Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.29 @ 19:40:46 Player: Trantor Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (202) 1010 Value Destroyed (8346) 8346 Prototype IDs (48) 960 Alien Tech Used (0) 0 Bonus (4737) 4737 TOTAL SCORE: 23753 Bonus ------- High Alert Combat Kills 238 Follower Combat Kills 473 Entered DSFs 500 Aligned with FarCom 300 Met Imprinter 300 Win 3000 Friendly Fire -74 Cogmind --------- Core Integrity 1523/1600 Matter 300/300 Energy 578/581 System Corruption 2% Temperature Cool (7) Movement Hovering (90) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Particle-Antimatter Reactor > --- PROPULSION (8) --- Hovering Antigrav-Gravjet Exoskeleton > --- UTILITY (11) ----- Armored Scrap Engine Advanced Heat Sink Large Storage Unit Improved Kinecellerator Advanced Weapon Cycler Advanced Transmission Jammer (fused) Reaction Control System EM Disruption Field Improved Force Field Experimental Hacking Suite > --- WEAPON (4) ------- Hpw. Electro Gamma Construct/G Hpw. Ballistic Mass Construct/C Burst Accelerated Linear Construct/G Force Lance (fused) > --- INVENTORY (15) --- Large Storage Unit Compact Matter Pod (150) Advanced Sensor Array Cloaking Device Graphene Brace Experimental Focal Shield Advanced Thermal Shield Advanced Shield Generator Hacking Drone Bay (1/1) Nova Cannon Nova Cannon Guided Missile Launcher Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Particle-Antimatter Reactor > --- PROPULSION ------- Hovering Antigrav-Gravjet Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Large Storage Unit Improved Kinecellerator Advanced Weapon Cycler Advanced Transmission Jammer Improved Reaction Control System Cloaking Device EM Disruption Field Improved Force Field Experimental Hacking Suite > --- WEAPON ----------- Hpw. Electro Gamma Construct/G Hpw. Ballistic Mass Construct/C Burst Accelerated Linear Construct/G Force Lance > --- INVENTORY -------- Advanced Heat Sink Large Storage Unit Compact Matter Pod Advanced Sensor Array Reaction Control System Graphene Brace Experimental Focal Shield Advanced Thermal Shield Advanced Shield Generator Hacking Drone Bay Nova Cannon Nova Cannon Guided Missile Launcher Fusion Bomb Launcher [Rating: 161] Favorites ----------- Power Constructs Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Constructs Leg Aluminum Leg Wheel Wheel Hover Unit Constructs Utility Armored Scrap Engine Device Armored Scrap Engine Storage Large Storage Unit Processor Enhanced Optical Array Hackware Experimental Hacking Suite Protection Light Armor Plating Weapon Constructs Energy Gun EM Pulse Gun Ballistic Gun Constructs Ballistic Cannon Constructs Launcher Precision Grenade Launcher Impact Weapon Shock Maul Slashing Weapon Power Sword Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Ext Fac DSF Res Res Acc Slots Evolved 18 | . . . . . 4 . . 4 . . . . . . 2 . 2 . 2 2 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 6 | . . . . . 2 . . 1 . . . . . . . . 1 . 1 . 1 Utility 9 | . . . . . 1 . . 2 . . . . . . 1 . 1 . 1 2 1 Weapon 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . Parts Attached 160 | . 7 8 1 17 6 17 5 13 1 12 5 5 13 5 7 2 3 3 23 3 4 Power 3 | . . 1 . 1 . 1 . . . . . . . . . . . . . . . Engine 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . Core 1 | . . 1 . . . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 14 | . . 2 . 6 2 . 4 . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . Leg 12 | . . 1 . 5 2 . 4 . . . . . . . . . . . . . . Wheel 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 76 | . 4 . 1 2 2 3 1 6 . 5 2 2 9 3 7 1 3 1 17 3 4 Device 45 | . . . . . . 1 1 2 . 3 . . 8 2 5 1 1 1 14 3 3 Storage 12 | . 1 . 1 1 . 1 . . . 2 1 1 . . 1 . 1 . 1 . 1 Processor 10 | . 2 . . . . . . 2 . . . 1 1 1 1 . 1 . 1 . . Hackware 3 | . . . . . 1 . . 1 . . . . . . . . . . 1 . . Protection 6 | . 1 . . 1 1 1 . 1 . . 1 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 67 | . 3 5 . 8 2 13 . 7 1 7 3 3 4 2 . 1 . 2 6 . . Energy Gun 8 | . 2 3 . 2 . 1 . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 9 | . . . . 1 1 6 . 1 . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . 2 . . . . . . . . . . . . . . . Launcher 22 | . 1 2 . 4 1 1 . . 1 1 2 1 3 1 . 1 . 2 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 15 | . . . . 1 . 3 . 3 . 5 . . 1 1 . . . . 1 . . Slashing Weapon 3 | . . . . . . . . . . . 1 2 . . . . . . . . . Piercing Weapon 8 | . . . . . . . . 3 . 1 . . . . . . . . 4 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . . 2 . 2 . . . . 3 . 1 1 . . 3 . . Corrupted Parts 1 | . . . . . . . . . . . . . . 1 . . . . . . . System Corruption 1 | . . . . . . . . . . . . . . 1 . . . . . . . Parts Lost 34 | . . 2 . 4 . 1 1 1 . . 1 1 . 3 . 1 . 6 12 . 1 Power 5 | . . . . . . . . . . . . . . . . . . 2 3 . . Propulsion 8 | . . 1 . 1 . 1 1 . . . . . . . . . . 1 3 . . Utility 12 | . . . . 1 . . . 1 . . 1 . . 2 . 1 . 1 4 . 1 Weapon 9 | . . 1 . 2 . . . . . . . 1 . 1 . . . 2 2 . . Highest Loss Streak 4 | . . 1 . 2 . 1 1 1 . . 1 1 . 2 . 1 . 4 3 . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 71 | . 