Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.05 @ 18:02:52 Player: Talon Java Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (7) 3500 Regions Visited (25) 5000 Robots Destroyed (123) 615 Value Destroyed (3026) 3026 Prototype IDs (44) 880 Alien Tech Used (2) 400 Bonus (8119) 8119 TOTAL SCORE: 21540 Bonus ------- Follower Combat Kills 371 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 500 Friendly Fire -352 Cogmind --------- Core Integrity 0/1300 Matter 149/300 Energy 95/100 System Corruption 6% Temperature Cool (0) Movement Core (300) Ox5 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (12) ----- Experimental Optical Array Advanced Terrain Scan Processor Hacking Drone Bay (1/1) > --- WEAPON (2) ------- Heavy Phase Cannon Force Lance > --- INVENTORY (5) ---- ECM Suite System Shield Peak State ------------ > --- POWER ------------ Light Neutrino Core Micro Antimatter Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Cooled Field Propulsion Drive Improved Diametric Drive Improved Diametric Drive > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Experimental Optical Array Advanced Sensor Array Improved Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Transmission Jammer Experimental Cloaking Device Light Regenerative Plating Improved Thermal Shield Quantum Router > --- WEAPON ----------- Lance Force Lance > --- INVENTORY -------- Xenon Bombardment Thruster Advanced Coolant Injector Advanced Weight Redist. System ECM Suite System Shield Improved Trap Extractor Hacking Drone Bay Heavy Phase Cannon Improved Plasma Cutter [Rating: 136] Favorites ----------- Power Light Neutrino Core Engine Ion Engine Power Core Light Neutrino Core Reactor Micro Antimatter Reactor Propulsion Xenon Bombardment Thruster Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Aerolev Unit Flight Unit Xenon Bombardment Thruster Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Improved System Shield Protection Light Regenerative Plating Weapon Lance Energy Gun Improved Medium Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Autocannon Launcher Heavy Rocket Launcher Special Weapon Molecular Deconstructor Slashing Weapon Makeshift Sword Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Slots Evolved 14 | . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 3 | . . 1 . . 1 . . . . . . . . . 1 . . . . . . . . . . Utility 10 | . . 1 . 2 1 . . . . 1 . . . . 1 . . . . 2 . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 175 | . 13 25 3 27 11 1 1 3 . 11 1 1 . . 28 1 . 18 1 5 1 2 3 3 16 Power 24 | . 1 2 . 6 1 . . 1 . 2 . . . . 6 . . 3 . . . . . . 2 Engine 9 | . 1 2 . 2 . . . . . 1 . . . . 2 . . . . . . . . . 1 Core 12 | . . . . 4 1 . . 1 . 1 . . . . 4 . . 1 . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 Propulsion 36 | . 2 9 1 7 2 1 . . . 1 . 1 . . 5 . . 3 . 2 . . 1 . 1 Treads 9 | . . 6 . 3 . . . . . . . . . . . . . . . . . . . . . Leg 6 | . 2 3 . . . . . . . . . . . . . . . 1 . . . . . . . Wheel 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Flight 18 | . . . . 3 2 1 . . . 1 . 1 . . 5 . . 1 . 2 . . 1 . 1 Utility 80 | . 4 7 1 8 7 . . 2 . 6 . . . . 14 . . 9 1 3 1 2 1 2 12 Device 44 | . 2 4 . 4 2 . . . . 5 . . . . 7 . . 5 . 2 1 2 1 1 8 Storage 9 | . 2 1 . . 1 . . . . . . . . . 2 . . 2 . . . . . . 1 Processor 8 | . . . . . 2 . . . . . . . . . 1 . . 1 . 1 . . . . 3 Hackware 9 | . . . . . 2 . . 2 . 1 . . . . 2 . . . 1 . . . . 1 . Protection 10 | . . 2 1 4 . . . . . . . . . . 2 . . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 35 | . 6 7 1 6 1 . 1 . . 2 1 . . . 3 1 . 3 . . . . 1 1 1 Energy Gun 3 | . 1 2 . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 4 | . . . . 1 . . . . . . . . . . 1 1 . 1 . . . . . . . Ballistic Gun 11 | . 3 4 1 3 . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Launcher 3 | . 1 . . 1 . . . . . . . . . . 1 . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . 1 . . 1 . . 1 . . 1 . . . . . . . . . . . . . . . Piercing Weapon 5 | . . . . . 1 . . . . . . . . . 1 . . 1 . . . . 1 . 1 Special Melee Weapon 2 | . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Unidentified Prototypes 32 | . . 2 . 4 . . . . . 2 1 . . . 2 . . 14 . 2 1 . . 3 1 Parts Lost 38 | . 3 5 . 2 2 1 . . . . . 2 . . 4 . . . . . . . . . 19 Power 4 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . 2 Propulsion 13 | . 1 3 . . . 1 . . . . . 1 . . 1 . . . . . . . . . 6 Utility 16 | . . . . 1 1 . . . . . . 1 . . 3 . . . . . . . . . 10 Weapon 5 | . 2 2 . . . . . . . . . . . . . . . . . . . . . . 1 Highest Loss Streak 19 | . 2 2 . 1 2 1 . . . . . 2 . . 2 . . . . . . . . . 19 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 11 | . 8 12 20 19 9 10 10 10 10 9 10 8 8 8 8 9 9 9 9 9 8 9 9 10 8 Power . | . 1 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . . Propulsion 1 | . 2 1 4 5 2 2 2 1 1 1 1 . . . . 1 1 1 1 . . . . 1 . Utility 5 | . 1 4 7 7 4 4 4 4 6 5 5 5 5 4 4 4 4 5 4 5 6 6 6 6 4 Weapon 3 | . 3 5 6 4 2 2 2 2 2 2 2 2 3 3 3 2 2 1 1 1 . 1 1 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 39 | . 5 5 1 11 3 . 1 . . 4 . . . . 2 . . 1 . 2 . . 1 . 3 Power 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Propulsion 13 | . 3 3 . 5 1 . . . . . . . . . . . . 1 . . . . . . . Utility 16 | . 1 . . 1 1 . 1 . . 4 . . . . 2 . . . . 2 . . 1 . 3 Weapon 9 | . 1 2 1 4 1 . . . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 96 97 91 84 98 98 100 100 100 95 94 88 86 84 91 93 94 92 83 87 94 94 98 95 71 Engine 2 | . 14 11 11 2 . . . . . 2 6 1 . . 2 . . . . . . . . . . Core 5 | . . . . 6 7 7 7 7 7 6 6 6 6 6 7 11 11 6 5 5 5 5 5 5 2 Reactor 1 | . . . . . . . . . . . . . . . . . . 