Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.04 @ 14:10:49 Player: StaticNoob Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (9) 1800 Robots Destroyed (67) 335 Value Destroyed (2460) 2460 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (1478) 1478 TOTAL SCORE: 11413 Bonus ------- High Alert Combat Kills 408 Follower Combat Kills 270 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (15) ----- Advanced Visual Processing Unit Advanced Signal Interpreter Experimental Signal Interpreter Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Myomer Leg Matter Compressor (250) KE Penetrator Railgun Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Shield Leg Biometal Leg Biometal Leg Biometal Leg Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Visual Processing Unit Advanced Signal Interpreter Experimental Signal Interpreter Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Force Booster Advanced Phase Shifter Advanced Phase Shifter > --- WEAPON ----------- Railgun Nanosword > --- INVENTORY -------- Light Antimatter Reactor Matter Compressor KE Penetrator Advanced Remote Datajack [Rating: 138] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Meta Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Biometal Leg Flight Unit Cooled Field Propulsion Drive Utility Hacking Suite Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Weapon Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Matter Neutralizer Ballistic Gun Assault Rifle Launcher Smartbomb Launcher Special Weapon Remote Datajack Slashing Weapon Axe Piercing Weapon Enhanced Force Lance Special Melee Weapon Datajack Build | -11 -10 -10 -8 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . . 8 2 2 2 2 2 Power 1 | . . . . 1 . . . . . Propulsion 4 | . . . . 2 . . 1 1 . Utility 13 | . . . . 5 2 2 1 1 2 Weapon . | . . . . . . . . . . Parts Attached 112 | 7 1 3 9 12 4 14 11 15 36 Power 15 | 1 . . 2 . . . 2 2 8 Engine 2 | 1 . . 1 . . . . . . Core 3 | . . . 1 . . . 1 . 1 Reactor 10 | . . . . . . . 1 2 7 Propulsion 31 | 2 . 1 3 1 . 5 2 5 12 Treads 3 | 2 . 1 . . . . . . . Leg 9 | . . . . . . . . . 9 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 19 | . . . 3 1 . 5 2 5 3 Utility 48 | 2 1 . 1 11 4 7 5 4 13 Device 18 | 1 . . 1 3 1 1 2 1 8 Storage 3 | 1 1 . . . . . 1 . . Processor 14 | . . . . 3 1 5 . 2 3 Hackware 12 | . . . . 5 2 1 2 1 1 Protection 1 | . . . . . . . . . 1 Artifact . | . . . . . . . . . . Weapon 18 | 2 . 2 3 . . 2 2 4 3 Energy Gun 2 | 1 . 1 . . . . . . . Energy Cannon 3 | . . 1 . . . 1 . 1 . Ballistic Gun 4 | 1 . . . . . . . 2 1 Ballistic Cannon . | . . . . . . . . . . Launcher 2 | . . . . . . . 1 . 1 Special Weapon 2 | . . . 1 . . . . . 1 Impact Weapon . | . . . . . . . . . . Slashing Weapon 3 | . . . 1 . . 1 1 . . Piercing Weapon 1 | . . . . . . . . 1 . Special Melee Weapon 1 | . . . 1 . . . . . . Unidentified Prototypes 7 | . . . . . . 3 2 1 1 Parts Lost 66 | . . 2 . 2 3 5 8 16 30 Power 11 | . . . . . 1 1 2 3 4 Propulsion 24 | . . 1 . 1 . 2 2 5 13 Utility 24 | . . . . 1 2 1 3 7 10 Weapon 7 | . . 1 . . . 1 1 1 3 Highest Loss Streak 8 | . . 1 . 1 2 3 5 8 7 To Critical Strikes . | . . . . . . . . . . Average Backups 11 | . 4 14 16 4 6 7 7 8 5 Power 1 | . 1 2 2 . . 1 . . 1 Propulsion 2 | . . 2 3 . . . 2 2 . Utility 3 | . 1 4 4 3 4 2 2 2 2 Weapon 3 | . 1 4 4 1 2 3 2 2 1 Tool/Special . | . . . . . . . . . . Unused Backups 26 | . . . 17 1 1 2 . 1 4 Power 3 | . . . 3 . . . . . . Propulsion 5 | . . . 3 . . . . 1 1 Utility 12 | . . . 6 1 1 2 . . 2 Weapon 6 | . . . 5 . . . . . 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 90 | . 