Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.27 @ 00:07:25 Player: The Overplayer Result: Destroyed by Enhanced Hunter with Hypervelocity Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (112) 560 Value Destroyed (3147) 3147 Prototype IDs (35) 700 Alien Tech Used (1) 200 Bonus (16338) 16338 TOTAL SCORE: 28445 Bonus ------- High Alert Combat Kills 143 Follower Combat Kills 245 Prayed to X0-1V1 5000 Major X0-1V1 Interference 10150 Entered DSFs 500 Met Architect 300 Cogmind --------- Core Integrity 0/1370 Matter 296/600 Energy 98/100 System Corruption 32% Temperature Cool (0) Movement Core (50) Location -1/Access_0 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Vortex Chain Reactor Advanced Phase Shifter Enhanced Gamma Bomb Array Kinetic Spear Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Impulse Thruster Field Propulsion Array Field Propulsion Array Electron Diverter Cooled Impulse Thruster Cooled Impulse Thruster Improved Q-thruster Experimental Q-thruster > --- UTILITY ---------- Advanced Cryofiber Web Advanced Cooling System Long-range Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Reaction Control System Advanced Cloaking Device X0-1V1's Piety Tracker > --- WEAPON ----------- Core Cannon Heavy Scimitar of Distortion Kinetic Spear Kinetic Spear Kinetic Spear > --- INVENTORY -------- Xenon Bombardment Thruster Q-thruster Advanced Phase Shifter [Rating: 221] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Fission Core Reactor Vortex Chain Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Cooled Aerolev Unit Flight Unit Impulse Thruster Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Experimental Power Shielding Weapon Kinetic Spear Energy Gun Advanced Beam Rifle Energy Cannon Core Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Antimatter Cannon Slashing Weapon Heavy Scimitar of Distortion Piercing Weapon Kinetic Spear Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Qua Frg Res Acc Com Ac0 Slots Evolved 16 | . . 2 2 2 2 . 2 2 2 . . 2 . . . Power 1 | . . . . . . . 1 . . . . . . . . Propulsion 9 | . . 2 . 2 1 . 1 1 2 . . . . . . Utility 5 | . . . 1 . 1 . . 1 . . . 2 . . . Weapon 1 | . . . 1 . . . . . . . . . . . . Parts Attached 159 | 7 17 25 30 2 2 8 17 19 2 7 . 15 5 3 . Power 16 | 1 2 2 4 . . . 3 2 . 1 . 1 . . . Engine 9 | 1 2 2 3 . . . 1 . . . . . . . . Core 5 | . . . 1 . . . 2 2 . . . . . . . Reactor 2 | . . . . . . . . . . 1 . 1 . . . Propulsion 57 | 2 5 8 12 . . 7 6 3 2 3 . 4 4 1 . Treads 12 | . . 4 8 . . . . . . . . . . . . Leg 7 | 2 3 2 . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . 1 . . . . . . . . Flight 37 | . 2 2 4 . . 7 5 3 2 3 . 4 4 1 . Utility 36 | 2 3 3 6 . 1 1 3 8 . . . 6 1 2 . Device 23 | 1 2 1 3 . . 1 2 6 . . . 5 1 1 . Storage 3 | 1 1 1 . . . . . . . . . . . . . Processor 5 | . . . 1 . 1 . . 2 . . . . . 1 . Hackware 1 | . . . . . . . . . . . . 1 . . . Protection 4 | . . 1 2 . . . 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 50 | 2 7 12 8 2 1 . 5 6 . 3 . 4 . . . Energy Gun 22 | . 3 8 2 2 . . 4 3 . . . . . . . Energy Cannon 2 | . . . . . . . 1 . . 1 . . . . . Ballistic Gun 12 | 2 3 4 3 . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . . . . 3 . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 6 | . 1 . 3 . . . . . . 2 . . . . . Piercing Weapon 4 | . . . . . . . . . . . . 4 . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . Unidentified Prototypes 30 | . 1 3 5 2 . . 8 4 1 4 . 1 1 . . Parts Lost 44 | . 3 6 3 . . 1 5 1 . . . 8 . 13 4 Power 2 | . . . 1 . . . . 1 . . . . . . . Propulsion 20 | . . 4 . . . . 2 . . . . 5 . 7 2 Utility 15 | . 1 . 2 . . . 2 . . . . 3 . 5 2 Weapon 7 | . 2 2 . . . 1 1 . . . . . . 1 . Highest Loss Streak 8 | . 1 4 1 . . 1 4 1 . . . 6 . 8 4 To Critical Strikes 1 | . . . . . . . . . . . . 1 . . . Average Backups 8 | 1 8 5 17 4 4 4 4 4 4 3 2 1 3 3 4 Power 1 | . . . 3 . . . . . . 1 . . . . 1 Propulsion 1 | . 1 . 4 . . . . . . . . . 1 1 . Utility 2 | . 4 2 4 2 2 2 2 1 2 2 2 . . 1 1 Weapon 2 | . 1 3 5 1 1 1 1 1 2 . . . 1 1 2 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 36 | . 6 3 10 . 1 1 1 3 1 3 2 . . 3 2 Power 3 | . . . 1 . . 1 . . . 1 . . . . . Propulsion 5 | . . . 3 . . . . . . . 2 . . . . Utility 15 | . 4 1 4 . 1 . 1 1 1 . . . . 1 1 Weapon 13 | . 2 2 2 . . . . 2 . 2 . . . 2 1 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 97 88 99 85 79 86 90 90 90 88 86 80 81 71 7 Engine 6 | . 13 10 7 7 6 6 1 . . . . . . . . Core 1 | . . . . . . . 7 9 4 . . . . . . Treads 11 | . . 23 30 . . . . . . . . . . . . Leg 5 | . 