3 5 5 5 5 5 5 2 Treads 3 | . . 23 17 8 . . . . . . . . . . . . . . . . . . . . . Leg 1 | . 27 8 . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . 7 8 . . . . . . . . . . . . . . . . . . . . . Flight 18 | . . . . . 30 28 30 30 30 25 26 26 26 26 27 23 23 22 23 21 26 26 26 26 18 Device 19 | . 11 12 11 14 14 19 23 23 23 24 31 28 26 32 22 22 17 12 16 24 26 26 26 23 19 Storage 7 | . 14 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 8 5 5 5 5 5 5 3 Processor 6 | . . . . . 7 7 7 7 7 6 6 6 6 6 8 11 11 11 11 10 10 10 10 10 11 Hackware 3 | . . . . . 10 7 7 7 7 7 1 . . . 2 5 5 5 5 5 5 5 5 5 2 Protection 5 | . . 8 11 15 2 2 . . . . . . . . 3 . 4 5 5 4 5 4 4 5 2 Energy Gun 1 | . 2 13 3 . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 4 | . 24 7 19 15 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 6 7 7 7 7 6 1 . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . 2 7 7 7 7 3 1 4 6 1 4 4 . . . 4 5 5 4 5 3 Special Melee Weapon 1 | . . . . 1 4 . . . . 2 . 4 6 1 1 . 4 3 . . . . 4 2 . Peak Build Rating 136 | . 8 16 23 40 40 40 40 41 41 53 59 59 46 58 80 84 79 97 89 110 114 112 117 126 136 Average Rating 58 | . 7 14 21 30 37 38 39 40 41 45 56 49 46 47 64 78 77 84 83 101 109 108 113 114 97 On Entrance 56 | 6 6 8 16 23 31 40 39 40 41 41 48 59 46 46 42 77 78 77 76 85 108 108 109 113 113 Avg Prop Armor Cover (%) 4 | . . . 8 6 . . 4 4 5 4 . . . . 3 . . . 14 . . 5 2 . 12 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 66 | 14 29 55 57 64 27 24 21 21 21 26 28 28 22 26 39 41 42 66 42 49 49 39 47 39 46 Greatest Support 60 | 20 20 60 60 28 29 29 24 24 24 31 31 31 23 23 43 43 43 43 43 45 44 47 47 44 42 Greatest Overweight (x) 19 | . 1 . 2 3 . . . . . 1 2 . . 1 1 . . 19 2 1 1 3 1 . 4 Average Overweight (x) . | . . . 1 2 . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | . 15 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 11 | . 9 13 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 8 Most Carried 20 | . 10 20 20 20 12 10 10 10 10 10 10 10 9 10 10 10 10 10 10 10 9 10 10 10 10 Average Carried 11 | . 8 12 19 19 9 10 10 9 10 9 9 9 9 9 9 9 10 9 9 9 8 9 9 10 8 Final Capacity 20 | 8 10 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 20 | 6 9 20 20 13 10 10 10 10 10 10 10 9 9 10 10 10 10 10 10 9 9 9 10 10 2 Class Distribution -------------------- 25% | Mutant 12% | Scout 12% | Sprinter 10% | Ninja 9% | Scavenger-Mutant 8% | Infiltrator-Ninja 3% | Infiltrator-Scout 3% | Infiltrator-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Sprinter | -6/Proximity Caves Sprinter | -6/Factory Infiltrator-Sprinter | -6/Lower Caves Infiltrator-Sprinter | -6/Lower Caves Infiltrator-Sprinter | -6/Data Miner Infiltrator-Scout | -5/Proximity Caves Scout | -5/Factory Ninja | -5/Upper Caves Scout | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scout | -4/Proximity Caves Ninja | -4/Factory Ninja | -4/Waste Ninja | -4/Factory Infiltrator-Ninja | -4/Armory Hacker-Ninja | -4/Lab Hacker-Ninja | -3/Research Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Matter Collected 5076 | 200 265 637 81 1014 261 27 108 10 . 300 135 . . 115 694 107 20 418 80 50 160 . 74 . 320 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5111 | . 278 1334 45 1262 224 27 . . . 359 . . . 62 869 25 . 1 . 92 . . 157 . 376 Parts 265 | . 14 79 1 73 14 3 . . . 12 . . . . 40 . . . . 4 . . 5 . 20 Haulers Intercepted 14 | . . 6 . 5 1 . . . . . . . . . 1 . . . . 1 . . . . . Recyclers Shooed 10 | . 1 8 . 1 . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Retrieved Matter 52 | . . . . . . . . . . . . . . . 52 . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . 3 . . 3 . 4 1 . . . 5 3 . . . . . . . . Prevented 8 | . . . . . . . . . . . . . . . . 5 3 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Combat Hostiles Destroyed 66 | . 8 20 1 24 4 1 . . . . . . . . 3 1 . . . . . . 2 . 2 Melee 11 | . . . . 1 4 1 . . . . . . . . 2 . . . . . . . 1 . 2 Guns 36 | . 6 14 1 15 . . . . . . . . . . . . . . . . . . . . . Cannons 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . AOE 16 | . 2 6 . 8 . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 14 | . 3 6 . 1 . . . . . . . . . . 2 . . . . . . . 2 . . Worker 7 | . . 2 . 1 . . . . . 3 . . . . . . . . . . . . . . 1 Builder 3 | . . 1 . . . . . . . . . . . . 1 . . . . . . . . . 1 Tunneler 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 Hauler 14 | . . 6 . 5 1 . . . . . . . . . 1 . . . . 1 . . . . . Recycler 13 | . . 4 . 2 . . . . . 2 . . . . 4 . . . . . . . . . 1 Operator 3 | . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . Watcher 13 | . 1 3 . 1 2 . . . . . . . . . 4 . . . . . . . 2 . . Swarmer 23 | . 2 6 . 11 3 1 . . . . . . . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Grunt 25 | . 6 8 1 10 . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 8 | . . 6 . 2 . . . . . . . . . . . . . . . . . . . . . Hunter 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Programmer 4 | . . . . . . . . . . . . . . . 3 1 . . . . . . . . . Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Wasp 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 5 | . 2 5 1 5 5 1 . . . 3 . . . . 3 1 . . . 1 . . 2 . 3 Combat Bots Only 5 | . 2 5 1 4 4 1 . . . . . . . . 2 1 . . . . . . 2 . 2 Max Kills in Single Turn 3 | . 2 2 1 3 1 1 . . . 1 . . . . 1 1 . 1 . 1 . . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . 2 2 . 2 . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . 1 1 1 . . . . . . . . 1 . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Hostile Shots Fired 694 | . 45 127 5 102 13 47 . . 6 3 1 11 . . 56 10 12 4 2 . . 