100 99 98 77 82 89 83 69 52 Engine 9 | . 14 14 13 2 5 1 . 1 . Core 1 | . . . . 5 5 4 6 1 . Treads 18 | . 28 27 27 . . . . . . Flight 5 | . . . . 17 15 18 16 16 7 Device 11 | . 14 14 14 10 4 3 4 2 6 Storage 9 | . 14 14 13 . 4 4 4 4 2 Processor 4 | . . . . 9 9 18 16 12 18 Hackware 6 | . . . . 18 29 28 25 19 5 Energy Gun 13 | . 14 23 20 . . . . . . Ballistic Gun 2 | . 14 4 . . . . . 1 . Special Weapon 1 | . . . 1 5 5 2 . . . Slashing Weapon 2 | . . . 3 5 5 4 4 2 3 Peak Build Rating 138 | 7 7 13 30 61 71 113 125 127 138 Average Rating 34 | 5 7 9 12 55 67 97 110 102 85 On Entrance 46 | . 7 7 13 30 61 68 105 113 63 Avg Prop Armor Cover (%) 24 | . . . . . . . . 15 24 Naked Turns . | . . . . . . . . . . Heaviest Build 55 | 13 48 55 50 18 20 26 37 37 55 Greatest Support 162 | 40 40 40 40 23 20 40 47 44 162 Greatest Overweight (x) 8 | . 1 2 1 4 . . 1 8 5 Average Overweight (x) . | . . 1 . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 5 8 8 10 10 10 Average Capacity 15 | 7 17 20 19 5 7 8 9 10 7 Most Carried 20 | 1 6 20 20 5 8 8 10 10 9 Average Carried 11 | . 4 14 17 4 7 7 8 9 5 Final Capacity 20 | 8 20 20 5 5 8 8 10 10 5 Final Carried 20 | 1 6 20 3 5 8 8 10 7 5 Class Distribution -------------------- 68% | Mutant 9% | Hacker-Mutant 6% | Wizard-Sprinter 5% | Hacker-Scout 3% | Hacker-Sprinter 3% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Hacker-Mutant | -6/Factory Wizard-Mutant | -5/Factory Wizard-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Hacker-Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -8 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Res Acc Matter Collected 2262 | 279 279 78 40 405 27 193 115 129 717 Remotely . | . . . . . . . . . . Salvage Created 3068 | 127 236 286 . 410 27 386 298 302 996 Parts 161 | 10 12 15 . 28 4 11 21 15 45 Haulers Intercepted 9 | . . . . 3 . 3 1 1 1 Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 1 | . . 1 . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -8 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 39 | . 7 7 . 1 . 1 5 5 13 Melee 14 | . . . . 1 . 1 2 . 10 Guns 18 | . 7 7 . . . . . 4 . Cannons 1 | . . . . . . . . 1 . AOE 6 | . . . . . . . 3 . 3 Classes Destroyed 12 | 2 4 2 . 2 . . . . 2 Worker 3 | . . . . . . . . . 3 Tunneler 5 | 3 . . . . . . 2 . . Hauler 9 | . . . . 3 . 3 1 1 1 Recycler 2 | 1 . . . . . . . . 1 Operator 6 | . 1 . . 3 1 1 . . . Watcher 3 | . 1 . . 1 . . . 1 . Swarmer 14 | . 3 . . . . 1 4 5 1 Grunt 8 | . 4 . . . . . . . 4 Sentry 2 | . . 1 . . . . . . 1 Hunter 2 | . . . . . . . . . 2 Programmer 7 | . . . . 1 . . 1 . 5 Subdweller 6 | . . 6 . . . . . . . Best Kill Streak 5 | 4 3 2 . 2 1 2 4 3 5 Combat Bots Only 4 | . 3 2 . 1 . 1 4 3 4 Max Kills in Single Turn 2 | 1 2 1 . 1 1 1 2 1 2 Gunslinging 1 | . 1 . . . . . . . . Exploded 2 | . . . . . . . 2 . 2 Melee 1 | . . . . 1 . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -8 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Res Acc Hostile Shots Fired 684 | . 25 27 . 58 17 41 66 114 336 Missed 277 | . 9 4 . 37 6 11 34 51 125 Hits 407 | . 16 23 . 21 11 30 32 63 211 Melee 6 | . . . . . . . . 6 . Projectile 401 | . 16 23 . 21 11 30 32 57 211 Critical Strikes 14 | . . . . . . 1 . 5 8 Part Disruptions 1 | . . . . . . . 1 . . Damage Taken 8928 | . 169 478 . 175 298 558 761 1663 4826 Core 2699 | . 45 126 . 53 88 131 202 451 1603 Absorbed by Shields 31 | . . . . . . . . . 31 Regen/Repaired (Parts) 28 | . . . . 28 . . . . . Core Remaining (%) 79 | 100 . . 31 93 91 88 84 68 . Volleys Fired 87 | 7 20 23 . 1 . 5 9 15 7 Largest 2 | 2 2 2 . 1 . 