Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.21 @ 21:53:19 Player: FrigidRock Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (5) 2500 Regions Visited (19) 3800 Robots Destroyed (153) 765 Value Destroyed (5599) 5599 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (5426) 5426 TOTAL SCORE: 18910 Bonus ------- High Alert Combat Kills 206 Follower Combat Kills 858 Awakened Behemoth Slayer 1000 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1462 Cogmind --------- Core Integrity 0/1000 Matter 253/300 Energy 85/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Medium Treads > --- UTILITY (4) ------ Spectral Analyzer Advanced Signal Interpreter System Mapper > --- WEAPON (3) ------- CR-A16's Behemoth Slayer > --- INVENTORY (5) ---- Storm Laser Plasma Cutter Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Armored Treads Armored Treads Medium Treads Medium Treads Armored Medium Treads Experimental Myomer Leg Cooled Antigrav System Cooled Antigrav System > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Advanced Signal Interpreter Makeshift Light Armor Plating > --- WEAPON ----------- Plasma Lance Vortex Lance Vortex Lance > --- INVENTORY -------- Light Angular Momentum Engine Improved Cooling System Spectral Analyzer System Mapper Storm Laser Improved KE Penetrator Plasma Cutter RU-N14's Throwing Claymores RU-N14's Throwing Claymores RU-N14's Throwing Claymores RU-N14's Throwing Claymores CR-A16's Pointy Stick [Rating: 115] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Nuclear Core Reactor Vortex Chain Reactor Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Hover Unit Cooled Antigrav System Flight Unit Flightbrick Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Light Armor Plating Weapon Spear Energy Gun Gatling Laser Energy Cannon Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Phasing Sabre Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Slots Evolved 10 | . . . . 4 2 . . . . 2 . . . . 2 . . . . Power 1 | . . . . . . . . . . 1 . . . . . . . . . Propulsion 6 | . . . . 2 1 . . . . 1 . . . . 2 . . . . Utility 2 | . . . . 1 1 . . . . . . . . . . . . . . Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . Parts Attached 138 | 7 6 9 5 25 17 3 9 . 2 19 1 2 6 . 2 4 3 12 6 Power 16 | 1 . 2 . 2 1 1 1 . 1 3 . 1 . . 1 1 . 1 . Engine 10 | 1 . 2 . 1 . 1 1 . . 1 . 1 . . 1 1 . . . Core 4 | . . . . 1 1 . . . 1 1 . . . . . . . . . Reactor 2 | . . . . . . . . . . 1 . . . . . . . 1 . Propulsion 38 | 2 . 2 2 7 6 . 2 . 1 5 . . . . . 1 2 7 1 Treads 13 | 2 . 2 2 . . . . . . . . . . . . . 2 4 1 Leg 15 | . . . . 7 6 . 1 . . . . . . . . . . 1 . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . 2 . Flight 8 | . . . . . . . 1 . 1 5 . . . . . 1 . . . Utility 37 | 2 2 1 1 7 6 . 2 . . 8 . 1 4 . . 1 . . 2 Device 11 | 1 . . . 3 2 . 1 . . 1 . 1 2 . . . . . . Storage 5 | 1 2 . . . . . . . . 2 . . . . . . . . . Processor 9 | . . . . . 3 . . . . 3 . . 2 . . . . . 1 Hackware 3 | . . . . . . . . . . 2 . . . . . . . . 1 Protection 9 | . . 1 1 4 1 . 1 . . . . . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 47 | 2 4 4 2 9 4 2 4 . . 3 1 . 2 . 1 1 1 4 3 Energy Gun 10 | 2 1 1 . 2 1 1 1 . . 1 . . . . . . . . . Energy Cannon 8 | . 2 . 1 3 1 . . . . 1 . . . . . . . . . Ballistic Gun 7 | . . 2 . 2 1 . . . . 1 . . . . 1 . . . . Ballistic Cannon 2 | . . . . 1 . . . . . . . . . . . . 1 . . Launcher 5 | . 1 . 1 1 1 . . . . . 1 . . . . . . . . Special Weapon 4 | . . . . . . . . . . . . . 1 . . 1 . 1 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . 1 . . . . . . . . . . 1 . . . . . . Piercing Weapon 8 | . . . . . . 1 2 . . . . . . . . . . 3 2 Special Melee Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . 2 1 . . . . 1 . . 3 . 2 . . 5 2 Parts Lost 38 | . . . 3 3 1 . 12 . 1 2 . . . . 1 . 1 . 14 Power 8 | . . . 1 . 1 . 1 . . 2 . . . . 1 . . . 2 Propulsion 15 | . . . . . . . 6 . . . . . . . . . 1 . 8 Utility 8 | . . . 1 2 . . 2 . 1 . . . . . . . . . 2 Weapon 7 | . . . 1 1 . . 3 . . . . . . . . . . . 2 Highest Loss Streak 8 | . . . 2 1 1 . 7 . 1 1 . . . . 1 . 1 . 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 11 | 2 7 13 14 11 11 11 10 12 13 14 13 13 14 12 11 11 10 11 10 Power 1 | . . 1 1 1 1 . . . 1 1 1 1 1 1 1 1 . 1 2 Propulsion 1 | 1 2 5 5 2 1 1 . . . . 1 1 1 1 . . . . . Utility 2 | . . . . 1 3 4 3 4 4 5 5 5 4 3 3 3 2 2 3 Weapon 5 | 1 4 4 4 5 4 4 4 6 5 5 4 4 5 6 6 6 6 7 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 21 | . 4 1 . 6 . . . . . 1 . . 3 . . . 1 1 4 Power 5 | . . . . 3 . . . . . . . . . . . . 1 . 1 Propulsion 1 | . 1 . . . . . . . . . . . . . . . . . . Utility 7 | . 1 . . . . . . . . 1 . . 3 . . . . 1 1 Weapon 6 | . 2 1 . 2 . . . . . . . . . . . . . . 1 Tool/Special 2 | . . . . 1 . . . . . . . . . . . . . . 1 Average Slot Usage (%) 78 | . 100 100 99 96 99 99 50 31 33 54 66 64 59 66 69 75 76 84 75 Engine 6 | . 14 14 14 3 4 4 1 6 3 1 . 2 5 5 8 10 10 8 . Core 1 | . . . . 5 2 2 . . 2 3 . . . . . . . . . Treads 8 | . 28 28 28 . . . . . . . . . . . . . 