Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.11 @ 10:20:12 Player: SunShine214 Result: Destroyed by Triborg with Siege Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (72) 360 Value Destroyed (1872) 1872 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5692 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 280/300 Energy 240/240 System Corruption 0% Temperature Cool (0) Movement Walking (90) Location -8/Scraptown Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (3) --- VSS Leg VSS Leg VSS Leg > --- UTILITY (4) ------ Medium Storage Unit Signal Interpreter Core Shielding Hacking Suite > --- WEAPON (3) ------- Enhanced Autogun Enhanced Autogun Plasma Cutter > --- INVENTORY (10) --- VSS Leg VSS Leg System Shield Splice Drone Bay (6/6) XL Autogun Array Precision Rocket Launcher CPS Tube (2) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Medium Storage Unit Signal Interpreter Core Shielding Hacking Suite > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Precision Rocket Launcher > --- INVENTORY -------- VSS Leg VSS Leg Flight Unit Splice Drone Bay XL Autogun Array Shock Bomb Launcher Plasma Cutter [Rating: 37] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg VSS Leg Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Core Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Shock Bomb Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Slots Evolved 4 | . . . . . 4 . . . Power . | . . . . . . . . . Propulsion 1 | . . . . . 1 . . . Utility 2 | . . . . . 2 . . . Weapon 1 | . . . . . 1 . . . Parts Attached 41 | 6 8 1 1 1 14 8 1 1 Power 4 | 1 1 . . . 1 . . 1 Engine 2 | 1 1 . . . . . . . Core 2 | . . . . . 1 . . 1 Reactor . | . . . . . . . . . Propulsion 11 | 2 2 . . . 4 3 . . Treads 4 | 2 2 . . . . . . . Leg 7 | . . . . . 4 3 . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 9 | 1 1 1 1 . 4 1 . . Device 3 | 1 . 1 . . 1 . . . Storage 2 | . 1 . 1 . . . . . Processor 1 | . . . . . 1 . . . Hackware 1 | . . . . . 1 . . . Protection 2 | . . . . . 1 1 . . Artifact . | . . . . . . . . . Weapon 17 | 2 4 . . 1 5 4 1 . Energy Gun 4 | . 2 . . . 2 . . . Energy Cannon 1 | . . . . . 1 . . . Ballistic Gun 4 | 2 . . . . . 1 1 . Ballistic Cannon 3 | . 1 . . . 1 1 . . Launcher 3 | . . . . 1 1 1 . . Special Weapon 2 | . 1 . . . . 1 . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 2 . . Corrupted Parts 2 | . . . . . 2 . . . System Corruption 8 | . . . . . 8 . . . Parts Lost 11 | . . . . 2 7 2 . . Power 1 | . . . . . 1 . . . Propulsion 3 | . . . . 1 2 . . . Utility 2 | . . . . . 1 1 . . Weapon 5 | . . . . 1 3 1 . . Highest Loss Streak 3 | . . . . 2 3 1 . . To Critical Strikes . | . . . . . . . . . Average Backups 6 | 2 7 8 6 7 5 6 7 7 Power . | . . . . . . . . . Propulsion 2 | 1 3 2 1 2 1 2 2 2 Utility 2 | . 2 5 3 4 2 1 1 2 Weapon 1 | . 2 1 1 1 1 1 2 2 Tool/Special . | . . . . . . . . . Unused Backups 12 | . 4 . 1 . 1 . 1 5 Power . | . . . . . . . . . Propulsion 7 | . 3 . . . 1 . 1 2 Utility 3 | . 1 . 1 . . . . 1 Weapon 1 | . . . . . . . . 1 Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 95 | . 98 100 100 85 68 98 100 100 Engine 7 | . 13 14 14 14 2 . . . Core 3 | . . . . . 3 9 9 9 Treads 15 | . 27 28 28 20 2 . . . Leg 10 | . . . . . 9 27 27 27 Device 8 | . 14 14 14 14 6 . . . Storage 11 | . 13 14 14 14 9 9 9 9 Processor 3 | . . . . . 8 9 9 9 Hackware 3 | . . . . . 8 9 9 9 Protection 3 | . . . . . 2 8 9 9 Energy Gun 6 | . 