Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.26 @ 16:08:56 Player: Noggity Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (164) 820 Value Destroyed (6683) 6683 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1952) 1952 TOTAL SCORE: 15235 Bonus ------- High Alert Combat Kills 142 Follower Combat Kills 25 Entered Garrisons 200 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1822 Friendly Fire -1537 Cogmind --------- Core Integrity 0/1000 Matter 223/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -5/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Variable Charge Gun Plasma Cannon Enhanced Autogun Enhanced Autogun Segregator Peak State ------------ > --- POWER ------------ Reinforced Fission Core Light Antimatter Reactor > --- PROPULSION ------- Light Treads Light Treads Light Treads Armored Treads Armored Medium Treads > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink High-capacity Storage Unit Improved Weapon Cycler Phase Shifter Improved Weapon Shielding > --- WEAPON ----------- Heavy Autocannon Heavy Proton Missile Launcher Precision Grenade Launcher > --- INVENTORY -------- Light Nuclear Core Armored Medium Treads Encrypted Comm Array Improved Weapon Cycler Variable Charge Gun Variable Charge Gun Plasma Storm Plasma Cannon Plasma Cannon Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Gauss Rifle KE Penetrator Segregator [Rating: 87] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Heavy Particle Gun Energy Cannon Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Autocannon Launcher Heavy Proton Missile Launcher Impact Weapon Heavy Mace Slashing Weapon Chainsword Build | -11 -10 -9 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Fac Low Low Fac Upp Upp War Slots Evolved 10 | . . 2 . . 2 2 . . 2 . . 2 . . . Power 1 | . . . . . . . . . . . . 1 . . . Propulsion 3 | . . 1 . . . 1 . . 1 . . . . . . Utility 4 | . . 1 . . . 1 . . 1 . . 1 . . . Weapon 2 | . . . . . 2 . . . . . . . . . . Parts Attached 99 | . 4 23 7 7 14 8 2 1 5 1 . 5 3 7 12 Power 12 | . 1 1 1 1 3 . . . . . . 1 . 1 3 Engine 8 | . 1 1 1 1 2 . . . . . . 1 . . 1 Core 3 | . . . . . 1 . . . . . . . . 1 1 Reactor 1 | . . . . . . . . . . . . . . . 1 Propulsion 25 | . 2 4 2 1 2 1 . 1 2 1 . 1 2 2 4 Treads 25 | . 2 4 2 1 2 1 . 1 2 1 . 1 2 2 4 Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 32 | . . 7 3 3 4 3 1 . 3 . . 1 1 2 4 Device 23 | . . 4 3 3 2 2 1 . 1 . . 1 1 2 3 Storage 2 | . . 1 . . 1 . . . . . . . . . . Processor 1 | . . . . . . . . . 1 . . . . . . Hackware . | . . . . . . . . . . . . . . . . Protection 6 | . . 2 . . 1 1 . . 1 . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 30 | . 1 11 1 2 5 4 1 . . . . 2 . 2 1 Energy Gun 1 | . . . . . 1 . . . . . . . . . . Energy Cannon 6 | . . 6 . . . . . . . . . . . . . Ballistic Gun 16 | . 1 4 1 1 3 2 1 . . . . 1 . 2 . Ballistic Cannon 1 | . . . . . . . . . . . . . . . 1 Launcher 3 | . . . . 1 . 1 . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 2 | . . 1 . . 1 . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . 2 2 . 1 1 . . . . . 2 . . 1 Parts Lost 51 | . . . 3 8 5 . 1 . 3 . . . 5 11 15 Power 6 | . . . . 1 . . . . . . . . 1 1 3 Propulsion 18 | . . . 1 2 1 . 1 . 2 . . . 1 4 6 Utility 16 | . . . 2 3 1 . . . 1 . . . 3 3 3 Weapon 11 | . . . . 2 3 . . . . . . . . 3 3 Highest Loss Streak 14 | . . . 1 6 2 . 1 . 2 . . . 2 7 14 To Critical Strikes 1 | . . . . 1 . . . . . . . . . . . Average Backups 14 | 6 6 8 14 13 12 19 20 19 19 17 18 16 17 14 13 Power 1 | 1 1 1 1 . 