Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.02 @ 10:02:00 Player: ae Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (133) 665 Value Destroyed (2592) 2592 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (3221) 3221 TOTAL SCORE: 14698 Bonus ------- Aligned with FarCom 300 Win 3000 Friendly Fire -79 Cogmind --------- Core Integrity 1519/1600 Matter 197/300 Energy 137/200 System Corruption 0% Temperature Cool (6) Movement Flying (24) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (7) --- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Field Propulsion Drive Impulse Thruster Impulse Thruster Field Propulsion Array > --- UTILITY (14) ----- Advanced Cooling System Structural Scanner Machine Analyzer Triangulator 0b10 Alert Chip Stasis Canceller Advanced ECM Suite Advanced Reaction Control System Improved Light Armor Plating Graphene Brace Hacking Suite Improved Hacking Suite System Shield Improved System Shield > --- WEAPON (2) ------- Greatsword > --- INVENTORY (5) ---- ECM Suite Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Field Propulsion Drive Impulse Thruster Impulse Thruster Field Propulsion Array > --- UTILITY ---------- Advanced Cooling System Structural Scanner Triangulator 0b10 Alert Chip Advanced Reaction Control System Improved Light Armor Plating Graphene Brace Advanced Thermal Defense Suite Hacking Suite Improved Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Impulse Thruster Stasis Canceller System Shield Enhanced Hardcell Cannon Micro-nuke Launcher [Rating: 131] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Flight Unit Improved Cesium-ion Thruster Utility Hacking Suite Device Seismic Detector Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Autogun Energy Cannon Enhanced Nova Cannon Ballistic Gun Autogun Launcher Mini Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . 4 2 2 2 2 Power 1 | . . . . . . . . . . . 1 . . . . Propulsion 5 | . . . 1 . . . 1 . . . 2 . 1 . . Utility 12 | . . . 1 . . . 1 2 . . 1 2 1 2 2 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 94 | 7 5 . 21 . . 1 8 14 . . 11 8 3 9 7 Power 8 | 1 1 . 2 . . . . . . . 2 . . 2 . Engine 3 | 1 1 . 1 . . . . . . . . . . . . Core 3 | . . . 1 . . . . . . . 2 . . . . Reactor 2 | . . . . . . . . . . . . . . 2 . Propulsion 33 | 2 . . 12 . . . 2 9 . . 2 3 1 2 . Treads 14 | 2 . . 10 . . . 2 . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 19 | . . . 2 . . . . 9 . . 2 3 1 2 . Utility 37 | 2 4 . 1 . . 1 4 4 . . 5 4 2 5 5 Device 13 | 1 . . . . . . . . . . 2 2 2 4 2 Storage 4 | 1 2 . . . . . . . . . . . . . 1 Processor 4 | . . . . . . . 1 2 . . . . . . 1 Hackware 9 | . . . . . . . . 2 . . 3 2 . 1 1 Protection 7 | . 2 . 1 . . 1 3 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 16 | 2 . . 6 . . . 2 1 . . 2 1 . . 2 Energy Gun . | . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . 1 Ballistic Gun 9 | 2 . . 4 . . . 2 . . . 1 . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 4 | . . . 2 . . . . . . . 1 . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 . . . 1 1 . . . 1 1 4 . Parts Lost 7 | . . . 4 . . . . . . . . . . 2 1 Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . . . . . 1 Utility 3 | . . . 1 . . . . . . . . . . 2 . Weapon 2 | . . . 2 . . . . . . . . . . . . Highest Loss Streak 2 | . . . 2 . . . . . . . . . . 1 1 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 10 | 2 12 15 14 15 15 15 14 5 5 5 4 4 3 4 4 Power 1 | . 