Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.22 @ 21:03:55 Player: luckinvolved Result: Destroyed by 06F09-D with Overtuned Pulse Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (4) 800 Robots Destroyed (45) 225 Value Destroyed (1340) 1340 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (857) 857 TOTAL SCORE: 5282 Bonus ------- Follower Combat Kills 57 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 222/300 Energy 100/100 System Corruption 20% Temperature Cool (37) Movement Core (400) Ox7 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Scrap Suit Heavy Insulated Plating A0-MCA's Component Scanner > --- WEAPON (3) ------- Minigun > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Overtuned Scrapsphere Overtuned Scrapsphere Overtuned Scrapsphere > --- UTILITY ---------- Scrap Suit Large Storage Unit Core Shielding Core Shielding Improved Medium Armor Plating > --- WEAPON ----------- Guided EMP Blaster Companion Sword > --- INVENTORY -------- Improved Ion Engine Improved Treads Improved Treads Improved Treads Scrap Suit Improved Medium Armor Plating A0-MCA's Component Scanner Autogun Autogun Autogun Autogun CPS Tube Spear [Rating: 54] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Improved Treads Treads Improved Treads Wheel Overtuned Scrapsphere Utility Core Shielding Device Scrap Suit Storage Small Storage Unit Processor Improved Melee Analysis Suite Protection Core Shielding Weapon Autogun Energy Gun Shock Rifle Ballistic Gun Autogun Launcher Guided EMP Blaster Special Weapon CPS Tube Slashing Weapon Companion Sword Piercing Weapon Spear Build | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 8 | . . . . 8 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 4 | . . . . 4 Weapon 1 | . . . . 1 Parts Attached 65 | 6 14 . 3 42 Power 9 | 1 2 . . 6 Engine 8 | 1 2 . . 5 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 17 | 2 3 . 2 10 Treads 8 | 2 3 . 2 1 Leg . | . . . . . Wheel 9 | . . . . 9 Hover . | . . . . . Flight . | . . . . . Utility 23 | 1 4 . 1 17 Device 8 | . 3 . . 5 Storage 3 | 1 . . 1 1 Processor 2 | . . . . 2 Hackware . | . . . . . Protection 10 | . 1 . . 9 Artifact . | . . . . . Weapon 16 | 2 5 . . 9 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 9 | 1 4 . . 4 Ballistic Cannon . | . . . . . Launcher 2 | . 1 . . 1 Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon 2 | . . . . 2 Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . . 3 Parts Lost 43 | . 7 . . 36 Power 8 | . 1 . . 7 Propulsion 15 | . 2 . . 13 Utility 11 | . 1 . . 10 Weapon 9 | . 3 . . 6 Highest Loss Streak 12 | . 6 . . 12 To Critical Strikes . | . . . . . Average Backups 9 | 1 6 8 10 11 Power 1 | . 1 2 1 . Propulsion 2 | . 2 3 3 1 Utility 2 | . . 1 2 4 Weapon 2 | . 2 2 2 4 Tool/Special . | . . . . . Unused Backups 14 | . 3 . 3 8 Power 2 | . 1 . 1 . Propulsion 1 | . . . 1 . Utility 3 | . . . . 3 Weapon 5 | . 1 . . 4 Tool/Special 3 | . 1 . 1 1 Average Slot Usage (%) 90 | . 94 100 100 69 Engine 11 | . 13 14 14 6 Treads 21 | . 27 28 28 3 Wheel 3 | . . . . 12 Device 3 | . 6 . . 6 Storage 11 | . 14 14 14 5 Protection 12 | . 3 14 14 16 Ballistic Gun 20 | . 24 28 28 4 Slashing Weapon 1 | . . . . 5 Peak Build Rating 54 | 6 14 13 17 54 Average Rating 20 | 4 9 13 14 42 On Entrance 9 | . 6 13 13 17 Avg Prop Armor Cover (%) 6 | . . . . 6 Naked Turns . | . . . . . Heaviest Build 127 | 13 19 19 34 127 Greatest Support 69 | 40 46 46 46 69 Greatest Overweight (x) 13 | . 2 . . 13 Average Overweight (x) 1 | . . . . 3 Largest Inventory Capacity 25 | 8 8 8 15 25 Average Capacity 13 | 7 8 8 11 21 Most Carried 16 | 3 8 8 15 16 Average Carried 10 | 1 7 8 11 12 Final Capacity 15 | 8 8 8 15 5 Final Carried 15 | 3 8 8 15 . Scrap Suit Usage (%) 9 | . . . . 