Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.01 @ 15:00:55 Player: Cracklepappy Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (73) 365 Value Destroyed (1461) 1461 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (291) 291 TOTAL SCORE: 4257 Bonus ------- Follower Combat Kills 72 Aligned with FarCom 300 Friendly Fire -81 Cogmind --------- Core Integrity 70/400 Matter 280/300 Energy 160/160 System Corruption 1% Temperature Cool (0) Movement Treading (180) Ox1 Location -9/Exiles Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- Katana > --- INVENTORY (22) --- Light Treads Light Treads Light Treads Light Treads Large Storage Unit Superbattery (2000) Large Matter Pod (150) Experimental Sensor Array Supersonic Drone Bay (1/1) AWS/Thermal Autogun Bore Cannon EMP Blaster EMP Blaster EMP Trap EMP Trap EMP Trap EMP Trap Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle EMP Blaster > --- INVENTORY -------- Light Treads Light Treads Armored Wheel Armored Wheel Medium Storage Unit Medium Storage Unit Large Storage Unit Large Storage Unit Large Matter Pod EMP Blaster EMP Blaster Mining Laser EMP Trap EMP Trap EMP Trap EMP Trap [Rating: 18] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Large Storage Unit Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Autogun Energy Gun Beam Rifle Ballistic Gun Autogun Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 57 | 7 6 9 28 5 2 Power 5 | 1 . 1 2 1 . Engine 3 | 1 . 1 1 . . Core 2 | . . . 1 1 . Reactor . | . . . . . . Propulsion 10 | 2 1 2 4 . 1 Treads 7 | 1 1 2 2 . 1 Leg . | . . . . . . Wheel 3 | 1 . . 2 . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 2 2 . 8 . . Device . | . . . . . . Storage 5 | 2 2 . 1 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 7 | . . . 7 . . Artifact . | . . . . . . Weapon 30 | 2 3 6 14 4 1 Energy Gun 5 | . 1 1 3 . . Energy Cannon . | . . . . . . Ballistic Gun 9 | 2 . 1 4 2 . Ballistic Cannon . | . . . . . . Launcher 10 | . 1 1 6 2 . Special Weapon 5 | . 1 3 1 . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 23 | . 3 8 7 5 . Power 4 | . 1 . 2 1 . Propulsion 4 | . 1 2 . 1 . Utility 3 | . . . 2 1 . Weapon 12 | . 1 6 3 2 . Highest Loss Streak 6 | . 2 6 4 3 . Average Slot Usage (%) 86 | . 90 84 94 91 66 Engine 5 | . 7 8 7 3 . Core 4 | . . . 3 6 11 Treads 20 | . 22 27 14 18 22 Wheel 2 | . 5 . 7 . . Storage 29 | . 28 28 25 33 33 Protection 6 | . . . 15 7 . Energy Gun 2 | . 3 5 4 . . Ballistic Gun 10 | . 19 5 11 19 . Launcher 3 | . 2 8 4 2 . Naked Turns . | . . . . . . Heaviest Build 67 | 14 41 39 67 67 53 Greatest Support 40 | 20 40 40 40 40 40 Greatest Overweight (x) 3 | . 3 . 3 2 1 Average Overweight (x) . | . . . 1 1 1 Largest Inventory Capacity 22 | 8 16 16 22 22 22 Average Capacity 18 | 6 14 16 18 22 22 Most Carried 22 | 8 15 15 22 22 22 Average Carried 16 | 4 12 13 17 21 19 Final Capacity 22 | 8 16 16 22 22 22 Final Carried 22 | 8 15 14 22 22 19 Class Distribution -------------------- 47% | Hauler-Mutant 46% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Scr Mat Min Mat Min Exi Matter Collected 1848 | 298 182 251 689 428 . Remotely . | . . . . . . Salvage Created 2223 | 163 397 281 1008 327 47 Parts 133 | 12 27 11 63 16 4 Haulers Intercepted 3 | . 1 . 2 . . Recyclers Shooed 4 | . 2 . 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Combat Hostiles Destroyed 54 | . 11 6 20 17 . Guns 24 | . 8 1 8 7 . AOE 30 | . 3 5 12 10 . Classes Destroyed 13 | 2 3 . 7 1 . Worker 2 | . . . 2 . . Builder 4 | . . . 4 . . Tunneler 3 | 3 . . . . . Hauler 3 | . 1 . 2 . . Recycler 3 | 1 . . 2 . . Operator 1 | . . . 1 . . Watcher 3 | . . . 3 . . Swarmer 15 | . 3 . 6 6 . Grunt 23 | . 8 5 9 1 . Brawler 1 | . . . 1 . . Duelist 2 | . . . 1 1 . Sentry 3 | . . . 3 . . Assembled 9 | . . . . 