24 4 . . . . . . . . . . . . . Flight 15 | . 3 6 1 28 25 32 43 38 38 40 40 34 29 27 3 Device 19 | . 15 14 22 14 12 14 21 24 22 22 22 25 25 18 2 Storage 5 | . 12 5 7 . . . . . . . . . . . . Processor 1 | . . . . 7 10 8 1 4 4 4 4 3 3 4 . Protection 1 | . . 2 1 7 6 6 4 . . . . . . . . Energy Gun 9 | . 14 12 13 . . . 5 13 2 . . . . . . Ballistic Gun 4 | . 11 8 3 . . . . . . . . . . . . Slashing Weapon 4 | . . . 7 21 17 17 5 . . 6 9 7 1 2 . Piercing Weapon 1 | . . . . . . . . . . . . . 15 12 . Peak Build Rating 221 | 7 20 29 58 57 61 67 107 141 164 189 189 201 207 221 66 Average Rating 71 | 5 10 23 44 55 59 61 91 126 154 173 188 175 194 173 8 On Entrance 91 | . 7 18 29 54 56 60 61 62 141 164 189 189 155 207 66 Avg Prop Armor Cover (%) 7 | . . 9 . . . . 11 5 . . . . . 11 . Naked Turns 27 | . . . . . . . . . . . . . . . 27 Heaviest Build 108 | 14 20 92 108 19 19 20 42 50 56 64 64 70 60 67 8 Greatest Support 101 | 20 20 80 101 24 24 33 42 58 66 81 75 81 80 76 3 Greatest Overweight (x) 4 | . . 4 3 . . . 1 . . 1 . . 1 2 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 25 25 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 11 | 6 9 8 23 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 25 | 2 10 8 25 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 9 | 1 8 5 17 4 4 4 4 4 4 4 4 4 4 4 5 Final Capacity 25 | 8 5 25 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 7 | 2 5 7 2 5 3 5 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 34% | Mutant 24% | Sprinter 15% | Scavenger-Gunner 10% | Scavenger-Mutant 8% | Commander-Sprinter 5% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Scavenger-Sprinter | -6/DSF Scavenger-Sprinter | -5/Factory Sprinter | -4/Factory Sprinter | -3/Research Sprinter | -3/Quarantine Sprinter | -3/Protoforge Sprinter | -2/Research Commander-Sprinter | -1/Access Commander-Sprinter | -1/Command Mutant | -1/Access_0 Resources | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 -3 -2 -1 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Qua Frg Res Acc Com Ac0 Matter Collected 3532 | 282 554 371 752 40 13 35 27 45 139 680 45 95 . 454 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 4667 | 104 775 922 1204 52 13 50 62 233 13 23 76 431 32 677 . Parts 251 | 6 36 41 82 2 3 6 4 7 3 2 2 23 . 34 . Haulers Intercepted 12 | . 2 3 4 . . . . 1 . . . 2 . . . Recyclers Shooed 3 | . 3 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Qua Frg Res Acc Com Ac0 Combat Hostiles Destroyed 74 | . 15 13 25 1 . 3 . 2 . . . 5 . 10 . Melee 23 | . . . 11 1 . 3 . . . . . 5 . 3 . Guns 43 | . 15 13 13 . . . . 2 . . . . . . . Cannons 7 | . . . . . . . . . . . . . . 7 . Classes Destroyed 16 | 2 5 1 2 . 1 1 . . . . . . . 4 . Worker 2 | . 1 . 1 . . . . . . . . . . . . Builder 2 | . . . 1 . . . . . 1 . . . . . . Tunneler 2 | 1 . . 1 . . . . . . . . . . . . Hauler 12 | . 2 3 4 . . . . 1 . . . 2 . . . Recycler 7 | 1 2 3 1 . . . . . . . . . . . . Operator 6 | . . . . . 1 . 1 . . 1 1 1 . 1 . Watcher 7 | . 1 1 1 . . . 1 . . . 1 1 1 . . Swarmer 27 | . 6 4 12 . . . . . . . . 5 . . . Cutter 3 | . . . . . . 3 . . . . . . . . . Grunt 24 | . 9 5 5 1 . . . 2 . . . . . 2 . Duelist 3 | . . . 1 . . . . . . . . . . 2 . Protector 2 | . . . . . . . . . . . . . . 2 . Sentry 11 | . . 4 7 . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . 1 . Hunter 2 | . . . . . . . . . . . . . . 2 . Programmer 1 | . . . . . . . . . . . . . . 1 . Best Kill Streak 12 | 2 5 12 4 1 1 2 1 3 1 1 1 8 1 7 . Combat Bots Only 7 | . 3 6 4 1 . 2 . 2 . . . 4 . 7 . Max Kills in Single Turn 4 | 1 1 2 2 1 1 1 1 1 1 1 1 2 1 4 . Gunslinging 1 | . . 1 . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . Melee 2 | . . . 1 1 . 1 . . . . . 2 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 -3 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Qua Frg Res Acc Com Ac0 Hostile Shots Fired 649 | . 99 78 173 7 . 22 22 11 . 20 2 123 2 23 67 Missed 258 | . 28 22 49 3 . 12 12 5 . 10 1 71 2 10 33 Hits 391 | . 71 56 124 4 . 10 10 6 . 10 1 52 . 13 34 Melee 4 | . . . 1 . . 3 . . . . . . . . . Projectile 387 | . 71 56 123 4 . 7 10 6 . 10 1 52 . 13 34 AOE 5 | . . . . . . 4 . . . . . . . 1 . Critical Strikes 11 | . 1 1 2 . . 1 . . . 1 . 2 . . 3 Damage Taken 7633 | . 659 653 1377 57 . 272 211 143 . 151 58 1039 . 2031 982 Core 2249 | . 82 117 204 13 . 90 43 . . 18 29 183 . 532 938 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 71 | . . . 5 15 . 51 . . . . . . . . . Ignored by Resistances 19 | . . . 5 . . . . . . . . 