Cogmind - Beta 12 @@@ ROGUE MODE // 2023.08.01 @ 23:38:14 Player: Grimalkyne Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (138) 690 Value Destroyed (4728) 4728 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (729) 729 TOTAL SCORE: 10667 Bonus ------- High Alert Combat Kills 280 Follower Combat Kills 449 Cogmind --------- Core Integrity 509/850 Matter 278/300 Energy 24/100 System Corruption 7% Temperature Cool (0) Movement Walking (123) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Titanium Leg Flexi-carbon Leg (fused) Flexi-carbon Leg > --- UTILITY (7) ------ Advanced Heat Sink Medium Storage Unit Advanced Signal Interpreter Advanced Targeting Computer > --- WEAPON (3) ------- Autogun Gauss Rifle > --- INVENTORY (10) --- Advanced Heat Sink Advanced Visual Processing Unit Particle Charger Weapon Cycler High-powered Shock Rifle High-powered Field Laser Plasma Rifle Heavy Flak Cannon Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Coolant Injector Medium Storage Unit Improved Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Plasma Rifle Force Rifle Magnetic Acceleration Cannon > --- INVENTORY -------- Light Angular Momentum Engine Flexi-carbon Leg Advanced Heat Sink Advanced Visual Processing Unit Particle Charger Weapon Cycler Improved Light Armor Plating Heavy Laser High-powered Field Laser Heavy Rocket Launcher [Rating: 66] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Light Cannon Energy Gun Gatling Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Slots Evolved 8 | . . . 2 . . . 2 2 . 2 . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . 1 . . Utility 5 | . . . . . . . 2 2 . 1 . . Weapon 1 | . . . 1 . . . . . . . . . Parts Attached 143 | 6 13 5 11 3 2 1 30 8 20 39 2 3 Power 16 | 1 2 1 . 1 . . 4 . 3 3 . 1 Engine 9 | 1 2 1 . . . . 1 . 3 1 . . Core 7 | . . . . 1 . . 3 . . 2 . 1 Reactor . | . . . . . . . . . . . . . Propulsion 32 | 2 4 2 4 1 . . 4 . 3 10 1 1 Treads . | . . . . . . . . . . . . . Leg 32 | 2 4 2 4 1 . . 4 . 3 10 1 1 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 39 | 1 6 1 2 . 2 1 9 3 3 11 . . Device 18 | . 2 . . . . 1 5 2 1 7 . . Storage 4 | 1 1 . 1 . 1 . . . . . . . Processor 4 | . 1 . . . . . 1 1 . 1 . . Hackware . | . . . . . . . . . . . . . Protection 13 | . 2 1 1 . 1 . 3 . 2 3 . . Artifact . | . . . . . . . . . . . . . Weapon 56 | 2 1 1 5 1 . . 13 5 11 15 1 1 Energy Gun 29 | . . . 2 1 . . 8 5 7 6 . . Energy Cannon 1 | . . . . . . . 1 . . . . . Ballistic Gun 17 | 2 . 1 2 . . . 3 . 3 4 1 1 Ballistic Cannon 6 | . 1 . 1 . . . 1 . . 3 . . Launcher 3 | . . . . . . . . . 1 2 . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . . . 1 2 . 1 . . Parts Lost 24 | . . 4 . . . . 5 . 2 6 . 7 Power 2 | . . 1 . . . . . . . . . 1 Propulsion 10 | . . 1 . . . . 2 . 1 4 . 2 Utility 6 | . . 1 . . . . 1 . . 1 . 3 Weapon 6 | . . 1 . . . . 2 . 1 1 . 1 Highest Loss Streak 7 | . . 2 . . . . 4 . 2 1 . 7 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 98 97 98 100 99 100 98 100 99 96 100 91 Engine 5 | . 14 14 11 5 . . . . 4 1 6 . Core 4 | . . . . 5 11 11 8 7 2 4 . . Leg 27 | . 28 27 33 33 33 33 26 23 22 23 26 25 Device 9 | . 1 . . . . 1 12 15 14 19 20 19 Storage 9 | . 14 14 11 11 11 11 9 7 7 6 6 6 Processor 8 | . 3 10 . . . . 9 15 15 13 13 13 Protection 7 | . 7 3 11 11 10 9 4 7 7 6 6 5 Energy Gun 10 | . . . 12 11 11 11 16 15 15 10 6 4 Ballistic Gun 8 | . 21 11 8 11 11 11 5 7 6 3 6 7 Ballistic Cannon 6 | . 6 14 10 11 11 11 4 . . 4 6 5 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 44 | 12 21 20 27 30 30 30 36 39 42 44 42 42 Greatest Support 80 | 20 20 20 45 50 50 50 50 50 50 78 78 80 Greatest Overweight (x) 3 | 3 1 . . . . . 