33 Parts Cannibalized 7 | . . . . 7 Class Distribution -------------------- 83% | Mutant 5% | Scrapper 4% | Scavenger-Mutant 3% | Scavenger-Scrapper Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Mutant | -6/Factory Resources | -11 -10 -10 -8 -6 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 1336 | 269 509 32 30 496 Remotely . | . . . . . Salvage Created 1486 | 84 579 94 . 729 Parts 103 | 2 43 7 . 51 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 31 | . 18 2 . 11 Melee 6 | . . . . 6 Guns 18 | . 12 2 . 4 AOE 6 | . 6 . . . Classes Destroyed 11 | 1 4 . . 6 Worker 4 | . . . . 4 Builder 3 | . . . . 3 Tunneler 1 | . . . . 1 Recycler 2 | 1 1 . . . Mechanic 1 | . . . . 1 Operator 1 | . . . . 1 Watcher 2 | . 1 . . 1 Swarmer 8 | . 5 . . 3 Grunt 13 | . 10 . . 3 Programmer 5 | . . . . 5 Subdweller 5 | . 3 2 . . Best Kill Streak 3 | 1 3 2 . 3 Combat Bots Only 3 | . 3 2 . 3 Max Kills in Single Turn 2 | 1 2 1 . 1 Gunslinging . | . . . . . Exploded 2 | . 2 . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 682 | . 90 3 5 584 Missed 220 | . 25 1 1 193 Hits 462 | . 65 2 4 391 Projectile 462 | . 65 2 4 391 Critical Strikes 15 | . 2 . 1 12 Actively Blocked 1 | . . . . 1 Damage Taken 8382 | . 1019 54 95 7214 Core 994 | . 119 . 18 857 Absorbed by Shields 84 | . . . . 84 Redirected to Shielding 107 | . . . 4 103 Ignored by Resistances 30 | . . . . 30 Regen/Repaired (Parts) 138 | . 73 . . 65 Core Remaining (%) 72 | 100 . . 45 . Volleys Fired 103 | 3 55 4 . 41 Largest 2 | 2 2 2 . 2 Hottest 70 | 60 70 46 . 60 Shots Fired 177 | 6 106 8 . 57 Gun 161 | 6 96 8 . 51 Cannon . | . . . . . Launcher 14 | . 10 . . 4 Special 2 | . . . . 2 Kinetic 151 | 3 93 8 . 47 Thermal 6 | 3 3 . . . Explosive 10 | . 10 . . . Electromagnetic 8 | . . . . 8 Robot Hit Streak 11 | 5 11 8 . 9 Robot Miss Streak 5 | . 5 . . 3 Penetration Max . | . . . . . Secondary Targets 2 | . 1 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 134 | 5 65 7 . 57 Core Hits 65 | 2 34 4 . 25 Critical Kills 1 | . 1 . . . Critical Parts Destroyed 1 | 1 . . . . Critical Strikes 3 | 1 2 . . . Destroy 3 | 1 2 . . . Melee Attacks 66 | . . . . 66 Impact . | . . . . . Slashing 65 | . . . . 65 Piercing 1 | . . . . 1 Sneak Attacks 14 | . . . . 14 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3944 | 59 1336 89 3 2457 Guns 1487 | 59 805 89 . 534 Cannons . | . . . . . Explosions 741 | . 531 . . 210 Melee 1713 | . . . . 1713 Ramming 3 | . . . 3 . Kinetic 1454 | 36 795 89 . 534 Thermal 33 | 23 10 . . . Explosive 531 | . 531 . . . Electromagnetic 210 | . . . . 210 Impact . | . . . . . Slashing 1713 | . . . . 1713 Piercing . | . . . . . Highest Corruption 20 | . . . . 20 Average Corruption 12 | . . . . 12 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 45 | . . . . 45 Message Errors 9 | . . . . 9 Matter Fused 2 | . . . . 2 Heat Flow Errors 11 | . . . . 11 Energy Discharges 4 | . . . . 4 Parts Rejected 2 | . . . . 2 Parts Fused 1 | . . . . 1 Data Loss (minor) 3 | . . . . 3 Data Loss (major) 3 | . . . . 3 Misfires 4 | . . . . 4 Alerts 3 | . . . . 3 Misdirections 3 | . . . . 3 Overload Shots . | . . . . . Overflow Damage 404 | . 33 . . 371 Projectiles . | . . . . . Explosions 75 | . 33 . . 42 Melee 329 | . . . . 329 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 230 | . 94 . . 136 Shots 7 | . 5 . . 2 Rammed 2 | . . . 2 . Targets Rammed 2 | . . . 2 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 362 | . 22 . 5 362 Average Temperature 73 | . 8 . 5 94 Received Heat Transfer 1897 | . 402 18 36 1441 Effects 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . . 2 Heat Transferred 75 | 50 25 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level 1 | . . . . 1 Low Security (%) 97 | 100 100 . . 94 Level 1 2 | . . . . 