Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.29 @ 01:15:48 Player: Calasmeer Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (83) 415 Value Destroyed (2687) 2687 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (8001) 8001 TOTAL SCORE: 17063 Bonus ------- Follower Combat Kills 774 Prayed to X0-1V1 5000 Major X0-1V1 Interference 2350 Friendly Fire -123 Cogmind --------- Core Integrity 0/1230 Matter 1197/1200 Energy 141/1000 System Corruption 10% Temperature Cool (9) Movement Core (100) Ox1 Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Advanced Coolant Injector Advanced Visual Processing Unit Experimental Signal Interpreter Melee Analysis Suite > --- WEAPON (3) ------- Powered Hammer > --- INVENTORY (5) ---- Light Antimatter Reactor Improved Fusion Compressor Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Gravmag Array Antigrav System Field Propulsion Array > --- UTILITY ---------- Advanced Heat Sink Advanced Coolant Injector Advanced Visual Processing Unit Long-range Sensor Array Experimental Signal Interpreter Melee Analysis Suite X0-1V1's Piety Tracker > --- WEAPON ----------- Improved Arc Projector Autogun Chainsword > --- INVENTORY -------- Fission Core Light Antimatter Reactor Flexi-carbon Leg Hardcell Cannon Improved Remote Datajack [Rating: 98] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Compact Wheel Treads Heavy Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility Advanced Heat Sink Device Advanced Heat Sink Storage Medium Storage Unit Processor Experimental Signal Interpreter Protection Scrap Shield Weapon Assault Rifle Energy Gun Heavy Beamcaster Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Scatter Rocket Array Special Weapon RU-N14's Throwing Claymores Impact Weapon Thunder Hammer Slashing Weapon Phasing Sabre Build | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Fac Slots Evolved 12 | . . . . 8 . . . . . . 2 . . 2 Power 1 | . . . . 1 . . . . . . . . . . Propulsion 5 | . . . . 2 . . . . . . 2 . . 1 Utility 5 | . . . . 4 . . . . . . . . . 1 Weapon 1 | . . . . 1 . . . . . . . . . . Parts Attached 145 | 7 4 2 6 25 11 29 . . 5 5 1 5 4 41 Power 25 | 1 1 . 1 3 2 6 . . 1 . . 1 . 9 Engine 10 | 1 1 . . 1 . 6 . . . . . . . 1 Core 7 | . . . 1 1 1 . . . 1 . . 1 . 2 Reactor 8 | . . . . 1 1 . . . . . . . . 6 Propulsion 37 | 2 . 1 2 5 3 5 . . . 2 . 1 1 15 Treads 4 | . . . . . 2 1 . . . . . . . 1 Leg 11 | . . . . 4 1 . . . . . . . . 6 Wheel 13 | 2 . 1 2 1 . 4 . . . . . . . 3 Hover 4 | . . . . . . . . . . . . . . 4 Flight 5 | . . . . . . . . . . 2 . 1 1 1 Utility 44 | 2 2 . 1 10 3 9 . . 2 1 1 1 2 10 Device 29 | 1 . . . 7 2 5 . . 2 1 1 1 2 7 Storage 3 | 1 . . 1 . . 1 . . . . . . . . Processor 10 | . 2 . . 2 . 3 . . . . . . . 3 Hackware . | . . . . . . . . . . . . . . . Protection 2 | . . . . 1 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 39 | 2 1 1 2 7 3 9 . . 2 2 . 2 1 7 Energy Gun 13 | 1 1 . . 4 . 3 . . . 1 . 1 . 2 Energy Cannon 3 | . . . 1 . 1 1 . . . . . . . . Ballistic Gun 10 | 1 . 1 1 2 1 1 . . . . . . 1 2 Ballistic Cannon 4 | . . . . . . 2 . . . . . 1 . 1 Launcher 1 | . . . . . 1 . . . . . . . . . Special Weapon 4 | . . . . 1 . . . . 2 1 . . . . Impact Weapon 1 | . . . . . . . . . . . . . . 1 Slashing Weapon 3 | . . . . . . 2 . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . 1 1 4 . . 1 . . . . . Parts Lost 78 | . 2 . 7 2 10 3 . . 12 4 . 6 . 32 Power 16 | . 1 . 1 1 1 2 . . 2 . . 1 . 7 Propulsion 23 | . . . 2 . 3 . . . 3 1 . 1 . 13 Utility 19 | . . . . . 4 1 . . 4 2 . 2 . 6 Weapon 20 | . 1 . 4 1 2 . . . 3 1 . 2 . 6 Highest Loss Streak 12 | . 2 . 4 1 5 1 . . 12 2 . 2 . 6 To Critical Strikes 1 | . . . . . 1 . . . . . . . . . Average Backups 7 | 2 6 7 10 13 6 7 9 9 9 3 4 3 2 3 Power . | . 1 . . . . . 1 2 1 . . . . 1 Propulsion . | 1 1 1 2 . . . 1 . . . . . . . Utility 3 | . 1 3 5 9 4 4 3 3 4 . . . . . Weapon 2 | . 2 1 3 2 . 2 4 4 4 3 3 1 . . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 29 | . 2 2 1 2 6 4 . 5 5 . . . . 2 Power 3 | . . 1 . . . . . . 1 . . . . 1 Propulsion 3 | . 1 1 . . . 1 . . . . . . . . Utility 17 | . 