Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.20 @ 14:33:50 Player: pakman Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (87) 435 Value Destroyed (3782) 3782 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1431) 1431 TOTAL SCORE: 7648 Bonus ------- High Alert Combat Kills 231 Entered Garrisons 200 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 160/160 System Corruption 1% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Machine Analyzer Relay Coupler [Grunt] (4) > --- WEAPON (2) ------- Particle Gun Great Maul > --- INVENTORY (15) --- Light Nuclear Core Aluminum Leg Seismic Detector Scrap Shield Relay Coupler [NC] (31) Relay Coupler [Swarmer] (23) Relay Coupler [Swarmer] (26) Relay Coupler [Sentry] (17) Relay Coupler [Sentry] (20) Relay Coupler [Sentry] (17) Particle Gun Pulse Rifle Improved Grenade Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Machine Analyzer Relay Coupler [Grunt] > --- WEAPON ----------- Particle Gun Great Maul > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Aluminum Leg Seismic Detector Scrap Shield Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Sentry] Relay Coupler [Sentry] Particle Gun Pulse Rifle Improved Grenade Launcher Improved Datajack [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Machine Analyzer Hackware Relay Coupler [Grunt] Protection Makeshift Kinetic Plating Weapon Light Cannon Energy Gun Pulse Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Great Maul Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Slots Evolved 4 | . . . 4 . . Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 81 | 1 13 12 31 24 . Power 13 | . 2 4 3 4 . Engine 8 | . 2 4 1 1 . Core 5 | . . . 2 3 . Reactor . | . . . . . . Propulsion 30 | . 7 2 11 10 . Treads 1 | . . . . 1 . Leg 13 | . 4 . . 9 . Wheel 16 | . 3 2 11 . . Hover . | . . . . . . Flight . | . . . . . . Utility 18 | 1 1 2 8 6 . Device 9 | 1 . 1 5 2 . Storage 1 | . 1 . . . . Processor 2 | . . . 2 . . Hackware 1 | . . . . 1 . Protection 5 | . . 1 1 3 . Artifact . | . . . . . . Weapon 20 | . 3 4 9 4 . Energy Gun 7 | . . . 6 1 . Energy Cannon 1 | . . 1 . . . Ballistic Gun 2 | . 1 . 1 . . Ballistic Cannon 4 | . 1 2 1 . . Launcher 2 | . . 1 . 1 . Special Weapon 2 | . 1 . . 1 . Impact Weapon 1 | . . . 1 . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes . | . . . . . . Corrupted Parts 1 | . . . . 1 . System Corruption 1 | . . . . 1 . Parts Lost 40 | . 4 7 12 17 . Power 9 | . 2 3 2 2 . Propulsion 16 | . . 2 7 7 . Utility 7 | . 1 . 2 4 . Weapon 8 | . 1 2 1 4 . Highest Loss Streak 8 | . 2 2 4 8 . To Critical Strikes . | . . . . . . Average Backups 11 | 6 7 12 13 12 14 Power 1 | 1 . 1 1 1 1 Propulsion 2 | 4 2 3 2 . 1 Utility 3 | . . 2 2 5 8 Weapon 4 | 1 3 5 6 3 3 Tool/Special . | . . . . . . Unused Backups 27 | 7 6 2 1 3 8 Power 3 | 2 1 . . . . Propulsion 8 | 2 4 . 1 . 1 Utility 11 | 1 . 1 . 3 6 Weapon 5 | 2 1 1 . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 93 | . 97 94 95 87 100 Engine 7 | . 13 13 4 2 . Core 3 | . . . 4 6 9 Leg 16 | . 24 . . 27 36 Wheel 13 | . 3 27 34 1 . Device 6 | . 11 . 8 7 9 Storage 11 | . 14 14 9 9 9 Processor 6 | . . . 13 10 9 Protection 3 | . . 9 3 2 . Energy Gun 4 | . . . 8 9 9 Ballistic Gun 4 | . 19 . . . . Ballistic Cannon 9 | . 4 24 6 2 . Impact Weapon 2 | . . . 1 4 8 Peak Build Rating 25 | 7 9 13 24 25 25 Average Rating 15 | 6 7 10 20 21 25 On Entrance 13 | 6 7 7 12 24 25 Naked Turns . | . . . . . . Heaviest Build 49 | 11 32 36 39 49 33 Greatest Support 56 | 20 30 26 56 46 40 Greatest Overweight (x) 11 | . 3 1 1 11 . Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 8 8 15 15 15 15 Most Carried 15 | 7 12 15 15 15 15 Average Carried 12 | 6 7 13 14 13 15 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 7 12 15 14 15 15 Class Distribution -------------------- 51% | Mutant 43% | Scavenger-Mutant 4% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Resources | -11 -10 -10 -8 -8 -8 ----------- Run | Yrd Mat Sub Mat Gar Mat Matter Collected 2592 | 228 388 592 673 650 61 Remotely 210 | . . . 210 . . Salvage Created 2974 | 102 713 441 670 946 102 Parts 146 | 6 36 25 43 34 2 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 2 | . . 2 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Combat Hostiles Destroyed 67 | . 12 10 17 26 2 Melee 1 | . . . . 1 . Guns 22 | . 6 . 6 10 . Cannons 29 | . 6 10 4 9 . AOE 11 | . . . 6 5 . Classes Destroyed 16 | 2 6 3 4 1 . Worker 3 | . 2 . 1 . . Builder 4 | . . . 4 . . Tunneler 2 | 2 . . . . . Hauler 1 | . 1 . . . . Recycler 4 | 1 2 . 1 . . Mechanic 1 | . 1 . . . . Operator 3 | . . . 2 . 1 Watcher 2 | . 2 . . . . Swarmer 12 | . 3 . 6 3 . Grunt 35 | . 9 2 2 21 1 Brawler 1 | . . . . 1 . Sentry 7 | . . . 5 1 1 Hunter 4 | . . . 4 . . Artisan 3 | . . 3 . . . Cobbler 2 | . . 2 . . . Subdweller 8 | . . 8 . . . Best Kill Streak 5 | 2 5 2 5 5 2 Combat Bots Only 5 | . 3 2 5 5 1 Max Kills in Single Turn 3 | 1 1 1 3 2 1 Gunslinging . | . . . . . . Exploded 3 | . . . 3 2 . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Mat Hostile Shots Fired 392 | . 51 51 125 155 10 Missed 99 | . 10 16 34 38 1 Hits 293 | . 41 35 91 117 9 Melee 1 | . . . . . 1 Projectile 292 | . 41 35 91 117 8 Critical Strikes 15 | . 2 . 2 10 1 Damage Taken 4307 | . 487 621 1262 1782 155 Core 803 | . 67 154 222 312 48 Absorbed by Shields . | . . . . . . Ignored by Resistances 56 | . . 25 31 . . Core Remaining (%) 55 | 100 . 11 . . . Volleys Fired 307 | 9 84 84 63 67 . Largest 2 | 2 2 2 2 2 . Hottest 128 | 40 120 100 126 128 . Shots Fired 560 | 18 154 150 113 125 . Gun 276 | 18 110 8 62 78 . Cannon 247 | . 32 128 45 42 . Launcher 12 | . . 2 6 4 . Special 25 | . 12 12 . 1 . Kinetic 386 | 18 142 130 54 42 . Thermal 162 | . 12 18 53 79 . Explosive 12 | . . 2 6 4 . Electromagnetic . | . . . . . . Robot Hit Streak 43 | 7 11 43 8 11 . Robot Miss Streak 5 | 3 5 3 4 3 . Penetration Max . | . . . . . . Secondary Targets 2 | . 1 . 1 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 366 | 12 89 101 66 90 8 Core Hits 155 | 6 34 34 35 45 1 Critical Kills . | . . . . . . Critical Parts Destroyed 6 | . . . 3 1 2 Critical Strikes 18 | . 1 6 3 6 2 Burn 3 | . . . . 3 . Blast 9 | . 1 6 . 2 . Smash 6 | . . . 3 1 2 Melee Attacks 66 | . . . 9 37 20 Impact 58 | . . . 9 35 14 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 5 | . . . 1 . 4 Combat Hostiles 3 | . . . . . 3 Follow-up Attacks . | . . . . . . Damage Inflicted 6535 | 96 979 1394 1639 2158 269 Guns 2305 | 96 541 61 720 887 . Cannons 2904 | . 414 1333 460 697 . Explosions 674 | . . . 275 399 . Melee 618 | . . . 184 165 269 Ramming . | . . . . . . Kinetic 3593 | 96 955 1252 593 697 . Thermal 1650 | . 24 142 587 897 . Explosive 674 | . . . 275 399 . Electromagnetic . | . . . . . . Impact 618 | . . . 184 165 269 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . 1 1 Average Corruption 1 | . . . . 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 11 | . . . . 9 2 Message Errors 4 | . . . . 2 2 Matter Fused 1 | . . . . 1 . Energy Discharges 2 | . . . . 2 . Data Loss (minor) 3 | . . . . 3 . Misfires 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 454 | . 12 8 197 108 129 Projectiles 28 | . 12 8 . 8 . Explosions 50 | . . . 13 37 . Melee 376 | . . . 184 63 129 Knockbacks 36 | . 