1 2 2 2 1 2 2 1 . . . Propulsion 3 | 4 4 2 3 3 4 5 6 5 4 3 3 3 4 3 . Utility 2 | . . 1 2 2 2 5 4 4 4 4 5 4 2 1 1 Weapon 6 | 1 1 3 8 7 4 6 7 7 7 7 7 7 9 8 9 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 34 | . 5 9 2 . 4 2 1 . 2 . . . . . 9 Power 4 | . . 2 . . . 1 . . 1 . . . . . . Propulsion 8 | . 3 4 1 . . . . . . . . . . . . Utility 8 | . 1 2 . . 1 1 1 . 1 . . . . . 1 Weapon 14 | . 1 1 1 . 3 . . . . . . . . . 8 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 85 98 97 97 99 99 95 100 99 100 100 99 99 98 97 Engine 6 | . 14 11 11 11 6 7 7 7 6 6 6 11 6 3 . Core 2 | . . . . . 2 . . . . . . . 4 6 9 Treads 29 | . 6 33 32 33 27 29 26 30 32 33 33 29 28 28 28 Device 17 | . . 13 14 19 16 7 15 15 13 13 13 16 17 24 27 Storage 7 | . 14 11 11 11 9 7 7 7 6 6 6 5 5 5 4 Protection 5 | . . 7 6 . 1 13 7 7 6 13 13 11 10 3 . Energy Gun 1 | . 15 . . . 5 . . . . . . . . . . Energy Cannon 1 | . . 7 . . 4 . . . . . . . . . . Ballistic Gun 20 | . 12 14 18 21 23 22 29 30 23 25 26 21 22 21 15 Peak Build Rating 87 | 6 6 25 25 24 40 49 50 44 51 49 48 66 72 66 87 Average Rating 43 | 6 5 23 24 21 32 47 44 44 50 47 48 55 66 61 68 On Entrance 36 | 6 6 6 25 23 18 39 46 43 44 46 48 48 63 64 57 Avg Prop Armor Cover (%) 9 | . . . . . . . . . . . . . . 10 7 Naked Turns 5 | . . . . . . . . . . . . . . . 5 Heaviest Build 129 | 11 13 39 44 38 68 73 71 71 74 77 74 91 91 79 129 Greatest Support 135 | 20 40 60 60 63 69 91 91 91 121 118 118 125 135 127 117 Greatest Overweight (x) 1 | . 1 . . . 1 . . . . . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 8 8 10 15 15 16 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 6 8 15 15 15 20 20 20 19 20 18 18 20 20 16 20 Average Carried 14 | 6 6 8 14 13 12 19 19 19 19 17 18 16 17 14 15 Final Capacity 20 | 8 8 15 15 15 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 8 15 15 10 20 20 20 19 18 18 18 19 16 8 5 Class Distribution -------------------- 31% | Mutant 30% | Scavenger-Tank 14% | Tank 10% | Scavenger-Gunner 6% | Skirmisher 3% | Scavenger-Skirmisher 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Skirmisher | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Gunner | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Gunner | -5/Warlord Resources | -11 -10 -9 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Fac Low Low Fac Upp Upp War Matter Collected 5177 | 200 67 473 587 549 609 162 200 58 158 306 . . 649 590 569 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 7591 | . 288 939 1050 587 1197 72 149 88 152 245 . . 710 780 1334 Parts 399 | . 10 61 60 46 56 4 10 7 11 18 . . 34 42 40 Haulers Intercepted 9 | . 1 3 3 . 2 . . . . . . . . . . Recyclers Shooed 4 | . 1 1 . . 2 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 102 | . . . . . . . 9 7 . 17 . . 28 41 . Prevented 3 | . . . . . . . 1 . . . . . 1 1 . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Fac Low Low Fac Upp Upp War Combat Hostiles Destroyed 141 | . 5 13 20 23 20 1 4 3 2 7 . . 14 14 15 Guns 101 | . 5 6 20 21 12 1 4 3 2 5 . . 10 12 . Cannons 15 | . . 7 . . 8 . . . . . . . . . . AOE 22 | . . . . 2 . . . . . 2 . . 4 2 12 Classes Destroyed 15 | . 2 4 1 . . . 1 . . 1 . . . 1 5 Builder 5 | . . 1 2 . 1 . . . 1 . . . . . . Hauler 9 | . 1 3 3 . 2 . . . . . . . . . . Recycler 2 | . . 1 . . 1 . . . . . . . . . . Operator 1 | . . 1 . . . . . . . . . . . . . Swarmer 34 | . . . 3 12 . . 1 3 . 4 . . 5 2 4 Grunt 65 | . 5 6 10 11 16 . 1 . . . . . 8 4 4 Brawler 1 | . . . . . . . . . . . . . . . 1 Sentry 24 | . . 7 7 . 4 1 1 . 2 . . . 