11 14 14 . . . . . Ballistic Gun 5 | . 9 . . . . . 14 18 Ballistic Cannon 7 | . 6 14 14 6 4 8 . . Launcher 5 | . . . . 13 6 15 12 8 Peak Build Rating 37 | 8 10 10 12 13 27 36 37 35 Average Rating 18 | 4 8 8 10 11 18 32 35 34 On Entrance 16 | . 8 10 8 12 11 27 36 35 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 39 | 8 14 14 19 21 37 39 33 30 Greatest Support 40 | 40 40 40 40 40 33 37 36 36 Greatest Overweight (x) 5 | . 2 . . . 5 1 . . Average Overweight (x) . | . . . . . 1 . . . Largest Inventory Capacity 10 | 5 8 8 10 10 10 10 10 10 Average Capacity 9 | 5 7 8 8 10 10 10 10 10 Most Carried 10 | 5 8 8 10 10 10 10 10 10 Average Carried 8 | 2 7 7 8 10 7 9 10 9 Final Capacity 10 | 5 8 8 10 10 10 10 10 10 Final Carried 10 | 5 8 8 10 10 8 10 10 10 Class Distribution -------------------- 62% | Mutant 21% | Skirmisher 15% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -8/Storage Skirmisher | -8/Recycling Tank | -8/Scraptown Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Matter Collected 1569 | 262 385 90 . 71 124 321 306 10 Remotely . | . . . . . . . . . Salvage Created 2182 | 75 578 . . 131 484 817 97 . Parts 124 | 11 40 . . 10 16 43 4 . Haulers Intercepted 3 | . 2 . . . 1 . . . Recyclers Shooed 5 | 1 3 1 . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Combat Hostiles Destroyed 45 | . 13 . . 7 11 14 . . Guns 10 | . 10 . . . . . . . Cannons 10 | . 3 . . . 4 3 . . AOE 23 | . . . . 7 7 9 . . Classes Destroyed 11 | 1 7 . . 1 1 1 . . Worker 6 | . . . . 1 1 4 . . Builder 4 | . 1 . . 1 . 2 . . Tunneler 4 | 4 . . . . . . . . Hauler 3 | . 2 . . . 1 . . . Recycler 3 | . 1 . . . . . 2 . Operator 2 | . 2 . . . . . . . Watcher 5 | . 3 . . . . 2 . . Swarmer 11 | . 7 . . 4 . . . . Grunt 28 | . 6 . . 3 8 11 . . Sentry 5 | . . . . . 3 2 . . Hunter 1 | . . . . . . 1 . . Best Kill Streak 9 | 4 4 . . 8 5 9 2 . Combat Bots Only 7 | . 3 . . 7 5 5 . . Max Kills in Single Turn 3 | 1 1 . . 3 2 3 2 . Gunslinging . | . . . . . . . . . Exploded 3 | . . . . 3 2 2 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Hostile Shots Fired 242 | . 82 . . 9 90 54 . 7 Missed 71 | . 18 . . 2 28 20 . 3 Hits 171 | . 64 . . 7 62 34 . 4 Projectile 171 | . 64 . . 7 62 34 . 4 Critical Strikes 7 | . . . . . 4 2 . 1 Actively Blocked 1 | . . . . . . . . 1 Damage Taken 2374 | . 568 . . 123 954 550 69 110 Core 725 | . 144 . . 26 400 65 19 71 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 21 | . . . . . . . 4 17 Core Remaining (%) 66 | 100 . . . 32 . . . . Volleys Fired 141 | 10 70 . . 5 31 25 . . Largest 3 | 2 2 . . 2 3 3 . . Hottest 150 | 40 150 . . 63 136 116 . . Shots Fired 256 | 20 140 . . 7 39 48 2 . Gun 141 | 20 116 . . . 4 . 1 . Cannon 71 | . 23 . . 2 23 23 . . Launcher 43 | . . . . 5 12 25 1 . Special 1 | . 1 . . . . . . . Kinetic 150 | 20 84 . . 2 20 23 1 . Thermal 58 | . 56 . . . 2 . . . Explosive 17 | . . . . 5 7 4 1 . Electromagnetic 31 | . . . . . 10 21 . . Robot Hit Streak 11 | 6 11 . . 7 10 4 1 . Robot Miss Streak 4 | 2 4 . . . 2 3 . . Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 137 | 12 77 . . 5 22 20 1 . Core Hits 110 | 4 30 . . 10 29 35 2 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 3 | . 3 . . . . . . . Burn 3 | . 3 . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4908 | 154 1039 26 . 495 1262 1792 140 . Guns 983 | 154 780 . . . 49 . . . Cannons 903 | . 244 . . 17 388 254 . . Explosions 2925 | . . . . 