Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.30 @ 15:47:16 Player: jumpy Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (75) 375 Value Destroyed (1640) 1640 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 9395 Bonus ------- Met Data Miner 300 Cogmind --------- Core Integrity 126/1450 Matter 6/300 Energy 61/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Disruptor Cannon Compact Tesla Bomb Launcher Advanced Datajack Peak State ------------ > --- POWER ------------ Light Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Antigrav System Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY ---------- Advanced Coolant Injector Advanced Sensor Array Advanced Signal Interpreter Improved Terrain Scanner Improved Targeting Computer Layered Light Armor Plating Layered Medium Armor Plating > --- WEAPON ----------- Neutron Cannon Katana > --- INVENTORY -------- Gyrokinetic Inverter Gyrokinetic Inverter Disruptor Cannon Heavy Rocket Launcher Advanced Datajack [Rating: 99] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Light Neutrino Core Reactor Antimatter Reactor Propulsion Gyrokinetic Inverter Leg Aluminum Leg Hover Unit Gyrokinetic Inverter Flight Unit Nuclear Pulse Thruster Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Improved Targeting Computer Protection Layered Light Armor Plating Weapon Ion Cannon Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Compact Linear Accelerator Launcher Grenade Launcher Impact Weapon Power Maul Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Slots Evolved 16 | . . 2 2 2 2 . . . . 2 2 2 2 Power 1 | . . . . . . . . . . . 1 . . Propulsion 6 | . . 1 1 1 1 . . . . 1 . . 1 Utility 8 | . . 1 1 1 . . . . . 1 1 2 1 Weapon 1 | . . . . . 1 . . . . . . . . Parts Attached 82 | 8 1 12 10 13 3 3 1 . . 15 6 3 7 Power 10 | 1 . 1 1 . . . . . . 2 2 2 1 Engine 4 | 1 . 1 1 . . . . . . . 1 . . Core 2 | . . . . . . . . . . 2 . . . Reactor 4 | . . . . . . . . . . . 1 2 1 Propulsion 31 | 2 . 5 4 6 . 1 . . . 7 1 1 4 Treads . | . . . . . . . . . . . . . . Leg 11 | 2 . 4 4 1 . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 17 | . . . . 5 . . . . . 7 1 1 3 Flight 3 | . . 1 . . . 1 . . . . . . 1 Utility 23 | 2 . 2 3 4 3 2 1 . . 3 3 . . Device 8 | 1 . 1 2 . 1 1 . . . 1 1 . . Storage 3 | 1 . . . 2 . . . . . . . . . Processor 7 | . . . . 1 2 1 . . . 2 1 . . Hackware . | . . . . . . . . . . . . . . Protection 5 | . . 1 1 1 . . 1 . . . 1 . . Artifact . | . . . . . . . . . . . . . . Weapon 18 | 3 1 4 2 3 . . . . . 3 . . 2 Energy Gun 1 | 1 . . . . . . . . . . . . . Energy Cannon 6 | . . 2 2 . . . . . . 2 . . . Ballistic Gun 4 | 2 1 1 . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . 1 Launcher 3 | . . 1 . 1 . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 2 | . . . . 2 . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . 3 1 . . . . . . 1 . . 2 Parts Lost 15 | . . 1 1 1 4 . . . . . . . 8 Power 2 | . . . 1 . . . . . . . . . 1 Propulsion 10 | . . . . . 4 . . . . . . . 6 Utility 2 | . . 1 . 1 . . . . . . . . . Weapon 1 | . . . . . . . . . . . . . 1 Highest Loss Streak 7 | . . 1 1 1 3 . . . . . . . 7 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 6 | 4 7 7 7 8 6 3 3 3 3 4 4 5 4 Power 1 | . 