98 99 100 99 99 99 80 63 59 65 63 60 64 64 58 61 62 51 59 63 64 Engine 3 | . 14 2 . 5 9 9 9 4 6 2 6 6 6 6 4 1 3 . . . . Core 2 | . . 11 14 8 . . . 1 . 3 . . . . . 3 2 1 . . . Treads 1 | . . . . . . . 3 2 6 1 . . 6 1 2 1 . . 1 . . Leg 8 | . 28 18 28 21 27 27 21 3 . 2 5 5 . 3 . 1 1 5 . . . Wheel 1 | . . 9 . 6 9 8 . . . . . . . . . . . . . . . Device 11 | . . . . . . . 7 12 13 13 10 6 18 13 16 17 18 8 15 30 32 Storage 7 | . 14 14 14 14 9 9 9 6 2 5 6 5 6 6 5 5 5 5 4 4 4 Processor 3 | . 10 . . . . . . 3 6 6 3 . . 4 5 5 6 10 8 . . Hackware 1 | . . . . . 9 9 1 . . . . . . . . . . . 2 4 4 Protection 3 | . 1 14 14 13 9 8 1 . . . 2 6 . . . . . . . . . Energy Gun 8 | . 27 27 28 9 . 1 . 4 6 4 1 12 12 10 10 7 15 11 1 . . Energy Cannon 1 | . . . . . . . . . . 1 . . . . . . . 2 7 6 6 Ballistic Gun 5 | . . . . 4 9 12 18 9 6 6 11 . . 1 . 5 5 1 3 4 4 Launcher 1 | . . . . 7 8 2 . . 3 . . . 5 6 . . . . . . . Impact Weapon 3 | . . . . 6 9 6 9 4 6 5 . . . 5 5 3 . . 1 . . Piercing Weapon 1 | . . . . . . . . 4 . 5 6 6 . . . . . . 2 4 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 106 | 12 20 22 22 33 39 45 45 51 43 41 56 56 52 44 57 57 63 89 93 88 106 Greatest Support 190 | 20 20 20 20 25 40 40 55 85 52 69 109 151 89 103 146 159 142 142 190 89 50 Greatest Overweight (x) 3 | . . 2 1 3 . 1 2 . . . . . . . . . . . . 1 2 Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . . . . . . . 1 Largest Inventory Capacity 25 | . 10 10 10 15 15 15 15 15 15 25 10 10 10 10 15 15 20 20 20 15 15 Average Capacity 13 | . 8 10 10 10 15 15 15 15 9 9 10 9 10 10 14 15 17 20 16 15 15 Most Carried 20 | . 10 10 10 12 15 15 15 15 15 10 10 10 10 10 15 15 20 20 20 15 15 Average Carried 12 | . 8 9 9 10 13 14 13 14 9 8 9 9 9 9 13 14 16 20 16 14 14 Final Capacity 20 | 8 10 10 10 15 15 15 15 15 5 10 10 10 10 10 15 15 20 20 15 15 15 Final Carried 20 | 6 10 10 10 12 14 15 13 15 5 10 10 10 10 10 15 15 20 20 15 15 14 Scrap Engine Consumption 506 | . . . . . . . 26 50 1 45 4 24 3 13 44 125 3 46 82 12 28 Constructs Created 17 | . . . . . . . 1 4 . . . . 2 . 1 2 . 3 3 1 . Constructs Modified 158 | . . . . . . . 3 12 1 19 6 8 2 6 11 24 8 2 40 8 8 Class Distribution -------------------- 62% | Construct 23% | Mutant 5% | Infiltrator-Construct 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -8/Recycling Construct | -6/Factory Construct | -6/Waste Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Zion Construct | -5/Proximity Caves Construct | -5/Factory Construct | -5/Extension Construct | -4/Factory Construct | -4/DSF Construct | -3/Research Infiltrator-Construct | -2/Research Infiltrator-Construct | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Ext Fac DSF Res Res Acc Matter Collected 3982 | 156 124 102 38 238 . 614 50 228 . 400 318 178 101 237 157 41 30 205 660 30 75 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10349 | . 278 179 . 260 . 518 509 441 . 308 294 731 . 396 261 2320 . 1002 1913 64 875 Parts 421 | . 22 7 . 17 . 28 9 20 . 16 17 19 . 23 11 66 . 43 79 7 37 Haulers Intercepted 15 | . 1 . . . . 5 . 2 . . . . . . 2 3 . . 1 . 1 Recyclers Shooed 6 | . 2 . . . . . . 1 . . . . . . . 1 . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . . . . . . 13 13 . 10 . . . . . . . Prevented 2 | . . . . . . . . . . . 1 . . 1 . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Ext Fac DSF Res Res Acc Combat Hostiles Destroyed 162 | . 7 7 . 11 . 8 3 5 . 7 8 11 . 20 1 24 . 11 30 1 8 Melee 21 | . . . . 1 . . 1 . . 1 4 5 . 2 . 1 . . 6 . . Guns 70 | . 4 2 . 1 . 4 . 4 . 6 1 3 . 3 1 14 . 10 11 . 6 Cannons 13 | . . . . . . 2 . . . . . . . . . 1 . . 7 1 2 AOE 39 | . 3 4 . 8 . 2 . . . . 3 3 . 13 . . . 1 2 . . Classes Destroyed 21 | . 4 . . 4 . 3 1 1 . . . 1 . 1 . 3 . 3 . . . Worker 6 | . . . . 1 . . . . . . . . . . 1 1 . . 3 . . Builder 4 | . . . . . . 1 . . . . . . . . . 2 . . 1 . . Tunneler 1 | . . . . . . . . . . . . . . . . 1 . . . . . Hauler 15 | . 1 . . . . 5 . 2 . . . . . . 2 3 . . 1 . 1 Recycler 7 | . . . . . . . 3 . . . . . . . . 3 . . . . 1 Mechanic 1 | . . . . 1 . . . . . . . . . . . . . . . . . Operator 5 | . 1 . . . . . . . . 2 . . . . . . . . 1 . 1 Drone 2 | . . . . . . . . . . . . . . 2 . . . . . . . Watcher 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . Swarmer 42 | . 3 3 . 6 . 4 . . . 1 3 1 . 11 . . . . 10 . . Cutter 4 | . . . . . . . . . . . . . . . . . . 3 1 . . Grunt 60 | . 4 4 . 3 . 1 . 2 . 5 4 8 . 6 . 11 . 4 4 . 4 Brawler 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . Duelist 2 | . . . . 1 . . . . . . . . . . . 1 . . . . . Sentry 20 | . . . . . . 3 3 2 . . . 1 . 1 . 6 . . 4 . . Specialist 1 | . . . . . . . . . . . . . . . . . . 1 . . . Hunter 2 | . . . . . . . . . . . . . . . . . . 2 . . . Programmer 21 | . . . . . . . . 1 . 1 1 . . . 1 1 . . 11 1 4 Heavy 1 | . . . . . . . . . . . . . . . . . . 1 . . . Behemoth 1 | . . . . . . . . . . . . . . . . 1 . . . . . Assembled 1 | . . . . 1 . . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . . 2 . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 8 | . 3 3 . 3 . 4 5 3 . 3 3 4 . 5 2 4 . 7 8 1 3 Combat Bots Only 8 | . 3 3 . 3 . 3 2 2 . 3 3 4 . 5 1 4 . 