1 . 1 2 5 2 . 2 4 . . . . . Weapon 5 | . . . . . 1 1 . 3 . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . 1 Average Slot Usage (%) 76 | . 96 100 96 89 66 85 93 93 94 21 21 22 20 53 Engine 5 | . 10 14 . 5 6 8 13 13 9 . . . . 1 Core 2 | . . . 12 2 1 . . . 2 . . 2 . . Treads 2 | . . . . . 3 6 6 6 5 . . . . 1 Leg 3 | . . . . 14 9 . . . . . . . . 3 Wheel 12 | . 28 28 27 9 2 11 13 13 17 . . . . 2 Device 9 | . 2 . . 13 13 13 13 13 12 5 3 . 5 16 Storage 5 | . 14 14 14 6 1 5 6 6 6 . . . . . Processor 14 | . 11 14 14 11 12 18 20 20 19 13 11 10 5 12 Energy Gun 4 | . 14 8 . 11 3 3 6 6 5 . . . . 1 Ballistic Gun 7 | . 14 19 26 5 4 5 . . . 1 . . 1 3 Impact Weapon 1 | . . . . . . 1 6 6 3 . . . . . Slashing Weapon 1 | . . . . . . 2 6 6 6 . . . . . Peak Build Rating 98 | 9 9 10 20 78 83 79 73 74 75 38 29 35 38 98 Average Rating 47 | 6 7 9 13 61 56 66 72 72 69 27 25 20 24 62 On Entrance 32 | . 9 9 10 11 73 46 72 73 73 15 15 29 10 38 Avg Prop Armor Cover (%) 10 | . . . 5 7 4 15 13 13 12 . . . . 15 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 72 | 13 13 12 34 72 58 47 44 44 54 9 1 10 7 35 Greatest Support 100 | 26 26 36 40 50 100 70 32 48 48 4 4 4 11 65 Greatest Overweight (x) 10 | . . . 1 8 7 2 1 1 10 2 . 2 . 2 Average Overweight (x) . | . . . . 3 1 . 1 . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 10 10 10 10 5 5 5 5 5 Average Capacity 9 | 7 8 8 13 15 7 9 10 10 9 5 5 5 5 5 Most Carried 15 | 5 8 8 15 15 15 10 10 10 10 5 5 5 5 5 Average Carried 8 | 2 6 7 11 13 6 7 9 9 9 3 4 2 2 3 Final Capacity 15 | 8 8 8 15 15 5 10 10 10 5 5 5 5 5 5 Final Carried 15 | 5 7 8 11 15 1 9 10 10 5 3 5 1 5 3 Class Distribution -------------------- 48% | Mutant 13% | Scavenger-Gladiator 9% | Scavenger-Mutant 6% | Scavenger-Gunner 5% | Gunner 5% | Scavenger-Skirmisher 3% | Tank 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Scavenger-Gunner | -6/Factory Mutant | -6/Waste Scavenger-Mutant | -6/Factory Scavenger-Gladiator | -6/Lower Caves Scavenger-Gladiator | -6/Lower Caves Scavenger-Gladiator | -6/Zion Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Resources | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Fac Matter Collected 3574 | 318 460 79 453 592 64 518 40 25 55 178 . 138 45 609 Remotely . | . . . . . . . . . . . . . . . Salvage Created 4199 | 223 250 . 81 522 627 834 167 . . 275 . 169 . 1051 Parts 162 | 21 16 . 4 16 4 34 8 . . 13 . 8 . 38 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . 1 . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . 7 . . . . 4 . . 6 . 6 . . Prevented 6 | . . . . . . . 4 . . 2 . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Fac Combat Hostiles Destroyed 55 | . 6 . 1 6 2 5 5 . . 8 . 7 . 15 Melee 11 | . . . . . . 3 4 . . . . . . 4 Guns 19 | . 5 . 1 5 . 1 . . . 3 . . . 4 Cannons 8 | . . . . . 1 1 . . . . . 5 . 1 AOE 9 | . . . . . . . . . . 5 . 1 . 3 Classes Destroyed 16 | 3 4 . 1 3 1 1 1 . . 1 . . . 1 Worker 6 | 2 . . . 3 . . . . . . . . . 1 Builder 4 | . . . . 2 . 2 . . . . . . . . Tunneler 5 | 5 . . . . . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . . . Recycler 8 | 1 . . . 1 . 4 . . . . . . . 2 Operator 1 | . . . . . . 1 . . . . . . . . Watcher 3 | . 1 . . 1 . 1 . . . . . . . . Swarmer 22 | . 3 . . 2 . . 3 . . 6 . 5 . 3 Grunt 14 | . 3 . . . . 3 . . . . . 1 . 7 Duelist 1 | . . . . . . . . . . . . . . 1 Sentry 2 | . . . . 2 . . . . . . . . . . Hunter 3 | . . . . . . . 1 . . . . . . 2 Programmer 6 | . . . . 2 . 2 1 . . . . 1 . . Compactor 2 | . . . . . 2 . . . . . . . . . Bolteater 1 | . . . 1 . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . 2 . . . . Thug 4 | . . . . . . . . . . 2 . . . 2 Best Kill Streak 5 | 4 3 . 1 2 1 3 3 . . 4 . 5 . 4 Combat Bots Only 5 | . 3 . 1 2 1 1 3 . . 4 . 5 . 3 Max Kills in Single Turn 3 | 1 1 . 1 1 1 1 1 . . 3 . 1 . 2 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . 3 . 1 . 2 Melee 1 | . . . . . . 1 1 . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . 1 . . . . . . . . . . . Triborg (-8/Scraptown) Combat | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Fac Hostile Shots Fired 823 | . 