9 . Best Kill Streak 8 | 2 5 2 6 8 . Combat Bots Only 8 | . 5 2 4 8 . Max Kills in Single Turn 3 | 1 2 1 3 2 . Gunslinging . | . . . . . . Exploded 2 | . 2 1 2 2 . Melee . | . . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Damage Taken 3305 | . 552 648 1003 1046 56 Core 566 | . 141 95 196 78 56 Absorbed by Shields . | . . . . . . Core Remaining (%) 52 | 100 . 5 . . . Volleys Fired 202 | 7 57 18 87 33 . Largest 2 | 2 2 2 2 2 . Hottest 100 | 40 100 70 100 46 . Shots Fired 339 | 14 97 23 156 49 . Gun 273 | 14 91 13 118 37 . Cannon . | . . . . . . Launcher 54 | . 3 5 34 12 . Special 12 | . 3 5 4 . . Kinetic 243 | 14 84 9 99 37 . Thermal 42 | . 10 9 23 . . Explosive 25 | . 3 5 17 . . Electromagnetic 29 | . . . 17 12 . Robot Hit Streak 19 | 4 19 7 11 7 . Robot Miss Streak 4 | 1 4 1 3 2 . Penetration Max . | . . . . . . Secondary Targets 4 | . 3 . 1 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 237 | 9 73 18 104 32 1 Core Hits 124 | 5 22 13 46 37 1 Critical Hits 2 | . 2 . . . . Critical Kills 1 | . 1 . . . . Critical Parts Destroyed 1 | . 1 . . . . Melee Attacks 1 | . . . . . 1 Impact . | . . . . . . Slashing 1 | . . . . . 1 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5410 | 101 870 429 2802 1127 81 Guns 2545 | 101 775 93 1177 399 . Cannons . | . . . . . . Explosions 2751 | . 95 318 1622 716 . Melee 81 | . . . . . 81 Ramming 15 | . . . 3 12 . Kinetic 2246 | 101 724 50 972 399 . Thermal 565 | . 51 61 314 139 . Explosive 1450 | . 95 318 1037 . . Electromagnetic 1053 | . . . 476 577 . Impact . | . . . . . . Slashing 81 | . . . . . 81 Piercing . | . . . . . . Highest Corruption 1 | . . . . 1 1 Average Corruption 1 | . . . . 1 1 Corruption Purged . | . . . . . . Effects 4 | . . . . 1 3 Message Errors 3 | . . . . 1 2 Energy Discharges 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 192 | . . . 180 12 . Projectiles . | . . . . . . Explosions 192 | . . . 180 12 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 303 | . 29 93 123 58 . Shots 17 | . 1 2 8 6 . Rammed 2 | . . . 1 1 . Targets Rammed 2 | . . . 1 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 180 | . 12 10 180 39 . Average Temperature 33 | . 8 3 42 14 . Received Heat Transfer 792 | . 258 234 261 39 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . . 3 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1253 | . 148 237 668 200 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 7 | . . . 4 3 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Peak Influence 351 | 20 351 106 310 196 . Initial 101 | . 13 101 . 71 . Average 111 | 7 182 63 142 67 . Maximum Alert Level 1 | . 1 . 1 . . Low Security (%) 85 | 100 63 100 77 100 . Level 1 14 | . 36 . 22 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 3 . 4 . . Investigation 7 | . 3 . 4 . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Distress Signals 5 | . 2 . 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 77 | . 21 6 28 22 . Peak Tracking Total 10 | . 5 3 4 10 . Tactical Retreats 5 | . 2 1 1 1 . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Traps Triggered 2 | . 1 . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Scr Mat Min Mat Min Exi Machines Disabled 8 | . 1 2 4 1 . Max in Single Turn 2 | . 1 1 2 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Machines Accessed 22 | . 9 . 12 . 1 Terminals 15 | . 7 . 8 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 2 . 2 . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Total Hacks 73 | . 27 . 45 . 1 Successful 47 | . 16 . 30 . 1 Failed 25 | . 10 . 15 . . Catastrophic 2 | . 2 . . . . Database Lockouts 1 | . 1 . . . . Manual 36 | . 21 . 14 . 1 Terminals 49 | . 25 . 24 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 6 | . 2 . 4 . . Scanalyzers 17 | . . . 