Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.07 @ 20:53:46 Player: bluemonk Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (86) 430 Value Destroyed (3605) 3605 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (1792) 1792 TOTAL SCORE: 12647 Bonus ------- High Alert Combat Kills 70 Follower Combat Kills 1147 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Acquired ECA 300 Friendly Fire -825 Cogmind --------- Core Integrity 0/1000 Matter 384/550 Energy 296/325 System Corruption 4% Temperature Danger (497) Movement Walking (187) Ox1 Location -5/Upper Caves Parts ------- > --- POWER (1) -------- Antimatter Reactor > --- PROPULSION (5) --- Makeshift Leg Improved VSS Leg Improved VSS Leg Improved VSS Leg > --- UTILITY (7) ------ Large Storage Unit Matter Compressor Encrypted Comm Array Improved Core Shielding Point Defense System > --- WEAPON (4) ------- Hypervelocity Gauss Rifle Mass Driver Mass Driver > --- INVENTORY (15) --- Neutrino Core Antimatter Reactor Light Antimatter Reactor Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Advanced Heat Sink Matter Compressor (230) Improved Transmission Jammer Improved Light Armor Plating Improved Corruption Screen Advanced Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Improved VSS Leg Improved VSS Leg Improved VSS Leg Improved VSS Leg Improved VSS Leg > --- UTILITY ---------- Large Storage Unit Matter Compressor Encrypted Comm Array Improved Kinecellerator Improved Core Shielding Point Defense System Long-range Tractor Beam > --- WEAPON ----------- Hypervelocity Gauss Rifle Mass Driver Mass Driver Enhanced Gauss Cannon > --- INVENTORY -------- Neutrino Core Antimatter Reactor Light Antimatter Reactor Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Matter Compressor Improved Transmission Jammer Improved Light Armor Plating Improved Corruption Screen Advanced Field Recycling Unit [Rating: 96] Favorites ----------- Power Antimatter Reactor Engine Improved Ion Engine Power Core Reinforced Fission Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Experimental Propulsion Shielding Weapon Heavy Machine Gun Energy Gun Medium Laser Ballistic Gun Heavy Machine Gun Ballistic Cannon Slug Cannon Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Upp Upp Slots Evolved 10 | . . 2 . . . 2 2 . . . 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . 2 . . . . . . . . 1 . . . . . . . Utility 5 | . . . . . . 1 2 . . . 1 . . . . 1 . . Weapon 2 | . . . . . . 1 . . . . . . . . . 1 . . Parts Attached 84 | 6 4 10 . 1 6 4 2 4 1 2 5 1 2 . 5 22 6 3 Power 10 | 1 2 1 . . 2 . . 1 . . . . . . 1 1 1 . Engine 4 | 1 1 1 . . 1 . . . . . . . . . . . . . Core 3 | . 1 . . . 1 . . . . . . . . . . 1 . . Reactor 3 | . . . . . . . . 1 . . . . . . 1 . 1 . Propulsion 28 | 2 1 3 . . 4 1 . . 1 . 4 . 1 . . 9 . 2 Treads 2 | . . 2 . . . . . . . . . . . . . . . . Leg 26 | 2 1 1 . . 4 1 . . 1 . 4 . 1 . . 9 . 2 Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 24 | 1 1 4 . 1 . 1 2 . . . 1 1 . . 2 7 2 1 Device 14 | . 1 2 . . . . 1 . . . . . . . 2 6 1 1 Storage 5 | 1 . 2 . . . 1 . . . . . 1 . . . . . . Processor 2 | . . . . 1 . . 1 . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . Protection 3 | . . . . . . . . . . . 1 . . . . 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 22 | 2 . 2 . . . 2 . 3 . 2 . . 1 . 2 5 3 . Energy Gun 1 | 1 . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun 14 | 1 . 2 . . . 1 . 2 . 2 . . 1 . 