14 . . . Regen/Repaired (Parts) 156 | . . 87 26 . . . 43 . . . . . . . . Core Remaining (%) 87 | 100 94 63 57 97 . 85 94 100 . . 95 85 . . . Volleys Fired 194 | 3 102 38 32 . . . 6 6 1 . . . . 6 . Largest 3 | 2 2 2 3 . . . 3 3 3 . . . . 1 . Hottest 300 | 40 100 122 173 . . . 156 202 153 . . . . 300 . Shots Fired 397 | 6 181 77 94 . . . 13 17 3 . . . . 6 . Gun 388 | 6 181 77 94 . . . 13 17 . . . . . . . Cannon 9 | . . . . . . . . . 3 . . . . 6 . Launcher . | . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 203 | 6 140 34 20 . . . . . 3 . . . . . . Thermal 194 | . 41 43 74 . . . 13 17 . . . . . 6 . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 14 | 2 11 12 14 . . . 6 3 1 . . . . . . Robot Miss Streak 11 | 1 11 1 3 . . . 1 3 1 . . . . 4 . Penetration Max 6 | . . . . . . . . . . . . . . 6 . Secondary Targets 11 | . 1 7 3 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . Shots Hit Robots 298 | 4 104 60 71 3 1 5 9 8 1 1 4 15 1 11 . Core Hits 148 | 3 37 31 43 1 1 3 3 5 1 1 2 7 1 9 . Critical Kills 5 | . . . . . . . . . . . . . . 5 . Critical Parts Destroyed 10 | . . . 1 . . . . . . . . . . 9 . Critical Strikes 23 | . 1 1 6 . . . . . . . . . . 15 . Burn 7 | . 1 1 5 . . . . . . . . . . . . Destroy 16 | . . . 1 . . . . . . . . . . 15 . Melee Attacks 153 | . . . 33 4 2 8 2 . . 5 7 25 3 64 . Impact . | . . . . . . . . . . . . . . . . Slashing 143 | . . . 33 4 2 8 2 . . 5 7 25 1 56 . Piercing 10 | . . . . . . . . . . . . . 2 8 . Sneak Attacks 9 | . . . 1 . . 1 . . . . 2 3 . 2 . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . Follow-up Attacks 13 | . . . 2 1 . . . . . . . 2 1 7 . Damage Inflicted 9805 | 41 1262 811 1595 104 47 247 229 302 43 80 396 1102 57 3489 . Guns 3685 | 41 1262 811 1040 . . . 229 302 . . . . . . . Cannons 2843 | . . . . . . . . . 43 . . . . 2800 . Explosions . | . . . . . . . . . . . . . . . . Melee 3277 | . . . 555 104 47 247 . . . 80 396 1102 57 689 . Ramming . | . . . . . . . . . . . . . . . . Kinetic 1524 | 41 934 297 209 . . . . . 43 . . . . . . Thermal 5004 | . 328 514 831 . . . 229 302 . . . . . 2800 . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 3049 | . . . 555 104 47 247 . . . 80 396 1102 . 518 . Piercing 228 | . . . . . . . . . . . . . 57 171 . Highest Corruption 32 | . 18 . . 1 . . 2 3 . . . . . 32 32 Average Corruption 13 | . 18 . . 1 . . 1 1 . . . . . 15 32 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 22 | . 1 . . . . . . 1 . . . . . 18 2 Message Errors 8 | . 1 . . . . . . . . . . . . 7 . Matter Fused 4 | . . . . . . . . . . . . . . 4 . Heat Flow Errors 2 | . . . . . . . . 1 . . . . . 1 . Energy Discharges 2 | . . . . . . . . . . . . . . 2 . Parts Rejected 1 | . . . . . . . . . . . . . . 1 . Data Loss (minor) 3 | . . . . . . . . . . . . . . 1 2 Data Loss (major) 1 | . . . . . . . . . . . . . . 1 . Alerts 1 | . . . . . . . . . . . . . . 1 . Overload Shots 1 | . . . . . . . . 1 . . . . . . . Overflow Damage 914 | . . . 34 . . . . . . . 140 169 . 571 . Projectiles 553 | . . . . . . . . . . . . . . 553 . Explosions . | . . . . . . . . . . . . . . . . Melee 361 | . . . 34 . . . . . . . 140 169 . 18 . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 1393 | . 456 140 309 . . . 328 312 . . . 147 . 1393 . Average Temperature 202 | . 124 50 62 . . . 172 100 . . . 72 . 841 . Received Heat Transfer 1038 | . 183 240 387 36 . 27 36 21 . . 9 45 . 36 18 Effects 24 | . 2 . . . . . . . . . . . . 22 . Shutdowns 1 | . . . . . . . . . . . . . . 1 . Energy Bleed 3 | . . . . . . . . . . . . . . 3 . Interference 3 | . 1 . . . . . . . . . . . . 2 . Matter Decay 3 | . . . . . . . . . . . . . . 3 . Short Circuit 2 | . 1 . . . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . . . . . 1 . Damage (major) 10 | . . . . . . . . . . . . . . 10 . Damage (core) 1 | . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 2 | . . 2 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 13 | . 1 6 5 . . . 1 . . . . . . . . Heat Transferred 5210 | . 1036 1295 2035 . . . 333 511 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped 15 | . . . 8 . . . . . . . . . . 7 . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Qua Frg Res Acc Com Ac0 Maximum Alert Level 4 | . . . 1 . . . . . 1 1 . 2 1 4 . Low Security (%) 86 | 100 100 100 96 100 100 100 100 100 50 27 100 27 . 48 . Level 1 8 | . . . 3 . . . . . 50 72 . 13 100 18 . Level 2 2 | . . . . . . . . . . . . 59 . 6 . Level 3 . | . . . . . . . . . . . . . . 5 . Level 4 2 | . . . . . . . . . . . . . . 21 . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . . . . . . . Peak Influence 631 | 5 196 180 266 142 64 103 45 195 260 288 164 540 359 631 . Initial 317 | . . 8 45 120 64 27 37 . 102 146 144 84 317 184 . Average 104 | 1 75 116 77 113 49 59 13 26 179 220 153 351 322 219 . Influence Increases 4977 | 10 446 408 772 42 15 76 99 377 168 260 47 616 62 1579 . Destroy 0b10 Robot/C 1680 | . 300 260 500 20 . 60 . 80 80 40 . 120 . 220 . Destroy 0b10 Robot/NC 200 | 10 30 35 45 . 5 . 10 5 . 5 10 15 5 25 . Destroy Leader 306 | . 56 68 90 10 . . 2 22 10 . 2 14 2 30 . Allied During Kill 315 | . . . . . . 1 . 7 52 . . . . 255 . Successful Hack 224 | . 11 15 26 12 10 . 8 14 24 54 5 14 7 24 . Disable Machine 60 | . 15 . . . . . . 15 . 15 . . . 15 . Destroy Structure 155 | . 4 . 6 . . . 4 2 2 6 . 18 3 110 . Partial Spotted 165 | . . 15 15 . . . 15 30 . . 30 45 15 . . Lose Combat Pursuer 1620 | . 30 15 90 . . 15 60 90 . . . 390 30 900 . Miscellaneous 252 | . . . . . . . . 112 . 140 . . . . . Influence Decreases 4977 | 10 426 319 615 176 108 42 172 182 103 264 152 237 303 545 1323 Entered New Map 2365 | . . 12 64 146 68 12 36 . 93 114 112 67 213 105 1323 Time Decay 1865 | 10 400 247 451 30 40 . 117 100 10 50 40 90 90 190 . Lost Part 365 | . 26 60 30 . . 10 19 10 . . . 80 . 130 . Lost Ally 312 | . . . . . . 20 . 72 . 100 . . . 120 . Purge Threat 70 | . . . 70 . . . . . . . . . . . . Squads Dispatched 27 | . 3 2 6 1 . 3 . 3 . 1 . 6 . 2 . Investigation 4 | . 1 . . 1 . . . 1 . . . 1 . . . Extermination 3 | . . . . . . . . 1 . . . 1 . 1 . Reinforcement 15 | . 2 2 2 . . 3 . 1 . 1 . 4 . . . Assault 1 | . . . . . . . . . . . . . . 1 . Garrison 4 | . . . 4 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Qua Frg Res Acc Com Ac0 Distress Signals 16 | . 3 4 5 . . . . . . . . 1 1 2 . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 273 | . 33 19 45 3 1 14 11 18 1 5 3 48 3 61 8 Peak Tracking Total 65 | . 5 6 7 3 . 5 5 5 1 4 1 16 3 65 9 Tactical Retreats 26 | . 2 1 5 . . 1 2 4 . . . 6 1 4 . Traps | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Qua Frg Res Acc Com Ac0 Traps Triggered 5 | . 1 . . . . 1 1 . . . 2 . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 -3 -2 -1 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Qua Frg Res Acc Com Ac0 Machines Disabled 5 | . 1 . . . . . . 2 . 1 . . . 1 . Max in Single Turn 1 | . 1 . . . . . . 1 . 1 . . . 1 . Energy Cycler 1 | . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Qua Frg Res Acc Com Ac0 Machines Accessed 50 | . 6 4 4 3 3 . 4 8 1 4 3 2 3 5 . Terminals 32 | . 4 2 2 2 3 . 3 3 . 3 2 1 3 4 . Fabricators 1 | . . . . . . . . 1 . . . . . . . Repair Stations 6 | . . 1 1 . . . 1 1 1 . . . . 1 . Recycling Units 3 | . 2 . . . . . . 1 . . . . . . . Scanalyzers 5 | . . 1 . 1 . . . . . 1 1 1 . . . Garrison Access 3 | . . . 1 . . . . 2 . . . . . . . Total Hacks 98 | . 15 10 11 5 6 . 8 12 2 8 6 2 5 8 . Successful 37 | . 6 5 5 1 3 . 3 3 1 4 2 1 2 1 . Failed 60 | . 9 4 6 4 3 . 5 9 1 4 4 1 3 7 . Catastrophic 12 | . 1 2 . 1 . . 2 3 . 1 . . . 2 . Database Lockouts 1 | . . 1 . . . . . . . . . . . . . Manual 5 | . 4 1 . . . . . . . . . . . . . Terminals 63 | . 12 6 6 2 6 . 5 5 . 5 5 1 5 5 . Fabricators 1 | . . . . . . . . 1 . . . . . . . Repair Stations 14 | . . 2 3 . . . 3 1 2 . . . . 3 . Recycling Units 5 | . 3 . . . . . . 2 . . . . . . . Scanalyzers 10 | . . 2 . 3 . . . . . 3 1 1 . . . Garrison Access 5 | . . . 2 . . . . 3 . . . . . . . Terminal Hacks 20 | . 2 2 3 . 3 . 1 2 . 2 2 1 2 . . Open Door 2 | . . . . . . . . . . . . . 2 . . Open DSF 1 | . . . . . 1 . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . 1 . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . Registered Components 4 | . 1 1 1 . . . . . . 1 . . . . . Zone Layout 9 | . . 1 . . 2 . 1 2 . 1 1 1 . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . Repair Station Hacks 8 | . . 2 2 . . . 2 . 1 . . . . 1 . Scan Component 5 | . . 1 1 . . . 1 . 1 . . . . 1 . Repair 3 | . . 1 1 . . . 1 . . . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . . . . . . . . . . Report Inventory 2 | . 2 . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . Scanalyzer 4 | . . 1 . 1 . . . . . 2 . . . . . Insert Component 1 | . . . . 1 . . . . . . . . . . . Retrieve Study 3 | . . 1 . . . . . . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . . . . . Skim 1 | . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . . . 1 . 1 . . 1 . 1 . 1 . Used 2 | . . . . . 1 . . . . . . . . 1 . Hacking Detections 40 | . 4 3 4 3 2 . 3 7 1 4 2 1 1 5 . Full Trace Events 5 | . 2 1 . 1 . . . 