1 1 2 1 Hottest 138 | 70 70 115 . 5 . 105 105 138 46 Shots Fired 146 | 14 39 41 . 1 . 5 9 30 7 Gun 117 | 14 39 37 . . . . . 27 . Cannon 18 | . . 4 . . . 5 6 3 . Launcher 9 | . . . . . . . 3 . 6 Special 2 | . . . . 1 . . . . 1 Kinetic 60 | 7 20 6 . . . . . 27 . Thermal 75 | 7 19 35 . . . 5 6 3 . Explosive 9 | . . . . . . . 3 . 6 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 34 | 10 11 34 . . . . 4 8 5 Robot Miss Streak 3 | . 3 3 . 1 . . 3 2 . Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . 1 . . . . . . 1 . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . Shots Hit Robots 182 | 10 22 36 . 10 2 25 17 22 38 Core Hits 102 | 5 14 24 . 7 1 6 11 11 23 Critical Kills 1 | . . . . . . . . 1 . Critical Parts Destroyed 1 | . . . . . . . . 1 . Critical Strikes 18 | . 3 3 . 1 . 2 2 3 4 Burn 6 | . 3 3 . . . . . . . Destroy 2 | . . . . . . . . 2 . Sever 10 | . . . . 1 . 2 2 1 4 Melee Attacks 184 | . . . . 45 11 39 15 7 67 Impact . | . . . . . . . . . . Slashing 180 | . . . . 45 11 39 15 3 67 Piercing 4 | . . . . . . . . 4 . Sneak Attacks 18 | . . . . 6 . 3 3 1 5 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8029 | 139 294 458 . 618 95 1158 1221 767 3279 Guns 1301 | 139 289 458 . . . . . 415 . Cannons 256 | . . . . . . . 177 79 . Explosions 982 | . . . . . . . 289 . 693 Melee 5485 | . . . . 618 95 1158 755 273 2586 Ramming 5 | . 5 . . . . . . . . Kinetic 641 | 54 115 57 . . . . . 415 . Thermal 916 | 85 174 401 . . . . 177 79 . Explosive 982 | . . . . . . . 289 . 693 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 5485 | . . . . 618 95 1158 755 273 2586 Piercing . | . . . . . . . . . . Highest Corruption 11 | . . . . . . . 2 . 11 Average Corruption 6 | . . . . . . . 1 . 7 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 13 | . . . . . . . 1 . 12 Message Errors 2 | . . . . . . . . . 2 Matter Fused 3 | . . . . . . . . . 3 Heat Flow Errors 2 | . . . . . . . . . 2 Energy Discharges 2 | . . . . . . . 1 . 1 Parts Rejected 2 | . . . . . . . . . 2 Data Loss (minor) 2 | . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 733 | . . . . 55 17 81 174 . 406 Projectiles 26 | . . . . . . . 26 . . Explosions 62 | . . . . . . . 6 . 56 Melee 645 | . . . . 55 17 81 142 . 350 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 65 | . . . . . . . 65 . . Shots 2 | . . . . . . . 2 . . Rammed 2 | . 2 . . . . . . . . Targets Rammed 2 | . 2 . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 426 | 27 57 24 . . . 152 211 426 239 Average Temperature 58 | 11 22 11 . . . 64 96 111 83 Received Heat Transfer 1228 | . 66 132 . 33 63 136 9 501 288 Effects 1 | . . . . . . . . 1 . Matter Decay 1 | . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 5 | . 2 3 . . . . . . . Heat Transferred 2307 | 259 740 1086 . . . . 148 74 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -8 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Res Acc Maximum Alert Level 3 | . . . . . . . . . 3 Low Security (%) 88 | 100 100 . . 100 100 100 100 100 42 Level 1 . | . . . . . . . . . 2 Level 2 2 | . . . . . . . . . 11 Level 3 8 | . . . . . . . . . 43 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 857 | 5 85 . . 196 89 161 167 151 857 Initial 87 | . 3 . . . 59 . 40 87 44 Average 121 | 1 20 . . 34 43 62 71 95 439 Influence Increases 3264 | 20 223 35 . 575 77 263 337 238 1496 Destroy 0b10 Robot/C 760 | . 140 20 . 20 . 20 100 100 360 Destroy 0b10 Robot/NC 140 | 20 10 . . 35 5 20 15 10 25 Destroy Leader 164 | . 32 . . 18 . 6 12 14 82 Allied During Kill 31 | . . . . . . . . . 31 Successful Hack 137 | . 39 . . 40 . 22 36 . . Disable Machine 105 | . . . . 