4 15 20 Leg 8 | . . . . 35 37 38 8 . . . . . . . . . . 1 4 Flight 7 | . . . . . . . 1 6 8 13 16 16 16 16 20 24 24 18 . Device 6 | . 14 2 . 5 9 15 8 6 6 5 5 6 5 5 5 5 3 5 4 Storage 7 | . 14 14 14 9 7 7 6 6 6 5 5 5 5 5 5 5 5 5 4 Processor 5 | . . . . . 5 7 6 6 1 7 5 5 9 16 15 15 11 5 5 Hackware 2 | . . . . . . . . . . 6 11 11 11 11 10 6 2 . . Protection 4 | . . 11 13 9 6 . . . . . . . . . . 3 4 5 4 Energy Gun 3 | . 8 13 10 5 . 5 1 . . . 5 5 . . . . . . . Energy Cannon 2 | . 9 2 2 5 6 7 1 . . . . . . . . . . . . Ballistic Gun 3 | . . 11 8 8 14 2 . . . . 5 4 . . 1 . 1 2 . Launcher 1 | . 9 . . 4 . 3 . . . . 1 2 . . . . . . . Slashing Weapon 1 | . . . 5 . . . . . . . . . 4 5 5 5 5 2 . Piercing Weapon 3 | . . . . . . 2 9 . 4 7 3 . . . . . . 6 15 Peak Build Rating 115 | 9 10 17 18 38 54 51 52 46 54 89 89 89 92 92 104 107 100 115 107 Average Rating 53 | 6 9 12 16 30 49 50 34 46 49 71 87 84 85 92 98 100 81 76 95 On Entrance 57 | . 9 10 17 16 38 50 51 46 46 53 82 87 83 92 92 97 107 64 103 Avg Prop Armor Cover (%) 6 | . . . . 4 9 7 4 . . . . . . . . . 6 6 6 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 76 | 14 32 38 38 49 61 51 51 24 28 36 51 51 35 34 40 49 47 76 71 Greatest Support 150 | 40 40 40 40 51 93 78 80 24 28 36 36 36 36 36 42 46 48 150 150 Greatest Overweight (x) 11 | 4 . . . 1 . . 11 . 1 2 1 1 . . . 1 1 . 2 Average Overweight (x) . | . . . . . . . 1 . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 15 14 Most Carried 15 | 4 11 15 15 15 15 15 15 15 15 15 13 15 15 15 15 15 15 15 15 Average Carried 13 | 2 7 14 14 14 14 14 13 15 14 14 12 13 14 15 14 14 13 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 4 11 15 15 15 15 14 15 15 15 13 13 15 15 15 15 14 15 14 5 Class Distribution -------------------- 35% | Mutant 16% | Scavenger-Mutant 14% | Hacker-Sprinter 7% | Bomber 4% | Tank 3% | Derelict-Sprinter 3% | Gunner 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Subcaves Bomber | -8/Materials Tank | -7/Factory Gunner | -7/Lower Caves Gladiator | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Derelict-Sprinter | -5/Upper Caves Derelict-Sprinter | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Matter Collected 3308 | 189 63 83 207 872 511 112 216 . 100 286 19 146 60 . 30 70 80 150 114 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 4369 | 90 123 60 227 1115 573 39 567 . 42 223 109 110 . 130 51 114 . 314 482 Parts 258 | 5 26 3 16 69 29 4 30 . 4 14 3 7 . 6 6 10 . 9 17 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . 1 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 93 | . . . 12 . . 4 25 . 6 . . 7 . 17 . 6 1 . 15 Prevented 14 | . . . . . . . 4 . 2 . 2 2 . 3 . . 1 . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Combat Hostiles Destroyed 132 | . 10 1 12 29 10 3 17 . 3 7 4 4 . 2 . 5 . 12 13 Melee 22 | . . . . . . . 5 . 3 5 . . . 2 . 1 . . 6 Guns 33 | . 1 1 6 13 6 . 1 . . 2 1 . . . . . . . 2 Cannons 12 | . . . 1 5 3 . . . . . . . . . . 1 . 1 1 AOE 62 | . 9 . 5 11 . 3 10 . . . 3 4 . . . 3 . 11 3 Classes Destroyed 19 | 2 4 1 1 2 2 . 2 . 1 1 . . . . . . . 2 1 Worker 1 | . . . . 1 . . . . . . . . . . . . . . . Builder 3 | . 1 . . . 1 . . . . . . . . . 1 . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . . Recycler 2 | 1 . . . 1 . . . . . . . . . . . . . . . Minesweeper 2 | . . . . . . . 2 . . . . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . 2 . Operator 3 | . . . . 1 1 . . . . 1 . . . . . . . . . Drone 4 | . . . . . . . . . 2 . . . . . . . . . 2 Watcher 6 | . 1 . . 3 1 . . . . . . . . . 1 . . . . Swarmer 53 | . 9 . 6 6 . 3 6 . 1 5 4 4 . . . 4 . 2 3 Grunt 37 | . 1 . . 17 4 . 4 . . . . . . 2 . 1 . 5 3 Brawler 3 | . . . . . . . 1 . . . . . . . . . . 2 . Duelist 8 | . . . . . 1 . 3 . . . . . . . . . . 1 3 Sentry 11 | . . 1 . 6 2 . 1 . . . . . . . . . . . 1 Hunter 5 | . . . . . 3 . 2 . . . . . . . . . . . . Programmer 2 | . . . . . . . . . . 2 . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . 1 Executioner 2 | . . . . . . . . . . . . . . . . . . 2 . Subdweller 6 | . . . 6 . . . . . . . . . . . . . . . . Best Kill Streak 14 | 3 4 1 3 4 5 3 8 . 1 3 3 2 . 1 2 4 . 14 10 Combat Bots Only 12 | . 3 1 3 4 3 3 8 . 1 3 3 2 . 1 . 4 . 12 10 Max Kills in Single Turn 4 | 1 2 1 2 3 1 1 4 . 1 1 2 1 . 1 1 4 . 4 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 . 2 3 . 1 4 . . . 2 1 . . . 3 . 3 2 Melee 1 | . . . . . . . 1 . 1 1 . . . 1 . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Hostile Shots Fired 949 | . 17 . 57 90 127 5 138 . 28 184 13 29 . 5 . 1 2 65 188 Missed 329 | . 8 . 16 37 38 2 41 . 14 87 5 15 . 2 . . . 24 40 Hits 620 | . 9 . 41 53 89 3 97 . 14 97 8 14 . 3 . 1 2 41 148 Melee 10 | . . . . . 2 1 3 . . . . . . . . . . 2 2 Projectile 610 | . 9 . 41 53 87 2 94 . 14 97 8 14 . 3 . 1 2 39 146 AOE 1 | . . . . . . . . . . . . . . . . . . 1 . Critical Strikes 26 | . . . 3 3 2 . 5 . . 6 . . . . . . . 1 6 Part Disruptions 2 | . . . . 1 . . . . . 1 . . . . . . . . . Damage Taken 11414 | . 271 . 791 895 1077 25 1799 . 