 4 | . . . . . 4 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 348 | . 29 348 217 . . Average Temperature 56 | . 9 119 27 . . Received Heat Transfer 1013 | . 90 263 660 . . Effects 1 | . . 1 . . . Energy Bleed 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . 2 . . . Combat Hostiles 2 | . . 2 . . . Parts Melted 11 | . . 7 4 . . Heat Transferred 5748 | . . 2442 3121 185 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Peak Influence 707 | . 227 215 707 242 84 Initial 235 | . . 38 89 235 84 Average 237 | . 86 96 368 236 57 Maximum Alert Level 3 | . 1 1 3 1 . Low Security (%) 50 | . 94 85 15 . 100 Level 1 29 | . 5 14 44 100 . Level 2 18 | . . . 35 . . Level 3 1 | . . . 3 . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . . . 6 2 . Investigation 2 | . . . 2 . . Extermination . | . . . . . . Reinforcement 5 | . . . 3 2 . Assault 1 | . . . 1 . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . 1 . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Distress Signals 7 | . 2 . 5 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 107 | . 20 27 54 1 5 Peak Tracking Total 9 | . 6 7 9 1 5 Tactical Retreats 5 | . 1 2 2 . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Traps Triggered 3 | . 1 . 1 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 2 | . 1 . 1 . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Machines Disabled 6 | . . 1 5 . . Max in Single Turn 2 | . . 1 2 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Machines Accessed 22 | . 7 3 12 . . Terminals 19 | . 7 3 9 . . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 1 | . . . 1 . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 69 | . 22 12 35 . . Successful 38 | . 10 4 24 . . Failed 30 | . 11 8 11 . . Catastrophic 5 | . 2 1 2 . . Database Lockouts 1 | . 1 . . . . Manual 38 | . 14 9 15 . . Terminals 61 | . 22 12 27 . . Fabricators . | . . . . . . Repair Stations 4 | . . . 4 . . Recycling Units 1 | . . . 1 . . Scanalyzers 3 | . . . 3 . . Garrison Access . | . . . . . . Terminal Hacks 17 | . 7 2 8 . . Record 1 | . 1 . . . . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 5 | . 2 1 2 . . Level Access Points 1 | . . . 1 . . Branch Access Points 2 | . 1 . 1 . . Unreport Threat 3 | . . 1 2 . . Disarm Traps 3 | . 2 . 1 . . Hauler Manifests 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . 4 . . Scan Component 2 | . . . 2 . . Repair 2 | . . . 2 . . Recycling Unit Hacks 1 | . . . 1 . . Report Inventory 1 | . . . 1 . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 14 | . 3 2 9 . . Terminals 14 | . 3 2 9 . . Assimilate 1 | . . . 1 . . Botnet 13 | . 3 2 8 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 19 | . 6 3 10 . . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . 2 . . Time 70 | . . . 70 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Turns Passed 4655 | . 968 1131 2417 63 76 Spaces Moved 2282 | 1 547 544 1126 32 32 Core 1 | . . . . . 1 Treads 2185 | . 452 544 1126 32 31 Legs 96 | 1 95 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 160 160 162 162 Average Speed 159 | 120 153 160 161 162 188 Slowest Speed 850 | 120 160 160 243 162 850 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 44 | 2 96 48 87 1 30 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 7 | . . . 7 . . Terrain Destroyed 105 | . . . 105 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 105 | . . . 105 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Total 2953 | . 636 692 1538 39 48 Wait 263 | . 41 26 184 . 12 Move 2278 | . 546 543 1125 32 32 Hop . | . . . . . . Pick Up 57 | . 7 25 23 2 . Fast Attach 20 | . 4 4 12 . . Attach 14 | . . 3 9 2 . Detach 3 | . 1 1 1 . . Swap 28 | . 3 6 19 . . Drop 67 | . 8 20 39 . . Fire 219 | . 26 64 126 3 . Melee . | . . . . . . Ram 4 | . . . . . 