1 1 1 2 1 1 1 1 1 1 . . . Propulsion 1 | 1 2 2 3 2 . . . . . 1 1 2 1 Utility . | . 2 1 1 1 2 . . . . . . . . Weapon 1 | 1 2 3 1 1 . 1 1 1 1 1 2 2 2 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 11 | . . 2 2 . 3 . . . . 1 1 . 2 Power 3 | . . . 1 . 1 . . . . 1 . . . Propulsion 3 | . . 2 . . . . . . . . . . 1 Utility 2 | . . . . . 2 . . . . . . . . Weapon 1 | . . . 1 . . . . . . . . . . Tool/Special 2 | . . . . . . . . . . . 1 . 1 Average Slot Usage (%) 74 | . 100 93 87 94 72 14 25 26 26 80 85 75 41 Engine 4 | . 14 11 8 7 5 . . . . . 3 . . Core 1 | . . . . . . . . . . 4 5 1 . Leg 12 | . 28 29 29 33 . . . . . . . . . Hover 14 | . . . . 3 24 . . . . 36 36 33 19 Device 10 | . 14 11 17 13 5 5 6 6 6 10 11 9 2 Storage 4 | . 14 11 9 6 5 . . . . . . . . Processor 5 | . . . . 4 11 5 6 6 6 10 10 9 4 Protection 5 | . . 7 4 7 5 . 5 6 6 5 5 4 2 Energy Cannon 6 | . . 10 17 13 . . . . . 4 5 4 . Ballistic Gun 2 | . 24 11 . . . . . . . . . . . Impact Weapon 1 | . . . . 1 12 . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 4 5 4 2 Peak Build Rating 99 | 7 8 18 30 35 45 12 16 16 16 82 99 96 98 Average Rating 40 | 5 7 12 21 32 37 8 15 16 16 71 86 91 60 On Entrance 29 | . 7 8 15 30 33 1 12 16 16 16 78 95 88 Avg Prop Armor Cover (%) 4 | . . . . . . . . . . 3 4 3 8 Naked Turns 83 | . . . . . 39 3 . . . . . . 41 Heaviest Build 52 | 15 15 26 37 52 42 1 5 5 5 25 42 52 50 Greatest Support 71 | 20 20 30 60 70 38 6 6 6 6 44 66 71 49 Greatest Overweight (x) 5 | . . 1 1 5 3 . . . . . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 10 5 5 5 5 5 5 5 5 Average Capacity 7 | 7 8 8 8 13 9 5 5 5 5 5 5 5 5 Most Carried 11 | 7 8 8 8 11 8 5 4 3 3 5 5 5 5 Average Carried 6 | 4 7 7 7 8 6 3 3 3 3 4 4 5 4 Final Capacity 10 | 8 8 8 8 10 5 5 5 5 5 5 5 5 5 Final Carried 8 | 7 8 8 8 5 5 3 3 3 3 5 5 5 3 Class Distribution -------------------- 58% | Mutant 18% | Scout 9% | Gladiator 8% | Scavenger-Mutant 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Gladiator | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Scout | -5/Factory Assassin | -4/Factory Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Matter Collected 1465 | 352 . 379 188 95 114 115 . . . 166 . . 56 Remotely . | . . . . . . . . . . . . . . Salvage Created 2240 | 222 . 892 274 282 378 19 . . . 117 . . 56 Parts 142 | 31 . 67 17 9 13 1 . . . 4 . . . Haulers Intercepted 4 | . . 2 . . 1 . . . . . . . 1 Recyclers Shooed 2 | 1 . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . 1 . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Combat Hostiles Destroyed 43 | . . 22 6 5 9 1 . . . . . . . Melee 1 | . . . . . 1 . . . . . . . . Guns 9 | . . 9 . . . . . . . . . . . Cannons 12 | . . 6 3 3 . . . . . . . . . AOE 17 | . . 7 3 2 4 1 . . . . . . . Classes Destroyed 11 | 3 . 8 . . . . . . . . . . . Worker 5 | 1 . 1 . 1 1 . . . . 1 . . . Builder 5 | . . 1 . . 4 . . . . . . . . Tunneler 8 | 7 . . . . 1 . . . . . . . . Hauler 4 | . . 2 . . 1 . . . . . . . 1 Recycler 5 | 1 . 1 1 1 . . . . . 1 . . . Operator 2 | . . 1 . . 1 . . . . . . . . Watcher 3 | . . 2 1 . . . . . . . . . . Swarmer 21 | . . 10 3 . 7 1 . . . . . . . Grunt 13 | . . 8 . 5 . . . . . . . . . Brawler 1 | . . 