24 24 3 199 Missed 247 | . 12 28 . 32 4 30 . . 5 3 . 6 . . 19 6 5 1 1 . . 16 12 2 65 Hits 447 | . 33 99 5 70 9 17 . . 1 . 1 5 . . 37 4 7 3 1 . . 8 12 1 134 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Projectile 446 | . 33 99 5 70 9 17 . . 1 . 1 5 . . 37 4 7 3 1 . . 8 11 1 134 AOE 3 | . . . . . . . . . . . . . . . 1 . . 2 . . . . . . . Critical Strikes 17 | . 1 4 . 4 . . . . . . . 1 . . 4 . . 1 . . . . . . 2 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 7271 | . 424 1320 51 1021 133 215 . . 14 . 19 96 . . 672 86 124 196 16 . . 151 167 26 2540 Core 2111 | . 70 234 . 40 56 67 . . . . . 18 . . 131 . 57 81 . . . . 13 . 1344 Absorbed by Shields 57 | . . . . . . . . . . . . . . . 29 . . 28 . . . . . . . Regen/Repaired (Parts) 381 | . . . . . . . . . . . . . . . 53 . 17 41 54 . . . 143 27 46 Core Remaining (%) 81 | 100 72 . 41 92 . . . . 82 . . . . 97 . . . . 73 . . . . 98 . Volleys Fired 315 | . 44 95 2 80 . . . . . . 7 . . 14 9 10 11 9 13 4 4 . 10 . 3 Largest 2 | . 2 2 2 2 . . . . . . 1 . . 1 1 1 1 1 1 1 1 . 1 . 1 Hottest 121 | . 85 121 79 50 . . . . . . . . . . 98 90 90 90 90 90 90 . 90 . 90 Shots Fired 514 | . 83 178 5 154 . . . . . . 7 . . 14 9 10 11 9 13 4 4 . 10 . 3 Gun 409 | . 82 173 5 149 . . . . . . . . . . . . . . . . . . . . . Cannon 61 | . . . . . . . . . . . . . . . 2 7 11 7 13 4 4 . 10 . 3 Launcher 13 | . 1 5 . 5 . . . . . . . . . . . . . 2 . . . . . . . Special 31 | . . . . . . . . . . . 7 . . 14 7 3 . . . . . . . . . Kinetic 286 | . 74 60 3 149 . . . . . . . . . . . . . . . . . . . . . Thermal 181 | . 5 113 2 . . . . . . . . . . . 2 7 11 7 13 4 4 . 10 . 3 Explosive 11 | . 1 5 . 3 . . . . . . . . . . . . . 2 . . . . . . . Electromagnetic 5 | . 3 . . 2 . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 18 | . 14 16 18 13 . . . . . . . . . . 6 2 4 1 . . 4 . 2 . . Robot Miss Streak 8 | . 8 2 1 2 . . . . . . . . . . . 1 2 2 . . . . 2 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 387 | . 47 127 3 116 13 1 . . . 8 . . . 2 26 2 2 4 . 5 4 3 11 . 13 Core Hits 175 | . 19 55 1 54 6 1 . . . 4 . . . 1 12 . 1 5 . 1 2 . 4 . 9 Critical Kills 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 15 | . . 7 . 2 . . . . . 1 . . . . 3 . . . . . . . 1 . 1 Burn 7 | . . 7 . . . . . . . . . . . . . . . . . . . . . . . Destroy 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Impale 6 | . . . . . . . . . . 1 . . . . 3 . . . . . . . 1 . 1 Melee Attacks 223 | . 1 1 . 16 27 2 . 1 . 24 1 2 . 6 60 6 . 2 3 17 . 6 26 2 20 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 38 | . 1 1 . 12 9 . . 1 . 14 . . . . . . . . . . . . . . . Piercing 175 | . . . . . 17 2 . . . 10 1 2 . 5 60 6 . 1 3 17 . 6 23 2 20 Sneak Attacks 36 | . . . . 4 3 . . . . 6 . . . . 10 . . 1 . 4 . . 3 . 5 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . Damage Inflicted 10001 | . 581 2483 51 2280 472 39 . . . 480 . . . 54 1304 . 68 265 . 361 140 161 550 . 712 Guns 4282 | . 485 2019 51 1727 . . . . . . . . . . . . . . . . . . . . . Cannons 478 | . . . . . . . . . . . . . . . . . 68 92 . . 140 . 178 . . Explosions 1110 | . 96 448 . 393 . . . . . . . . . . . . . 173 . . . . . . . Melee 4115 | . . . . 160 472 39 . . . 480 . . . 54 1304 . . . . 361 . 161 372 . 712 Ramming 16 | . . 16 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2980 | . 409 829 15 1727 . . . . . . . . . . . . . . . . . . . . . Thermal 1833 | . 66 1190 36 63 . . . . . . . . . . . . 68 92 . . 140 . 178 . . Explosive 959 | . 96 448 . 242 . . . . . . . . . . . . . 173 . . . . . . . Electromagnetic 98 | . 10 . . 88 . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 460 | . . . . 160 166 . . . . 134 . . . . . . . . . . . . . . . Piercing 3655 | . . . . . 306 39 . . . 346 . . . 54 1304 . . . . 361 . 161 372 . 712 Highest Corruption 8 | . . 2 2 . . . . . . . . . . . 8 . . . . . . . 1 1 5 Average Corruption 2 | . . 2 2 . . . . . . . . . . . 4 . . . . . . . 1 1 2 Corruption Purged 8 | . . . . . . . . . . . . . . . 8 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 18 | . . 9 3 . . . . . . . . . . . 4 . . . . . . . 1 1 . Message Errors 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Matter Fused 7 | . . 5 . . . . . . . . . . . . 2 . . . . . . . . . . Heat Flow Errors 3 | . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . Energy Discharges 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Fused 2 | . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Misfires 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 667 | . . 10 . 21 35 . . . . 59 . . . . 247 . . . . . . 30 177 . 88 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 16 | . . 10 . 6 . . . . . . . . . . . . . . . . . . . . . Melee 651 | . . . . 15 35 . . . . 59 . . . . 247 . . . . . . 30 177 . 88 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 65 | . 19 . . 46 . . . . . . . . . . . . . . . . . . . . . Shots 3 | . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . Rammed 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 291 | . 60 291 66 225 . 12 . . . . 4 14 . . 255 174 236 218 232 168 232 114 248 146 156 Average Temperature 49 | . 13 56 40 64 . 4 . . . . 4 14 . . 31 91 65 36 61 40 52 32 62 28 30 Received Heat Transfer 1563 | . 228 597 30 459 . 93 . . . . 9 36 . . . . . 60 . . . 51 . . . Effects 6 | . . . . . . . . . . . . . . . . . 3 2 . . . . 1 . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Interference 4 | . . . . . . . . . . . . . . . . . 3 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 8 | . . 6 2 . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 4016 | . 148 3256 74 100 . . . . . . . . . . . . 74 93 . . 148 . 123 . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Maximum Alert Level 1 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Low Security (%) 95 | . 100 73 100 95 100 . . . . 100 . . . . 100 . . . . 100 100 100 100 . 100 Level 1 4 | . . 26 . 4 . . . . . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 346 | . 74 280 101 346 156 . . . . 63 . . . . 190 . . . . 19 84 35 186 . 71 Initial 156 | . . 21 101 . 156 . . . . 18 . . . . . . . . . . 1 33 16 . . Average 59 | . 38 133 45 57 77 . . . . 21 . . . . 91 . . . . 1 31 9 16 . 6 Influence Increases 4395 | . 313 700 25 801 155 290 . . 30 176 15 105 . 5 640 30 . 120 60 69 108 66 479 . 208 Destroy 0b10 Robot/C 1460 | . 160 400 20 500 80 20 . . . . . . . . 60 20 . . . . . . 100 . 100 Destroy 0b10 Robot/NC 290 | . 5 90 5 45 15 . . . . 30 . . . 5 55 . . . . 5 . . 10 . 25 Destroy Leader 394 | . 42 138 . 102 26 . . . . . . . . . 30 10 . . . 2 . . 14 . 30 Allied During Kill 59 | . . . . 6 . . . . . . . . . . . . . . . . . . 12 . 41 Trap Triggered on 0b10 20 | . . . . 20 . . . . . . . . . . . . . . . . . . . . . Successful Hack 48 | . 20 7 . . . . . . . . . . . . 15 . . . . 6 . . . . . Select Force Hacks 150 | . 30 . . 30 . . . . . 60 . . . . 30 . . . . . . . . . . Disable Machine 120 | . . 30 . 30 . . . . . 15 . . . . 15 . . . . . . . 30 . . Destroy Structure 324 | . 11 35 . 23 4 . . . . 11 . . . . 60 . . . . 26 108 6 28 . 12 Partial Spotted 225 | . 15 . . . 15 . . . . . . . . . 105 . . . . 15 . 30 45 . . Lose Combat Pursuer 1305 | . 30 . . 45 15 270 . . 30 60 15 105 . . 270 . . 120 60 15 . 30 240 . . Influence Decreases 4395 | . 261 491 286 457 454 148 166 21 . 184 37 60 45 5 451 219 . 120 60 66 63 79 334 180 208 Entered New Map 807 | . . 31 160 . 188 18 36 21 . 12 9 . 45 . . 71 . . . . 2 15 19 180 . Time Decay 3196 | . 231 410 126 437 246 120 130 . . 171 28 50 . 5 401 148 . 120 60 66 41 64 275 . 67 Lost Part 200 | . 30 50 . 20 20 10 . . . . . 10 . . 20 . . . . . . . . . 40 Lost Ally 192 | . . . . . . . . . . 1 . . . . 30 . . . . . 20 . 40 . 101 Squads Dispatched 31 | . 2 4 1 2 1 . . . . 4 . 1 . . 8 . . . . 3 . . 4 . 1 Investigation 9 | . 1 . 1 1 . . . . . 2 . . . . 3 . . . . . . . 1 . . Extermination 11 | . . . . . 1 . . . . 1 . . . . 4 . . . . 2 . . 3 . . Reinforcement 9 | . 1 4 . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . . Assault 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Distress Signals 26 | . 2 3 1 5 . . . . . 1 . . . . 4 . . 2 2 3 . 2 1 . . Communications Jammed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Distress Signals 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Times Spotted 272 | . 16 30 2 37 8 13 . . 3 10 1 5 . 2 26 1 2 48 5 4 2 19 26 1 11 Peak Tracking Total 18 | . 5 5 2 5 3 9 . . 3 5 1 7 . 1 6 1 2 15 4 1 2 18 11 1 9 Tactical Retreats 47 | . 2 . . 3 1 8 . . 1 3 1 3 . . 10 . . 6 1 1 . 1 6 . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Traps Triggered 9 | . 2 1 . 2 . . . . . . . . . . 2 . . . . 1 . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 97 | . . 14 . 65 . . . . . 12 . . . . . . . . . . . . 6 . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 9 | . . 3 . 3 . . . . . 2 . . . . . . . . . . . . 1 . . Reused 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Traps Extracted 6 | . . 3 . 1 . . . . . 2 . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 6 | . . 3 3 4 4 4 4 4 4 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Machines Disabled 12 | . . 2 . 2 . . . . . 1 1 . . . 1 . . . . . . . 2 3 . Max in Single Turn 1 | . . 1 . 1 . . . . . 1 1 . . . 1 . . . . . . . 1 1 . Garrison Access 3 | . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Machines Accessed 55 | . 4 1 1 8 6 . . . . 5 . . 4 1 10 1 . 7 1 2 . 1 2 1 . Terminals 15 | . 3 1 . 5 3 . . . . . . . . 1 1 . . . 1 . . . . . . Fabricators 4 | . . . . . . . . . . . . . . . 3 . . . . . . . 1 . . Repair Stations 6 | . . . . . 1 . . . . 1 . . . . 3 . . . . . . . 1 . . Recycling Units 5 | . 1 . . 1 . . . . . 2 . . . . 1 . . . . . . . . . . Scanalyzers 4 | . . . . 2 . . . . . 1 . . . . . . . . . 1 . . . . . Garrison Access 7 | . . . . . 2 . . . . 1 . . . . 2 . . . . 1 . 1 . . . Total Hacks 143 | . 12 1 1 19 9 . . . . 15 . . 26 1 23 1 . 18 2 4 . 3 7 1 . Successful 102 | . 8 1 1 11 3 . . . . 11 . . 26 1 11 1 . 18 2 3 . 1 3 1 . Failed 40 | . 4 . . 7 6 . . . . 4 . . . . 12 . . . . 1 . 2 4 . . Catastrophic 7 | . . . . 1 3 . . . . 1 . . . . . . . . . . . 1 1 . . Database Lockouts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Manual 36 | . 12 . . 9 6 . . . . 3 1 . . . 4 . . 1 . . . . . . . Terminals 41 | . 11 1 . 12 5 . . . . . . . . 1 6 . . . 2 1 . 1 1 . . Fabricators 11 | . . . . . . . . . . . . . . . 9 . . . . . . . 2 . . Repair Stations 11 | . . . . . 1 . . . . 1 . . . . 5 . . . . . . . 4 . . Recycling Units 10 | . 1 . . 1 . . . . . 7 . . . . 1 . . . . . . . . . . Scanalyzers 14 | . . . . 6 . . . . . 6 . . . . . . . . . 2 . . . . . Garrison Access 9 | . . . . . 3 . . . . 1 . . . . 2 . . . . 1 . 2 . . . Terminal Hacks 58 | . 2 1 1 3 . . . . . . . . 26 1 1 1 . 18 2 1 . . . 1 . Record 32 | . . . . . . . . . . . . . 11 1 . . . 17 2 . . . . 1 . Part Schematic 11 | . 1 . . . . . . . . . . . 8 . 1 . . . . 1 . . . . . Robot Schematic 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . Robot Analysis 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . Open Door 3 | . . . 1 . . . . . . . . . . . . 1 . 1 . . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . . . . . . . 6 . . . . . . . 2 . . Network Status 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Load Schematic 4 | . . . . . . . . . . . . . . . 