Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.31 @ 17:57:50 Player: g-man Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (59) 295 Value Destroyed (1738) 1738 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (334) 334 TOTAL SCORE: 4287 Bonus ------- High Alert Combat Kills 144 Follower Combat Kills 190 Cogmind --------- Core Integrity 0/550 Matter 134/300 Energy 100/100 System Corruption 4% Temperature Cool (9) Movement Core (200) Ox3 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Improved Terrain Scan Processor Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Improved Heat Sink Large Battery (69) Structural Scanner Improved Terrain Scanner Transport Network Coupler Light Armor Plating Beam Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Aerolev Unit Cesium-ion Thruster > --- UTILITY ---------- Medium Storage Unit Weight Redist. System Sensor Array System Restoration Module > --- WEAPON ----------- Katana Scythe > --- INVENTORY -------- Flight Unit Improved Heat Sink Improved Heat Sink Small Storage Unit Large Battery High-capacity Matter Pod Improved Terrain Scanner Improved Terrain Scan Processor Transport Network Coupler Light Armor Plating [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Scatter Rocket Array Slashing Weapon Scythe Build | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 2 | . . 1 1 . Weapon . | . . . . . Parts Attached 83 | 6 2 20 34 21 Power 9 | 1 . 3 4 1 Engine 6 | 1 . 2 2 1 Core 3 | . . 1 2 . Reactor . | . . . . . Propulsion 32 | 2 . 8 9 13 Treads . | . . . . . Leg 16 | 2 . 7 2 5 Wheel 1 | . . 1 . . Hover 11 | . . . 3 8 Flight 4 | . . . 4 . Utility 25 | 1 2 4 12 6 Device 15 | . . 2 9 4 Storage 3 | 1 . 1 1 . Processor 3 | . 1 1 . 1 Hackware 1 | . . . . 1 Protection 3 | . 1 . 2 . Artifact . | . . . . . Weapon 17 | 2 . 5 9 1 Energy Gun 9 | 1 . 3 5 . Energy Cannon 2 | . . 2 . . Ballistic Gun 2 | 1 . . 1 . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 3 | . . . 3 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 6 | . . 2 3 1 Parts Lost 29 | . 2 5 12 10 Power 3 | . 1 . 1 1 Propulsion 14 | . . 3 7 4 Utility 5 | . 1 . 1 3 Weapon 7 | . . 2 3 2 Highest Loss Streak 6 | . 1 2 4 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 87 | . 96 89 85 79 Engine 8 | . 13 9 4 8 Core 1 | . . 1 3 . Leg 19 | . 28 23 16 9 Hover 3 | . . . 1 19 Flight 2 | . . . 5 2 Device 12 | . . 11 16 15 Storage 10 | . 14 11 9 9 Processor 8 | . 6 11 8 2 Protection 2 | . 4 . 1 6 Energy Gun 9 | . 14 13 9 . Energy Cannon 3 | . . 7 . . Ballistic Gun 2 | . 14 1 . . Slashing Weapon 3 | . . . 7 6 Naked Turns . | . . . . . Heaviest Build 25 | 11 14 19 25 25 Greatest Support 60 | 20 20 30 40 60 Greatest Overweight (x) 3 | 3 . 1 3 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 Average Capacity 8 | 7 8 8 8 10 Most Carried 10 | 4 8 8 10 10 Average Carried 7 | 1 6 6 7 9 Final Capacity 10 | 8 8 8 10 10 Final Carried 10 | 2 8 8 10 7 Class Distribution -------------------- 56% | Mutant 40% | Scavenger-Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Jun Mat Mat Mat Sto Matter Collected 1271 | 257 39 358 286 331 Remotely . | . . . . . Salvage Created 2215 | . 230 962 699 324 Parts 125 | . 12 44 45 24 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 5 | . 1 3 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Sto Combat Hostiles Destroyed 40 | . 3 18 12 7 Melee 5 | . . . 5 . Guns 18 | . 3 8 7 . Cannons 10 | . . 10 . . AOE 7 | . . . . 7 Classes Destroyed 12 | . 2 4 3 3 Worker 5 | . . . 1 4 Builder 2 | . . . . 2 Hauler 1 | . . . 1 . Recycler 5 | . 1 3 1 . Mechanic 2 | . . . . 2 Operator 1 | . . . . 1 Watcher 3 | . . 1 2 . Swarmer 6 | . . 3 3 . Grunt 24 | . 3 11 5 5 Brawler 2 | . . 1 . 1 Sentry 7 | . . 3 3 1 Hunter 1 | . . . 1 . Best Kill Streak 14 | . 4 4 3 14 Combat Bots Only 7 | . 3 3 3 7 Max Kills in Single Turn 4 | . 1 2 1 4 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Jun Mat Mat Mat Sto Damage Taken 3618 | . 448 697 1365 1108 Core 747 | . 90 95 258 304 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 14 | . . . . 