1 . . . . . . . . . . . Sentry 8 | . . 3 3 . 2 . . . . . . . . Best Kill Streak 8 | 3 . 8 5 3 7 1 . . . 1 . . 1 Combat Bots Only 5 | . . 5 5 3 4 1 . . . . . . . Max Kills in Single Turn 3 | 1 . 3 2 2 3 1 . . . 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . 3 2 2 2 1 . . . . . . . Melee 1 | . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Hostile Shots Fired 486 | . . 68 17 26 86 39 7 . 14 4 3 40 182 Missed 216 | . . 22 7 11 39 24 4 . 7 3 1 18 80 Hits 270 | . . 46 10 15 47 15 3 . 7 1 2 22 102 Melee 1 | . . . . . . . . . . . . . 1 Projectile 269 | . . 46 10 15 47 15 3 . 7 1 2 22 101 Critical Strikes 6 | . . 2 . . 1 . 1 . . . . . 2 Damage Taken 4630 | . . 603 163 210 619 137 56 . 153 85 48 356 2200 Core 1933 | . . 76 48 62 161 122 19 . . 85 . 36 1324 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 90 | 100 100 81 91 91 . . . . 64 91 100 97 . Volleys Fired 135 | 24 . 58 13 18 4 1 . . . . . . 17 Largest 2 | 2 . 2 2 2 1 1 . . . . . . 1 Hottest 136 | 70 . 136 136 120 39 39 . . . . . . 81 Shots Fired 239 | 47 . 110 24 36 4 1 . . . . . . 17 Gun 125 | 47 . 78 . . . . . . . . . . . Cannon 96 | . . 26 22 35 . . . . . . . . 13 Launcher 18 | . . 6 2 1 4 1 . . . . . . 4 Special . | . . . . . . . . . . . . . . Kinetic 114 | 24 . 78 . . . . . . . . . . 12 Thermal 106 | 23 . 26 22 35 . . . . . . . . . Explosive 18 | . . 6 2 1 4 1 . . . . . . 4 Electromagnetic 1 | . . . . . . . . . . . . . 1 Robot Hit Streak 10 | 10 . 9 4 4 4 2 . . . . . . 5 Robot Miss Streak 4 | 2 . 4 2 3 1 . . . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . Shots Hit Robots 160 | 30 . 67 11 18 20 1 . . . 2 . . 11 Core Hits 81 | 10 . 38 8 10 9 2 . . . 1 . . 3 Critical Kills 1 | . . 1 . . . . . . . . . . . Critical Parts Destroyed 8 | . . 1 . 1 6 . . . . . . . . Critical Strikes 11 | 2 . 2 . 1 6 . . . . . . . . Burn 2 | 2 . . . . . . . . . . . . . Meltdown 1 | . . 1 . . . . . . . . . . . Destroy 1 | . . 1 . . . . . . . . . . . Smash 7 | . . . . 1 6 . . . . . . . . Melee Attacks 54 | . . . . 2 32 . . . . 5 5 5 5 Impact 34 | . . . . 2 32 . . . . . . . . Slashing 20 | . . . . . . . . . . 5 5 5 5 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . 1 7 . . . . 2 . . 1 Combat Hostiles 2 | . . . . . 2 . . . . . . . . Follow-up Attacks 2 | . . . . . 2 . . . . . . . . Damage Inflicted 5575 | 379 . 1499 383 726 1839 111 . . . 123 . . 515 Guns 1118 | 379 . 739 . . . . . . . . . . . Cannons 1259 | . . 316 235 369 . . . . . . . . 339 Explosions 1710 | . . 442 148 295 642 111 . . . . . . 72 Melee 1486 | . . . . 62 1197 . . . . 123 . . 104 Ramming 2 | . . 2 . . . . . . . . . . . Kinetic 1234 | 160 . 739 . . . . . . . . . . 335 Thermal 1266 | 219 . 316 235 496 . . . . . . . . . Explosive 1583 | . . 442 148 168 642 111 . . . . . . 72 Electromagnetic 4 | . . . . . . . . . . . . . 4 Impact 1259 | . . . . 62 1197 . . . . . . . . Slashing 227 | . . . . . . . . . . 123 . . 104 Piercing . | . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . 2 2 2 2 2 . . . 10 Average Corruption 2 | . . . . . 1 2 2 2 2 . . . 7 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 5 | . . . . . . 1 1 . 1 . . . 2 Matter Fused 1 | . . . . . . . . . 1 . . . . Heat Flow Errors 1 | . . . . . . . 