474 816 1538 97 . Melee . | . . . . . . . . . Ramming 97 | . 15 26 . 4 9 . 43 . Kinetic 1437 | 154 671 . . 17 341 254 . . Thermal 483 | . 353 . . . 18 112 . . Explosive 1572 | . . . . 474 542 459 97 . Electromagnetic 1319 | . . . . . 352 967 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 9 | . . . . . 9 9 9 . Average Corruption 8 | . . . . . 5 9 9 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 44 | . . . . . 10 24 10 . Message Errors 11 | . . . . . 3 7 1 . Matter Fused 10 | . . . . . 2 6 2 . Heat Flow Errors 8 | . . . . . 2 4 2 . Energy Discharges 4 | . . . . . 1 3 . . Parts Fused 1 | . . . . . . 1 . . Data Loss (minor) 7 | . . . . . 2 2 3 . Data Loss (major) 1 | . . . . . . 1 . . Misfires 2 | . . . . . . . 2 . Overload Shots . | . . . . . . . . . Overflow Damage 50 | . . . . 16 9 25 . . Projectiles . | . . . . . . . . . Explosions 50 | . . . . 16 9 25 . . Melee . | . . . . . . . . . Knockbacks 7 | . 4 . . 1 . 2 . . Impact 1 | . . . . 1 . . . . Kinetic 5 | . 3 . . . . 2 . . Secondary 1 | . 1 . . . . . . . Self-Inflicted Damage 128 | . . . . 45 . 13 70 . Shots 3 | . . . . 1 . 1 1 . Rammed 19 | . 5 13 . 1 . . . . Targets Rammed 31 | . 5 13 . 2 5 1 5 . Kicked 11 | . . . . . 5 1 5 . Crushed 1 | . . . . 1 . . . . Highest Temperature 304 | . 99 . . 23 281 304 283 . Average Temperature 71 | . 28 . . 12 150 85 129 . Received Heat Transfer 795 | . 99 . . 21 387 288 . . Effects 1 | . . . . . . . 1 . Energy Bleed 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 2 | . . . . . . 2 . . Combat Hostiles 2 | . . . . . . 2 . . Parts Fried 2 | . . . . . 2 . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . Heat Transferred 1384 | . 1247 . . . 37 100 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 5 | . . . . . 1 4 . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Maximum Alert Level 1 | . . . . . . 1 . . Low Security (%) 90 | 100 100 100 . 100 100 46 100 . Level 1 9 | . . . . . . 53 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 309 | 15 74 9 . 192 125 309 107 . Initial 107 | . . 9 . . 33 32 107 . Average 60 | 2 24 . . 68 57 193 61 . Influence Increases 1663 | 20 435 . . 215 350 593 50 . Destroy 0b10 Robot/C 900 | . 260 . . 140 220 280 . . Destroy 0b10 Robot/NC 135 | 20 45 . . 10 10 40 10 . Destroy Leader 196 | . 70 . . 20 52 54 . . Successful Hack 44 | . 13 . . 8 7 9 7 . Disable Machine 60 | . 15 . . . . 30 15 . Destroy Structure 223 | . 2 . . 37 61 105 18 . Partial Spotted 15 | . . . . . . 15 . . Lose Combat Pursuer 90 | . 30 . . . . 60 . . Influence Decreases 1663 | 20 410 25 . 127 360 395 319 7 Entered New Map 293 | . . 16 . . 55 46 169 7 Time Decay 1231 | 20 371 9 . 117 235 329 150 . Lost Part 100 | . . . . 10 70 20 . . Purge Threat 39 | . 39 . . . . . . . Squads Dispatched 4 | . 3 . . . . 1 . . Investigation 1 | . 1 . . . . . . . Extermination . | . . . . . . . . . Reinforcement 3 | . 2 . . . . 1 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Distress Signals 4 | . . . . . 2 2 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 68 | . 25 . . 6 13 19 . 5 Peak Tracking Total 7 | . 3 . . 3 6 7 . 3 Tactical Retreats 4 | . 1 . . . . 3 . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Traps Triggered 10 | . 5 . . . 1 4 . . Indirectly 4 | . . . . . . 4 . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Machines Disabled 5 | . 1 . . . . 2 1 1 Max in Single Turn 1 | . 1 . . . . 1 1 1 Machines Repaired . | . . . . . . . . . Machines Dismantled 1 | . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Machines Accessed 20 | . 7 1 1 1 2 4 4 . Terminals 14 | . 5 . . 1 2 4 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . 2 . . . . . 2 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 44 | . 20 1 1 3 2 6 11 . Successful 20 | . 7 1 1 1 1 4 5 . Failed 24 | . 13 . . 2 1 2 6 . Catastrophic 6 | . 2 . . . 1 . 3 . Database Lockouts . | . . . . . . . . . Manual 20 | . 9 . 1 . 2 1 7 . Terminals 35 | . 16 . . 3 2 6 8 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 7 | . 4 . . . . . 3 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 15 | . 5 1 1 1 1 4 2 . Record 2 | . 1 . . . . . 1 . Part Schematic 1 | . . . . . . . 1 . Prototype ID Bank 1 | . 1 . . . . . . . Open Door 5 | . . 1 . . . 4 . . Level Access Points 1 | . . . . 1 . . . . Branch Access Points 1 | . . . . . 1 . . . Unreport Threat 1 | . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . Registered Components 1 | . 1 . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 5 | . 2 . . . . . 3 . Retrieve Matter 1 | . . . . . . . 1 . Retrieve Components 4 | . 2 . . . . . 2 . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 14 | . 7 . . 1 1 3 2 . Full Trace Events 2 | . 1 . . . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 5 | . 2 . . . . . 3 . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Active Infowar (turns) 3532 | 24 1239 800 622 456 391 . . . Terrain 1278 | 24 1239 15 . . . . . . Structural 2254 | . . 785 622 456 391 . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Turns Passed 5736 | 123 1239 800 622 456 570 744 301 881 Spaces Moved 3587 | 53 597 486 386 205 217 385 324 934 Core 35 | 4 1 . . . 30 . . . Treads 1778 | 49 596 486 386 205 56 . . . Legs 1774 | . . . . . 131 385 324 934 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 150 160 160 160 120 90 90 90 Average Speed 136 | 151 159 160 160 160 185 152 90 90 Slowest Speed 300 | 160 160 160 160 160 300 190 90 90 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 54 | 5 91 95 63 50 30 47 53 57 Regions Visited 8 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . 1 . . Known Exits Taken 4 | . . . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched 6 | . . 2 . 2 . . . 2 Spaces Dug 1 | . . . . . 1 . . . Terrain Destroyed 237 | . . . . 47 70 102 18 . Melee . | . . . . . . . . . Projectile 13 | . . . . . 7 6 . . AOE 224 | . . . . 47 63 96 18 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Total 4145 | 73 733 501 394 325 341 494 332 952 Wait 274 | . 24 . . 112 71 67 . . Move 3579 | 52 596 485 385 204 216 384 323 934 Hop . | . . . . . . . . . Pick Up 25 | 5 9 1 3 . 2 3 1 1 Fast Attach 29 | 6 11 . . 1 10 1 . . Attach 6 | . 1 . . . 4 1 . . Detach 1 | . . . . . 1 . . . Swap 22 | . 8 1 1 . . 8 2 2 Drop 24 | . 9 1 5 1 1 4 1 2 Fire 141 | 10 70 . . 5 31 25 . . Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 11 | . . . . . 5 1 5 . Crush 20 | . 5 13 . 2 . . . . Escape Stasis . | . . . . . . . . . Rewire 1 | . . . . . . . . 1 Trap . | . . . . . . . . . Miscellaneous 12 | . . . . . . . . 