1 . . . . . . . Feedback Events 2 | . . . . 1 . . . 1 . . . . . . . Corruption 2 | . . . . 1 . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . 3 . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . 1 . . . . . . . 2 . . . . . Parts Repaired 3 | . . 1 1 . . . 1 . . . . . . . . Time 83 | . . 26 19 . . . 38 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 -3 -2 -1 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Qua Frg Res Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 -3 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Qua Frg Res Acc Com Ac0 Total Allies 19 | . . . . . 1 1 . 4 5 . . . 5 3 . Largest Group 8 | . . . . . 1 1 . 3 5 5 . . 5 8 . Highest-Rated Group 517 | . . . . . 32 22 . 141 150 150 . . 250 517 . Highest-Rated Ally 89 | . . . . . 32 22 . 47 30 30 . . 50 89 . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 150 | . . . . . . 2 . 20 41 29 . . . 58 . Total Damage 3583 | . . . . . . 20 . 424 771 400 . . . 1968 . Kills 14 | . . . . . . . . 2 3 2 . . . 7 . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . X0-1V1 Amusement Gains 197 | . 18 . 9 . . 4 10 . . . 2 24 . 94 36 Average Entertainment 12 | . 13 4 7 2 1 2 5 5 . 13 9 16 20 33 64 Good Acts 120 | . 5 3 9 . . 2 12 33 11 12 4 13 7 9 . Bad Acts 50 | . 4 1 6 1 . . 1 12 6 8 . 6 1 3 1 Intel | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Qua Frg Res Acc Com Ac0 Active Infowar (turns) 4737 | 32 1024 149 1538 61 95 84 348 394 28 104 90 188 182 420 . Optics 112 | . . . . . 81 31 . . . . . . . . . Sensors 1406 | . . . . . . . . 394 28 104 90 188 182 420 . Seismic 3408 | 32 1024 149 1538 61 95 84 348 77 . . . . . . . Cloaking 1252 | . . . . . . . . 314 28 104 90 153 182 381 . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 -3 -2 -1 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Qua Frg Res Acc Com Ac0 Turns Passed 5568 | 81 1185 559 1575 61 95 84 348 394 28 104 90 188 182 562 32 Spaces Moved 6857 | 55 770 362 707 138 223 177 532 1101 78 373 365 709 458 749 60 Core 80 | 8 . 4 . . . . . . . . . . . 8 60 Treads 717 | . . 141 576 . . . . . . . . . . . . Legs 570 | 47 499 24 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 5490 | . 271 193 131 138 223 177 532 1101 78 373 365 709 458 741 . Fastest Speed 8 | 50 37 28 31 31 31 17 13 8 13 8 14 8 8 14 50 Average Speed 48 | 109 90 97 180 31 31 26 18 21 14 14 14 13 17 17 51 Slowest Speed 280 | 120 120 250 280 31 31 31 79 27 17 87 14 19 93 150 150 Overloaded Moves 188 | . . . . . . . 34 20 . 14 . 103 17 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . 1 . . 3 . . . 1 1 1 . Potential Cave-ins 84 | . . . . . . . . . 4 . . . . 80 . Cave-ins Triggered 7 | . . . . . . . . . . . . . . 7 . Exploration Rate (%) 28 | 3 96 37 49 4 4 82 11 35 5 46 14 27 12 20 7 Regions Visited 15 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 10 | . . . 1 . 1 . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . Spaces Dug 98 | . . . 3 . . . 2 1 . 3 . 6 1 82 . Terrain Destroyed 144 | . . . 3 . . . 2 1 . 3 . 6 1 128 . Melee 58 | . . . 3 . . . 2 . . 3 . 6 1 43 . Projectile 86 | . . . . . . . . 1 . . . . . 85 . AOE . | . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Qua Frg Res Acc Com Ac0 Total 8537 | 66 1087 497 896 149 245 202 770 1248 91 421 394 761 557 1091 62 Wait 804 | . 153 30 30 . 9 . 160 81 4 . 4 3 74 256 . Move 6821 | 54 769 361 706 137 220 176 531 1094 77 372 364 704 455 741 60 Hop 7 | . . . . . 1 . . 3 . . . 1 1 1 . Pick Up 109 | 2 15 12 24 4 2 3 7 15 3 7 2 2 7 4 . Fast Attach 103 | 7 6 17 9 . 1 7 14 15 2 4 . 11 5 5 . Attach 42 | . 7 5 7 1 . . 5 5 1 3 . 3 2 3 . Detach 24 | . 4 2 1 . . . 11 . . 2 . 2 . 2 . Swap 76 | . 11 11 24 3 2 1 11 6 . 4 . 2 1 . . Drop 187 | . 20 21 37 1 4 5 23 23 3 16 2 8 10 12 2 Fire 194 | 3 102 38 32 . . . 6 6 1 . . . . 6 . Melee 130 | . . . 26 3 1 6 2 . . 5 6 23 2 56 . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 23 | . . . . . . . . . . . 16 2 . 5 . Rewire 17 | . . . . . 5 4 . . . 8 . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/DSF -5/Factory (discovered 3 exits: *Fac / *Upp x2) -4/Factory (discovered 6 exits: *Res x4 / *Upp x2) -3/Research (discovered 3 exits: Res / [*Arm] / *Qua) -3/Quarantine (discovered 2 exits: *Sec / *Frg) -3/Protoforge -2/Research (discovered 2 exits: *Acc x2) -1/Access -1/Command (discovered 2 exits: Sur / *Ac0) -1/Access_0 History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 16) 542 | -10/Materials | Discovered new exit (range 10) 739 | -10/Materials | Discovered new exit (range 13) 820 | -10/Materials | Discovered new exit (range 12) 953 | -10/Materials | Prayed at D.C.S.S. Altar Unit 965 | -10/Materials | X0-1V1 announced a LAN party 1085 | -10/Materials | Discovered new exit (range 16) 1175 | -10/Materials | Ranged accuracy permanently improved by X0-1V1 (+8%; -80 max core) 1224 | -10/Materials | X0-1V1 activates XOMVISION 1248 | -10/Materials | System corruption reached 10% 1267 | -10/Materials | Entered another Materials area 1267 | -9/Materials | Evolved 2 slots: Propulsion x2 1275 | -9/Materials | Discovered new exit (range 9) 1406 | -9/Materials | X0-1V1 foreshadows a heat wave 1411 | -9/Materials | Lost 4 parts (4n) 1560 | -9/Materials | Central database locked down 1659 | -9/Materials | Ambient heat levels rising (+10) 1702 | -9/Materials | Build established: Scavenger-Mutant 1725 | -9/Materials | Repaired Lgt. Treads 1750 | -9/Materials | Utility slot count permanently improved by X0-1V1 (+1) 1804 | -9/Materials | Discovered new exit (range 10) 1826 | -9/Materials | Entered another Materials area 1826 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1983 | -8/Materials | Matter capacity permanently improved by X0-1V1 (+300; -150 max core) 2123 | -8/Materials | Build established: Scavenger-Gunner 2177 | -8/Materials | Identified exit to Factory 2177 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 2462 | -8/Materials | Repaired Imp. Heat Sink 2507 | -8/Materials | Garrison activated, responded to threat 2681 | -8/Materials | Garrison activated, responded to threat 2692 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 2704 | -8/Materials | X0-1V1 sent you to a vault 2726 | -8/Materials | Found Prototype Slashing Weapon 2727 | -8/Materials | Identified Scimitar of Distortion 2734 | -8/Materials | X0-1V1 caused items to flee you 2907 | -8/Materials | X0-1V1 sent hostile S-10 Pest (x4) 2985 | -8/Materials | Items stopped fleeing you 3169 | -8/Materials | Core integrity restored by X0-1V1 (+67) 3324 | -8/Materials | X0-1V1 vaporized surrounding terrain (radius 19) 3401 | -8/Materials | Entered Factory 3401 | -7/Factory | Evolved 2 slots: Propulsion x2 3433 | -7/Factory | Sensors blinded by X0-1V1 3448 | -7/Factory | Discovered new exit (range 8) 3462 | -7/Factory | Entered another Factory area 3462 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3546 | -6/Factory | Identified exit to DSF 3557 | -6/Factory | Entered DSF 3588 | -6/DSF | Additional patrols routed to DSF 3622 | -6/DSF | X0-1V1 turns hostiles against one another 3637 | -6/DSF | Discovered new exit (range 14) 3641 | -6/DSF | Entered Factory 3641 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 3690 | -5/Factory | Repaired Surge Thruster 3703 | -5/Factory | X0-1V1 sent you to a vault 3710 | -5/Factory | Found Prototype Protection 3710 | -5/Factory | Identified Med. Regenerative Plating 3911 | -5/Factory | Build established: Scavenger-Sprinter 3925 | -5/Factory | X0-1V1 activates XOMVISION 3937 | -5/Factory | Identified exit to Upper Caves 3937 | -5/Factory | X0-1V1 revealed exit location to -5/Upper Caves 3960 | -5/Factory | Identified exit to Factory 3960 | -5/Factory | X0-1V1 revealed exit location to -4/Factory 3985 | -5/Factory | Discovered exit to Upper Caves (range 15) 3989 | -5/Factory | Entered another Factory area 3989 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3993 | -4/Factory | X0-1V1 redirected Transport squads to designated parking area 4018 | -4/Factory | Lost 4 parts (2n2u) 4020 | -4/Factory | Discovered new exit (range 19) 4021 | -4/Factory | X0-1V1 activates XOMVISION 4047 | -4/Factory | Found Prototype Device 4047 | -4/Factory | Identified Adv. EM Shield 4073 | -4/Factory | X0-1V1 activates XOMVISION 4143 | -4/Factory | X0-1V1 sent you to a vault 4168 | -4/Factory | Spotted B-86 Titan 4191 | -4/Factory | X0-1V1 made a cryptic comment about sterilization and BL-4Z3 4219 | -4/Factory | Sterilization system engaged 4219 | -4/Factory | Non-combat units ordered to evacuate 4228 | -4/Factory | Build established: Sprinter 4267 | -4/Factory | Identified exit to Research 4267 | -4/Factory | X0-1V1 revealed exit location to -3/Research 4286 | -4/Factory | X0-1V1 activates XOMVISION 4292 | -4/Factory | X0-1V1 caused items to flee you 4293 | -4/Factory | X0-1V1 put everyone to sleep 4301 | -4/Factory | X0-1V1 revealed exit location to -3/Research 4319 | -4/Factory | Combat units ordered to evacuate 4331 | -4/Factory | X0-1V1 vaporized surrounding terrain (radius 15) 4336 | -4/Factory | Identified exit to Upper