45 30 . . 15 15 Anti-Garrison Action 200 | . . . . . . . . . 200 Destroy Structure 212 | . 2 . . 27 12 30 24 9 108 Partial Spotted 120 | . . . . 45 15 15 15 15 15 Lose Combat Pursuer 1395 | . . 15 . 345 15 150 135 75 660 Influence Decreases 2475 | 15 228 35 . 453 199 185 258 320 782 Entered New Map 204 | . 2 . . . 63 . 38 70 31 Time Decay 1355 | 15 226 35 . 283 107 148 140 90 311 Search Patrol Dispatched 100 | . . . . . . . . . 100 Lost Part 626 | . . . . 20 29 37 80 160 300 Lost Ally 40 | . . . . . . . . . 40 Purge Threat 150 | . . . . 150 . . . . . Squads Dispatched 34 | . 2 . . 9 3 8 2 2 8 Investigation 15 | . 1 . . 6 2 4 . . 2 Extermination 6 | . . . . 2 . 1 1 . 2 Reinforcement 12 | . 1 . . 1 1 3 1 2 3 Assault 1 | . . . . . . . . . 1 Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . Haulers Reinforced 3 | . . . . 1 . 2 . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -8 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Res Acc Distress Signals 9 | . 1 . . 1 . 2 . 2 3 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 223 | . 11 10 . 21 8 36 29 26 82 Peak Tracking Total 19 | . 3 2 . 9 6 13 11 17 19 Tactical Retreats 39 | . . 1 . 10 1 8 7 2 10 ECM-based Alert Blocks 24 | . . . . . . 15 9 . . Traps | -11 -10 -10 -8 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Res Acc Traps Triggered 5 | . 1 . . . . 1 1 . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -8 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Res Acc Machines Disabled 8 | . . 1 . 3 2 . . 1 1 Max in Single Turn 1 | . . 1 . 1 1 . . 1 1 Garrison Access 3 | . . . . 1 . . . 1 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Res Acc Machines Accessed 63 | . 5 1 3 23 4 12 7 4 4 Terminals 31 | . 5 . . 10 1 7 4 3 1 Fabricators 6 | . . . . 3 1 . 1 . 1 Repair Stations 3 | . . . . 1 . 1 1 . . Recycling Units 11 | . . . . 5 1 4 . . 1 Scanalyzers 4 | . . . . 2 1 . 1 . . Garrison Access 4 | . . . . 2 . . . 1 1 Total Hacks 192 | . 16 9 11 65 10 30 35 8 8 Successful 128 | . 9 9 11 37 5 25 22 6 4 Failed 61 | . 7 . . 27 4 5 12 2 4 Catastrophic 10 | . 1 . . 5 . . . . 4 Database Lockouts 3 | . . . . 1 1 . 1 . . Manual 86 | . 15 . . 31 5 11 15 4 5 Terminals 102 | . 16 . . 28 2 22 26 7 1 Fabricators 13 | . . . . 5 2 . 3 . 3 Repair Stations 9 | . . . . 4 . 1 4 . . Recycling Units 28 | . . . . 15 4 7 . . 2 Scanalyzers 13 | . . . . 9 2 . 2 . . Garrison Access 7 | . . . . 4 . . . 1 2 Terminal Hacks 70 | . 3 9 11 11 . 17 15 4 . Record 15 | . . 8 5 . . . 2 . . Part Schematic 2 | . . . . 1 . . 1 . . Robot Analysis 10 | . 1 . 6 1 . . 2 . . Prototype ID Bank 8 | . 1 . . . . 3 3 1 . Level Access Points 2 | . . . . . . . 1 1 . Branch Access Points 4 | . . . . 1 . 1 1 1 . Machine Index 2 | . . . . . . 1 1 . . Terminal Index 1 | . . . . . . 1 . . . Recycling Unit Index 1 | . . . . . . 1 . . . Unreport Threat 1 | . . . . 1 . . . . . Locate Traps 7 | . . . . 2 . 4 1 . . Dispatch Records 1 | . . . . . . . 1 . . Patrol Status 1 | . . . . . . . . 1 . Investigation Status 1 | . . . . . . 1 . . . Recall Investigation 2 | . . . . . . 2 . . . Recall Extermination 1 | . . . . 1 . . . . . Recall Reinforcements 2 | . . . . . . 1 1 . . Hauler Manifests 1 | . 1 . . . . . . . . Registered Prototypes 1 | . . . . . . . 1 . . Zone Layout 6 | . . . . 4 . 2 . . . Proto ID Catalog 1 | . . 1 . . . . . . . Fabricator Hacks 5 | . . . . 1 1 . 1 . 2 Network Status 2 | . . . . 1 . . 1 . . Load Schematic 2 | . . . . . 1 . . . 1 Build 1 | . . . . . . . . . 1 Repair Station Hacks 7 | . . . . 3 . 1 3 . . Scan Component 2 | . . . . 1 . . 1 . . Repair 2 | . . . . 1 . . 