234 1221 142 180 . 244 78 13 38 1252 3154 Core 2118 | . 70 . 106 104 93 . 498 . 18 178 13 33 . . . . 18 150 837 Absorbed by Shields 112 | . . . . . . . . . . 112 . . . . . . . . . Regen/Repaired (Parts) 15 | . . . . . . . . . . . . . . . . . . 15 . Core Remaining (%) 59 | 100 . . 29 81 . . . . 13 . . . . 73 . . . . . Volleys Fired 222 | 8 14 4 25 64 35 7 15 . . 3 7 6 . . . 1 . 10 23 Largest 3 | 2 2 2 2 3 3 2 3 . . 3 2 1 . . . 1 . 1 1 Hottest 199 | 90 100 100 123 133 144 160 199 . . 183 108 36 . . . . . . 33 Shots Fired 404 | 16 18 8 45 127 101 9 23 . . 7 10 6 . . . 1 . 10 23 Gun 243 | 16 5 4 38 74 67 2 7 . . 6 6 . . . . . . . 18 Cannon 79 | . 3 4 2 26 32 4 7 . . 1 . . . . . . . . . Launcher 66 | . 10 . 5 27 2 3 9 . . . 4 6 . . . . . . . Special 16 | . . . . . . . . . . . . . . . . 1 . 10 5 Kinetic 161 | . . . 18 52 67 . . . . 3 3 . . . . . . . 18 Thermal 114 | 16 5 4 22 9 32 6 14 . . 3 3 . . . . . . . . Explosive 72 | . 10 . 5 27 2 3 9 . . . . . . . . 1 . 10 5 Electromagnetic 57 | . 3 4 . 39 . . . . . 1 4 6 . . . . . . . Robot Hit Streak 31 | 14 17 3 31 10 14 3 21 . . 6 6 1 . . . 1 . 2 4 Robot Miss Streak 7 | . 1 1 4 5 3 2 7 . . 1 3 3 . . . . . 1 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 2 | . . . . 2 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . . . . Shots Hit Robots 355 | 14 9 5 38 88 64 3 44 . 5 22 5 1 . 5 2 2 3 6 39 Core Hits 264 | 4 13 2 19 79 23 4 36 . 2 9 6 6 . 2 1 5 . 30 23 Critical Kills 3 | . . . . . 2 . . . . . 1 . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . 1 . . . . . . . . . Critical Strikes 21 | . . . 2 1 2 . 1 . 1 2 1 . . 1 . . 1 3 6 Burn 3 | . . . 2 1 . . . . . . . . . . . . . . . Meltdown 1 | . . . . . 1 . . . . . . . . . . . . . . Destroy 3 | . . . . . 1 . . . . 1 1 . . . . . . . . Sever 6 | . . . . . . . . . . . . . . 1 . . 1 3 1 Impale 3 | . . . . . . . 1 . 1 1 . . . . . . . . . Sunder 5 | . . . . . . . . . . . . . . . . . . . 5 Melee Attacks 150 | . . 1 8 . . 2 33 . 9 37 3 . 1 9 3 1 4 3 36 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 27 | . . 1 8 . . . . . . . . . 1 9 3 1 4 . . Piercing 88 | . . . . . . 2 28 . 9 37 3 . . . . . . . 9 Entropic 30 | . . . . . . . . . . . . . . . . . . 3 27 Sneak Attacks 10 | . . . . . . . 7 . . . . . . 1 1 . 1 . . Combat Hostiles 2 | . . . . . . . . . . . . . . 1 . . 1 . . Follow-up Attacks 21 | . . . . . . . 4 . 1 6 . . . . . . . . 10 Damage Inflicted 17826 | 168 539 66 1036 3010 1390 254 2378 . 165 658 236 170 . 285 146 456 168 3630 3071 Guns 3265 | 168 50 32 592 778 765 55 192 . . 133 115 . . . . . . . 385 Cannons 1212 | . 34 34 17 459 518 . 150 . . . . . . . . . . . . Explosions 9028 | . 455 . 394 1742 107 199 1287 . . . 121 170 . . . 367 . 3275 911 Melee 3959 | . . . 33 . . . 749 . 165 525 . . . 285 146 48 168 171 1669 Ramming 31 | . . . . 31 . . . . . . . . . . . . . . . Kinetic 2251 | . . . 339 628 765 . . . . 72 62 . . . . . . . 385 Thermal 1659 | 168 57 34 270 101 518 55 342 . . 61 53 . . . . . . . . Explosive 8696 | . 455 . 394 1701 107 199 1287 . . . . . . . . 367 . 3275 911 Electromagnetic 899 | . 27 32 . 549 . . . . . . 121 170 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 1011 | . . . 33 . . . . . . . . . . 285 146 89 168 184 106 Piercing 1670 | . . . . . . . 749 . 165 525 . . . . . . . . 231 Entropic 1609 | . . . . . . . . . . . . . . . . . . 171 1438 Highest Corruption 5 | . . . . . . . . . . 5 5 5 2 . . . . . . Average Corruption 3 | . . . . . . . . . . 2 5 4 1 . . . . . . Corruption Purged 5 | . . . . . . . . . . . . 3 2 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 22 | . . . . . . . . . . 5 9 8 . . . . . . . Message Errors 8 | . . . . . . . . . . 2 4 2 . . . . . . . Matter Fused 3 | . . . . . . . . . . 1 2 . . . . . . . . Heat Flow Errors 3 | . . . . . . . . . . 1 1 1 . . . . . . . Energy Discharges 1 | . . . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 5 | . . . . . . . . . . . 2 3 . . . . . . . Data Loss (major) 2 | . . . . . . . . . . 1 . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 526 | . 11 . 10 26 53 4 151 . 24 55 . . . 9 38 . . 100 45 Projectiles 40 | . . . . 22 4 . 14 . . . . . . . . . . . . Explosions 236 | . 11 . 10 4 49 4 53 . . . . . . . . . . 79 26 Melee 250 | . . . . . . . 84 . 24 55 . . . 9 38 . . 21 19 Knockbacks 5 | . . . . 5 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 5 | . . . . 5 . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 700 | . 194 . 121 173 . . 191 . . . 21 . . . . . . . . Shots 19 | . 5 . 4 5 . . 4 . . . 1 . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed 4 | . . . . 4 . . . . . . . . . . . . . . . Kicked 4 | . . . . 4 . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 301 | 90 39 156 15 256 301 . 298 . 15 223 249 140 . 2 12 91 287 3 23 Average Temperature 67 | 46 19 79 10 49 132 . 65 . 6 65 96 44 . 2 5 30 85 3 12 Received Heat Transfer 2398 | . 12 . 96 342 288 . 758 . 66 150 . 12 . 54 12 . . 123 485 Effects 1 | . . . . . . . . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . 1 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . 1 . 1 . . . . . . . . . . . . Combat Hostiles 2 | . . . . . 1 . 1 . . . . . . . . . . . . Parts Melted 11 | 1 . . 5 . 5 . . . . . . . . . . . . . . Heat Transferred 3806 | 446 136 74 740 285 1000 125 750 . . 125 125 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . 1 . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Maximum Alert Level 2 | . 1 . . 2 2 . . . . 2 . . . . 1 . . . . Low Security (%) 44 | 100 82 100 . 55 5 . . . . . . . . . 62 . . . . Level 1 27 | . 17 . . 9 40 . . . . 58 . . . . 37 . . . . Level 2 27 | . . . . 34 54 . . . . 40 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 609 | 10 278 56 . 609 460 . . . . 550 . . . . 249 . . . . Initial 334 | . . 46 . 33 239 . . . . 334 . . . . 102 . . . . Average 246 | 1 112 15 . 268 350 . . . . 373 . . . . 142 . . . . Influence Increases 6111 | 15 448 21 140 983 518 70 432 . 278 1622 90 120 . 425 237 149 35 288 240 Destroy 0b10 Robot/C 2940 | . 200 20 120 580 200 60 340 . 100 340 80 80 . 220 . 100 20 260 220 Destroy 0b10 Robot/NC 130 | 15 10 . . 30 15 . 10 . 10 5 . . . . 15 . . 10 10 Destroy Leader 432 | . 42 . 20 146 52 10 20 . 10 50 10 10 . 30 2 10 10 . 10 Allied During Kill 263 | . . . . . . . 2 . 23 27 . . . 160 4 39 5 3 . Successful Hack 94 | . 21 . . 22 4 . . . . 39 . . . . 8 . . . . Select Force Hacks 60 | . 30 . . . 30 . . . . . . . . . . . . . . Disable Machine 180 | . 60 . . 45 . . . . . 75 . . . . . . . . . Anti-Garrison Action 550 | . . . . . 200 . . . . 150 . . . . 200 . . . . Destroy Structure 232 | . 85 1 . 115 17 . . . . 6 . . . . 8 . . . . Advance Influence 300 | . . . . . . . . . . 300 . . . . . . . . . Partial Spotted 30 | . . . . . . . . . . 30 . . . . . . . . . Lose Combat Pursuer 900 | . . . . 45 . . 60 . 135 600 . 30 . 15 . . . 15 . Influence Decreases 6061 | 15 328 140 75 522 654 316 577 . 223 1265 343 151 128 262 201 224 159 54 424 Entered New Map 1297 | . . 74 1 33 288 146 28 . . 21 153 31 128 . 61 74 25 . 234 Time Decay 3567 | 15 328 66 74 459 356 170 389 . 193 474 190 120 . 222 110 150 134 37 80 Search Patrol Dispatched 300 | . . . . . . . . . . 300 . . . . . . . . . Lost Part 310 | . . . . 30 10 . 120 . 10 20 . . . . 10 . . . 110 Lost Ally 287 | . . . . . . . 40 . 20 150 . . . 40 20 . . 17 . Purge Threat 300 | . . . . . . . . . . 300 . . . . . . . . . Squads Dispatched 26 | . 3 1 . 4 4 . 1 . . 11 . . . . 1 . . . 1 Investigation 14 | . 1 1 . 2 3 . . . . 6 . . . . 1 . . . . Extermination 3 | . . . . . 1 . . . . 2 . . . . . . . . . Reinforcement 5 | . 2 . . 2 . . . . . 1 . . . . . . . . . Assault 4 | . . . . . . . 1 . . 2 . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . 3 . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . 4 . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Distress Signals 6 | . 1 . . 1 . . . . . 4 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 265 | . 17 1 12 43 14 4 21 . 15 63 4 5 . 8 1 5 1 34 17 Peak Tracking Total 17 | . 5 1 3 4 3 3 9 . 5 8 3 5 . 4 1 4 1 17 9 Tactical Retreats 31 | . . . . 3 . . 3 . 4 17 . 2 . 1 . . . 1 . Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Traps Triggered 9 | . . . . 2 2 . . . . 5 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . 1 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . 2 . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . . . . . . . . Most Traps Carried 3 | . . . . . . . 2 3 3 . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Machines Disabled 17 | . 4 . 1 3 . . 2 . . 6 . . . . . . . . 1 Max in Single Turn 3 | . 3 . 1 2 . . 2 . . 1 . . . . . . . . 1 Garrison Access 3 | . . . . . 1 . . . . 1 . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Machines Accessed 51 | . 6 1 2 6 5 . . 4 . 16 . . . . 2 . . 9 . Terminals 24 | . 5 . . 5 3 . . . . 11 . . . . . . . . . Fabricators 4 | . . . . . . . . . . 3 . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . . . . . . . Scanalyzers 2 | . . . . 1 . . . . . 1 . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . 1 . . . . 1 . . . . Total Hacks 161 | . 18 1 12 23 14 . . 33 . 37 . . . . 5 . . 18 . Successful 111 | . 10 1 12 13 6 . . 33 . 15 . . . . 3 . . 18 . Failed 48 | . 8 . . 9 8 . . . . 21 . . . . 2 . . . . Catastrophic 10 | . . . . 1 2 . . . . 7 . . . . . . . . . Database Lockouts 2 | . . . . 1 . . . . . 1 . . . . . . . . . Manual 70 | . 16 . . 19 11 . . . . 19 . . . . 4 . . 1 . Terminals 63 | . 16 . . 18 8 . . . . 21 . . . . . . . . . Fabricators 10 | . . . . . . . . . . 8 . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . . . 4 . . . . . . . . . . . . . . Scanalyzers 9 | . . . . 5 . . . . . 4 . . . . . . . . . Garrison Access 9 | . . . . . 2 . . . . 4 . . . . 3 . . . . Terminal Hacks 69 | . 1 1 12 . . . . 33 . 4 . . . . . . . 18 . Record 39 | . . . 11 . . . . 11 . . . . . . . . . 17 . Part Schematic 14 | . 1 . . . . . . 13 . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . 6 . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . . . . . . . . Open Door 2 | . . 