1 . . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 9 10 10 10 10 10 10 10 Most Carried 10 | 3 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | 1 8 9 9 9 9 10 9 9 9 9 10 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 3 10 6 10 10 10 10 10 10 10 10 10 9 Class Distribution -------------------- 33% | Tank 27% | Scavenger-Skirmisher 18% | Mutant 16% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Tank | -8/Mines Tank | -8/Materials Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Storage Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Matter Collected 3243 | 212 466 160 254 51 . 58 551 64 385 778 194 70 Remotely . | . . . . . . . . . . . . . Salvage Created 5803 | . 549 80 498 . . 29 1285 38 1330 1650 249 95 Parts 290 | . 28 7 37 . . 3 76 2 58 63 11 5 Haulers Intercepted 1 | . . . 1 . . . . . . . . . Recyclers Shooed 6 | . 2 . . . . . 1 . 1 2 . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . . . 9 3 Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Combat Hostiles Destroyed 117 | . 13 9 10 . . 3 30 . 27 19 3 3 Guns 91 | . 11 3 5 . . 2 29 . 25 13 1 2 Cannons 22 | . 2 6 5 . . 1 1 . . 4 2 1 AOE 2 | . . . . . . . . . . 2 . . Classes Destroyed 13 | . 4 1 3 . . . 2 . 1 2 . . Worker 2 | . . . . . . . 1 . . 1 . . Builder 4 | . . . . . . . 2 . . 2 . . Hauler 1 | . . . 1 . . . . . . . . . Recycler 8 | . 1 . . . . . . . 2 5 . . Operator 1 | . . . 1 . . . . . . . . . Watcher 11 | . 2 . 3 . . . 3 1 2 . . . Swarmer 35 | . 3 3 3 . . 3 8 . 9 3 . 3 Grunt 39 | . 10 . 3 . . . 15 . 4 7 . . Brawler 1 | . . . . . . . . . . 1 . . Sentry 28 | . . . 4 . . . 7 . 13 4 . . Hunter 5 | . . . . . . . . . . 2 3 . Programmer 3 | . . . . . . . . . 1 2 . . Decomposer 1 | . . . . . . . . . . . . 1 Assembled 6 | . . 6 . . . . . . . . . . Best Kill Streak 11 | . 6 4 3 . . 3 11 1 4 5 2 3 Combat Bots Only 9 | . 6 4 3 . . 3 9 . 4 4 2 3 Max Kills in Single Turn 3 | . 1 1 1 . . 1 2 1 1 3 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . 2 . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Damage Taken 7064 | . 453 438 217 38 . 66 1253 . 1401 1943 384 871 Core 819 | . 84 1 58 19 . . 192 . 124 210 38 93 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 296 | . . . . . . . . . 195 101 . . Core Remaining (%) 78 | 100 . 66 . . . 80 65 . 82 . . . Volleys Fired 311 | . 46 22 23 3 . 4 80 1 56 56 10 10 Largest 3 | . 2 2 3 3 . 3 3 3 3 3 3 3 Hottest 224 | . 55 55 161 121 . 138 180 150 220 224 161 161 Shots Fired 807 | . 92 44 66 9 . 12 200 3 163 163 30 25 Gun 659 | . 80 22 48 6 . 8 179 3 162 111 20 20 Cannon 145 | . 12 22 18 3 . 4 21 . . 50 10 5 Launcher 3 | . . . . . . . . . 1 2 . . Special . | . . . . . . . . . . . . . Kinetic 422 | . 92 44 42 6 . 8 76 1 42 71 20 20 Thermal 369 | . . . 24 3 . 4 119 1 113 90 10 5 Explosive 3 | . . . . . . . . . 1 2 . . Electromagnetic 13 | . . . . . . . 5 1 7 . . . Robot Hit Streak 31 | . 18 5 16 . . 4 27 6 31 21 13 6 Robot Miss Streak 9 | . 3 3 2 . . 4 4 . 9 4 4 2 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets 4 | . 1 . . . . . 1 . . . . 2 Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . . 1 Shots Hit Robots 576 | . 68 24 42 . . 8 151 3 130 112 21 17 Core Hits 325 | . 27 14 20 . . 3 75 2 90 75 13 6 Critical Kills 1 | . . . . . . . . . . 1 . . Critical Parts Destroyed 7 | . . . . . . . 1 . . 6 . . Critical Strikes 28 | . 1 . 1 . . . 6 . 8 11 1 . Burn 14 | . . . 1 . . . 4 . 8 1 . . Destroy 8 | . . . . . . . 1 . . 7 . . Blast 6 | . 1 . . . . . 