1 . . . . . . Data Loss (minor) 1 | . . . . . . 1 . . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 937 | . . . 7 85 808 . . . . 16 . . 21 Projectiles 26 | . . . . 5 . . . . . . . . 21 Explosions 69 | . . . 7 18 44 . . . . . . . . Melee 842 | . . . . 62 764 . . . . 16 . . . Knockbacks 3 | . . . . . 3 . . . . . . . . Impact 3 | . . . . . 3 . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 157 | . . 48 35 . 47 . . . . . . . 27 Shots 6 | . . 2 1 . 2 . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . . . Kicked 1 | . . 1 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 494 | 36 . 405 51 36 . . 139 . . 9 198 494 342 Average Temperature 130 | 12 . 121 14 11 . . 79 . . 4 90 236 129 Received Heat Transfer 600 | . . 219 54 111 102 33 45 . 9 . 9 . 18 Effects 20 | . . 3 . . . . . . . . . 14 3 Shutdowns 12 | . . 1 . . . . . . . . . 10 1 Energy Bleed 4 | . . 2 . . . . . . . . . . 2 Interference 2 | . . . . . . . . . . . . 2 . Matter Decay 1 | . . . . . . . . . . . . 1 . Damage (major) 1 | . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . 8 . . . . . . . . Combat Hostiles 4 | . . . . . 4 . . . . . . . . Parts Fried 14 | . . . . 1 13 . . . . . . . . Impact Corruptions 20 | . . . . 1 19 . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 5 | . . 5 . . . . . . . . . . . Heat Transferred 2394 | 777 . 555 370 692 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Maximum Alert Level 1 | . . 1 1 . 1 . . . . . . . . Low Security (%) 92 | 100 100 79 84 100 87 . . . . 100 100 100 100 Level 1 7 | . . 20 15 . 12 . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 376 | 10 15 376 258 189 237 . . . . 80 35 32 128 Initial 152 | . . 2 152 58 83 . . . . . 35 5 . Average 61 | 2 4 124 162 40 102 . . . . 2 5 4 16 Influence Increases 2275 | 45 22 665 249 248 440 125 60 . . 87 43 34 257 Destroy 0b10 Robot/C 860 | . . 440 120 100 180 20 . . . . . . . Destroy 0b10 Robot/NC 160 | 45 . 40 10 10 40 . . . . 10 . . 5 Destroy Leader 204 | . . 108 42 10 42 . . . . . . . 2 Successful Hack 72 | . 7 11 28 . 5 . . . . . 5 . 16 Disable Machine 195 | . . 30 30 90 15 . . . . . . . 30 Destroy Structure 199 | . . 36 19 38 38 . . . . 2 8 4 54 Partial Spotted 60 | . . . . . 45 . . . . . 15 . . Lose Combat Pursuer 525 | . 15 . . . 75 105 60 . . 75 15 30 150 Influence Decreases 2167 | 45 15 310 482 207 381 185 83 146 . 15 104 45 149 Entered New Map 680 | . . 5 210 71 87 85 33 146 . . 37 6 . Time Decay 1364 | 45 15 295 262 136 254 100 50 . . 15 67 39 86 Lost Part 123 | . . 10 10 . 40 . . . . . . . 63 Squads Dispatched 13 | . . 3 . 2 2 . . . . 2 1 1 2 Investigation 2 | . . 1 . . . . . . . . . . 1 Extermination 5 | . . . . 1 1 . . . . 1 1 . 1 Reinforcement 6 | . . 2 . 1 1 . . . . 1 . 1 . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . 1 . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Distress Signals 10 | . 1 5 1 . . . . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 125 | . 1 30 13 9 15 11 5 . 2 5 3 9 22 Peak Tracking Total 15 | . 2 8 4 4 4 5 5 . 2 6 2 5 15 Tactical Retreats 15 | . 1 . . . 3 3 1 . . 1 1 1 4 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Traps Triggered 6 | . . 3 . . . . . . . 1 . . 