14 Core Remaining (%) 80 | 100 64 76 . . Volleys Fired 122 | 9 12 59 36 6 Largest 2 | 2 2 2 2 1 Hottest 136 | 70 70 136 110 50 Shots Fired 213 | 18 24 112 53 6 Gun 164 | 18 24 69 53 . Cannon 43 | . . 43 . . Launcher 6 | . . . . 6 Special . | . . . . . Kinetic 21 | 9 12 . . . Thermal 153 | 9 12 112 20 . Explosive 6 | . . . . 6 Electromagnetic 33 | . . . 33 . Robot Hit Streak 22 | 5 10 14 22 2 Robot Miss Streak 7 | 6 2 4 3 7 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 164 | 8 17 77 56 6 Core Hits 119 | 1 9 32 25 52 Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Critical Strikes 7 | . 1 1 5 . Burn 2 | . . 1 1 . Destroy 1 | . 1 . . . Sever 4 | . . . 4 . Melee Attacks 21 | . . . 20 1 Impact . | . . . . . Slashing 21 | . . . 20 1 Piercing . | . . . . . Sneak Attacks 3 | . . . 2 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4484 | 79 185 1349 1361 1510 Guns 1554 | 79 184 721 570 . Cannons 616 | . . 616 . . Explosions 1589 | . . . 172 1417 Melee 695 | . . . 613 82 Ramming 30 | . 1 12 6 11 Kinetic 111 | 41 70 . . . Thermal 1724 | 38 114 1337 235 . Explosive 1589 | . . . 172 1417 Electromagnetic 335 | . . . 335 . Impact . | . . . . . Slashing 695 | . . . 613 82 Piercing . | . . . . . Highest Corruption 5 | . . . 5 4 Average Corruption 3 | . . . 4 2 Corruption Purged 3 | . . . 3 . Corruption Blocked . | . . . . . Effects 19 | . . . 13 6 Message Errors 2 | . . . 1 1 Matter Fused 6 | . . . 4 2 Heat Flow Errors 4 | . . . 3 1 Energy Discharges 2 | . . . 2 . Parts Rejected 2 | . . . 2 . Data Loss (minor) 2 | . . . . 2 Data Loss (major) 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 93 | . . 8 . 85 Projectiles 8 | . . 8 . . Explosions 13 | . . . . 13 Melee 72 | . . . . 72 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 284 | . . . 30 254 Shots 10 | . . . 1 9 Rammed 2 | . . . . 2 Targets Rammed 9 | . 1 3 3 2 Kicked 7 | . 1 3 3 . Crushed . | . . . . . Highest Temperature 459 | 80 224 459 389 231 Average Temperature 101 | 27 107 94 154 53 Received Heat Transfer 1359 | . 252 261 387 459 Effects 3 | . . 2 1 . Shutdowns 2 | . . 1 1 . Energy Bleed 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 6 | . . . 6 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 8 | . 1 7 . . Heat Transferred 3865 | 111 333 2903 518 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Sto Peak Influence 998 | . 95 224 299 998 Initial 94 | . . 35 94 75 Average 148 | . 43 111 160 341 Maximum Alert Level 3 | . . 1 1 3 Low Security (%) 73 | 100 100 82 68 30 Level 1 21 | . . 17 31 32 Level 2 4 | . . . . 29 Level 3 1 | . . . . 7 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 12 | . 3 1 4 4 Investigation 4 | . 1 1 1 1 Extermination . | . . . . . Reinforcement 6 | . 2 . 3 1 Assault 2 | . . . . 2 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Jun Mat Mat Mat Sto Distress Signals 4 | . . 2 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 112 | . 13 23 30 46 Peak Tracking Total 12 | . 8 3 8 12 Tactical Retreats 14 | . . . 4 10 Traps | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Sto Traps Triggered 6 | . 1 2 . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Jun Mat Mat Mat Sto Machines Disabled 5 | . . . 1 4 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Jun Mat Mat Mat Sto Machines Accessed 6 | . . 2 2 2 Terminals 4 | . . 1 2 1 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 9 | . . 3 3 3 Successful 8 | . . 3 2 3 Failed 1 | . . . 1 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 5 | . . 1 3 1 Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units . | . . . . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Terminal Hacks 4 | . . 1 2 1 Record 1 | . . 1 . . Open Door 1 | . . . . 1 Branch Access Points 1 | . . . 1 . Emergency Access Points 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . . 1 2 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 26 | . . . . 26 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Jun Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Jun Mat Mat Mat Sto Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 62 | . . . . 