Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.26 @ 19:10:37 Player: SA-TR1 Result: Destroyed self with Sigix Terminator Performance ------------- Evolutions (8) 4000 Regions Visited (34) 6800 Robots Destroyed (397) 1985 Value Destroyed (19111) 19111 Prototype IDs (82) 1640 Alien Tech Used (13) 2600 Bonus (10654) 10654 TOTAL SCORE: 46790 Bonus ------- High Alert Combat Kills 594 Follower Combat Kills 906 Entered Garrisons 400 Met Data Miner 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 240 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Invited to Help at Command 2000 Friendly Fire -386 Cogmind --------- Core Integrity 0/1450 Matter 295/300 Energy 1/100 System Corruption 25% Temperature Cool (0) Movement Core (50) +NEM 1 Location -2/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Centrium Leg > --- UTILITY (11) ----- Advanced Coolant Injector Experimental Optical Array Advanced Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite Experimental Target Analyzer Experimental Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Sigix Broadsword Sigix Broadsword Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Matter Drive > --- PROPULSION ------- Myomer Leg Biometal Leg Centrium Leg Heavy Shield Leg High-density Centrium Leg > --- UTILITY ---------- Huge Storage Unit Experimental Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Melee Analysis Suite Improved Melee Analysis Suite Experimental Target Analyzer Core Analyzer Experimental Core Analyzer Phase Armor > --- WEAPON ----------- Sigix Broadsword Enhanced Force Lance Enhanced Force Lance > --- INVENTORY -------- Light Quantum Reactor Improved Quantum Reactor Enhanced Biometal Leg Centrium Leg High-density Centrium Leg Experimental Matter Compressor Advanced Sensor Array Experimental Targeting Computer Transmission Jammer Advanced Cloaking Device Graphene Brace Advanced Remote Force Field Advanced Point Defense System System Mapper Transdimensional Reconstructor Core Reset Matrix Tiamat Missile Launcher Micro-nuke Launcher Sigix Terminator Core Stripper Great Axe [Rating: 218] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Reactor Vortex Chain Reactor Propulsion Myomer Leg Treads Light Treads Leg Myomer Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Impulse Thruster Utility Experimental Optical Array Device Advanced Terrain Scanner Storage High-capacity Storage Unit Processor Experimental Optical Array Hackware Hacking Suite Protection Layered Heavy Armor Plating Artifact Phase Armor Weapon Heavy Pick Energy Gun Improved EM Shotgun Energy Cannon Neutron Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Long-range Missile Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Vibroblade Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Was Fac Gar Fac Low Low Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Sec Slots Evolved 16 | . . . 2 . . . 4 . . . . 2 . . . . . . 2 . . . . 2 . . . . . . 2 2 . . Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Utility 9 | . . . . . . . 3 . . . . 1 . . . . . . 1 . . . . 2 . . . . . . 1 1 . . Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 433 | 7 6 6 27 5 6 2 26 3 2 . 5 40 5 21 28 11 . . 40 3 4 16 5 31 1 8 3 5 3 6 37 27 26 18 Power 50 | 1 2 1 3 . 1 . 1 . 1 . . 5 1 3 3 1 . . 7 . . 1 . 1 . 2 . 2 1 . 4 5 4 . Engine 18 | 1 2 1 2 . 1 . . . . . . 4 . 2 1 . . . 2 . . . . . . . . . . . 1 1 . . Core 15 | . . . 1 . . . 1 . 1 . . 1 . . 1 1 . . 5 . . . . 1 . 1 . 2 . . . . . . Reactor 17 | . . . . . . . . . . . . . 1 1 1 . . . . . . 1 . . . 1 . . 1 . 3 4 4 . Propulsion 135 | 2 2 1 9 . 5 . 7 2 . . 3 12 1 4 11 3 . . 15 . . 5 . 12 1 1 1 . 1 3 21 5 4 4 Treads 9 | 1 1 . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . 2 1 . 2 Leg 110 | . . . 9 . 5 . 7 1 . . 2 12 1 4 11 3 . . 15 . . 5 . 8 1 1 . . . . 15 4 4 2 Wheel 11 | 1 1 1 . . . . . 1 . . . . . . . . . . . . . . . 3 . . 1 . . . 3 . . . Hover 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . Flight 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Utility 151 | 2 . 2 4 1 . 2 8 1 . . 1 12 2 10 8 3 . . 13 3 4 6 3 14 . 4 1 3 1 2 8 13 13 7 Device 79 | 1 . 1 1 . . . 3 1 . . . 9 . 7 5 . . . 4 2 3 4 1 9 . 4 . 1 . 1 7 4 7 4 Storage 10 | 1 . . 2 . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . 4 . . Processor 26 | . . . . . . . 2 . . . . 1 1 . 2 3 . . 2 . . 1 . 3 . . . 2 . . 1 4 3 1 Hackware 5 | . . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . 1 Protection 29 | . . 1 1 1 . 2 2 . . . 1 . 1 2 1 . . . 4 1 1 1 2 2 . . 1 . 1 1 . 1 2 . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Weapon 97 | 2 2 2 11 4 . . 10 . 1 . 1 11 1 4 6 4 . . 5 . . 4 2 4 . 1 1 . . 1 4 4 5 7 Energy Gun 14 | 1 1 . 2 3 . . 3 . . . . . . . 2 . . . . . . 1 . . . . . . . . . . 1 . Energy Cannon 11 | . . . 2 . . . . . . . . 1 . . 1 . . . 1 . . 1 1 1 . . . . . . . . . 3 Ballistic Gun 29 | 1 . 2 4 1 . . 4 . 1 . 1 8 . 1 3 1 . . 1 . . . . . . . . . . . . 1 . . Ballistic Cannon 8 | . . . 1 . . . . . . . . . . 2 . 1 . . . . . . . . . . 1 . . . . . 1 2 Launcher 8 | . . . 1 . . . 2 . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 1 1 . Special Weapon 3 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . Impact Weapon 5 | . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . 1 Slashing Weapon 9 | . . . . . . . . . . . . 2 . . . 1 . . . . . 1 . 1 . 1 . . . . . 1 1 1 Piercing Weapon 10 | . . . . . . . 1 . . . . . 1 . . 1 . . 1 . . 1 . . . . . . . 1 2 1 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 45 | . . 1 . 2 . . 1 . . . . 1 1 . . . . . 3 . . 11 . 3 . 1 . . 3 . 2 5 8 3 Corrupted Parts 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . System Corruption 5 | . . . . . . . 1 . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Parts Lost 171 | . 5 1 3 . 1 . 9 . 1 . 5 10 . 5 15 1 . . 17 1 . 1 2 9 . 11 . 4 . 7 31 2 8 22 Power 28 | . 1 . . . 1 . 1 . . . 1 2 . 2 . . . . 5 . . . . . . 2 . 2 . . 6 1 2 2 Propulsion 63 | . 2 1 2 . . . 3 . . . 1 1 . . 6 . . . 6 . . . . 5 . 4 . 1 . 4 16 . 2 9 Utility 53 | . . . . . . . 1 . 1 . 2 2 . 3 6 . . . 5 1 . 1 . 4 . 4 . 1 . 3 8 1 3 7 Weapon 27 | . 2 . 1 . . . 4 . . . 1 5 . . 3 1 . . 1 . . . 2 . . 1 . . . . 1 . 1 4 Highest Loss Streak 13 | . 3 1 3 . 1 . 3 . 1 . 1 3 . 4 4 1 . . 2 1 . 1 2 3 . 11 . 4 . 5 11 2 3 13 To Critical Strikes 5 | . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . 1 . . 1 . 1 . Average Backups 14 | 2 6 7 8 10 9 9 13 13 12 12 11 13 14 13 13 14 14 14 15 17 16 16 16 16 16 16 13 14 16 16 13 12 22 19 Power . | . . . . 1 . 1 . . . . . . 1 1 1 . . . . . . . 1 1 1 . . . . 1 . . 2 . Propulsion 1 | 1 1 . . 1 1 1 1 . 1 1 1 2 2 1 2 2 2 2 1 1 1 1 2 1 1 1 . . . . 1 3 3 . Utility 6 | . 3 5 3 4 4 4 6 5 4 4 4 4 4 5 3 7 8 8 8 8 7 8 8 9 8 8 7 7 7 6 4 5 9 9 Weapon 4 | . . 1 2 4 4 3 3 4 4 4 3 3 4 3 3 3 3 3 5 7 6 6 5 4 5 5 5 5 6 6 4 1 5 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 61 | . 1 1 5 . . . 6 1 . . 1 9 4 1 2 3 . . 1 . . 4 . 2 . 1 . . 1 . 7 6 2 3 Power 8 | . 1 . . . . . 1 . . . . 2 2 . . . . . . . . . . . . . . . . . . 1 1 . Propulsion 12 | . . . 1 . . . 1 . . . . 2 1 . . . . . . . . . . . . 1 . . . . 2 4 . . Utility 21 | . . 1 2 . . . 3 1 . . . 3 . . . 1 . . 1 . . 1 . 2 . . . . . . 2 1 . 3 Weapon 18 | . . . 2 . . . 1 . . . 1 2 1 1 2 2 . . . . . 2 . . . . . . 1 . 2 . 1 . Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Average Slot Usage (%) 90 | . 96 98 97 100 99 100 98 92 91 92 87 88 93 98 91 99 100 100 95 100 99 95 91 88 93 93 68 77 76 64 78 79 88 85 Engine 2 | . 12 14 6 . 4 11 3 . . . . 5 9 6 8 2 6 6 1 5 5 1 . . . . . . . . . 2 . . Core 3 | . . . 4 11 6 . 3 7 7 7 2 4 . . . 6 6 6 7 5 5 1 . 4 10 5 . 1 . . . . . . Reactor 2 | . . . . . . . . . . . . . 2 5 3 3 . . . . . 3 5 2 . 4 5 3 4 2 4 3 7 6 Leg 22 | . . . 30 33 33 33 29 15 15 15 17 26 26 25 25 26 26 26 28 29 29 28 29 21 26 25 10 9 5 . 17 14 21 23 Wheel 1 | . 8 26 1 . . . . 6 7 7 5 . . . . . . . . . . . . 1 . . 1 5 5 . 1 . . . Device 8 | . 14 12 4 . . . 9 7 6 7 6 13 12 8 10 5 6 6 6 7 6 9 4 12 10 14 12 13 11 9 7 1 5 9 Storage 6 | . 14 14 11 11 11 11 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 3 7 4 4 Processor 16 | . . . . . . . 13 15 15 15 15 9 13 16 10 24 26 26 23 23 23 23 23 17 15 15 15 17 26 26 23 27 32 29 Protection 3 | . . 1 6 11 11 11 4 7 7 7 6 1 . 5 3 1 . . 2 2 3 . 5 5 10 4 4 4 2 . 2 . . . Energy Gun 2 | . 14 1 4 20 22 14 5 7 3 . . . . . 3 2 . . . . . . . . . . . . . . . . . . Ballistic Gun 6 | . 9 22 24 12 11 18 14 15 19 23 21 14 17 2 5 6 . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 2 1 6 . . . . . . . . . 2 . 4 5 5 5 5 3 3 4 3 Piercing Weapon 4 | . . . . . . . . . . . . . 