17 . . Garrison Access . | . . . . . . Terminal Hacks 20 | . 8 . 11 . 1 Part Schematic 1 | . 1 . . . . Prototype ID Bank 6 | . 2 . 4 . . Branch Access Points 1 | . 1 . . . . Terminal Index 1 | . 1 . . . . Recycling Unit Index 1 | . 1 . . . . Unreport Threat 1 | . . . 1 . . Locate Traps 1 | . . . 1 . . Recall Investigation 1 | . . . 1 . . Hauler Manifests 4 | . 1 . 3 . . Zone Layout 2 | . 1 . 1 . . EX-Prototype ID Bank 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 15 | . . . 15 . . Insert Component 7 | . . . 7 . . Analyze 8 | . . . 8 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 12 | . 8 . 4 . . Terminals 9 | . 6 . 3 . . Track 4 | . 3 . 1 . . Assimilate 2 | . 1 . 1 . . Botnet 1 | . 1 . . . . Operators 2 | . 1 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 2 . 1 . . Tunnel 3 | . 2 . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 18 | . 7 . 11 . . Full Trace Events 2 | . . . 2 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 8 | . 1 . 7 . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 7 | . . . 7 . . Part Schematics Acquired 7 | . . . 7 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Scr Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Total Allies 2 | . 1 1 . . . Largest Group 1 | . 1 1 1 . . Highest-Rated Group 31 | . 10 31 31 . . Highest-Rated Ally 31 | . 10 31 31 . . Total Orders . | . . . . . . Ally Attacks 5 | . . . 5 . . Total Damage 84 | . . . 84 . . Kills 4 | . . . 4 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Scr Mat Min Mat Min Exi Turns Passed 5142 | 161 746 830 1473 924 1008 Spaces Moved 2547 | 79 371 460 745 339 553 Core 2 | 2 . . . . . Treads 2160 | 76 269 460 463 339 553 Legs . | . . . . . . Wheels 385 | 1 102 . 282 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 160 100 180 180 Average Speed 162 | 156 142 160 150 188 180 Slowest Speed 220 | 160 180 160 220 200 180 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 61 | 7 83 97 53 56 70 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 4 | . 2 1 1 . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 2 | . . 2 . . . Spaces Dug 21 | . 3 8 10 . . Terrain Destroyed 249 | . 23 34 165 27 . Melee . | . . . . . . Projectile 7 | . 3 . 4 . . AOE 242 | . 20 34 161 27 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Total 3214 | 101 493 531 940 581 568 Wait 307 | . 39 39 28 201 . Move 2542 | 78 370 459 744 338 553 Hop . | . . . . . . Pick Up 66 | 9 14 6 31 3 3 Fast Attach 15 | 6 . 1 8 . . Attach 22 | 1 2 7 7 3 2 Detach 2 | . . . . . 2 Swap 20 | . 4 1 13 2 . Drop 35 | . 7 . 21 . 7 Fire 202 | 7 57 18 87 33 . Melee 1 | . . . . . 1 Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . . . 1 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -9/Mines -9/Exiles (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 16) 162 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Central database locked down 315 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 16) 547 | -10/Materials | Core integrity fell below 50% 596 | -10/Materials | Discovered new exit (range 16) 695 | -10/Materials | Discovered new exit (range 3) 746 | -10/Materials | Identified exit to Mines 908 | -10/Materials | Entered Mines 1049 | -10/Mines | Destroyed YI-UF0 1187 | -10/Mines | Discovered new exit (range 12) 1248 | -10/Mines | Core integrity fell below 20% 1262 | -10/Mines | Learned Materials stockpile data 1279 | -10/Mines | Lost 6 parts (2n4w) 1280 | -10/Mines | Found a hidden stash of uninstalled traps 1349 | -10/Mines | Discovered new exit (range 9) 1496 | -10/Mines | Learned location of Mines (-8) 1731 | -10/Mines | Escorted by a lone wolf Derelict 1738 | -10/Mines | Entered Materials 1738 | -9/Materials | Accompanied by 1 ally 1738 | -9/Materials | Evolved 2 slots: Utility x2 1936 | -9/Materials | Discovered new exit (range 11) 2611 | -9/Materials | Discovered new exit (range 15) 2612 | -9/Materials | Build established: Scavenger-Mutant 2805 | -9/Materials | Lost 4 parts (1p1u2w) 3033 | -9/Materials | Build established: Hauler-Mutant 3111 | -9/Materials | Discovered new exit (range 12) 3211 | -9/Materials | Entered Mines 3231 | -9/Mines | Learned Materials non-interactive machine intel 3250 | -9/Mines | Met a Derelict bent on vengeance 3266 | -9/Mines | Core integrity fell below 50% 3493 | -9/Mines | Assembled infested the area 3498 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3588 | -9/Mines | Destroyed 8 combat bots 3853 | -9/Mines | Lost 3 parts (1n1u1w) 3941 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3945 | -9/Mines | Found Prototype Device 3970 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3972 | -9/Mines | Discovered new exit (range 5) 4135 | -9/Mines | Entered Exiles 4179 | -9/Exiles | Met 8R-AWN 4212 | -9/Exiles | Met EX-HEX 4296 | -9/Exiles | Met EX-DEC 4417 | -9/Exiles | Discovered new exit (range 10) 4578 | -9/Exiles | Met EX-BIN 4604 | -9/Exiles | Aligned with FarCom system 4605 | -9/Exiles | Given EX-Vault access code 4681 | -9/Exiles | Opened EX-Vault 4694 | -9/Exiles | Found AWS/Thermal 4696 | -9/Exiles | Found Superbattery 4701 | -9/Exiles | Found Supersonic Drone Bay 4740 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5141 | -9/Exiles | Attacked by the Exiles 5143 | -9/Exiles | Self-destructed Last Messages --------------- Deploy-a-Sentry 04694_ Acquired AWS/Thermal. 04696_ Acquired Superbattery. 04701_ Acquired Supersonic Drone Bay. EX-BIN: Oh yeah, I'd suggest you stay away from the 0b10 Research branches, since the FarCom signals could be picked up there, but you're welcome to try if you really want to. And if we have to leave here due to unforeseen circumstances, don't worry the FarCom system will continue to maintain contact via our distributed network. EX-BIN: And don't even think about spreading that code around. We're gonna change it right after you leave. Most certainly not to something like 1234 which I did last time as a little joke and some thief managed to sneak in here and steal a few of HEX's prototypes. 04808_ Z3> 4|N:KCKCK1L: 9GM99#IQUX3 0BK0VT 04825_ System corrupted: Energy discharge (-36). 05140_ Sneak attack on A-02 Transporter. 05140_ A-02 Transporter destroyed. 05141_ EXILES: Hostile robot within lab perimeter. Defensive protocols time, folks! Map ----- +----------------------------------------------------+ | ???????????" 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"!#????????????????? | | ????#"" """##???#" !#????????????????? | | ?????#""" ##????#" "#????????????????? | | ??????#"""" ##?????#!!""!"#????????????????? | | ???????## #??????########????????????????? | | ?????????#### ##??????????????????????????????? | | ????????????## ????????????????????????????????? | | ?????????????# ????????????????????????????????? | | ?????????????# ????????????????????????????????? | | ??????????????? ?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 42 Recoil Reduction 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Med. Storage Unit | -9/Materials | Scanalyzed Com. Wheel | -9/Materials | Scanalyzed Imp. Heat Sink | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed Adv. Sensor Array | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PrecisionAccelerationBarrier Manual? 0 Play Time 00:38:31 Cumulative 194.0 hours Start 2020.10.01 @ 13:20:16 End 2020.10.01 @ 15:00:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 220 Rogue 220 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 74 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0f95a478-6ca6-4431-8c81-b9367f472856