1 2 2 2 2 2 1 . . . . . . . . Propulsion 3 | 1 4 5 5 7 6 6 5 1 1 1 . 1 2 1 1 Utility 2 | . 3 5 2 2 2 3 3 2 2 2 2 1 1 2 . Weapon 2 | . 2 3 4 4 4 4 3 1 2 2 1 . . 1 2 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 32 | . 3 2 9 . . . 6 5 . . 5 1 . . 1 Power 3 | . 1 . . . . . 1 1 . . . . . . . Propulsion 13 | . . 2 4 . . . 4 2 . . . 1 . . . Utility 7 | . 2 . 2 . . . . . . . 3 . . . . Weapon 9 | . . . 3 . . . 1 2 . . 2 . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 100 100 96 100 100 100 98 97 100 100 94 97 87 90 90 Engine 3 | . 14 14 8 . . . . . . . . . . . . Core 5 | . . . 2 11 11 11 9 7 7 7 9 10 7 5 . Treads 20 | . 28 28 29 33 33 33 34 . . . . . . . . Flight 9 | . . . . . . . . 29 30 30 31 31 27 26 23 Device 8 | . 6 . 8 11 11 11 2 . . . 4 10 18 25 24 Storage 7 | . 14 14 11 11 11 11 9 . . . . . . . 3 Processor 4 | . . . . . . . 6 22 23 23 11 5 4 4 7 Hackware 5 | . . . . . . . . 13 15 15 16 24 19 17 16 Protection 10 | . 7 14 13 11 11 11 17 7 7 7 5 5 4 4 4 Ballistic Gun 14 | . 28 28 21 22 22 22 17 . . . . . . . . Launcher 1 | . . . . . . . . 6 7 7 5 2 . . . Peak Build Rating 131 | 7 9 9 22 22 23 23 36 50 50 50 83 100 116 131 131 Average Rating 41 | 5 8 9 15 22 22 22 31 42 50 50 71 95 109 121 126 On Entrance 44 | . 7 9 9 22 22 23 22 36 50 50 50 83 98 113 120 Avg Prop Armor Cover (%) 1 | . . . 1 . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 48 | 13 36 36 47 39 39 39 43 12 12 12 26 29 25 34 48 Greatest Support 83 | 40 40 40 60 60 60 60 83 24 24 24 37 39 48 48 51 Greatest Overweight (x) 1 | . . . 1 . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 5 5 5 5 10 Average Capacity 11 | 7 13 15 15 15 15 15 15 5 5 5 5 5 5 5 9 Most Carried 15 | 4 15 15 15 15 15 15 15 15 5 5 5 5 5 5 8 Average Carried 10 | 3 12 14 14 15 15 15 14 5 5 5 4 4 3 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 Final Carried 15 | 4 15 15 15 15 15 15 15 5 5 5 5 5 5 5 1 Class Distribution -------------------- 62% | Mutant 18% | Hacker-Scout 9% | Hacker-Ninja 5% | Scavenger-Mutant 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -7/Storage Hacker-Scout | -7/Recycling Hacker-Scout | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Scout | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Res Acc Matter Collected 3215 | 354 493 24 961 . 90 47 405 218 . 83 171 164 30 140 35 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 4512 | 195 990 50 1059 . . 56 551 318 . . 286 553 99 272 83 Parts 259 | 16 45 7 101 . . 4 41 4 . . 2 16 2 12 9 Haulers Intercepted 11 | . . . 4 . . . 2 1 . . 1 1 1 1 . Recyclers Shooed 8 | . 5 1 . . . . 1 . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Res Acc Combat Hostiles Destroyed 61 | . 13 3 26 . . 3 11 1 . . . . . . 4 Guns 44 | . 13 3 15 . . 3 10 . . . . . . . . AOE 17 | . . . 11 . . . 1 1 . . . . . . 4 Classes Destroyed 13 | 3 5 . 4 . . . 1 . . . . . . . . Worker 12 | 2 1 . 2 . . . 1 1 . . . 3 . 2 . Builder 14 | . 1 . 4 . . . 1 1 . . 1 5 . . 1 Tunneler 5 | 4 . . 1 . . . . . . . . . . . . Hauler 11 | . . . 4 . . . 2 1 . . 1 1 1 1 . Recycler 11 | 1 6 . . . . . . 2 . . 1 1 . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . Operator 5 | . 2 . . . . . . . . . 1 1 . 1 . Watcher 13 | . 1 . 3 . . . 2 . . . 2 3 . 2 . Swarmer 30 | . 3 3 13 . . 3 4 . . . . . . . 4 Grunt 20 | . 10 . 6 . . . 3 1 . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . . Sentry 9 | . . . 6 . . . 3 . . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . . Best Kill Streak 10 | 5 10 3 7 . . 3 3 3 . . 