Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.27 @ 17:18:02 Player: f3-rnm Result: Destroyed by Striker with Plasma Lance Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (417) 2085 Value Destroyed (28264) 28264 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (21388) 21388 TOTAL SCORE: 62857 Bonus ------- Triggered High Security 500 High Alert Combat Kills 12232 Follower Combat Kills 3627 Entered Garrisons 1800 Used RIF Installer 4000 Scanned by Researcher 500 Friendly Fire -1271 Cogmind --------- Core Integrity 0/1600 Matter 200/300 Energy 99/100 System Corruption 27% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (16) ----- Spectral Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Relay Coupler [Proto] (16) Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor > --- PROPULSION ------- Medium Treads Advanced Medium Treads Armored Heavy Treads > --- UTILITY ---------- Coolant Network Cargo Storage Unit Improved Targeting Computer Quantum Capacitor Advanced Phase Shifter SHELL Armor Advanced Force Field Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Behemoth] > --- WEAPON ----------- Null Cannon Perforator > --- INVENTORY -------- Reinforced Antimatter Reactor Hybrid Antimatter Reactor Micro Antimatter Reactor Medium Treads Medium Treads Medium Treads Medium Treads Medium Treads Medium Treads Advanced Heat Sink Energy Well Matter Compressor Matter Compressor Matter Compressor Structural Scanner Spectral Analyzer Improved Weapon Shielding Heavy Regenerative Plating Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Behemoth] Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Helical Railgun Z-bomb Delivery System Advanced Remote Datajack Impact Mace [Rating: 196] Favorites ----------- Power Quantum Reactor Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Flight Unit Improved Flight Unit Utility Cargo Storage Unit Device Advanced Heat Sink Storage Cargo Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [Grunt] Protection SHELL Armor Weapon Enhanced Nova Cannon Energy Gun Quantum Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Linear Accelerator Launcher Z-bomb Delivery System Special Weapon Improved Remote Datajack Impact Weapon Impact Mace Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Tes Res Gar Acc Gar Acc Slots Evolved 18 | . . . 2 . 2 . 2 . . . 2 . . . . . 2 . 2 . . . 2 . 2 . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Utility 14 | . . . 1 . 1 . 2 . . . 2 . . . . . 2 . 1 . . . 1 . 2 . 2 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Attached 515 | 6 7 5 8 5 14 36 5 34 3 29 7 9 7 14 8 64 5 24 19 12 7 29 6 45 14 32 3 19 39 Power 42 | 1 1 1 1 . 1 4 . 3 . 1 1 1 . 1 1 4 . 1 1 . . 3 1 8 1 2 . 2 2 Engine 10 | 1 1 1 1 . . . . . . 1 1 . . . . 3 . . . . . . . 1 . . . . . Core 11 | . . . . . 1 4 . 2 . . . . . . . 1 . . . . . . . 3 . . . . . Reactor 21 | . . . . . . . . 1 . . . 1 . 1 1 . . 1 1 . . 3 1 4 1 2 . 2 2 Propulsion 81 | 2 . 3 2 2 5 13 1 7 2 4 . 1 . 2 1 13 . 2 . 1 . 2 . 4 . 6 . . 8 Treads 58 | 2 . 2 . 1 3 12 . 6 . 2 . 1 . 2 . 7 . 2 . 1 . 2 . 4 . 4 . . 7 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 22 | . . 1 2 1 2 1 1 1 1 2 . . . . 1 6 . . . . . . . . . 2 . . 1 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Utility 197 | 1 1 1 2 3 3 7 3 14 1 8 4 5 6 6 3 26 2 9 10 7 7 20 3 9 6 10 3 4 13 Device 96 | . . 1 1 1 . 3 2 7 1 7 3 4 . 2 3 12 . 6 4 5 5 10 . 3 5 5 2 1 3 Storage 13 | 1 1 . . . 1 . . 2 . 1 1 . . . . 1 . . . . 1 1 . . . . . . 3 Processor 6 | . . . . . 1 . . . . . . . . . . 2 . . 2 . . . . . . . . 1 . Hackware 38 | . . . . . . . . . . . . 1 1 4 . 5 2 2 3 . . 5 2 3 . 4 . 1 5 Protection 44 | . . . 1 2 1 4 1 5 . . . . 5 . . 6 . 1 1 2 1 4 1 3 1 1 1 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 195 | 2 5 . 3 . 5 12 1 10 . 16 2 2 1 5 3 21 3 12 8 4 . 4 2 24 7 14 . 13 16 Energy Gun 20 | 2 . . . . . 3 1 . . . . . . . . 6 3 3 . . . . . . 1 1 . . . Energy Cannon 30 | . . . . . . 4 . 2 . . . . . . . . . . 1 1 . 1 . 4 4 6 . 5 2 Ballistic Gun 27 | . 5 . 3 . 4 3 . 1 . 2 . 1 . . . 2 . . . . . . . . . . . 2 4 Ballistic Cannon 55 | . . . . . . . . 5 . 8 1 . 1 2 2 8 . 4 1 1 . 1 2 13 1 2 . 1 2 Launcher 20 | . . . . . . . . . . . . . . . 1 1 . 2 2 . . 1 . 3 . 4 . 1 5 Special Weapon 36 | . . . . . . . . 1 . 4 1 1 . 3 . 4 . 3 3 2 . 1 . 4 1 1 . 4 3 Impact Weapon 7 | . . . . . 1 2 . 1 . 2 . . . . . . . . 1 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . 1 1 1 . . . 1 . . . 1 1 . 2 1 . . . . . . 6 2 1 . 3 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . System Corruption 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Lost 119 | . 1 4 2 1 1 5 . 10 . 2 . . 1 7 7 19 1 1 1 . . 6 1 10 2 9 . 1 27 Power 17 | . 1 1 1 . . . . 1 . . . . . 1 1 2 . . . . . 1 1 3 1 1 . . 2 Propulsion 37 | . . 2 1 1 1 5 . 2 . 1 . . . 2 1 6 . . . . . 2 . 2 . 5 . . 6 Utility 48 | . . . . . . . . 4 . 1 . . 1 2 4 9 1 1 1 . . 3 . 3 . 2 . 1 15 Weapon 17 | . . 1 . . . . . 3 . . . . . 2 1 2 . . . . . . . 2 1 1 . . 4 Highest Loss Streak 21 | . 1 4 2 1 1 2 . 6 . 1 . . 1 3 4 7 1 1 1 . . 4 1 4 1 3 . 1 21 To Critical Strikes 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 82 94 94 99 96 89 72 83 68 74 78 80 68 72 63 80 68 77 75 80 77 81 78 76 71 70 68 73 70 Engine 2 | . 11 13 10 11 3 . . . . 5 5 2 . . . 4 5 1 . . . . . . . . . . . Core 1 | . . . . . 5 8 7 1 . . . . . . . . . . . . . . . 2 1 . . . . Reactor 4 | . . . . . . . . 5 7 1 . 3 6 6 5 . . 3 10 10 10 9 9 5 6 8 8 8 6 Treads 13 | . 28 27 22 21 27 22 7 8 7 18 6 10 13 13 8 10 11 10 10 10 10 10 9 9 13 12 12 12 10 Wheel 3 | . . . 10 11 9 8 11 11 6 2 13 5 . . 3 8 . . . . . . . . . 1 . . . Device 15 | . . 10 11 11 9 17 26 22 23 23 38 33 14 8 9 13 17 16 20 15 19 16 11 10 15 12 20 15 8 Storage 6 | . 14 14 11 11 8 9 7 7 7 7 6 6 6 6 6 6 5 5 5 5 5 5 4 4 4 4 4 4 5 Processor 1 | . . . . . 5 . . . . . . . . . . 1 . . 1 5 5 5 4 4 4 4 4 4 7 Hackware 11 | . . . . . . . . . . . . 5 11 22 20 16 13 22 16 15 15 18 24 24 13 13 12 15 17 Protection 5 | . . . 6 11 9 6 3 10 7 5 . . 6 6 . 6 5 4 3 7 6 5 4 3 5 4 4 4 3 Energy Gun 1 | . 5 . . . . 2 4 . . . . . . . . 6 8 2 . . . . . . 1 1 . . . Energy Cannon 1 | . . . . . . 7 . . . . . . . . . . . . 3 4 . 4 . . 3 6 4 6 2 Ballistic Gun 3 | . 22 26 21 22 17 3 . . . 1 . 4 1 . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . 9 7 3 6 . 4 5 5 1 . 3 . . 5 1 8 5 1 . . 1 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 279 | 11 49 50 58 58 68 72 64 137 137 178 179 179 199 197 181 180 171 208 247 235 235 246 229 253 252 279 257 272 263 Greatest Support 155 | 40 40 40 40 40 60 60 40 60 60 108 60 130 130 140 140 150 150 155 155 155 150 150 150 150 131 131 118 118 118 Greatest Overweight (x) 14 | . 