1 . . . . . . . . . . . . . . . 1 . Branch Access Points 1 | . . . . . . . . . . 1 . . . . . . . . . Terminal Index 1 | . . . . . . . . . . 1 . . . . . . . . . Unreport Threat 2 | . . . . . . . . . . 2 . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . 3 . . . . 1 . . . . Load Schematic 3 | . . . . . . . . . . 2 . . . . 1 . . . . Build 1 | . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . 1 . . . . . . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . . . . Scanalyzer 5 | . . . . 3 . . . . . 2 . . . . . . . . . Retrieve Study 5 | . . . . 3 . . . . . 2 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 31 | . 8 . . 10 5 . . . . 6 . . . . 2 . . . . Terminals 22 | . 7 . . 10 3 . . . . 2 . . . . . . . . . Track 1 | . . . . 1 . . . . . . . . . . . . . . . Assimilate 3 | . . . . 1 . . . . . 2 . . . . . . . . . Botnet 7 | . 2 . . 3 2 . . . . . . . . . . . . . . Disrupt 1 | . . . . 1 . . . . . . . . . . . . . . . Operators 1 | . . . . 1 . . . . . . . . . . . . . . . Skim 9 | . 5 . . 3 1 . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . 2 . . . . 1 . . . . Liberate 3 | . . . . . . . . . . 2 . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . . . . . . . Tunnel 2 | . 1 . . . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . . . 2 . . . . 1 . . . . Decoy 1 | . . . . . . . . . . 1 . . . . . . . . . Reprogram 1 | . . . . . . . . . . 1 . . . . . . . . . Jam 2 | . . . . . 1 . . . . . . . . . 1 . . . . Data Cores Recovered 2 | . . . . 1 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 5 . . 6 3 . . . . 16 . . . . 2 . . . . Full Trace Events 4 | . . . . . . . . . . 4 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . 6 . . . . 2 . . . . . . Robots Built 2 | . . . . . . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . . . 134 . . . . . . . . . Total Robot Build Rating 8 | . . . . . . . . . . 8 . . . . . . . . . Part Schematics Acquired 28 | . 1 . . . . . . 13 . . . . 14 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . . 3 . . . . . 2 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter 145 | . 145 . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . 10 . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . 2 . . . . . . . . . Machine Destruction 2 | . . . . . . . . . . 2 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Total Allies 22 | . . . . . . . 3 . 1 9 . . 9 . . . . . . Largest Group 9 | . . . . . . . 2 . 1 3 . . 9 8 5 4 4 2 . Highest-Rated Group 313 | . . . . . . . 138 . 96 87 . . 313 282 183 153 153 71 . Highest-Rated Ally 138 | . . . . . . . 138 . 96 40 . . 41 41 41 41 41 40 . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 135 | . . . . . . . 2 . 11 54 . . . 44 6 . 6 12 . Total Damage 3761 | . . . . . . . 38 . 377 1040 . . . 1725 252 . 57 272 . Kills 29 | . . . . . . . . . 4 11 . . . 11 1 . 1 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . 1 . . 1 . . . . . . . 1 . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Active Infowar (turns) 8353 | 29 1144 51 . . 244 342 284 31 415 1206 381 202 682 465 224 317 438 1336 562 Optics 46 | . . . . . . . . . . . . . . . . . . . 46 Sensors 5547 | . . . . . . . . . . 961 381 202 682 465 224 317 438 1336 541 Terrain 1224 | 29 1144 51 . . . . . . . . . . . . . . . . . Structural 1561 | . . . . . 244 342 284 31 415 245 . . . . . . . . . Decoding 1614 | . . . . . . . . . . . . . 304 465 224 317 304 . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . . . 1 . . 1 . 2 1 1 1 . 1 . . 1 Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 3 | . . . . . . . . . . . . . . . 3 . . . . Traps 3 | . . . . . . . . . . . . . . . 3 . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Turns Passed 12920 | 117 1144 279 1339 1450 800 342 1013 31 415 1208 381 251 682 465 224 317 564 1336 562 Spaces Moved 10394 | 42 392 150 757 1067 498 250 503 78 462 1898 270 237 1368 530 226 218 417 767 264 Core 103 | 9 . . . . . . 89 . . . . . . . . . . . 5 Treads 2483 | 33 392 150 757 . . . . . . . . . . . . . 126 767 258 Legs 1965 | . . . . 1067 498 250 149 . . . . . . . . . . . 1 Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 5843 | . . . . . . . 265 78 462 1898 270 237 1368 530 226 218 291 . . Fastest Speed 26 | 50 160 160 160 105 105 126 40 40 34 30 32 32 32 32 29 26 26 165 100 Average Speed 86 | 161 160 160 160 106 119 126 147 40 40 33 97 65 32 32 29 32 73 165 166 Slowest Speed 600 | 250 160 160 160 175 126 127 600 40 80 197 98 98 32 32 29 99 165 166 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 25 | . . . . . . . . . 2 19 . 1 . 3 . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 4 72 41 52 76 12 47 64 69 61 50 44 30 91 55 8 40 57 87 38 Regions Visited 19 Branch Regions 14 Pre-discovered Areas 8 | . 2 . . . 1 1 . 1 . . 1 . 2 . . . . . . Known Exits Taken 12 | . . 1 . 1 . . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 . 1 . 1 1 1 1 . . . . . . . . . . . Scrap Searched 15 | . . . . . . 2 2 . . . . 2 3 . . 3 2 . 1 Spaces Dug 50 | . 14 1 . 24 . 2 1 . . 5 1 . . . 1 . 1 . . Terrain Destroyed 575 | . 