Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.21 @ 17:25:21 Player: HeartGrenade Result: Destroyed by X-67 Chaingunner with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (125) 625 Value Destroyed (4087) 4087 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (658) 658 TOTAL SCORE: 8310 Bonus ------- Pacifist 200 High Alert Combat Kills 391 Follower Combat Kills 184 Friendly Fire -117 Cogmind --------- Core Integrity 0/700 Matter 275/300 Energy 253/290 System Corruption 8% Temperature Cool (0) Movement Walking (196) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- Aluminum Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY (6) ------ High-capacity Storage Unit Improved Signal Interpreter Advanced Terrain Scan Processor > --- WEAPON (2) ------- Minigun Heavy Machine Gun > --- INVENTORY (20) --- Reinforced Deuterium Engine Micro Nuclear Core Improved Titanium Leg Improved Titanium Leg Advanced Heat Sink Coolant Injector Compact Matter Pod (150) System Shield Heavy EM Shotgun Heavy EM Shotgun EM Pulse Cannon Plasma Cannon Heavy Ion Cannon Rocket Launcher Rocket Launcher Great Maul Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Hardlight Generator > --- WEAPON ----------- Gatling Laser Enhanced Autogun > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Advanced Heat Sink Coolant Injector Compact Matter Pod System Shield Heavy EM Shotgun Heavy EM Shotgun Heavy Laser EM Pulse Cannon Heavy Ion Cannon Minigun Rocket Launcher Rocket Launcher Great Maul [Rating: 50] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Hover Unit Aerolev Unit Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Precision Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Enhanced Autogun Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Great Maul Build | -11 -10 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Mat Sto Fac Slots Evolved 6 | . . 2 . 2 . 2 Power . | . . . . . . . Propulsion 2 | . . 1 . 1 . . Utility 4 | . . 1 . 1 . 2 Weapon . | . . . . . . . Parts Attached 125 | 3 2 11 1 26 27 55 Power 7 | . . 2 . 1 1 3 Engine 6 | . . 2 . 1 1 2 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 35 | 2 . 3 . 10 6 14 Treads 22 | 2 . 2 . 8 6 4 Leg 12 | . . . . 2 . 10 Wheel . | . . . . . . . Hover 1 | . . 1 . . . . Flight . | . . . . . . . Utility 33 | . 1 2 1 7 7 15 Device 14 | . 1 . . 4 1 8 Storage 2 | . . 1 . 1 . . Processor 6 | . . 1 . 1 . 4 Hackware . | . . . . . . . Protection 11 | . . . 1 1 6 3 Artifact . | . . . . . . . Weapon 50 | 1 1 4 . 8 13 23 Energy Gun 9 | . . 1 . 3 3 2 Energy Cannon 2 | . . . . 1 1 . Ballistic Gun 23 | 1 . 3 . 3 4 12 Ballistic Cannon . | . . . . . . . Launcher 8 | . . . . . 4 4 Special Weapon 1 | . 1 . . . . . Impact Weapon 7 | . . . . 1 1 5 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . 3 . . 2 . Parts Lost 44 | . . . . 14 3 27 Power 4 | . . . . . 1 3 Propulsion 14 | . . . . 5 1 8 Utility 15 | . . . . 3 1 11 Weapon 11 | . . . . 6 . 5 Highest Loss Streak 10 | . . . . 8 2 10 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 94 | . 49 94 100 93 99 91 Engine 8 | . . 10 11 9 9 5 Treads 28 | . 28 31 33 32 35 18 Leg 3 | . . . . . . 10 Device 8 | . 7 11 7 10 6 8 Storage 8 | . . 10 11 9 9 7 Processor 10 | . . 10 11 9 10 13 Protection 6 | . . . 3 4 9 9 Energy Gun 2 | . . . . 5 5 . Energy Cannon 2 | . . . . 6 4 . Ballistic Gun 11 | . 12 20 22 5 7 11 Naked Turns . | . . . . . . . Heaviest Build 71 | 2 3 34 38 63 63 71 Greatest Support 80 | 3 3 60 60 80 80 80 Greatest Overweight (x) 3 | . . 1 . 3 . 