1 1 . Specialist 3 | . . . . . . . . . . . . . . 3 . Hunter 5 | . . . . . . . . . . 2 . . . 2 1 Programmer 5 | . . . . . . . 1 . . 1 . . . 2 1 Behemoth 1 | . . . . . . . . . . . . . . . 1 Striker 1 | . . . . . . . . . . . . . . . 1 Executioner 1 | . . . . . . . . . . . . . . . 1 Thug 4 | . . . . . . . . . . . . . . . 4 Savage 1 | . . . . . . . . . . . . . . . 1 Mutant 2 | . . . . . . . . . . . . . . . 2 Best Kill Streak 6 | . 2 3 6 4 6 1 3 3 1 4 . . 5 6 4 Combat Bots Only 6 | . 2 3 5 4 4 1 3 3 1 4 . . 5 6 4 Max Kills in Single Turn 4 | . 1 2 2 2 2 1 1 2 1 2 . . 4 2 2 Gunslinging 1 | . . . 1 . . . . 1 . . . . . . . Exploded 3 | . . . . 2 . . . . . 2 . . 3 2 2 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Fac Low Low Fac Upp Upp War Hostile Shots Fired 982 | . 22 40 117 167 92 27 37 6 46 33 . . 42 149 204 Missed 268 | . 6 12 23 40 27 7 13 1 15 14 . . 10 33 67 Hits 714 | . 16 28 94 127 65 20 24 5 31 19 . . 32 116 137 Melee 9 | . . . . . . . . . . . . . . . 9 Projectile 705 | . 16 28 94 127 65 20 24 5 31 19 . . 32 116 128 Critical Strikes 16 | . . 1 1 1 4 . . . 1 . . . 3 1 4 Part Disruptions 8 | . . . . . . . . . . . . . . 4 4 Damage Taken 10908 | . 251 380 1216 1120 1120 161 241 76 315 326 . . 578 1709 3415 Core 1496 | . 52 71 157 101 15 11 12 17 5 30 . . 42 162 821 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 42 | . . . . . . . . . . . . . . . 42 Ignored by Resistances 9 | . . . . . . . . . . . . . . 9 . Regen/Repaired (Parts) 110 | . . . . . . . . . . . . . . . 110 Core Remaining (%) 80 | 100 79 . . 17 97 . . 94 . . 95 . . . . Volleys Fired 381 | . 30 42 77 68 44 3 6 3 4 11 . . 31 31 31 Largest 4 | . 2 2 2 2 4 3 4 4 4 4 . . 4 4 3 Hottest 205 | . 80 120 50 53 205 75 100 100 100 111 . . 115 111 152 Shots Fired 968 | . 60 81 133 135 171 9 24 12 16 42 . . 124 119 42 Gun 838 | . 60 35 133 133 133 9 24 12 16 41 . . 122 118 2 Cannon 89 | . . 46 . . 38 . . . . . . . . . 5 Launcher 41 | . . . . 2 . . . . . 1 . . 2 1 35 Special . | . . . . . . . . . . . . . . . . Kinetic 777 | . 27 35 133 133 100 9 24 12 16 41 . . 122 118 7 Thermal 120 | . 3 46 . . 71 . . . . . . . . . . Explosive 9 | . . . . 2 . . . . . 1 . . . 1 5 Electromagnetic 62 | . 30 . . . . . . . . . . . 2 . 30 Robot Hit Streak 19 | . 7 8 10 8 11 10 5 6 7 10 . . 19 9 4 Robot Miss Streak 6 | . 3 2 6 6 2 . 2 3 2 3 . . 4 6 4 Penetration Max 2 | . . . . . . . . . . . . . . 2 . Secondary Targets 19 | . . . 3 6 1 . . 1 . 1 . . 2 5 . Max Gunslinging Chain 1 | . . . 1 1 1 . . 1 . 1 . . 1 1 . Shots Hit Robots 596 | . 27 49 94 76 107 7 12 7 12 22 . . 90 77 16 Core Hits 302 | . 12 23 35 26 44 3 7 4 6 16 . . 37 38 51 Critical Kills 2 | . . . . 1 . . . . . . . . 1 . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . 1 . . Critical Strikes 5 | . 1 . . 1 1 . . . . . . . 2 . . Burn 1 | . . . . . 1 . . . . . . . . . . Destroy 3 | . . . . 1 . . . . . . . . 2 . . Corrupt 1 | . 1 . . . . . . . . . . . . . . Melee Attacks 24 | . . 2 2 5 1 1 . . 9 . . . . 4 . Impact 10 | . . 2 2 5 1 . . . . . . . . . . Slashing 14 | . . . . . . 1 . . 9 . . . . 4 . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 14764 | . 416 1044 1546 1553 2150 126 205 123 263 480 . . 1774 1637 3447 Guns 8896 | . 311 405 1533 1207 1416 126 205 123 201 333 . . 1543 1477 16 Cannons 1551 | . . 600 . . 712 . . . . . . . . . 239 Explosions 3962 | . 105 . . 127 . . . . . 147 . . 231 160 3192 Melee 281 | . . . . 219 . . . . 62 . . . . . . Ramming 74 | . . 39 13 . 22 . . . . . . . . . . Kinetic 8504 | . 100 405 1533 1207 996 126 205 123 201 333 . . 