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Machines Disabled 13 | . . 2 2 6 1 . . . . . . . 2 Max in Single Turn 5 | . . 1 2 5 1 . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Machines Accessed 24 | . 1 4 5 1 2 . . 4 . 2 2 . 3 Terminals 13 | . 1 4 4 . 2 . . . . 1 . . 1 Fabricators 2 | . . . . . . . . . . 1 1 . . Repair Stations 1 | . . . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 4 | . . . 1 1 . . . . . . 1 . 1 Total Hacks 79 | . 4 11 15 1 5 . . 29 . 2 5 . 7 Successful 49 | . 1 4 11 . 2 . . 29 . . 1 . 1 Failed 30 | . 3 7 4 1 3 . . . . 2 4 . 6 Catastrophic 6 | . . . . 1 2 . . . . 1 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 13 | . 6 1 3 . 3 . . . . . . . . Terminals 37 | . 4 11 14 . 5 . . . . 1 . . 2 Fabricators 2 | . . . . . . . . . . 1 1 . . Repair Stations 3 | . . . . . . . . . . . . . 3 Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 8 | . . . 1 1 . . . . . . 4 . 2 Terminal Hacks 45 | . 1 4 9 . 1 . . 29 . . . . 1 Record 11 | . . . . . . . . 11 . . . . . Part Schematic 9 | . 1 . . . . . . 8 . . . . . Robot Schematic 7 | . . . . . . . . 7 . . . . . Robot Analysis 2 | . . 1 1 . . . . . . . . . . Prototype ID Bank 8 | . . 1 3 . 1 . . 3 . . . . . Branch Access Points 1 | . . . . . . . . . . . . . 1 Locate Traps 1 | . . . 1 . . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . Zone Layout 3 | . . 2 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 3 | . . . 2 . 1 . . . . . . . . Terminals 3 | . . . 2 . 1 . . . . . . . . Botnet 2 | . . . 1 . 1 . . . . . . . . Skim 1 | . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 18 | . 1 3 5 1 2 . . . . 2 1 . 3 Full Trace Events 1 | . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 7 . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 9 | . 1 . . . . . . 8 . . . . . Parts Built 2 | . . . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . . Time 117 | . . . . . . . . . . . 117 . . Total Part Build Rating 14 | . . . . . . . . . . . 14 . . Part Studies Acquired . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Active Infowar (turns) 3765 | 44 86 697 565 437 . 201 109 33 90 647 347 280 229 Sensors 1440 | . . . . . . . . . . 584 347 280 229 Terrain 1547 | . . . . . . 201 109 33 90 647 347 120 . Seismic 1829 | 44 86 697 565 437 . . . . . . . . . Robot Analysis Total 2 | . . 1 1 . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . 2 3 . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Turns Passed 4743 | 252 86 697 565 501 545 205 109 33 90 647 347 280 386 Spaces Moved 4985 | 139 70 371 393 369 744 431 266 81 225 715 355 399 427 Core 410 | 5 . . . . 78 247 . . . . . . 80 Treads . | . . . . . . . . . . . . . . Legs 1277 | 134 70 371 393 309 . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 2313 | . . . . 60 666 . . . . 619 355 399 214 Flight 985 | . . . . . . 184 266 81 225 96 . . 133 Fastest Speed 32 | 50 120 120 120 44 44 40 40 40 40 40 50 50 32 Average Speed 74 | 117 120 130 127 108 55 45 40 40 40 60 78 57 67 Slowest Speed 390 | 120 120 190 190 390 240 50 40 40 40 70 102 110 100 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . 2 . 1 1 . . 