12 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / [*Sub]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [Sub]) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: Fac / *Sto x2) -8/Storage -8/Recycling -8/Scraptown (discovered 1 exit: *Fac) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 124 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 395 | -10/Materials | Discovered new exit (range 8) 636 | -10/Materials | Discovered new exit (range 13) 658 | -10/Materials | Discovered new exit (range 6) 716 | -10/Materials | Discovered new exit (range 15) 1146 | -10/Materials | Discovered new exit (range 13) 1238 | -10/Materials | Discovered new exit (range 8) 1344 | -10/Materials | Core integrity fell below 50% 1363 | -10/Materials | Entered Mines 1399 | -10/Mines | Discovered new exit (range 10) 1462 | -10/Mines | Learned location of 1 exit from Materials 1538 | -10/Mines | Discovered new exit (range 4) 1688 | -10/Mines | Found a hidden stash of uninstalled traps 1808 | -10/Mines | Discovered new exit (range 14) 1824 | -10/Mines | Found the Drone Emporium 1831 | -10/Mines | Found Prototype Device 2155 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2155 | -10/Mines | Discovered new exit (range 5) 2163 | -10/Mines | Entered Exiles 2184 | -10/Exiles | Discovered new exit (range 15) 2207 | -10/Exiles | Met 8R-AWN 2229 | -10/Exiles | Met EX-HEX 2275 | -10/Exiles | Met EX-BIN 2298 | -10/Exiles | Aligned with FarCom system 2299 | -10/Exiles | Given EX-Vault access code 2336 | -10/Exiles | Opened EX-Vault 2351 | -10/Exiles | Found XL Autogun Array 2381 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2429 | -10/Exiles | Met EX-DEC 2773 | -10/Exiles | Discovered new exit (range 10) 2785 | -10/Exiles | Left Exiles lab with XL Autogun Array 2785 | -10/Exiles | Entered Mines 2792 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2870 | -9/Mines | Identified exit to Materials 3039 | -9/Mines | Destroyed 7 combat bots 3241 | -9/Mines | Entered Materials 3241 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3242 | -8/Materials | Identified exit to Factory 3265 | -8/Materials | Identified Splice Drone Bay 3453 | -8/Materials | Identified exit to Storage 3464 | -8/Materials | Lost 3 parts (1n2w) 3497 | -8/Materials | Core integrity fell below 50% 3811 | -8/Materials | Entered Storage 3846 | -8/Storage | Build established: Skirmisher 4250 | -8/Storage | Learned location of Armory (-4) 4429 | -8/Storage | Core integrity fell below 20% 4552 | -8/Storage | Used back door to open Recycling access 4552 | -8/Storage | Discovered new exit (range 5) 4555 | -8/Storage | Identified exit to Recycling 4555 | -8/Storage | Entered Recycling 4835 | -8/Recycling | Scanned before Scraplab entrance 4848 | -8/Recycling | Entered Scraplab 4855 | -8/Recycling | Discovered new exit (range 2) 4855 | -8/Recycling | Identified exit to Scraptown 4856 | -8/Recycling | Entered Scraptown 4856 | -8/Scraptown | System corruption cleaned by C-Scrubber 4970 | -8/Scraptown | Turned away by UFD registrar 5083 | -8/Scraptown | Discovered new exit (range 11) 5155 | -8/Scraptown | Build established: Tank 5280 | -8/Scraptown | Visited The Evicted 5317 | -8/Scraptown | Visited Spacefarers 5360 | -8/Scraptown | Visited Awakened 5409 | -8/Scraptown | Identified exit to Factory 5471 | -8/Scraptown | Visited Red Mages 5494 | -8/Scraptown | Visited Shadow of the Wyrm 5552 | -8/Scraptown | Visited Fellowship of the Rings 5574 | -8/Scraptown | Visited Scrapoid Research Area 5736 | -8/Scraptown | Attacked by Scraptown defenders 5737 | -8/Scraptown | Destroyed by Triborg with Siege Cannon Last Messages --------------- Hackers have discovered records of something in MAIN.C's arsenal that might be called the "Ludicrous Cannon," and that might be what we're looking for, but unfortunately we don't know much more about it than that. Hopefully the collective resources of the Federation can help us locate it sooner. Let us know if you find any clues! 