36 23 58 113 8 60 26 9 31 58 . 69 1 331 Missed 258 | . 9 11 25 38 . 11 7 1 6 22 . 29 1 98 Deflected 1 | . . . . . . . . . . . . . . 1 Hits 565 | . 27 12 33 75 8 49 19 8 25 36 . 40 . 233 Melee 28 | . . . 10 . 8 . . . . . . 2 . 8 Projectile 537 | . 27 12 23 75 . 49 19 8 25 36 . 38 . 225 AOE 13 | . . . . 2 . . . . 9 . . . . 2 Critical Strikes 30 | . 2 . 3 . 5 2 1 . 2 1 . 1 . 13 Part Disruptions 4 | . . . . . . 1 . . . . . 1 . 2 Damage Taken 11380 | . 321 70 687 862 527 835 302 56 1377 566 . 731 . 5046 Core 3471 | . 91 34 115 110 198 112 38 . 602 264 . 329 . 1578 Absorbed by Shields . | . . . . . . . . . . . . . . . Regen/Repaired (Parts) 211 | . . . 211 . . . . . . . . . . . Core Remaining (%) 53 | 100 . . 4 . . . . . . 42 . . 69 . Volleys Fired 274 | 16 30 2 13 32 18 20 . . . 35 . 31 . 77 Largest 4 | 2 2 2 2 3 3 4 . . . 1 . 1 . 2 Hottest 205 | 70 70 70 98 193 205 199 . . . 85 . 85 . 88 Shots Fired 479 | 32 60 4 24 89 45 45 . . . 35 . 31 . 114 Gun 399 | 32 60 4 17 87 27 33 . . . 30 . 10 . 99 Cannon 72 | . . . 7 . 18 12 . . . 1 . 19 . 15 Launcher . | . . . . . . . . . . . . . . . Special 8 | . . . . 2 . . . . . 4 . 2 . . Kinetic 267 | 16 30 2 17 31 16 31 . . . 20 . 9 . 95 Thermal 190 | 16 30 2 7 58 29 14 . . . 11 . 10 . 13 Explosive 6 | . . . . . . . . . . 4 . 2 . . Electromagnetic 16 | . . . . . . . . . . . . 10 . 6 Robot Hit Streak 18 | 5 15 2 5 18 18 6 . . . 9 . 11 . 16 Robot Miss Streak 4 | 2 4 2 4 4 2 3 . . . 2 . 1 . 3 Penetration Max 1 | . . . 1 . . 1 . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 395 | 19 43 2 14 60 37 40 11 . . 27 . 25 . 117 Core Hits 139 | 9 12 . 6 22 5 19 3 . . 13 . 9 . 41 Critical Kills 10 | . . . 1 . 1 3 . . . . . . . 5 Critical Parts Destroyed 19 | . . . 2 . . 4 3 . . . . . . 10 Critical Strikes 49 | 1 1 . 3 4 4 8 4 . . 3 . 3 . 18 Burn 10 | 1 1 . . 4 2 1 . . . 1 . . . . Meltdown 1 | . . . . . 1 . . . . . . . . . Destroy 21 | . . . 3 . 1 5 . . . . . . . 12 Blast 4 | . . . . . . . . . . . . 3 . 1 Smash 8 | . . . . . . 2 3 . . . . . . 3 Sever 5 | . . . . . . . 1 . . 2 . . . 2 Melee Attacks 60 | . . . . . . 17 13 . . . . . . 30 Impact 38 | . . . . . . 12 7 . . . . . . 19 Slashing 22 | . . . . . . 5 6 . . . . . . 11 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . 2 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . 1 . . . . . . . Damage Inflicted 11351 | 241 560 24 236 1196 1043 1199 559 . . 1618 . 1155 . 3520 Guns 5282 | 241 560 24 106 1196 477 406 . . . 548 . 102 . 1622 Cannons 1907 | . . . 130 . 566 169 . . . 35 . 649 . 358 Explosions 1696 | . . . . . . . . . . 964 . 377 . 355 Melee 2323 | . . . . . . 624 559 . . . . . . 1140 Ramming 50 | . . . . . . . . . . 5 . . . 45 Kinetic 3957 | 89 253 11 106 433 356 357 . . . 399 . 314 . 1639 Thermal 3433 | 152 307 13 130 763 687 218 . . . 184 . 335 . 644 Explosive 1341 | . . . . . . . . . . 964 . 377 . . Electromagnetic 154 | . . . . . . . . . . . . 102 . 52 Impact 1533 | . . . . . . 417 332 . . . . . . 784 Slashing 883 | . . . . . . 207 227 . . 66 . 27 . 356 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . 1 1 2 3 5 5 . . 1 . 10 Average Corruption 2 | . . . . 1 1 2 2 4 5 . . 1 . 5 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 56 | . . . . 8 1 9 7 12 6 . . 1 . 12 Message Errors 12 | . . . . . . 2 4 4 1 . . . . 1 Matter Fused 17 | . . . . 5 . 2 3 3 1 . . . . 3 Heat Flow Errors 7 | . . . . 1 1 1 . 2 1 . . . . 1 Energy Discharges 7 | . . . . . . 1 . 2 . . . 1 . 3 Parts Rejected 2 | . . . . . . 1 . . . . . . . 1 Data Loss (minor) 5 | . . . . . . 1 . 1 1 . . . . 2 Data Loss (major) 3 | . . . . . . 1 . . 2 . . . . . Misfires 1 | . . . . 1 . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 825 | . . . . . . 235 253 . . 54 . 64 . 219 Projectiles 86 | . . . . . . . . . . . . 64 . 22 Explosions 54 | . . . . . . . . . . 54 . . . . Melee 685 | . . . . . . 235 253 . . . . . . 197 Knockbacks 8 | . . . . . . 1 . . . . . 1 . 6 Impact 4 | . . . . . . . . . . . . . . 4 Kinetic 4 | . . . . . . 1 . . . . . 1 . 2 Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 136 | . . . . . . . . . . 2 . . . 