3 18 5 9 1 Impact 3 | . . . 1 1 1 Kinetic 33 | . 3 18 4 8 . Secondary . | . . . . . . Self-Inflicted Damage 32 | . . . 32 . . Shots 1 | . . . 1 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 373 | . 47 40 373 331 . Average Temperature 86 | . 11 13 116 126 . Received Heat Transfer 1902 | . 261 102 270 1197 72 Effects 4 | . . . 2 2 . Shutdowns 2 | . . . 1 1 . Short Circuit 1 | . . . . 1 . Damage (minor) 1 | . . . 1 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 5 | . . . 2 1 2 Combat Hostiles 4 | . . . 1 1 2 Parts Fried 5 | . . . 2 1 2 Impact Corruptions 9 | . . . 6 1 2 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | . . . 1 6 . Heat Transferred 3337 | . 50 185 894 2208 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Maximum Alert Level 4 | . . . . 4 2 Low Security (%) 58 | 100 100 . 100 17 . Level 1 9 | . . . . 20 . Level 2 18 | . . . . 30 100 Level 3 12 | . . . . 28 . Level 4 1 | . . . . 3 . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 1227 | 10 120 . 186 1227 598 Initial 598 | . 3 . . 101 598 Average 302 | 2 36 . 112 540 577 Influence Increases 2544 | 15 434 50 649 1316 80 Destroy 0b10 Robot/C 1180 | . 240 40 340 520 40 Destroy 0b10 Robot/NC 105 | 15 40 . 40 5 5 Destroy Leader 236 | . 66 10 120 20 20 Successful Hack 83 | . 31 . 3 44 5 Disable Machine 75 | . . . 75 . . Anti-Garrison Action 550 | . . . . 550 . Destroy Structure 135 | . 12 . 26 87 10 Partial Spotted 15 | . . . 15 . . Lose Combat Pursuer 165 | . 45 . 30 90 . Influence Decreases 1986 | 10 345 144 493 245 749 Entered New Map 732 | . 2 46 . 55 629 Time Decay 874 | 10 313 78 373 . 100 Lost Part 340 | . 30 20 120 170 . Lost Ally 40 | . . . . 20 20 Squads Dispatched 9 | . 2 . 6 . 1 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 5 | . 1 . 3 . 1 Assault . | . . . . . . Garrison 3 | . . . 3 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Distress Signals 3 | . 2 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 87 | . 21 10 24 25 7 Peak Tracking Total 6 | . 3 2 4 6 3 Tactical Retreats 6 | . 2 . 2 2 . Traps | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Traps Triggered 5 | . . . . 5 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -8 -8 ---------- Run | Yrd Mat Sub Mat Gar Mat Machines Disabled 10 | . . . 5 5 . Max in Single Turn 1 | . . . 1 1 . Garrison Relay 5 | . . . . 5 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Machines Accessed 18 | . 6 . 6 5 1 Terminals 16 | . 5 . 5 5 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 37 | . 19 . 10 6 2 Successful 19 | . 11 . 2 5 1 Failed 18 | . 8 . 8 1 1 Catastrophic 2 | . 1 . 1 . . Database Lockouts . | . . . . . . Manual 26 | . 15 . 9 . 2 Terminals 35 | . 18 . 9 6 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Terminal Hacks 10 | . 5 . . 5 . Record 2 | . 2 . . . . Robot Analysis 2 | . 2 . . . . Open Door 1 | . . . . 1 . Emergency Access Points 1 | . . . . 1 . Zone Layout 1 | . 1 . . . . Garrison Registry 1 | . . . . 1 . Patrol Navigation 1 | . . . . 1 . Security Stations 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks 7 | . 5 . 1 . 1 Terminals 7 | . 5 . 1 . 1 Botnet 6 | . 4 . 1 . 1 Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 14 | . 5 . 5 3 1 Full Trace Events 2 | . 2 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 ------------ Run | Yrd Mat Sub Mat Gar Mat Used RIF Installer 2 | . . . . 2 . Signal Jammer 1 | . . . . 1 . Robots Hacked 2 | . . . . . 2 Non-combat . | . . . . . . Combat 2 | . . . . . 2 Robot Hacks Applied 2 | . . . . . 2 go_dormant 1 | . . . . . 1 formatsys_high 1 | . . . . . 1 Relay Couplers Released 18 | . . . . 