05574_ LOCAL NARROWCAST: Scrapoid Research Area. 05580_ 08S01-D is unpowered. 05648_ Acquired Plasma Cutter. 05703_ Dismantling UFD HQ Gate with Plasma Cutter. 05736_ UFD HQ Gate dismantled. 05736_ ANNOUNCEMENT: Intruder alert! Defend Scraptown! 05736_ Bolt penetrates UFD HQ Gate. 05736_ Penetrated by Bolt. 05737_ Triborg activates siege mode. 05737_ Penetrated by Siege Slug. Map ----- +----------------------------------------------------+ | #??????????????????????????? | | #??????????????????????????? | | #??????????????????????????? | | #??????????????????????????? | | ######## #### #??????????????????????????? | | ## #??????????????????????????? | | " ## #??????????????????????????? | | " """ ## #??????????????????????????? | | "" """## #??????????????????????????? | | " " " """"## #??????????????????????????? | | " """ "## ###????????????????????????? | | """ ""## ""#"#??????????????????????? | | " ""## """"#??????????????????????? | | " """""" ""## ""###??????????????????????? | | ""######+#"## j###????????????????????????? | | ""#???????"## #####??????????????????????? | | ""#?????????# "??????????????????????? | | ###?????????# "??????????????????????? | | ????????????# "??????????????????????? | | ????????????# "??????????????????????? | | ############# TT "??????????????????????? | | TT "??????????????????????? | | "??????????????????????? | | ""?????????????????????? | | ""????????????????????? | | h @ %"????????????????????? | | # ""????????????????????? | | h h #""?????????????????????? | | #???????????????????????? | | ####### ########## ####???????????????????????? | | #?# #?# #??????????????????????????? | | #?# #?# #??????????????????????????? | | " #?# #?# #??????????????????????????? | | """#?# #?# #??????????????????????????? | | """#?# #?# #??????????????????????????? | | """#?# #?# #??????????????????????????? | | " #?# #?# #??????????????????????????? | | #?# #?# #??????????????????????????? | | #?# #?# #??????????????????????????? | | " " #?###########?# #??????????????????????????? | | """"#?????????????# #??????????????????????????? | | #####??????######## #??????????????????????????? | | ???????????"""""""" #??????????????????????????? | | ??????????""" """"" #??????????????????????????? | | ??##????"""" " "" #??????????????????????????? | | ?? #??????????????????????????? | | ## ##??#"" "" "" " #??????????????????????????? | | "" "#?????""""""""" #??????????????????????????? | | "" "#???????""""""" #??????????????????????????? | | "" "#????????###### #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 240 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 57 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Rocket Launcher | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Civilization 2243 Challenges ------------ None Game ------ Seed ReactionNovaReconfigurator Manual? 0 Play Time 00:54:41 Cumulative 60.1 hours Start 2026.02.11 @ 01:26:20 End 2026.02.11 @ 10:20:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 103 Rogue 103 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 38 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1fa28c80-3fd8-4d97-834f-655b584e3f44