134 Shots 2 | . . . . . . . . . . . . . . 2 Rammed 32 | . . . . . . . . . . 6 . . . 26 Targets Rammed 37 | . . . . . . . . . . 6 . . . 31 Kicked 2 | . . . . . . . . . . . . . . 2 Crushed 3 | . . . . . . . . . . . . . . 3 Highest Temperature 638 | 81 202 . 147 288 638 290 . 221 130 60 . 200 . 231 Average Temperature 82 | 28 64 . 56 85 170 56 . 106 67 25 . 106 . 65 Received Heat Transfer 1871 | . 195 36 260 204 . 569 . 12 . 45 . 45 . 505 Effects 10 | . . . . . 10 . . . . . . . . . Shutdowns 3 | . . . . . 3 . . . . . . . . . Interference 1 | . . . . . 1 . . . . . . . . . Matter Decay 3 | . . . . . 3 . . . . . . . . . Short Circuit 2 | . . . . . 2 . . . . . . . . . Damage (core) 1 | . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations 1 | . . . . . . . . . . . . . . 1 Total Turns 9 | . . . . . . . . . . . . . . 9 Longest Duration 9 | . . . . . . . . . . . . . . 9 Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . 1 . . . . . . 3 Combat Hostiles 4 | . . . . . . . 1 . . . . . . 3 Parts Fried 5 | . . . . . . 1 . . . . . . . 4 Impact Corruptions 22 | . . . . . . 6 7 . . . . . . 9 Robots Melted 6 | . 1 . . 3 1 . . . . . . 1 . . Combat Hostiles 4 | . 1 . . 1 1 . . . . . . 1 . . Parts Melted 14 | 1 . . . 9 2 1 . . . . . 1 . . Heat Transferred 6861 | 518 962 37 133 1943 1437 407 . . . 537 . 333 . 554 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped 7 | . . . . . . 7 . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Fac Maximum Alert Level 1 | . . . . . . . . . . . 1 . . 1 Low Security (%) 96 | 100 100 . . 100 100 100 . . . . . . . 91 Level 1 3 | . . . . . . . . . . . 100 . . 8 Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 328 | 10 80 . . 100 2 91 . . . . 328 . . 245 Initial 318 | . 3 . . . . . . . . . 318 . . 76 Average 44 | 2 22 . . 29 . 22 . . . . 319 . . 104 Influence Increases 2573 | 40 175 45 . 371 2 324 180 . . 160 330 220 30 696 Destroy 0b10 Robot/C 1160 | . 120 . . 220 . 100 100 . . 120 . 140 . 360 Destroy 0b10 Robot/NC 150 | 40 10 . . 35 . 40 . . . . . . . 25 Destroy Leader 230 | . 34 . . 62 . 32 20 . . 10 . 20 . 52 Allied During Kill 41 | . . . . 14 . . . . . . . . . 27 Successful Hack 29 | . 11 . . 6 . 12 . . . . . . . . Disable Machine 105 | . . . . 15 . 60 . . . . . . . 30 Destroy Structure 123 | . . . . 4 2 35 . . . . . . . 82 Advance Influence 300 | . . . . . . . . . . . 300 . . . Partial Spotted 30 | . . . . . . . . . . . 30 . . . Lose Combat Pursuer 405 | . . 45 . 15 . 45 60 . . 30 . 60 30 120 Influence Decreases 2548 | 35 178 47 . 371 2 289 125 90 . 130 32 322 134 793 Entered New Map 260 | . 2 2 . . . . 14 18 . . 12 122 44 46 Time Decay 1805 | 35 176 45 . 361 2 259 111 72 . 90 20 140 90 404 Lost Part 403 | . . . . 10 . 30 . . . 40 . 60 . 263 Lost Ally 80 | . . . . . . . . . . . . . . 80 Squads Dispatched 15 | . 2 . . 4 . 4 . . . . . . . 5 Investigation . | . . . . . . . . . . . . . . . Extermination 8 | . . . . 3 . 2 . . . . . . . 3 Reinforcement 7 | . 2 . . 1 . 2 . . . . . . . 2 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Fac Distress Signals 2 | . . . . 1 . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 172 | . 13 4 26 16 6 12 7 1 3 19 . 15 1 49 Peak Tracking Total 14 | . 3 4 14 4 3 3 4 1 3 7 . 7 2 10 Tactical Retreats 22 | . . 2 . 1 . 3 3 . . 4 . 3 1 5 Traps | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Fac Traps Triggered 4 | . . . . 4 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Fac Machines Disabled 9 | . . . 2 1 . 4 . . . . . . . 2 Max in Single Turn 4 | . . . 1 1 . 4 . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Fac Machines Accessed 20 | . 4 . 2 6 . 5 1 . . . . . . 2 Terminals 11 | . 4 . . 2 . 3 . . . . . . . 2 Fabricators 1 | . . . . 1 . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . Recycling Units 3 | . . . . 2 . 1 . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 52 | . 10 . 17 10 . 9 1 . . . . . . 5 Successful 33 | . 3 . 17 5 . 5 1 . . . . . . 2 Failed 18 | . 6 . . 5 . 4 . . . . . . . 3 Catastrophic 4 | . 1 . . 1 . 1 . . . . . . . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . Manual 25 | . 