1 . . Refit 3 | . . . . 1 . 1 1 . . Recycling Unit Hacks 9 | . . . . 5 1 3 . . . Retrieve Components 9 | . . . . 5 1 3 . . . Scanalyzer 12 | . . . . 9 1 . 2 . . Insert Component 3 | . . . . 3 . . . . . Analyze 3 | . . . . 3 . . . . . Retrieve Study 6 | . . . . 3 1 . 2 . . Garrison Access Hacks 2 | . . . . 1 . . . 1 . Seal Access 2 | . . . . 1 . . . 1 . Unauthorized Hacks 23 | . 6 . . 7 2 4 1 1 2 Terminals 9 | . 6 . . 2 . . . 1 . Botnet 2 | . 1 . . 1 . . . . . Disrupt 2 | . . . . 1 . . . 1 . Operators 1 | . 1 . . . . . . . . Skim 4 | . 4 . . . . . . . . Fabricators 3 | . . . . 1 1 . 1 . . Fabnet 1 | . . . . 1 . . . . . Haulers 1 | . . . . . . . 1 . . Recompile 1 | . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . Recycling Units 10 | . . . . 4 1 4 . . 1 Fedlink 9 | . . . . 4 1 4 . . . Scraphulk 1 | . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 Jam 1 | . . . . . . . . . 1 Data Cores Recovered 2 | . . . . 1 . 1 . . . Used 2 | . . . . 1 . 1 . . . Hacking Detections 47 | . 5 . . 18 3 8 6 3 4 Full Trace Events 3 | . 1 . . 2 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 5 | . . . . 4 . . 1 . . Parts Built 1 | . . . . . . . . . 1 Authchips 1 | . . . . . . . . . 1 Time 44 | . . . . . . . . . 44 Total Part Build Rating 4 | . . . . . . . . . 4 Part Studies Acquired 6 | . . . . 3 1 . 2 . . Parts Repaired 1 | . . . . 1 . . . . . Time 56 | . . . . 28 . . 28 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 8 | . . . . 3 . 5 . . . Parts Scanalyzed 3 | . . . . 3 . . . . . Part Schematics Acquired 3 | . . . . 3 . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Sub Scr Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . 3 1 . . . Robots Rewired 1 | . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -8 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Res Acc Total Allies 2 | . . . . . . . . . 2 Largest Group 1 | . . . . . . . . . 1 Highest-Rated Group 139 | . . . . . . . . . 139 Highest-Rated Ally 139 | . . . . . . . . . 139 Total Orders . | . . . . . . . . . . Ally Attacks 20 | . . . . . . . . . 20 Total Damage 1173 | . . . . . . . . . 1173 Kills 5 | . . . . . . . . . 5 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -8 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Res Acc Active Infowar (turns) 8039 | 9 862 1370 3256 895 225 335 189 141 757 Optics 827 | . . . . . . . . 70 757 Sensors 988 | . . . . 690 151 . . 119 28 Terrain 503 | . . . 29 372 . . 102 . . Traps 139 | . . . . 139 . . . . . Seismic 6064 | 9 862 1370 3256 567 . . . . . T.N.C. 90 | . . . . 90 . . . . . Jamming 234 | . . . . . 74 160 . . . ECM 364 | . . . . . . 175 189 . . Robot Analysis Total 10 | . 1 . 6 1 . . 2 . . Derelict Logs Recovered 5 | . . . 5 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -8 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Res Acc Turns Passed 8387 | 97 862 1370 3256 895 258 404 299 189 757 Spaces Moved 6906 | 42 361 524 1411 1654 427 716 629 269 873 Core 74 | 1 . . . 2 . . . 3 68 Treads 2256 | 41 361 524 1330 . . . . . . Legs 75 | . . . . . . . . . 75 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 4501 | . . . 81 1652 427 716 629 266 730 Fastest Speed 19 | 50 160 240 35 33 39 19 22 26 25 Average Speed 101 | 157 217 240 228 37 39 32 31 32 43 Slowest Speed 450 | 160 240 320 240 250 39 39 102 450 300 Overloaded Moves 254 | . . . . . . 6 72 . 176 Propulsion Burnouts 2 | . . . . . . . 1 . 1 Robots Hopped 42 | . . . . 9 5 . 6 1 21 Potential Cave-ins 3 | . . . . . . 3 . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 37 | 5 70 60 85 48 16 25 21 14 28 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . . . . Known Exits Taken 5 | . . . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . Scrap Searched 7 | . . 2 5 . . . . . . Spaces Dug 67 | . . 1 . 27 6 18 1 3 11 Terrain Destroyed 107 | . . 1 . 27 6 18 18 4 33 Melee 61 | . . . . 27 6 13 1 3 11 Projectile 9 | . . 1 . . . 5 2 1 . AOE 37 | . . . . . . . 15 . 22 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -8 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Res Acc Total 7773 | 56 398 590 1458 1840 492 813 691 322 1113 Wait 375 | . 11 22 . 123 48 21 22 4 124 Move 6823 | 41 360 523 1410 1636 416 715 618 266 838 Hop 32 | . . . . 8 5 . 4 1 14 Pick Up 61 | 1 4 16 10 5 6 2 6 4 7 Fast Attach 76 | 7 . . 1 11 2 11 6 7 31 Attach 39 | . . 2 8 2 2 3 4 8 10 Detach 8 | . . . . 1 . 2 . 2 3 Swap 21 | . 1 4 1 1 1 4 3 5 1 Drop 62 | . . . 28 6 1 11 4 3 9 Fire 87 | 7 20 23 . 1 . 5 9 15 7 Melee 184 | . . . . 45 11 39 15 7 67 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 2 | . 2 . . . . . . . . Escape Stasis 2 | . . . . . . . . . 2 Rewire 1 | . . . . 1 . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 7 exits: *Fac x3 / *Low x2 / Ext x2) -5/Factory -4/Factory (discovered 3 exits: *Res / Upp x2) -3/Research (discovered 6 exits: *Res x3 / *Arm / Tes x2) -2/Research (discovered 5 exits: *Acc x3 / Qua x2) -1/Access History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 16) 98 | -11/Scrapyard | Entered Materials 99 | -10/Materials | Met a group of wandering Federalists 307 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 8) 420 | -10/Materials | Discovered new exit (range 16) 873 | -10/Materials | Discovered new exit (range 8) 960 | -10/Materials | Entered Subcaves 961 | -10/Subcaves | Continued accompanying wandering Federalists (2) 1459 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1890 | -10/Subcaves | Core integrity fell below 50% 2158 | -10/Subcaves | Visited 4L-MR0's lab 2186 | -10/Subcaves | Found Meta Core 2330 | -10/Subcaves | Entered Scraptown 2556 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2578 | -8/Scraptown | Visited Symbiants 3190 | -8/Scraptown | Visited Awakened 3226 | -8/Scraptown | Visited Comm Corps 3314 | -8/Scraptown | Visited Cyclists 3350 | -8/Scraptown | Visited UFD Registry 3350 | -8/Scraptown | Registered with UFD as "Pyrocase" 3403 | -8/Scraptown | Entered Cyclist Reading Room 3499 | -8/Scraptown | Visited Fellowship of the Rings 3528 | -8/Scraptown | Visited The Evicted 3636 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 3641 | -8/Scraptown | Learned location of 1 exit from Research 3643 | -8/Scraptown | Learned Research interactive machine intel 3646 | -8/Scraptown | Learned Factory emergency access door positions 3648 | -8/Scraptown | Learned Research emergency access door positions 3754 | -8/Scraptown | Discovered new exit (range 13) 3943 | -8/Scraptown | Visited Chapter 10 3998 | -8/Scraptown | Visited Curators Association 4092 | -8/Scraptown | Visited Abandonware Association 4130 | -8/Scraptown | Learned abandonware demo "ERRANTS.EXE" 4207 | -8/Scraptown | Visited Scrap Suit Storage 4262 | -8/Scraptown | Visited A0-MCA Data Center 4277 | -8/Scraptown | Given a C+ rating by A0-MCA 4319 | -8/Scraptown | Visited DA-N13 Charitable Foundation 4346 | -8/Scraptown | Found DCF Scrap (31 items) 4386 | -8/Scraptown | Visited Science Guys 4444 | -8/Scraptown | Visited Research Penetration Think Tank 4502 | -8/Scraptown | Visited LU-1G1's Boring Crew 4535 | -8/Scraptown | Visited Analyses Database 5553 | -8/Scraptown | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 