5 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 261 | . 124 . . 261 Initial . | . . . . . Average 54 | . 52 . . 61 Influence Increases 1541 | 5 538 . . 998 Destroy 0b10 Robot/C 560 | . 300 . . 260 Destroy 0b10 Robot/NC 70 | 5 10 . . 55 Destroy Leader 174 | . 82 . . 92 Allied During Kill 27 | . . . . 27 Successful Hack 14 | . 14 . . . Select Force Hacks 30 | . 30 . . . Disable Machine 105 | . 30 . . 75 Destroy Structure 96 | . 57 . . 39 Partial Spotted 45 | . . . . 45 Lose Combat Pursuer 420 | . 15 . . 405 Influence Decreases 1424 | 5 456 82 . 881 Entered New Map 40 | . . 40 . . Time Decay 844 | 5 386 42 . 411 Search Patrol Dispatched 100 | . . . . 100 Lost Part 303 | . 70 . . 233 Lost Ally 137 | . . . . 137 Squads Dispatched 16 | . 4 . . 12 Investigation 5 | . 2 . . 3 Extermination 5 | . . . . 5 Reinforcement 6 | . 2 . . 4 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered 1 | . . . . 1 Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Scr Fac Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 77 | . 21 2 5 49 Peak Tracking Total 9 | . 3 2 5 9 Tactical Retreats 13 | . 2 . . 11 Traps | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered 3 | . . . . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -6 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled 7 | . 2 . . 5 Max in Single Turn 4 | . 2 . . 4 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 20 | . 6 . 9 5 Terminals 3 | . 3 . . . Fabricators 1 | . . . . 1 Repair Stations 1 | . 1 . . . Recycling Units 5 | . 2 . . 3 Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 74 | . 15 . 47 12 Successful 59 | . 8 . 47 4 Failed 15 | . 7 . . 8 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 22 | . 13 . . 9 Terminals 9 | . 9 . . . Fabricators 1 | . . . . 1 Repair Stations 3 | . 3 . . . Recycling Units 12 | . 3 . . 9 Scanalyzers . | . . . . . Garrison Access 2 | . . . . 2 Terminal Hacks 49 | . 2 . 47 . Record 46 | . . . 46 . Robot Analysis 2 | . 2 . . . Open Door 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks 7 | . 4 . . 3 Terminals 3 | . 3 . . . Botnet 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 1 . . 3 Tunnel 1 | . 1 . . . Fedlink 1 | . . . . 1 Scrapoids 2 | . . . . 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 4 . . 4 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . 1 . . . Time 32 | . 32 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -6 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Scr Fac Total Allies 11 | . . . 1 10 Largest Group 5 | . . . 1 5 Highest-Rated Group 143 | . . . 25 143 Highest-Rated Ally 31 | . . . 25 31 Total Orders . | . . . . . Ally Attacks 24 | . . . . 24 Total Damage 362 | . . . . 362 Kills 2 | . . . . 2 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 445 | . 445 . . . Structural 445 | . 445 . . . Robot Analysis Total 2 | . 2 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -6 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 5871 | 118 1285 215 2678 1575 Spaces Moved 3225 | 73 625 128 1465 934 Core 59 | 19 8 . . 32 Treads 2339 | 54 617 128 1465 75 Legs . | . . . . . Wheels 827 | . . . . 827 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 160 160 50 Average Speed 151 | 131 159 160 160 131 Slowest Speed 480 | 160 160 160 160 480 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 12 | . . . . 12 Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 42 | 5 73 12 90 34 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . 1 . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 6 | . . . 6 . Spaces Dug 26 | . . . . 26 Terrain Destroyed 121 | . 64 . . 57 Melee 26 | . . . . 26 Projectile 2 | . . . . 2 AOE 93 | . 64 . . 29 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Scr Fac Total 3970 | 86 815 132 1799 1138 Wait 399 | 2 93 1 299 4 Move 3221 | 72 624 127 1465 933 Hop . | . . . . . Pick Up 53 | 3 17 . 