1 3 1 . Ballistic Cannon 7 | . . . . . . 1 . 1 . . . . . . 1 2 2 . Launcher . | . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . 1 . . . . . . . Parts Lost 27 | . 3 . . . 2 . . . . . . . . . 3 9 3 7 Power 2 | . 1 . . . . . . . . . . . . . . 1 . . Propulsion 10 | . 2 . . . 2 . . . . . . . . . . 3 . 3 Utility 9 | . . . . . . . . . . . . . . . 1 4 1 3 Weapon 6 | . . . . . . . . . . . . . . . 2 1 2 1 Highest Loss Streak 7 | . 3 . . . 2 . . . . . . . . . 2 4 1 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 91 85 100 100 98 100 97 99 100 100 100 100 100 100 99 99 99 98 Engine 2 | . 6 11 11 11 6 9 7 . . . . . . . . . . . Core 1 | . 7 . . . 4 . . . . . . . . . . 1 3 . Reactor 3 | . . . . . . . . 6 7 7 6 6 6 6 5 3 1 5 Treads 3 | . . 10 22 22 10 . . . . . . . . . . . . . Leg 29 | . 22 19 22 22 32 36 30 30 30 30 33 33 33 33 33 28 29 29 Device 10 | . 10 11 11 5 . . 7 7 7 7 6 6 6 6 10 17 22 22 Storage 12 | . 14 11 11 11 11 18 15 15 15 15 13 13 13 13 13 11 11 11 Processor 8 | . . . . 5 11 9 12 15 15 15 13 13 13 13 13 6 3 . Protection 2 | . . . . . . . . . . . 6 6 6 6 1 2 1 5 Ballistic Gun 14 | . 14 17 22 22 22 21 15 14 15 15 13 13 13 13 13 15 6 5 Ballistic Cannon 5 | . . . . . . 5 7 6 7 7 6 6 6 6 5 6 15 16 Peak Build Rating 96 | 6 9 14 14 20 25 33 40 51 54 56 67 69 69 69 69 94 94 96 Average Rating 54 | 4 7 11 14 16 20 31 39 45 53 55 64 67 69 69 68 80 92 93 On Entrance 44 | . 6 6 14 14 20 25 33 40 51 54 56 67 69 69 69 69 94 94 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 86 | 12 15 34 34 34 35 41 42 53 53 55 56 60 60 60 63 82 86 84 Greatest Support 85 | 20 20 23 23 23 45 47 47 47 57 57 77 77 77 77 77 85 75 75 Greatest Overweight (x) 1 | . 1 1 1 1 1 . . 1 1 . . . . . . 1 1 1 Average Overweight (x) . | . . . 1 1 . . . . . . . . . . . . 1 1 Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 8 9 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 6 8 11 11 13 15 15 14 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 2 7 8 11 11 13 13 13 14 15 14 14 14 14 15 14 14 12 11 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 6 11 11 13 15 15 13 15 15 15 15 15 15 15 15 15 10 12 Class Distribution -------------------- 27% | Scavenger-Gunner 23% | Scavenger-Skirmisher 14% | Mutant 13% | Gunner 12% | Scavenger-Mutant 8% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Waste Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/DSF Scavenger-Skirmisher | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Tank | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Upp Upp Matter Collected 5256 | 177 189 159 . 120 538 309 . 120 . 46 260 164 160 . 469 1189 959 397 Remotely 1928 | . . 61 . . . . . . . . . . . . . 511 959 397 Salvage Created 3608 | . 205 308 . . 397 138 . . . 76 69 53 125 . 805 1043 365 24 Parts 164 | . 6 20 . . 16 9 . . . 4 1 2 7 . 29 57 13 . Haulers Intercepted 1 | . . 1 . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . . 1 . . . . . . . . . . . . . 3 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 70 | . . . . . . . . . . . . 6 17 . 29 . 18 . Prevented 7 | . . . . . . . . . . . . . 4 . 3 . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Upp Upp Combat Hostiles Destroyed 70 | . 4 4 . . 8 3 . . . 1 1 2 3 . 18 16 9 1 Guns 47 | . 3 4 . . 8 3 . . . 1 1 2 2 . 10 11 2 . Cannons 21 | . . . . . . . . . . . . . 1 . 8 4 7 1 AOE 1 | . . . . . . . . . . . . . . . . 1 . . Classes Destroyed 16 | . 1 3 . . 1 . . . . 2 . . . . 1 8 . . Worker 4 | . . . . . . . . . . . . . . . . 