1543 1477 255 Thermal 2530 | . 126 600 . . 1132 . . . . . . . 68 . 604 Explosive 742 | . . . . 127 . . . . . 147 . . . 160 308 Electromagnetic 2633 | . 190 . . . . . . . . . . . 163 . 2280 Impact 219 | . . . . 219 . . . . . . . . . . . Slashing 62 | . . . . . . . . . 62 . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . 1 1 . . . . . 3 6 Average Corruption 1 | . . . . . . . 1 1 . . . . . 2 2 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 16 | . . . . . . . 3 2 . . . . . 6 5 Message Errors 3 | . . . . . . . 1 1 . . . . . . 1 Matter Fused 3 | . . . . . . . . . . . . . . 2 1 Heat Flow Errors 2 | . . . . . . . . . . . . . . 2 . Energy Discharges 3 | . . . . . . . 1 . . . . . . 1 1 Data Loss (minor) 2 | . . . . . . . . 1 . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . . . . 1 . Alerts 1 | . . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 153 | . . 23 . 5 . . . . 42 16 . . 8 . 59 Projectiles 33 | . . 23 . . . . . . . . . . . . 10 Explosions 78 | . . . . 5 . . . . . 16 . . 8 . 49 Melee 42 | . . . . . . . . . 42 . . . . . . Knockbacks 6 | . . 1 . 2 . . . . . . . . . . 3 Impact 3 | . . 1 . 2 . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . . . . . 3 Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 107 | . 48 . . . . . . . . . . . . . 59 Shots 3 | . 1 . . . . . . . . . . . . . 2 Rammed 14 | . . 9 1 . 4 . . . . . . . . . . Targets Rammed 14 | . . 9 1 . 4 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 401 | . 109 87 . . 250 48 124 156 128 401 . . 362 115 144 Average Temperature 70 | . 34 29 . . 74 24 58 77 58 146 . . 102 56 66 Received Heat Transfer 2120 | . 114 192 453 243 558 54 51 . 48 . . . 245 144 18 Effects 3 | . . . . . . . . . . 2 . . 1 . . Shutdowns 2 | . . . . . . . . . . 1 . . 1 . . Matter Decay 1 | . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 Robots Corrupted 6 | . . . . . . . . . . . . . . . 6 Combat Hostiles 3 | . . . . . . . . . . . . . . . 3 Parts Fried 11 | . . . . . . . . . . . . . . . 11 Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 9 | . . 1 . . 6 . . . . . . . . . 2 Heat Transferred 3947 | . 150 962 . . 2035 . . . . . . . 150 . 650 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 19 | . 1 . . . . . . . . . . . 2 . 16 Alert | -11 -10 -9 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Fac Low Low Fac Upp Upp War Maximum Alert Level 3 | . . . 1 3 2 . . . . . . . . . . Low Security (%) 57 | 100 100 100 45 4 1 100 . . 100 . . 100 . . . Level 1 24 | . . . 54 22 68 . . . . . . . . . . Level 2 16 | . . . . 62 30 . . . . . . . . . . Level 3 1 | . . . . 10 . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 707 | . 89 154 293 707 469 182 . . 30 . . 14 . . . Initial 344 | . . 19 35 185 344 182 . . 6 . . . . . . Average 200 | . 48 72 182 493 341 94 . . 5 . . 1 . . . Influence Increases 4109 | . 251 463 642 662 590 56 105 70 111 170 . 19 310 315 345 Destroy 0b10 Robot/C 2840 | . 100 260 400 480 400 20 80 60 40 140 . . 280 280 300 Destroy 0b10 Robot/NC 85 | . 5 30 25 . 20 . . . 5 . . . . . . Destroy Leader 478 | . 22 96 116 10 104 10 10 10 20 30 . . 30 20 . Allied During Kill 1 | . . . . 1 . . . . . . . . . . . Successful Hack 146 | . . 1 53 14 11 24 . . 24 . . 19 . . . Disable Machine 75 | . 15 30 15 . . . . . 15 . . . . . . Anti-Garrison Action 150 | . . . . 150 . . . . . . . . . . . Destroy Structure 49 | . 4 16 3 7 10 2 . . 7 . . . . . . Partial Spotted 15 | . . 15 . . . . . . . . . . . . . Lose Combat Pursuer 270 | . 105 15 30 . 45 . 15 . . . . . . 