1 6 3 6 13 13 8 10 11 15 13 9 9 9 5 5 5 6 4 8 8 4 Peak Build Rating 218 | 7 8 16 24 24 24 23 54 57 54 46 46 75 77 81 78 79 79 79 98 89 89 129 128 133 125 132 115 115 103 113 154 175 218 214 Average Rating 83 | 5 6 7 19 22 23 22 44 54 52 46 42 65 68 75 68 76 79 79 87 87 86 108 122 121 124 124 105 110 98 88 117 130 197 182 On Entrance 73 | . 7 8 8 19 24 23 21 50 54 46 46 43 64 74 73 77 79 79 79 89 81 87 129 115 125 125 78 115 105 103 84 79 175 206 Avg Prop Armor Cover (%) 9 | 13 13 3 . . . . . 8 8 8 9 8 . . . . . . . . . . . 6 . . 1 1 10 4 17 17 . 6 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 180 | 13 15 15 37 30 32 32 60 47 47 47 47 67 72 76 80 63 60 60 81 80 79 102 106 116 118 117 118 118 86 96 114 117 178 180 Greatest Support 182 | 20 40 26 45 33 33 33 75 55 28 28 55 76 71 83 83 77 77 77 109 80 80 123 123 118 119 119 48 48 25 12 168 170 177 182 Greatest Overweight (x) 28 | 1 . 1 5 . 1 . 1 2 1 1 1 1 1 1 1 . . . 1 . . 1 . 6 . 1 2 10 8 28 21 1 1 1 Average Overweight (x) . | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . 2 2 5 9 . . . . Largest Inventory Capacity 25 | 8 8 8 15 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 Average Capacity 16 | 7 8 8 8 10 10 10 14 15 15 15 15 15 15 15 15 15 15 15 18 20 20 20 20 20 20 20 20 20 20 20 17 16 24 25 Most Carried 25 | 5 8 8 10 10 10 10 15 15 15 14 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 16 20 20 20 20 20 25 25 Average Carried 15 | 2 6 7 8 9 9 9 14 14 14 14 14 14 14 14 13 14 15 15 17 19 18 19 19 18 19 19 14 16 18 18 14 13 24 21 Final Capacity 25 | 8 8 8 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 5 20 25 5 Final Carried 21 | 5 8 8 10 10 10 10 14 15 14 14 15 14 15 15 15 15 15 15 20 19 19 20 20 20 20 17 16 16 20 19 5 19 21 4 Class Distribution -------------------- 22% | Gladiator 17% | Assassin 10% | Scavenger-Gladiator 9% | Skirmisher 8% | Mutant 6% | Tank 6% | Scavenger-Mutant 5% | Scavenger-Gunner 4% | Scavenger-Tank 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Tank | -9/Materials Tank | -9/Storage Tank | -9/Garrison Scavenger-Tank | -9/Recycling Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Gunner | -7/Data Miner Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Skirmisher | -6/Waste Assassin | -6/Factory Mutant | -6/Garrison Scavenger-Mutant | -6/Factory Gladiator | -6/Lower Caves Gladiator | -6/Lower Caves Gladiator | -5/Factory Gladiator | -5/Upper Caves Gladiator | -5/Upper Caves Gladiator | -5/Warlord Scavenger-Gladiator | -4/Proximity Caves Gladiator | -4/Factory Assassin | -4/Waste Assassin | -4/Factory Assassin | -4/Upper Caves Assassin | -4/Upper Caves Assassin | -4/Zhirov Assassin | -3/Proximity Caves Assassin | -3/Research Gladiator | -2/Research Scavenger-Gladiator | -2/Quarantine Scavenger-Gladiator | -2/Section 7 Resources | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Was Fac Gar Fac Low Low Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Sec Matter Collected 16088 | 291 257 139 927 96 283 115 1129 243 321 . 370 3617 432 352 727 171 164 68 1274 15 115 365 188 734 . 273 214 232 109 409 491 854 588 525 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 19375 | 134 263 165 1404 116 742 320 1187 159 316 . 387 3014 119 550 1050 47 . . 2045 125 63 19 403 1213 . 352 52 234 409 340 1663 247 1430 807 Parts 964 | 9 12 14 83 11 47 15 58 8 7 . 19 141 5 30 45 2 . . 88 . 2 2 16 73 . 10 7 7 6 8 99 5 91 44 Haulers Intercepted 8 | . . . 3 . . . . . . . . 1 . 2 . . . . 1 . . . . . . . . . . . 1 . . . Recyclers Shooed 15 | . . . 1 . . . . . . . . 9 . 1 . 1 . . 1 . . . . . . . . . . . 2 . . . Parts Field Recycled 51 | . . . . . . . . . . . . 51 . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 393 | . . . . . . . . . . . . 393 . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 70 | . . . . . . . . 7 7 . 18 . . . . . 2 3 . . 3 . 15 . . . . 3 4 8 . . . . Prevented 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Was Fac Gar Fac Low Low Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Sec Combat Hostiles Destroyed 323 | . 6 5 33 2 18 4 27 3 6 . 14 36 . 8 19 1 . . 33 . 1 3 10 20 . 1 . 2 . 6 22 . 19 24 Melee 120 | . . . . . . . . . . . . 1 . 4 9 1 . . 27 . 1 . 5 18 . 1 . 2 . 2 21 . 19 9 Guns 141 | . 5 5 30 1 17 3 24 3 6 . 10 29 . . 8 . . . . . . . . . . . . . . . . . . . Cannons 13 | . 1 . 3 . . . . . . . . 5 . . 2 . . . . . . . . . . . . . . . 1 . . 1 AOE 47 | . . . . 1 1 1 3 . . . 4 1 . 4 . . . . 4 . . 3 5 2 . . . . . 4 . . . 14 Classes Destroyed 18 | 2 3 2 3 . 2 . . . . . 1 2 1 . . . . . . . . . . . . . 1 . . . . . . 1 Worker 18 | . . 1 3 . . 1 4 . . . . 6 . 1 . . . . . . . . . . . . . . . . 1 . 1 . Builder 6 | . 1 . . 1 . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . 1 Tunneler 8 | 3 . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 3 . . . Hauler 8 | . . . 3 . . . . . . . . 1 . 2 . . . . 1 . . . . . . . . . . . 1 . . . Recycler 20 | 1 . . . . . . . . . . . 11 . . . . . . 2 . . . . 1 . 2 . . . . 1 2 . . Mechanic 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Drone 4 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 2 . . . . Watcher 11 | . 1 . 4 . . . 2 . . . . . . . 1 . . . . . . . . 2 . . . . . . . . 1 . Swarmer 81 | . . 3 8 . 3 . 5 . 1 . 7 17 . 3 4 . . . 6 . . 2 5 5 . . . . . 3 5 . . 4 Grunt 96 | . 6 2 18 2 11 2 11 2 1 . 3 10 . . 10 . . . 10 . 1 . 2 . . . . . . . 5 . . . Brawler 7 | . . . 2 . . . . 1 2 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Duelist 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Sentry 34 | . . . 5 . 2 2 5 . 1 . 1 . . 1 2 1 . . 5 . . . 1 4 . . . . . . 1 . . 3 Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hunter 29 | . . . . . . . . . . . . 3 . 2 3 . . . 2 . . 1 . 2 . 1 . 2 . . 3 . 5 5 Programmer 65 | . . . . . 1 . 6 . 1 . 1 6 . 1 . . . . 8 . . . 2 9 . . . . . 1 8 . 13 8 S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Decomposer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Martyr 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 8 | 4 2 3 5 1 5 3 4 3 3 . 4 7 . 3 4 1 . . 5 . 1 3 5 4 . 1 . 1 . 4 4 1 3 8 Combat Bots Only 7 | . 2 3 4 1 5 2 4 3 3 . 4 6 . 3 4 1 . . 5 . 1 3 5 4 . 1 . 1 . 4 4 . 3 7 Max Kills in Single Turn 8 | 1 1 1 3 1 2 3 2 2 1 . 2 3 1 3 1 1 . . 2 . 1 1 2 2 . 1 1 1 . 1 3 1 1 8 Gunslinging 2 | . . . 2 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Exploded 7 | . . . . 1 1 1 2 . . . 1 1 . 3 . . . . 2 . . 1 2 2 . . . . . 1 . . . 7 Melee 1 | . . . . . . . . . . . . 1 . 1 1 1 . . 1 . 1 . 1 1 . 1 . 1 . 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Was Fac Gar Fac Low Low Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Sec Hostile Shots Fired 3473 | . 67 42 114 9 60 8 211 6 36 . 69 294 . 140 278 81 . . 288 12 8 21 48 241 . 188 . 91 . 33 435 9 301 383 Missed 1098 | . 10 10 31 4 21 2 69 1 9 . 28 92 . 41 70 28 . . 88 3 3 8 15 63 . 88 . 25 . 10 163 4 80 132 Deflected 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 1 . Hits 2375 | . 57 32 83 5 39 6 142 5 27 . 41 202 . 99 208 53 . . 200 9 5 13 33 178 . 100 . 66 . 23 272 5 221 251 Melee 15 | . . . 1 . . . . 2 4 . . . . 2 . . . . 5 . . . . . . . . . . . . . 1 . Projectile 2360 | . 57 32 82 5 39 6 142 3 23 . 41 202 . 97 208 53 . . 195 9 5 13 33 178 . 100 . 66 . 23 272 5 220 251 AOE 5 | . . . . . . . . . . . . 1 . . . 2 . . . . . . . 1 . . . . . . . 1 . . Critical Strikes 100 | . 3 1 1 . 1 . 3 1 1 . 2 8 . 2 8 . . . 14 . . 1 5 15 . 4 . 2 . 2 9 1 10 6 Actively Blocked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Part Disruptions 9 | . . . . . . . 2 . . . . 1 . . . . . . . . . . . 2 . . . . . . 2 . . 2 Damage Taken 43598 | . 757 337 954 189 492 111 1968 109 430 . 593 3642 8 1772 2818 658 . 18 4092 184 46 288 639 3274 . 2095 . 1104 . 645 5315 297 4803 5960 Core 5454 | . 127 101 93 . 44 15 158 30 55 . 83 385 4 114 271 28 . 12 591 60 . 15 59 332 . 181 . 75 . 68 729 . 758 1066 Absorbed by Shields 1013 | . . . . . . . . . . . . . . . 303 . . . . . . 92 . 129 . . . . . . . . 20 469 Redirected to Core 605 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 512 93 Redirected to Shielding 168 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 135 . 14 . Ignored by Resistances 239 | . . . . . . . 129 . . . . . . 2 69 . . . 39 . . . . . . . . . . . . . . . Regen/Repaired (Parts) 2096 | . . . . . . . . . . . . . 190 76 . . . . . . . 130 . . . . . . . . . 12 904 784 Core Remaining (%) 42 | 100 . 8 . . . 62 . . . . 53 . . . . . . 4 . . . . 27 . . . . . . 42 43 . . . Volleys Fired 690 | 7 46 27 85 5 51 7 62 4 17 . 32 151 1 10 46 14 1 . 11 11 . 5 12 25 . . . 4 2 17 20 . 2 15 Largest 3 | 2 2 2 3 3 3 3 3 3 3 . 3 3 3 1 3 1 1 . 