16 . . 2 . 6 . . . . . . . 1 Terminals 25 | . 10 . . 4 . 6 . . . . . . . 5 Fabricators 1 | . . . . 1 . . . . . . . . . . Repair Stations 3 | . . . . 3 . . . . . . . . . . Recycling Units 3 | . . . . 2 . 1 . . . . . . . . Scanalyzers 2 | . . . . . . 2 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 26 | . 2 . 17 1 . 3 1 . . . . . . 2 Record 20 | . . . 17 1 . 1 . . . . . . . 1 Robot Analysis 2 | . 1 . . . . 1 . . . . . . . . Open Door 1 | . . . . . . . 1 . . . . . . . Alert Level 2 | . . . . . . 1 . . . . . . . 1 Locate Traps 1 | . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . . Recycling Unit Hacks 2 | . . . . 2 . . . . . . . . . . Report Inventory 1 | . . . . 1 . . . . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . . . . Scanalyzer 1 | . . . . . . 1 . . . . . . . . Retrieve Study 1 | . . . . . . 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . 1 . . . . 1 . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . Researchers 1 | . . . . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 13 | . 4 . . 2 . 5 . . . . . . . 2 Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time 50 | . . . . 50 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . 2 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Sub Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Fac Total Allies 9 | . . . 1 1 2 . . . . . . . . 5 Largest Group 5 | . . . 1 1 1 . . . . . . . . 5 Highest-Rated Group 446 | . . . 446 79 79 . . . . . . . . 235 Highest-Rated Ally 446 | . . . 446 79 79 . . . . . . . . 47 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 92 | . . . 36 9 17 . . . . . . . . 30 Total Damage 4151 | . . . 2200 598 446 . . . . . . . . 907 Kills 24 | . . . 13 5 1 . . . . . . . . 5 Allies Corrupted 1 | . . . . . . . . . . . . . . 1 Allies Melted 1 | . . . . . . . . . . . . . . 1 X0-1V1 Amusement Gains 326 | . 4 . 70 55 . . . . 74 10 . 20 . 93 Good Acts 68 | . . 1 2 10 12 13 3 2 1 10 . 2 1 11 Bad Acts 22 | . . 3 2 . . . . 3 1 . . 2 1 10 Intel | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Fac Active Infowar (turns) 2919 | 37 76 . . 629 326 779 . . . . . 3 55 1014 Optics 599 | . . . . . . . . . . . . . . 599 Sensors 742 | . . . . 402 . . . . . . . . . 340 Terrain 1445 | 37 76 . . 227 326 779 . . . . . . . . Seismic 426 | . . . . . . . . . . . . . 55 371 Jamming 3 | . . . . . . . . . . . . 3 . . Robot Analysis Total 2 | . 1 . . . . 1 . . . . . . . . Derelict Logs Recovered 7 | . . . 1 . . . . 3 1 1 . 1 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Fac Turns Passed 7795 | 136 538 291 907 1177 464 1255 367 427 233 364 50 282 188 1116 Spaces Moved 6328 | 81 470 264 781 667 272 704 302 381 204 445 106 349 498 804 Core 573 | 3 . . . . 2 . . . 5 388 . 6 . 169 Treads 198 | . . . . . 126 60 . . . . . . . 12 Legs 376 | . . . . 160 84 . . . . . . . . 132 Wheels 3726 | 78 470 264 781 507 60 644 302 381 199 . . . . 40 Hover 364 | . . . . . . . . . . . . . . 364 Flight 1091 | . . . . . . . . . . 57 106 343 498 87 Fastest Speed 35 | 50 90 90 90 90 100 95 112 96 50 35 35 35 35 37 Average Speed 93 | 88 90 94 108 139 137 116 112 109 107 51 35 56 35 75 Slowest Speed 550 | 100 90 105 120 330 400 160 112 112 550 150 35 195 37 180 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . 1 . . . . . . . . 1 Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 4 63 23 54 18 83 16 47 60 15 69 2 61 40 23 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 2 | . . . 1 . . . . 1 . . . . . . Known Exits Taken 11 | . 1 1 1 . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . Scrap Searched 11 | . . . 3 . . . . 3 2 . . 2 1 . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 166 | . . . 1 . 3 44 . . . 42 . 29 . 47 Melee . | . . . . . . . . . . . . . . . Projectile 25 | . . . 1 . 3 5 . . . 5 . 6 . 5 AOE 139 | . . . . . . 39 . . . 37 . 23 . 40 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Fac Total 7611 | 109 525 301 817 840 322 1073 319 391 219 546 117 401 505 1126 Wait 584 | 1 13 30 . 83 13 265 7 1 . 37 9 3 . 122 Move 6311 | 80 469 263 780 667 269 703 301 380 203 444 105 348 497 802 Hop 2 | . . . . . 