100 1 25 111 23 35 108 . . 5 1 . . . 1 19 1 72 73 Melee 12 | . . 1 . . . 2 1 . . 5 1 . . . 1 . 1 . . Projectile 12 | . . . . . . 2 . . . . . . . . . . . 4 6 AOE 551 | . 100 . 25 111 23 31 107 . . . . . . . . 19 . 68 67 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Total 13831 | 72 893 179 823 1293 643 263 711 77 678 2409 373 328 1615 808 378 462 669 824 333 Wait 2619 | 12 461 5 16 80 65 . 137 . 187 387 91 72 221 273 143 231 224 12 2 Move 10329 | 41 391 149 756 1066 497 249 502 77 458 1861 269 234 1367 524 225 217 416 766 264 Hop 21 | . . . . . . . . . 1 17 . 1 . 2 . . . . . Pick Up 86 | 4 12 3 2 15 6 . 8 . 4 5 . 1 7 . . 1 13 3 2 Fast Attach 78 | 7 1 4 . 14 9 1 3 . 1 9 . 2 3 . 4 3 4 11 2 Attach 64 | . 1 . 4 5 4 1 6 . 7 14 1 4 3 . 1 2 2 2 7 Detach 39 | . 1 1 . 4 . . 3 . 6 8 1 6 2 . 1 2 1 3 . Swap 64 | . 4 5 9 13 11 2 5 . 1 5 1 . . . . 1 1 2 4 Drop 118 | . 8 7 3 28 16 1 3 . 3 11 . 2 11 . 1 3 4 12 5 Fire 222 | 8 14 4 25 64 35 7 15 . . 3 7 6 . . . 1 . 10 23 Melee 125 | . . 1 8 . . 2 28 . 8 30 3 . 1 9 3 1 4 3 24 Ram . | . . . . . . . . . . . . . . . . . . . . Kick 4 | . . . . 4 . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 59 | . . . . . . . . . . 59 . . . . . . . . . Rewire 1 | . . . . . . . 1 . . . . . . . . . . . . Trap 2 | . . . . . . . . . 2 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 2 exits: Mat / *Sub) -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves (discovered 3 exits: *Fac x2 / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 142 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 552 | -10/Materials | Discovered new exit (range 3) 671 | -10/Materials | Discovered new exit (range 6) 775 | -10/Materials | Learned location of Mines (-10) 828 | -10/Materials | Identified exit to Materials 870 | -10/Materials | Identified exit to Subcaves 928 | -10/Materials | Learned Storage emergency access door positions 1262 | -10/Materials | Entered Mines 1283 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1441 | -10/Mines | Learned location of 1 exit from Materials 1485 | -10/Mines | Met a Derelict shopkeep closing up shop 1541 | -10/Mines | Entered Subcaves 1665 | -10/Subcaves | Visited Clippyterm 1669 | -10/Subcaves | Learned Research machine intel 2155 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Shield 2205 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 2208 | -10/Subcaves | Discovered new exit (range 15) 2385 | -10/Subcaves | Core integrity fell below 50% 2643 | -10/Subcaves | Visited 4L-MR0's lab 2668 | -10/Subcaves | Found Flightbrick 2880 | -10/Subcaves | Entered Materials 2880 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2881 | -8/Materials | Identified exit to Factory 2920 | -8/Materials | Central database locked down 3087 | -8/Materials | Discovered exit to Factory (range 13) 3534 | -8/Materials | Build established: Bomber 4330 | -8/Materials | Entered Factory 4330 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4524 | -7/Factory | Discovered new exit (range 5) 4529 | -7/Factory | Identified exit to Factory 4711 | -7/Factory | Build established: Tank 5125 | -7/Factory | Discovered new exit (range 5) 5130 | -7/Factory | Entered Lower Caves 5131 | -7/Lower Caves | Encountered a Warlord checkpoint 5459 | -7/Lower Caves | Discovered new exit (range 6) 5470 | -7/Lower Caves | Learned location of Extension (-4) 5472 | -7/Lower Caves | Entered another Lower Caves area 5495 | -7/Lower Caves | Discovered exit to Factory (range 15) 5550 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5590 | -7/Lower Caves | Lost 3 parts (1n2w) 5592 | -7/Lower Caves | Destroyed 8 combat bots 5645 | -7/Lower Caves | Spotted B-75 Beast 5707 | -7/Lower Caves | Ambushed by research squad 5718 | -7/Lower Caves | Core integrity fell below 50% 5770 | -7/Lower Caves | 99-TNT showed up to help 5772 | -7/Lower Caves | 99-TNT revealed a hidden path 5778 | -7/Lower Caves | Lost 7 parts (1p4n1u1w) 6010 | -7/Lower Caves | Build established: Gladiator 6215 | -7/Lower Caves | Core integrity fell below 20% 6221 | -7/Lower Caves | Attached Flightbrick, gained temporary slots: Utility x3 6454 | -7/Lower Caves | Discovered new exit (range 12) 6482 | -7/Lower Caves | Build established: Mutant 6485 | -7/Lower Caves | Entered Data Miner 6485 | -7/Data Miner | Discovered new exit (range 6) 6493 | -7/Data Miner | Met Data Miner 6500 | -7/Data Miner | Learned location of Section 7 (-2) 6500 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6507 | -7/Data Miner | Received God Mode back door access code from Data Miner 6516 | -7/Data Miner | Entered Proximity Caves 6518 | -6/Proximity Caves | Spotter reported a threat 6519 | -6/Proximity Caves | Spotter reported a threat 6564 | -6/Proximity Caves | Escorted by Enhanced Grunt 6708 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6736 | -6/Proximity Caves | Found Prototype Device 6817 | -6/Proximity Caves | Learned Factory emergency access door positions 6824 | -6/Proximity Caves | Spotted B-75 Beast 6834 | -6/Proximity Caves | Discovered exit to Factory (range 6) 6931 | -6/Proximity Caves | Entered Factory 6931 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 7018 | -6/Factory | Incoming investigation squad redirected 7074 | -6/Factory | Central database locked down 7127 | -6/Factory | Fabricated X-62 Marksman? 