Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.05 @ 03:45:26 Player: The Gourd Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (133) 665 Value Destroyed (3672) 3672 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (485) 485 TOTAL SCORE: 8942 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 152 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -7/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Light Treads Advanced Treads Authchip [Propulsion] Great Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Weight Redist. System Machine Analyzer Improved Signal Interpreter Hacking Suite System Shield Experimental System Shield > --- WEAPON ----------- Field Lobotomy Kit Great Maul > --- INVENTORY -------- Light Nuclear Core Cesium-ion Thruster ECM Suite Rocket Launcher Datajack [Rating: 54] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Armored Wheel Hover Unit Combat Airjet Flight Unit Xenon Bombardment Thruster Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Great Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Slots Evolved 6 | . . . 2 . . . 2 2 . . Power . | . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . Utility 4 | . . . 1 . . . 1 2 . . Weapon . | . . . . . . . . . . . Parts Attached 117 | 8 4 2 35 2 1 2 29 15 15 4 Power 13 | 2 . 1 5 . . 1 2 1 1 . Engine 10 | 2 . 1 5 . . . 1 . 1 . Core 3 | . . . . . . 1 1 1 . . Reactor . | . . . . . . . . . . . Propulsion 42 | 2 3 . 8 1 . . 10 4 11 3 Treads 22 | 1 3 . 7 . . . . . 9 2 Leg 3 | . . . . . . . 3 . . . Wheel 2 | 1 . . 1 . . . . . . . Hover 2 | . . . . . . . 1 . . 1 Flight 13 | . . . . 1 . . 6 4 2 . Utility 31 | 2 1 . 11 . 1 . 9 6 1 . Device 11 | 1 . . 4 . . . 5 1 . . Storage 4 | 1 1 . . . 1 . 1 . . . Processor 7 | . . . 3 . . . 3 1 . . Hackware 4 | . . . . . . . . 4 . . Protection 5 | . . . 4 . . . . . 1 . Artifact . | . . . . . . . . . . . Weapon 31 | 2 . 1 11 1 . 1 8 4 2 1 Energy Gun 3 | . . . 2 . . . 1 . . . Energy Cannon 3 | . . . . . . . . 1 2 . Ballistic Gun 13 | 2 . 1 7 1 . . 2 . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 7 | . . . 1 . . 1 4 1 . . Special Weapon 2 | . . . 1 . . . . 1 . . Impact Weapon 3 | . . . . . . . 1 1 . 1 Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . . 3 . . . 1 . 3 . Parts Lost 45 | . . . 9 1 . . 15 1 12 7 Power 3 | . . . 2 . . . . . 1 . Propulsion 25 | . . . 3 1 . . 7 . 8 6 Utility 8 | . . . 1 . . . 4 1 1 1 Weapon 9 | . . . 3 . . . 4 . 2 . Highest Loss Streak 5 | . . . 4 1 . . 5 1 4 5 To Critical Strikes . | . . . . . . . . . . . Average Backups 8 | 6 8 9 9 10 11 14 14 4 4 3 Power 1 | . 1 1 . . . . . . . 1 Propulsion 2 | 1 2 3 3 4 4 4 4 1 1 1 Utility 1 | 2 1 1 2 4 4 5 4 . 1 1 Weapon 2 | 1 3 4 2 2 2 3 4 . . . Tool/Special . | . . . . . . . . . . . Unused Backups 21 | 4 . . 8 . . . 5 2 . 2 Power 1 | . . . . . . . . . . 1 Propulsion 8 | . . . 5 . . . 2 1 . . Utility 5 | 4 . . . . . . . . . 1 Weapon 6 | . . . 3 . . . 3 . . . Tool/Special 1 | . . . . . . . . 1 . . Average Slot Usage (%) 96 | . 100 100 93 97 100 100 96 99 96 55 Engine 7 | . 14 14 9 11 11 4 3 . 4 . Core 2 | . . . . . . 6 5 6 2 . Treads 17 | . 27 28 22 11 11 11 1 . 24 16 Leg 1 | . . . . . . . 15 . . . Wheel 3 | . . . 7 11 11 11 5 . . . Flight 7 | . . . . 8 11 11 11 29 3 5 Device 10 | . 14 14 11 11 11 3 14 8 . . Storage 8 | . 14 14 10 11 11 11 6 . . . Processor 6 | . . . 