1 1 . 1 1 1 . . . 1 1 1 1 . 1 1 Hottest 173 | 70 140 120 100 113 105 105 173 136 136 . 84 136 76 40 157 44 44 . 85 85 . 36 85 90 . . . 51 51 90 100 . 58 55 Shots Fired 1435 | 14 83 43 213 15 148 22 162 16 50 . 75 336 2 11 101 14 1 . 11 11 . 5 12 27 . . . 5 1 18 19 . 3 17 Gun 1157 | 14 80 41 203 15 148 22 160 16 50 . 65 266 2 1 73 1 . . . . . . . . . . . . . . . . . . Cannon 216 | . . . 6 . . . . . . . . 69 . 7 28 13 1 . 6 11 . . 8 25 . . . 5 1 8 19 . 3 6 Launcher 53 | . . . 1 . . . 2 . . . 10 1 . 3 . . . . 5 . . 5 4 1 . . . . . 10 . . . 11 Special 9 | . 3 2 3 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Kinetic 900 | 7 33 32 175 9 52 11 106 12 46 . 65 266 2 8 40 14 1 . 5 . . . . . . . . 5 1 . 1 . 3 6 Thermal 367 | 7 50 11 37 . . . 54 4 4 . . 69 . . 61 . . . 1 11 . . 8 25 . . . . . 8 16 . . 1 Explosive 52 | . . . 1 . . . 2 . . . 10 1 . 3 . . . . 5 . . 5 4 1 . . . . . 10 . . . 10 Electromagnetic 113 | . . . . 6 96 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Robot Hit Streak 28 | 8 12 11 10 6 14 7 19 13 11 . 21 28 1 6 16 . . . 2 . . . . 3 . . . . 4 5 1 . . 4 Robot Miss Streak 10 | 1 2 3 5 3 6 5 2 1 3 . 8 10 2 2 4 . . . 2 . . 2 . . . . . . . 4 6 . . 2 Penetration Max 1 | . . . . . . . 1 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 24 | . 1 . 7 . 5 1 1 1 1 . 1 5 . . 1 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 2 | . 1 . 2 . 1 1 1 1 1 . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1337 | 10 65 31 144 8 59 17 127 11 36 . 41 226 3 26 80 9 . . 126 2 1 . 15 79 . 6 1 13 9 15 59 7 57 54 Core Hits 688 | 5 17 13 81 7 34 10 71 8 14 . 22 107 2 15 35 2 . . 51 . 1 18 13 36 . 4 . 5 5 13 39 1 24 35 Critical Kills 4 | . . . . . . . . . . . 1 2 . . 1 . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 10 | 1 . . . . . . 2 . . . . 2 . . . . . . 5 . . . . . . . . . . . . . . . Critical Strikes 78 | 3 2 . 1 . . . 2 . 1 . 1 6 . 5 3 . . . 17 . . . 3 11 . 1 . 1 . 3 6 1 9 2 Burn 5 | 2 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Destroy 8 | 1 . . . . . . . . 1 . 1 4 . . 1 . . . . . . . . . . . . . . . . . . . Blast 3 | . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Smash 7 | . . . . . . . 2 . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Sever 17 | . . . . . . . . . . . . 2 . 1 . . . . . . . . . 1 . 1 . 1 . 3 3 . 4 1 Impale 37 | . . . . . . . . . . . . . . 2 1 . . . 12 . . . 3 10 . . . . . . 2 1 5 1 Sunder 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Melee Attacks 782 | . . . 2 . . . 22 . . . . 30 2 32 47 14 . . 160 8 2 1 20 123 . 20 2 20 9 23 85 16 86 58 Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact 46 | . . . 2 . . . 14 . . . . . . . . . . . 26 . . . . . . . . . . . 3 1 . . Slashing 266 | . . . . . . . . . . . . 30 . 6 1 . . . . . . . . 18 . 6 2 19 8 21 62 . 48 45 Piercing 469 | . . . . . . . 8 . . . . . 2 26 46 14 . . 134 8 2 1 20 105 . 14 . 1 1 2 20 15 38 12 Sneak Attacks 46 | . . . . . . . 4 . . . . 12 2 5 . 1 . . 4 . . . . 1 . 2 1 4 . 1 5 2 1 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Follow-up Attacks 98 | . . . . . . . . . . . . 1 . 4 1 . . . 25 . . . 5 30 . 2 . 1 . 1 15 . 8 5 Damage Inflicted 56512 | 121 838 279 2016 220 1056 612 3287 310 871 . 1219 6126 176 1506 2017 366 . . 5476 154 49 932 898 3140 . 641 89 885 879 1226 3536 366 3793 13428 Guns 13608 | 121 812 251 1853 139 1019 322 2694 310 871 . 794 3525 22 32 843 . . . . . . . . . . . . . . . . . . . Cannons 1722 | . . . 107 . . . . . . . . 852 . 111 378 . . . . . . . . . . . . . 30 . 80 . . 164 Explosions 14492 | . . . . 27 37 276 261 . . . 425 318 . 307 . . . . 431 . . 932 293 220 . . . . . 382 485 . . 10098 Melee 25985 | . . . . . . . 287 . . . . 1375 154 1053 793 366 . . 5032 154 49 . 605 2909 . 353 89 885 849 844 2939 366 3717 3166 Ramming 655 | . . 4 56 54 . 14 45 . . . . 56 . 3 3 . . . 13 . . . . 11 . 288 . . . . 32 . 76 . Kinetic 10495 | 47 329 199 1658 101 355 140 1581 205 723 . 794 3525 22 143 404 . . . . . . . . . . . . . 30 . . . . 239 Thermal 12591 | 74 509 76 302 27 37 276 1113 105 148 . . 852 . . 817 . . . . . . . . . . . . . . . . . . 8255 Explosive 5897 | . . . . . . . 261 . . . 425 318 . 307 . . . . 431 . . 932 293 220 . . . . . 382 485 . . 1843 Electromagnetic 884 | . . . . 38 664 182 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1158 | . . . . . . . 236 . . . . . . . . . . . 880 . . . . . . . . . . . 42 . . . Slashing 12025 | . . . . . . . . . . . . 1375 . 122 . . . . . . . . . 371 . 127 89 861 849 844 2259 . 2355 2773 Piercing 12727 | . . . . . . . 51 . . . . . 154 931 793 366 . . 4152 154 49 . 605 2538 . 226 . 24 . . 638 366 1362 318 Entropic 80 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 80 . . . Highest Corruption 44 | . 4 4 . . 1 1 8 8 11 11 11 13 13 15 15 15 15 15 11 10 . . 2 22 36 42 42 42 42 44 32 1 23 25 Average Corruption 15 | . 2 4 . . 1 1 4 8 9 11 11 4 13 13 15 15 15 15 4 2 . . 1 12 29 36 42 42 42 42 21 1 13 10 Corruption Purged 21 | . . . . . . . 5 . . . . . . . . . . . 6 10 . . . . . . . . . . . . . . Corruption Blocked 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Effects 878 | . 9 4 . . 11 9 46 28 35 3 24 48 13 50 46 34 15 2 25 2 . . 1 44 10 54 64 52 22 100 38 2 64 23 Message Errors 198 | . 1 1 . . 1 1 7 9 9 1 7 11 4 10 16 8 2 . 5 1 . . . 11 3 9 10 10 3 26 11 1 13 7 Matter Fused 219 | . 2 1 . . 4 2 14 6 11 2 6 11 4 10 11 8 4 . 10 1 . . 1 10 2 12 21 10 10 16 5 1 17 7 Heat Flow Errors 107 | . 1 1 . . 2 2 4 3 2 . 1 4 1 7 2 4 5 2 3 . . . . 7 . 6 9 13 4 12 4 . 8 . Energy Discharges 99 | . 2 . . . 1 2 5 3 3 . 3 6 2 7 4 4 3 . 2 . . . . 4 . 8 7 8 . 17 3 . 3 2 Parts Rejected 20 | . . 1 . . . . 1 . . . . 2 . 1 . . . . 1 . . . . 2 1 2 . 1 . . 3 . 4 1 Parts Fused 10 | . . . . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . 2 2 . . 2 . Data Loss (minor) 110 | . 2 . . . 2 1 11 2 7 . 4 7 1 6 3 5 1 . 3 . . . . 5 . 3 12 5 1 17 5 . 6 1 Data Loss (major) 33 | . . . . . . . 2 . 1 . . 2 . . 4 1 . . . . . . . 3 1 6 2 3 . 3 1 . 2 2 Misfires 24 | . 1 . . . 1 1 . 4 . . 1 2 . 1 4 1 . . . . . . . 2 . . . 1 . 2 . . 1 2 Alerts 20 | . . . . . . . 1 1 1 . . 1 . 3 . 2 . . . . . . . . 1 1 3 . 1 2 . . 3 . Misdirections 27 | . . . . . . . . . . . . 2 . 2 . . . . . . . . . . 2 7 . 1 . 2 5 . 5 1 Weapon Failures 11 | . . . . . . . 1 . 1 . 2 . 1 . 2 1 . . . . . . . . . . . . 1 1 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5813 | . . . . . 29 5 166 . . . . 511 . 220 17 39 . . 775 80 . . 122 178 . 82 52 223 181 233 326 140 435 1999 Projectiles 10 | . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . Explosions 2013 | . . . . . 29 5 . . . . . 33 . 9 . . . . 20 . . . 28 . . . . . . 33 132 . . 1724 Melee 3790 | . . . . . . . 166 . . . . 468 . 211 17 39 . . 755 80 . . 94 178 . 82 52 223 181 200 194 140 435 275 Knockbacks 14 | . . . . 1 . . 2 . . . . . . . . . . . 6 . . . . . . 2 . . . . 1 . 1 1 Impact 11 | . . . . 1 . . 2 . . . . . . . . . . . 4 . . . . . . 2 . . . . 1 . 1 . Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Self-Inflicted Damage 1322 | . . 2 . . 40 29 . . . . . 198 . . . . . . . . . . . 70 . . . . . 112 58 . . 813 Shots 12 | . . . . . 1 1 . . . . . 3 . . . . . . . . . . . 1 . . . . . 2 1 . . 3 Rammed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 56 | . . 1 9 6 . 2 4 . . . . 9 . 1 1 . . . 2 . . . . 4 . 10 . . . . 4 . 3 . Kicked 55 | . . . 9 6 . 2 4 . . . . 9 . 1 1 . . . 2 . . . . 4 . 10 . . . . 4 . 3 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 409 | 36 396 141 276 114 401 273 239 296 202 . 157 409 108 263 384 278 236 190 212 192 . . 128 275 . 276 269 271 217 235 132 . 189 . Average Temperature 90 | 17 106 45 51 40 122 79 65 121 49 . 24 97 63 105 123 87 87 94 72 90 . . 65 88 . 106 113 109 93 113 16 . 91 . Received Heat Transfer 5120 | . 480 147 417 36 156 30 489 27 84 . 165 318 . 123 692 138 . 6 915 54 9 12 70 273 . 9 . . . . 201 49 54 166 Effects 12 | . . . . . 3 . . . . . . 1 . . 4 1 . . . . . . . . . . . . 3 . . . . . Shutdowns 3 | . . . . . 1 . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Interference 7 | . . . . . 1 . . . . . . . . . 3 . . . . . . . . . . . . . 3 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Total Turns 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 . 11 . Longest Duration 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . 11 . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 21 | . . . . . . . 5 . . . . . . . . . . . 12 . . . . . . 3 . . . . . . 1 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 21 | . 3 . . . . 1 6 . 1 . . 2 . . 7 . . . . . . . . . . . . . . . . . . 1 Heat Transferred 8423 | 370 1413 175 650 . 50 365 2458 225 275 . . 