1 6 1 2 4 Combat Bots Only 6 | . 5 3 6 . . 3 3 1 . . . . . . 4 Max Kills in Single Turn 4 | 1 3 1 3 . . 1 1 1 . . 1 1 1 1 4 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . . . 3 . . . 1 1 . . . . . . 4 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Res Acc Hostile Shots Fired 286 | . 58 10 126 . . 9 52 . . 2 2 . . 7 20 Missed 81 | . 16 . 39 . . 2 12 . . 2 . . . 3 7 Hits 205 | . 42 10 87 . . 7 40 . . . 2 . . 4 13 Projectile 205 | . 42 10 87 . . 7 40 . . . 2 . . 4 13 Critical Strikes 3 | . . . 2 . . . 1 . . . . . . . . Damage Taken 2704 | . 466 85 1077 . . 54 459 . . . 41 105 . 97 320 Core 356 | . 101 . 80 . . 15 24 . . . 20 35 . . 81 Absorbed by Shields . | . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 35 | . . . . . . . . . . . . . 35 . . Core Remaining (%) 91 | 100 . 59 . . . 76 95 . . 100 98 96 100 100 94 Volleys Fired 269 | 15 75 5 93 . . 5 55 1 . . 6 11 . . 3 Largest 2 | 2 2 2 2 . . 2 2 1 . . 1 1 . . 1 Hottest 120 | 40 40 40 60 . . 46 50 30 . . 36 33 . . 120 Shots Fired 507 | 30 150 10 177 . . 10 109 1 . . 6 11 . . 3 Gun 488 | 30 150 10 167 . . 10 107 . . . 3 11 . . . Cannon 2 | . . . . . . . . . . . . . . . 2 Launcher 17 | . . . 10 . . . 2 1 . . 3 . . . 1 Special . | . . . . . . . . . . . . . . . . Kinetic 488 | 30 150 10 167 . . 10 107 . . . 3 11 . . . Thermal 2 | . . . . . . . . . . . . . . . 2 Explosive 17 | . . . 10 . . . 2 1 . . 3 . . . 1 Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 12 | 6 12 3 12 . . 5 11 . . . 3 7 . . . Robot Miss Streak 6 | 5 4 3 4 . . 1 6 . . . . 3 . . 1 Penetration Max 1 | . . . . . . . . . . . . 1 . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 341 | 14 95 6 111 . . 6 51 5 . . 16 26 2 8 1 Core Hits 175 | 8 46 4 55 . . 3 29 8 . . 2 9 1 3 7 Critical Kills 1 | . . . . . . . . . . . 1 . . . . Critical Parts Destroyed 2 | . . . . . . . . 1 . . . 1 . . . Critical Strikes 3 | . . . . . . . . 1 . . 1 1 . . . Destroy 1 | . . . . . . . . . . . 1 . . . . Smash 2 | . . . . . . . . 1 . . . 1 . . . Melee Attacks 207 | . . . . . . . . 20 12 . 71 31 9 45 19 Impact 113 | . . . . . . . . 20 12 . 71 10 . . . Slashing 94 | . . . . . . . . . . . . 21 9 45 19 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 27 | . . . . . . . . 5 . . 5 12 1 3 1 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 10648 | 176 1336 93 2532 . . 93 1025 660 . . 1060 2041 178 703 751 Guns 4263 | 176 1212 93 1594 . . 88 795 . . . 82 223 . . . Cannons . | . . . . . . . . . . . . . . . . Explosions 2153 | . 109 . 929 . . . 212 163 . . 104 . . . 636 Melee 4185 | . . . . . . . . 497 . . 874 1818 178 703 115 Ramming 47 | . 15 . 9 . . 5 18 . . . . . . . . Kinetic 4263 | 176 1212 93 1594 . . 88 795 . . . 82 223 . . . Thermal 120 | . . . . . . . . . . . 48 . . . 72 Explosive 1910 | . 109 . 929 . . . 212 40 . . 56 . . . 564 Electromagnetic 123 | . . . . . . . . 123 . . . . . . . Impact 2275 | . . . . . . . . 497 . . 874 904 . . . Slashing 1910 | . . . . . . . . . . . . 914 178 703 115 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . 1 . . . . . . . . Average Corruption 1 | . . . . . . . 1 . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 4 | . . . . . . . 4 . . . . . . . . Message Errors 1 | . . . . . . . 1 . . . . . . . . Matter Fused 1 | . . . . . . . 1 . . . . . . . . Heat Flow Errors 1 | . . . . . . . 1 . . . . . . . . Misfires 1 | . . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1766 | . . . 28 . . . . 306 . . 