7 8 1 3 Max Kills in Single Turn 3 | . 2 3 . 3 . 2 1 1 . 2 2 2 . 3 1 3 . 2 2 1 2 Gunslinging 1 | . . . . . . . . . . 1 . . . . . . . . . . . Exploded 3 | . 2 3 . 3 . 2 . . . . 2 2 . 3 . . . 1 2 . . Melee 1 | . . . . 1 . . 1 . . 1 1 1 . 1 . 1 . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Ext Fac DSF Res Res Acc Damage Taken 14665 | . 163 275 . 288 32 444 297 227 204 576 871 1166 . 1134 254 1052 . 2428 4577 9 668 Core 2144 | . 36 40 . 28 14 30 56 31 . 14 139 37 . 76 53 161 . 935 417 . 77 Absorbed by Shields 800 | . . . . . . . . 92 78 142 40 . . 71 . . . . 192 9 176 Regen/Repaired (Parts) 5584 | . . . . . 61 . 27 412 12 241 42 335 173 260 425 522 193 46 2124 458 253 Core Remaining (%) 73 | 100 . . . 58 . . 81 . . . . . . 65 . 78 . 18 67 100 95 Volleys Fired 352 | . 19 17 . 14 . 21 . 30 16 24 13 13 . 26 5 42 . 26 64 2 20 Largest 4 | . 2 2 . 2 . 3 . 3 1 2 2 2 . 2 2 3 . 4 4 2 3 Hottest 213 | . 80 80 . 80 . 106 . 97 30 124 124 124 . 117 85 173 . 149 213 149 173 Shots Fired 688 | . 36 29 . 21 . 45 . 62 16 44 22 23 . 40 10 109 . 62 119 3 47 Gun 498 | . 34 24 . 17 . 32 . 62 . 39 19 21 . 27 10 89 . 59 45 . 20 Cannon 137 | . . . . . . 11 . . . 4 . . . . . 19 . 1 72 3 27 Launcher 53 | . 2 5 . 4 . 2 . . 16 1 3 2 . 13 . 1 . 2 2 . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 259 | . . . . 9 . 37 . 32 . 22 10 . . . . 39 . 24 46 . 40 Thermal 290 | . . . . . . 6 . 30 . 16 9 21 . 27 10 67 . 35 59 3 7 Explosive 53 | . 2 5 . 4 . 2 . . 16 1 3 2 . 13 . 1 . 2 2 . . Electromagnetic 86 | . 34 24 . 8 . . . . . 5 . . . . . 2 . 1 12 . . Robot Hit Streak 24 | . 9 4 . 5 . 9 . 9 17 13 9 7 . 10 4 24 . 7 15 4 9 Robot Miss Streak 8 | . 3 2 . 2 . 2 . 4 . 4 2 2 . 3 4 3 . 8 7 . 5 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 . 1 1 . . Secondary Targets 1 | . . . . . . . . . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . 1 . . . . . . . . . . . Shots Hit Robots 588 | . 23 15 . 16 . 33 13 45 16 37 22 41 . 24 9 90 . 45 117 2 40 Core Hits 511 | . 13 12 . 17 . 15 2 24 3 25 15 26 . 33 7 122 . 63 103 2 29 Critical Kills 3 | . . . . 1 . . . . . 1 . . . 1 . . . . . . . Critical Parts Destroyed 16 | . . . . . . 1 4 2 . . . . . 3 1 4 . . 1 . . Critical Strikes 40 | . . 1 . 1 . 3 4 3 . 1 2 3 . 7 1 7 . 1 5 . 1 Burn 8 | . . . . . . . . 1 . . . . . 3 . 3 . 1 . . . Destroy 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . Blast 1 | . . . . . . 1 . . . . . . . . . . . . . . . Corrupt 2 | . . 1 . . . . . . . . . . . . . . . . 1 . . Smash 18 | . . . . 1 . 1 4 2 . 1 . . . 4 1 4 . . . . . Sever 1 | . . . . . . . . . . . 1 . . . . . . . . . . Impale 8 | . . . . . . . . . . . 1 3 . . . . . . 3 . 1 Melee Attacks 247 | . . . . 13 2 9 22 11 . 13 11 32 1 8 15 24 . . 56 1 29 Impact 121 | . . . . 13 2 9 22 9 . 11 . . . 8 15 24 . . 8 . . Slashing 14 | . . . . . . . . . . . 10 3 1 . . . . . . . . Piercing 112 | . . . . . . . . 2 . 2 1 29 . . . . . . 48 1 29 Sneak Attacks 19 | . . . . . . 2 2 . . . . . . . 2 5 . . 6 . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . 2 . . . . . Follow-up Attacks 2 | . . . . . . . . . . . 1 1 . . . . . . . . . Damage Inflicted 25388 | . 557 481 . 855 . 880 716 1026 1204 992 834 1533 . 1903 368 4881 . 2211 4966 67 1914 Guns 11952 | . 364 206 . 111 . 359 . 712 . 765 304 372 . 289 150 3858 . 1938 1628 . 896 Cannons 3259 | . . . . . . 198 . . . 56 . . . . . 361 . 36 1826 67 715 Explosions 4999 | . 193 275 . 630 . 62 . . 1204 58 223 315 . 1328 . 168 . 237 306 . . Melee 5118 | . . . . 114 . 261 716 314 . 113 307 846 . 286 218 494 . . 1146 . 303 Ramming 60 | . . . . . . . . . . . . . . . . . . . 60 . . Kinetic 8257 | . . . . 46 . 499 . 329 . 409 154 . . . . 2377 . 1440 1541 . 1462 Thermal 6200 | . 43 26 . 178 . 58 . 383 . 245 150 372 . 289 150 1818 . 498 1774 67 149 Explosive 4752 | . 150 249 . 452 . 62 . . 1204 58 223 315 . 1328 . 168 . 237 306 . . Electromagnetic 988 | . 364 206 . 65 . . . . . 167 . . . . . 24 . 23 139 . . Impact 2588 | . . . . 114 . 261 716 314 . 113 . . . 286 218 494 . 13 59 . . Slashing 360 | . . . . . . . . . . . 272 88 . . . . . . . . . Piercing 2183 | . . . . . . . . . . . 35 758 . . . . . . 1087 . 303 Highest Corruption 20 | . . . . . . . . 1 14 14 15 15 15 1 . . . . 20 . 2 Average Corruption 10 | . . . . . . . . 1 8 14 14 15 13 1 . . . . 12 . 1 Corruption Purged 4 | . . . . . . . . . . . . . 4 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 205 | . . . . . . . . 3 5 51 28 33 10 6 . . . . 65 . 4 Message Errors 50 | . . . . . . . . . 2 9 9 10 2 2 . . . . 13 . 3 Matter Fused 52 | . . . . . . . . 2 1 14 6 9 2 1 . . . . 17 . . Heat Flow Errors 22 | . . . . . . . . . . 10 3 1 . 1 . . . . 7 . . Energy Discharges 21 | . . . . . . . . . 2 5 1 5 . 1 . . . . 6 . 1 Parts Rejected 2 | . . . . . . . . . . 1 . . . . . . . . 1 . . Parts Fused 5 | . . . . . . . . . . . . 1 2 . . . . . 2 . . Data Loss (minor) 25 | . . . . . . . . . . 3 4 4 3 . . . . . 11 . . Data Loss (major) 12 | . . . . . . . . 1 . 3 2 2 1 . . . . . 3 . . Misfires 1 | . . . . . . . . . . . . . . 1 . . . . . . . Alerts 4 | . . . . . . . . . . 2 2 . . . . . . . . . . Misdirections 6 | . . . . . . . . . . 