15 45 Influence Decreases 4010 | . 204 424 443 240 895 458 105 60 121 136 34 19 260 336 275 Entered New Map 812 | . . 28 51 100 363 220 . . 4 . 7 . . 10 29 Time Decay 2787 | . 204 396 362 . 482 238 105 60 116 136 27 19 250 296 96 Lost Part 351 | . . . 30 80 50 . . . 1 . . . 10 30 150 Lost Ally 60 | . . . . 60 . . . . . . . . . . . Squads Dispatched 12 | . 2 1 3 . 3 . . . 3 . . . . . . Investigation 3 | . 1 . 2 . . . . . . . . . . . . Extermination 1 | . . . . . . . . . 1 . . . . . . Reinforcement 8 | . 1 1 1 . 3 . . . 2 . . . . . . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Fac Low Low Fac Upp Upp War Distress Signals 9 | . . 4 1 . 4 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 209 | . 15 28 25 25 30 3 5 3 8 7 . . 10 15 35 Peak Tracking Total 10 | . 4 5 5 5 5 1 3 3 3 4 . . 5 6 10 Tactical Retreats 13 | . 4 1 1 . 3 . 1 . . . . . . 1 2 Traps | -11 -10 -9 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Fac Low Low Fac Upp Upp War Traps Triggered 8 | . 1 . 1 1 1 . . . . . . . . . 4 Indirectly 4 | . . . . . . . . . . . . . . . 4 Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Fac Low Low Fac Upp Upp War Machines Disabled 13 | . 1 2 1 3 . . . . 1 . . . . 2 3 Max in Single Turn 2 | . 1 1 1 1 . . . . 1 . . . . 1 2 Garrison Relay 3 | . . . . 3 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Fac Low Low Fac Upp Upp War Machines Accessed 29 | . 1 4 7 2 4 2 2 . 3 . . 2 . . 2 Terminals 20 | . . 3 6 2 3 2 . . 3 . . 1 . . . Fabricators 1 | . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . Scanalyzers 2 | . . 1 . . 1 . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . . . Total Hacks 73 | . 3 14 20 3 15 3 2 . 5 . . 3 . . 5 Successful 38 | . 2 9 9 1 6 1 2 . 1 . . 2 . . 5 Failed 33 | . 1 4 11 2 8 2 . . 4 . . 1 . . . Catastrophic 6 | . . . . . 4 1 . . 1 . . . . . . Database Lockouts 2 | . . 1 . . 1 . . . . . . . . . . Manual 25 | . . 2 8 . 7 3 . . 4 . . . . . 1 Terminals 46 | . . 6 18 3 10 3 . . 5 . . 1 . . . Fabricators 2 | . . . . . . . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . . . . . . . . Scanalyzers 13 | . . 8 . . 5 . . . . . . . . . . Garrison Access 2 | . . . 2 . . . . . . . . . . . . Terminal Hacks 15 | . . 1 5 1 . . 2 . . . . 1 . . 5 Record 5 | . . . . . . . . . . . . . . . 5 Prototype ID Bank 2 | . . . 2 . . . . . . . . . . . . Open Door 3 | . . . 1 . . . 2 . . . . . . . . Open DSF 1 | . . . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . Hauler Manifests 2 | . . 1 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . . . . Retrieve Components 2 | . 2 . . . . . . . . . . . . . . Scanalyzer 11 | . . 7 . . 4 . . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . . . . . Analyze 2 | . . 2 . . . . . . . . . . . . . Retrieve Study 8 | . . 4 . . 4 . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . . . . Unlock Access 1 | . . . 1 . . . . . . . . . . . . Unauthorized Hacks 8 | . . 1 3 . 2 1 . . 1 . . . . . . Terminals 8 | . . 1 3 . 2 1 . . 1 . . . . . . Botnet 8 | . . 1 3 . 2 1 . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 22 | . 1 4 4 2 4 2 . . 3 . . 2 . . . Full Trace Events 2 | . 1 . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . . Time 53 | . . . . . . . . . . . . 53 . . . Total Part Build Rating 12 | . . . . . . . . . . . . 12 . . . Part Studies Acquired 8 | . . 4 . . 4 . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Fac Low Low Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 13 | . . . . 13 . . . . . . . . . . . Machine Destruction 13 | . . . . 