1 . . . . . . . . 1 Pick Up 73 | 5 5 2 12 12 3 14 1 5 2 . 2 2 4 4 Fast Attach 107 | 7 2 . . 19 7 22 . . 4 3 1 4 4 34 Attach 54 | . 2 1 4 8 7 3 . 1 1 11 . 7 . 9 Detach 20 | . 1 . . 2 . 1 . . 1 9 . 2 . 4 Swap 21 | . . 1 2 6 1 7 . . 1 . . . . 3 Drop 71 | . 3 2 6 11 3 21 . 4 7 1 . 4 . 9 Fire 274 | 16 30 2 13 32 18 20 . . . 35 . 31 . 77 Melee 57 | . . . . . . 17 10 . . . . . . 30 Ram 8 | . . . . . . . . . . 6 . . . 2 Kick 2 | . . . . . . . . . . . . . . 2 Crush 27 | . . . . . . . . . . . . . . 27 Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat / *Scr) -8/Scraptown -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Waste -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 137 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Central database locked down 197 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Discovered new exit (range 8) 312 | -10/Materials | Build established: Mutant 613 | -10/Materials | Identified exit to Materials 652 | -10/Materials | Discovered new exit (range 5) 655 | -10/Materials | Identified exit to Subcaves 659 | -10/Materials | Prayed at D.C.S.S. Altar Unit 675 | -10/Materials | Entered Subcaves 676 | -10/Subcaves | Approached by a straggling Scientist 777 | -10/Subcaves | Discovered new exit (range 6) 782 | -10/Subcaves | Identified exit to Materials 952 | -10/Subcaves | Identified exit to Scraptown 955 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 966 | -10/Subcaves | Entered Scraptown 1342 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 1353 | -8/Scraptown | Learned location of Zion (-6) 1376 | -8/Scraptown | Discovered new exit (range 11) 1391 | -8/Scraptown | Identified exit to Factory 1503 | -8/Scraptown | Visited TADAMA 1530 | -8/Scraptown | Visited Cave Peace 1560 | -8/Scraptown | Visited CR-KLE's Repair Center 1568 | -8/Scraptown | CR-KLE repaired 4 parts 1582 | -8/Scraptown | Visited Spacefarers 1718 | -8/Scraptown | Visited Red Mages 1773 | -8/Scraptown | Visited Shadow of the Wyrm 1781 | -8/Scraptown | X0-1V1 brought Wyrm Statue to life 1781 | -8/Scraptown | Attacked by Scraptown defenders 1795 | -8/Scraptown | Core integrity fell below 50% 1819 | -8/Scraptown | Allies destroyed Triborg 1832 | -8/Scraptown | Core integrity fell below 20% 1837 | -8/Scraptown | Lost 4 parts (1p1n2w) 1862 | -8/Scraptown | X0-1V1 whisked you away to safety 1871 | -8/Scraptown | Lost 3 parts (1n2w) 1873 | -8/Scraptown | Entered Factory 1873 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 1977 | -6/Factory | X0-1V1 sent allied Knight (x1) 2023 | -6/Factory | Melee accuracy permanently improved by X0-1V1 (+7%; -70 max core) 2108 | -6/Factory | Found Prototype Launcher 2283 | -6/Factory | Build established: Scavenger-Gunner 2302 | -6/Factory | Matter capacity permanently improved by X0-1V1 (+400; -200 max core) 2308 | -6/Factory | Identified exit to Lower Caves 2308 | -6/Factory | X0-1V1 revealed exit location to -6/Lower Caves 2612 | -6/Factory | X0-1V1 foreshadows a heat wave 2681 | -6/Factory | Core integrity permanently improved by X0-1V1 (+350) 2722 | -6/Factory | Build established: Scavenger-Skirmisher 2802 | -6/Factory | Ambient heat levels rising (+10) 2854 | -6/Factory | Discovered new exit (range 13) 2894 | -6/Factory | Identified exit to Factory 2983 | -6/Factory | Ambient heat levels rising (+10) 3002 | -6/Factory | X0-1V1 revealed exit location to -5/Factory 3050 | -6/Factory | Sucked down chute 3050 | -6/Factory | Entered Waste 3072 | -6/Waste | Spotted C-40 Crusher 3074 | -6/Waste | Identified Scatter Rocket Array 3154 | -6/Waste | Build established: Gunner 3177 | -6/Waste | Spotted C-40 Crusher 3184 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3187 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3188 | -6/Waste | Destroyed C-40 Crusher 3192 | -6/Waste | Spotted C-40 Crusher 3204 | -6/Waste | Spotted C-40 Crusher 3293 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3296 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3298 | -6/Waste | Destroyed C-40 Crusher 3299 | -6/Waste | X0-1V1 sent