3 . . . . . . . 1 . . Build 3 | . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . Repair Station Hacks 3 | . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . Scan Component 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Repair 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . Recycle Component 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . Scanalyzer 13 | . . . . 5 . . . . . 6 . . . . . . . . . 2 . . . . . Insert Component 4 | . . . . 2 . . . . . 2 . . . . . . . . . . . . . . . Analyze 3 | . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . Retrieve Study 6 | . . . . 2 . . . . . 2 . . . . . . . . . 2 . . . . . Garrison Access Hacks 3 | . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . Seal Access 3 | . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . Unauthorized Hacks 14 | . 6 . . 3 2 . . . . 2 . . . . 1 . . . . . . . . . . Terminals 8 | . 5 . . 2 1 . . . . . . . . . . . . . . . . . . . . Botnet 4 | . 1 . . 2 1 . . . . . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Skim 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Mechanics 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . . 1 . . . . . 2 . . . . 1 . . . . . . . . . . Tunnel 5 | . 1 . . 1 . . . . . 2 . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 3 1 . 6 5 . . . . 4 . . . . 8 . . . . 2 . . 3 . . Full Trace Events 3 | . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . 1 . . 1 . . . . . 2 . . 8 . 1 . . . . 1 . . . . . Parts Built 5 | . . . . . . . . . . . . . . . 3 . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 202 | . . . . . . . . . . . . . . . 118 . . . . . . . 84 . . Total Part Build Rating 21 | . . . . . . . . . . . . . . . 13 . . . . . . . 8 . . Part Studies Acquired 6 | . . . . 2 . . . . . 2 . . . . . . . . . 2 . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Time 44 | . . . . . . . . . . . . . . . 44 . . . . . . . . . . Parts Recycled 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . 3 1 . . . . . . . . . . . . 1 . . . . . . . Non-combat 4 | . . . . 3 1 . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Robot Hacks Applied 5 | . . . . 3 1 . . . . . . . . . . . . 1 . . . . . . . parse_system 4 | . . . . 3 . . . . . . . . . . . . . 1 . . . . . . . find_station 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Total Allies 35 | . . . 3 . . . . . . 1 . . . . 3 . . . . 2 18 . 2 . 6 Largest Group 18 | . . . 3 3 . . . . . 1 . . . . 2 . . . . 1 18 . 2 . 5 Highest-Rated Group 638 | . . . 40 40 . . . . . 26 . . . . 20 . . . . 26 638 . 78 . 73 Highest-Rated Ally 50 | . . . 16 16 . . . . . 26 . . . . 10 . . . . 26 50 . 48 . 15 Total Orders 56 | . . . . 2 . . . . . 8 . . . . 31 . . . . 6 . 1 8 . . STAY 11 | . . . . 1 . . . . . . . . . . 9 . . . . 1 . . . . . FOLLOW 9 | . . . . 1 . . . . . . . . . . 7 . . . . 1 . . . . . RETURN 36 | . . . . . . . . . . 8 . . . . 15 . . . . 4 . 1 8 . . Ally Attacks 172 | . . . 10 22 . . . . . . . . . . . . . . . . 114 . 5 . 21 Total Damage 5445 | . . . 95 191 . . . . . . . . . . . . . . . . 4409 . 197 . 553 Kills 18 | . . . 2 1 . . . . . . . . . . . . . . . . 9 . 3 . 3 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Active Infowar (turns) 13116 | . 441 549 317 1993 477 240 269 434 154 432 269 154 25 746 1657 621 366 933 601 533 149 256 1100 134 266 Optics 5968 | . . . . . . . . . . . . . . . 1009 621 366 933 601 533 149 256 1100 134 266 Sensors 7249 | . . . . . . . . . . 408 259 154 25 746 1595 621 353 238 601 533 149 256 1081 69 161 Terrain 2589 | . . . . . 57 144 269 428 154 57 . . . 683 647 . . . . . . . . . 150 Structural 21 | . . . . . . . . . . . . . . . . . . . . . . . . . 21 Seismic 11326 | . 441 549 317 1993 463 240 269 434 154 414 259 154 25 746 1489 621 342 143 158 530 149 256 1031 40 109 Triangulation 827 | . . . . . . . . . . . . . . . 257 544 26 . . . . . . . . Cloaking 556 | . . . . . . . . . . 4 10 . . 22 6 . . 2 26 127 1 73 169 70 46 Jamming 1263 | . . . . . . . . . . 19 1 . . 2 29 . . . . . . 44 864 134 170 ECM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robot Analysis Total 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . 1 . . . 1 1 . . . . . 1 . . . . 2 . . . . . . Drone Launches 36 | . . . . . . . . . . 8 . . . . 15 . . . . 4 . 1 8 . . Drone Recoveries 36 | . . . . . . . . . . 8 . . . . 15 . . . . 4 . 1 8 . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Turns Passed 13919 | . 577 1068 317 2051 533 256 269 438 154 432 283 154 25 746 1657 621 366 933 601 533 149 256 1100 134 266 Spaces Moved 19440 | 1 321 388 190 935 929 595 857 1171 479 689 742 500 88 906 3009 1180 737 848 964 1049 221 533 1503 164 441 Core 62 | . . . . . . . . . . 1 2 . . . . . . 1 4 . . 30 . . 24 Treads 399 | . . 267 46 86 . . . . . . . . . . . . . . . . . . . . . Legs 443 | 1 321 121 . . . . . . . . . . . . . . . . . . . . . . . Wheels 992 | . . . 144 848 . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 17544 | . . . . 1 929 595 857 1171 479 688 740 500 88 906 3009 1180 737 847 960 1049 221 503 1503 164 417 Fastest Speed 21 | 120 120 120 130 115 28 27 30 30 32 27 27 27 28 28 26 31 31 28 28 24 24 21 21 24 24 Average Speed 39 | 120 121 147 137 143 28 28 30 30 32 30 27 27 28 28 29 31 31 40 28 27 26 34 24 24 31 Slowest Speed 1000 | 120 190 160 160 280 29 30 30 32 32 107 150 28 28 103 104 31 31 1000 150 105 97 200 97 24 250 Overloaded Moves 44 | . . . . . . . . . . . . . . . . . . . . . . 14 30 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 46 | . . . . . 3 7 . . . 1 . 1 . . 19 . . . . 5 . 9 . . 1 Potential Cave-ins 5 | . . . . . . . . . . . 2 . . . . 1 . . 