Caves 4336 | -4/Factory | X0-1V1 revealed exit location to -4/Upper Caves 4337 | -4/Factory | X0-1V1 announced a LAN party 4339 | -4/Factory | X0-1V1 added 0b10 threat records associated with you (minor) 4345 | -4/Factory | X0-1V1 turns hostiles against one another 4354 | -4/Factory | X0-1V1 revealed exit location to -3/Research 4358 | -4/Factory | Discovered exit to Research (range 12) 4360 | -4/Factory | Items stopped fleeing you 4383 | -4/Factory | Entered Research 4383 | -3/Research | Evolved 2 slots: Propulsion x2 4383 | -3/Research | Discovered new exit (range 11) 4384 | -3/Research | Discovered new exit (range 1) 4384 | -3/Research | Identified exit to Quarantine 4384 | -3/Research | X0-1V1 sent you to a vault 4389 | -3/Research | X0-1V1 vaporized surrounding terrain (radius 17) 4389 | -3/Research | X0-1V1 activates XOMVISION 4391 | -3/Research | X0-1V1 mutated your Propulsion slot to Weapon slot 4398 | -3/Research | X0-1V1 released a cloud of subatomizers 4402 | -3/Research | X0-1V1 put everyone to sleep 4403 | -3/Research | Identified exit to Research 4403 | -3/Research | X0-1V1 revealed exit location to -2/Research 4411 | -3/Research | Entered Quarantine 4411 | -3/Quarantine | Accompanied by 5 allies 4412 | -3/Quarantine | X0-1V1 sent you to a vault 4414 | -3/Quarantine | X0-1V1 enhanced Transport squad support 4415 | -3/Quarantine | X0-1V1 put everyone to sleep 4421 | -3/Quarantine | Found Prototype Slashing Weapon 4422 | -3/Quarantine | Identified Hvy. Scimitar of Distortion 4424 | -3/Quarantine | Found Hvy. Scimitar of Distortion 4428 | -3/Quarantine | Found Prototype Reactor 4428 | -3/Quarantine | Identified Vortex Chain Reactor 4434 | -3/Quarantine | Found Vortex Chain Reactor 4440 | -3/Quarantine | X0-1V1 added 0b10 threat records associated with you (minor) 4440 | -3/Quarantine | X0-1V1 sent you into danger 4444 | -3/Quarantine | Identified exit to Protoforge 4444 | -3/Quarantine | X0-1V1 revealed exit location to -3/Protoforge 4469 | -3/Quarantine | Found Alien Energy Cannon 4469 | -3/Quarantine | Identified Core Cannon 4480 | -3/Quarantine | Identified exit to Section 7 4480 | -3/Quarantine | X0-1V1 revealed exit location to -3/Section 7 4505 | -3/Quarantine | Spotted Fortress 4515 | -3/Quarantine | Entered Protoforge 4521 | -3/Protoforge | X0-1V1 activates XOMVISION 4523 | -3/Protoforge | Spotted Hotshot 4523 | -3/Protoforge | Spotted Hotshot 4523 | -3/Protoforge | Spotted Hotshot 4523 | -3/Protoforge | Spotted Hotshot 4523 | -3/Protoforge | Spotted Hotshot 4597 | -3/Protoforge | Superfortress began startup sequence 4601 | -3/Protoforge | X0-1V1 revealed exit location to -2/Research 4605 | -3/Protoforge | Entered Research 4605 | -2/Research | Evolved 2 slots: Utility x2 4608 | -2/Research | X0-1V1 activates XOMVISION 4633 | -2/Research | Identified exit to Access 4633 | -2/Research | X0-1V1 revealed exit location to -1/Access 4661 | -2/Research | X0-1V1 downgraded hostiles (x3) 4679 | -2/Research | X0-1V1 vaporized surrounding terrain (radius 19) 4693 | -2/Research | Discovered exit to Access (range 14) 4744 | -2/Research | Lost 6 parts (3n3u) 4744 | -2/Research | Spotted B-90 Cyclops 4759 | -2/Research | Weapon slot count temporarily expanded by X0-1V1 (+2) 4793 | -2/Research | Temporary slots became permanent: Weapon x2 4793 | -2/Research | Entered Access 4805 | -1/Access | Found PL-3XN's Ring of Power 4826 | -1/Access | X0-1V1 caused items to flee you 4842 | -1/Access | Spotted B-99 Colossus 4858 | -1/Access | Items stopped fleeing you 4862 | -1/Access | X0-1V1 sent you to a vault 4907 | -1/Access | X0-1V1 destroyed Energy Cycler 4907 | -1/Access | Energy Cycler disabled 4912 | -1/Access | Discovered new exit (range 8) 4913 | -1/Access | Identified exit to Command 4975 | -1/Access | Entered Command 4975 | -1/Command | Accompanied by 5 allies 5045 | -1/Command | X0-1V1 sent you to a vault 5097 | -1/Command | System corruption reached 10% 5146 | -1/Command | Build established: Commander-Sprinter 5318 | -1/Command | Identified exit to Access_0 5318 | -1/Command | X0-1V1 revealed exit location to -1/Access_0 5360 | -1/Command | Identified exit to Surface 5360 | -1/Command | X0-1V1 revealed exit location to -0/Surface 5361 | -1/Command | Crushed by falling debris 5365 | -1/Command | Crushed by falling debris 5365 | -1/Command | Crushed by falling debris 5365 | -1/Command | Crushed by falling debris 5374 | -1/Command | MAIN.C activated Command garrisons 5375 | -1/Command | Destroyed 7 combat bots 