1 . . 3 1 . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 11616 | . 887 343 701 . . 86 2704 65 2778 3181 469 402 Guns 9224 | . 780 112 519 . . 53 2505 65 2762 1841 281 306 Cannons 2056 | . 107 231 182 . . 33 199 . . 1020 188 96 Explosions 336 | . . . . . . . . . 16 320 . . Melee . | . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . Kinetic 5179 | . 887 343 441 . . 64 882 9 526 1398 323 306 Thermal 5880 | . . . 260 . . 22 1755 22 2116 1463 146 96 Explosive 336 | . . . . . . . . . 16 320 . . Electromagnetic 221 | . . . . . . . 67 34 120 . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 10 | . . 10 . . . . . . . 3 3 7 Average Corruption 3 | . . 7 . . . . . . . 2 3 3 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 31 | . . 5 . . . . . . . 14 11 1 Message Errors 8 | . . 2 . . . . . . . 2 4 . Matter Fused 6 | . . 1 . . . . . . . 3 2 . Heat Flow Errors 6 | . . 1 . . . . . . . 2 3 . Energy Discharges 3 | . . . . . . . . . . . 2 1 Parts Fused 1 | . . . . . . . . . . 1 . . Data Loss (minor) 2 | . . . . . . . . . . 2 . . Data Loss (major) 4 | . . 1 . . . . . . . 3 . . Weapon Failures 1 | . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 35 | . . . . . . . . . . 35 . . Projectiles 35 | . . . . . . . . . . 35 . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 19 | . 2 4 2 . . 1 . . . 8 2 . Impact . | . . . . . . . . . . . . . Kinetic 19 | . 2 4 2 . . 1 . . . 8 2 . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 29 | . . . . . . . . . . 29 . . Shots 1 | . . . . . . . . . . 1 . . Rammed . | . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . 1 . . . Kicked 1 | . . . . . . . . . 1 . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 344 | . 23 143 237 198 . 344 271 3 230 186 265 54 Average Temperature 69 | . 5 42 73 102 . 173 94 2 41 68 67 19 Received Heat Transfer 1886 | . 234 40 99 . . . 648 . 348 298 . 219 Effects 1 | . . . . . . 1 . . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . . . . 2 . . . Parts Melted 28 | . . . 2 . . . 9 . 14 2 1 . Heat Transferred 12510 | . . . 629 . . 50 4234 37 4641 2549 222 148 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . 1 Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Peak Influence 817 | . 220 172 226 71 . 60 461 193 787 817 . . Initial 333 | . . 21 . 34 . . 23 171 . 333 . . Average 202 | . 91 91 85 14 . 10 256 160 356 361 . . Maximum Alert Level 3 | . 1 . 1 . . . 2 . 3 3 . . Low Security (%) 59 | 100 90 100 97 100 . 100 21 100 35 18 . . Level 1 29 | . 9 . 2 . . . 74 . 18 63 . . Level 2 6 | . . . . . . . 4 . 27 7 . . Level 3 4 | . . . . . . . . . 18 10 . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 22 | . 2 . 2 . . . 3 . 11 3 . 1 Investigation 3 | . 2 . 1 . . . . . . . . . Extermination 3 | . . . . . . . . . 1 2 . . Reinforcement 8 | . . . 1 . . . 3 . 3 1 . . Assault 1 | . . . . . . . . . . . . 1 Garrison 7 | . . . . . . . . . 7 . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 2 . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Distress Signals 11 | . 3 . 1 . . . 5 . 2 . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 210 | . 19 23 19 2 . 4 48 1 44 33 3 14 Peak Tracking Total 9 | . 7 7 3 2 . 4 6 1 5 5 2 9 Tactical Retreats 9 | . 1 1 1 . . . 2 . 2 2 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Traps Triggered 8 | . 2 . 1 . . . . . 1 4 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . 6 . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Machines Disabled 6 | . . . . 1 . . 1 . 3 1 . . Max in Single Turn 1 | . . . . . . . 1 . 1 1 . . Garrison Access 1 | . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Machines Accessed 29 | . 1 1 4 1 3 . 2 1 7 8 1 . Terminals 15 | . 1 . 3 . . . 1 . 4 5 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . 2 2 . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . 1 . . Garrison Access 3 | . . . . . . . 1 1 1 . . . Total Hacks 74 | . 1 1 11 1 26 . 4 1 17 11 1 . Successful 56 | . 1 1 8 1 26 . 1 . 10 7 1 . Failed 18 | . . . 3 . . . 3 1 7 4 . . Catastrophic 5 | . . . . . . . . 1 2 2 . . Database Lockouts . | . . . . . . . . . . . . . Manual 7 | . . . . . 5 . . . . 2 . . Terminals 24 | . 1 . 6 . . . 3 . 7 6 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations 11 | . . . . . . . . . 8 3 . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 7 | . . . 5 . . . . . . 2 . . Garrison Access 4 | . . . . . . . 1 1 2 . . . Terminal Hacks 41 | . 1 1 5 1 26 . . . 3 3 1 . Record 28 | . . . . . 26 . . . 1 . 1 . Open Door 4 | . . 1 . 1 . . . . 1 1 . . Branch Access Points 1 | . . . . . . . . . . 1 . . Emergency Access Points 1 | . 1 . . . . . . . . . . . Alert Level 2 | . . . 1 . . . . . . 1 . . Locate Traps 1 | . . . 1 . . . . . . . . . Disarm Traps 1 | . . . . . . . . . 1 . . . Patrol Status 1 | . . . 1 . . . . . . . . . Reinforcement Status 1 | . . . 1 . . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 9 | . . . . . . . . . 7 2 . . Scan Component 5 | . . . . . . . . . 4 1 . . Repair 4 | . . . . . . . . . 3 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 5 | . . . 3 . . . . . . 2 . . Insert Component 2 | . . . 1 . . . . . . 1 . . Analyze 3 | . . . 2 . . . . . . 1 . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 17 | . . . 2 . . . 1 1 6 7 . . Full Trace Events 1 | . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . . . . 3 1 . . Time 158 | . . . . . . . . . 120 38 . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Total Allies 18 | . . 3 . 2 . . . . 13 . . . Largest Group 10 | . . 3 . 2 2 . . . 10 . . . Highest-Rated Group 173 | . . 40 . 47 47 . . . 173 . . . Highest-Rated Ally 31 | . . 16 . 31 31 . . . 31 . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 107 | . . 24 . 5 . . . . 78 . . . Total Damage 1417 | . . 202 . 65 . . . . 1150 . . . Kills 21 | . . 5 . 2 . . . . 14 . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 1 . . . . . . 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Turns Passed 10822 | 72 974 642 867 1387 307 303 1692 451 1321 2106 486 214 Spaces Moved 6599 | 45 554 420 541 1027 240 226 914 332 609 1265 367 59 Core 10 | 10 . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . Legs 6589 | 35 554 420 541 1027 240 226 914 332 609 1265 367 59 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 123 123 123 123 123 122 122 120 Average Speed 123 | 130 132 120 120 122 123 123 123 123 123 123 122 121 Slowest Speed 200 | 200 190 120 120 123 123 123 200 123 123 126 122 123 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 53 | 5 81 70 52 100 62 60 70 10 94 29 51 11 Regions Visited 12 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 7 | . 1 1 . . . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . . 1 1 1 1 . . . . . . Scrap Searched 5 | . . 1 . 2 . 1 . . . . 1 . Spaces Dug 17 | . . . . . . . . . 10 7 . . Terrain Destroyed 45 | . . . . . . . . . 12 30 1 2 Melee . | . . . . . . . . . . . . . Projectile 13 | . . . . . . . . . 2 8 1 2 AOE 32 | . . . . . . . . . 10 22 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Total 8628 | 55 705 518 709 1151 252 242 1316 378 1049 1688 385 180 Wait 1379 | . 71 65 120 111 . 