1 4 5 5 5 5 4 4 4 7 7 7 1 1 14 14 1 2 1 1 1 1 1 1 1 9 2 2 3 Average Overweight (x) 2 | . . 1 4 3 2 4 2 3 3 2 6 3 1 1 8 6 1 1 1 1 1 1 1 1 1 3 2 2 1 Largest Inventory Capacity 30 | 8 20 20 20 20 20 20 20 25 25 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 Average Capacity 27 | 7 13 20 20 20 19 20 20 24 25 26 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 28 Most Carried 30 | 2 16 17 20 20 20 20 20 25 25 30 30 30 30 30 29 30 29 30 30 30 30 30 30 30 30 30 30 30 30 Average Carried 25 | . 9 15 15 19 19 19 19 23 24 25 29 29 29 26 25 28 28 28 29 29 30 28 28 29 28 29 29 29 24 Final Capacity 30 | 8 20 20 20 20 20 20 20 25 25 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 5 Final Carried 30 | 2 16 13 20 20 20 20 19 25 25 29 29 30 30 28 24 29 28 30 30 30 30 29 29 30 30 30 30 30 2 Class Distribution -------------------- 40% | Bothacker-Mutant 21% | Mutant 16% | Botlord-Mutant 15% | Botlord-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Waste Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Mutant | -6/Factory Botlord-Mutant | -6/Garrison Bothacker-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Bothacker-Mutant | -4/Factory Bothacker-Mutant | -4/Waste Bothacker-Mutant | -4/Factory Botlord-Mutant | -4/Garrison Botlord-Gunner | -3/Research Botlord-Gunner | -3/Testing Bothacker-Mutant | -2/Research Botlord-Gunner | -2/Garrison Botlord-Mutant | -1/Access Botlord-Gunner | -1/Garrison Botlord-Gunner | -1/Access Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Tes Res Gar Acc Gar Acc Matter Collected 22476 | 229 133 114 345 168 324 651 . 921 144 2795 255 981 503 787 430 2316 . 1147 398 776 146 1072 187 2256 562 1104 . 805 2927 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 21748 | . 303 136 471 383 408 1441 . 974 16 2014 197 581 332 91 338 1831 . 588 343 553 134 1613 173 1737 642 2763 . 1202 2484 Parts 773 | . 21 11 27 18 25 67 . 41 1 50 16 12 12 6 7 67 . 24 14 5 4 46 9 88 21 63 . 45 73 Haulers Intercepted 4 | . . . 1 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 6 | . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Tes Res Gar Acc Gar Acc Combat Hostiles Destroyed 388 | . 9 5 7 5 6 34 . 26 . 22 6 2 10 6 8 25 . 18 5 . 1 22 3 35 9 40 . 25 59 Melee 3 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . 1 . . . . . Guns 58 | . 9 5 7 5 6 13 . 4 . . . 2 . . . 3 . 1 . . . . . . . . . . 3 Cannons 242 | . . . . . . 16 . 18 . 22 6 . 10 6 5 17 . 8 3 . 1 18 3 29 8 27 . 20 25 AOE 69 | . . . . . . . . . . . . . . . 2 4 . 9 2 . . 4 . 5 . 8 . 4 31 Classes Destroyed 24 | . 3 1 3 . . 3 . 1 . . 1 1 . . . 1 . 1 2 . . 1 . 1 1 1 . . 3 Worker 7 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 3 . . . . 2 Builder 5 | . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . . . . 2 Tunneler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 4 | . . . 1 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . Recycler 12 | . . . 1 2 . . . . . . . . . . 1 . . . 1 . 1 . . 1 1 . . . 4 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Operator 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Watcher 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Swarmer 46 | . 3 3 . . . 7 . 3 . 2 . . . 4 4 4 . 5 . . . 6 . . . . . 1 4 Cutter 8 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . 4 . Saboteur 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . 2 Grunt 163 | . 6 2 3 5 3 13 . 11 . 14 2 . 6 2 4 9 . 6 . . . 6 . 13 1 18 . 8 31 Brawler 21 | . . . . . . 1 . . . 3 1 . . . . 3 . . . . . . . 3 . 4 . . 6 Duelist 21 | . . . . . . . . 2 . 5 1 . . . . 2 . 2 . . . 2 . . . . . 3 4 Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Sentry 46 | . . . 4 . 3 6 . 4 . 1 . . 3 . . 2 . 5 . . . 4 1 . . 9 . 4 . Hunter 21 | . . . . . . 2 . 5 . . . . . . . . . . 2 . . . . . 4 5 . 3 . Programmer 49 | . . . . . . 5 . 1 . 1 2 . 1 . . 2 . . 2 . . 3 2 17 3 2 . 2 6 Heavy 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Compactor 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Striker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Protovariant X 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 24 | . 3 3 2 3 3 4 . 5 1 4 5 1 3 2 4 5 . 5 4 . 2 6 2 7 7 14 . 4 24 Combat Bots Only 19 | . 3 3 2 3 3 4 . 5 . 4 4 1 3 2 4 5 . 5 2 . 1 6 2 6 6 14 . 4 19 Max Kills in Single Turn 9 | . 2 1 1 1 1 2 . 2 1 1 2 1 1 1 2 4 . 5 2 . 1 2 1 2 1 4 . 3 9 Gunslinging 1 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Exploded 7 | . . . . . . . . . . . . . . . 2 4 . 5 1 . . 2 . 1 . 3 . 3 7 Melee 1 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Tes Res Gar Acc Gar Acc Hostile Shots Fired 3105 | . 70 46 35 22 25 260 . 281 1 120 38 . 153 100 89 212 6 66 145 . 6 192 30 241 119 222 . 86 540 Missed 925 | . 18 18 7 3 10 69 . 86 . 48 8 . 70 32 16 56 1 18 44 . 3 34 9 70 28 69 . 30 178 Damage Taken 39871 | . 564 491 398 271 256 2557 . 2193 148 976 514 . 1329 1121 1551 2772 191 1061 1970 . 148 2544 663 3835 1835 3138 . 869 8476 Core 4047 | . 133 98 25 . 26 231 . 229 35 132 31 . 25 81 178 254 . 80 82 . . 182 49 202 145 171 . 61 1597 Absorbed by Shields 2460 | . . . . . . . . 14 . 15 . . . 41 57 . . . 278 . . 492 . . . 583 . 313 667 Reduced by Siege Mode 373 | . . . . . . . . . . . 29 . . . 9 . . . 35 . . 210 . 60 30 . . . . Redirected to Shielding 71 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 71 Ignored by Resistances 993 | . . . . . . 32 . 182 27 127 28 . . . . . . . 303 . 65 229 . . . . . . . Regen/Repaired (Parts) 4961 | . . . . . . . . . . . . . . . . . . . . . . . . 1255 873 1392 . 362 1079 Core Remaining (%) 65 | 100 . 7 . 93 . 53 . . . 43 . . . . . 33 . 92 . . . 77 . 80 . 78 . . . Volleys Fired 1802 | . 32 13 36 21 27 134 . 84 4 252 25 97 42 53 20 223 1 81 28 9 7 106 13 116 47 161 1 85 84 Largest 3 | . 2 2 2 2 2 2 . 2 1 1 1 1 1 1 1 2 1 2 1 2 1 2 2 2 2 3 1 1 3 Hottest 360 | . 90 46 46 46 46 160 . 126 75 75 75 23 75 75 75 188 72 104 120 240 83 186 149 203 250 360 120 130 135 Shots Fired 2267 | . 62 26 72 42 54 257 . 129 4 253 25 97 42 53 20 300 1 90 28 13 8 111 21 144 65 169 1 85 95 Gun 865 | . 62 26 72 42 54 123 . 24 . 143 . 87 . . . 191 1 17 . . . . . . . 3 . . 20 Cannon 1179 | . . . . . . 134 . 99 4 76 24 . 42 40 18 85 . 47 13 13 8 102 21 119 64 157 1 68 44 Launcher 42 | . . . . . . . . . . . . . . . 2 1 . 6 7 . . 3 . 5 . 6 . 2 10 Special 181 | . . . . . . . . 6 . 34 1 10 . 13 . 23 . 20 8 . . 6 . 20 1 3 . 15 21 Kinetic 1309 | . 