9 24 Fast Attach 28 | 6 5 . . 17 Attach 30 | . 4 . . 26 Detach 6 | . . . . 6 Swap 19 | . 9 . 3 7 Drop 27 | . 8 . 5 14 Fire 103 | 3 55 4 . 41 Melee 65 | . . . . 65 Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . 1 . Escape Stasis 1 | . . . . 1 Rewire 17 | . . . 17 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: [*Fac x2] / [*Ext]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 516 | -10/Materials | Discovered new exit (range 7) 619 | -10/Materials | Derelicts attacked the area 653 | -10/Materials | Discovered new exit (range 8) 754 | -10/Materials | Lost 6 parts (1p2n1u2w) 855 | -10/Materials | Repaired Imp. Treads 947 | -10/Materials | Discovered new exit (range 11) 1404 | -10/Materials | Entered Subcaves 1405 | -10/Subcaves | Approached by a straggling Scientist 1565 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1605 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1619 | -10/Subcaves | Entered Scraptown 1786 | -8/Scraptown | Visited Cave Peace 1834 | -8/Scraptown | Visited Cyclists 1874 | -8/Scraptown | Visited Symbiants 1915 | -8/Scraptown | Visited Assassins FH 1970 | -8/Scraptown | Visited TADAMA 2000 | -8/Scraptown | Visited Scrapoid Research Area 2119 | -8/Scraptown | Discovered new exit (range 5) 2642 | -8/Scraptown | Visited UFD Registry 2642 | -8/Scraptown | Registered with UFD as "Nukebomber" 2682 | -8/Scraptown | Visited Research Penetration Think Tank 2717 | -8/Scraptown | Visited Chapter 10 2788 | -8/Scraptown | Visited Botcube Research 2800 | -8/Scraptown | Botcube activated 3085 | -8/Scraptown | Visited Scrap Suit Storage 3093 | -8/Scraptown | Found Scrap Suit 3096 | -8/Scraptown | Found Scrap Suit 3150 | -8/Scraptown | Visited Abandonware Association 3207 | -8/Scraptown | Learned abandonware demo "HACKBUD.EXE" 3207 | -8/Scraptown | Learned abandonware demo "POISON.EXE" 3238 | -8/Scraptown | Visited Cartography Club 3313 | -8/Scraptown | Visited A0-MCA Data Center 3323 | -8/Scraptown | Given an A- rating by A0-MCA 3330 | -8/Scraptown | Found A0-MCA's Component Scanner 3363 | -8/Scraptown | Visited Sword Containment 3392 | -8/Scraptown | Found Prototype Slashing Weapon 3433 | -8/Scraptown | Visited Modified Component R&D 3593 | -8/Scraptown | Visited DA-N13 Charitable Foundation 3609 | -8/Scraptown | Found DCF Scrap (31 items) 3775 | -8/Scraptown | Discovered new exit (range 3) 3894 | -8/Scraptown | Met Optimus 3894 | -8/Scraptown | Accepted into 0bPrime 4294 | -8/Scraptown | Civil war broke out across Scraptown 4296 | -8/Scraptown | Core integrity fell below 50% 4297 | -8/Scraptown | Entered Factory 4297 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 4300 | -6/Factory | Identified Companion Sword 4401 | -6/Factory | Loaded intel: 8 recycling unit locations 4515 | -6/Factory | Discovered new exit (range 15) 4607 | -6/Factory | Build established: Scrapper 4635 | -6/Factory | Discovered new exit (range 7) 4647 | -6/Factory | Search patrols dispatched 4691 | -6/Factory | Attached CPS modules to O-24 Administrator. 4806 | -6/Factory | Discovered new exit (range 13) 4884 | -6/Factory | Spotted B-75 Beast 4958 | -6/Factory | Build established: Mutant 5024 | -6/Factory | Crushed by falling debris 5025 | -6/Factory | System corruption reached 10% 5123 | -6/Factory | Lost 12 parts (3p4n3u2w) 5268 | -6/Factory | Found Hvy. Insulated Plating 5484 | -6/Factory | Scrapoid reinforcements arrived 5513 | -6/Factory | Lost 4 parts (2p1n1u) 5559 | -6/Factory | Lost 5 allies 5563 | -6/Factory | Core integrity fell below 50% 5568 | -6/Factory | Found Scrap Suit 5598 | -6/Factory | Found Scrap Suit 5618 | -6/Factory | Lost 3 parts (1n1u1w) 5781 | -6/Factory | Lost 3 parts (1n2u) 5822 | -6/Factory | Core integrity fell below 20% 5861 | -6/Factory | Lost 6 parts (1p2n1u2w) 5868 | -6/Factory | Scrapoid reinforcements arrived 5872 | -6/Factory | Destroyed by 06F09-D with Overtuned Pulse Rifle Last Messages --------------- >>Force(Scrapoids) UFD!MEMBER UFD!ALLOCATE<29-3=26> UFD!ETA<22> UFD!SANITIZING UFD!... 05846_ ALERT: Suspicious activity at Recycling Unit F006. Dispatching Investigation squad. 