999 . . 1443 . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Was Fac Gar Fac Low Low Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Sec Maximum Alert Level 4 | . . . 2 1 3 2 2 . . . . 4 2 1 2 1 . . 2 . . . . 1 . . . . . . 1 . 1 1 Low Security (%) 55 | 100 100 100 36 59 21 47 39 . . . . 24 . 87 16 68 . . 65 . . . . 65 100 100 . . . . 19 100 87 75 Level 1 28 | . . . 16 40 10 31 58 . . . . 25 83 12 46 32 . . 24 . . . . 34 . . . . . . 80 . 12 24 Level 2 11 | . . . 46 . 32 21 2 . . . . 28 16 . 36 . . . 10 . . . . . . . . . . . . . . . Level 3 4 | . . . . . 35 . . . . . . 17 . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1216 | 10 68 86 660 276 866 512 423 . . . . 1216 425 291 621 325 . . 458 . . . . 315 99 30 . . . . 367 186 227 329 Initial 482 | . . 26 7 256 8 389 264 . . . . 482 425 185 25 325 . . . . . . . 44 99 27 . . . . 300 186 27 107 Average 224 | 2 13 30 331 136 525 235 233 . . . . 480 346 104 359 166 . . 128 . . . . 114 70 3 . . . . 270 80 102 106 Influence Increases 14521 | 20 349 141 1148 102 868 319 1241 70 145 . 355 2251 30 507 766 55 . . 1025 5 80 285 220 777 . 100 . 50 15 120 1143 293 709 1332 Destroy 0b10 Robot/C 6800 | . 120 100 660 40 360 100 540 60 120 . 240 920 . 260 420 20 . . 660 . 20 60 200 400 . 20 . 40 . 80 440 60 380 480 Destroy 0b10 Robot/NC 435 | 20 10 5 50 5 . 20 30 . . . 10 115 . 20 5 . . . 20 5 . . . 15 . 10 . . 15 20 35 10 10 5 Destroy Leader 1406 | . 32 20 184 10 20 . 154 10 10 . 30 212 . 64 20 10 . . 162 . . . 20 114 . 10 . 10 . 20 92 20 82 100 Allied During Kill 176 | . . . . . . 17 7 . . . . 21 . 116 4 . . . . . . . . . . . . . . . . 11 . . Successful Hack 418 | . 36 . 29 . 56 28 80 . . . . 12 . . 14 14 . . 23 . . . . 26 . 16 . . . . 12 24 48 . Select Force Hacks 210 | . 30 . 30 . . 150 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 750 | . . . . . 30 . 45 . . . . 285 . 15 . . . . 30 . . . . 75 . . . . . . 15 . 120 135 Anti-Garrison Action 600 | . . . . . 350 . . . . . . . . . 100 . . . . . . . . . . . . . . . . 150 . . Destroy Structure 1226 | . 1 1 15 2 52 4 45 . . . . 131 30 17 53 11 . . 70 . . . . 72 . 14 . . . . 54 18 39 597 Advance Influence 1000 | . . . . . . . 250 . . . . 450 . . . . . . . . . . . . . . . . . . 300 . . . Partial Spotted 75 | . . . . . . . . . . . . 15 . . . . . . 15 . . . . 15 . . . . . . 15 . 15 . Lose Combat Pursuer 1425 | . 120 15 180 45 . . 90 . 15 . 75 90 . 15 150 . . . 45 . 60 225 . 60 . 30 . . . . 180 . 15 15 Influence Decreases 13708 | 20 281 189 559 698 15 1151 944 401 128 17 303 1088 980 736 181 640 36 . 571 459 31 160 322 565 245 139 . 50 15 120 812 575 567 710 Entered New Map 3130 | . . 42 13 353 5 477 20 124 . 17 . 20 790 80 11 296 14 . . 169 . 49 174 28 185 12 . . . . . 145 22 84 Time Decay 8023 | 20 251 137 516 195 . 374 664 277 118 . 253 698 170 452 . 334 22 . 435 290 31 101 128 457 60 109 . 40 15 75 502 417 475 407 Search Patrol Dispatched 100 | . . . . . . . . . . . . 100 . . . . . . . . . . . . . . . . . . . . . . Lost Part 1452 | . 30 10 30 . 10 . 90 . 10 . 50 100 . 31 150 10 . . 136 . . 10 20 80 . 18 . 10 . 45 310 13 70 219 Lost Ally 200 | . . . . . . . 20 . . . . 20 20 120 20 . . . . . . . . . . . . . . . . . . . Purge Threat 803 | . . . . 150 . 300 150 . . . . 150 . 53 . . . . . . . . . . . . . . . . . . . . Squads Dispatched 95 | . 1 . 7 4 . . 12 . . . . 15 . 5 . 4 . . 11 . . . . 6 . 4 . . . . 8 1 11 6 Investigation 10 | . 1 . 2 1 . . 1 . . . . . . 1 . 2 . . . . . . . . . . . . . . 1 . 1 . Extermination 36 | . . . . . . . 5 . . . . 6 . 2 . 1 . . 4 . . . . 5 . 2 . . . . 3 . 5 3 Reinforcement 35 | . . . 4 3 . . 3 . . . . 8 . 2 . 1 . . 1 . . . . 1 . 2 . . . . 4 1 2 3 Assault 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison 12 | . . . . . . . 3 . . . . . . . . . . . 6 . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . . 2 . . . . 3 . . . . . . . . . . . . . . . . . . 1 . . 1 Haulers Reinforced 3 | . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Was Fac Gar Fac Low Low Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Sec Distress Signals 28 | . 2 . 5 . . . 3 . . . 1 4 . . 1 . . . 2 . . 2 . 1 . 1 . . . 1 . 4 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 662 | . 17 7 60 18 18 6 46 3 7 . 21 65 5 26 32 4 . 1 46 3 5 95 8 29 4 17 . 2 . 6 44 7 23 37 Peak Tracking Total 18 | . 4 3 4 4 5 3 5 3 5 . 5 5 2 5 8 1 . 1 7 3 4 18 3 5 4 9 . 2 . 4 11 2 3 5 Tactical Retreats 48 | . 4 1 6 2 . . 3 . 1 . 3 4 . 1 5 . . . 3 . 2 5 . 2 . 1 . . . . 3 . 1 1 Traps | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Was Fac Gar Fac Low Low Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Sec Traps Triggered 25 | . 2 . 1 2 3 . 5 . . . . 2 . 1 2 . . . 4 . . . . 1 . 2 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Was Fac Gar Fac Low Low Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Sec Machines Disabled 59 | . . . . . 7 . 3 . . . . 19 . 1 2 . . . 2 . . . . 5 . . 1 . . . 1 1 8 9 Max in Single Turn 6 | . . . . . 1 . 2 . . . . 6 . 1 1 . . . 1 . . . . 4 . . 1 . . . 1 1 1 3 Garrison Access 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Garrison Relay 7 | . . . . . 5 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Was Fac Gar Fac Low Low Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Sec Machines Accessed 130 | . 8 . 9 4 3 11 19 1 1 3 . 11 . 9 1 7 . . 6 . . 6 . 7 . 3 2 . 5 . 3 1 9 1 Terminals 70 | . 7 . 6 3 3 6 12 . . . . 4 . 4 1 5 . . 4 . . . . 3 . 1 . . . . 1 1 8 1 Fabricators 13 | . . . . . . . 3 . . . . 2 . 3 . 1 . . 1 . . . . 2 . . . . . . 1 . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . 1 . 1 . . 5 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 11 | . . . 2 . . . . . . . . 2 . 1 . 1 . . 1 . . . . 1 . 1 . . . . 1 . 1 . Garrison Access 6 | . . . . 1 . . 2 . . . . . . 1 . . . . . . . . . 1 . 1 . . . . . . . . Total Hacks 342 | . 29 . 24 13 7 31 44 1 12 22 . 23 . 14 1 16 . . 13 . . 19 . 16 . 11 2 . 18 . 5 2 18 1 Successful 193 | . 16 . 13 2 5 20 20 1 12 22 . 9 . 6 1 3 . . 5 . . 19 . 7 . 3 2 . 18 . 2 1 6 . Failed 147 | . 13 . 11 11 2 11 24 . . . . 14 . 8 . 13 . . 8 . . . . 8 . 7 . . . . 3 1 12 1 Catastrophic 42 | . 2 . 1 3 1 2 8 . . . . 6 . . . 7 . . 2 . . . . 2 . 1 . . . . 1 1 4 1 Database Lockouts 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Manual 140 | . 24 . 15 4 2 27 26 . . . . 11 . 2 . 11 . . 4 . . 1 . 5 . . . . . . 1 . 6 1 Terminals 190 | . 28 . 19 12 7 24 32 . . . . 10 . 6 1 11 . . 9 . . . . 7 . 2 . . . . 2 2 17 1 Fabricators 26 | . . . . . . . 5 . . . . 6 . 5 . 3 . . 2 . . . . 4 . . . . . . 1 . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 15 | . 1 . 1 . . 7 2 . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 25 | . . . 4 . . . . . . . . 3 . 2 . 2 . . 2 . . . . 4 . 5 . . . . 2 . 1 . Garrison Access 11 | . . . . 1 . . 4 . . . . . . 1 . . . . . . . . . 1 . 4 . . . . . . . . Terminal Hacks 118 | . 7 . 3 1 3 7 7 1 12 22 . 2 . 1 1 1 . . 2 . . 19 . 3 . 1 2 . 18 . . 1 4 . Record 33 | . . . 1 . . . . . 12 2 . . . . . . . . . . . 9 . . . . 1 . 6 . . 1 1 . Part Schematic 17 | . 1 . . . . . . . . 12 . . . . . . . . . . . . . . . . . . 4 . . . . . Robot Schematic 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 25 | . 2 . . . . 5 1 . . 3 . . . . . . . . . . . 9 . . . . . . 4 . . . 1 . Open Door 4 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Terminal Index 4 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Alert Level 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 6 | . . . . 1 . 2 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Locate Traps 6 | . 1 . . . . . 1 . . . . . . . . 1 . . . . . . . 2 . . . . . . . . 1 . Patrol Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Registered Components 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Garrison Registry 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 12 | . . . . . . . 2 . . . . 2 . 3 . 1 . . 2 . . . . 2 . . . . . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 7 | . . . . . . . . . . . . 1 . 2 . 1 . . 1 . . . . 2 . . . . . . . . . . Build 4 | . . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Process 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . 2 . . . . . . . . 2 . . . . . . 1 . . . . 1 . 2 . . . . 2 . . . Retrieve Study 10 | . . . 2 . . . . . . . . 2 . . . . . . 1 . . . . 1 . 2 . . . . 2 . . . Garrison Access Hacks 3 | . . . . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Unlock Access 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 46 | . 9 . 8 . 2 12 9 . . . . 1 . 1 . 1 . . . . . . . 1 . . . . . . . . 2 . Terminals 35 | . 8 . 7 . 2 7 7 . . . . 1 . . . . . . . . . . . 1 . . . . . . . . 