5380 | -1/Command | Found Prototype Launcher 5396 | -1/Command | Lost 8 parts (2n5u1w) 5417 | -1/Command | Core integrity restored by X0-1V1 (+205) 5460 | -1/Command | Crushed by falling debris 5488 | -1/Command | Crushed by falling debris 5491 | -1/Command | Crushed by falling debris 5491 | -1/Command | System corruption reached 30% 5522 | -1/Command | Lost 5 parts (5n) 5537 | -1/Command | Entered Access_0 5539 | -1/Access_0 | Met Architect 5542 | -1/Access_0 | Core integrity fell below 50% 5548 | -1/Access_0 | Core integrity fell below 20% 5569 | -1/Access_0 | Destroyed by Enhanced Hunter with Hypervelocity Linear Accelerator Last Messages --------------- 05545_ A0_COM: Spacetime anomalies detected. Expect the unexpected. 05545_ X0-1V1: "Flattery will get them everywhere and nowhere, all at once. I'll see to that." 05547_ Quantum Shear penetrates A8. 05547_ Penetrated by Quantum Shear. 05548_ System corrupted: Component data lost. 05550_ Heat dissipation returns to normal. 05552_ Quantum Shear penetrates Wall. X0-1V1's Piety Tracker suddenly appears amidst shimmering waves of color. 05558_ Penetrated by HV Slug. 05558_ HV Slug penetrates Wall. 05558_ Penetrated by HV Slug. 05558_ HV Slug penetrates Wall. 05563_ System corrupted: Component data lost. 05569_ HV Slug penetrates Wall. 05569_ Penetrated by HV Slug. 05569_ X0-1V1 giggles madly! Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????? ???? | | ???????????????????????????????????????????# #??? | | ??????????????????????????????????????????# #??? | | ?????????????????????????????????????????? ##?# | | ?????????????????????????????????????????? ## | | ?????????????????????????????????????????? | | ??????????????????????????????????????????#" # | | ??????????????????????????????????????????#" ? | | ??????????????????????????????????????????# ?? | | ??????????????????????????????????????????# #?? | | ??????????????????????????????????????????#" ##? | | ??????????????????????????????????????????#" ## | | ??????????????????????????????????????????#" # | | ?????????????????#??????###???????????##### | | ????????????????## ??##;###?????????# | | ??????????????### ## @%;#?????????# # | | ??????????????# ###???????# ### # | | ?????????????# ## ##??????# #?# %# # | | ??????????????????### #??????# #?#" #! # | | ??????????????????# ##?????# #?##"## | | ???????????????# ####### #??# ## | | ????????????? ;# #??# ###" | | ????????????? ## ##;######??###?#" | | ????????????? ?# ##??#???????????#" | | ????????????? ##???????????????#" | | ?????????????? h #?????????????????# | | ?????????????? h #### ##?????????????????# | | ???????????????# ????## #????????????????### | | ????????????????? ??????# #???????????????## # | | ????????????????????????? #??????????## ### | | ????????????????????????# #??????????# | | ???????????????????????? #???????????# | | ??????????????????????? ????????????# ###" | | ?????????????????????? ????????????#? #### | | ????????????????????????#? ????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????### ## | | ?????????????????????????????????????????#??## | | ?????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 174 Energy Generation 70 Energy Capacity 2100 Matter Stores 1200 Matter Capacity 1300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 Cloak Strength 4 Power Amplification 30 Base Temperature (-) 200 Armor Coverage 225 Resistance: KI 32 Power Shielding 90 Weapon Cycling 25 Evasion (%) 80 Melee Accuracy 8 Recoil Reduction 4 Offensive Hacking 12 Item Schematics ----------------- Adv. Myomer Leg | -3/Quarantine | Archive Adv. Plasma Rifle | -3/Quarantine | Archive Hds. Centrium Wheel | -3/Quarantine | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 37% | -9/Materials Imp. Heat Sink | 35% | -8/Materials Surge Thruster | 38% | -5/Factory Studied --------- Shotgun | -9/Materials | Hacked Impulse Thruster | -3/Quarantine | Hacked Nuclear Pulse Thruster | -3/Quarantine | Hacked Alien Tech Used ----------------- Core Cannon Achievements -------------- Ambidextrous Behind The Curtain Chaos Is Inevitable Hard Hitter Nope Super-what Now? This Is My Hole Challenges ------------ None Game ------ Seed VortexIntegratedDrillbomb Manual? 0 Play Time 02:01:26 Cumulative 80.0 hours Start 2026.08.25 @ 23:37:05 End 2026.08.27 @ 00:07:25 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 82 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 46 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1ede54b9-0b94-401f-bb3d-c39485bd09cd