3 . . . 6 15 20 7 Hackware 6 | . . . . . . . . 20 23 23 Protection 3 | . . . 5 11 11 18 8 . 1 . Energy Gun 1 | . . . 6 . . . 1 1 . . Energy Cannon 1 | . . . . . . . . 3 6 . Ballistic Gun 14 | . 28 28 14 21 22 21 11 . . . Impact Weapon 2 | . . . . . . . 2 7 6 . Peak Build Rating 54 | 8 7 8 16 15 16 19 33 54 52 32 Average Rating 22 | 6 6 7 12 14 15 17 28 45 44 25 On Entrance 18 | . 7 7 8 15 15 16 19 32 52 28 Naked Turns . | . . . . . . . . . . . Heaviest Build 64 | 15 20 20 27 28 57 59 64 17 23 . Greatest Support 92 | 10 40 40 60 12 12 12 44 29 92 22 Greatest Overweight (x) 5 | 1 1 . 2 2 4 4 5 . 1 . Average Overweight (x) . | . . . . 2 3 4 1 . . . Largest Inventory Capacity 20 | 8 10 10 10 10 20 20 20 5 5 5 Average Capacity 9 | 7 8 10 9 10 18 20 15 5 5 5 Most Carried 20 | 8 9 10 10 10 12 17 20 5 5 5 Average Carried 8 | 6 8 9 9 10 11 14 14 4 4 3 Final Capacity 20 | 8 10 10 10 10 20 20 5 5 5 5 Final Carried 17 | 6 9 10 10 10 12 17 5 5 5 5 Class Distribution -------------------- 45% | Scavenger-Mutant 21% | Mutant 14% | Hacker-Sprinter 13% | Hacker-Mutant 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Mutant | -7/Storage Hacker-Mutant | -7/Recycling Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Matter Collected 3675 | 430 234 136 919 26 92 83 765 364 468 158 Remotely . | . . . . . . . . . . . Salvage Created 3881 | 265 319 151 1111 26 . 83 784 234 908 . Parts 231 | 16 22 13 67 5 . 8 34 11 55 . Haulers Intercepted 8 | . 1 . 4 . . . 3 . . . Recyclers Shooed 2 | . . . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Combat Hostiles Destroyed 96 | . 8 7 26 4 . 4 24 4 19 . Melee 2 | . . . . . . . 1 1 . . Guns 41 | . 8 7 15 2 . 1 8 . . . Cannons 15 | . . . . . . . . . 15 . AOE 34 | . . . 11 2 . 3 13 3 2 . Classes Destroyed 15 | 2 4 1 3 . . 1 2 1 1 . Worker 3 | . . . . . . . 1 . 2 . Builder 5 | . . . 1 . . . 4 . . . Tunneler 10 | 9 . . 1 . . . . . . . Hauler 8 | . 1 . 4 . . . 3 . . . Recycler 3 | 1 . . . . . . 1 1 . . Operator 7 | . 1 . 1 . . . 1 3 1 . Watcher 2 | . . . . . . . . 1 1 . Swarmer 32 | . 3 3 8 4 . 3 4 4 3 . Grunt 37 | . 5 2 9 . . . 15 . 6 . Brawler 1 | . . . . . . . 1 . . . Duelist 1 | . . . 1 . . . . . . . Sentry 16 | . . . 8 . . . 3 . 5 . Hunter 4 | . . . . . . 1 1 1 1 . Programmer 4 | . . . . . . . . . 4 . Assembled 2 | . . 2 . . . . . . . . Best Kill Streak 7 | 3 3 2 5 4 . 3 7 4 5 . Combat Bots Only 5 | . 3 2 5 4 . 3 5 4 4 . Max Kills in Single Turn 4 | 1 1 1 4 2 . 3 2 2 1 . Gunslinging . | . . . . . . . . . . . Exploded 4 | . . . 4 2 . 3 2 2 1 . Melee 1 | . . . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Hostile Shots Fired 886 | . 20 24 191 23 . 23 138 12 320 135 Missed 336 | . 6 5 63 7 . 7 48 8 115 77 Hits 550 | . 14 19 128 16 . 16 90 4 205 58 Melee 9 | . . . 6 . . . 1 . 2 . Projectile 541 | . 14 19 122 16 . 16 89 4 203 58 AOE 2 | . . . . . . . . . . 2 Critical Strikes 15 | . . 2 5 . . . 5 . 1 2 Damage Taken 7609 | . 143 258 1921 124 . 239 1551 199 2515 659 Core 1239 | . 29 17 240 33 . 10 206 60 346 298 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 760 | . . . 466 . . . 81 69 144 . Core Remaining (%) 68 | 100 . 81 . . . 29 62 . . . Volleys Fired 387 | 25 29 22 101 10 . 8 80 14 98 . Largest 2 | 2 2 2 2 2 . 2 2 1 1 . Hottest 100 | 40 40 40 100 46 . 46 60 65 90 . Shots Fired 601 | 50 58 44 188 19 . 15 118 12 97 . Gun 434 | 50 58 44 174 18 . 