319 679 50 209 175 Projectiles . | . . . . . . . . . . . . . . . . Explosions 134 | . . . 28 . . . . . . . 16 . . . 90 Melee 1632 | . . . . . . . . 306 . . 303 679 50 209 85 Knockbacks 8 | . . . . . . . . 1 . . 4 3 . . . Impact 8 | . . . . . . . . 1 . . 4 3 . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 104 | . . . 75 . . . . . . . . . . . 29 Shots 3 | . . . 2 . . . . . . . . . . . 1 Rammed 12 | . 3 . 3 . . 4 2 . . . . . . . . Targets Rammed 13 | . 3 . 3 . . 4 3 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . . . . . Highest Temperature 227 | . 8 . 55 . . 22 227 . . . . . 3 . 28 Average Temperature 24 | . 3 . 15 . . 11 38 . . . . . 3 . 24 Received Heat Transfer 627 | . 198 . 294 . . . 117 . . . . . . 9 9 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . . . . 2 . . 3 4 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 27 | . . . . . . . . 12 . . 9 6 . . . Impact Corruptions 30 | . . . . . . . . 7 . . 10 13 . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 100 | . . . . . . . . . . . 50 . . . 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Res Acc Maximum Alert Level 1 | . 1 . 1 . . . . . . . 1 . . . . Low Security (%) 82 | 100 99 100 58 100 . 100 100 100 100 100 4 100 100 100 100 Level 1 17 | . . . 41 . . . . . . . 95 . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 359 | 15 204 97 359 124 . 60 108 67 4 94 304 105 25 25 177 Initial 239 | . . 27 29 124 . . . 30 . . 239 101 12 . 1 Average 88 | 2 107 75 166 115 . 8 36 23 1 43 239 68 7 4 40 Influence Increases 3371 | 35 478 70 892 . . 70 420 120 11 114 479 112 37 185 348 Destroy 0b10 Robot/C 1200 | . 260 60 520 . . 60 220 16 . . . . . . 64 Destroy 0b10 Robot/NC 318 | 35 50 . 75 . . . 30 20 . . 20 56 4 24 4 Destroy Leader 296 | . 52 10 134 . . 10 58 2 . . 6 8 2 6 8 Successful Hack 160 | . 24 . 29 . . . 20 6 . 6 21 . 17 20 17 Select Force Hacks 96 | . . . . . . . . . . 96 . . . . . Disable Machine 240 | . 45 . 60 . . . 15 48 . . 36 12 . . 24 Destroy Structure 627 | . 17 . 74 . . . 17 16 11 . 172 24 14 99 183 Advance Influence 200 | . . . . . . . . . . . 200 . . . . Partial Spotted 132 | . . . . . . . . 12 . . 24 12 . 36 48 Lose Combat Pursuer 102 | . 30 . . . . . 60 . . 12 . . . . . Influence Decreases 3308 | 35 407 64 649 216 104 70 351 189 11 20 365 297 60 182 288 Entered New Map 606 | . . 44 48 196 104 . . 39 . . 55 107 11 . 2 Time Decay 2319 | 35 407 20 421 20 . 70 351 150 11 20 310 190 49 149 116 Lost Part 60 | . . . 30 . . . . . . . . . . 20 10 Lost Ally 10 | . . . . . . . . . . . . . . . 10 Purge Threat 313 | . . . 150 . . . . . . . . . . 13 150 Squads Dispatched 21 | . 2 . 1 . . . 1 3 1 . 2 2 1 6 2 Investigation 7 | . 1 . . . . . . 1 . . . 1 . 3 1 Extermination 6 | . . . . . . . . 1 . . 1 1 . 2 1 Reinforcement 8 | . 1 . 1 . . . 1 1 1 . 1 . 1 1 . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . 1 . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Res Acc Distress Signals 9 | . 2 . 2 . . . 4 . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 136 | . 27 3 34 . . 3 22 5 1 2 7 5 1 16 10 Peak Tracking Total 9 | . 6 3 9 . . 3 4 4 1 3 4 2 1 7 4 Tactical Retreats 8 | . 1 . . . . . 2 . . 1 . . . 2 2 ECM-based Alert Blocks 5 | . . . . . . . . . . . . . . 2 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Res Acc Traps Triggered 9 | . 1 . 1 . . . 1 3 . . 1 1 . 1 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Res Acc Machines Disabled 20 | . 5 . 4 . . . 1 4 . . 3 1 . . 2 Max in Single Turn 4 | . 3 . 2 . . . 