2 . Track 5 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . 2 . Botnet 8 | . 1 . 2 . 1 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 21 | . 5 . 5 . 1 5 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . 2 . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Haulers 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recompile 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 1 . 1 . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 7 | . 1 . 1 . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 93 | . 6 . 9 3 3 6 15 . . . . 11 . 7 1 7 . . 5 . . . . 5 . 3 . . . . 3 1 7 1 Full Trace Events 4 | . . . . 1 . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . 2 . Robots Built 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 33 | . . . . . . . 33 . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . 1 . . . . . . . . 12 . . . . . . . . . . . . . . . . . . 4 . . . 10 . Parts Built 5 | . . . . . . . . . . . . 1 . 2 . . . . 2 . . . . . . . . . . . . . . . Authchips 3 | . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . Time 285 | . . . . . . . . . . . . 169 . 58 . . . . 58 . . . . . . . . . . . . . . . Total Part Build Rating 34 | . . . . . . . . . . . . 6 . 14 . . . . 14 . . . . . . . . . . . . . . . Part Studies Acquired 10 | . . . 2 . . . . . . . . 2 . . . . . . 1 . . . . 1 . 2 . . . . 2 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 88 | . . . . . . . . . . . . 88 . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 88 | . . . . . . . . . . . . 88 . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Was Fac Gar Fac Low Low Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Relay Couplers Released 34 | . . . . . 24 . . . . . . . . . 8 . . . . . . . . . . . . . . . . 2 . . Machine Destruction 30 | . . . . . 20 . . . . . . . . . 8 . . . . . . . . . . . . . . . . 2 . . Programmers 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Was Fac Gar Fac Low Low Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Sec Total Allies 29 | . . . . . 3 1 3 . . . . 1 19 . . . . 1 . . . . . . . . . . . . . 1 . . Largest Group 19 | . . . . . 3 4 4 . . . . 1 19 11 . . . 1 . . . . . . . . . . . . . 1 . . Highest-Rated Group 702 | . . . . . 24 39 54 . . . . 99 702 452 . . . 180 . . . . . . . . . . . . . 63 . . Highest-Rated Ally 180 | . . . . . 8 15 18 . . . . 99 50 46 . . . 180 . . . . . . . . . . . . . 63 . . Initial Warlord ECA Mod 11 | . . . . . . 11 9 9 9 9 8 8 8 8 8 10 10 10 9 9 9 9 8 8 8 8 8 8 8 7 7 6 6 6 Total Orders 27 | . . . . . . . . . . . . 4 . . . . . . . . 6 2 8 . . . . . . 7 . . . . EXPLORE 14 | . . . . . . . . . . . . . . . . . . . . . 3 1 6 . . . . . . 4 . . . . RETURN 13 | . . . . . . . . . . . . 4 . . . . . . . . 3 1 2 . . . . . . 3 . . . . Ally Attacks 235 | . . . . . . 20 3 . . . . 37 139 19 9 . . 4 . . . . . . . . . . . . . 4 . . Total Damage 9335 | . . . . . . 187 53 . . . . 1912 5276 553 219 . . 136 . . . . . . . . . . . . . 999 . . Kills 35 | . . . . . . 2 . . . . . 12 11 5 2 . . . . . . . . . . . . . . . . 3 . . Allies Corrupted 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Allies Melted 5 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 2 . . Intel | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Was Fac Gar Fac Low Low Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Sec Active Infowar (turns) 29637 | 11 922 292 640 . . . 2065 908 923 88 529 1030 358 1342 1054 750 362 37 2061 1023 556 1599 410 1960 131 878 1289 977 406 1802 1345 1081 1790 1018 Optics 21870 | . . . . . . . . . . . . . 48 1342 1054 750 362 37 2061 1023 556 1599 410 1960 131 878 1289 977 357 1802 1345 1081 1790 1018 Sensors 16835 | . . 1 7 . . . 1997 908 764 . . 1028 358 691 . 276 362 37 1343 737 . . . 1457 . 805 1289 870 406 1626 928 . 563 382 Terrain 8203 | . . . . . . . . . . . . . . 128 11 238 . . 755 279 385 322 . 1855 131 805 1288 902 406 22 68 . 608 . Traps 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Seismic 2982 | 11 922 291 633 . . . 265 . 159 88 529 . . . . . . . . . . . . 84 . . . . . . . . . . Triangulation 199 | . . . . . . . . . . . . . . 2 197 . . . . . . . . . . . . . . . . . . . Cloaking 4006 | . . . . . . . . . . . . . . . . . . . . . . . 1 524 118 805 708 782 . 630 438 . . . Jamming 1145 | . . . . . . . . . . . . . . . . . . . . . 1 526 . . . . . . . . 345 . 273 . ECM 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 18 | . . 1 . . . . . 1 2 . 1 . . . . . 3 1 . 2 3 . 2 . . . 1 1 . . . . . . Drone Launches 28 | . . . . . . . . . . . . 7 . . 1 . . . . . 4 2 6 . . . . . . 8 . . . . Drone Recoveries 24 | . . . . . . . . . . . . 6 . . . . . . . . 3 2 5 . . . . . . 8 . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Was Fac Gar Fac Low Low Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Sec Turns Passed 36153 | 87 922 323 1676 511 1441 868 2533 942 959 88 617 2957 358 1342 1054 750 362 37 2061 1023 556 1599 410 1960 131 878 1289 977 406 1802 1345 1081 1790 1018 Spaces Moved 22364 | 52 600 258 1033 392 1022 670 1746 646 747 77 378 1837 269 996 552 528 298 27 1101 754 495 1035 299 1168 105 708 565 393 173 248 677 773 1167 575 Core 200 | 7 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 52 140 . . . Treads 199 | 1 163 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 . . Legs 18949 | . . . 983 392 1022 670 1746 94 . . 75 1837 269 996 552 528 298 27 1101 754 495 1035 299 1065 105 708 565 335 60 . 458 738 1167 575 Wheels 2781 | 44 437 258 49 . . . . 552 747 77 303 . . . . . . . . . . . . 103 . . . 58 113 2 38 . . . Hover 165 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 133 32 . . . Flight 70 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 61 9 . . . Fastest Speed 50 | 50 100 90 90 120 120 120 113 115 115 115 115 111 112 115 108 112 120 120 96 96 96 90 97 97 108 105 225 165 170 185 50 105 115 114 Average Speed 127 | 96 116 90 110 120 120 120 119 117 115 115 123 120 114 116 124 118 120 120 113 96 96 126 98 115 113 105 225 221 213 629 127 121 119 117 Slowest Speed 1450 | 160 160 95 300 120 190 120 188 270 115 115 187 195 185 185 185 120 120 120 185 96 96 180 99 260 114 165 225 230 245 1450 1100 190 189 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 6 | . . . . . . . . . . . . 3 . . . . . . . 3 . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Exploration Rate (%) 57 | 3 77 43 89 56 85 98 46 79 79 69 54 38 88 30 40 13 56 5 32 94 82 97 70 40 89 29 81 62 61 58 28 20 93 21 Regions Visited 34 Branch Regions 19 Pre-discovered Areas 23 | . 2 . 5 . . 5 . 1 2 1 . . . . . . 2 . . 1 . 1 . . . . . . 3 . . . . . Known Exits Taken 25 | . . 1 1 1 . . 1 1 1 1 1 . . 1 . 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 20 | . . . . . . . . 2 3 . 1 . . . . . . . . 1 3 . 4 . . . 2 1 . 3 . . . . Spaces Dug 165 | . . . 5 . . . 9 . . . . 17 . 6 3 10 1 . 13 8 1 1 3 28 . 7 . 2 . 7 19 6 12 7 Terrain Destroyed 926 | . 1 1 18 1 2 6 46 1 . . 57 111 . 16 4 14 1 . 36 17 1 12 43 41 . 7 . 5 . 132 28 6 13 306 Melee 105 | . . . 2 . . . 9 . . . . 3 . 6 3 3 . . 10 6 1 1 1 17 . 7 . 1 . 4 7 6 11 7 Projectile 147 | . 1 1 3 . . 1 . 1 . . 2 38 . 3 1 11 1 . 6 11 . . 8 24 . . . 4 . 8 19 . 2 2 AOE 674 | . . . 13 1 2 5 37 . . . 55 70 . 7 . . . . 20 . . 11 34 . . . . . . 120 2 . . 297 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Was Fac Gar Fac Low Low Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Sec Total 27585 | 71 736 307 1401 421 1133 722 2004 820 809 76 467 2315 313 1107 741 612 301 31 1625 1027 572 1325 370 1578 116 810 580 466 196 440 1010 885 1400 798 Wait 2261 | . 74 3 188 7 13 27 64 159 36 . 39 126 25 17 19 8 3 5 236 247 66 210 18 172 2 37 4 37 . 126 153 16 48 76 Move 22332 | 51 599 257 1032 391 1021 669 1745 645 746 76 377 1837 268 995 551 527 297 26 1100 753 494 1034 298 1168 104 707 564 392 172 247 676 772 1166 575 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 265 | 6 9 4 14 1 1 2 23 3 . . 5 39 5 6 10 10 . . 23 . 1 11 3 17 2 4 4 2 3 1 13 19 19 5 Fast Attach 274 | 6 . 2 16 3 . . 12 . 1 . 2 19 2 11 15 7 . . 24 1 1 18 6 22 1 9 2 2 5 5 29 18 20 15 Attach 206 | 1 5 2 1 . 1 3 11 1 1 . 4 22 1 8 11 4 . . 18 1 2 3 4 13 2 2 4 5 1 10 18 6 13 28 Detach 125 | . . . 1 . . 2 1 . . . 1 7 . 6 6 1 . . 10 1 1 6 2 8 1 . . 2 2 10 10 11 12 24 Swap 331 | . 1 5 23 3 6 2 37 4 5 . 4 34 3 15 17 10 . . 47 5 3 9 5 38 2 8 . 3 . 1 8 8 19 6 Drop 334 | . 2 4 30 5 4 4 23 4 3 . 3 43 6 11 14 17 . . 27 . 2 27 8 26 2 13 . . 3 2 10 15 24 2 Fire 690 | 7 46 27 85 5 51 7 62 4 17 . 32 151 1 10 46 14 1 . 11 11 . 5 12 25 . . . 4 2 17 20 . 2 15 Melee 650 | . . . 2 . . . 22 . . . . 28 2 26 46 14 . . 125 8 2 1 14 85 . 