44 26 72 42 54 75 . 105 4 219 24 87 42 40 18 148 . 47 . 1 8 58 21 101 4 7 . 12 50 Thermal 718 | . 18 . . . . 172 . 11 . . . . . . . 128 1 17 13 12 . 44 . 18 60 153 1 56 14 Explosive 37 | . . . . . . . . . . . . . . . 2 1 . 6 5 . . . . 5 . 6 . 2 10 Electromagnetic 22 | . . . . . . 10 . 7 . . . . . . . . . . 2 . . 3 . . . . . . . Robot Hit Streak 42 | . 18 4 10 14 8 14 . 20 3 33 14 42 9 7 5 35 . 26 13 12 4 15 4 24 11 31 . 9 11 Robot Miss Streak 15 | . 4 5 1 2 2 6 . 6 1 2 6 2 2 3 1 4 . 1 1 . 1 4 2 3 5 7 . 15 10 Penetration Max 3 | . . . . . . . . . . 1 1 . . . . 1 . 1 . . . . . 1 . 3 . 2 3 Secondary Targets 11 | . 3 1 . 3 . 3 . . . . . . . . . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Capacitor 237 | . . . . . . . . . . . . . . . . . . . . . . . . . 25 141 1 56 14 Shots Hit Robots 1583 | . 44 19 43 26 39 125 . 78 3 226 15 88 29 27 15 222 . 54 25 9 4 79 11 97 48 124 . 54 79 Core Hits 822 | . 22 9 21 10 16 50 . 35 1 73 4 10 8 4 8 105 . 32 19 3 3 37 4 48 15 72 . 40 173 Critical Kills 77 | . . . . . . 3 . . . 1 . 1 . . . . . . . . . 7 3 11 2 13 . 11 25 Critical Parts Destroyed 105 | . 1 . 3 . . . . 4 . 5 . . . . . . . . . . . 13 1 17 3 4 . 9 45 Critical Strikes 250 | . 2 . 3 . . 5 . 13 . 13 4 1 6 3 1 11 . 2 . . . 22 5 35 5 19 . 24 76 Burn 4 | . 1 . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . Meltdown 5 | . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 1 . 1 . Destroy 185 | . 1 . 3 . . . . 1 . 1 . 1 . . . . . . . . . 20 5 32 4 18 . 23 76 Blast 45 | . . . . . . . . 8 . 6 4 . 6 3 1 10 . 2 . . . 2 . 3 . . . . . Corrupt 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Smash 10 | . . . . . . 1 . 3 . 6 . . . . . . . . . . . . . . . . . . . Melee Attacks 44 | . . . . . . 16 . 9 . 16 . . . . . . . . 3 . . . . . . . . . . Impact 44 | . . . . . . 16 . 9 . 16 . . . . . . . . 3 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . 3 . . . . . . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 69262 | . 440 246 837 416 574 3070 . 2347 191 6495 1494 1424 2043 960 1020 6202 30 2932 1525 428 333 3628 446 5941 3540 7628 . 3425 11647 Guns 11116 | . 440 246 837 414 574 1138 . 328 . 1876 . 1424 . . . 3023 . 57 . . . . . . . . . . 759 Cannons 40292 | . . . . . . 1537 . 1867 191 3594 1494 . 1981 960 762 2909 . 1906 613 428 333 3351 446 4683 3540 5384 . 2831 1482 Explosions 16137 | . . . . . . . . . . . . . 62 . 248 270 . 969 809 . . 277 . 1258 . 2244 . 594 9406 Melee 1670 | . . . . . . 395 . 152 . 1025 . . . . . . . . 98 . . . . . . . . . . Ramming 47 | . . . . 2 . . . . . . . . . . 10 . 30 . 5 . . . . . . . . . . Kinetic 31296 | . 320 246 837 414 574 742 . 1842 191 5470 1494 1424 1981 960 762 3329 . 1906 . 88 333 2317 446 3876 19 110 . 157 1458 Thermal 20019 | . 120 . . . . 1927 . 147 . . . . 25 . . 2603 . 57 613 340 . 1128 . 807 3521 5274 . 2674 783 Explosive 15673 | . . . . . . . . . . . . . 37 . 248 270 . 969 647 . . . . 1258 . 2244 . 594 9406 Electromagnetic 557 | . . . . . . 6 . 206 . . . . . . . . . . 162 . . 183 . . . . . . . Impact 1670 | . . . . . . 395 . 152 . 1025 . . . . . . . . 98 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 40 | . . . . . . 4 . 1 1 2 1 1 1 1 1 32 4 4 4 4 4 6 4 40 2 3 . . 27 Average Corruption 6 | . . . . . . 1 . 1 1 1 1 1 1 1 1 21 4 4 3 4 4 5 2 11 1 2 . . 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 15 | . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . . . Effects 548 | . . . . . . 25 . 8 3 35 1 5 5 11 1 174 . 44 5 25 13 53 10 67 6 36 . . 21 Message Errors 114 | . . . . . . 5 . 2 1 6 . 1 . 1 1 41 . 10 1 4 2 13 1 14 1 6 . . 4 Matter Fused 137 | . . . . . . 10 . 3 . 10 1 1 2 3 . 41 . 10 1 7 3 13 1 17 2 9 . . 3 Heat Flow Errors 55 | . . . . . . 3 . . . 4 . . . 2 . 22 . 4 . 3 . 6 1 6 1 3 . . . Energy Discharges 67 | . . . . . . 2 . . 1 6 . . 1 . . 17 . 10 1 4 2 7 2 8 1 3 . . 2 Parts Rejected 8 | . . . . . . . . . . . . 1 . . . 2 . 1 . . . . 1 . . 2 . . 1 Parts Fused 4 | . . . . . . . . . . 1 . . 1 . . 1 . . . 1 . . . . . . . . . Data Loss (minor) 71 | . . . . . . 4 . 2 1 4 . 1 . 3 . 17 . 4 . 1 2 3 1 13 . 10 . . 5 Data Loss (major) 27 | . . . . . . 1 . 1 . 2 . 1 1 1 . 6 . 3 2 1 2 3 . 2 . . . . 1 Misfires 24 | . . . . . . . . . . 1 . . . . . 10 . 2 . 2 1 3 1 3 . 1 . . . Alerts 12 | . . . . . . . . . . 1 . . . 1 . 2 . . . 2 1 3 1 . . 1 . . . Misdirections 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 3 Weapon Failures 25 | . . . . . . . . . . . . . . . . 14 . . . . . 2 1 4 1 1 . . 2 Overload Shots 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Overflow Damage 5473 | . . . . . . 121 . 150 . 921 372 . 217 159 137 80 . 182 80 . . 91 2 764 298 222 . 331 1346 Projectiles 3387 | . . . . . . 41 . 8 . 456 372 . 217 159 42 80 . 182 52 . . 91 2 740 298 166 . 331 150 Explosions 1399 | . . . . . . . . . . . . . . . 95 . . . 28 . . . . 24 . 56 . . 1196 Melee 687 | . . . . . . 80 . 142 . 465 . . . . . . . . . . . . . . . . . . . Knockbacks 173 | . . . . . . 1 . 12 . 18 6 . 6 6 8 11 1 18 . . . 8 2 25 3 3 . 7 38 Impact 5 | . . . . . . 1 . . . 3 . . . . . . 1 . . . . . . . . . . . . Kinetic 151 | . . . . . . . . 9 . 11 5 . 6 6 7 11 . 12 . . . 8 2 25 3 3 . 7 36 Secondary 17 | . . . . . . . . 3 . 4 1 . . . 1 . . 6 . . . . . . . . . . 2 Self-Inflicted Damage 897 | . . . . 1 . . . . . . . . 427 . . 177 . . 7 . . 27 . . . . . . 258 Shots 13 | . . . . . . . . . . . . . 5 . . 2 . . 1 . . 3 . . . . . . 2 Rammed 5 | . . . . 1 . . . . . . . . . . . . 3 . 1 . . . . . . . . . . Targets Rammed 6 | . . . . 1 . . . . . . . . . . 1 . 3 . 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Highest Temperature 381 | . 220 4 . 1 . 257 . 381 . 237 . . 10 182 4 206 . 211 108 210 . 252 166 310 293 229 14 37 352 Average Temperature 76 | . 77 3 . 1 . 42 . 100 . 48 . . 4 81 3 80 . 114 39 71 . 111 71 64 118 52 14 12 102 Received Heat Transfer 7210 | . 222 57 213 165 108 645 . 582 9 457 105 . 363 225 501 462 . 210 48 . . 413 27 511 126 428 . 151 1182 Effects 7 | . 1 . . . . . . 5 . . . . . . . . . . . 1 . . . . . . . . . Shutdowns 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Interference 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Siege Activations 16 | . . . . . . . . . . . 1 2 . . 1 . . . 2 . . 5 . 4 1 . . . . Total Turns 442 | . . . . . . . . . . . 27 189 . . 5 . . . 16 . . 83 . 107 15 . . . . Longest Duration 181 | . . . . . . . . . . . 27 181 . . 5 . . . 8 . . 25 . 32 15 . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Fried 11 | . . . . . . . . 4 . 7 . . . . . . . . . . . . . . . . . . . Impact Corruptions 22 | . . . . . . 