1 4 . . 3 1 . . 1 Garrison Access 5 | . . . . . . . . 1 . . 2 1 . 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Res Acc Machines Accessed 66 | . 5 . 6 . 2 . 7 7 . 5 9 7 4 9 5 Terminals 44 | . 5 . 6 . . . 7 4 . 1 4 5 2 6 4 Fabricators 2 | . . . . . . . . 1 . . . 1 . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . Recycling Units 7 | . . . . . . . . . . 4 3 . . . . Scanalyzers 4 | . . . . . . . . . . . . . 1 2 1 Garrison Access 6 | . . . . . . . . 2 . . 2 1 . 1 . Total Hacks 154 | . 19 . 16 . 2 . 11 14 . 6 18 18 8 24 18 Successful 92 | . 11 . 15 . 2 . 8 3 . 5 12 12 8 8 8 Failed 60 | . 8 . 1 . . . 3 11 . 1 6 5 . 15 10 Catastrophic 11 | . 1 . . . . . 1 5 . . . . . 4 . Database Lockouts 2 | . . . . . . . . . . . . 1 . 1 . Manual 87 | . 16 . 11 . 1 . 11 7 2 6 6 12 2 10 3 Terminals 117 | . 19 . 16 . . . 11 9 . 1 13 14 4 16 14 Fabricators 5 | . . . . . . . . 2 . . . 3 . . . Repair Stations 2 | . . . . . . . . . . . . . 2 . . Recycling Units 8 | . . . . . . . . . . 5 3 . . . . Scanalyzers 13 | . . . . . . . . . . . . . 2 7 4 Garrison Access 7 | . . . . . . . . 3 . . 2 1 . 1 . Terminal Hacks 36 | . 5 . 6 . 2 . . 1 . 1 4 6 3 4 4 Record 1 | . . . . . 1 . . . . . . . . . . Part Schematic 1 | . . . . . . . . . . . . 1 . . . Robot Analysis 2 | . . . . . . . . . . . . . . 1 1 Prototype ID Bank 3 | . 2 . 1 . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . 1 Level Access Points 5 | . . . . . . . . . . 1 . 1 1 1 1 Branch Access Points 2 | . . . 1 . . . . . . . 1 . . . . Machine Index 1 | . . . . . . . . . . . . 1 . . . Terminal Index 1 | . . . . . . . . . . . . . 1 . . Unreport Threat 3 | . . . 1 . . . . . . . . . . 1 1 Locate Traps 2 | . 1 . . . . . . . . . 1 . . . . Recall Investigation 3 | . 1 . . . . . . . . . . 1 . 1 . Recall Reinforcements 1 | . . . . . . . . . . . . . 1 . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . Registered Components 3 | . . . 1 . . . . . . . 1 1 . . . Registered Prototypes 3 | . . . . . . . . 1 . . 1 1 . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . 2 . . . Load Schematic 1 | . . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . . 1 . . . Repair Station Hacks 2 | . . . . . . . . . . . . . 2 . . Scan Component 1 | . . . . . . . . . . . . . 1 . . Repair 1 | . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 3 | . . . . . . . . . . . 3 . . . . Retrieve Components 3 | . . . . . . . . . . . 3 . . . . Scanalyzer 5 | . . . . . . . . . . . . . 2 1 2 Retrieve Study 5 | . . . . . . . . . . . . . 2 1 2 Garrison Access Hacks 5 | . . . . . . . . 1 . . 2 1 . 1 . Seal Access 5 | . . . . . . . . 1 . . 2 1 . 1 . Unauthorized Hacks 39 | . 6 . 9 . . . 8 1 . 4 3 3 1 2 2 Terminals 35 | . 6 . 9 . . . 8 1 . . 3 3 1 2 2 Track 1 | . 1 . . . . . . . . . . . . . . Assimilate 8 | . 1 . . . . . 1 . . . 2 2 . 1 1 Botnet 14 | . 3 . 4 . . . 1 1 . . 1 1 1 1 1 Operators 2 | . 1 . . . . . 1 . . . . . . . . Skim 10 | . . . 5 . . . 5 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . 4 . . . . . Tunnel 4 | . . . . . . . . . . 4 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 38 | . 5 . 4 . . . 2 6 . . 4 4 2 8 3 Full Trace Events 5 | . . . . . . . . 1 . . . 1 . 2 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . 1 . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . . . Parts Built 2 | . . . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . . Time 42 | . . . . . . . . . . . . 42 . . . Total Part Build Rating 8 | . . . . . . . . . . . . 