14 75 1 . . Cannon 94 | . . . . . . . . 7 87 . Launcher 66 | . . . 12 1 . 1 43 2 7 . Special 7 | . . . 2 . . . . 2 3 . Kinetic 406 | 50 58 44 147 18 . 14 75 . . . Thermal 112 | . . . 17 . . . . 8 87 . Explosive 66 | . . . 12 1 . 1 43 2 7 . Electromagnetic 12 | . . . 12 . . . . . . . Robot Hit Streak 17 | 5 6 15 17 15 . 9 12 4 12 . Robot Miss Streak 5 | 3 2 3 3 2 . 2 3 5 3 . Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . Shots Hit Robots 418 | 30 36 32 138 9 . 10 78 12 73 . Core Hits 204 | 10 17 10 59 4 . 5 63 6 30 . Critical Kills 4 | . . 1 . 1 . . . . 2 . Critical Parts Destroyed 2 | . . 1 . . . . . 1 . . Critical Strikes 8 | . . 2 2 1 . . . 1 2 . Burn 2 | . . . 2 . . . . . . . Meltdown 2 | . . . . . . . . . 2 . Destroy 3 | . . 2 . 1 . . . . . . Smash 1 | . . . . . . . . 1 . . Melee Attacks 134 | . . . . . . . 14 77 43 . Impact 134 | . . . . . . . 14 77 43 . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . 1 3 . . Combat Hostiles 1 | . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 11577 | 401 440 377 2479 293 . 263 3505 697 3122 . Guns 3714 | 401 440 377 1585 118 . 114 661 18 . . Cannons 2757 | . . . . . . . . 56 2701 . Explosions 4463 | . . . 885 175 . 149 2574 259 421 . Melee 634 | . . . . . . . 270 364 . . Ramming 9 | . . . 9 . . . . . . . Kinetic 3263 | 401 440 377 1152 118 . 114 661 . . . Thermal 3106 | . . . 331 . . . . 74 2701 . Explosive 4351 | . . . 773 175 . 149 2574 259 421 . Electromagnetic 214 | . . . 214 . . . . . . . Impact 634 | . . . . . . . 270 364 . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 18 | . . . . . . . . 1 16 18 Average Corruption 7 | . . . . . . . . 1 12 16 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 87 | . . . . . . . . 13 64 10 Message Errors 13 | . . . . . . . . 1 9 3 Matter Fused 17 | . . . . . . . . 2 11 4 Heat Flow Errors 12 | . . . . . . . . 2 9 1 Energy Discharges 13 | . . . . . . . . 2 11 . Parts Rejected 6 | . . . . . . . . 1 4 1 Parts Fused 1 | . . . . . . . . . 1 . Data Loss (minor) 11 | . . . . . . . . 2 8 1 Data Loss (major) 3 | . . . . . . . . 1 2 . Misfires 3 | . . . . . . . . . 3 . Alerts 2 | . . . . . . . . . 2 . Misdirections 1 | . . . . . . . . . 1 . Weapon Failures 5 | . . . . . . . . 2 3 . Overload Shots 43 | . . . . . . . . . 43 . Effects 4 | . . . . . . . . . 4 . Energy Bleed 2 | . . . . . . . . . 2 . Heat Surge 2 | . . . . . . . . . 2 . Overflow Damage 586 | . . . 89 7 . 30 188 195 77 . Projectiles 77 | . . . . . . . . . 77 . Explosions 197 | . . . 89 7 . 30 71 . . . Melee 312 | . . . . . . . 117 195 . . Knockbacks 1 | . . . . . . . . 1 . . Impact 1 | . . . . . . . . 1 . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 383 | . . . 195 . . . 167 . 21 . Shots 12 | . . . 4 . . . 7 . 1 . Rammed 2 | . . . 2 . . . . . . . Targets Rammed 2 | . . . 2 . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 383 | . . 28 117 22 . 52 210 224 383 216 Average Temperature 76 | . . 8 27 11 . 24 56 62 118 114 Received Heat Transfer 2346 | . 66 162 594 . . . 738 . 690 96 Effects 4 | . . . . . . . . . 3 1 Energy Bleed 1 | . . . . . . . . . . 1 Interference 3 | . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . 2 3 . . Combat Hostiles 2 | . . . . . . . 2 . . . Parts Fried 8 | . . . 2 . . . 3 3 . . Impact Corruptions 9 | . . . . . . . 4 5 . . Robots Melted 2 | . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . 2 . Parts Melted 12 | . . . 2 . . . . 1 9 . Heat Transferred 3577 | . . . 679 . . . . 111 2787 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Maximum Alert Level 2 | . . . 1 . . . 2 1 1 . Low Security (%) 95 | 100 100 100 98 100 . 100 75 95 97 100 Level 1 2 | . . . 1 . . . 10 4 2 . Level 2 1 | . . . . . . . 13 . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 508 | 10 108 55 209 142 . 92 508 236 212 81 Initial 225 | . . 12 . 62 . . . 225 12 81 Average 58 | 1 23 2 76 104 . 47 152 59 79 31 Influence Increases 4322 | 50 232 150 1088 100 . 122 1092 574 842 72 Destroy 0b10 Robot/C 1980 | . 160 100 580 80 . 80 480 80 380 40 Destroy 0b10 Robot/NC 170 | 50 10 . 35 . . . 45 10 20 . Destroy Leader 490 | . 32 20 168 10 . 20 96 12 132 . Allied During Kill 13 | . . . 11 . . . . . . 2 Successful Hack 118 | . 15 . 13 . . . 11 61 18 . Select Force Hacks 150 | . . . 60 . . . . 90 . . Disable Machine 285 | . . . 60 . . 15 90 105 15 . Destroy Structure 486 | . . . 116 10 . 7 205 66 82 . Partial Spotted 75 | . . . . . . . 30 45 . . Lose Combat Pursuer 555 | . 15 30 45 . . . 135 105 195 30 Influence Decreases 4322 | 50 200 182 927 199 62 122 596 1042 661 281 Entered New Map 596 | . . 20 . 99 62 . . 271 16 128 Time Decay 2613 | 50 200 162 490 90 . 122 446 538 415 100 Lost Part 362 | . . . 80 10 . . 150 10 92 20 Lost Ally 158 | . . . 15 . . . . 10 100 33 Purge Threat 593 | . . . 342 . . . . 213 38 . Squads Dispatched 29 | . 3 . 5 . . . 2 8 11 . Investigation 9 | . . . 4 . . . 1 3 1 . Extermination 10 | . . . . . . . . 5 5 . Reinforcement 8 | . 3 . 1 . . . 1 . 3 . Assault 2 | . . . . . . . . . 2 . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 2 . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Distress Signals 17 | . 1 2 4 . . . 5 1 4 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 207 | . 19 8 50 4 . 4 38 28 44 12 Peak Tracking Total 11 | . 3 2 6 4 . 3 6 6 11 7 Tactical Retreats 25 | . 1 2 3 . . . 6 5 7 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Traps Triggered 5 | . 1 . 1 . . . 1 2 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Machines Disabled 19 | . . . 4 . . 1 6 7 1 . Max in Single Turn 1 | . . . 1 . . 1 1 1 1 . Garrison Access 3 | . . . . . . . . 3 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Machines Accessed 67 | . 6 . 13 . 2 . 5 27 9 5 Terminals 41 | . 5 . 9 . . . 3 14 7 3 Fabricators 5 | . . . . . . . . 5 . . Repair Stations 9 | . 1 . 2 . . . 2 2 2 . Recycling Units 7 | . . . 2 . . . . 3 . 2 Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 3 . . Total Hacks 225 | . 16 . 36 . 24 . 16 93 30 10 Successful 140 | . 8 . 24 . 24 . 11 58 11 4 Failed 85 | . 8 . 12 . . . 5 35 19 6 Catastrophic 13 | . 1 . 2 . . . 1 5 4 . Database Lockouts . | . . . . . . . . . . . Manual 119 | . 15 . 25 . 1 . 10 59 5 4 Terminals 140 | . 15 . 26 . . . 10 62 19 8 Fabricators 13 | . . . . . . . . 13 . . Repair Stations 33 | . 1 . 8 . . . 6 7 11 . Recycling Units 11 | . . . 2 . . . . 7 . 2 Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 4 . . Terminal Hacks 54 | . 1 . 4 . 24 . . 18 6 1 Record 24 | . . . . . 23 . . 1 . . Open Door 5 | . . . . . . . . . 5 . Branch Access Points 1 | . . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . . 1 . . Terminal Index 4 | . . . 1 . . . . 3 . . Fabricator Index 1 | . . . . . . . . 