2 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 60 | 2 53 46 23 68 17 69 86 89 74 24 80 64 74 80 59 95 74 92 80 37 96 19 68 95 19 Regions Visited 25 Branch Regions 15 Pre-discovered Areas 8 | . 1 . 1 1 . . . . . 2 . . 1 . 1 . . . 1 . . . . . . Known Exits Taken 19 | . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 23 | . . . . . . 1 3 3 . . 3 2 . 2 . 2 2 . 5 . . . . . . Spaces Dug 131 | . 1 1 . 5 4 1 . . . 11 . 2 . 3 31 12 7 . 16 15 . 3 13 . 6 Terrain Destroyed 194 | . 10 32 . 21 4 1 . . . 11 . 2 . 3 31 12 9 4 16 15 . 3 14 . 6 Melee 92 | . 1 1 . 5 4 1 . . . 11 . 2 . 3 29 5 . . 3 11 . 3 10 . 3 Projectile 42 | . . . . . . . . . . . . . . . 2 7 9 . 13 4 . . 4 . 3 AOE 60 | . 9 31 . 16 . . . . . . . . . . . . . 4 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Total 24642 | . 426 695 245 1489 1160 669 868 1253 479 874 806 512 87 1363 3660 1412 861 1421 1274 1256 306 586 2172 237 531 Wait 3801 | . 34 100 43 250 172 78 8 68 1 96 50 6 . 415 473 205 112 486 277 159 76 48 580 46 18 Move 19326 | . 320 387 189 934 922 581 856 1170 478 686 741 497 87 905 2971 1179 736 847 963 1039 220 514 1502 163 439 Hop 44 | . . . . . 3 6 . . . 1 . 1 . . 18 . . . . 5 . 9 . . 1 Pick Up 117 | . 8 27 2 29 10 . 1 3 . 9 1 1 . . 6 3 . 4 1 5 . 1 2 . 4 Fast Attach 142 | . 6 9 1 20 2 1 1 3 . 10 1 . . . 30 . . 27 1 3 2 2 4 4 15 Attach 97 | . 2 8 2 12 7 . . 2 . 1 1 3 . 11 16 3 . 1 7 8 1 1 2 . 9 Detach 53 | . . 1 2 4 1 . . . . . . . . 12 15 . . 1 6 4 1 . 2 1 3 Swap 167 | . 7 27 . 30 10 1 . . . 21 1 . . . 20 3 2 11 1 6 . 2 20 2 3 Drop 216 | . 4 21 4 49 9 . 2 6 . 16 3 2 . . 29 3 . 33 2 6 2 3 3 3 16 Fire 315 | . 44 95 2 80 . . . . . . 7 . . 14 9 10 11 9 13 4 4 . 10 . 3 Melee 218 | . 1 1 . 16 24 2 . 1 . 22 1 2 . 6 60 6 . 2 3 17 . 6 26 2 20 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 28 | . . . . . . . . . . . . . . . 13 . . . . . . . 15 . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 97 | . . 14 . 65 . . . . . 12 . . . . . . . . . . . . 6 . . Miscellaneous 16 | . . . . . . . . . . . . . . . . . . . . . . . . 16 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 9 exits: *Res x4 / *Upp x2 / Ext x2 / Arm) -4/Waste -4/Factory (discovered 2 exits: *Upp / *Arm) -4/Armory (discovered 3 exits: Res x2 / *Lab) -4/Lab -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Discovered new exit (range 12) 311 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 15) 578 | -10/Materials | Entered another Materials area 578 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 893 | -9/Materials | Build established: Scavenger-Mutant 1195 | -9/Materials | Build established: Mutant 1271 | -9/Materials | Core integrity fell below 50% 1475 | -9/Materials | Discovered new exit (range 6) 1576 | -9/Materials | Identified exit to Mines 1646 | -9/Materials | Entered Mines 1658 | -9/Mines | Build established: Scavenger-Mutant 1658 | -9/Mines | Learned location of Zion (-7) 1694 | -9/Mines | Discovered new exit (range 15) 1710 | -9/Mines | Met a Derelict shopkeep closing up shop 1725 | -9/Mines | Assembled infested the area 1730 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1844 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1963 | -9/Mines | Entered Materials 1963 | -8/Materials | Accompanied by 3 allies 1963 | -8/Materials | Evolved 2 slots: Utility x2 2107 | -8/Materials | Build established: Mutant 2176 | -8/Materials | Lost 4 allies 3365 | -8/Materials | Central database locked down 3776 | -8/Materials | Discovered new exit (range 16) 4014 | -8/Materials | Entered Factory 4014 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4060 | -7/Factory | Discovered new exit (range 10) 4077 | -7/Factory | Identified exit to Lower Caves 4293 | -7/Factory | Discovered new exit (range 16) 4352 | -7/Factory | Build established: Hacker-Sprinter 4547 | -7/Factory | Entered Lower Caves 4595 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4685 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4778 | -7/Lower Caves | Discovered new exit (range 6) 4780 | -7/Lower Caves | Identified exit to Lower Caves 4803 | -7/Lower Caves | Entered another Lower Caves area 4804 | -7/Lower Caves | Learned Factory terminal intel 4825 | -7/Lower Caves | Encountered a Warlord checkpoint 5040 | -7/Lower Caves | Discovered new exit (range 7) 5041 | -7/Lower Caves | Identified exit to Zion 5072 | -7/Lower Caves | Entered Zion 5077 | -7/Zion | Given the Hacking Drone Bay 5077 | -7/Zion | Found Prototype Device 5088 | -7/Zion | Discovered new exit (range 16) 5115 | -7/Zion | Identified exit to Proximity Caves 5117 | -7/Zion | Build established: Sprinter 5180 | -7/Zion | Given A8's code to call for help 5325 | -7/Zion | Met Imprinter 5354 | -7/Zion | Learned 12 Factory zone layouts 5510 | -7/Zion | Entered Proximity Caves 5661 | -6/Proximity Caves | Discovered new exit (range 3) 5662 | -6/Proximity Caves | Identified exit to Factory 5664 | -6/Proximity Caves | Entered Factory 5664 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5665 | -6/Factory | Identified exit to Lower Caves 5665 | -6/Factory | Identified exit to Factory 5666 | -6/Factory | Loaded intel: 26 terminal locations 5721 | -6/Factory | Identified Hacking Drone Bay 6096 | -6/Factory | Entered Lower Caves 6160 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 6164 | -6/Lower Caves | Found Prototype Special Weapon 6164 | -6/Lower Caves | Identified Molecular Deconstructor 6331 | -6/Lower Caves | Discovered new exit (range 14) 6379 | -6/Lower Caves | Identified exit to Lower Caves 6379 | -6/Lower Caves | Entered another Lower Caves area 6387 | -6/Lower Caves | Entered a destroyed