8 . . . Part Studies Acquired 5 | . . . . . . . . . . . . . 2 1 2 Parts Repaired 1 | . . . . . . . . . . . . . 1 . . Time 56 | . . . . . . . . . . . . . 56 . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . . . . . . 4 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Res Acc Total Allies 4 | . 1 . . . . . . . . . 1 1 . . 1 Largest Group 1 | . 1 . . . . . . . . . 1 1 1 . 1 Highest-Rated Group 45 | . 10 . . . . . . . . . 10 10 10 . 45 Highest-Rated Ally 45 | . 10 . . . . . . . . . 10 10 10 . 45 Total Orders 2 | . 1 . . . . . . . . . 1 . . . . STAY 2 | . 1 . . . . . . . . . 1 . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Res Acc Active Infowar (turns) 6623 | 27 606 . 1179 50 393 466 1550 400 92 58 685 119 164 529 305 Optics 570 | . . . . . . . . 392 92 58 28 . . . . Structural 1095 | . . . . . . . . . . . . 97 164 529 305 Seismic 3122 | 27 606 . 1179 50 393 466 401 . . . . . . . . Machine Analysis 2661 | . . . . . . . 1149 400 92 58 685 22 . . 255 Triangulation 371 | . . . . . . . . . . . . . . 320 51 ECM 379 | . . . . . . . . . . . . . . 271 108 Robot Analysis Total 2 | . . . . . . . . . . . . . . 1 1 Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Res Acc Turns Passed 8063 | 171 1221 45 1535 50 393 466 1550 400 92 58 685 399 164 529 305 Spaces Moved 8740 | 73 578 17 676 30 231 235 658 905 99 209 1816 958 289 1433 533 Core 4 | 4 . . . . . . . . . . . . . . . Treads 2494 | 69 578 17 676 30 231 235 658 . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 6242 | . . . . . . . . 905 99 209 1816 958 289 1433 533 Fastest Speed 21 | 50 160 160 160 170 170 170 167 26 26 26 21 21 24 24 24 Average Speed 64 | 153 160 160 170 170 170 170 167 30 26 26 22 21 24 24 24 Slowest Speed 240 | 160 160 160 240 170 170 170 170 34 26 26 26 25 24 24 27 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 24 | . . . . . . . . . 1 . 10 4 . 9 . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 5 77 7 46 7 61 61 43 27 28 41 47 24 10 52 11 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 6 | . . . . . 1 . 1 . . 4 . . . . . Known Exits Taken 5 | . . . 1 . . . . . . 1 . 1 1 1 . Unknown Exits Taken 10 | 1 1 1 . 1 1 1 1 1 1 . 1 . . . . Scrap Searched 1 | . . . . . . 1 . . . . . . . . . Spaces Dug 155 | . . . 2 . . . . 14 11 . 60 10 7 33 18 Terrain Destroyed 343 | . 15 . 81 . . . 13 16 11 . 87 12 7 33 68 Melee 143 | . . . . . . . . 14 11 . 50 10 7 33 18 Projectile 3 | . . . . . . . . . . . . 2 . . 1 AOE 197 | . 15 . 81 . . . 13 2 . . 37 . . . 49 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Res Acc Total 10301 | 99 726 26 913 29 232 292 1037 1006 142 211 1957 1078 365 1519 669 Wait 762 | . 47 1 70 . . 47 287 15 33 3 28 55 58 21 97 Move 8680 | 72 577 16 675 29 230 234 657 904 96 208 1795 950 288 1417 532 Hop 20 | . . . . . . . . . 1 . 10 3 . 6 . Pick Up 74 | 5 13 2 15 . 1 . 10 6 . . 10 4 2 5 1 Fast Attach 33 | 6 . . 2 . . . 3 3 . . 2 6 2 7 2 Attach 34 | 1 . . 5 . . . 1 9 . . 3 2 3 2 8 Detach 13 | . . . . . . . . 3 . . 1 2 2 . 5 Swap 60 | . 5 . 28 . . 1 6 3 . . 7 4 . 5 1 Drop 99 | . 6 2 22 . 1 1 15 20 . . 9 10 1 11 1 Fire 269 | 15 75 5 93 . . 5 55 1 . . 6 11 . . 3 Melee 207 | . . . . . . . . 20 12 . 71 31 9 45 19 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 13 | . 3 . 3 . . 4 3 . . . . . . . . Escape Stasis 37 | . . . . . . . . 22 . . 15 . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Sto / *Low x2) -7/Storage -7/Recycling -5/Factory (discovered 4 exits: *Fac x2 / Upp x2) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 172 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 446 | -10/Materials | Discovered new exit (range 6) 925 | -10/Materials | Discovered new exit (range 16) 1243 | -10/Materials | Discovered new exit (range 15) 1393 | -10/Materials | Entered Mines 1393 | -10/Mines | Discovered new exit (range 12) 1438 | -10/Mines | Entered Materials 1438 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1459 | -9/Materials | Identified exit to Mines 1972 | -9/Materials | Discovered new exit (range 16) 2238 | -9/Materials | Discovered new exit (range 12) 2466 | -9/Materials | Build established: Scavenger-Mutant 2870 | -9/Materials | Build established: Mutant 2973 | -9/Materials | Entered Mines 3016 | -9/Mines | Met a Derelict bent on vengeance 3016 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3016 | -9/Mines | Discovered new exit (range 5) 3023 | -9/Mines | Entered Exiles 3066 | -9/Exiles | Met 8R-AWN 3095 | -9/Exiles | Met EX-HEX 3139 | -9/Exiles | Met EX-BIN 3159 | -9/Exiles | Aligned with FarCom system 3161 | -9/Exiles | Given EX-Vault access code 3202 | -9/Exiles | Opened EX-Vault 3214 | -9/Exiles | Found 0b10 Alert Chip 3248 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3299 | -9/Exiles | Met EX-DEC 3305 | -9/Exiles | Learned location of Zion (-6) 3397 | -9/Exiles | Discovered new exit (range 14) 3416 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 3416 | -9/Exiles | Entered Mines 3840 | -8/Mines | Discovered new exit (range 15) 3882 | -8/Mines | Entered Materials 3882 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4820 | -8/Materials | Discovered new exit (range 16) 5072 | -8/Materials | Learned Factory emergency access door positions 5098 | -8/Materials | Learned Storage trap positions 5116 | -8/Materials | Learned location of 2 exits from Factory 5126 | -8/Materials | Learned location of 2 exits from Lower Caves 5127 | -8/Materials | Learned location of Lower Caves (-6) 5136 | -8/Materials | Learned location of 1 exit from Extension 5156 | -8/Materials | Learned location of 1 exit from Extension 5188 | -8/Materials | Learned location of 1 exit from Extension 5432 | -8/Materials | Entered Factory 5432 | -7/Factory | Evolved 2 slots: Utility x2 5433 | -7/Factory | Identified exit to Lower Caves 5554 | -7/Factory | Allied Derelicts emerged from ambush trap array 5734 | -7/Factory | Build established: Hacker-Scout 5808 | -7/Factory | Discovered new exit (range 20) 5832 | -7/Factory | Entered Storage 5833 | -7/Storage | Loaded intel: 16 trap records 5923 | -7/Storage | Used back door to open Recycling access 5923 | -7/Storage | Discovered new exit (range 5) 5924 | -7/Storage | Entered Recycling 5925 | -7/Recycling | Met a Zionite searching for Scraptown 5962 | -7/Recycling | Identified exit to Factory 5982 | -7/Recycling | Entered Factory 5982 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 6053 | -5/Factory | Found Powered Armor 6640 | -5/Factory | Discovered new exit (range 14) 6656 | -5/Factory | Identified exit to Upper Caves 6667 | -5/Factory | Discovered new exit (range 13) 6667 | -5/Factory | Entered another Factory area 6667 | -4/Factory | Evolved 2 slots: Utility x2 6678 | -4/Factory | Identified exit to Research 6788 | -4/Factory | Spotted B-86 Titan 6888 | -4/Factory | Fabricated Greatsword (x2) 7003 | -4/Factory | Central database locked down 7066 | -4/Factory | Entered Research 7066 | -3/Research | Accompanied by 1 ally 7066 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7090 | -3/Research | Identified exit to Research 7155 | -3/Research | Repaired Mic. Fission Core 7191 | -3/Research | Found Prototype Device 7191 | -3/Research | Identified Exp. Thermal Shield 7213 | -3/Research | Watched by a mysterious "MATRIX" hacker. 