5566 | -8/Scraptown | Met Optimus 5566 | -8/Scraptown | Accepted into 0bPrime 5585 | -8/Scraptown | Discovered new exit (range 3) 5586 | -8/Scraptown | Entered Factory 5586 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 5618 | -6/Factory | Loaded intel: 8 recycling unit locations 5671 | -6/Factory | Discovered new exit (range 5) 5767 | -6/Factory | Discovered new exit (range 15) 5954 | -6/Factory | Build established: Hacker-Scout 5958 | -6/Factory | Discovered new exit (range 6) 5971 | -6/Factory | Identified exit to Factory 6043 | -6/Factory | Repaired Field Propulsion Drive 6050 | -6/Factory | Learned location of Protoforge (-2) 6178 | -6/Factory | Central database locked down 6178 | -6/Factory | Identified exit to Lower Caves 6178 | -6/Factory | Identified exit to Extension 6182 | -6/Factory | Discovered exit to Factory (range 16) 6269 | -6/Factory | Build established: Hacker-Mutant 6322 | -6/Factory | Discovered exit to Factory (range 14) 6481 | -6/Factory | Entered another Factory area 6481 | -5/Factory | Evolved 2 slots: Utility x2 6683 | -5/Factory | Loaded intel: 8 recycling unit locations 6724 | -5/Factory | Central database locked down 6736 | -5/Factory | Discovered new exit (range 8) 6738 | -5/Factory | Identified exit to Factory 6739 | -5/Factory | Entered another Factory area 6739 | -4/Factory | Evolved 2 slots: Utility x2 6781 | -4/Factory | Identified exit to Upper Caves 6808 | -4/Factory | Loaded intel: 8 recycling unit locations 6838 | -4/Factory | Found Prototype Processor 6838 | -4/Factory | Identified Exp. Signal Interpreter 6885 | -4/Factory | Found Prototype Processor 6885 | -4/Factory | Identified Exp. Melee Analysis Suite 6890 | -4/Factory | Found Exp. Melee Analysis Suite 6940 | -4/Factory | Lost 3 parts (1p1n1u) 7112 | -4/Factory | Build established: Wizard-Sprinter 7141 | -4/Factory | Discovered new exit (range 8) 7143 | -4/Factory | Identified exit to Research 7143 | -4/Factory | Entered Research 7143 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7144 | -3/Research | Identified exit to Testing 7146 | -3/Research | Loaded intel: 44 interactive machine locations 7255 | -3/Research | Identified exit to Armory 7255 | -3/Research | Identified exit to Research 7309 | -3/Research | Central database locked down 7310 | -3/Research | Found Prototype Device 7310 | -3/Research | Identified Exp. ECM Suite 7324 | -3/Research | Lost 3 parts (1p1u1w) 7379 | -3/Research | Lost 5 parts (1p2n2u) 7442 | -3/Research | Entered another Research area 7442 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 7443 | -2/Research | Identified exit to Quarantine 7446 | -2/Research | Identified exit to Access 7548 | -2/Research | Lost 8 parts (2p2n3u1w) 7588 | -2/Research | Spotted B-90 Cyclops 7631 | -2/Research | Entered Access 7631 | -1/Access | Evolved 2 slots: Utility x2 7661 | -1/Access | Lost 8 parts (1p3n4u) 7751 | -1/Access | Found Adv. Force Booster 7794 | -1/Access | Fabricated Cld. VTOL Module (x1) 7936 | -1/Access | Lost 4 parts (1n1u2w) 7995 | -1/Access | Lost 3 parts (1p1n1u) 8081 | -1/Access | Core integrity fell below 50% 8116 | -1/Access | Lost 5 parts (1p4u) 8127 | -1/Access | Scraphulk reinforcements arrived? 8131 | -1/Access | Search patrols dispatched 8202 | -1/Access | Core integrity fell below 20% 8215 | -1/Access | Lost 6 parts (2p3n1u) 8284 | -1/Access | System corruption reached 10% 8317 | -1/Access | Lost 3 parts (1n2u) 8381 | -1/Access | First assault squad dispatched 8388 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 08365_ Penetrated by Slug. 08366_ Myomer Leg destroyed. 