1 . . . . . . . . 5 . . Weapon Failures 5 | . . . . . . . . . . 3 1 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2048 | . . 8 . 80 . 107 407 137 10 . . 115 . 254 198 405 . . 286 . 41 Projectiles 29 | . . . . . . . . . . . . . . . . . . . 29 . . Explosions 163 | . . 8 . 33 . . . . 10 . . 11 . 83 . . . . 18 . . Melee 1856 | . . . . 47 . 107 407 137 . . . 104 . 171 198 405 . . 239 . 41 Knockbacks 23 | . . . . . . 2 2 . . . . . . . . 3 . . 5 . 11 Impact 6 | . . . . . . 1 2 . . . . . . . . 3 . . . . . Kinetic 15 | . . . . . . 1 . . . . . . . . . . . . 5 . 9 Secondary 2 | . . . . . . . . . . . . . . . . . . . . . 2 Self-Inflicted Damage 622 | . 36 45 . 22 . . . . 206 . . 112 . 81 . . . . 120 . . Shots 20 | . 1 1 . 1 . . . . 9 . . 2 . 4 . . . . 2 . . Rammed 4 | . . . . . . . . . . . . . . . . . . . 4 . . Targets Rammed 4 | . . . . . . . . . . . . . . . . . . . 4 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 1854 | . 174 267 . 108 . 189 . 78 . 241 500 285 . 213 . 90 . 1854 445 110 365 Average Temperature 148 | . 56 128 . 50 . 53 . 33 . 78 241 132 . 85 . 31 . 617 118 54 169 Received Heat Transfer 2528 | . 54 108 . 84 . 126 81 38 . 237 264 414 . 289 . 243 . 296 165 . 129 Effects 43 | . . . . . . . . . . . 5 3 . . . . . 31 3 . 1 Shutdowns 8 | . . . . . . . . . . . 1 . . . . . . 7 . . . Energy Bleed 5 | . . . . . . . . . . . . . . . . . . 1 3 . 1 Interference 9 | . . . . . . . . . . . 2 3 . . . . . 4 . . . Matter Decay 6 | . . . . . . . . . . . . . . . . . . 6 . . . Short Circuit 2 | . . . . . . . . . . . 2 . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . 1 . . . Damage (major) 9 | . . . . . . . . . . . . . . . . . . 9 . . . Damage (core) 3 | . . . . . . . . . . . . . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . . . . . . Parts Fried 18 | . 1 . . 1 . 3 4 1 . . . . . 4 . 4 . . . . . Impact Corruptions 38 | . . . . 2 . 3 13 7 . . . . . 3 2 7 . . 1 . . Robots Melted 9 | . . . . . . . . . . . . . . . . 4 . 1 4 . . Combat Hostiles 8 | . . . . . . . . . . . . . . . . 4 . . 4 . . Parts Melted 44 | . . . . . . . . 3 . 1 1 1 . 2 . 16 . 1 19 . . Heat Transferred 15945 | . 50 50 . 250 . 148 . 1268 . 955 700 781 . 851 523 5053 . 1242 3889 37 148 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 1 1 . 2 . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Ext Fac DSF Res Res Acc Peak Influence 752 | . 266 132 . 315 74 230 66 185 74 159 . . . . 478 554 270 412 752 456 477 Initial 444 | . . 25 . . 50 31 43 73 37 51 . . . . 444 53 230 189 231 423 273 Average 175 | . 120 82 . 141 54 71 29 76 64 54 . . . . 302 297 263 334 213 441 326 Maximum Alert Level 3 | . 1 . . 1 . 1 . . . . . . . . 2 2 1 2 3 2 2 Low Security (%) 64 | . 87 100 . 90 100 98 100 100 100 100 . . . . 32 19 . 2 58 . . Level 1 23 | . 12 . . 9 . 1 . . . . . . . . 32 59 100 45 32 . 77 Level 2 11 | . . . . . . . . . . . . . . . 34 20 . 51 9 100 22 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . 1 . . . Squads Dispatched 40 | . 2 . . 1 . 1 . 6 . 3 . . . . 2 4 . 2 12 . 7 Investigation 7 | . 1 . . . . . . 1 . . . . . . . 2 . . 1 . 2 Extermination 11 | . . . . . . . . 2 . 1 . . . . 1 . . . 5 . 2 Reinforcement 17 | . 1 . . . . 1 . 3 . 2 . . . . 1 1 . 2 4 . 2 Assault 5 | . . . . 1 . . . . . . . . . . . 1 . . 2 . 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . 1 . . . . . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Ext Fac DSF Res Res Acc Distress Signals 7 | . 4 . . . . 1 . 1 . . . . . . . . . . . 1 . Communications Jammed 70 | . . . . . . . . . . . . . . . . . . . 70 . . Distress Signals 69 | . . . . . . . . . . . . . . . . . . . 69 . . Times Spotted 251 | . 17 7 . 17 2 16 3 14 6 11 9 11 . 25 7 32 . 12 50 2 10 Peak Tracking Total 10 | . 5 3 . 3 2 4 1 3 6 3 4 4 . 5 3 4 . 5 10 3 4 Tactical Retreats 21 | . 1 . . . . 1 . 4 1 . 1 2 . 2 . 1 . . 8 . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Ext Fac DSF Res Res Acc Traps Triggered 13 | . 1 . . . . 2 . 5 . 2 . . . . . . . 1 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . 1 . . 1 1 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Ext Fac DSF Res Res Acc Machines Disabled 8 | . . 1 . . . 2 . . . 1 . . . . . 2 . . . . 2 Max in Single Turn 1 | . . 1 . . . 1 . . . 1 . . . . . 1 . . . . 1 Garrison Access 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Ext Fac DSF Res Res Acc Machines Accessed 71 | . 2 1 5 . 2 4 8 9 . 10 . 1 . . 6 3 4 . 10 1 5 Terminals 47 | . 2 1 . . 1 4 6 4 . 7 . . . . 4 3 2 . 8 1 4 Fabricators 1 | . . . . . . . . . . . . . . . . . 1 . . . . Repair Stations 3 | . . . . . 1 . . . . . . . . . 2 . . . . . . Recycling Units 5 | . . . . . . . 2 1 . 2 . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . 2 . . . . . . . . 1 . 2 . . Garrison Access 4 | . . . . . . . . 2 . 1 . . . . . . . . . . 1 Total Hacks 199 | . 5 2 50 . 7 10 21 21 . 19 . 1 . . 14 10 9 . 19 1 10 Successful 125 | . 4 2 50 . 6 7 15 11 . 9 . 1 . . 5 1 4 . 6 . 4 Failed 73 | . 1 . . . 1 3 5 10 . 10 . . . . 9 9 5 . 13 1 6 Catastrophic 19 | . . . . . . . 1 3 . 4 . . . . 2 2 . . 5 . 2 Database Lockouts 1 | . . . . . . . 1 . . . . . . . . . . . . . . Manual 73 | . 