62 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 43 | . . . . 43 Total Damage 630 | . . . . 630 Kills 8 | . . . . 8 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Jun Mat Mat Mat Sto Turns Passed 2571 | 130 319 922 806 394 Spaces Moved 1733 | 69 220 486 516 442 Core 36 | 17 . . 6 13 Treads . | . . . . . Legs 1099 | 52 220 474 307 46 Wheels 12 | . . 12 . . Hover 445 | . . . 62 383 Flight 141 | . . . 141 . Fastest Speed 29 | 50 120 100 29 48 Average Speed 101 | 133 120 125 98 65 Slowest Speed 275 | 200 120 190 275 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 4 37 35 28 40 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 42 | . . . . 42 Terrain Destroyed 230 | . . . 22 208 Melee . | . . . . . Projectile . | . . . . . AOE 230 | . . . 22 208 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Jun Mat Mat Mat Sto Total 2286 | 91 254 686 724 531 Wait 185 | . 6 76 74 29 Move 1729 | 68 219 485 515 442 Hop . | . . . . . Pick Up 93 | 8 11 26 30 18 Fast Attach . | . . . . . Attach 40 | 6 2 8 16 8 Detach . | . . . . . Swap 43 | . . 12 18 13 Drop 44 | . 3 17 12 12 Fire 122 | 9 12 59 36 6 Melee 21 | . . . 20 1 Ram 2 | . . . . 2 Kick 7 | . 1 3 3 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 2 exits: *Sto x2) -8/Storage History --------- Turn | Location | Event 31 | -11/Junkyard | Discovered new exit (range 16) 131 | -11/Junkyard | Entered Materials 311 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 15) 430 | -10/Materials | Discovered new exit (range 12) 450 | -10/Materials | Entered another Materials area 450 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1321 | -9/Materials | Discovered new exit (range 16) 1372 | -9/Materials | Entered another Materials area 1372 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1411 | -8/Materials | Build established: Scavenger-Mutant 1417 | -8/Materials | Identified exit to Storage 1558 | -8/Materials | Lost 4 parts (2n1u1w) 1976 | -8/Materials | Build established: Mutant 2104 | -8/Materials | Lost 3 parts (1p2n) 2178 | -8/Materials | Entered Storage 2210 | -8/Storage | Repaired Sensor Array 2240 | -8/Storage | Met a pair of Derelict thieves 2380 | -8/Storage | Core integrity fell below 50% 2401 | -8/Storage | Build established: Scavenger-Mutant 2534 | -8/Storage | Found Prototype Launcher 2535 | -8/Storage | Identified Scatter Rocket Array 2559 | -8/Storage | Core integrity fell below 20% 2572 | -8/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 02549_ Terminal disabled. 02558_ Imp. Hover Unit destroyed. 02558_ Destroyed Imp. Hover Unit. 02558_ Door Terminal disabled. 02558_ B-36 Bruiser destroyed. 02558_ Hover Unit destroyed. 02558_ Destroyed Hover Unit. 02562_ Dropped Hcp. Matter Pod. 02563_ Extracted 200 matter. 02563_ G-47 Trooper destroyed. 02565_ The unstable cave ceiling collapses. 02566_ Aerolev Unit destroyed. 02566_ G-47 Trooper destroyed. 02566_ Scatter Rocket Array destroyed. 02566_ Destroyed Scatter Rocket Array. 02567_ The unstable cave ceiling collapses. 02567_ Imp. Ion Engine destroyed. 02568_ The unstable cave ceiling collapses. 02570_ Weight Redist. System destroyed. 02571_ U-05 Engineer builds a Wall. 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T = % + ##? | | ??????### # = # ############? | | ????????????? ############? | | ????????????? #?????#?????? | | ?????????????? ### ##????#??????? | | ?????????????? ##???## #####?????????#???? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 110 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 64 Targeting Accuracy 6 Offensive Hacking 10 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Omniscient Cartographer Challenges ------------ None Game ------ Seed NavigationSupersonicWarhead Manual? 0 Play Time 00:55:28 Cumulative 10.4 hours Start 2024.01.31 @ 16:59:43 End 2024.01.31 @ 17:57:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 2 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 67acac3b-954e-4023-9065-39423b61e812