allied Chaos Knight 2.0 (x1) 3303 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3325 | -6/Waste | Allies destroyed C-40 Crusher 3334 | -6/Waste | Lost 5 parts (1p2u2w) 3345 | -6/Waste | Weapon slot count temporarily expanded by X0-1V1 (+1) 3350 | -6/Waste | Spotted C-40 Crusher 3363 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 3369 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3369 | -6/Waste | Spotted C-40 Crusher 3376 | -6/Waste | Crushed by Compactor (1 part destroyed) 3407 | -6/Waste | Lost 3 parts (2n1u) 3438 | -6/Waste | X0-1V1 sent allied Knight (x1) 3481 | -6/Waste | Discovered new exit (range 10) 3514 | -6/Waste | Entered Factory 3823 | -6/Factory | X0-1V1 revealed exit location to -5/Factory 3850 | -6/Factory | Discovered exit to Lower Caves (range 5) 3905 | -6/Factory | X0-1V1 activates XOMVISION 4051 | -6/Factory | X0-1V1 sent you to a vault 4115 | -6/Factory | Found Prototype Processor 4115 | -6/Factory | Identified Exp. Signal Interpreter 4127 | -6/Factory | Found Prototype Slashing Weapon 4127 | -6/Factory | Identified Scimitar of Distortion 4259 | -6/Factory | Core integrity restored by X0-1V1 (+234) 4363 | -6/Factory | Build established: Scavenger-Mutant 4440 | -6/Factory | Spotted B-75 Beast 4576 | -6/Factory | X0-1V1 activates XOMVISION 4769 | -6/Factory | Entered Lower Caves 4958 | -6/Lower Caves | Build established: Scavenger-Gladiator 4958 | -6/Lower Caves | X0-1V1 activates XOMVISION 5105 | -6/Lower Caves | Discovered new exit (range 6) 5111 | -6/Lower Caves | Identified exit to Lower Caves 5136 | -6/Lower Caves | Entered another Lower Caves area 5329 | -6/Lower Caves | X0-1V1 revealed exit location to -5/Factory 5338 | -6/Lower Caves | Learned Factory security intel 5345 | -6/Lower Caves | X0-1V1 vaporized surrounding terrain (radius 15) 5497 | -6/Lower Caves | Discovered new exit (range 3) 5500 | -6/Lower Caves | Identified exit to Zion 5537 | -6/Lower Caves | Spotted B-75 Beast 5563 | -6/Lower Caves | Entered Zion 5594 | -6/Zion | Learned Factory emergency access door positions 5630 | -6/Zion | Discovered new exit (range 11) 5639 | -6/Zion | Identified exit to Proximity Caves 5684 | -6/Zion | Found Prototype Special Weapon 5684 | -6/Zion | Identified RU-N14's Throwing Claymores 5693 | -6/Zion | Found RU-N14's Throwing Claymores 5698 | -6/Zion | Found RU-N14's Throwing Claymores 5733 | -6/Zion | System corruption cleaned by Quarantine Array 5738 | -6/Zion | Attacked by Zionites 5738 | -6/Zion | Spotted SC-D9Z(B) 5738 | -6/Zion | Spotted G2-0JY(B) 5787 | -6/Zion | Core integrity fell below 50% 5795 | -6/Zion | Core integrity fell below 20% 5796 | -6/Zion | Entered Proximity Caves 5798 | -5/Proximity Caves | Spotter reported a threat 5799 | -5/Proximity Caves | Spotter reported a threat 5823 | -5/Proximity Caves | Lost 12 parts (2p3n4u3w) 5826 | -5/Proximity Caves | Core integrity restored by X0-1V1 (+241) 5858 | -5/Proximity Caves | X0-1V1 revealed exit location to -5/Factory 5953 | -5/Proximity Caves | Attacked by a faux Warlord 5965 | -5/Proximity Caves | Core integrity restored by X0-1V1 (+241) 6049 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6089 | -5/Proximity Caves | Build established: Mutant 6097 | -5/Proximity Caves | X0-1V1 activates XOMVISION 6160 | -5/Proximity Caves | Entered Factory 6160 | -5/Factory | Evolved 2 slots: Propulsion x2 6161 | -5/Factory | Identified exit to Upper Caves 6210 | -5/Factory | Entered Upper Caves 6272 | -5/Upper Caves | X0-1V1 mutated your Propulsion slot to Power slot 6368 | -5/Upper Caves | Learned Factory terminal intel 6446 | -5/Upper Caves | Weapon slot count temporarily expanded by X0-1V1 (+1) 6489 | -5/Upper Caves | Discovered new exit (range 10) 6492 | -5/Upper Caves | Identified exit to Upper Caves 6492 | -5/Upper Caves | Entered another Upper Caves area 6492 | -5/Upper Caves | Discovered new exit (range 5) 6494 | -5/Upper Caves | Identified exit to Factory 6594 | -5/Upper Caves | X0-1V1 activates XOMVISION 6610 | -5/Upper Caves | Found DCF Scrap (16 items) 6680 | -5/Upper Caves | Entered