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 5 5 15 15 20 20 20 Average Capacity 17 | 5 5 14 15 17 20 20 Most Carried 20 | 3 5 15 15 20 20 20 Average Carried 16 | 2 4 11 14 15 19 17 Final Capacity 20 | 5 5 15 15 20 20 20 Final Carried 20 | 3 5 15 15 20 19 16 Class Distribution -------------------- 47% | Mutant 47% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -8 -7 ----------- Run | Scr Mat Mat Min Mat Sto Fac Matter Collected 3505 | 230 . 244 58 722 617 1634 Remotely 160 | . . . . 160 . . Salvage Created 5515 | . . 356 143 1352 1643 2021 Parts 259 | . . 27 10 64 69 89 Haulers Intercepted 10 | . . 3 . 3 4 . Recyclers Shooed 2 | . . . . . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Mat Sto Fac Combat Hostiles Destroyed 90 | . . 7 2 24 20 37 Melee 3 | . . . . 2 . 1 Guns 66 | . . 7 2 16 9 32 Cannons 6 | . . . . 3 3 . AOE 10 | . . . . . 7 3 Classes Destroyed 14 | . . 4 1 2 4 3 Worker 3 | . . . . 1 . 2 Builder 3 | . . . . . 2 1 Tunneler 4 | . . . 3 . . 1 Hauler 10 | . . 3 . 3 4 . Recycler 11 | . . . . . 6 5 Watcher 3 | . . . . 1 2 . Swarmer 16 | . . 3 . 3 3 7 Grunt 44 | . . 3 2 17 7 15 Brawler 3 | . . . . . 1 2 Duelist 2 | . . . . . 2 . Sentry 14 | . . 1 . 4 7 2 Specialist 1 | . . . . . . 1 Hunter 4 | . . . . . . 4 Programmer 6 | . . . . . . 6 Thug 1 | . . . . . 1 . Best Kill Streak 8 | . . 3 2 4 5 8 Combat Bots Only 6 | . . 2 2 5 4 6 Max Kills in Single Turn 3 | . . 1 1 1 3 2 Gunslinging 1 | . . . . . . 1 Exploded 2 | . . . . . 2 2 Melee 1 | . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -------- Run | Scr Mat Mat Min Mat Sto Fac Damage Taken 9007 | . 24 270 . 2214 1037 5462 Core 1091 | . 12 23 . 285 61 710 Absorbed by Shields 12 | . . . . . 8 4 Regen/Repaired (Parts) 145 | . . . . . 145 . Core Remaining (%) 81 | 100 95 . 94 . 37 . Volleys Fired 350 | . 1 21 8 91 81 148 Largest 2 | . 1 2 2 2 2 2 Hottest 135 | . 100 100 43 135 121 105 Shots Fired 673 | . 1 40 16 176 152 288 Gun 588 | . . 38 16 150 100 284 Cannon 69 | . . . . 26 43 . Launcher 13 | . . . . . 9 4 Special 3 | . 1 2 . . . . Kinetic 492 | . . 38 16 116 64 258 Thermal 168 | . 1 2 . 60 79 26 Explosive 13 | . . . . . 9 4 Electromagnetic . | . . . . . . . Robot Hit Streak 36 | . . 12 13 25 36 17 Robot Miss Streak 3 | . . 1 1 3 2 3 Penetration Max . | . . . . . . . Secondary Targets 5 | . . 1 . . 1 3 Max Gunslinging Chain 1 | . . 1 . . 1 1 Shots Hit Robots 520 | . . 28 13 147 109 223 Core Hits 220 | . . 14 7 49 56 94 Critical Kills 2 | . . 1 . . 1 . Critical Parts Destroyed 8 | . . . . 3 . 5 Critical Strikes 17 | . . 1 . 3 8 5 Burn 7 | . . . . . 7 . Meltdown 1 | . . . . . 1 . Destroy 3 | . . 1 . . . 2 Smash 6 | . . . . 3 . 3 Melee Attacks 29 | . . . . 13 1 15 Impact 29 | . . . . 13 1 15 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 11302 | . . 406 206 2941 3039 4710 Guns 8218 | . . 406 206 2116 1478 4012 Cannons 1032 | . . . . 371 661 . Explosions 1253 | . . . . . 900 353 Melee 758 | . . . . 454 . 304 Ramming 41 | . . . . . . 41 Kinetic 6512 | . . 406 206 1595 846 3459 Thermal 2738 | . . . . 892 1293 553 Explosive 1253 | . . . . . 900 353 Electromagnetic . | . . . . . . . Impact 758 | . . . . 454 . 304 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 8 | . . . . . 2 8 Average Corruption 2 | . . . . . 2 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 20 | . . . . . 10 10 Message Errors 3 | . . . . . 2 1 Matter Fused 5 | . . . . . 3 2 Heat Flow Errors 1 | . . . . . 1 . Energy Discharges 5 | . . . . . 2 3 Data Loss (minor) 4 | . . . . . 1 3 Misfires 1 | . . . . . 1 . Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 402 | . . . . 155 52 195 Projectiles 27 | . . . . 3 24 . Explosions 29 | . . . . . 28 1 Melee 346 | . . . . 