4 . . Builder 4 | . . . . . . . . . . . . . . . . 4 . . Hauler 1 | . . 1 . . . . . . . . . . . . . . . . Recycler 1 | . . 1 . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . 1 . . Watcher 2 | . . . . . . . . . . . . . . . . 2 . . Swarmer 10 | . . . . . . . . . . . . 2 1 . 4 . 3 . Grunt 33 | . 4 . . . 7 . . . . . 1 . 1 . 8 8 3 1 Brawler 6 | . . . . . 1 . . . . . . . 1 . 3 . 1 . Duelist 4 | . . . . . . . . . . . . . . . 3 . 1 . Sentry 9 | . . 4 . . . 3 . . . . . . . . . 1 1 . Specialist 1 | . . . . . . . . . . 1 . . . . . . . . Hunter 3 | . . . . . . . . . . . . . . . . 3 . . Programmer 3 | . . . . . . . . . . . . . . . . 3 . . Heavy 1 | . . . . . . . . . . . . . . . . 1 . . Wasp 2 | . . . . . . . . . . 1 1 . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 7 | . 2 3 . . 3 1 . . . 1 1 2 2 . 6 7 7 1 Combat Bots Only 7 | . 2 2 . . 3 1 . . . 1 1 2 2 . 6 4 7 1 Max Kills in Single Turn 2 | . 1 1 . . 1 1 . . . 1 2 1 1 . 1 2 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . . . 1 . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Upp Upp Hostile Shots Fired 474 | . 42 22 . . 40 14 . . . . 45 6 12 . 78 112 48 55 Missed 146 | . 9 11 . . 11 6 . . . . 19 1 2 . 27 37 14 9 Damage Taken 6608 | . 493 162 . . 494 124 . . . 20 241 78 147 . 963 1549 1470 867 Core 1338 | . 72 14 . . 85 30 . . . 20 30 . 15 . 68 187 790 27 Absorbed by Shields 268 | . . . . . . . . . . . . . . . 149 119 . . Redirected to Shielding 231 | . . . . . . . . . . . 72 . 69 . 79 . . 11 Ignored by Resistances 174 | . . . . . . . . . . . . . . . . 174 . . Regen/Repaired (Parts) 585 | . . . . . . . . 38 . . 156 16 93 . 224 58 . . Core Remaining (%) 87 | 100 71 . . . 75 94 . . . 97 . . . . 86 . . . Volleys Fired 246 | . 27 15 . . 34 16 . . . 8 10 3 10 . 31 64 19 9 Largest 4 | . 2 2 . . 2 3 . . . 3 3 3 3 . 3 4 4 4 Hottest 204 | . 70 73 . . 46 90 . . . 114 108 108 108 . 108 177 201 204 Shots Fired 734 | . 54 30 . . 63 47 . . . 24 30 9 30 . 93 252 75 27 Gun 512 | . 54 30 . . 63 36 . . . 16 20 6 20 . 62 178 18 9 Cannon 222 | . . . . . . 11 . . . 8 10 3 10 . 31 74 57 18 Launcher . | . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 695 | . 27 18 . . 63 47 . . . 24 30 9 30 . 93 252 75 27 Thermal 39 | . 27 12 . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 14 | . 4 14 . . 6 9 . . . 4 4 1 5 . 10 9 5 4 Robot Miss Streak 12 | . 2 4 . . 3 12 . . . 2 4 2 3 . 4 6 6 3 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 . 1 Secondary Targets 2 | . 1 . . . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . . . . Shots Hit Robots 389 | . 30 19 . . 45 25 . . . 13 17 3 14 . 44 132 34 13 Core Hits 177 | . 9 13 . . 25 8 . . . 4 4 2 5 . 28 56 17 6 Critical Kills 4 | . . 1 . . . . . . . . . . . . 3 . . . Critical Parts Destroyed 5 | . . . . . . . . . . . 1 . 1 . 2 1 . . Critical Strikes 21 | . 4 2 . . . . . . . . 1 . 1 . 6 4 2 1 Burn 5 | . 4 1 . . . . . . . . . . . . . . . . Destroy 11 | . . 1 . . . . . . . . 1 . 1 . 6 2 . . Blast 5 | . . . . . . . . . . . . . . . . 2 2 1 Melee Attacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 10362 | . 401 286 . . 632 401 . . . 326 451 66 350 . 1516 3985 1435 513 Guns 6185 | . 401 286 . . 632 287 . . . 230 334 66 255 . 899 2483 290 22 Cannons 3807 | . . . . . . 114 . . . 96 117 . 95 . 617 1132 1145 491 Explosions 370 | . . . . . . . . . . . . . . . . 370 . . Melee . | . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic 9691 | . 213 173 . . 632 401 . . . 