Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.28 @ 13:40:27 Player: Red Box Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (36) 180 Value Destroyed (645) 645 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (117) 117 TOTAL SCORE: 3082 Bonus ------- Follower Combat Kills 132 Friendly Fire -15 Cogmind --------- Core Integrity 406/550 Matter 300/300 Energy 164/265 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Large Storage Unit Advanced Weight Redist. System Improved Targeting Computer Hardened Light Armor Plating > --- WEAPON (3) ------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY (15) --- Improved Ion Engine Improved Ion Engine Wheel Wheel Wheel Armored Wheel Combat Airjet Improved Heat Sink Improved Medium Laser Improved Medium Laser Improved Medium Laser Improved Medium Laser EMP Blaster Grenade Launcher Ripper Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Advanced Weight Redist. System Improved Targeting Computer > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun Enhanced Autogun > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Wheel Wheel Wheel Armored Wheel Combat Airjet Improved Heat Sink Improved Medium Laser Improved Medium Laser Improved Medium Laser Improved Medium Laser EMP Blaster Grenade Launcher Ripper [Rating: 23] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 3 | . . . . . 3 Weapon 1 | . . . . . 1 Parts Attached 39 | 7 14 5 4 . 9 Power 2 | 1 1 . . . . Engine 2 | 1 1 . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | 2 . 3 2 . . Treads . | . . . . . . Leg 2 | 2 . . . . . Wheel 5 | . . 3 2 . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 2 4 . . . 2 Device 3 | 1 1 . . . 1 Storage 3 | 1 2 . . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 22 | 2 9 2 2 . 7 Energy Gun 12 | . 3 1 2 . 6 Energy Cannon . | . . . . . . Ballistic Gun 3 | 2 . . . . 1 Ballistic Cannon 4 | . 4 . . . . Launcher 1 | . . 1 . . . Special Weapon 2 | . 2 . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 5 | . . 1 . . 4 Power . | . . . . . . Propulsion 3 | . . 1 . . 2 Utility . | . . . . . . Weapon 2 | . . . . . 2 Highest Loss Streak 2 | . . 1 . . 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 100 100 73 100 74 Engine 13 | . 14 14 14 14 9 Leg 16 | . 28 16 . . . Wheel 11 | . . 11 28 28 16 Device 4 | . 8 . . . 7 Storage 13 | . 14 14 14 14 9 Processor 9 | . 5 14 14 14 9 Energy Gun 12 | . 1 27 2 28 23 Ballistic Gun 5 | . 11 . . . . Ballistic Cannon 5 | . 12 . . . . Special Weapon 1 | . 2 . . . . Naked Turns . | . . . . . . Heaviest Build 38 | 14 33 32 31 31 38 Greatest Support 41 | 20 20 20 32 32 41 Greatest Overweight (x) 3 | . 1 3 1 . 1 Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 7 12 15 15 15 15 Most Carried 15 | 6 15 15 15 15 15 Average Carried 13 | 4 11 14 15 14 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 6 15 15 15 15 15 Class Distribution -------------------- 96% | Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 907 | 298 323 147 . 49 90 Remotely . | . . . . . . Salvage Created 1127 | 99 296 198 . . 534 Parts 80 | 4 37 23 . . 16 Haulers Intercepted 3 | . 2 . . . 1 Recyclers Shooed 2 | . . 1 . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 22 | . 8 7 . . 7 Guns 15 | . 6 4 . . 5 Cannons 2 | . 2 . . . . AOE 4 | . . 3 . . 1 Classes Destroyed 10 | 2 6 1 . . 1 Worker 2 | . 2 . . . . Builder 4 | . 1 2 . . 1 Tunneler 1 | 1 . . . . . Hauler 3 | . 2 . . . 1 Recycler 3 | 1 . 1 . . 1 Watcher 2 | . 2 . . . . Swarmer 12 | . 6 6 . . . Grunt 7 | . 2 . . . 5 Duelist 2 | . . . . . 2 Assembled 1 | . . 1 . . . Best Kill Streak 4 | 1 3 4 . . 3 Combat Bots Only 3 | . 3 3 . . 3 Max Kills in Single Turn 3 | 1 1 2 . . 3 Gunslinging . | . . . . . . Exploded 2 | . . 2 . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 949 | . 251 137 . . 561 Core 200 | . 48 8 . . 144 Absorbed by Shields . | . . . . . . Core Remaining (%) 88 | 100 . . . 77 . Volleys Fired 86 | 7 48 14 . . 17 Largest 3 | 2 2 2 . . 3 Hottest 177 | 40 100 80 . . 