1 . . Alert Level 3 | . . . . . . . . 2 . 1 Unreport Threat 8 | . . . 3 . . . . 4 1 . Locate Traps 1 | . . . . . . . . 1 . . Recall Investigation 1 | . . . . . . . . 1 . . Recall Extermination 2 | . . . . . . . . 2 . . Registered Components 1 | . 1 . . . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . Proto ID Catalog 1 | . . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . Build 1 | . . . . . . . . 1 . . Repair Station Hacks 23 | . . . 8 . . . 6 5 4 . Scan Component 13 | . . . 4 . . . 3 3 3 . Repair 10 | . . . 4 . . . 3 2 1 . Recycling Unit Hacks 5 | . . . . . . . . 3 . 2 Process 1 | . . . . . . . . 1 . . Report Inventory 3 | . . . . . . . . 1 . 2 Retrieve Matter 1 | . . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . 3 . . Seal Access 3 | . . . . . . . . 3 . . Unauthorized Hacks 54 | . 7 . 12 . . . 5 28 1 1 Terminals 46 | . 7 . 10 . . . 5 22 1 1 Assimilate 7 | . . . . . . . 2 5 . . Botnet 20 | . 2 . 4 . . . 1 11 1 1 Operators 1 | . . . . . . . . 1 . . Skim 18 | . 5 . 6 . . . 2 5 . . Fabricators 3 | . . . . . . . . 3 . . Fabnet 3 | . . . . . . . . 3 . . Repair Stations . | . . . . . . . . . . . Recycling Units 5 | . . . 2 . . . . 3 . . Tunnel 5 | . . . 2 . . . . 3 . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 44 | . 6 . 9 . . . 5 16 5 3 Full Trace Events 2 | . . . 1 . . . . . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built 1 | . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . Time 93 | . . . . . . . . 93 . . Total Part Build Rating 7 | . . . . . . . . 7 . . Parts Repaired 10 | . . . 4 . . . 3 2 1 . Time 294 | . . . 116 . . . 108 48 22 . Parts Recycled . | . . . . . . . . . . . Recycled Matter 25 | . . . . . . . . 25 . . Retrieved Matter 25 | . . . . . . . . 25 . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 . . Programmers 4 | . . . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Total Allies 16 | . . 3 . . . . 1 5 5 2 Largest Group 3 | . . 3 3 . . . 1 2 2 2 Highest-Rated Group 62 | . . 39 39 . . . 10 30 62 37 Highest-Rated Ally 31 | . . 16 16 . . . 10 21 31 21 Total Orders . | . . . . . . . . . . . Ally Attacks 47 | . . . 25 . . . . 1 15 6 Total Damage 612 | . . . 263 . . . . 21 252 76 Kills 5 | . . . 3 . . . . . . 2 Allies Corrupted 1 | . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . Field Lobotomies 4 | . . . . . . . . 1 3 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Active Infowar (turns) 12635 | 93 1447 2949 2752 189 482 79 889 2181 1574 . Optics 66 | . . . . . . . 66 . . . Seismic 8288 | 93 1447 2949 2752 189 482 79 297 . . . Machine Analysis 4281 | . . . . . . . 526 2181 1574 . ECM 6 | . . . . . . . 6 . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Turns Passed 14145 | 340 1447 2949 2753 189 482 268 1575 2181 1706 255 Spaces Moved 9314 | 232 413 679 1081 133 336 151 1115 3948 828 398 Core 267 | 1 . . . . . . . . . 266 Treads 2353 | . 335 679 739 . . . . . 576 24 Legs 3 | . . . . . . . 3 . . . Wheels 1571 | 231 78 . 342 133 336 151 300 . . . Hover . | . . . . . . . . . . . Flight 5120 | . . . . . . . 812 3948 252 108 Fastest Speed 26 | 50 95 160 95 120 120 150 26 27 31 34 Average Speed 82 | 93 147 160 168 120 142 150 61 29 125 54 Slowest Speed 340 | 95 160 160 240 120 150 150 340 31 160 160 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 25 | . . . . . . . 5 14 5 1 Potential Cave-ins 2 | . . . . . . . 