15 2 19 8 21 69 15 74 52 Ram 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Kick 55 | . . . 9 6 . 2 4 . . . . 9 . 1 1 . . . 2 . . . . 4 . 10 . . . . 4 . 3 . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 27 | . . . . . 15 . . . . . . . . 1 5 . . . 2 . . . . . . 4 . . . . . . . . Rewire 31 | . . . . . 21 4 . . . . . . . . . . . . . . . 1 . . . . . . . . . 5 . . Trap 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -9/Storage -9/Garrison (discovered 3 exits: *Rec x3) -9/Recycling (discovered 2 exits: *Fac / [*Scr]) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Waste -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp / Ext) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Res / Arm) -4/Waste -4/Factory (discovered 3 exits: *Res / *Upp / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res x2 / Tes) -2/Research -2/Quarantine (discovered 3 exits: [*Acc] / *Sec / [*Frg]) -2/Section 7 History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 508 | -10/Materials | Discovered new exit (range 14) 565 | -10/Materials | Discovered new exit (range 14) 753 | -10/Materials | Core integrity fell below 50% 758 | -10/Materials | Lost 3 parts (1n2w) 782 | -10/Materials | Identified exit to Materials 839 | -10/Materials | Learned location of Subcaves (-10) 885 | -10/Materials | Learned 2 Mines zone layouts 919 | -10/Materials | Learned location of 2 exits from Mines 963 | -10/Materials | Identified exit to Subcaves 1010 | -10/Materials | Entered Mines 1013 | -10/Mines | Met a Derelict bent on vengeance 1038 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1089 | -10/Mines | Discovered exit to Materials (range 8) 1154 | -10/Mines | Learned Materials garrison access intel 1160 | -10/Mines | Found a hidden stash of uninstalled traps 1263 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1276 | -10/Mines | Core integrity fell below 20% 1314 | -10/Mines | Found Prototype Device 1315 | -10/Mines | Identified Exp. Sensor Array 1333 | -10/Mines | Entered Materials 1333 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1446 | -9/Materials | Lost 3 parts (2n1w) 2074 | -9/Materials | Discovered new exit (range 8) 2263 | -9/Materials | Discovered new exit (range 16) 2397 | -9/Materials | Learned Storage security intel 2466 | -9/Materials | Identified exit to Materials 2527 | -9/Materials | Learned location of Zion (-6) 2533 | -9/Materials | First assault squad dispatched 2539 | -9/Materials | Discovered new exit (range 14) 2549 | -9/Materials | Discovered new exit (range 13) 2618 | -9/Materials | Identified exit to Mines 2618 | -9/Materials | Identified exit to Storage 2700 | -9/Materials | Build established: Tank 3009 | -9/Materials | Entered Storage 3065 | -9/Storage | Met 01-MTF 3140 | -9/Storage | Identified exit to Garrison 3520 | -9/Storage | Entered Garrison 3520 | -9/Garrison | Accompanied by 1 ally (01-MTF) 3523 | -9/Garrison | 01-MTF left 3546 | -9/Garrison | Triggered checkpoint 3572 | -9/Garrison | Triggered checkpoint 3584 | -9/Garrison | Garrison Relay disabled 3597 | -9/Garrison | Learned Recycling security intel 3744 | -9/Garrison | Triggered checkpoint 3791 | -9/Garrison | Discovered new exit (range 13) 3818 | -9/Garrison | Triggered checkpoint 3910 | -9/Garrison | Garrison Relay disabled 3922 | -9/Garrison | Triggered checkpoint 3946 | -9/Garrison | Triggered checkpoint 4087 | -9/Garrison | Garrison Relay disabled 4234 | -9/Garrison | Triggered checkpoint 4257 | -9/Garrison | Garrison Relay disabled 4302 | -9/Garrison | Discovered new exit (range 10) 4448 | -9/Garrison | Garrison Relay disabled 4483 | -9/Garrison | Discovered new exit (range 11) 4514 | -9/Garrison | Discovered new exit (range 13) 4514 | -9/Garrison | Discovered new exit (range 45) 4514 | -9/Garrison | Discovered new exit (range 87) 4709 | -9/Garrison | Build established: Scavenger-Tank 4961 | -9/Garrison | Entered Recycling 4961 | -9/Recycling | Accompanied by 3 allies 5200 | -9/Recycling | Discovered new exit (range 16) 5474 | -9/Recycling | Learned Storage emergency access door positions 5501 | -9/Recycling | Scanned before Scraplab entrance 5519 | -9/Recycling | Learned Storage security intel 5574 | -9/Recycling | Learned 8 Materials zone layouts 5584 | -9/Recycling | Learned Storage trap positions 5585 | -9/Recycling | Learned Storage security intel 5591 | -9/Recycling | Learned Materials security intel 5606 | -9/Recycling | Learned 2 Storage zone layouts 5610 | -9/Recycling | Entered Scraplab 5620 | -9/Recycling | Discovered new exit (range 3) 5631 | -9/Recycling | Learned Materials emergency access door positions 5829 | -9/Recycling | Entered Factory 5829 | -7/Factory | Accompanied by 4 allies 5829 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x3 6183 | -7/Factory | Lost 4 allies 6954 | -7/Factory | Lost 3 parts (1p1n1w) 7098 | -7/Factory | Identified exit to Factory 7115 | -7/Factory | Garrison activated, responded to threat 7209 | -7/Factory | Learned 2 Lower Caves zone layouts 7223 | -7/Factory | Learned 2 Upper Caves zone layouts 7228 | -7/Factory | Learned 2 Hub_04(d) zone layouts 7244 | -7/Factory | Learned Extension security intel 7268 | -7/Factory | Learned location of 2 exits from Lower Caves 7519 | -7/Factory | Discovered exit to Factory (range 6) 7911 | -7/Factory | Identified exit to Lower Caves 7997 | -7/Factory | Build established: Skirmisher 8134 | -7/Factory | Fabricated L-31 Rogue? 8362 | -7/Factory | Entered Lower Caves 8363 | -7/Lower Caves | Identified exit to Lower Caves 8368 | -7/Lower Caves | Met a Warlord Commander 8369 | -7/Lower Caves | Learned location of Warlord (-5) 8370 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 8375 | -7/Lower Caves | Found Encrypted Comm Array 8470 | -7/Lower Caves | Found Prototype Device 8506 | -7/Lower Caves | Learned Factory security intel 9218 | -7/Lower Caves | Encountered a Warlord checkpoint 9304 | -7/Lower Caves | Entered another Lower Caves area 9305 | -7/Lower Caves | Identified exit to Data Miner 9349 | -7/Lower Caves | Discovered exit to Factory (range 5) 10010 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10085 | -7/Lower Caves | System corruption reached 10% 10263 | -7/Lower Caves | Entered Data Miner 10263 | -7/Data Miner | Discovered new exit (range 6) 10285 | -7/Data Miner | Met Data Miner 10314 | -7/Data Miner | Learned location of Section 7 (-2) 10314 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10326 | -7/Data Miner | Received God Mode back door access code from Data Miner 10350 | -7/Data Miner | Identified exit to Proximity Caves 10351 | -7/Data Miner | Entered Proximity Caves 10354 | -6/Proximity Caves | Spotter reported a threat 10356 | -6/Proximity Caves | Spotter reported a threat 10384 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10391 | -6/Proximity Caves | Build established: Gunner 10460 | -6/Proximity Caves | Spotter reported a threat 10598 | -6/Proximity Caves | Learned 12 Factory zone layouts 10851 | -6/Proximity Caves | Discovered exit to Factory (range 15) 10968 | -6/Proximity Caves | Entered Factory 10968 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 10969 | -6/Factory | Identified exit to Factory 11176 | -6/Factory | Watched by a mysterious "MATRIX" hacker 11318 | -6/Factory | Search patrols dispatched 11381 | -6/Factory | Build established: Skirmisher 11755 | -6/Factory | Identified Heart of Steel 12038 | -6/Factory | Build established: Scavenger-Gunner 12785 | -6/Factory | Discovered new exit (range 4) 12975 | -6/Factory | Lost 3 parts (1p1n1w) 13068 | -6/Factory | First assault squad dispatched 13317 | -6/Factory | Heart of Steel transformed into Warbot 13340 | -6/Factory | Build established: Mutant 13363 | -6/Factory | System corruption reached 10% 13533 | -6/Factory | Fabricated Combat Drone Bay (x1) 13925 | -6/Factory | Manually triggered Chute Trap 13925 | -6/Factory | Sucked down chute 13925 | -6/Factory | Entered Waste 14014 | -6/Waste | Spotted C-40 Crusher 14020 | -6/Waste | Spotted C-40 Crusher 14020 | -6/Waste | Spotted C-40 Crusher 14025 | -6/Waste | Spotted C-40 Crusher 14031 | -6/Waste | Warlord forces began an assault 14035 | -6/Waste | Allies destroyed C-40 Crusher 14040 | -6/Waste | Allies destroyed C-40 Crusher 14077 | -6/Waste | Lost 3 allies 14103 | -6/Waste | Spotted C-40 Crusher 14106 | -6/Waste | Spotted C-40 Crusher 14109 | -6/Waste | Allies destroyed C-40 Crusher 14111 | -6/Waste | Allies destroyed C-40 Crusher 14144 | -6/Waste | Allies destroyed C-40 Crusher 14168 | -6/Waste | Lost 3 allies 14175 | -6/Waste | Build established: Scavenger-Skirmisher 