177 Shots Fired 176 | 14 91 26 . 2 43 Gun 139 | 14 56 24 . 2 43 Cannon 28 | . 28 . . . . Launcher 2 | . . 2 . . . Special 7 | . 7 . . . . Kinetic 98 | 14 84 . . . . Thermal 12 | . 7 . . . 5 Explosive 2 | . . 2 . . . Electromagnetic 64 | . . 24 . 2 38 Robot Hit Streak 8 | 7 8 4 . 1 8 Robot Miss Streak 8 | 3 8 2 . . 3 Penetration Max . | . . . . . . Secondary Targets 2 | . . . . . 2 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 92 | 8 37 13 . 1 33 Core Hits 55 | 3 19 13 . . 20 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . . . 2 Burn 2 | . . . . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1903 | 86 573 437 . 13 794 Guns 1085 | 86 229 174 . 13 583 Cannons 317 | . 317 . . . . Explosions 474 | . . 263 . . 211 Melee . | . . . . . . Ramming 3 | . 3 . . . . Kinetic 632 | 86 546 . . . . Thermal 465 | . 24 160 . . 281 Explosive 103 | . . 103 . . . Electromagnetic 700 | . . 174 . 13 513 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 2 2 2 2 . Average Corruption 1 | . 1 2 2 2 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 47 | . 19 12 5 11 . Message Errors 14 | . 7 2 1 4 . Matter Fused 7 | . 4 2 1 . . Heat Flow Errors 7 | . 3 1 . 3 . Energy Discharges 6 | . 3 1 2 . . Data Loss (minor) 4 | . . 3 . 1 . Data Loss (major) 2 | . . 1 . 1 . Misfires 5 | . 2 1 . 2 . Alerts 2 | . . 1 1 . . Overload Shots . | . . . . . . Overflow Damage 1 | . 1 . . . . Projectiles 1 | . 1 . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 2 | . 2 . . . . Impact . | . . . . . . Kinetic 2 | . 2 . . . . Secondary . | . . . . . . Self-Inflicted Damage 68 | . . 31 . . 37 Shots 2 | . . 1 . . 1 Rammed . | . . . . . . Targets Rammed 1 | . 1 . . . . Kicked 1 | . 1 . . . . Crushed . | . . . . . . Highest Temperature 304 | . 273 115 . 222 304 Average Temperature 66 | . 61 34 . 87 84 Received Heat Transfer 230 | . 69 20 . . 141 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . . 2 Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 2 | . . . . . 2 Heat Transferred 696 | . 50 100 . . 546 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . . 2 . . 2 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 372 | 10 244 121 . . 372 Initial 6 | . 6 . . . . Average 56 | 4 59 72 . . 153 Maximum Alert Level 1 | . 1 . . . 1 Low Security (%) 93 | 100 90 100 . 100 73 Level 1 6 | . 9 . . . 26 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . . . . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 3 | . 2 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 45 | . 22 8 . . 15 Peak Tracking Total 6 | . 4 3 . . 6 Tactical Retreats 2 | . 1 . . . 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . 6 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 3 | . . . . . 3 Max in Single Turn 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 11 | . 10 . 1 . . Terminals 8 | . 8 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 36 | . 30 . 6 . . Successful 23 | . 17 . 6 . . Failed 12 | . 12 . . . . Catastrophic 1 | . 1 . . . . Database Lockouts 1 | . 1 . . . . Manual 20 | . 20 . . . . Terminals 24 | . 24 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 6 | . 6 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 14 | . 8 . 6 . . Record 6 | . . . 6 . . Robot Analysis 3 | . 3 . . . . Prototype ID Bank 3 | . 3 . . . . Locate Traps 1 | . 1 . . . . Disarm Traps 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 2 . . . . Retrieve Components 2 | . 2 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 7 | . 7 . . . . Terminals 4 | . 4 . . . . Track 1 | . 1 . . . . Botnet 2 | . 2 . . . . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 3 . . . . Reject 2 | . 2 . . . . Mask 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 10 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 13 | . 13 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 4 | . . 1 . 3 . Largest Group 3 | . . 1 1 3 3 Highest-Rated Group 40 | . . 31 31 40 40 Highest-Rated Ally 31 | . . 31 31 16 16 Total Orders . | . . . . . . Ally Attacks 55 | . . 