2 . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . Exploration Rate (%) 57 | 7 59 99 80 32 72 31 52 69 76 56 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 10 | . 1 1 3 . 1 . . 4 . . Known Exits Taken 7 | . 1 1 1 . . 1 1 1 1 . Unknown Exits Taken 3 | 1 . . . 1 1 . . . . . Scrap Searched 2 | . . 2 . . . . . . . . Spaces Dug 102 | . . . 14 . . 11 7 59 11 . Terrain Destroyed 571 | . . . 147 11 . 11 268 73 61 . Melee 77 | . . . . . . . 7 59 11 . Projectile 23 | . . . 1 . . . . 5 17 . AOE 471 | . . . 146 11 . 11 261 9 33 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Total 14912 | 304 1191 2499 1847 147 339 178 1876 4790 1306 435 Wait 4723 | 25 740 1796 537 . . 12 588 724 292 9 Move 9258 | 231 412 678 1080 132 335 150 1104 3922 818 396 Hop 21 | . . . . . . . 5 11 4 1 Pick Up 78 | 10 2 . 32 1 2 4 14 7 4 2 Fast Attach 81 | 7 2 1 21 1 . . 17 11 19 2 Attach 33 | . . . 10 . . . 14 1 4 4 Detach 19 | . . . 5 . . . 9 1 3 1 Swap 65 | 1 4 1 25 2 1 4 8 8 9 2 Drop 95 | 5 2 1 34 1 1 . 23 14 12 2 Fire 387 | 25 29 22 101 10 . 8 80 14 98 . Melee 134 | . . . . . . . 14 77 43 . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 2 | . . . 2 . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 16 | . . . . . . . . . . 16 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac x2 / *Sto / *Low x2) -7/Storage (discovered 2 exits: *Fac / *Rec) -7/Recycling History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 341 | -11/Scrapyard | Entered Materials 357 | -10/Materials | Build established: Mutant 1140 | -10/Materials | Discovered new exit (range 11) 1264 | -10/Materials | Learned 4 Subcaves zone layouts 1305 | -10/Materials | Identified exit to Materials 1305 | -10/Materials | Identified exit to Mines 1336 | -10/Materials | Learned Storage emergency access door positions 1364 | -10/Materials | Identified exit to Subcaves 1366 | -10/Materials | Learned location of 2 exits from Mines 1367 | -10/Materials | Learned Storage stockpile data 1372 | -10/Materials | Learned 2 Materials zone layouts 1386 | -10/Materials | Learned 8 Materials zone layouts 1788 | -10/Materials | Entered Mines 2282 | -10/Mines | Build established: Scavenger-Mutant 2286 | -10/Mines | Assembled infested the area 4189 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 4737 | -10/Mines | Entered Materials 4737 | -9/Materials | Accompanied by 3 allies 4737 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4738 | -9/Materials | Identified exit to Materials 4738 | -9/Materials | Identified exit to Mines 4942 | -9/Materials | Lost 3 allies 5593 | -9/Materials | Discovered exit to Materials (range 16) 5619 | -9/Materials | Lost 4 parts (1p2n1w) 5852 | -9/Materials | Learned 2 Materials zone layouts 5899 | -9/Materials | Learned location of 1 exit from Storage 5935 | -9/Materials | Learned location of Zion (-7) 5980 | -9/Materials | Learned Storage trap positions 5989 | -9/Materials | Learned Storage trap positions 6009 | -9/Materials | Learned Storage emergency access door positions 6038 | -9/Materials | Learned Storage emergency access door positions 6077 | -9/Materials | Learned Storage stockpile data 6267 | -9/Materials | Repaired Hvy. Assault Rifle 6294 | -9/Materials | Repaired Med. Storage Unit 6344 | -9/Materials | Repaired Rocket Launcher 6641 | -9/Materials | Repaired Med. Storage Unit 