3 . 1 . 3 8 9 9 . 8 . . 5 . 6 3 1 . 11 . 6 Terminals 114 | . 5 2 . . 3 10 19 14 . 15 . . . . 7 10 5 . 15 1 8 Fabricators 2 | . . . . . . . . . . . . . . . . . 2 . . . . Repair Stations 11 | . . . . . 4 . . . . . . . . . 7 . . . . . . Recycling Units 7 | . . . . . . . 2 2 . 3 . . . . . . . . . . . Scanalyzers 8 | . . . . . . . . 2 . . . . . . . . 2 . 4 . . Garrison Access 6 | . . . . . . . . 3 . 1 . . . . . . . . . . 2 Terminal Hacks 82 | . 2 2 50 . 1 4 7 4 . 3 . 1 . . 1 . 2 . 4 . 1 Record 51 | . . 2 49 . . . . . . . . . . . . . . . . . . Part Schematic 6 | . . . . . . 1 4 1 . . . . . . . . . . . . . Robot Analysis 2 | . . . . . . . . 2 . . . . . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . 1 1 . . . . . . . . . . . 1 . . Open Door 4 | . . . . . . 1 . . . . . 1 . . 1 . . . . . 1 Open DSF 3 | . . . . . . . . . . 1 . . . . . . 1 . 1 . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 6 | . . . . . 1 . 1 1 . 1 . . . . . . 1 . 1 . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . Unreport Threat 3 | . 1 . . . . 1 . . . 1 . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . 4 . . . . . . . . . 2 . . . . . . Scan Component 4 | . . . . . 2 . . . . . . . . . 2 . . . . . . Repair 2 | . . . . . 2 . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . 2 1 . 1 . . . . . . . . . . . Report Inventory 4 | . . . . . . . 2 1 . 1 . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . 1 . . . . Insert Component 1 | . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . Seal Access 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . Unauthorized Hacks 29 | . 2 . . . 1 3 6 4 . 4 . . . . 2 1 1 . 2 . 3 Terminals 29 | . 2 . . . 1 3 6 4 . 4 . . . . 2 1 1 . 2 . 3 Track 3 | . . . . . . . 1 2 . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . 1 Botnet 24 | . 2 . . . 1 3 4 2 . 4 . . . . 2 1 1 . 2 . 2 Operators 1 | . . . . . . . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . 1 . . . . . . . . 2 . . . . . . . . 1 . . Used 2 | . . . . . . . . . . 1 . . . . . . . . 1 . . Hacking Detections 57 | . 2 1 . . 2 3 6 7 . 9 . . . . 6 3 3 . 9 1 5 Full Trace Events 7 | . . . . . . . 1 1 . . . . . . . 2 . . 1 . 2 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . 4 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . . . 1 4 1 . . . . 14 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . 2 . . . . . . . . . . . . . . . . Time 64 | . . . . . 64 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . 1 . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Jun Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Ext Fac DSF Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . . . . . . . . . . . . 15 . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Ext Fac DSF Res Res Acc Total Allies 20 | . . . . 1 . . . . . . . . 2 . . 17 . . . . . Largest Group 8 | . . . . 1 . . . . . . . . 2 1 . 8 . . . . . Highest-Rated Group 214 | . . . . 31 . . . . . . . . 192 96 . 214 . . . . . Highest-Rated Ally 96 | . . . . 31 . . . . . . . . 96 96 . 39 . . . . . Total Orders 5 | . . . . . . 2 . . . . . . . 1 . . . . 2 . . ROAM 1 | . . . . . . 1 . . . . . . . . . . . . . . . EXPLORE 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . RETURN 2 | . . . . . . . . . . . . . . . . . . . 2 . . Ally Attacks 87 | . . . . 14 . . . . . . . . . 3 . 70 . . . . . Total Damage 1870 | . . . . 189 . . . . . . . . . 139 . 1542 . . . . . Kills 23 | . . . . 4 . . . . . . . . . . . 19 . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . . . . Allies Melted 3 | . . . . . . . . . . . . . . 1 . 2 . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Ext Fac DSF Res Res Acc Robot Analysis Total 2 | . . . . . . . . 2 . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . 1 . . . . . . 1 1 1 1 . . . . . . . Drone Launches 6 | . . . . . . 2 . . . . . . . 3 . . . . 1 . . Drone Recoveries 5 | . . . . . . 1 . . . . . . . 3 . . . . 1 . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Ext Fac DSF Res Res Acc Turns Passed 17747 | . 490 793 951 688 347 786 1194 1124 116 1154 676 775 1226 729 874 1642 198 312 2506 329 837 Spaces Moved 13790 | 1 303 562 499 356 213 345 724 1064 124 1052 943 845 1258 615 886 1132 223 237 1469 436 503 Core . | . . . . . . . . . . . . . . . . . . . . . . Treads 3934 | . . . . . . . 35 493 124 457 . 83 1258 62 490 352 . . 580 . . Legs 5939 | 1 303 154 499 169 213 345 689 526 . 388 856 762 . 331 . 421 41 237 4 . . Wheels 858 | . . 408 . 187 . . . . . . . . . . 43 182 38 . . . . Hover 2377 | . . . . . . . . 45 . 207 87 . . . 120 164 144 . 671 436 503 Flight 682 | . . . . . . . . . . . . . . 222 233 13 . . 214 . . Fastest Speed 46 | 120 120 95 190 110 120 120 90 67 67 67 59 64 95 79 79 79 72 72 46 56 90 Average Speed 97 | 120 120 127 190 147 120 158 153 83 67 86 62 73 95 89 79 93 80 72 81 62 119 Slowest Speed 260 | 120 120 190 190 260 120 190 260 90 67 121 85 95 95 95 79 151 111 72 138 108 154 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 52 | 2 50 87 72 72 17 40 99 26 89 23 92 79 89 84 17 71 4 93 34 11 14 Regions Visited 21 Branch Regions 10 Pre-discovered Areas 4 | . . 1 1 . . . . . . . . . 