2 Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 27 | 7 16 36 36 12 13 58 46 68 49 17 8 10 14 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . . Known Exits Taken 7 | . . . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . Scrap Searched 3 | . . . . . . 2 1 . . . . . . Spaces Dug 18 | . . . . . 6 . . . . 2 5 2 3 Terrain Destroyed 207 | . . 42 17 53 42 5 . . . 2 5 2 39 Melee 18 | . . . . . 6 . . . . 2 5 2 3 Projectile 9 | . . . 6 . . . . . . . . . 3 AOE 180 | . . 42 11 53 36 5 . . . . . . 33 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Total 5677 | 176 71 471 435 430 815 437 265 80 223 918 416 444 496 Wait 336 | . . 16 . 14 33 1 . . . 163 44 33 32 Move 4960 | 138 69 370 392 368 743 430 261 80 222 712 354 398 423 Hop 6 | . . . . . . . 2 . 1 1 . . 2 Pick Up 31 | 6 1 3 6 3 3 . 1 . . 6 2 . . Fast Attach 47 | 7 . 2 5 6 3 1 . . . 11 4 . 8 Attach 16 | . . . . 5 1 3 1 . . 3 1 . 2 Detach 5 | . . . . . 1 1 . . . 1 . . 2 Swap 34 | 1 1 14 8 3 . . . . . 1 1 4 1 Drop 48 | . . 7 11 11 2 . . . . 4 5 4 4 Fire 135 | 24 . 58 13 18 4 1 . . . . . . 17 Melee 47 | . . . . 2 25 . . . . 5 5 5 5 Ram . | . . . . . . . . . . . . . . Kick 1 | . . 1 . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 11 | . . . . . . . . . . 11 . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory -3/Research -2/Research (discovered 2 exits: Tes x2) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 253 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 7) 339 | -10/Materials | Entered another Materials area 339 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1016 | -9/Materials | Discovered new exit (range 11) 1036 | -9/Materials | Entered another Materials area 1036 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1378 | -8/Materials | Build established: Scavenger-Mutant 1595 | -8/Materials | Discovered new exit (range 6) 1601 | -8/Materials | Entered Factory 1601 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1716 | -7/Factory | Build established: Mutant 2089 | -7/Factory | Discovered new exit (range 15) 2102 | -7/Factory | Entered another Factory area 2102 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2465 | -6/Factory | Lost 3 parts (3n) 2470 | -6/Factory | Build established: Gladiator 2608 | -6/Factory | Released all parts (9) 2644 | -6/Factory | Discovered new exit (range 5) 2647 | -6/Factory | Entered Lower Caves 2656 | -6/Lower Caves | Spotted B-75 Beast 2682 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2828 | -6/Lower Caves | Identified exit to Lower Caves 2852 | -6/Lower Caves | Entered another Lower Caves area 2877 | -6/Lower Caves | Learned Factory stockpile data 2902 | -6/Lower Caves | Build established: Mutant 2936 | -6/Lower Caves | Encountered a Warlord checkpoint 2954 | -6/Lower Caves | Learned Factory emergency access door positions 2959 | -6/Lower Caves | Discovered new exit (range 3) 2960 | -6/Lower Caves | Identified exit to Data Miner 2961 | -6/Lower Caves | Entered Data Miner 2961 | -6/Data Miner | Discovered new exit (range 6) 2969 | -6/Data Miner | Met Data Miner 2977 | -6/Data Miner | Learned location of Section 7 (-3) 2977 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 2984 | -6/Data Miner | Received God Mode back door access code from Data Miner 2993 | -6/Data