1 . . 54 Total Damage 642 | . . 22 . . 620 Kills 8 | . . 1 . . 7 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total 3 | . 3 . . . . Derelict Logs Recovered 3 | . . 1 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 4484 | 123 2011 854 546 684 266 Spaces Moved 2825 | 75 919 521 556 572 182 Core 4 | 4 . . . . . Treads . | . . . . . . Legs 1227 | 71 919 237 . . . Wheels 1594 | . . 284 556 572 182 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 95 95 100 100 Average Speed 127 | 116 162 138 96 100 102 Slowest Speed 190 | 120 190 190 100 100 115 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 63 | 6 99 84 68 98 23 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . Spaces Dug 4 | . 4 . . . . Terrain Destroyed 32 | . 5 21 . . 6 Melee . | . . . . . . Projectile 5 | . 5 . . . . AOE 27 | . . 21 . . 6 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 3534 | 94 1339 630 561 685 225 Wait 521 | . 324 80 . 108 9 Move 2820 | 74 918 520 555 571 182 Hop . | . . . . . . Pick Up 38 | 6 20 6 . 3 3 Fast Attach 14 | 7 1 . 2 . 4 Attach 9 | . 2 2 . . 5 Detach 2 | . . . . . 2 Swap 16 | . 11 3 2 . . Drop 27 | . 14 5 2 3 3 Fire 86 | 7 48 14 . . 17 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . 1 . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 14) 124 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 7) 300 | -10/Materials | Build established: Mutant 479 | -10/Materials | Discovered new exit (range 16) 610 | -10/Materials | Discovered new exit (range 16) 1388 | -10/Materials | Discovered new exit (range 14) 1685 | -10/Materials | Central database locked down 2135 | -10/Materials | Entered Mines 2177 | -10/Mines | Found a hidden stash of uninstalled traps 2275 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2275 | -10/Mines | Discovered new exit (range 5) 2367 | -10/Mines | Discovered new exit (range 10) 2457 | -10/Mines | Assembled infested the area 2462 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2475 | -10/Mines | Learned Materials trap positions 2737 | -10/Mines | Received a Mining Laser from a helpful Derelict 2771 | -10/Mines | Discovered new exit (range 13) 2989 | -10/Mines | Entered Exiles 2989 | -10/Exiles | Accompanied by 1 ally 3012 | -10/Exiles | Met 8R-AWN 3030 | -10/Exiles | Met EX-HEX 3067 | -10/Exiles | Met EX-DEC 3071 | -10/Exiles | Learned location of Zion (-6) 3200 | -10/Exiles | Met EX-BIN 3523 | -10/Exiles | Discovered new exit (range 14) 3535 | -10/Exiles | Entered Mines 3593 | -9/Mines | Learned location of 1 exit from Materials 3598 | -9/Mines | Discovered new exit (range 4) 3674 | -9/Mines | Met a Derelict bent on vengeance 3707 | -9/Mines | Discovered new exit (range 10) 3848 | -9/Mines | Learned Materials trap positions 3921 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3950 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4010 | -9/Mines | Learned location of Storage (-7) 4219 | -9/Mines | Entered Materials 4219 | -8/Materials | Accompanied by 3 allies 4219 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 4220 | -8/Materials | Identified exit to Factory 4221 | -8/Materials | Loaded intel: 11 trap records 4480 | -8/Materials | Discovered exit to Factory (range 16) 4485 | -8/Materials | Self-destructed Last Messages --------------- 04439_ U-05 Engineer lays Concrete. 04440_ U-05 Engineer repairs door. 04440_ U-05 Engineer lays Concrete. 04441_ K-01 Serf collects debris. 04441_ Penetrated by Slug. 04441_ U-05 Engineer builds a Wall. 04442_ U-05 Engineer lays Concrete. 04454_ Acquired Hrd. Light Armor Plating. 04463_ Slug penetrates Trooper 2b. 04463_ R-06 Scavenger collects Particle Gun. 04464_ H-55 Commando destroyed. 04470_ Com. Wheel fried. 04470_ Lgt. Ion Engine fried. 04470_ R-06 Scavenger destroyed. 04475_ Acquired 10 matter. 04480_ T-07 Excavator is excavating. 04480_ EXIT=FOUND: FACTORY 04485_ Penetrated by Slug. 04485_ Com. Wheel destroyed. 04485_ Trooper 2b knocked back. 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