7281 | -6/Factory | Search patrols dispatched 7631 | -6/Factory | Search patrols dispatched 7631 | -6/Factory | Lost 3 allies 7748 | -6/Factory | Incoming investigation squad redirected 7807 | -6/Factory | Discovered new exit (range 15) 7812 | -6/Factory | Identified exit to Factory 7958 | -6/Factory | Incoming investigation squad redirected 7966 | -6/Factory | Incoming assault squad redirected 7981 | -6/Factory | Search patrols dispatched 8018 | -6/Factory | Spotted B-75 Beast 8094 | -6/Factory | Identified exit to Lower Caves 8139 | -6/Factory | Entered Lower Caves 8153 | -6/Lower Caves | Build established: Hacker-Sprinter 8233 | -6/Lower Caves | Identified exit to Lower Caves 8376 | -6/Lower Caves | Learned location of Zion (-6) 8493 | -6/Lower Caves | Encountered a Warlord checkpoint 8520 | -6/Lower Caves | Entered another Lower Caves area 8589 | -6/Lower Caves | Learned Factory emergency access door positions 8642 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8764 | -6/Lower Caves | Discovered new exit (range 3) 8769 | -6/Lower Caves | Identified exit to Zion 8771 | -6/Lower Caves | Entered Zion 8827 | -6/Zion | Gained Derelict followers 8834 | -6/Zion | Discovered new exit (range 11) 8892 | -6/Zion | Learned Factory terminal intel 8980 | -6/Zion | Learned location of 1 exit from Factory 8997 | -6/Zion | Met Imprinter 9002 | -6/Zion | Imprinted 9004 | -6/Zion | Declared Zion's savior 9048 | -6/Zion | Learned location of Warlord (-5) 9081 | -6/Zion | Found Prototype Device 9108 | -6/Zion | Given A8's code to call for help 9122 | -6/Zion | Found CR-A16's Pointy Stick 9130 | -6/Zion | Found Prototype Special Weapon 9130 | -6/Zion | Identified RU-N14's Throwing Claymores 9133 | -6/Zion | Identified Exp. Thermal Shield 9134 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 9136 | -6/Zion | Found RU-N14's Throwing Claymores 9138 | -6/Zion | Found RU-N14's Throwing Claymores 9140 | -6/Zion | Found RU-N14's Throwing Claymores 9291 | -6/Zion | Found Prototype Energy Gun 9331 | -6/Zion | Identified exit to Proximity Caves 9453 | -6/Zion | Entered Proximity Caves 9453 | -5/Proximity Caves | Accompanied by 9 allies 9516 | -5/Proximity Caves | Lost 3 allies 9560 | -5/Proximity Caves | Learned 4 Factory zone layouts 9890 | -5/Proximity Caves | Discovered exit to Factory (range 2) 9918 | -5/Proximity Caves | Entered Factory 9918 | -5/Factory | Accompanied by 5 allies 9918 | -5/Factory | Evolved 2 slots: Propulsion x2 9919 | -5/Factory | Identified exit to Upper Caves 9922 | -5/Factory | Loaded intel: 25 terminal locations 10142 | -5/Factory | Entered Upper Caves 10142 | -5/Upper Caves | Accompanied by 4 allies 10243 | -5/Upper Caves | Learned Factory garrison access intel 10417 | -5/Upper Caves | Discovered new exit (range 14) 10458 | -5/Upper Caves | Identified exit to Upper Caves 10459 | -5/Upper Caves | Entered another Upper Caves area 10459 | -5/Upper Caves | Accompanied by 4 allies 10537 | -5/Upper Caves | Build established: Derelict-Sprinter 11008 | -5/Upper Caves | Discovered new exit (range 9) 11020 | -5/Upper Caves | Identified exit to Warlord 11023 | -5/Upper Caves | Entered Warlord 11023 | -5/Warlord | Accompanied by 2 allies 11050 | -5/Warlord | Build established: Scavenger-Mutant 11550 | -5/Warlord | Visited the Vortex Lab 11562 | -5/Warlord | Warlord's base attacked by MAIN.C 11562 | -5/Warlord | Found Prototype Piercing Weapon 11562 | -5/Warlord | Identified Vortex Lance 11566 | -5/Warlord | Found Vortex Lance 11689 | -5/Warlord | Rebuked by Warlord 11912 | -5/Warlord | Warlord forces counterattacked 12040 | -5/Warlord | Opened Warlord's prototype stash 12045 | -5/Warlord | Found Prototype Reactor 12045 | -5/Warlord | Identified Vortex Chain Reactor 12061 | -5/Warlord | Found Prototype Hackware 12074 | -5/Warlord | Found Prototype Processor 12125 | -5/Warlord | Spotted Striker 12152 | -5/Warlord | Spotted Striker 12156 | -5/Warlord | Allies destroyed Striker 12180 | -5/Warlord | Spotted Executioner 12237 | -5/Warlord | Warlord base infiltrated, sounded retreat 12266 | -5/Warlord | Spotted Striker 12287 | -5/Warlord | Spotted Executioner 12305 | -5/Warlord | Spotted Executioner 12315 | -5/Warlord | Spotted Executioner 12319 | -5/Warlord | Destroyed Executioner 12322 | -5/Warlord | Destroyed Executioner 12340 | -5/Warlord | Discovered new exit (range 13) 12343 | -5/Warlord | Destroyed 12 combat bots 12357 | -5/Warlord | Identified exit to Proximity Caves 12359 | -5/Warlord | Entered Proximity Caves 12369 | -4/Proximity Caves | Spotter reported a threat 12406 | -4/Proximity Caves | Spotted B-86 Titan 12447 | -4/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 12450 | -4/Proximity Caves | Destroyed B-86 Titan 12476 | -4/Proximity Caves | Spotter reported a threat 12712 | -4/Proximity Caves | Learned 4 Research zone layouts 12817 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 12875 | -4/Proximity Caves | Identified Spectral Analyzer 12883 | -4/Proximity Caves | Lost 8 parts (1p6n1u) 12884 | -4/Proximity Caves | Core integrity fell below 50% 12903 | -4/Proximity Caves | Core integrity fell below 20% 12905 | -4/Proximity Caves | Identified System Mapper 12915 | -4/Proximity Caves | Destroyed 10 combat bots 12921 | -4/Proximity Caves | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 12894_ Slug penetrates G-67 Veteran. 