Warlord outpost 6399 | -6/Lower Caves | Discovered exit to Factory (range 8) 6422 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6458 | -6/Lower Caves | Discovered new exit (range 11) 6515 | -6/Lower Caves | Identified exit to Data Miner 6533 | -6/Lower Caves | Entered Data Miner 6533 | -6/Data Miner | Discovered new exit (range 6) 6539 | -6/Data Miner | Met Data Miner 6547 | -6/Data Miner | Learned location of Section 7 (-2) 6547 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6551 | -6/Data Miner | Received God Mode back door access code from Data Miner 6558 | -6/Data Miner | Identified exit to Proximity Caves 6558 | -6/Data Miner | Entered Proximity Caves 7232 | -5/Proximity Caves | Learned Factory emergency access door positions 7236 | -5/Proximity Caves | Discovered exit to Factory (range 6) 7304 | -5/Proximity Caves | Entered Factory 7304 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7476 | -5/Factory | Identified exit to DSF 7513 | -5/Factory | Discovered new exit (range 15) 7727 | -5/Factory | Discovered new exit (range 13) 7738 | -5/Factory | Identified exit to Factory 7920 | -5/Factory | Incoming investigation squad redirected 7951 | -5/Factory | Repaired Xenon Bombardment Thruster+? 7975 | -5/Factory | Fabricated Lgt. Regenerative Plating? 8422 | -5/Factory | Build established: Scavenger-Ninja 8474 | -5/Factory | Identified exit to Upper Caves 8535 | -5/Factory | Fabricated Xenon Bombardment Thruster (x2) 8864 | -5/Factory | Build established: Scout 8961 | -5/Factory | Entered Upper Caves 9371 | -5/Upper Caves | Spotted B-75 Beast 9376 | -5/Upper Caves | Encountered a Warlord checkpoint 9495 | -5/Upper Caves | Discovered new exit (range 12) 9499 | -5/Upper Caves | Identified exit to Upper Caves 9582 | -5/Upper Caves | Entered another Upper Caves area 9586 | -5/Upper Caves | Encountered a Warlord checkpoint 9923 | -5/Upper Caves | Discovered new exit (range 8) 9933 | -5/Upper Caves | Identified exit to Warlord 9948 | -5/Upper Caves | Entered Warlord 9962 | -5/Warlord | Discovered new exit (range 9) 10000 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 10011 | -5/Warlord | Met Warlord 10021 | -5/Warlord | Warlord's base attacked by MAIN.C 10074 | -5/Warlord | Opened Warlord's prototype stash 10076 | -5/Warlord | Found Prototype Reactor 10076 | -5/Warlord | Identified Vortex Chain Reactor 10079 | -5/Warlord | Found Prototype Device 10079 | -5/Warlord | Identified Exp. Cloaking Device 10097 | -5/Warlord | Found Prototype Device 10097 | -5/Warlord | Identified System Purifier 10100 | -5/Warlord | Found Prototype Processor 10100 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 10150 | -5/Warlord | Learned Armory scanalyzer intel 10150 | -5/Warlord | Learned Armory garrison access intel 10150 | -5/Warlord | Learned 4 Research zone layouts 10150 | -5/Warlord | Learned 4 Quarantine zone layouts 10150 | -5/Warlord | Learned Research trap positions 10150 | -5/Warlord | Learned Research stockpile data 10187 | -5/Warlord | Found Prototype Piercing Weapon 10187 | -5/Warlord | Identified Vortex Lance 10189 | -5/Warlord | Found Prototype Energy Cannon 10189 | -5/Warlord | Identified Vortex Driver 10371 | -5/Warlord | Warlord forces counterattacked 10395 | -5/Warlord | Spotted Striker 10406 | -5/Warlord | Spotted Executioner 10470 | -5/Warlord | Spotted Executioner 10516 | -5/Warlord | Build established: Scavenger-Mutant 10579 | -5/Warlord | Lost 24 allies 10696 | -5/Warlord | Warlord base infiltrated, sounded retreat 10757 | -5/Warlord | Spotted B-86 Titan 10793 | -5/Warlord | Lost 9 allies 10798 | -5/Warlord | Found Prototype Ballistic Cannon 10798 | -5/Warlord | Identified Hvy. Autocannon 10815 | -5/Warlord | Spotted Executioner 10833 | -5/Warlord | Spotted Striker 10866 | -5/Warlord | Lost 3 allies 10881 | -5/Warlord | Identified exit to Proximity Caves 10881 | -5/Warlord | Entered Proximity Caves 10897 | -4/Proximity Caves | Spotted B-86 Titan 11179 | -4/Proximity Caves | Learned Research stockpile data 11282 | -4/Proximity Caves | Discovered exit to Factory (range 3) 11375 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 11441 | -4/Proximity Caves | Build established: Scout 11482 | -4/Proximity Caves | Entered Factory 11482 | -4/Factory | Evolved 2 slots: Utility x2 11492 | -4/Factory | Discovered new exit (range 16) 11516 | -4/Factory | Discovered new exit (range 18) 11605 | -4/Factory | Identified exit to Upper Caves 11605 | -4/Factory | Identified exit to Extension 11605 | -4/Factory | Identified exit to Armory 11608 | -4/Factory | Identified exit to Research 11807 | -4/Factory | Spotted B-86 Titan 11864 | -4/Factory | Build established: Ninja 12015 | -4/Factory | Sucked down chute 12015 | -4/Factory | Entered Waste 12025 | -4/Waste | Warlord forces began an assault 12082 | -4/Waste | Spotted C-40 Crusher 12084 | -4/Waste | Allies destroyed C-40 Crusher 12086 | -4/Waste | Spotted C-40 Crusher 12086 | -4/Waste | Spotted C-40 Crusher 12088 | -4/Waste | Allies destroyed C-40 Crusher 12092 | -4/Waste | Allies destroyed C-40 Crusher 12096 | -4/Waste | Found Prototype Device 12096 | -4/Waste | Identified Exp. EM Shield 12114 | -4/Waste | Spotted C-40 Crusher 12121 | -4/Waste | Spotted C-40 Crusher 12128 | -4/Waste | Allies destroyed C-40 Crusher 12132 | -4/Waste | Spotted C-40 Crusher 12132 | -4/Waste | Allies destroyed C-40 Crusher 12137 | -4/Waste | Allies destroyed C-40 Crusher 12159 | -4/Waste | Discovered new exit (range 22) 12164 | -4/Waste | Identified exit to Factory 12164 | -4/Waste | Entered Factory 12213 | -4/Factory | Discovered exit to Upper Caves (range 8) 12417 | -4/Factory | Discovered exit to Armory (range 14) 12420 | -4/Factory | Entered Armory 12421 | -4/Armory | Met VL-GR5, who suggested a friendly competition 12520 | -4/Armory | Spotted B-86 Titan 12901 | -4/Armory | Build established: Infiltrator-Ninja 13074 | -4/Armory | Fabricated Xenon Bombardment Thruster? 