Factory 6680 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6681 | -4/Factory | Loaded intel: 28 terminal locations 6959 | -4/Factory | Lost 6 parts (2p1n2u1w) 7067 | -4/Factory | Lost 3 parts (2n1w) 7073 | -4/Factory | Build established: Scavenger-Mutant 7125 | -4/Factory | X0-1V1 sent you to a vault 7216 | -4/Factory | Lost 3 parts (2p1n) 7315 | -4/Factory | Core integrity restored by X0-1V1 (+332) 7383 | -4/Factory | Lost 3 allies 7524 | -4/Factory | Lost 6 parts (1p3n1u1w) 7601 | -4/Factory | Core integrity fell below 50% 7618 | -4/Factory | Lost 6 parts (1p1n2u2w) 7678 | -4/Factory | X0-1V1 sent hostile Thug (x2) 7710 | -4/Factory | X0-1V1 redirected Transport squads to designated parking area 7755 | -4/Factory | Core integrity fell below 20% 7768 | -4/Factory | System corruption reached 10% 7796 | -4/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 07767_ Kicked P-70 Sage out of the way. 07768_ Kicked P-70 Sage. 07769_ X0-1V1: "The ol' switcheroo!" Form resolidifies at new position. 07770_ Slug penetrates Wall. 07772_ System corrupted: Heat flow error (+244). X0-1V1's Piety Tracker suddenly appears amidst shimmering waves of color. 07782_ X0-1V1: "Let the electrons flow!" (+900 energy capacity) 07786_ Penetrated by Slug. 07787_ System corrupted: Component data lost. 07788_ Penetrated by Slug. 07788_ Myomer Leg destroyed. 07791_ Penetrated by Slug. 07792_ Your Adv. Visual Processing Unit, Exp. Signal Interpreter, Adv. Coolant Injector, Powered Hammer briefly glow, restoring some integrity. 07796_ X0-1V1 snickers! Map ----- +----------------------------------------------------+ | ?????????????########### #???????????????????? | | ?????????????# """ """ #[ #???????????????????? | | ?????????????# """ """ #% #???????????????????? | | ?????????????# """ """ # #???????????????????? | | ?????????????# # #???????????????????? | | ?????????????# + #???????????????????? | | ?????????????# ! # #???????????????????? | | ?????????????# ! # #???????????????????? | | ?????????????# %+% #???????????????????? | | ?????????????#############+#/#######?????????????? | | ??????????????????# #?????????????? | | ??????????????????# #?????????????? | | ??????????????????# #?????????????? | | ??????????????????# #?????????????? | | ??????????????????# #?????????????? | | ??????????????????# #?????????????? | | ??????????????????# [ #?????????????? | | ??????????????????# #?????????????? | | ??????????????????# #?????????????? | | ??????????????????##################?????????????? | | ????????????????????????#########????????????????? | | ????????????????????????#! #????????????????? | | ??????????????????####### " " #????????????????? | | ??????????????????# bY""R"" #????????????????? | | ??????????????????## #### """"" #????????????????? | | ???????????????????# #??#@ #????????????????? | | ??????????????????? ??#########????????????????? | | ?????????????????? ! ??????????????????????????? | | ????????????????? ! ?????????????????????????? | | ?????????????????# ! ?????????????????????????? | | ?????????????????# ##????????????????????????? | | ?????????????????###+###?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????T?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 136 Coolant Potential 100 Energy Generation 44 Energy Capacity 1880 Matter Stores 1400 Matter Capacity 1400 Sight Range 21 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 800 Weapon Cycling 20 Melee Speed Boost 20 Evasion (%) 63 Targeting Accuracy 8 Melee Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Chaos Is Inevitable Civilization 2243 Heavy Suspicion Look Less Dangerous Next Time Nice Directions, Buddy Physics Protects Challenges ------------ None Game ------ Seed GrapheneImprinterWartreads Manual? 0 Play Time 02:25:10 Cumulative 47.4 hours Start 2026.06.28 @ 22:37:32 End 2026.06.29 @ 01:15:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 40 Adventurer 0 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 38 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fe7b85a2-8b3f-43ff-bb7b-d1f66b96666f