13 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . 3 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Fac Low Low Fac Upp Upp War Total Allies 3 | . . . . 3 . . . . . . . . . . . Largest Group 3 | . . . . 3 . . . . . . . . . . . Highest-Rated Group 15 | . . . . 15 . . . . . . . . . . . Highest-Rated Ally 5 | . . . . 5 . . . . . . . . . . . Initial Warlord ECA Mod 2 | . . . . . 2 1 1 1 . . . . . . . Total Orders 1 | . . . . 1 . . . . . . . . . . . AID 1 | . . . . 1 . . . . . . . . . . . Ally Attacks 10 | . . . . 10 . . . . . . . . . . . Total Damage 32 | . . . . 32 . . . . . . . . . . . Kills 1 | . . . . 1 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 Intel | -11 -10 -9 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Fac Low Low Fac Upp Upp War Active Infowar (turns) 7219 | . . 206 205 4 931 60 845 151 638 767 60 210 735 1348 1059 Structural 5934 | . . 206 205 4 931 . . . 409 767 60 210 735 1348 1059 Seismic 2949 | . . . . . . 60 845 151 638 767 60 210 218 . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . 2 . . 1 . . 2 1 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Fac Low Low Fac Upp Upp War Turns Passed 12402 | 9 442 1488 833 1093 1252 509 851 151 638 767 60 210 1268 1348 1483 Spaces Moved 6185 | 8 165 720 332 473 457 287 505 90 349 441 38 94 726 724 776 Core 10 | . . . . . . . . . . . . . . . 10 Treads 6062 | . 60 720 332 473 457 287 505 90 349 441 38 94 726 724 766 Legs 113 | 8 105 . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 160 166 163 163 165 163 162 160 160 160 160 162 162 50 Average Speed 164 | 120 135 169 168 165 168 165 163 162 161 160 160 160 162 169 168 Slowest Speed 250 | 120 190 170 170 166 219 165 165 162 162 160 160 162 162 200 250 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 2 33 51 65 62 46 7 73 14 11 74 5 2 86 78 78 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . . . . Known Exits Taken 3 | . . . 1 . . . . . 1 . . . . 1 . Unknown Exits Taken 11 | 1 1 1 . . 1 1 1 1 . 1 1 1 1 . . Scrap Searched 10 | . . . . . . . 5 . . 2 . . 2 1 . Spaces Dug 10 | . . 1 . . 1 1 . . 6 . . . . 1 . Terrain Destroyed 89 | . 3 12 . 2 5 1 . . 6 3 . . 3 10 44 Melee 10 | . . 1 . . 1 1 . . 6 . . . . 1 . Projectile 16 | . . 11 . . 4 . . . . . . . . . 1 AOE 63 | . 3 . . 2 . . . . . 3 . . 3 9 43 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Fac Low Low Fac Upp Upp War Total 7785 | 7 329 912 489 651 850 323 523 93 405 491 37 154 786 805 930 Wait 809 | . 125 64 54 35 288 4 7 . 22 32 . 51 19 31 77 Move 6171 | 7 164 719 332 472 456 286 504 89 348 440 37 93 725 723 776 Hop . | . . . . . . . . . . . . . . . . Pick Up 79 | . 2 22 5 1 17 8 1 . 5 2 . 1 1 2 12 Fast Attach 35 | . 2 10 5 1 5 3 1 . 2 . . 2 . 1 3 Attach 49 | . . 1 2 6 8 2 . 1 3 1 . 3 5 10 7 Detach 11 | . 1 1 . . 3 1 . . . . . 2 . . 3 Swap 70 | . 2 14 3 4 12 4 2 . 7 3 . 1 5 3 10 Drop 81 | . 3 28 8 . 12 11 2 . 5 1 . 1 . . 10 Fire 381 | . 30 42 77 68 44 3 6 3 4 11 . . 31 31 31 Melee 24 | . . 2 2 5 1 1 . . 9 . . . . 4 . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 14 | . . 9 1 . 4 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 61 | . . . . 59 . . . . . 1 . . . . 