13517 | -4/Armory | Discovered new exit (range 4) 13519 | -4/Armory | Identified exit to Lab 13520 | -4/Armory | Entered Lab 13520 | -4/Lab | Discovered exit to Research (range 9) 13556 | -4/Lab | Gained access to the hidden lab's interior 13560 | -4/Lab | Unable to decrypt terminal 13562 | -4/Lab | Found Alien Artifact 13562 | -4/Lab | Identified Core Reset Matrix 13562 | -4/Lab | Used Core Reset Matrix 13564 | -4/Lab | Unable to decrypt terminal 13566 | -4/Lab | Sensed 3 artifacts in vicinity 13566 | -4/Lab | Detected by scanners 13569 | -4/Lab | Found Integrated Reactor 13569 | -4/Lab | Installed Integrated Reactor, increased core energy generation (+10) 13576 | -4/Lab | Found Prototype Hackware 13576 | -4/Lab | Identified Quantum Router 13578 | -4/Lab | Found Prototype Device 13578 | -4/Lab | Identified AEGIS Remote Shield 13641 | -4/Lab | Discovered exit to Research (range 7) 13654 | -4/Lab | Confronted by A5 13654 | -4/Lab | Entered Research 13654 | -3/Research | Evolved 2 slots: Utility x2 13779 | -3/Research | Intercept squad dispatched 13815 | -3/Research | Spotted Tracker 13816 | -3/Research | Spotted Tracker 13832 | -3/Research | Destroyed Tracker 13847 | -3/Research | Destroyed Tracker 13847 | -3/Research | Spotted Combat Programmer 13851 | -3/Research | Found Prototype Device 13851 | -3/Research | Identified Exp. Phase Shifter 13887 | -3/Research | Core integrity fell below 50% 13891 | -3/Research | Emitted hypermatrix ping 13895 | -3/Research | Spotted Combat Programmer 13896 | -3/Research | Assembled emerged from beneath the floor 13896 | -3/Research | Core integrity fell below 20% 13920 | -3/Research | Destroyed by Combat Programmer with EMDS Last Messages --------------- 13911_ EMDS Slug penetrates Terminal. 13911_ Terminal disabled. 13912_ as-55919 destroyed. 13912_ EMDS Slug penetrates Wall. 13914_ Penetrated by EMDS Slug. 13914_ U-05 Engineer builds a Wall. 13915_ EMDS Slug penetrates as-25334. 13915_ as-25334 destroyed. 13915_ as-36798 destroyed. 13916_ Slug penetrates Wall. 13917_ Penetrated by EMDS Slug. 13917_ Slug penetrates Wall. 13917_ Imp. Plasma Cutter destroyed. 13918_ U-05 Engineer builds a Door. 13918_ EMDS Slug penetrates Combat Programmer. 13919_ Acquired Force Lance. 13919_ Slug penetrates Wall. 13919_ Slug penetrates Combat Programmer. 13920_ Wall collapses. 13920_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | + "# # # !! #???????#?? | | ## "" # " # !! ##???#?#??# | | ## ## # !!# ! ##?????#??? | | ## ## / !! # ##????????? | | ## ## # !! # ! ###?????#?# | | ## ## # #! ! ##???#????? | | ## ## # #% [! ] ###????#??? | | ######+###### #####+###########+###########???? | | ##### | | ! | | *=*! !! ##### | | !| = """" """ /! ##??# | | ######! """""" """ ####!#################???? | | # ""F "" """ ####+##############??????? | | # """ """ # #####??? | | "" # """ # #?##?#?# | | "" # # """""" ####??## | | "" # / """""" #?#?#??# | | # * # h%= """""" ? ????????? | | # ########## # | ??#???#? | | # # ! # uh# ##???#?? | | #+#### # ]] # ###;#+#############????#?? | | + ]] #p % #??#??#??#?#??????? | | # ] + % ####??????????#???? | | # * # "" ##?????????????? | | # # =*@/! """#????????##????? | | ###########= #####%//* T"#?##???????????? | | ??#?####### #???#%/!%=% #??#???????????? | | ?#???#???# ! #???#[=%= " #??????????????? | | ???#??#??#########"#??#== ####??????????????? | | ?# ?? ??"?"???????##??# %% #?????????????????? | | ## ? ???"??" ?#???????# %/#?????????????????? | | #? ? ????"??????????#! p#?????????????????? | | #? ???? ? ? ????????######;#/#####?????????????? | | ???? ?? ??????????????# #?????????????? | | #????????????????????# #?????????????? | | ??????????????????????# #?????????????? | | ?#?????"??????????????# #?????????????? | | ??? ?????????????????# """ """ #?????????????? | | ??? ??????????????????# """ """ #?????????????? | | ??????????????????????# """ """ #?????????????? | | ??????????????????????#! """ """ #?????????????? | | ??????????????????????# """ """ #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????###########?##?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 43 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 4 Additional Mass Support 9 Armor Coverage 300 Resistance: TH 25 Point Defense Rating 160 Evasion (%) 65 Targeting Accuracy 20 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 25 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Lgt. Regenerative Plating | x1 | -5/Factory Xenon Bombardment Thruster | x2 | -5/Factory Xenon Bombardment Thruster | x2 | -4/Armory Repaired ---------- Xenon Bombardment Thruster | 26% | -5/Factory Studied --------- None Alien Tech Used ----------------- Core Reset Matrix Integrated Reactor Achievements -------------- Anyone Home? Coming In Hot King Drone Challenges ------------ None Game ------ Seed ElectrostormRagnarokAutogun Manual? 0 Play Time 09:47:27 Cumulative 266.0 hours Start 2026.08.31 @ 16:28:58 End 2026.09.05 @ 18:02:52 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 132 Rogue 132 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 58 Achievement% 45 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 32/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c65415f4-40bf-4c52-8e10-cf9d5fb9b9d3