6 . 4 . 12 . . . . . . . . . . . . . . . . . . . Robots Melted 11 | . . . . . . 3 . . . . . . . . . 1 . . . . . . . . 1 5 . 1 . Combat Hostiles 11 | . . . . . . 3 . . . . . . . . . 1 . . . . . . . . 1 5 . 1 . Parts Melted 35 | . . . . . . 11 . 1 . . . . . . . 3 . . . . . 3 . . 2 14 . 1 . Heat Transferred 18481 | . 396 . . . . 3975 . 276 . . . . 50 . . 3311 . 125 481 296 . 938 . 461 2005 4269 . 1498 400 Parts Sabotaged 21 | . . . . . . 8 . . . . . . . . . . . . . . . 3 . 3 . . . . 7 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Tes Res Gar Acc Gar Acc Peak Influence 2905 | . 215 140 153 129 142 1782 949 1462 852 2366 1333 481 695 774 546 2887 1625 2139 1488 520 157 1194 766 882 797 1881 1131 2399 2905 Initial 1515 | . . . . 59 . 2 935 664 767 456 1241 436 91 446 406 382 1515 1130 1122 520 120 4 671 345 495 504 1128 904 1439 Average 950 | . 60 81 69 38 40 916 939 1082 791 1473 1244 361 345 631 490 1491 1567 1644 1232 341 67 732 675 467 602 1386 1130 1672 2014 Maximum Alert Level 5 | . 1 . . . . 5 3 4 3 5 4 2 2 3 2 5 5 5 4 2 . 4 3 3 3 5 4 5 5 Low Security (%) 18 | 100 95 100 100 100 100 13 . . . . . 5 31 . . . . . . 31 100 7 . 2 . . . . . Level 1 7 | . 4 . . . . 8 . . . . . 47 24 . 2 . . . . 34 . 15 . 44 . . . . . Level 2 16 | . . . . . . 11 . 5 5 9 . 47 43 51 97 20 . . . 34 . 8 76 41 88 4 . . . Level 3 15 | . . . . . . 19 100 46 94 10 . . . 48 . 15 . . . . . 51 23 11 11 17 . 29 . Level 4 21 | . . . . . . 39 . 47 . 36 100 . . . . 21 53 42 100 . . 16 . . . 35 100 10 29 Level 5 17 | . . . . . . 6 . . . 42 . . . . . 42 46 57 . . . . . . . 41 . 59 10 High Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 60 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 62 | . 1 . 2 . 2 . . . . . 4 . 5 . 2 . 2 . 4 . 2 . 1 12 1 . . . 24 Investigation 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . Extermination 12 | . . . . . . . . . . . 1 . 1 . . . . . 1 . . . 1 6 1 . . . 1 Reinforcement 14 | . 1 . 2 . . . . . . . 2 . 1 . 1 . . . 2 . 1 . . 4 . . . . . Assault 27 | . . . . . . . . . . . 1 . . . . . . . 1 . 1 . . 1 . . . . 23 Garrison 6 | . . . . . . . . . . . . . 3 . 1 . 2 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Tes Res Gar Acc Gar Acc Distress Signals 12 | . 2 . . . 1 . . . . . . . 1 . . . 1 2 1 . . . 1 . 1 2 . . . Communications Jammed 9 | . . . . . . . . . . . . . . . . . . 3 6 . . . . . . . . . . Distress Signals 4 | . . . . . . . . . . . . . . . . . . 3 1 . . . . . . . . . . Times Spotted 691 | . 15 22 12 5 8 44 . 26 2 42 12 4 12 26 10 48 3 29 21 . 2 43 7 49 16 43 . 39 151 Peak Tracking Total 25 | . 6 14 2 3 3 6 . 6 1 6 4 1 3 5 4 7 2 7 7 . 2 7 4 6 4 9 . 9 25 Tactical Retreats 35 | . 1 1 . . . 3 . . . 6 . . 1 1 . 8 . . . . . 1 . 8 . 2 . 1 2 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Tes Res Gar Acc Gar Acc Traps Triggered 53 | . 1 . . . . 7 . 6 1 7 2 . . 3 1 11 . 1 1 . 1 4 2 1 . 1 . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Tes Res Gar Acc Gar Acc Machines Disabled 90 | . . . . . . 6 . 4 1 3 1 . 23 2 . 8 2 5 6 . . 5 . 11 3 4 . 4 2 Max in Single Turn 17 | . . . . . . 1 . 1 1 1 1 . 17 1 . 2 . 1 . . . 1 . 1 1 1 . 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Garrison Relay 31 | . . . . . . 8 . 1 . 3 . . . 2 . 5 . 3 . . . 4 . . . 3 . 2 . Phase Generator 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Tes Res Gar Acc Gar Acc Machines Accessed 42 | . . . 3 1 4 3 1 2 2 1 . . 2 3 1 2 2 1 1 . 1 2 2 4 1 1 1 1 . Terminals 27 | . . . 2 . 1 3 . 2 1 1 . . 1 3 . 2 1 1 . . . 2 2 3 . 1 . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . 1 . 1 . 1 . . . 1 . 1 . 1 . . . 1 . . . 1 . 1 . . Total Hacks 81 | . . . 9 1 9 6 2 3 4 3 . . 2 5 1 4 3 1 1 . 1 4 4 13 1 1 1 2 . Successful 36 | . . . 6 1 2 1 1 1 3 . . . 1 3 1 . 3 1 . . 1 . 2 5 1 1 1 1 . Failed 45 | . . . 3 . 7 5 1 2 1 3 . . 1 2 . 4 . . 1 . . 4 2 8 . . . 1 . Catastrophic 9 | . . . . . 1 . . 1 1 1 . . 1 1 . 1 . . . . . 2 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 8 | . . . 4 . . . . . . . . . 1 . . . . . . . . . 1 2 . . . . . Terminals 56 | . . . 5 . 3 6 . 3 2 3 . . 1 5 . 4 2 1 . . . 4 4 10 . 1 . 2 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 7 | . . . . . 3 . . . . . . . . . . . . . 1 . . . . 3 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . 4 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . 1 . 2 . 2 . . . 1 . 1 . 1 . . . 1 . . . 1 . 1 . . Terminal Hacks 19 | . . . 2 1 . 1 . 1 1 . . . . 3 . . 2 1 . . . . 2 3 . 1 . 1 . Part Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Open Door 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Branch Access Points 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Emergency Access Points 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Registry 4 | . . . . . . . . 1 . . . . . 1 . . . 1 . . . . . . . . . 1 . Security Stations 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . Scan Component 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Repair 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 10 | . . . . . 1 . 1 . 2 . . . 1 . 1 . 1 . . . 1 . . . 1 . 1 . . Unlock Access 9 | . . . . . 1 . 1 . 1 . . . 1 . 1 . 1 . . . 1 . . . 1 . 1 . . Coupler Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 28 | . . . 2 . 3 3 1 1 2 1 . . 2 3 . 2 . 1 . . . 2 2 3 . . . . . Full Trace Events 8 | . . . . . 2 1 . 1 . 1 . . . 1 . 1 . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 62 | . . . . . . . . . . . . . . . . . . . . . . . . 62 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Tes Res Gar Acc Gar Acc Used RIF Installer 8 | . . . . . . . . 1 . 1 . . . 1 . 1 . 1 . . . 1 . . . 1 . 1 . Coupler Efficiency 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hotswap 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Command Fork 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Threat Obfuscator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Zone Cloak 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robot Detection 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Robots Hacked 68 | . . . . . . . . . . . 1 6 . 12 . 7 . 2 5 . . 6 . 8 1 2 . 5 13 Non-combat 7 | . . . . . . . . . . . 1 . . . . . . . 2 . . . . 1 1 . . . 2 Combat 61 | . . . . . . . . . . . . 6 . 12 . 7 . 2 3 . . 6 . 7 . 2 . 5 11 Robot Hacks Applied 76 | . . . . . . . . . . . 1 10 . 12 . 7 . 2 5 . . 6 . 12 1 2 . 5 13 find_chute 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . drop_inventory 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . map_route 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 disable_scanner 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . locate_prototypes 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . report_prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . ignore_targets 10 | . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . scatter_targeting 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . overload_power 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . amplify_resonance 21 | . . . . . . . . . . . . . . 5 . 2 . . 1 . . 1 . . . 1 . 3 8 reboot_system 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . go_dormant 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . overwrite_iff 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . streamctrl_high 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 formatsys_high 21 | . . . . . . . . . . . . . . 4 . 4 . 2 2 . . 3 . 2 . . . 1 3 Relay Couplers Released 118 | . . . . . . 33 . 3 . 9 . . . 6 . 19 . 12 . . 1 15 . . . 11 . 9 . Machine Destruction 118 | . . . . . . 33 . 3 . 9 . . . 6 . 19 . 12 . . 1 15 . . . 11 . 9 . Attached 32 | . . . . . . . . . . . . 1 . 4 . 5 1 2 3 . . 4 . 2 . 4 . 1 5 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 30 | . . . . . . . . 3 . 15 . . . . . 6 . 4 . . . . . . . . . 2 . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Tes Res Gar Acc Gar Acc Total Allies 68 | . . . . . . 2 . 3 . 15 . . . 5 . 10 . 6 2 . . 10 . 2 . 4 . 4 5 Largest Group 9 | . . . . . . 1 . 3 3 9 . . . 3 . 4 1 4 4 . . 6 2 2 . 2 . 3 3 Highest-Rated Group 441 | . . . . . . 81 . 63 63 189 . . . 87 . 134 85 158 158 . . 362 168 112 . 175 . 441 219 Highest-Rated Ally 219 | . . . . . . 81 . 21 21 30 . . . 29 . 85 85 85 49 . . 116 88 56 . 95 . 203 219 Total Orders 12 | . . . . . . . . 1 . . . . . . . . . 5 3 . . 1 . . . . . 2 . STAY 7 | . . . . . . . . . . . . . . . . . . 3 1 . . 1 . . . . . 2 . FOLLOW 4 | . . . . . . . . . . . . . . . . . . 2 2 . . . . . . . . . . RETURN 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Ally Attacks 482 | . . . . . . 48 . 2 4 83 . . . 29 . 54 10 35 32 . . 45 . 9 . 19 . 54 58 Total Damage 17924 | . . . . . . 239 . . 75 1735 . . . 325 . 1993 276 1599 2885 . . 1962 . 457 . 749 . 2653 2976 Kills 116 | . . . . . . 4 . . 2 17 . . . 3 . 13 1 7 19 . . 10 . 2 . 2 . 15 21 Allies Corrupted 7 | . . . . . . . . . . 2 . . . . . . . . 1 . . . 2 1 . . . 1 . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Tes Res Gar Acc Gar Acc Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches 23 | . . . . . . 18 . 5 . . . . . . . . . . . . . . . . . . . . . Drone Recoveries 22 | . . . . . . 17 . 5 . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Tes Res Gar Acc Gar Acc Turns Passed 32318 | 74 830 600 732 961 876 2405 68 1440 425 2815 667 848 669 1114 301 3652 226 1953 636 1165 760 1731 490 2127 714 1522 51 1288 1178 Spaces Moved 12231 | 43 360 235 368 581 441 1069 49 738 253 983 292 248 216 399 67 1301 87 691 215 468 294 588 189 686 241 413 14 341 361 Core 71 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 67 Treads 7080 | 39 360 225 2 18 82 100 . 1 1 678 3 118 216 399 31 376 87 691 215 468 294 588 189 686 241 334 14 341 283 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 5080 | . . 10 366 563 359 969 49 737 252 305 289 130 . . 36 925 . . . . . . . . . 79 . . 11 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 140 140 145 115 150 110 110 160 160 195 180 245 240 240 135 240 237 237 237 245 232 232 232 240 210 318 318 50 Average Speed 213 | 149 197 235 152 150 154 169 125 142 160 218 196 213 245 241 279 222 240 238 237 237 245 233 232 235 240 298 318 318 258 Slowest Speed 800 | 160 240 240 240 240 243 320 150 330 330 330 330 330 245 245 320 800 240 305 237 245 245 245 232 240 240 472 318 318 410 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 5 59 49 36 95 22 92 2 64 10 69 14 84 9 52 3 92 3 74 10 97 14 87 7 52 9 61 1 43 14 Regions Visited 29 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 10 | . . . . . 1 . 1 . 1 . . . 1 . 1 . 1 . . . 1 . 1 . 1 . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Scrap Searched 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 71 | . . . . . . . . 2 . 3 1 . 5 6 . 1 1 3 2 2 2 2 1 5 28 3 1 . 3 Terrain Destroyed 729 | . . . . . . . . 25 3 34 13 . 80 18 14 115 1 29 54 4 3 29 6 57 45 72 1 42 84 Melee 5 | . . . . . . . . . . 3 . . . . . . . . 2 . . . . . . . . . . Projectile 269 | . . . . . . . . 25 3 31 13 . 13 18 5 28 1 12 . 4 3 18 6 26 15 25 1 18 4 AOE 404 | . . . . . . . . . . . . . 67 . 9 87 . 17 52 . . 11 . 27 26 41 . 12 55 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Tes Res Gar Acc Gar Acc Total 16388 | 50 426 255 468 626 594 1387 54 996 266 1390 350 504 294 489 150 1775 98 912 319 516 321 823 216 1035 336 682 21 521 514 Wait 903 | . 7 2 37 12 57 83 . 29 . 46 18 124 14 5 46 32 . 54 31 . 8 61 . 131 21 23 . 53 9 Move 12210 | 42 359 234 367 580 440 1068 48 736 253 982 292 247 216 398 67 1300 87 690 215 467 294 587 188 685 241 412 14 340 361 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 346 | 2 17 1 14 3 31 21 1 29 2 16 1 10 7 7 4 48 1 25 7 9 1 15 4 26 5 24 . 11 4 Fast Attach 160 | 6 2 . 4 1 5 9 1 16 2 4 4 2 3 . 2 28 3 12 3 7 4 11 2 14 2 8 . 2 3 Attach 235 | . 3 4 4 1 6 18 2 10 . 21 2 4 3 12 6 25 2 8 12 2 . 10 3 17 10 15 3 7 25 Detach 66 | . 1 . . . . . . 2 . 10 1 1 . 4 1 10 . 5 6 . . 2 1 4 6 4 3 2 3 Swap 121 | . 2 1 . 3 3 9 2 8 1 4 1 3 1 3 . 11 . 4 4 3 3 8 1 14 2 9 . 10 11 Drop 351 | . 3 . 6 4 25 22 . 34 4 16 3 16 8 1 3 55 1 32 9 17 4 15 2 27 2 24 . 11 7 Fire 1802 | . 32 13 36 21 27 134 . 84 4 252 25 97 42 53 20 223 1 81 28 9 7 106 13 116 47 161 1 85 84 Melee 44 | . . . . . . 16 . 9 . 16 . . . . . . . . 3 . . . . . . . . . . Ram 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 5 | . . . . . . . . . . . . . . . 1 . 3 . 1 . . . . . . . . . . Escape Stasis 135 | . . . . . . 7 . 39 . 22 3 . . 6 . 40 . . . . . 8 2 . . 2 . . 6 Rewire 8 | . . . . . . . . . . 1 . . . . . 3 . 1 . 2 . . . 