1 Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Sto) -9/Storage (discovered 2 exits: Rec / Gar) -9/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: [*Upp] / DSF) -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / *War) -5/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 10 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 421 | -10/Materials | Discovered new exit (range 16) 452 | -10/Materials | Entered another Materials area 452 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 523 | -9/Materials | Central database locked down 872 | -9/Materials | Discovered new exit (range 4) 1300 | -9/Materials | Discovered new exit (range 16) 1940 | -9/Materials | Entered Storage 2513 | -9/Storage | Identified exit to Recycling 2665 | -9/Storage | Core integrity fell below 50% 2773 | -9/Storage | Identified exit to Garrison 2773 | -9/Storage | Entered Garrison 2821 | -9/Garrison | Triggered checkpoint 2861 | -9/Garrison | Garrison Relay disabled 2919 | -9/Garrison | Triggered checkpoint 3011 | -9/Garrison | Triggered checkpoint 3097 | -9/Garrison | Triggered checkpoint 3140 | -9/Garrison | Garrison Relay disabled 3210 | -9/Garrison | Discovered new exit (range 9) 3235 | -9/Garrison | Triggered checkpoint 3399 | -9/Garrison | Triggered checkpoint 3469 | -9/Garrison | Lost 3 allies 3631 | -9/Garrison | Triggered checkpoint 3670 | -9/Garrison | Core integrity fell below 20% 3692 | -9/Garrison | Lost 6 parts (1p2n2u1w) 3754 | -9/Garrison | Garrison Relay disabled 3787 | -9/Garrison | Discovered new exit (range 10) 3866 | -9/Garrison | Entered Materials 3866 | -8/Materials | Evolved 2 slots: Weapon x2 4168 | -8/Materials | Build established: Skirmisher 4727 | -8/Materials | Central database locked down 5077 | -8/Materials | Discovered new exit (range 4) 5118 | -8/Materials | Entered Factory 5118 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5158 | -7/Factory | Build established: Tank 5240 | -7/Factory | Discovered new exit (range 10) 5627 | -7/Factory | Entered Lower Caves 5716 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5735 | -7/Lower Caves | Met a Warlord Commander 5736 | -7/Lower Caves | Learned location of Warlord (-5) 5737 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 5751 | -7/Lower Caves | Found Encrypted Comm Array 5775 | -7/Lower Caves | Learned 4 Factory zone layouts 5876 | -7/Lower Caves | Spotted B-75 Beast 6103 | -7/Lower Caves | Learned Factory non-interactive machine intel 6452 | -7/Lower Caves | Discovered new exit (range 5) 6478 | -7/Lower Caves | Entered another Lower Caves area 6561 | -7/Lower Caves | Discovered new exit (range 6) 6629 | -7/Lower Caves | Entered Factory 6629 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6630 | -6/Factory | Identified exit to Lower Caves 6631 | -6/Factory | Loaded intel: 247 non-interactive machine locations 6917 | -6/Factory | Build established: Gunner 7195 | -6/Factory | Spotted B-75 Beast 7267 | -6/Factory | Entered Lower Caves 7500 | -6/Lower Caves | Build established: Scavenger-Tank 7613 | -6/Lower Caves | Learned Factory emergency access door positions 7834 | -6/Lower Caves | Entered a destroyed Warlord outpost 7997 | -6/Lower Caves | Discovered new exit (range 13) 8034 | -6/Lower Caves | Entered another Lower Caves area 8084 | -6/Lower Caves | Discovered new exit (range 8) 8094 | -6/Lower Caves | Entered Factory 8094 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8152 | -5/Factory | Discovered new exit (range 15) 8234 | -5/Factory | Fabricated Field Propulsion Drive (x2) 8253 | -5/Factory | Identified exit to DSF 8304 | -5/Factory | Entered Upper Caves 9087 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9301 | -5/Upper Caves | Learned Factory security intel 9339 | -5/Upper Caves | Learned Factory emergency access door positions 9559 | -5/Upper Caves | Discovered new exit (range 7) 