7017 | -9/Materials | Core integrity fell below 50% 7490 | -9/Materials | Entered Mines 7497 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 7522 | -9/Mines | Met a Derelict bent on vengeance 7660 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7661 | -9/Mines | Discovered new exit (range 5) 7679 | -9/Mines | Entered Exiles 7695 | -9/Exiles | Discovered new exit (range 15) 7712 | -9/Exiles | Met 8R-AWN 7730 | -9/Exiles | Met EX-HEX 7813 | -9/Exiles | Met EX-DEC 7950 | -9/Exiles | Met EX-BIN 7971 | -9/Exiles | Aligned with FarCom system 7972 | -9/Exiles | Given EX-Vault access code 8011 | -9/Exiles | Opened EX-Vault 8022 | -9/Exiles | Found Field Lobotomy Kit 8051 | -9/Exiles | Warned to stay clear of 0b10 Research branches 8081 | -9/Exiles | Build established: Mutant 8143 | -9/Exiles | Discovered new exit (range 14) 8161 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 8161 | -9/Exiles | Entered Mines 8396 | -8/Mines | Discovered exit to Materials (range 13) 8429 | -8/Mines | Entered Materials 8429 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 9035 | -8/Materials | Lost 3 parts (2u1w) 9289 | -8/Materials | Build established: Scavenger-Mutant 9476 | -8/Materials | Lost 5 parts (3n2w) 9521 | -8/Materials | Discovered new exit (range 13) 9731 | -8/Materials | Build established: Sprinter 9807 | -8/Materials | Lost 3 parts (3n) 9845 | -8/Materials | Repaired Cesium-ion Thruster? 9950 | -8/Materials | Repaired Cesium-ion Thruster 9992 | -8/Materials | Repaired Rocket Launcher 9994 | -8/Materials | Discovered new exit (range 16) 10004 | -8/Materials | Identified exit to Factory 10004 | -8/Materials | Entered Factory 10004 | -7/Factory | Evolved 2 slots: Utility x2 10336 | -7/Factory | Repaired Xenon Bombardment Thruster 10374 | -7/Factory | Repaired Broken Lgt. Nuclear Core 10480 | -7/Factory | Discovered new exit (range 10) 10544 | -7/Factory | Build established: Hacker-Sprinter 10719 | -7/Factory | Fabricated Exp. System Shield (x1) 10735 | -7/Factory | Discovered new exit (range 14) 10767 | -7/Factory | Identified exit to Storage 10771 | -7/Factory | Identified exit to Factory 10924 | -7/Factory | Identified exit to Lower Caves 10973 | -7/Factory | Assimilated H-55 Commando with FLK Orb 11020 | -7/Factory | Learned 4 Hub_04(d) zone layouts 11053 | -7/Factory | Learned Extension trap positions 11076 | -7/Factory | Learned location of 2 exits from Lower Caves 11091 | -7/Factory | Learned 2 Hub_04(d) zone layouts 11123 | -7/Factory | Learned Extension trap positions 11153 | -7/Factory | Learned location of 1 exit from Hub_04(d) 11720 | -7/Factory | Discovered exit to Factory (range 7) 12185 | -7/Factory | Entered Storage 12187 | -7/Storage | Loaded intel: 16 trap records 12299 | -7/Storage | Crushed by falling debris 12299 | -7/Storage | System corruption reached 10% 12330 | -7/Storage | Lost 3 parts (3n) 12606 | -7/Storage | Build established: Hacker-Mutant 13210 | -7/Storage | Repaired Broken Imp. Treads 13710 | -7/Storage | Met a pair of Derelict thieves 13766 | -7/Storage | Assimilated G-50 Soldier with FLK Orb 13769 | -7/Storage | Assimilated G-47 Trooper with FLK Orb 13772 | -7/Storage | Assimilated G-47 Trooper with FLK Orb 13814 | -7/Storage | Lost 5 allies 13819 | -7/Storage | Core integrity fell below 50% 13887 | -7/Storage | Lost 4 parts (2n1u1w) 13889 | -7/Storage | Used back door to open Recycling access 13889 | -7/Storage | Discovered new exit (range 5) 13891 | -7/Storage | Identified exit to Recycling 13891 | -7/Storage | Entered Recycling 14100 | -7/Recycling | Core integrity fell below 20% 14146 | -7/Recycling | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 14098_ R-06 Scavenger collects Aluminum Leg. 14101_ Slug penetrates Wall. 14104_ System corrupted: Matter fused (-10). 