7230 | -3/Research | Entered another Research area 7230 | -2/Research | Evolved 2 slots: Utility x2 7531 | -2/Research | Build established: Hacker-Ninja 7551 | -2/Research | Identified exit to Access 7595 | -2/Research | Central database locked down 7700 | -2/Research | Found Prototype Processor 7700 | -2/Research | Identified Spectral Analyzer 7759 | -2/Research | Entered Access 7759 | -1/Access | Evolved 2 slots: Utility x2 7812 | -1/Access | Identified exit to Surface 8053 | -1/Access | Energy Cycler disabled 8064 | *** | Escaped! Last Messages --------------- >>Alert(Purge) Purged threat record, alert level lowered. 08014_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 8X. 08018_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 08030_ >> Machine Analyzer network decryption results: 08030_ Repair Station x2 08053_ ALERT: Power surge detected, dispatching additional patrols. 08053_ Energy Cycler explodes. 08053_ Penetrated by Slug. 08053_ Impulse Thruster destroyed. 08053_ Penetrated by Slug. 08056_ Dropped Med. Storage Unit. 08057_ Slug penetrates Wall. 08057_ Penetrated by Slug. 08057_ Slug penetrates Wall. 08057_ Slug penetrates Director 10a. 08057_ Director 10a destroyed. 08059_ Connecting with Terminal... 08060_ The Access Shell folds into the floor. 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"" """T""" ""?????????????????? | | ##" " h""" """ "????BB????????????? | | #" ]"" "????BB????????????? | | ## ]!]; "??????????????????? | | ########## "" "??????????????????? | | ########## @" "??????????????????? | | ##??????## "??????????????????? | | ##??????## "????BB????????????? | | ##??????## "????BB????????????? | | ##??????## ""?????????????????? | | ##??????## ####### ###########?????????????????? | | ##??????## ###################?????????????????? | | ##??????## ##???#####??????????????????????????? | | ?????????## ##??????????????????????????????????? | | ?????????## ##??????????????????????????????????? | | ?????????## ##??????????????????????????????????? | | ?????????## ??????????????????????????????????? | | ?????????## ????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 35 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 450 Evasion (%) 77 Recoil Reduction 4 Offensive Hacking 44 Defensive Hacking 22 Item Schematics ----------------- Greatsword | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Greatsword | x2 | -4/Factory Repaired ---------- Mic. Fission Core | 41% | -3/Research Studied --------- Mic. Fission Core | -3/Research | Hacked Greatsword | -3/Research | Hacked Mic. Antimatter Reactor | -2/Research | Hacked Field Propulsion Array | -1/Access | Hacked Field Propulsion Drive | -1/Access | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurgeSpikedCycler Manual? 0 Play Time 01:16:38 Cumulative 238.3 hours Start 2026.05.01 @ 22:49:42 End 2026.05.02 @ 10:02:00 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 150 Rogue 146 Adventurer 4 Explorer 0 Win Type 0 Total 46 Types 45/0/1/0/0/0/0/0/0/0 Lore% 87 Gallery% 64 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 12c701cd-7d2b-44cb-bb5f-fb86f8c35645