12894_ G-67 Veteran destroyed. 12895_ The unstable cave ceiling collapses. 12898_ Adv. Melee Analysis Suite fries itself beyond repair. 12899_ Critical hit (Burn: +50). 12900_ Slug penetrates G-73 Enforcer. 12900_ Imp. Sensor Array destroyed. 12901_ Plasma Rifle fries itself beyond repair. 12902_ Lgt. Antimatter Reactor fries itself beyond repair. 12902_ Imp. KE Penetrator destroyed. 12904_ Lgt. Antimatter Reactor fries itself beyond repair. 12904_ Field Laser fries itself beyond repair. 12905_ M-36 Artificer repairs L-61 Swordsman. 12905_ Identified System Mapper. 12906_ Dropped Lrg. Storage Unit. 12908_ The unstable cave ceiling collapses. 12908_ Acquired Med. Treads. 12911_ Acquired 65 matter. 12913_ The unstable cave ceiling collapses. 12921_ Vortex Lance implodes. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????#??????????????????? | | ????????????????????????????? #??????????????????? | | ????????????????????????????? ??????????????????? | | ????????? ???????????????? ???????????????????? | | ?????" ?? ???????????????? ???????????????????? | | ??" ? #?????????????? ???????????????????? | | "? ? ##????????????# ????????????????????? | | "" ? ???????????# ?????????????????????? | | "" " ???????????# ??????????????????????? | | # "" "" ?????????## ##?????????????????????? | | # " """ #????????## ??????????????????????? | | # " #????????? ???????????????????????? | | #? "" #??????#### #????????????????????????? | | # ## " #??????# ##???????????????????????? | | # ## " #?????## ##??????????????????????? | | ## #??# ##; ! ## #??????????????????? | | #"#"#; ! ! @g # #??????????????? | | #???# ## % *%=%% m ## "%" ????? | | #???# **% # " ????? | | ##### ## =% g ####### ?????? | | ##; " #????????????????? | | #### #" # ##????????????????? | | ###### #### #" " ???????????????? | | ##?# #""lg"" ?????????????? | | #?## ####### ## #????????????? | | ### #### ##?## #????????????? | | # #?# ##########???? #????????????? | | ? #?## %! ###?????????????? #???????????? | | ? #??# ########?????????????????###???????????? | | ??#??## ##??????????????????????????????????????? | | ? ##### ##???????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ##### ????????????????????????????????????????? | | ##???? #???????????????????????????????????????? | | ##????? ???????????????????????????????????????? | | #?????? ???????????????????????????????????????? | | ???????? ???????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 450 Evasion (%) 64 Targeting Accuracy 8 Recoil Reduction 6 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Mni. Drone Bay | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Launcher Loader | -7/Data Miner | Free Adv. Recoil Stabilizer | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Antimatter Reactor | -7/Data Miner | Free Imp. Fusion Compressor | -7/Data Miner | Free Matter Compressor | -6/Zion | Archive Remote Force Field | -6/Zion | Archive Adv. Cryofiber Web | -6/Zion | Archive Adv. Actuator Array | -6/Zion | Archive Adv. System Restoration Module | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive IFF Parser | -6/Zion | Archive Point Defense System | -6/Zion | Archive Energy Well | -6/Zion | Archive Imp. Proton Missile Launcher | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Lrn. Phase Cannon | -6/Zion | Archive Robot Schematics ------------------ Y-54 Guardian | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free X-62 Marksman | -7/Data Miner | Free T-07 Excavator | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive Fabricated ------------ X-62 Marksman | x2 | -6/Factory Repaired ---------- Nothing Studied --------- Imp. Aluminum Leg | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Spear | -6/Factory | Hacked Imp. Datajack | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Freedom! Challenges ------------ None Game ------ Seed TechSalvagingTriangulator Manual? 0 Play Time 02:08:23 Cumulative 511.9 hours Start 2026.01.20 @ 22:44:11 End 2026.01.21 @ 21:53:19 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 205 Rogue 132 Adventurer 68 Explorer 5 Win Type - Total 40 Types 21/3/4/5/3/0/1/1/0/2 Lore% 84 Gallery% 80 Achievement% 65 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 53b67d6d-a5d3-41d5-b8c3-dccd2d14d37a