152 . 194 Knockbacks 4 | . . . . 2 . 2 Impact 4 | . . . . 2 . 2 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 2 | . . . . . . 2 Targets Rammed 3 | . . . . . . 3 Kicked 1 | . . . . . . 1 Crushed . | . . . . . . . Highest Temperature 232 | . . . . 130 232 84 Average Temperature 25 | . . . . 37 25 18 Received Heat Transfer 2964 | . 12 117 . 1224 453 1158 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 7 | . . . . 4 . 3 Impact Corruptions 9 | . . . . 4 . 5 Robots Melted 2 | . . . . 1 1 . Combat Hostiles 2 | . . . . 1 1 . Parts Melted 20 | . . . . 3 9 8 Heat Transferred 5255 | . . . . 1517 2849 889 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Mat Sto Fac Peak Influence 770 | . 222 216 79 317 770 687 Initial 317 | . . 93 64 21 86 317 Average 295 | . 108 122 43 197 474 428 Maximum Alert Level 3 | . 1 1 . 1 3 2 Low Security (%) 33 | 100 77 70 100 44 5 . Level 1 36 | . 22 29 . 55 30 43 Level 2 29 | . . . . . 58 56 Level 3 1 | . . . . . 5 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 19 | . 4 . 1 2 4 8 Investigation 5 | . 2 . 1 1 . 1 Extermination 3 | . . . . . . 3 Reinforcement 8 | . 2 . . 1 2 3 Assault 3 | . . . . . 2 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -8 -7 --------- Run | Scr Mat Mat Min Mat Sto Fac Distress Signals 7 | . . 1 . . 4 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 162 | . 14 12 3 29 38 66 Peak Tracking Total 11 | . 9 3 2 6 5 11 Tactical Retreats 16 | . 3 1 . 2 4 6 Traps | -11 -10 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Mat Sto Fac Traps Triggered 5 | . 1 . . . 3 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -9 -9 -8 -8 -7 ---------- Run | Scr Mat Mat Min Mat Sto Fac Machines Disabled 3 | . . . . . 3 . Max in Single Turn 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised 1 | . . . . . . 1 Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 --------- Run | Scr Mat Mat Min Mat Sto Fac Machines Accessed 32 | . 4 4 1 10 8 5 Terminals 22 | . 3 3 1 7 6 2 Fabricators . | . . . . . . . Repair Stations 4 | . . . . 1 2 1 Recycling Units 3 | . 1 . . 1 . 1 Scanalyzers 3 | . . 1 . 1 . 1 Garrison Access . | . . . . . . . Total Hacks 103 | . 13 13 3 31 20 23 Successful 52 | . 6 7 . 12 11 16 Failed 50 | . 6 6 3 19 9 7 Catastrophic 7 | . 2 3 . 2 . . Database Lockouts 1 | . 1 . . . . . Manual 55 | . 8 5 3 20 9 10 Terminals 73 | . 12 8 3 24 15 11 Fabricators . | . . . . . . . Repair Stations 10 | . . . . 2 5 3 Recycling Units 5 | . 1 . . 2 . 2 Scanalyzers 15 | . . 5 . 3 . 7 Garrison Access . | . . . . . . . Terminal Hacks 22 | . 4 1 . 5 6 6 Part Schematic 3 | . . . . 2 . 1 Robot Analysis 4 | . 2 1 . . 1 . Prototype ID Bank 2 | . 1 . . . . 1 Open Door 3 | . . . . . 3 . Branch Access Points 3 | . 1 . . 1 . 1 Terminal Index 1 | . . . . . . 1 Alert Level 1 | . . . . . . 1 Unreport Threat 1 | . . . . . . 1 Locate Traps 1 | . . . . 1 . . Zone Layout 3 | . . . . 1 2 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 7 | . . . . 1 4 2 Scan Component 4 | . . . . 1 2 1 Repair 3 | . . . . . 2 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer 14 | . . 5 . 3 . 6 Insert Component 8 | . . 2 . 3 . 3 Analyze 6 | . . 3 . . . 3 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 9 | . 2 1 . 3 1 2 Terminals 6 | . 1 1 . 2 1 1 Botnet 4 | . . . . 2 1 1 Detonate 1 | . 1 . . . . . Operators 1 | . . 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 1 . . 1 . 1 Recyclers 1 | . . . . . . 1 Mask 1 | . . . . 1 . . Tunnel 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 25 | . 3 3 1 9 5 4 Full Trace Events 5 | . 1 1 1 1 . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 8 | . . 