4 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 111 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Mutant 478 | -10/Materials | Discovered new exit (range 12) 653 | -10/Materials | Discovered new exit (range 7) 791 | -10/Materials | Identified exit to Mines 815 | -10/Materials | Discovered new exit (range 5) 907 | -10/Materials | Central database locked down 969 | -10/Materials | Entered another Materials area 969 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1711 | -9/Materials | Discovered new exit (range 10) 1754 | -9/Materials | Discovered new exit (range 15) 1946 | -9/Materials | Build established: Scavenger-Mutant 2100 | -9/Materials | Entered another Materials area 2100 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2377 | -8/Materials | Destroyed 7 combat bots 2852 | -8/Materials | Repaired Shield Generator 2938 | -8/Materials | Repaired Imp. Heat Sink 3295 | -8/Materials | Build established: Mutant 3339 | -8/Materials | Discovered new exit (range 9) 4100 | -8/Materials | First assault squad dispatched 4300 | -8/Materials | Identified exit to Factory 4517 | -8/Materials | Entered Factory 4517 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4580 | -7/Factory | Sucked down chute 4580 | -7/Factory | Entered Waste 4592 | -7/Waste | Spotted C-40 Crusher 4593 | -7/Waste | Spotted C-40 Crusher 4596 | -7/Waste | Spotted C-40 Crusher 4604 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4607 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4611 | -7/Waste | Spotted C-40 Crusher 4628 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4631 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4635 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4645 | -7/Waste | Core integrity fell below 50% 4647 | -7/Waste | Spotted C-40 Crusher 4651 | -7/Waste | Core integrity fell below 20% 4656 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 04631_ Imp. Treads crushed. 04635_ Sensor Array crushed. 04635_ Deuterium Engine crushed. 04635_ Hcp. Storage Unit crushed. 04636_ Lrg. Matter Pod crushed. 04638_ Spear crushed. 04638_ Hrd. Medium Armor Plating crushed. 04638_ Gauss Rifle crushed. 04638_ Hrd. Medium Armor Plating crushed. 04638_ Lgt. Treads crushed. 04638_ Mni. Grenade Launcher crushed. 04638_ Reflective Plating crushed. 04638_ Hcp. Storage Unit crushed. 04638_ Hvy. Particle Gun crushed. 04638_ Lgt. Treads crushed. 04639_ Imp. Targeting Computer crushed. 04641_ Slammed into C-40 Crusher. 04641_ Mni. Grenade Launcher crushed. 04642_ Slammed into C-40 Crusher. 04644_ 1 Matter crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????########????????????????????? | | ????????????????????? #????????????????????? | | ???????????????????? #????????????????????? | | ???????????????????? #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????? #????????????????????? | | ???????????????????? #????????????????????? | | ????????????????????? ?????????????????????? | | ?????????######?????? ??????????????????????? | | ?????????# ]#??????# #??????????????????????? | | #######??# #??????# #??????????????????????? | | #??# #??????# #??????????????????????? | | #??# #??????# #??????????????????????? | | #### ######## #??????????????????????? | | #??????????????????????? | | #??????????????????????? | | #??????????????????????? | | CC#??????????????????????? | | #### ######## CC#??????????????????????? | | #??# #??????#[CC=#??????????????????????? | | #??# #??????#[CC@#??????????????????????? | | #######??# #??????# !CC#??????????????????????? | | ?????????# #??????# *CC#??????????????????????? | | ????????? #??????# CC??????????????????????? | | ???????? #??????# CCCC ?????????????????????? | | ???????# #??????# CC ????????????????????? | | ???????# #??????# ????????????????????? | | ???????### #??????# ###????????????????????? | | ?????????# ???????# #??????????????????????? | | ?????????? ???????# [ #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# ???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlloyHybridCorpse Manual? 0 Play Time 00:46:11 Cumulative 302.0 hours Start 2024.06.15 @ 18:09:54 End 2024.06.15 @ 19:27:06 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 186 Rogue 142 Adventurer 44 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 64 Achievement% 58 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1efc4e97-89ed-4796-b998-82e1b02b8be6