Miner | Identified exit to Proximity Caves 2994 | -6/Data Miner | Entered Proximity Caves 3004 | -5/Proximity Caves | Spotted B-75 Beast 3053 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3077 | -5/Proximity Caves | Discovered new exit (range 14) 3084 | -5/Proximity Caves | Identified exit to Factory 3084 | -5/Proximity Caves | Entered Factory 3084 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3085 | -5/Factory | Identified exit to Upper Caves 3421 | -5/Factory | Build established: Scout 3726 | -5/Factory | Discovered new exit (range 8) 3730 | -5/Factory | Identified exit to Factory 3731 | -5/Factory | Entered another Factory area 3731 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 3896 | -4/Factory | Fabricated Phase Gun? 4066 | -4/Factory | Discovered new exit (range 6) 4078 | -4/Factory | Identified exit to Research 4078 | -4/Factory | Entered Research 4078 | -3/Research | Evolved 2 slots: Utility x2 4114 | -3/Research | Discovered new exit (range 8) 4118 | -3/Research | Identified exit to Research 4358 | -3/Research | Entered another Research area 4358 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 4388 | -2/Research | Identified exit to Testing 4520 | -2/Research | Build established: Mutant 4571 | -2/Research | Spotted B-90 Cyclops 4587 | -2/Research | Released all parts (10) 4640 | -2/Research | Found Prototype Launcher 4640 | -2/Research | Identified Com. Tesla Bomb Launcher 4674 | -2/Research | Core integrity fell below 50% 4730 | -2/Research | System corruption reached 10% 4733 | -2/Research | Core integrity fell below 20% 4744 | -2/Research | Self-destructed Last Messages --------------- 04719_ Hvy. Rocket Launcher destroyed. 04719_ Destroyed Hvy. Rocket Launcher. 04724_ Slug penetrates B-74 Champion. 04727_ Slug penetrates Wall. 04727_ Penetrated by Slug. 04729_ Cmb. Antigrav System destroyed. 04729_ P-80 Master destroyed. 04730_ Slug penetrates Wall. 04731_ Penetrated by Slug. 04731_ Slug penetrates Wall. 04732_ Penetrated by Slug. 04734_ U-05 Engineer builds a Door. 04735_ System corrupted: Substantial component data lost. 04735_ Slug penetrates Wall. 04742_ Penetrated by Slug. 04743_ Slug penetrates Wall. 04744_ Slug penetrates Repair Station. 04744_ Connecting with Repair Station... 04744_ ALERT: Suspicious activity at Repair Station R003. Dispatching Investigation squad. 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Storage Unit | -10/Materials | Hacked Hvy. Gauss Cannon | -6/Data Miner | Free Imp. Phase Shifter | -6/Data Miner | Free Shield Leg | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Robot Schematics ------------------ G-67 Veteran | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free Fabricated ------------ Phase Gun | x2 | -4/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NullGammaRedistributor Manual? 0 Play Time 00:36:10 Cumulative 253.7 hours Start 2025.10.30 @ 15:10:36 End 2025.10.30 @ 15:47:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 569 Rogue 569 Adventurer 0 Explorer 0 Win Type - Total 18 Types 13/0/3/1/1/0/0/0/0/0 Lore% 79 Gallery% 70 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: 4138fcfd-ae50-480b-97ba-fd939dbbc6c6