2 . 2 . 4 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . . . 2 . Time 148 | . . . . . 88 60 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 5 | . . 2 . . . 3 Part Schematics Acquired 5 | . . 2 . . . 3 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 ------------ Run | Scr Mat Mat Min Mat Sto Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . . 3 Programmers 3 | . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -------- Run | Scr Mat Mat Min Mat Sto Fac Total Allies 4 | . . . 2 . 2 . Largest Group 2 | . . . 2 1 2 . Highest-Rated Group 62 | . . . 39 8 62 . Highest-Rated Ally 31 | . . . 31 8 31 . Total Orders . | . . . . . . . Ally Attacks 36 | . . . 4 . 32 . Total Damage 625 | . . . 81 . 544 . Kills 6 | . . . 1 . 5 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Mat Sto Fac Robot Analysis Total 4 | . 2 1 . . 1 . Derelict Logs Recovered 2 | . . . 2 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 ------------- Run | Scr Mat Mat Min Mat Sto Fac Turns Passed 6412 | 24 135 732 774 1471 1320 1956 Spaces Moved 3154 | 33 249 323 460 666 579 844 Core 324 | 33 249 42 . . . . Treads 2487 | . . 281 460 665 579 502 Legs 343 | . . . . 1 . 342 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 50 50 160 160 162 125 Average Speed 153 | 50 50 186 160 162 162 156 Slowest Speed 330 | 50 50 240 160 330 163 270 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 44 | 3 44 29 92 44 75 24 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . 1 . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . Scrap Searched 2 | . . . 2 . . . Spaces Dug 12 | . 1 2 . . 2 7 Terrain Destroyed 130 | . 1 2 . 2 99 26 Melee 8 | . . . . . 1 7 Projectile 9 | . 1 2 . 2 4 . AOE 113 | . . . . . 94 19 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 --------- Run | Scr Mat Mat Min Mat Sto Fac Total 4130 | 38 256 412 483 865 841 1235 Wait 322 | . . 29 9 36 117 131 Move 3148 | 32 248 322 459 665 578 844 Hop . | . . . . . . . Pick Up 82 | 3 3 17 3 21 13 22 Fast Attach 37 | 3 1 5 . 8 5 15 Attach 39 | . 1 6 . 11 5 16 Detach 9 | . 1 5 . 1 1 1 Swap 49 | . . . 1 7 17 24 Drop 60 | . 1 7 3 12 21 16 Fire 350 | . 1 21 8 91 81 148 Melee 29 | . . . . 13 1 15 Ram . | . . . . . . . Kick 1 | . . . . . . 1 Crush 2 | . . . . . . 2 Escape Stasis 2 | . . . . . 2 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -7/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 13) 25 | -11/Scrapyard | Entered Materials 102 | -10/Materials | Central database locked down 102 | -10/Materials | Identified exit to Mines 157 | -10/Materials | Discovered new exit (range 5) 160 | -10/Materials | Entered another Materials area 160 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 318 | -9/Materials | Build established: Mutant 847 | -9/Materials | Discovered new exit (range 16) 892 | -9/Materials | Entered Mines 904 | -9/Mines | Learned Materials garrison access intel 1479 | -9/Mines | Discovered new exit (range 13) 1551 | -9/Mines | Learned location of 1 exit from Proximity Caves 1553 | -9/Mines | Discovered new exit (range 9) 1666 | -9/Mines | Entered Materials 1666 | -8/Materials | Accompanied by 1 ally 1666 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1667 | -8/Materials | Loaded intel: 1 garrison access location 1836 | -8/Materials | Identified exit to Storage 2109 | -8/Materials | Lost 8 parts (4n1u3w) 2372 | -8/Materials | Core integrity fell below 50% 2484 | -8/Materials | Build established: Scavenger-Mutant 2763 | -8/Materials | Discovered new exit (range 3) 3137 | -8/Materials | Entered Storage 3488 | -8/Storage | Repaired