18 . Machine Destruction 18 | . . . . 18 . Attached 1 | . . . . 1 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Mat Total Allies 2 | . . . . 1 1 Largest Group 1 | . . . . 1 1 Highest-Rated Group 31 | . . . . 31 16 Highest-Rated Ally 31 | . . . . 31 16 Total Orders . | . . . . . . Ally Attacks 8 | . . . . 6 2 Total Damage 94 | . . . . 62 32 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Active Infowar (turns) 4426 | 9 1124 . 937 2149 207 Optics 580 | . . . 460 120 . Seismic 1417 | 9 1124 . 127 157 . Machine Analysis 3293 | . . . 937 2149 207 Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -8 -8 ------------- Run | Yrd Mat Sub Mat Gar Mat Turns Passed 6306 | 78 1369 1562 941 2149 207 Spaces Moved 4128 | 30 839 1200 678 1261 120 Core 3 | . . . . 3 . Treads 5 | . . . . 5 . Legs 2019 | 30 703 . . 1166 120 Wheels 2101 | . 136 1200 678 87 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 80 | 120 95 95 80 85 120 Average Speed 113 | 120 116 103 87 133 120 Slowest Speed 600 | 120 190 105 105 600 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 47 | 2 87 60 36 92 9 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 3 | . . 3 . . . Spaces Dug 36 | . 9 . 5 12 10 Terrain Destroyed 113 | . 11 13 22 57 10 Melee 27 | . . . 5 12 10 Projectile 14 | . 11 . 3 . . AOE 72 | . . 13 14 45 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Total 5030 | 57 1073 1338 885 1523 154 Wait 275 | 15 110 23 56 60 11 Move 4123 | 29 838 1199 678 1259 120 Hop . | . . . . . . Pick Up 58 | 2 12 11 16 17 . Fast Attach 26 | 1 1 2 11 11 . Attach 32 | . 3 6 10 13 . Detach 4 | . 1 . 1 2 . Swap 72 | . 14 10 25 21 2 Drop 40 | 1 10 3 16 10 . Fire 307 | 9 84 84 63 67 . Melee 66 | . . . 9 37 20 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 26 | . . . . 26 . Rewire 1 | . . . . . 1 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: [*Fac] / Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 79 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 6) 815 | -10/Materials | Discovered new exit (range 6) 833 | -10/Materials | Discovered new exit (range 15) 979 | -10/Materials | Derelicts attacked the area 987 | -10/Materials | Discovered new exit (range 10) 1448 | -10/Materials | Entered Subcaves 1449 | -10/Subcaves | Approached by a straggling Scientist 1503 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1509 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1643 | -10/Subcaves | Learned location of 1 exit from Materials 1892 | -10/Subcaves | Core integrity fell below 50% 2146 | -10/Subcaves | Discovered new exit (range 13) 2406 | -10/Subcaves | Discovered new exit (range 16) 2508 | -10/Subcaves | Core integrity fell below 20% 3010 | -10/Subcaves | Entered Materials 3010 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3011 | -8/Materials | Identified exit to Storage 3286 | -8/Materials | Garrison activated, responded to threat 3326 | -8/Materials | Build established: Scavenger-Mutant 3341 | -8/Materials | Lost 4 parts (1p2n1u) 3694 | -8/Materials | Lost 4 parts (3n1w) 3775 | -8/Materials | Discovered new exit (range 10) 3951 | -8/Materials | Identified exit to Garrison 3951 | -8/Materials | Entered Garrison 3989 | -8/Garrison | Garrison Relay disabled 4031 | -8/Garrison | Triggered checkpoint 4069 | -8/Garrison | Core integrity fell below 50% 4087 | -8/Garrison | Lost 4 parts (1p3n) 4320 | -8/Garrison | Build established: Mutant 4369 | -8/Garrison | Rescued a captive Derelict 4420 | -8/Garrison | Garrison Relay disabled 4567 | -8/Garrison | Triggered checkpoint 4653 | -8/Garrison | Core integrity fell below 20% 4682 | -8/Garrison | Build established: Scavenger-Mutant 4721 | -8/Garrison | Lost 8 parts (1p2n2u3w) 4876 | -8/Garrison | Discovered new exit (range 13) 4906 | -8/Garrison | Triggered checkpoint 4967 | -8/Garrison | Garrison Relay disabled 5209 | -8/Garrison | Discovered new exit (range 10) 5231 | -8/Garrison | Triggered checkpoint 5430 | -8/Garrison | Learned Materials security intel 5633 | -8/Garrison | Triggered checkpoint 5694 | -8/Garrison | Discovered new exit (range 51) 5694 | -8/Garrison | Discovered new exit (range 26) 5694 | -8/Garrison | Discovered new exit (range 30) 5721 | -8/Garrison | Triggered checkpoint 5768 | -8/Garrison | Installed Relay Interface Framework 5857 | -8/Garrison | Expanded RIF knowledge: Signal Jamming 5933 | -8/Garrison | Garrison Relay disabled 6034 | -8/Garrison | Garrison Relay disabled 6100 | -8/Garrison | Entered Materials 6307 | -8/Materials | Destroyed by L-31 Rogue with Katana Last Messages --------------- [Achievement: Assimilation Complete] 06269_ Reactivated Trooper 3a. 06273_ Trooper 3a destroyed. 06275_ Jacked G-47 Trooper... >>go_dormant Shutting down primary systems. 06276_ Sneak attack on G-47 Trooper. 06276_ G-47 Trooper system offline. 06277_ Sneak attack on G-47 Trooper. 06277_ G-47 Trooper system offline. 06280_ Sneak attack on G-47 Trooper. 06280_ G-47 Trooper suffers critical hit (Smash). 06280_ Destroyed Aluminum Leg. 06280_ G-47 Trooper system corrupted by crushing effect. 06280_ G-47 Trooper knocked back. 06281_ G-47 Trooper system terminally corrupted. 06283_ Sneak attack on O-16 Technician. 06283_ O-16 Technician destroyed. 06286_ Acquired 11 matter. 06288_ Acquired 9 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#######??????????????????????? | | ??????#########?????# #?????????????########?? | | ??????# #?????# "T" ##??????####### #?? | | ??????# ####### ######### ! # #?? | | ??????# gg l@; ## #[![ #?? | | ??????#### ### # """ # ## """ #![ #?? | | ?????????# #?#/# """ # """ ## """ #![ #?? | | ?????????#! !#?# ; """ # """ ## """ # #?? | | ?????????##!!!!##?#[####### """ ## ###+####?? | | ??????????######??#%# # ## # #??? | | ??????????????????#*%= ##+#########/## #??? | | ??????????????????### " % #??? | | ????????????????????? ####### ####### #??? | | ?????????????????????? #?????????????# #??? | | ??????????????????????# ###?????????????###+###??? | | ??????????????????????? #???????????????? ???? | | ????????????????????????#?????????????? """ """?? | | ?????????????????????????????????????# """ """ # | | ?????????????????????????????????????# """ """ # | | ?????????????????????????????????????#/ # | | ?????????????????????????????????????# ! ! ? | | ?????????????????????????????????????# ? | | ?????????????????????????????????????##? ######### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????"""?? | | ????????????????????????????????????"T"??????"""?? | | ????????????????????????????????????"""??????"""?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 50 Energy Generation 15 Energy Capacity 240 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 800 Resistance: KI 10 Evasion (%) 55 Recoil Reduction 4 Relay Coupler Types 1 Relay Coupler Value 21 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Challenges ------------ None Game ------ Seed BattleVampiricProcessor Manual? 0 Play Time 01:12:02 Cumulative 85.7 hours Start 2025.06.20 @ 13:21:42 End 2025.06.20 @ 14:33:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 86 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 34 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5018bb28-2826-4c3b-bfdd-8f1d7d134877