1 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: [*Fac] / Low x2 / Gar) -7/Garrison (discovered 3 exits: [*Fac x3]) -6/Factory -6/Waste -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Waste -4/Factory -4/Garrison (discovered 3 exits: *Res x3) -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research -2/Garrison (discovered 2 exits: *Acc x2) -1/Access -1/Garrison (discovered 3 exits: [*Acc x3]) -1/Access History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 299 | -10/Materials | Core integrity fell below 50% 313 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 11) 589 | -10/Materials | Discovered new exit (range 14) 721 | -10/Materials | Discovered new exit (range 11) 905 | -10/Materials | Entered Mines 1024 | -10/Mines | Core integrity fell below 20% 1270 | -10/Mines | Discovered new exit (range 7) 1439 | -10/Mines | Assembled infested the area 1444 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1488 | -10/Mines | Lost 4 parts (1p2n1w) 1505 | -10/Mines | Entered Materials 1505 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1833 | -9/Materials | Discovered new exit (range 9) 2130 | -9/Materials | Discovered new exit (range 7) 2237 | -9/Materials | Entered Mines 2492 | -9/Mines | Discovered new exit (range 8) 2602 | -9/Mines | Learned 4 Materials zone layouts 2896 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3159 | -9/Mines | Discovered new exit (range 6) 3175 | -9/Mines | Found the Drone Emporium 3180 | -9/Mines | Found Prototype Device 3181 | -9/Mines | Identified Splice Drone Bay 3198 | -9/Mines | Entered Materials 3198 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3199 | -8/Materials | Identified exit to Factory 3351 | -8/Materials | Build established: Scavenger-Mutant 4059 | -8/Materials | Identified exit to Garrison 4074 | -8/Materials | Entered Garrison 4108 | -8/Garrison | Triggered checkpoint 4189 | -8/Garrison | Build established: Mutant 4268 | -8/Garrison | Garrison Relay disabled 4460 | -8/Garrison | Triggered checkpoint 4486 | -8/Garrison | Discovered exit to Factory (range 9) 4518 | -8/Garrison | Triggered checkpoint 4572 | -8/Garrison | Garrison Relay disabled 4644 | -8/Garrison | Rescued a captive Derelict 4848 | -8/Garrison | Triggered checkpoint 4967 | -8/Garrison | Triggered checkpoint 5043 | -8/Garrison | Garrison Relay disabled 5254 | -8/Garrison | Triggered checkpoint 5374 | -8/Garrison | Garrison Relay disabled 5596 | -8/Garrison | Triggered checkpoint 5829 | -8/Garrison | Spotted B-75 Beast 6063 | -8/Garrison | Garrison Relay disabled 6090 | -8/Garrison | Garrison Relay disabled 6124 | -8/Garrison | Garrison Relay disabled 6479 | -8/Garrison | Entered Factory 6479 | -7/Factory | Evolved 2 slots: Utility x2 6527 | -7/Factory | Identified exit to Garrison 6547 | -7/Factory | Entered Garrison 6593 | -7/Garrison | Triggered checkpoint 6609 | -7/Garrison | Triggered checkpoint 6767 | -7/Garrison | Lost 6 parts (1p1n1u3w) 7061 | -7/Garrison | Triggered checkpoint 7062 | -7/Garrison | Triggered checkpoint 7099 | -7/Garrison | Discovered new exit (range 10) 7129 | -7/Garrison | Triggered checkpoint 7145 | -7/Garrison | Triggered checkpoint 7298 | -7/Garrison | Garrison Relay disabled 7385 | -7/Garrison | Triggered checkpoint 7489 | -7/Garrison | Discovered new exit (range 21) 7489 | -7/Garrison | Discovered new exit (range 22) 7489 | -7/Garrison | Discovered new exit (range 72) 7499 | -7/Garrison | Triggered checkpoint 7965 | -7/Garrison | Installed Relay Interface Framework 7987 | -7/Garrison | Entered Factory 7987 | -7/Factory | Accompanied by 3 allies 8260 | -7/Factory | Discovered new exit (range 16) 8272 | -7/Factory | Build established: Bothacker-Mutant 8341 | -7/Factory | Identified exit to Lower Caves 8412 | -7/Factory | Identified exit to Garrison 8412 | -7/Factory | Entered Garrison 8412 | -7/Garrison | Accompanied by 1 ally 8434 | -7/Garrison | Triggered checkpoint 8824 | -7/Garrison | Triggered checkpoint 8850 | -7/Garrison | Triggered checkpoint 8852 | -7/Garrison | Triggered checkpoint 8855 | -7/Garrison | Lost 5 allies 8894 | -7/Garrison | Lost 3 allies 8932 | -7/Garrison | Garrison Relay disabled 9006 | -7/Garrison | Triggered checkpoint 9173 | -7/Garrison | Garrison Relay disabled 9212 | -7/Garrison | Discovered new exit (range 12) 9842 | -7/Garrison | Lost 4 allies 9936 | -7/Garrison | Triggered checkpoint 10002 | -7/Garrison | Garrison Relay disabled 10101 | -7/Garrison | Discovered new exit (range 12) 10850 | -7/Garrison | Triggered checkpoint 10862 | -7/Garrison | Core integrity fell below 50% 10948 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 11206 | -7/Garrison | Discovered new exit (range 9) 11227 | -7/Garrison | Entered Factory 11227 | -6/Factory | Evolved 2 slots: Utility x2 11577 | -6/Factory | First assault squad dispatched 11894 | -6/Factory | Sucked down chute 11894 | -6/Factory | Entered Waste 11934 | -6/Waste | Spotted C-40 Crusher 11949 | -6/Waste | Spotted C-40 Crusher 11984 | -6/Waste | Spotted C-40 Crusher 11986 | -6/Waste | Found Broken Adv. Powered Armor 12003 | -6/Waste | Spotted C-40 Crusher 12042 | -6/Waste | Spotted C-40 Crusher 12114 | -6/Waste | Discovered new exit (range 12) 12205 | -6/Waste | Destroyed C-40 Crusher 12262 | -6/Waste | Spotted C-40 Crusher 12593 | -6/Waste | Destroyed C-40 Crusher 12742 | -6/Waste | Entered Factory 13117 | -6/Factory | Garrison activated, responded to threat 13411 | -6/Factory | Identified exit to Garrison 13411 | -6/Factory | Entered Garrison 13541 | -6/Garrison | Triggered checkpoint 13594 | -6/Garrison | Learned Factory security intel 13645 | -6/Garrison | Garrison Relay disabled 13753 | -6/Garrison | Triggered checkpoint 13796 | -6/Garrison | Lost 3 allies 13800 | -6/Garrison | Lost 3 parts (1p1u1w) 13871 | -6/Garrison | Triggered checkpoint 13909 | -6/Garrison | Discovered new exit (range 53) 13909 | -6/Garrison | Discovered new exit (range 68) 13909 | -6/Garrison | Discovered new exit (range 20) 14403 | -6/Garrison | Garrison Relay disabled 14503 | -6/Garrison | Expanded RIF knowledge: Command Fork 14525 | -6/Garrison | Entered Factory 14573 | -6/Factory | Garrison activated, responded to threat 14683 | -6/Factory | Lost 4 parts (1p1n2u) 14826 | -6/Factory | Identified exit to Garrison 14826 | -6/Factory | Entered Garrison 14848 | -6/Garrison | Triggered checkpoint 14952 | -6/Garrison | Triggered checkpoint 14991 | -6/Garrison | Lost 3 parts (1p1n1u) 15081 | -6/Garrison | Garrison Relay disabled 15208 | -6/Garrison | Triggered checkpoint 15225 | -6/Garrison | Core integrity fell below 50% 15258 | -6/Garrison | Lost 3 parts (1n2w) 15606 | -6/Garrison | Garrison Relay disabled 15731 | -6/Garrison | System corruption reached 10% 15742 | -6/Garrison | Lost 3 allies 15777 | -6/Garrison | Lost 7 parts (1p3n3u) 16156 | -6/Garrison | Triggered checkpoint 16232 | -6/Garrison | Triggered checkpoint 16250 | -6/Garrison | Triggered checkpoint 16331 | -6/Garrison | Discovered new exit (range 11) 16391 | -6/Garrison | Expanded RIF knowledge: Hotswap 16442 | -6/Garrison | Garrison Relay disabled 16572 | -6/Garrison | Triggered checkpoint 16708 | -6/Garrison | Triggered checkpoint 16712 | -6/Garrison | Build established: Botlord-Mutant 16738 | -6/Garrison | Garrison Relay disabled 16788 | -6/Garrison | Discovered new exit (range 10) 16980 | -6/Garrison | Triggered checkpoint 17035 | -6/Garrison | Garrison Relay disabled 17073 | -6/Garrison | Discovered new exit (range 10) 17227 | -6/Garrison | Phase Generator disabled 18324 | -6/Garrison | Spotted B-75 Beast 18330 | -6/Garrison | System corruption reached 30% 18397 | -6/Garrison | Assimilated Beast 5a with formatsys_high 18478 | -6/Garrison | Entered Factory 18478 | -5/Factory | Accompanied by 1 ally 18478 | -5/Factory | Evolved 2 slots: Utility x2 18585 | -5/Factory | Garrison activated, responded to threat 18625 | -5/Factory | Build established: Bothacker-Mutant 18704 | -5/Factory | Identified exit to Garrison 18704 | -5/Factory | Entered Garrison 18744 | -5/Garrison | Discovered new exit (range 45) 18744 | -5/Garrison | Discovered new exit (range 81) 18744 | -5/Garrison | Discovered new exit (range 84) 18826 | -5/Garrison | Garrison Relay disabled 18924 | -5/Garrison | Triggered checkpoint 18924 | -5/Garrison | Triggered checkpoint 18952 | -5/Garrison | Spotted B-75 Beast 18954 | -5/Garrison | Assimilated Beast 6a with formatsys_high 19051 | -5/Garrison | Heavy support dispatched to Factory 19312 | -5/Garrison | Triggered checkpoint 19350 | -5/Garrison | Spotted B-75 Beast 19371 | -5/Garrison | Assimilated Beast 6b with formatsys_high 19381 | -5/Garrison | Heavy support dispatched to Factory 19437 | -5/Garrison | Heavy support dispatched to Factory 19540 | -5/Garrison | Garrison Relay disabled 19770 | -5/Garrison | Triggered checkpoint 19883 | -5/Garrison | Build established: Botlord-Mutant 20056 | -5/Garrison | Found Gamma Bomb Array 20242 | -5/Garrison | Triggered checkpoint 20503 | -5/Garrison | Expanded RIF knowledge: Robot Detection 20531 | -5/Garrison | Garrison Relay disabled 20536 | -5/Garrison | Phase Generator disabled 20657 | -5/Garrison | Entered Factory 20657 | -4/Factory | Accompanied by 4 allies 20657 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 20937 | -4/Factory | Lost 4 allies 20956 | -4/Factory | First assault squad dispatched 21253 | -4/Factory | Build established: Bothacker-Mutant 21293 | -4/Factory | Sucked down chute 21293 | -4/Factory | Entered Waste 21293 | -4/Waste | The area was eerily silent 21574 | -4/Waste | Discovered new exit (range 13) 22458 | -4/Waste | Entered Factory 23218 | -4/Factory | Identified exit to Garrison 23218 | -4/Factory | Entered Garrison 23269 | -4/Garrison | Triggered checkpoint 23341 | -4/Garrison | Garrison Relay disabled 23543 | -4/Garrison | Spotted B-86 Titan 23546 | -4/Garrison | Assimilated Titan 7a with formatsys_high 23552 | -4/Garrison | Triggered checkpoint 23562 | -4/Garrison | Lost 4 parts (2n2u) 23606 | -4/Garrison | Triggered checkpoint 23689 | -4/Garrison | Triggered checkpoint 23725 | -4/Garrison | Garrison Relay disabled 23817 | -4/Garrison | Discovered new exit (range 9) 23850 | -4/Garrison | Expanded RIF knowledge: Structural Interface 24042 | -4/Garrison | Triggered checkpoint 24044 | -4/Garrison | Build established: Botlord-Mutant 24246 | -4/Garrison | Rescued a captive Derelict 24265 | -4/Garrison | Rescued a captive Derelict 24279 | -4/Garrison | Discovered new exit (range 11) 24304 | -4/Garrison | Garrison Relay disabled 24548 | -4/Garrison | Triggered checkpoint 24619 | -4/Garrison | Discovered new exit (range 10) 24634 | -4/Garrison | Triggered checkpoint 24681 | -4/Garrison | Found embedded Infiltrators 24685 | -4/Garrison | Garrison Relay disabled 24949 | -4/Garrison | Entered Research 24949 | -3/Research | Accompanied by 2 allies 24949 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 25149 | -3/Research | Identified exit to Armory 25149 | -3/Research | Identified exit to Testing 25439 | -3/Research | Entered Testing 25444 | -3/Testing | Build established: Botlord-Gunner 25528 | -3/Testing | Found Prototype Hackware 25529 | -3/Testing | Identified Ghost Barrier 25612 | -3/Testing | Found Prototype Energy Cannon 25613 | -3/Testing | Identified Null Cannon 25689 | -3/Testing | Found Prototype Ballistic Cannon 25689 | -3/Testing | Identified Perforator 26148 | -3/Testing | Found Prototype Launcher 26148 | -3/Testing | Identified Hellfire Missile Launcher 26161 | -3/Testing | Found Hellfire Missile Launcher 26336 | -3/Testing | Found SHELL Armor 26343 | -3/Testing | Found Med. Regenerative Plating 26347 | -3/Testing | Found Hvy. Regenerative Plating 26859 | -3/Testing | Found Prototype Processor 26910 | -3/Testing | Spotted PX-LWSY2DAKSW 26939 | -3/Testing | First assault squad dispatched 26953 | -3/Testing | Destroyed PX-LWSY2DAKSW 26966 | -3/Testing | System corruption reached 10% 27003 | -3/Testing | Lost 4 parts (3u1w) 27213 | -3/Testing | Discovered new exit (range 12) 27228 | -3/Testing | System corruption reached 30% 27249 | -3/Testing | Build established: Bothacker-Gunner 27389 | -3/Testing | Found Prototype Launcher 27566 | -3/Testing | Entered Research 27566 | -2/Research | Evolved 2 slots: Utility x2 27736 | -2/Research | Build established: Bothacker-Mutant 27986 | -2/Research | Found Quantum Capacitor 28006 | -2/Research | Spotted B-90 Cyclops 28115 | -2/Research | Destroyed B-90 Cyclops 28280 | -2/Research | Identified exit to Garrison 28280 | -2/Research | Entered Garrison 28296 | -2/Garrison | Found embedded Infiltrators 28332 | -2/Garrison | Triggered checkpoint 28377 | -2/Garrison | Destroyed 7 combat bots 28381 | -2/Garrison | Lost 3 parts (2n1u) 28382 | -2/Garrison | Garrison Relay disabled 28422 | -2/Garrison | Spotted B-75 Beast 28427 | -2/Garrison | Spotted B-90 Cyclops 28463 | -2/Garrison | Rescued a captive Derelict 28553 | -2/Garrison | Identified Z-bomb Delivery System 28582 | -2/Garrison | Spotted B-90 Cyclops 28606 | -2/Garrison | Destroyed B-90 Cyclops 28615 | -2/Garrison | Triggered checkpoint 28617 | -2/Garrison | Triggered checkpoint 28675 | -2/Garrison | Lost 3 parts (1p1n1u) 28684 | -2/Garrison | Destroyed 14 combat bots 28822 | -2/Garrison | Triggered checkpoint 28920 | -2/Garrison | Build established: Botlord-Mutant 28948 | -2/Garrison | Discovered new exit (range 10) 29050 | -2/Garrison | Triggered checkpoint 29185 | -2/Garrison | Destroyed 7 combat bots 29289 | -2/Garrison | Garrison Relay disabled 29354 | -2/Garrison | Triggered checkpoint 29372 | -2/Garrison | Build established: Botlord-Gunner 29637 | -2/Garrison | Expanded RIF knowledge: Zone Cloak 29721 | -2/Garrison | Garrison Relay disabled 29795 | -2/Garrison | Discovered new exit (range 2) 29802 | -2/Garrison | Entered Access 29802 | -1/Access | Evolved 2 slots: Utility x2 29853 | -1/Access | Identified exit to Garrison 29853 | -1/Access | Entered Garrison 29939 | -1/Garrison | Triggered checkpoint 30021 | -1/Garrison | Garrison Relay disabled 30075 | -1/Garrison | Discovered new exit (range 56) 30075 | -1/Garrison | Discovered new exit (range 78) 30075 | -1/Garrison | Discovered new exit (range 71) 30139 | -1/Garrison | Rewired Executioner 30147 | -1/Garrison | Rewired Executioner 30327 | -1/Garrison | Spotted B-99 Colossus 30342 | -1/Garrison | Triggered checkpoint 30343 | -1/Garrison | Assimilated Colossus 10a with formatsys_high 30344 | -1/Garrison | Triggered checkpoint 30368 | -1/Garrison | Triggered checkpoint 30413 | -1/Garrison | Triggered checkpoint 30413 | -1/Garrison | Found Prototype Ballistic Gun 30413 | -1/Garrison | Identified Multirail 30586 | -1/Garrison | Expanded RIF knowledge: Threat Obfuscation 30663 | -1/Garrison | Garrison Relay disabled 30742 | -1/Garrison | Triggered checkpoint 31023 | -1/Garrison | Found Unknown Hackware 31027 | -1/Garrison | Identified Spectral Analyzer 31031 | -1/Garrison | Found Unknown Hackware 31037 | -1/Garrison | Found Unknown Hackware 31041 | -1/Garrison | Found Unknown Hackware 31141 | -1/Garrison | Entered Access 31327 | -1/Access | Energy Cycler disabled 31391 | -1/Access | First assault squad dispatched 31461 | -1/Access | Spotted B-99 Colossus 31478 | -1/Access | Assimilated Colossus 10b with formatsys_high 31611 | -1/Access | High security lockdown imminent 31691 | -1/Access | High security lockdown engaged 31881 | -1/Access | Spotted Investigator 31881 | -1/Access | Scanned by Researcher 31886 | -1/Access | Identified Relay Coupler [Proto] (x4) 31889 | -1/Access | Hijacked Investigator control node with streamctrl_high 31904 | -1/Access | Destroyed 19 combat bots 31924 | -1/Access | Found Multirail 31937 | -1/Access | Found Multirail 32054 | -1/Access | Spotted Striker 32063 | -1/Access | Destroyed Striker 32089 | -1/Access | Lost 3 allies 32215 | -1/Access | Spotted Striker 32215 | -1/Access | Spotted Striker 32215 | -1/Access | Spotted Striker 32217 | -1/Access | Destroyed Striker 32217 | -1/Access | Destroyed Striker 32222 | -1/Access | Lost 3 parts (3u) 32224 | -1/Access | Destroyed Striker 32232 | -1/Access | System corruption reached 10% 32251 | -1/Access | Destroyed 15 combat bots 32281 | -1/Access | Spotted Striker 32285 | -1/Access | Core integrity fell below 50% 32303 | -1/Access | Core integrity fell below 20% 32319 | -1/Access | Destroyed by Striker with Plasma Lance Last Messages --------------- 32296_ Knocked back. 32297_ K-01 Serf collects debris. 32299_ XOOJ5,B%YO3/SZMNQ897:X= 32300_ U-05 Engineer lays Concrete. 32301_ R-10 Processor collects Myomer Leg. 32302_ U-05 Engineer lays Concrete. 32302_ R-10 Processor collects Particle Reactor. 32302_ K-01 Serf destroyed. 32302_ R-10 Processor collects Enh. Nova Cannon. 32302_ Acquired 23 matter. 32303_ U-05 Engineer lays Concrete. 32304_ R-10 Processor collects Lgt. Ion Engine. 32305_ U-05 Engineer lays Concrete. 32310_ Relay Coupler [Swarmer] destroyed. 32310_ U-05 Engineer lays Concrete. 32310_ M-36 Artificer repairs Lgt. Antimatter Reactor. 32311_ Acquired 85 matter. 32318_ System corrupted: Component data lost. [Achievement: Punisher] [Achievement: Rambo] Map ----- +----------------------------------------------------+ | " #????????????????????????? | | % ! " #????????????????????????? | | " #????????????????????????? | | # #????????????????????????? | | = " #????????????????????????? | | # # % #????????????????????????? | | [# + #????????????????????????? | | ! = % ##############????????????????????????? | | % # #???????????????????????????????????? | | # % #???????????????????????????????????? | | #!%!% "############????????????????????????? | | # !%! #????????????????????????? | | # = # #????????????????????????? | | /=% % %=# #????????????????????????? | | "% # % # #????????????????????????? | | # # #????????????? ##????????? | | # # #????????????? ##????????? | | # # #???????????? ##????????? | | # # """"" #??????????? ##????????? | | ! # %% "# """"" #?????????? ##????????? | | # "%+ """"" #? ??? ##????????? | | #### %%"# """"" #?#####?? ##????????? | | ?? # %% # """"" ### ### ## ????? | | ?? # % ################ ### ######????? | | ?? # pp K !! ? | | ?? # % % @ !! ? | | # % % ? | | + ?? | | ?? # % % % ?? | | ?? # ?? | | ?? #% % % k % ?? | | ? # #########+### t u u ?? | | ? =# ###" # """"" """"" ??? | | # ???# # """"""" """"" ???? | | #### ???# # """""""" """"" ???? | | ???# ???# # """""""" """"" =????? | | ????????# ""? # """""""" """"" ????? | | ????????# "" # """""""" ?????? | | ????????# """" # """""""" ?????? | | ????????# """" # """""""" ????? | | ????????# """" # ????? | | ????????# """" # ????? | | ????????? """" # ???? | | ????????? "? # = ???? | | ????????????? ? # ???? | | ????????????? ? ###### ###########+########?????? | | ????????????? ? ###### ###### ##?????? | | ????????????? ??????## ##???????????????????????? | | ????????????? ??????## ##???????????????????????? | | ????????????? ??????## ##???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 161 Coolant Potential 130 Energy Generation 51 Energy Capacity 675 Matter Stores 550 Matter Capacity 800 Sight Range 24 Terrain Scan Density 10 Jamming Range 12 Power Amplification 30 EM Shielding 2 Armor Coverage 1800 Resistance: KI 30 Resistance: TH 30 Resistance: EM 25 Core Shielding 30 Weapon Shielding 66 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 6 Particle Charging 20 Kinecelleration 40 Offensive Hacking 22 Defensive Hacking 20 Relay Coupler Types 5 Relay Coupler Value 151 Authchip Count 1 Item Schematics ----------------- Structural Scanner | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Quantum Reactor | -3/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Punisher Rambo Challenges ------------ None Game ------ Seed ShadingHypercooledTrap Manual? 0 Play Time 04:15:06 Cumulative 186.7 hours Start 2024.04.21 @ 19:42:59 End 2024.04.27 @ 17:18:02 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 189 Rogue 153 Adventurer 36 Explorer 0 Win Type - Total 10 Types 3/0/7/0/0/0/0/0/0 Lore% 56 Gallery% 82 Achievement% 71 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5a8dc18f-b106-4e8b-9099-e7323e890e04