Ion Cannon 3888 | -8/Storage | Met a pair of Derelict thieves 4105 | -8/Storage | Repaired Adv. Heat Sink 4205 | -8/Storage | Discovered new exit (range 19) 4457 | -8/Storage | Entered Factory 4457 | -7/Factory | Evolved 2 slots: Utility x2 5449 | -7/Factory | Identified exit to Lower Caves 5595 | -7/Factory | Lost 6 parts (1p3u2w) 5608 | -7/Factory | Build established: Mutant 5872 | -7/Factory | Cargo convoy interrupted 5892 | -7/Factory | Core integrity fell below 50% 5975 | -7/Factory | Lost 10 parts (1p4n2u3w) 6057 | -7/Factory | First assault squad dispatched 6096 | -7/Factory | Core integrity fell below 20% 6413 | -7/Factory | Destroyed by X-67 Chaingunner with Heavy Machine Gun Last Messages --------------- 06280_ Acquired 24 matter. 06312_ System corrupted: Matter fused (-6). 06327_ Acquired 6 matter. 06336_ System corrupted: Minigun jammed. 06337_ Acquired 4 matter. 06339_ Acquired 8 matter. 06341_ K-01 Serf collects debris. 06342_ R-06 Scavenger collects Target Analyzer. 06345_ R-06 Scavenger collects Imp. Heat Sink. 06355_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 06371_ Connecting with Terminal... 06383_ Acquired Plasma Cannon. 06394_ System corrupted: Component data lost. 06405_ X-67 Chaingunner suffers critical hit (Destroy). 06405_ Destroyed Flexi-carbon Leg. 06406_ Imp. Titanium Leg destroyed. 06408_ Hardlight Generator destroyed. 06409_ System corrupted: Energy discharge (-95). 06410_ Imp. Light Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ???????????# # #??????????????????? | | ???????????# # #??????????????????? | | ???????????# # ##############?????? | | ???????????# ! # # #?????? | | ???????????# # # #?????? | | ???????????# # # #?????? | | ???????????# # # #?????? | | ???????????# # * # ###???? | | ???????????# # # + ????? | | ???????????# + % +% #?????? | | ???????????# # % # #?????? | | ???????????# # # #?????? | | ??????????##########+#### # #?????? | | ??????????# r + #?????? | | ??????????# # #?????? | | ??????????# ###+##########?????? | | ??????????# #?# #??????????????? | | ??????????# #?# #??????????????? | | ??????????# ###+####### #?# #??????????????? | | ??????????# ?# # #?# #??????????????? | | ??????????# ??#"" """ + #??????????????? | | ??????????# ???#"" """ # ####+#??????????????? | | ??????????# ???#"T """ # #???????????????????? | | ??????????+ ????#"" x + +???????????????????? | | ??????????# ?????#"" """ # #????????????????????? | | ??????????#??????# """ @# #????????????????????? | | ?????????????????# """ ; #????????????????????? | | ?????????????????# x # #???????????????r????? | | ?????????????????########## #????????????????????? | | ???????????H????????????????#????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????>?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 300 Evasion (%) 55 Targeting Accuracy 14 Recoil Reduction 4 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Aerolev Unit | -9/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Hacked Huge Storage Unit | -8/Materials | Hacked System Shield | -7/Factory | Scanalyzed Imp. Light Armor Plating | -7/Factory | Scanalyzed Enh. Autogun | -7/Factory | Scanalyzed Imp. Titanium Leg | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoderMetafiberFacilitator Manual? 0 Play Time 01:09:20 Cumulative 182.5 hours Start 2022.09.21 @ 16:18:28 End 2022.09.21 @ 17:25:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 73 Adventurer 0 Explorer 0 Win Type - Total 8 Types 3/1/2/1/1/0/0/0/0 Lore% 79 Gallery% 73 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 76d15289-5481-44e8-a95e-ae11571c8553