10 252 18 352 270 3 107 Move 6587 | 44 553 419 540 1026 239 225 913 331 608 1264 366 59 Hop . | . . . . . . . . . . . . . Pick Up 77 | 4 9 3 5 3 6 1 15 9 . 21 1 . Fast Attach 43 | 6 4 . 5 . 2 . 7 3 5 9 . 2 Attach 21 | . . 4 1 . . . 8 2 2 3 . 1 Detach 4 | . 1 . 1 . . . 1 . 1 . . . Swap 79 | . 9 1 5 3 . 1 15 3 13 27 2 . Drop 119 | 1 12 4 9 5 3 1 25 11 11 33 3 1 Fire 311 | . 46 22 23 3 . 4 80 1 56 56 10 10 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick 1 | . . . . . . . . . 1 . . . Crush . | . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . 5 . . Rewire 2 | . . . . . 2 . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Storage -6/Factory (discovered 5 exits: *Fac / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 11 | -11/Junkyard | Discovered new exit (range 15) 73 | -11/Junkyard | Entered Materials 280 | -10/Materials | Discovered new exit (range 8) 312 | -10/Materials | Build established: Mutant 522 | -10/Materials | Discovered new exit (range 9) 781 | -10/Materials | Discovered new exit (range 10) 802 | -10/Materials | Identified exit to Materials 1046 | -10/Materials | Identified exit to Mines 1047 | -10/Materials | Entered Mines 1113 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1266 | -10/Mines | Found the Drone Emporium 1283 | -10/Mines | Found Prototype Device 1318 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1321 | -10/Mines | Found Prototype Device 1385 | -10/Mines | Assembled infested the area 1390 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1593 | -10/Mines | System corruption reached 10% 1681 | -10/Mines | Discovered exit to Materials (range 5) 1689 | -10/Mines | Entered Materials 1689 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2056 | -9/Materials | Build established: Tank 2145 | -9/Materials | Discovered new exit (range 8) 2519 | -9/Materials | Discovered new exit (range 9) 2548 | -9/Materials | Identified Exp. Sensor Array 2556 | -9/Materials | Entered Mines 2656 | -9/Mines | Discovered new exit (range 10) 2745 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2857 | -9/Mines | Learned Materials non-interactive machine intel 3047 | -9/Mines | Discovered new exit (range 14) 3161 | -9/Mines | Found a hidden stash of uninstalled traps 3908 | -9/Mines | Discovered new exit (range 15) 3943 | -9/Mines | Entered Exiles 3943 | -9/Exiles | Found Exiles lab destroyed 3943 | -9/Exiles | Accompanied by 2 allies 3973 | -9/Exiles | Led the pair of lost Derelicts to a safe place 4065 | -9/Exiles | Opened EX-Vault 4235 | -9/Exiles | Discovered new exit (range 12) 4250 | -9/Exiles | Entered Mines 4541 | -8/Mines | Discovered new exit (range 11) 4553 | -8/Mines | Entered Materials 4553 | -8/Materials | Evolved 2 slots: Utility x2 4554 | -8/Materials | Loaded intel: 34 non-interactive machine locations 5053 | -8/Materials | Discovered new exit (range 16) 5061 | -8/Materials | Destroyed 9 combat bots 5061 | -8/Materials | Lost 4 parts (2n2w) 5109 | -8/Materials | Identified exit to Factory 5666 | -8/Materials | Identified Decoy Drone Bay 5878 | -8/Materials | Discovered exit to Factory (range 5) 6245 | -8/Materials | Entered Factory 6245 | -7/Factory | Evolved 2 slots: Utility x2 6538 | -7/Factory | Build established: Skirmisher 6691 | -7/Factory | Discovered new exit (range 4) 6695 | -7/Factory | Identified exit to Storage 6696 | -7/Factory | Entered Storage 6763 | -7/Storage | Repaired Imp. Sensor Array 6814 | -7/Storage | Repaired Imp. Titanium Leg 6854 | -7/Storage | Repaired Carbon-fiber Leg 6933 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 6946 | -7/Storage | Garrison activated, responded to threat 7120 | -7/Storage | Allied Derelicts emerged from ambush trap array 7251 | -7/Storage | Garrison activated, responded to threat 7397 | -7/Storage | Build established: Scavenger-Skirmisher 7468 | -7/Storage | Garrison activated, responded to threat 7997 | -7/Storage | Discovered new exit (range 16) 8016 | -7/Storage | Identified exit to Factory 8017 | -7/Storage | Entered Factory 8017 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8224 | -6/Factory | Discovered new exit (range 6) 8228 | -6/Factory | Identified exit to Extension 8452 | -6/Factory | Repaired Carbon-fiber Leg 8552 | -6/Factory | Build established: Skirmisher 9225 | -6/Factory | Build established: Scavenger-Skirmisher 9571 | -6/Factory | Discovered new exit (range 11) 9583 | -6/Factory | Identified exit to Factory 9975 | -6/Factory | Identified exit to Lower Caves 10117 | -6/Factory | Search patrols dispatched 10123 | -6/Factory | Entered Lower Caves 10454 | -6/Lower Caves | Identified exit to Lower Caves 10609 | -6/Lower Caves | Entered another Lower Caves area 10637 | -6/Lower Caves | Discovered exit to Factory (range 11) 10791 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 10823 | -6/Lower Caves | Self-destructed Last Messages --------------- 10797_ S-27 Virus destroyed. 10797_ Switching to secondary target: G-50 Soldier. 10799_ VTOL Module fries itself beyond repair. 10800_ C-30 ARC bursts open, deploying its payload. 10800_ G-50 Soldier unfolds itself. 10800_ I-36 Angel unfolds itself. 10802_ Imp. Carbon-fiber Leg destroyed. 10802_ Acquired Lgt. Nuclear Core. 10803_ Critical hit (Burn: +37). 10804_ Coolant Injector destroyed. 10805_ Acquired 23 matter. 10805_ Imp. Light Armor Plating destroyed. 10807_ Lgt. Nuclear Core destroyed. 10808_ Flexi-carbon Leg destroyed. 10808_ System corrupted by crushing effect (+4). 10808_ Penetrated by Slug. 10813_ Slug penetrates Wall. 10819_ Penetrated by Slug. 10819_ Magnetic Acceleration Cannon destroyed. 10822_ Imp. Sensor Array destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????# | | ???????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ?????????????????????????????????####?????## | | ????????????????????????????????## "#?????? # | | ????????????????????????????????# #???? # | | ????????????????????????###?????# #### #?# # | | ????????????????????????# ####### #?? # | | ????????????????????????# ## ## #??? # | | ?????????????????????#### gb %#######???# # | | ??????????????????# ## sggl ##?#####??# # | | ??????????????????# Y ### #### # | | ??????????????????#### @###### "%" | | ?????????????????????#$ #???# " ## | | ??????????????????? # ??#[ ## ## | | ???????????????? ##+# # ####### < | | ?????????????? #### # %+% #?????## | | ?????????????# ????#?# %# ###??????######## | | ?????????????## ????????#"""" # #???????????????? | | ??????????????#?????????######?# #???????????????? | | ??????????????????????????????? #???????????????? | | ???????????????????????????????###???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 65 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- Magnetic Acceleration Cannon | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConstructGatlingAutocannon Manual? 0 Play Time 01:45:45 Cumulative 54.6 hours Start 2023.07.30 @ 16:37:38 End 2023.08.01 @ 23:38:14 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 42 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 40 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a88a7281-2a05-404f-bc2d-5d689f7bb372