14191 | -6/Waste | Discovered new exit (range 15) 14258 | -6/Waste | Identified exit to Factory 14283 | -6/Waste | Entered Factory 14283 | -6/Factory | Accompanied by 11 allies 14541 | -6/Factory | Build established: Assassin 14624 | -6/Factory | Core integrity fell below 50% 14646 | -6/Factory | Spotted B-75 Beast 14708 | -6/Factory | Lost 4 allies 14830 | -6/Factory | Allied Derelicts emerged from ambush trap array 14966 | -6/Factory | Fabricated Myomer Leg (x2) 15027 | -6/Factory | Lost 3 allies 15089 | -6/Factory | Build established: Mutant 15284 | -6/Factory | Discovered exit to Factory (range 16) 15392 | -6/Factory | Build established: Assassin 15511 | -6/Factory | Lost 4 parts (1p3u) 15625 | -6/Factory | Identified exit to Garrison 15625 | -6/Factory | Entered Garrison 15701 | -6/Garrison | Heavy support dispatched to Factory 15713 | -6/Garrison | Triggered checkpoint 15728 | -6/Garrison | Garrison Relay disabled 15779 | -6/Garrison | Build established: Mutant 16064 | -6/Garrison | Lost 4 parts (1n2u1w) 16285 | -6/Garrison | Triggered checkpoint 16310 | -6/Garrison | Discovered new exit (range 10) 16331 | -6/Garrison | Triggered checkpoint 16339 | -6/Garrison | Core integrity fell below 20% 16613 | -6/Garrison | Garrison Relay disabled 16679 | -6/Garrison | Entered Factory 17021 | -6/Factory | Discovered new exit (range 10) 17150 | -6/Factory | Identified exit to Lower Caves 17276 | -6/Factory | Found Unknown Protection 17429 | -6/Factory | Entered Lower Caves 17430 | -6/Lower Caves | Encountered a Warlord checkpoint 17437 | -6/Lower Caves | Identified exit to Lower Caves 17586 | -6/Lower Caves | Build established: Gladiator 17791 | -6/Lower Caves | Entered another Lower Caves area 17792 | -6/Lower Caves | 7V-RTL showed up to help 17793 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 17794 | -6/Lower Caves | 7V-RTL revealed a hidden path 17794 | -6/Lower Caves | Encountered a Warlord checkpoint 17811 | -6/Lower Caves | Learned Factory stockpile data 17828 | -6/Lower Caves | Entered Factory 17828 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17829 | -5/Factory | Identified exit to Extension 17864 | -5/Factory | Discovered new exit (range 8) 17924 | -5/Factory | Identified exit to Factory 18100 | -5/Factory | Fabricated Myomer Leg (x2) 19037 | -5/Factory | Garrison activated, responded to threat 19208 | -5/Factory | Identified Hvy. Reflective Plating 19454 | -5/Factory | Garrison activated, responded to threat 19666 | -5/Factory | System corruption reached 10% 19725 | -5/Factory | Core integrity fell below 50% 19874 | -5/Factory | Discovered new exit (range 8) 19888 | -5/Factory | Identified exit to Upper Caves 19889 | -5/Factory | Entered Upper Caves 19913 | -5/Upper Caves | Learned Factory terminal intel 20116 | -5/Upper Caves | Spotted B-75 Beast 20123 | -5/Upper Caves | Encountered a Warlord checkpoint 20879 | -5/Upper Caves | Discovered new exit (range 15) 20906 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 20911 | -5/Upper Caves | Identified exit to Upper Caves 20912 | -5/Upper Caves | Entered another Upper Caves area 20923 | -5/Upper Caves | Learned Factory security intel 21050 | -5/Upper Caves | Discovered exit to Factory (range 60) 21076 | -5/Upper Caves | Spotted B-75 Beast 21253 | -5/Upper Caves | Encountered a Warlord checkpoint 21378 | -5/Upper Caves | Identified exit to Warlord 21468 | -5/Upper Caves | Entered Warlord 21495 | -5/Warlord | Discovered new exit (range 9) 21777 | -5/Warlord | Opened Warlord's prototype stash 21790 | -5/Warlord | Found Prototype Device 21790 | -5/Warlord | Identified System Purifier 21803 | -5/Warlord | Found Prototype Reactor 21803 | -5/Warlord | Identified Vortex Chain Reactor 21817 | -5/Warlord | Found Prototype Hackware 21940 | -5/Warlord | Learned Armory fabricator intel 21940 | -5/Warlord | Learned Armory repair station intel 21940 | -5/Warlord | Learned Research fabricator intel 21940 | -5/Warlord | Learned Research repair station intel 21940 | -5/Warlord | Learned 4 Armory zone layouts 21940 | -5/Warlord | Learned 4 Research zone layouts 21940 | -5/Warlord | Learned 4 Command zone layouts 21940 | -5/Warlord | Learned location of Command (-1) 21940 | -5/Warlord | Learned Research emergency access door positions 22097 | -5/Warlord | Met Warlord 22103 | -5/Warlord | Warlord's base attacked by MAIN.C 22223 | -5/Warlord | Found Prototype Energy Gun 22223 | -5/Warlord | Identified Vortex Rail 22232 | -5/Warlord | Found Prototype Energy Cannon 22232 | -5/Warlord | Identified Vortex Driver 22255 | -5/Warlord | Found Vortex Driver 22453 | -5/Warlord | Warlord forces counterattacked 22477 | -5/Warlord | Spotted Striker 22479 | -5/Warlord | Spotted Executioner 22520 | -5/Warlord | Spotted B-75 Beast 22520 | -5/Warlord | Spotted Striker 22520 | -5/Warlord | Spotted B-86 Titan 22580 | -5/Warlord | Lost 18 allies 22605 | -5/Warlord | Spotted Striker 22622 | -5/Warlord | Spotted Executioner 22702 | -5/Warlord | Lost 16 allies 22706 | -5/Warlord | Spotted Executioner 22778 | -5/Warlord | Warlord base infiltrated, sounded retreat 22890 | -5/Warlord | Spotted Executioner 22967 | -5/Warlord | Spotted Executioner 22972 | -5/Warlord | Spotted Executioner 22995 | -5/Warlord | Found Prototype Processor 22995 | -5/Warlord | Identified Exp. Melee Analysis Suite 23003 | -5/Warlord | Spotted Striker 23003 | -5/Warlord | Spotted Striker 23056 | -5/Warlord | Lost 15 allies 23066 | -5/Warlord | Identified exit to Proximity Caves 23067 | -5/Warlord | Entered Proximity Caves 23282 | -4/Proximity Caves | Build established: Scavenger-Gladiator 23294 | -4/Proximity Caves | Discovered exit to Factory (range 44) 23477 | -4/Proximity Caves | Entered Factory 23477 | -4/Factory | Evolved 2 slots: Utility x2 23478 | -4/Factory | Identified exit to Armory 23480 | -4/Factory | Loaded intel: 25 terminal locations 23740 | -4/Factory | Found Prototype Device 23740 | -4/Factory | Identified Exp. ECM Suite 23764 | -4/Factory | Build established: Gladiator 23833 | -4/Factory | Central database locked down 24439 | -4/Factory | System corruption reached 10% 24582 | -4/Factory | Cargo convoy interrupted 24787 | -4/Factory | Lost 3 parts (2n1u) 24912 | -4/Factory | Found Prototype Processor 24912 | -4/Factory | Identified Exp. Signal Interpreter 24919 | -4/Factory | Discovered new exit (range 18) 25114 | -4/Factory | Build established: Assassin 25437 | -4/Factory | Sucked down chute 25437 | -4/Factory | Entered Waste 25437 | -4/Waste | Spotted C-40 Crusher 25444 | -4/Waste | Spotted C-40 Crusher 25452 | -4/Waste | EMP discharged 25452 | -4/Waste | System corruption reached 30% 25456 | -4/Waste | Spotted C-40 Crusher 25460 | -4/Waste | Spotted C-40 Crusher 25465 | -4/Waste | Spotted C-40 Crusher 25498 | -4/Waste | Spotted C-40 Crusher 25552 | -4/Waste | EMP discharged 25555 | -4/Waste | Discovered new exit (range 11) 25567 | -4/Waste | Identified exit to Factory 25568 | -4/Waste | Entered Factory 25601 | -4/Factory | Central database locked down 25703 | -4/Factory | Spotted B-86 Titan 25974 | -4/Factory | Discovered new exit (range 19) 25998 | -4/Factory | Identified exit to Research 26436 | -4/Factory | Discovered new exit (range 8) 26444 | -4/Factory | Identified exit to Upper Caves 26446 | -4/Factory | Entered Upper Caves 26476 | -4/Upper Caves | Lost 11 parts (2p4n4u1w) 26736 | -4/Upper Caves | Identified exit to Upper Caves 26827 | -4/Upper Caves | Encountered a Warlord checkpoint 27485 | -4/Upper Caves | Found Alien Artifact 27735 | -4/Upper Caves | Entered another Upper Caves area 28568 | -4/Upper Caves | Core integrity fell below 50% 28598 | -4/Upper Caves | Lost 4 parts (2p1n1u) 28697 | -4/Upper Caves | Discovered new exit (range 5) 28710 | -4/Upper Caves | Identified exit to Zhirov 28712 | -4/Upper Caves | Entered Zhirov 28713 | -4/Zhirov | Discovered new exit (range 3) 28749 | -4/Zhirov | Met Zhirov 28787 | -4/Zhirov | Learned location of Quarantine (-2) 28787 | -4/Zhirov | Learned location of Testing (-3) 28805 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 28843 | -4/Zhirov | Found Alien Artifact 28867 | -4/Zhirov | Found Alien Artifact 28867 | -4/Zhirov | Identified Integrated Dissipator 28867 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 29113 | -4/Zhirov | Identified exit to Proximity Caves 29118 | -4/Zhirov | Entered Proximity Caves 29121 | -3/Proximity Caves | Spotter reported a threat 29174 | -3/Proximity Caves | Lost 5 parts (3n2u) 29384 | -3/Proximity Caves | Spotter reported a threat 30004 | -3/Proximity Caves | Spotted B-86 Titan 30008 | -3/Proximity Caves | Build established: Derelict-Assassin 30864 | -3/Proximity Caves | Build established: Assassin 30895 | -3/Proximity Caves | Discovered exit to Research (range 8) 30920 | -3/Proximity Caves | Entered Research 30920 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 30921 | -3/Research | Identified exit to Testing 30922 | -3/Research | Identified exit to Research 30924 | -3/Research | Loaded intel: 4 fabricator locations 30925 | -3/Research | Loaded intel: 4 repair station locations 31714 | -3/Research | System corruption reached 10% 31802 | -3/Research | Lost 7 parts (5n2u) 31952 | -3/Research | Lost 11 parts (3p5n3u) 32074 | -3/Research | Lost 7 parts (1p2n3u1w) 32240 | -3/Research | Core integrity fell below 50% 32242 | -3/Research | System corruption reached 30% 32265 | -3/Research | Entered another Research area 32265 | -2/Research | Warlord forces began assault on 0b10 32265 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 32290 | -2/Research | Distinguished unit "Department No. 42" dispatched to help 32375 | -2/Research | Research machine network offline 32474 | -2/Research | Met up with Warlord 32558 | -2/Research | Discovered new exit (range 23) 32605 | -2/Research | Identified exit to Quarantine 32618 | -2/Research | Borebot progress halted 32746 | -2/Research | Build established: Gladiator 32798 | -2/Research | Borebot progress halted 32845 | -2/Research | Borebot progress halted 32897 | -2/Research | Found Unknown Device 32897 | -2/Research | Identified Quantum Capacitor 33147 | -2/Research | Spotted Striker 33148 | -2/Research | Spotted Striker 33180 | -2/Research | Spotted Striker 33280 | -2/Research | Found Prototype Processor 33280 | -2/Research | Identified Exp. Targeting Computer 33283 | -2/Research | Found Prototype Processor 33283 | -2/Research | Identified Exp. Core Analyzer 33298 | -2/Research | Warlord invited to help at Command 33298 | -2/Research | Given Cave Seal Controls access code 33346 | -2/Research | Entered Quarantine 33359 | -2/Quarantine | Spotted Alpha 7 33380 | -2/Quarantine | Found Prototype Processor 33380 | -2/Quarantine | Identified Exp. Target Analyzer 33406 | -2/Quarantine | Found Exp. Targeting Computer 33416 | -2/Quarantine | Found Alien Launcher 33416 | -2/Quarantine | Identified Sigix Terminator 33465 | -2/Quarantine | Found Alien Artifact 33493 | -2/Quarantine | Garrison activated, responded to threat 33568 | -2/Quarantine | Build established: Scavenger-Gladiator 33726 | -2/Quarantine | Found Alien Reactor 33726 | -2/Quarantine | Identified Matter Drive 34041 | -2/Quarantine | Found Alien Impact Weapon 34054 | -2/Quarantine | Found Alien Slashing Weapon 34054 | -2/Quarantine | Identified Sigix Broadsword 34119 | -2/Quarantine | System corruption reached 10% 34197 | -2/Quarantine | Discovered new exit (range 14) 34275 | -2/Quarantine | Lost 3 parts (1n2u) 34317 | -2/Quarantine | Found Alien Artifact 34317 | -2/Quarantine | Identified Phase Armor 34567 | -2/Quarantine | Found Alien Artifact 34736 | -2/Quarantine | Found Alien Artifact 34873 | -2/Quarantine | Core integrity fell below 50% 35034 | -2/Quarantine | Spotted Fortress 35110 | -2/Quarantine | Lost 3 parts (1p1n1w) 35130 | -2/Quarantine | Discovered new exit (range 6) 35130 | -2/Quarantine | Discovered new exit (range 6) 35134 | -2/Quarantine | Identified exit to Section 7 35136 | -2/Quarantine | Entered Section 7 35149 | -2/Section 7 | Identified Core Reset Matrix 35149 | -2/Section 7 | Identified Core Stripper 35149 | -2/Section 7 | Identified Subatomic Replicator 35149 | -2/Section 7 | Identified Phase Redirector 35149 | -2/Section 7 | Identified Transdimensional Reconstructor 35149 | -2/Section 7 | Used Core Reset Matrix 35153 | -2/Section 7 | Detected hypermatrix surge 35153 | -2/Section 7 | Sensed 24 artifacts in vicinity 35165 | -2/Section 7 | Spotted S7 Guard 35176 | -2/Section 7 | Found Core Regenerator 35220 | -2/Section 7 | Destroyed S7 Guard 35274 | -2/Section 7 | Found Integrated Mediator 35274 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 35501 | -2/Section 7 | Spotted S7 Guard 35513 | -2/Section 7 | Found Navigation Efficiency Matrix 35529 | -2/Section 7 | Destroyed S7 Guard 35841 | -2/Section 7 | Used Core Regenerator, restored core integrity (+362) 35856 | -2/Section 7 | Warped through subspace 35869 | -2/Section 7 | Used Subatomic Replicator to replicate Sigix Broadsword 35919 | -2/Section 7 | Lost 3 parts (1n1u1w) 36039 | -2/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 36136 | -2/Section 7 | Core integrity fell below 20% 36154 | -2/Section 7 | Fired Sigix Terminator 36154 | -2/Section 7 | Destroyed self with Sigix Terminator Last Messages --------------- 36145_ Slug penetrates Wall. 36147_ Slug penetrates P-80 Master. 36147_ Slug penetrates Door. 36148_ Navigation matrix triggers involuntary quantum shift. 36154_ Dropped Huge Storage Unit. 36154_ Slug penetrates Wall. 36154_ Sigix Terminator expended. 36154_ Destroyed Unknown Device. 36154_ H-88 Terminator destroyed. 36154_ Destroyed Unknown Reactor. 36154_ P-80 Master destroyed. 36154_ Destroyed Unknown Energy Gun. 36154_ Y-72 Warden destroyed. 36154_ Terminal disabled. 36154_ Adv. Sensor Array destroyed. 36154_ Destroyed Adv. Sensor Array. 36154_ Med. Treads destroyed. 36154_ Destroyed Med. Treads. 36154_ Hds. Centrium Leg destroyed. 36154_ Destroyed Hds. Centrium Leg. Map ----- +----------------------------------------------------+ | ## """S""" # ###????????? | | # """ """ # #??????????? | | ?# # ###????????? | | ?# """"""" + #????????? | | ?# """""""%# #????????? | | ?# """"""" # = #????????? | | ?# *% !# *%! #????????? | | ?###/##########+### #????????? | | ???#=#### ; ###??????? | | ???# + ; ######?? | | ???###### ; #?? | | ????????# ; ##? | | ????????# ; ### | | ????????# ; #! | | ????????# ;;;;;;;; # | | ????????# ; ; #! | | ????????#;;;;;; ; ;;;;; ; # " | | ????????? ; # " | | ????????? ; # " | | ??#######;;; + " | | ??# ; # " | | ??# """" ; ;;;;;;;;; # " | | ??# ""S"" ; ; ; # " | | ??# "" "] ; ; ; # " | | ??# !! ; ; ; ; | | ??# !!@ ; ; ; # | | ?# ! /! ; ; ; ;## | | ?## ; ; ; #?? | | ??# ; ; ;;;; #?? | | ??####"T ;;; ; ! ; ; #?? | | ?????#"" ; ; ; ; ; #?? | | ?????###;; ; ;;;;;;;;;; ; #?? | | ????????? ; ;;; ;;;; ; #?? | | ???????????# #??? ??????!#?? | | ???????????# #????? ????%=?? | | ????######## c #?????? ????]/?? | | ????#" "" # #???????????? ??? | | ????#" " # #????????????=??? | | ????#"" # #???????????????? | | ????#"" + #???????????????? | | ????#"% # #???????????????? | | ????# # +???????????????? | | ????#"%% # #???????????????? | | ????# # #???????????????? | | ????#""% # #???????????????? | | ????######## #???!???????????? | | ???????????# #???????????????? | | ???????????# #???????????????? | | ???????????# +???????????????? | | ???????????# #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 107 Coolant Potential 100 Energy Generation 55 Energy Capacity 700 Matter Stores 600 Matter Capacity 600 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 14 Cloak Strength 3 Power Amplification 30 Base Temperature (-) 100 Corruption Block 14 Armor Coverage 825 Resistance: KI 30 Resistance: TH 25 Resistance: EM 20 Core Shielding 30 Power Shielding 66 Weapon Shielding 90 Point Defense Rating 240 Weapon Cycling 15 Phase Shifting 10 Evasion (%) 82 Targeting Accuracy 12 Melee Accuracy 12 Target Analysis 13 Core Analysis 11 Recoil Reduction 4 Force Boost 30 Offensive Hacking 10 Authchip Count 2 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ L-31 Rogue | x3 | -7/Factory | Preloaded, Authchip Combat Drone Bay | x1 | -6/Factory | Authchip Myomer Leg | x2 | -6/Factory | Authchip Myomer Leg | x2 | -5/Factory | Authchip Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Sigix Terminator Matter Drive Sigix Broadsword Phase Armor Core Reset Matrix Integrated Mediator Phase Redirector Core Regenerator Transdimensional Reconstructor Subatomic Replicator Navigation Efficiency Matrix Core Stripper Achievements -------------- Brother of Steel Challenges ------------ None Game ------ Seed SurgeBlinkExoskeleton Manual? 0 Play Time 05:26:04 Cumulative 377.1 hours Start 2026.10.23 @ 20:12:29 End 2026.10.26 @ 19:10:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 128 Rogue 127 Adventurer 1 Explorer 0 Win Type - Total 13 Types 11/1/1/0/0/0/0/0/0/0 Lore% 77 Gallery% 74 Achievement% 59 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 36/Terminus++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 813c38b1-eba6-4b66-a1e4-8fff676d6a32