2 . . . . . . . . Known Exits Taken 5 | . . . . . 1 . . . . 1 . . . . . 1 1 . 1 . . Unknown Exits Taken 13 | 1 1 1 1 1 . 1 1 . . . 1 1 1 1 1 . . . . 1 . Scrap Searched 18 | . . 1 . 2 . . . . . . 5 2 3 5 . . . . . . . Spaces Dug 113 | . . . . . 2 . 2 4 . 18 10 . . 9 13 14 . . 29 1 11 Terrain Destroyed 455 | . 24 33 . 37 2 22 2 4 52 20 26 33 . 59 13 18 . 9 81 1 19 Melee 84 | . . . . . 2 . 2 4 . 6 . . . 2 13 14 . . 29 1 11 Projectile 18 | . . . . . . . . . . 2 2 1 . . . 2 . . 3 . 8 AOE 339 | . 24 33 . 37 . 22 . . 52 12 24 32 . 57 . . . 2 44 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Ext Fac DSF Res Res Acc Total 17043 | . 394 609 504 487 303 544 788 1241 140 1221 990 928 1289 736 1020 1583 240 333 2553 488 652 Wait 2112 | . 53 20 . 78 75 137 23 101 . 102 13 26 2 81 97 201 8 66 902 30 97 Move 13769 | . 302 561 498 355 212 344 723 1064 123 1051 942 844 1257 614 885 1131 222 236 1468 435 502 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 81 | . 7 2 2 4 6 4 2 7 . 11 4 7 3 1 4 . 5 1 8 3 . Fast Attach 67 | . 2 . . 3 1 7 3 12 . 7 . 2 9 3 3 . 2 3 10 . . Attach 30 | . . 2 . 3 4 2 1 1 . 1 1 1 2 1 2 2 1 . 1 3 2 Detach 21 | . 1 . . . . 1 4 4 . . 1 1 1 . 5 2 1 . . . . Swap 64 | . 5 6 1 11 1 8 1 1 1 4 4 2 2 1 2 . . . 12 . 2 Drop 96 | . 5 1 3 6 2 11 9 9 . 10 2 2 12 1 2 1 1 1 17 1 . Fire 352 | . 19 17 . 14 . 21 . 30 16 24 13 13 . 26 5 42 . 26 64 2 20 Melee 241 | . . . . 13 2 9 22 10 . 11 10 30 1 8 15 24 . . 56 1 29 Ram 3 | . . . . . . . . . . . . . . . . . . . 3 . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . . . 1 . . Escape Stasis 15 | . . . . . . . . 2 . . . . . . . . . . . 13 . Rewire 191 | . . . . . . . . . . . . . . . . 180 . . 11 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Storage -8/Recycling -6/Factory (discovered 3 exits: *Fac / Low x2) -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / [*Upp] / *Ext) -5/Extension (discovered 3 exits: *Fac x2 / [*Cet]) -4/Factory (discovered 4 exits: Upp x2 / Arm / DSF) -4/DSF -3/Research (discovered 5 exits: *Res x3 / *Qua x2) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 242 | -10/Materials | Discovered new exit (range 8) 327 | -10/Materials | Build established: Mutant 461 | -10/Materials | Discovered new exit (range 16) 491 | -10/Materials | Entered Mines 510 | -10/Mines | Learned location of Storage (-8) 656 | -10/Mines | Learned Materials terminal intel 717 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 758 | -10/Mines | Learned 4 Materials zone layouts 835 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 836 | -10/Mines | Discovered new exit (range 5) 955 | -10/Mines | Discovered new exit (range 5) 1111 | -10/Mines | Discovered new exit (range 15) 1284 | -10/Mines | Entered Exiles 1332 | -10/Exiles | Met 8R-AWN 1362 | -10/Exiles | Met EX-HEX 1433 | -10/Exiles | Met EX-DEC 1484 | -10/Exiles | Learned location of Zion (-6) 1814 | -10/Exiles | Met EX-BIN 1838 | -10/Exiles | Aligned with FarCom system 1840 | -10/Exiles | Given EX-Vault access code 1924 | -10/Exiles | Opened EX-Vault 1944 | -10/Exiles | Found Cloak of Protection 1986 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2220 | -10/Exiles | Discovered new exit (range 10) 2235 | -10/Exiles | Left Exiles lab with Cloak of Protection 2235 | -10/Exiles | Entered Mines 2240 | -9/Mines | Met a Derelict testing a Signal Generator 2549 | -9/Mines | Learned Materials terminal intel 2661 | -9/Mines | Discovered new exit (range 16) 2784 | -9/Mines | Excavation squad dispatched 2784 | -9/Mines | A large section of the Mines collapsed 2923 | -9/Mines | Entered Materials 2923 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2925 | -8/Materials | Loaded intel: 12 terminal locations 3003 | -8/Materials | Discovered new exit (range 4) 3136 | -8/Materials | Identified exit to Storage 3200 | -8/Materials | Repaired Imp. Ion Engine 3218 | -8/Materials | Build established: Scavenger-Mutant 3233 | -8/Materials | Repaired Rocket Launcher 3270 | -8/Materials | Entered Storage 4050 | -8/Storage | Used back door to open Recycling access 4050 | -8/Storage | Discovered new exit (range 4) 4056 | -8/Storage | Entered Recycling 4135 | -8/Recycling | Found Scrap Engine 4342 | -8/Recycling | Build established: Mutant 5120 | -8/Recycling | Build established: Construct 5186 | -8/Recycling | Discovered new exit (range 16) 5250 | -8/Recycling | Entered Factory 5250 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 5731 | -6/Factory | Found Prototype Processor 5731 | -6/Factory | Identified Exp. Targeting Computer 5737 | -6/Factory | Found Exp. Targeting Computer 5740 | -6/Factory | Found Exp. Targeting Computer 6107 | -6/Factory | Identified exit to Lower Caves 6334 | -6/Factory | Discovered new exit (range 9) 6374 | -6/Factory | Sucked down chute 6374 | -6/Factory | Entered Waste 6380 | -6/Waste | Spotted C-40 Crusher 6381 | -6/Waste | Spotted C-40 Crusher 6389 | -6/Waste | EMP discharged 6393 | -6/Waste | Spotted C-40 Crusher 6413 | -6/Waste | Spotted C-40 Crusher 6427 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6439 | -6/Waste | Spotted C-40 