05856_ S-27 Virus destroyed. 05857_ System corrupted: Substantial component data lost. 05861_ S-27 Virus destroyed. 05868_ Scrapoid reinforcements burst from the Recycling Unit. 05868_ P-60 Hacker suffers critical hit (Burn). 05868_ 06F08-D destroyed. 05868_ Shock Rifle melted. 05868_ P-60 Hacker destroyed. 05869_ CPS modules attach to S-27 Virus. 05870_ 06F07-D destroyed. 05870_ Destroyed VTOL Module. 05872_ Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | ???????????????????????????????# #?????????#|!![ | | ???????????????????????????????# #?????????#!| | | ???????????????????????????????# #? ???????#! | | ???????????????????????????????# #?? ?????# # | | ????????????#####+############## #####+##### # | | ??????????? % # | | ????????????? %%" # | | ???????????????""" |%! / " # | | ???????????????""" = # | | ???????????????""" % % # | | ?????????? ###+#############+######## ## | | ?????????????????????# #???? ????????# ## | | ?????????????????????# """" #??? ?????????# ## | | ?????????????????????# """" #?? ???????????# ## | | ?????????????????????+ """" #??????????????# ## | | ?????????????????????# """" #??????????????# ## | | ?????????????????????# """" #?????????????## #" | | ?????????????????????# """" #?????????????#" "# | | ?????????????????????# ! #?????????????## ## | | ?????????????????????# """" #??????????????# ## | | ?????????????????????# """" #??????????????# ## | | ?????????????????????# """" #??????????????# ## | | ?????????????????????+ """"[! #??????????????# ## | | ?????????????????????# """"!%! #??????????????# #? | | ?????????????????????# """"m=s*#??????????????# #? | | ?????????????????????# s @%=*! #??????????????# #? | | ?????????????????????# s=%s #??????????????# #? | | ?????????????????????###########??????????????? ?? | | ??????????????????????????????????????????????? ?? | | ??????????????????????????????????????????????? ?? | | ??????????????????????????????????????????????? ?? | | ??????????????????????????????????????????????? ?? | | ??????????????????????????????????????????????? ?? | | ???????????????????????????????????????????????#?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????H?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????""????????????????? | | ???????????????????????????????""?????????######## | | ???????????????????????????????""?????????# * | | ???????????????????????????????"Y?????????# | | ???????????????????????????????""?????????# | | ???????????????????????????????""?????????# | | ???????????????????????????????""?????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 28 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: EM 30 Core Shielding 20 Evasion (%) 50 Melee Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Treads | 52% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Frankenstein Suspicious Thread The Needle Around The Corner Uncivil War Challenges ------------ None Game ------ Seed VampiricWeightCannon Manual? 0 Play Time 01:06:38 Cumulative 125.9 hours Start 2026.01.22 @ 19:42:21 End 2026.01.22 @ 21:03:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 164 Rogue 159 Adventurer 5 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 43 Gallery% 57 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 01c8bbd6-4ad7-4806-8897-924c7a102e43