08366_ R-10 Processor inserts Ovr. Nova Cannon into recycling unit. 08367_ R-10 Processor collects Adv. Remote Datajack. 08367_ Biometal Leg destroyed. 08368_ Penetrated by Slug. 08369_ Biometal Leg destroyed. 08371_ Triggered Segregator Trap. 08371_ Arcs of energy rise from the floor. 08371_ Biometal Leg blown off. 08371_ Adv. Heat Sink blown off. 08373_ System corrupted: Heat flow error (+268). 08381_ ALERT: Unidentified disturbance in Zone 2G, assault force dispatched. 08384_ Myomer Leg destroyed. 08386_ Adv. Terrain Scan Processor destroyed. 08387_ Nanosword destroyed. 08387_ S-43 Plague destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????T######+#??????????????????? | | ??????????????????????? ??????????????????? | | ??????????????????????? ??????????????????? | | ???????????????????????# #??????????????????? | | ???????????????????????# #??????????????????? | | ???????????????????????# #??????????????????? | | ???????????????????????# +??????????????????? | | ???????????????????????# #??????????????????? | | ???????????????????????# #??????????????????? | | ???????????????????????# #??????????????????? | | ???????????????????????# #??????????????????? | | ???????????????????????# #??????????????????? | | ?????????? ############ #??????????????????? | | ?????????? #????????????######? | | ????????? ############## #? | | ????????? #? | | ????????# " +? | | ????????# ############## ! #? | | ????????# #????????????##= ##? | | ????????# #?????????????# #?? | | ???????????################# #?????????????# #?? | | ???????????????????????????# #?????????????# #?? | | ???????????????????????????#%*#?????????????# ### | | ?????????????????????????### #######""Y""#?# | | ???????????????########### | | ?????? s @ ### ### | | ?????? #?# #?? | | ?????? s s #?# ]] #?? | | ??????? s #?# ! ] +?? | | ???????###########+####### #?# #?? | | ?????????????????????????########?# #?? | | ????????????????????????????????? #?? | | ????????????????????????????????######+#########?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 45 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 410 ECM Strength 1 Jamming Range 12 Additional Mass Support 9 Weapon Shielding 66 Melee Speed Boost 30 Phase Shifting 15 Evasion (%) 65 Targeting Accuracy 6 Melee Accuracy 12 Core Analysis 6 Recoil Reduction 2 Force Boost 40 Offensive Hacking 58 Defensive Hacking 28 Authchip Count 1 Item Schematics ----------------- Sml. Storage Unit | -6/Factory | Scanalyzed Field Propulsion Drive | -6/Factory | Scanalyzed Cld. VTOL Module | -6/Factory | Hacked Transmission Jammer | -6/Factory | Scanalyzed Tri-rail Accelerator | -3/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Cld. VTOL Module | x1 | -1/Access | Authchip Repaired ---------- Field Propulsion Drive | 6% | -6/Factory Studied --------- VTOL Module | -6/Factory | Hacked Remote Datajack | -6/Factory | Hacked Axe | -6/Factory | Hacked KE Penetrator | -5/Factory | Hacked Field Propulsion Array | -3/Research | Hacked Mic. Fission Core | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Low-level Research Mistaken Identity Strength In Numbers Challenges ------------ None Game ------ Seed LongswordDeepJets Manual? 0 Play Time 01:20:26 Cumulative 264.7 hours Start 2025.12.04 @ 12:42:46 End 2025.12.04 @ 14:10:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 202 Rogue 202 Adventurer 0 Explorer 0 Win Type - Total 11 Types 7/0/3/1/0/0/0/0/0/0 Lore% 84 Gallery% 73 Achievement% 56 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d39a2bd5-f94e-438a-9cd0-3334d1194ad3