9572 | -5/Upper Caves | Entered another Upper Caves area 9849 | -5/Upper Caves | Discovered new exit (range 9) 10220 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 10248 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10417 | -5/Upper Caves | Identified exit to Warlord 10431 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 10431 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 10486 | -5/Upper Caves | Lost 4 parts (1p1n2u) 10716 | -5/Upper Caves | Spotted B-75 Beast 10797 | -5/Upper Caves | Lost 7 parts (3n1u3w) 10920 | -5/Upper Caves | Entered Warlord 10974 | -5/Warlord | Discovered new exit (range 14) 11029 | -5/Warlord | System corruption cleaned by Quarantine Array 11172 | -5/Warlord | Found Prototype Energy Gun 11258 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 11507 | -5/Warlord | Build established: Scavenger-Gunner 11587 | -5/Warlord | Met Warlord 11612 | -5/Warlord | Warlord's base attacked by MAIN.C 11962 | -5/Warlord | Warlord forces counterattacked 12005 | -5/Warlord | Found Prototype Ballistic Cannon 12005 | -5/Warlord | Identified Hvy. Autocannon 12053 | -5/Warlord | P-70 Sage assimilated allied 30-L8C(g) 12070 | -5/Warlord | P-80 Master assimilated allied 3K-P9P(g) 12110 | -5/Warlord | Spotted Striker 12142 | -5/Warlord | Spotted Striker 12151 | -5/Warlord | Destroyed Striker 12182 | -5/Warlord | Spotted B-86 Titan 12189 | -5/Warlord | Destroyed B-86 Titan 12191 | -5/Warlord | Destroyed Executioner 12217 | -5/Warlord | Lost 21 allies 12287 | -5/Warlord | Warlord base infiltrated, sounded retreat 12302 | -5/Warlord | Spotted Striker 12316 | -5/Warlord | Spotted Executioner 12330 | -5/Warlord | Lost 4 allies 12366 | -5/Warlord | Core integrity fell below 50% 12377 | -5/Warlord | Spotted Striker 12386 | -5/Warlord | Spotted Executioner 12389 | -5/Warlord | Spotted Executioner 12398 | -5/Warlord | Released all parts (8) 12401 | -5/Warlord | Core integrity fell below 20% 12403 | -5/Warlord | Destroyed by Executioner with Helical Railgun Last Messages --------------- 12397_ Penetrated by Slug. 12397_ Arm. Treads+ destroyed. 12398_ System corrupted: Substantial component data lost. 12398_ Penetrated by Slug. 12398_ Rnf. Fission Core destroyed. 12398_ Released Imp. Heat Sink. 12398_ Released Imp. Weapon Cycler. 12398_ Released Adv. Heat Sink. 12398_ Released Hcp. Storage Unit. 12398_ Released Imp. Weapon Cycler. 12398_ Released Arm. Medium Treads. 12398_ Released Enh. Autogun. 12401_ Penetrated by Slug. 12401_ Slug penetrates Wall. 12401_ Penetrated by Slug. 12401_ Slug penetrates Wall. 12402_ ANNOUNCEMENT: MAIN.C reinforcements approaching through caves, arriving soon. 12403_ Penetrated by Slug. 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Beam Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Field Propulsion Drive | x2 | -5/Factory | Preloaded Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked EM Pulse Gun | -9/Materials | Hacked Grenade Launcher | -8/Materials | Hacked Ion Cannon | -8/Materials | Hacked Hvy. Mace | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Collateral Damage I Like You, Cogmind Into The Breach My Business Is Booming Plot Armor Challenges ------------ None Game ------ Seed DamperPlatingVibroblade Manual? 0 Play Time 02:06:03 Cumulative 54.9 hours Start 2026.07.26 @ 11:09:28 End 2026.07.26 @ 16:08:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 40 Achievement% 28 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 895ba694-11c1-4cf0-94c6-44e6b1d0b33d