14116_ Connecting with Terminal... >>Alert(Check) Current Alert Level: Low Security 14122_ System corrupted: Component data lost. 14122_ H-55 Commando springs to life. 14122_ Slug penetrates Wall. 14130_ Lgt. Treads destroyed. 14136_ Slug penetrates Wall. 14139_ Cmb. Airjet destroyed. 14139_ P-60 Hacker springs to life. 14140_ Adv. Treads destroyed. 14140_ Imp. Treads destroyed. 14142_ Exp. System Shield destroyed. 14144_ Attempting to rewire Y-54 Guardian. 14145_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 14145_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ????#####??????????????????????????????? | | ????# ?????????????????????????????? | | ????# """????????????????????????????? | | ????# """#???????????????????????????? | | ????# """#???????????????????????????? | | ????# """#???????????????????????????? | | ????# """#???????????????????????????? | | ????# #???????????????????????????? | | ????# """#???????????????????????????? | | ????# """#?##############????????????? | | ????# """#?# ! #????????????? | | ????# """#?#u % Y@#????????????? | | ????# """#?# au r #????????????? | | ????# #?# ! p #????????????? | | ########+#####g #????????????? | | #r = g #????????????? | | p * #????????????? | | # h p #????????????? | | ####### # [ #????????????? | | ####### # = / u / a#????????????? | | + # p i #????????????? | | """" ######## p r k #????????????? | | """" #??????##############????????????? | | """" #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | ##/#####???????????????????????????????? | | #???????????????????????????????? | | +???????????????????????????????? | | """" #???????????????????????????????? | | """" #???????????????????????????????? | | """" #???????????????????????????????? | | """" #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 500 Sight Range 20 Terrain Scan Density 110 ECM Strength 1 Additional Mass Support 6 Armor Coverage 300 Evasion (%) 64 Targeting Accuracy 6 Recoil Reduction 4 Salvage Targeting 1 Offensive Hacking 20 Defensive Hacking 26 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Exp. System Shield | x1 | -7/Factory | Preloaded Repaired ---------- Hvy. Assault Rifle | 18% | -9/Materials Med. Storage Unit | 10% | -9/Materials Rocket Launcher | 25% | -9/Materials Med. Storage Unit | 62% | -9/Materials Cesium-ion Thruster | 68% | -8/Materials Cesium-ion Thruster | 40% | -8/Materials Rocket Launcher | 17% | -8/Materials Xenon Bombardment Thruster | 16% | -7/Factory Lgt. Nuclear Core | 12% | -7/Factory | Broken Imp. Treads | 7% | -7/Storage | Broken Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpectralEnhancedLaser Manual? 0 Play Time 02:19:12 Cumulative 118.6 hours Start 2025.06.05 @ 01:28:11 End 2025.06.05 @ 03:45:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 47 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: db62168e-a2f9-4557-a45d-3964793f7ad9