Crusher 6447 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6463 | -6/Waste | Spotted C-40 Crusher 6480 | -6/Waste | Discovered new exit (range 15) 6489 | -6/Waste | EMP discharged 6489 | -6/Waste | System corruption reached 10% 6490 | -6/Waste | Entered Factory 7366 | -6/Factory | Discovered new exit (range 11) 7644 | -6/Factory | Entered Lower Caves 7650 | -6/Lower Caves | Learned location of 2 exits from Factory 8243 | -6/Lower Caves | Discovered new exit (range 15) 8303 | -6/Lower Caves | Spotted B-75 Beast 8320 | -6/Lower Caves | Entered another Lower Caves area 8504 | -6/Lower Caves | Learned Factory stockpile data 8581 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8713 | -6/Lower Caves | Spotted B-75 Beast 8814 | -6/Lower Caves | Discovered new exit (range 5) 9095 | -6/Lower Caves | Entered Zion 9209 | -6/Zion | Given A8's code to call for help 9246 | -6/Zion | Discovered new exit (range 15) 9357 | -6/Zion | System corruption cleaned by Quarantine Array 9379 | -6/Zion | Learned location of Armory (-4) 9473 | -6/Zion | Given the Hacking Drone Bay 9482 | -6/Zion | Found Prototype Device 9482 | -6/Zion | Identified Hacking Drone Bay 9674 | -6/Zion | Rebuked by Imprinter 9716 | -6/Zion | Received a visual enhancement algorithm 9722 | -6/Zion | Enhanced Grunt warped into view, answering call for help 9724 | -6/Zion | Enhanced Grunt warped into view, answering call for help 9763 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 9806 | -6/Zion | Opened final containment barrier to the Deep Caves 9821 | -6/Zion | Discovered new exit (range 5) 9823 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 10166 | -6/Zion | Found Prototype Device 10166 | -6/Zion | Identified Phasing AFG 10303 | -6/Zion | Found Prototype Launcher 10321 | -6/Zion | Entered Proximity Caves 10321 | -5/Proximity Caves | Accompanied by 1 ally 10408 | -5/Proximity Caves | Learned Factory interactive machine intel 10553 | -5/Proximity Caves | Spotter reported a threat 10627 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10693 | -5/Proximity Caves | Spotter reported a threat 10849 | -5/Proximity Caves | Spotted B-75 Beast 10949 | -5/Proximity Caves | Discovered new exit (range 8) 11050 | -5/Proximity Caves | Entered Factory 11050 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 11051 | -5/Factory | Identified exit to Factory 11053 | -5/Factory | Loaded intel: 50 interactive machine locations 11350 | -5/Factory | Search patrols dispatched 11433 | -5/Factory | Discovered exit to Factory (range 11) 11688 | -5/Factory | Discovered new exit (range 21) 11863 | -5/Factory | Discovered new exit (range 9) 11924 | -5/Factory | Entered Extension 12124 | -5/Extension | Rescued a captive Derelict 12297 | -5/Extension | Energy Cycler disabled 12297 | -5/Extension | Rescued a captive Derelict 12297 | -5/Extension | Rescued a captive Derelict 12300 | -5/Extension | Rescued a captive Derelict 12300 | -5/Extension | Rescued a captive Derelict 12314 | -5/Extension | Rescued a captive Derelict 12483 | -5/Extension | Spotted B-75 Beast 12986 | -5/Extension | Build established: Commander-Construct 13074 | -5/Extension | Disrupted transfer network 13094 | -5/Extension | Spotted B-75 Beast 13111 | -5/Extension | Allies destroyed B-75 Beast 13112 | -5/Extension | Discovered exit to Factory (range 18) 13124 | -5/Extension | Destroyed B-75 Beast 13146 | -5/Extension | Identified Gui. Missile Launcher 13239 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 13424 | -5/Extension | First assault squad dispatched 13435 | -5/Extension | Build established: Construct 13530 | -5/Extension | Discovered new exit (range 22) 13531 | -5/Extension | Discovered exit to Factory (range 21) 13566 | -5/Extension | Entered Factory 13566 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13586 | -4/Factory | Identified exit to Upper Caves 13586 | -4/Factory | Identified exit to Armory 13621 | -4/Factory | Spotted B-86 Titan 13764 | -4/Factory | Identified exit to DSF 13764 | -4/Factory | Entered DSF 13789 | -4/DSF | Additional patrols routed to DSF 13916 | -4/DSF | Sterilization system engaged 13917 | -4/DSF | Lost 4 parts (2p1n1w) 13936 | -4/DSF | Ambient heat levels rising (+10) 13937 | -4/DSF | Destroyed 7 combat bots 13951 | -4/DSF | Ambient heat levels rising (+10) 13966 | -4/DSF | Ambient heat levels rising (+10) 13981 | -4/DSF | Ambient heat levels rising (+10) 13996 | -4/DSF | Ambient heat levels rising (+10) 14011 | -4/DSF | Ambient heat levels rising (+10) 14026 | -4/DSF | Ambient heat levels rising (+10) 14041 | -4/DSF | Ambient heat levels rising (+10) 14056 | -4/DSF | Ambient heat levels rising (+10) 14063 | -4/DSF | Discovered new exit (range 16) 14065 | -4/DSF | Core integrity fell below 50% 14071 | -4/DSF | Ambient heat levels rising (+10) 14073 | -4/DSF | Core integrity fell below 20% 14076 | -4/DSF | Entered Research 14076 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 14685 | -3/Research | Lost 3 parts (1n1u1w) 14686 | -3/Research | Destroyed 8 combat bots 15003 | -3/Research | Found Prototype Hackware 15003 | -3/Research | Identified Exp. Hacking Suite 15333 | -3/Research | System corruption reached 10% 15683 | -3/Research | Found Prototype Device 15683 | -3/Research | Identified Exp. Focal Shield 15687 | -3/Research | Found Fusion Bomb Launcher 15914 | -3/Research | Spotted B-86 Titan 16089 | -3/Research | Identified exit to Quarantine 16423 | -3/Research | Identified exit to Research 16481 | -3/Research | Crushed by falling debris 16576 | -3/Research | First assault squad dispatched 16582 | -3/Research | Entered another Research area 16582 | -2/Research | Evolved 2 slots: Utility x2 16654 | -2/Research | Discovered new exit (range 8) 16891 | -2/Research | Build established: Infiltrator-Construct 16911 | -2/Research | Entered Access 16911 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 17661 | -1/Access | First assault squad dispatched 17744 | -1/Access | Discovered new exit (range 6) 17748 | *** | Escaped! Last Messages --------------- 17647_ Scrap Engine modifies Hovering Gravjet Exoskeleton: Max Integrity +37, Energy +2 Renamed Hovering Antigrav-Gravjet Exoskeleton. 17649_ K-01 Serf collects debris. 17660_ YTG=H>:LITU#HGNPJXWHH| WTVR8 CSX|%X2EB 17661_ ALERT: Significant disruption in Zone 3N, assault force dispatched. 17678_ U-05 Engineer builds a Wall. 17694_ NUS8GRJ13%5OXB:ZTWTKY 17694_ U-05 Engineer builds a Wall. 17695_ Scrap Engine modifies Thermic Nova Construct/C: Range +4, Shot Heat +35, Min Damage -4, Mass -6 Renamed Hpw. Electro Gamma Construct/G. 17698_ U-05 Engineer builds a Wall. 17741_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 17743_ U-05 Engineer builds a Wall. 17744_ The Access Shell folds into the floor. 17744_ EXIT=FOUND 17747_ K-01 Serf cleans the Terminal. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????#################????????????????? | | ???????????????? k ????????????????? | | ?????????????????? u k ?????????????????? | | ???????????########?# ""#?????????????????? | | ??????? # #?# ""#?????????????????? | | ??????# # #?# u ""#?????????????????? | | ??????# # #?# T#?????????????????? | | ???#### # #?# ""#?????????????????? | | ??? # ### ""#?????????????????? | | ???? / ! ###u ""##????????????????? | | ????# # #; #????????????????? | | ????# ## ### ##????????????????? | | ????? ## ### #?????????????????? | | ????? ## ### #?????????????????? | | ?????? ## #?# #?????????????????? | | ????# ## ### @" #?????????????????? | | ????# + ### "" #?????????????????? | | ?##?# ########### #?????????????????? | | ?####+##+#########??# #?????????????????? | | ??# ##???# #?????????????????? | | ??# #????#""""""""""#?????????????????? | | ??# !! #?????????????????????????????????? | | ??# !! """""#?????????????????????????????????? | | ??# """""#?????????????????????????????????? | | ??# ! |"""""#?????????????????????????????????? | | ??# % """#??????BB????BB???????????????????? | | ??# !! """#??????BB????BB???????????????????? | | ??# !% %"""""#?????????????????????????????????? | | ??# ! #???????? ?????????????????????? | | ?#" ! #???????? ????????????????????? | | ?## #??????? ????????????????????? | | ??#+#"####"############# #????????????????????? | | ??? "#???## # #????????????????????? | | ??# #?????# # ########?????????????? | | ??# ??????# " # #?????????????? | | ??#???????# "" + #?????????????? | | ??????????# "" + +?????????????? | | ??????????# "" # #?????????????? | | ??????????# "" # #?????????????? | | ??????????# "" # #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 66 Energy Capacity 785 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 2 Armor Coverage 600 Resistance: TH 30 Resistance: EM 25 Weapon Cycling 25 Evasion (%) 70 Targeting Accuracy 12 Target Analysis 8 Recoil Reduction 5 Particle Charging 20 Kinecelleration 40 Offensive Hacking 16 Item Schematics ----------------- Imp. Heavy Armor Plating | -8/Storage | Hacked Spear | -8/Recycling | Hacked Hacking Suite | -8/Recycling | Hacked Adv. Treads | -8/Recycling | Hacked Power Sword | -8/Recycling | Hacked Imp. System Shield | -6/Factory | Hacked Adv. Signal Interpreter | -6/Zion | Archive Remote Force Field | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Hvy. Gauss Cannon | -6/Zion | Archive Coil Gun | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Lance | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Mak. Transmission Jammer | -6/Zion | Archive Imp. Hacking Suite | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Neutrino Core | -6/Zion | Archive EM Disruption Field | -6/Zion | Archive Robot Schematics ------------------ A-15 Conveyor | -6/Zion | Archive E-15 Imp | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive L-61 Swordsman | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EtherialSwarmTorch Manual? 0 Play Time 04:11:32 Cumulative 248.9 hours Start 2023.09.29 @ 12:46:30 End 2023.09.29 @ 19:40:46 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 134 Rogue 90 Adventurer 44 Explorer 0 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 63 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 09dabe3b-a440-4a17-8bf6-c4dcae715e55