326 451 66 350 . 1516 3615 1435 513 Thermal 301 | . 188 113 . . . . . . . . . . . . . . . . Explosive 259 | . . . . . . . . . . . . . . . . 259 . . Electromagnetic 111 | . . . . . . . . . . . . . . . . 111 . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . . . . . . . . 4 4 4 Average Corruption 3 | . . . . . . . . . . . . . . . . 3 4 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 36 | . . . . . . . . . . . . . . . . 7 19 10 Message Errors 11 | . . . . . . . . . . . . . . . . 3 5 3 Matter Fused 8 | . . . . . . . . . . . . . . . . 1 7 . Heat Flow Errors 7 | . . . . . . . . . . . . . . . . . 3 4 Energy Discharges 2 | . . . . . . . . . . . . . . . . 1 1 . Data Loss (minor) 4 | . . . . . . . . . . . . . . . . 1 2 1 Data Loss (major) 1 | . . . . . . . . . . . . . . . . 1 . . Misfires 2 | . . . . . . . . . . . . . . . . . 1 1 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 87 | . . . . . . . . . . . 17 . . . . 50 20 . Projectiles 82 | . . . . . . . . . . . 17 . . . . 45 20 . Explosions 5 | . . . . . . . . . . . . . . . . 5 . . Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 29 | . . . . . . 1 . . . 1 1 . 1 . 3 9 5 8 Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 27 | . . . . . . 1 . . . 1 1 . 1 . 3 9 5 6 Secondary 2 | . . . . . . . . . . . . . . . . . . 2 Self-Inflicted Damage 86 | . . . . . . . . . . . . . . . . 86 . . Shots 2 | . . . . . . . . . . . . . . . . 2 . . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 924 | . 357 15 . . 60 90 . . . . 7 . . . 318 455 924 520 Average Temperature 159 | . 167 5 . . 17 36 . . . . 7 . . . 88 114 308 236 Received Heat Transfer 1836 | . 312 36 . . 315 45 . . . 9 78 . 9 . 276 246 144 366 Effects 53 | . 2 . . . . . . . . . . . . . . 7 38 6 Shutdowns 9 | . 1 . . . . . . . . . . . . . . . 6 2 Energy Bleed 6 | . . . . . . . . . . . . . . . . . 6 . Interference 8 | . . . . . . . . . . . . . . . . 3 5 . Matter Decay 5 | . . . . . . . . . . . . . . . . . 4 1 Short Circuit 5 | . . . . . . . . . . . . . . . . 1 3 1 Damage (minor) 6 | . 1 . . . . . . . . . . . . . . 1 3 1 Damage (major) 10 | . . . . . . . . . . . . . . . . 2 7 1 Damage (core) 4 | . . . . . . . . . . . . . . . . . 4 . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . . . . 1 . . 1 . 1 1 . . Heat Transferred 1258 | . 851 407 . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Upp Upp Peak Influence 545 | . 105 236 13 . 88 134 . . 4 404 381 . . . . 545 . . Initial 212 | . . 44 13 . . 33 . . . 2 212 . . . . 117 . . Average 134 | . 67 161 13 . 27 74 . . 1 200 242 . . . . 284 . . Maximum Alert Level 2 | . . 1 . . . . . . . 2 1 . . . . 2 . . Low Security (%) 69 | 100 100 52 100 . 100 100 100 100 100 56 . . . . . 35 . . Level 1 25 | . . 47 . . . . . . . 30 99 . . . . 43 . . Level 2 5 | . . . . . . . . . . 13 . . . . . 20 . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . 1 . . . . . . . . Squads Dispatched 14 | . . . . . . 2 . . . 2 2 . . . 1 7 . . Investigation 1 | . . . . . . . . . . . . . . . . 1 . . Extermination 2 | . . . . . . . . . . . 1 . . . . 1 . . Reinforcement 10 | . . . . . . 2 . . . 2 1 . . . . 5 . . Assault 1 | . . . . . . . . . . . . . . . 1 . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . 1 . . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Upp Upp Distress Signals 4 | . . . . . . 3 . . . . . . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 119 | . 6 5 . . 8 6 . . . 7 7 2 6 . 25 29 13 5 Peak Tracking Total 10 | . 2 2 . . 3 3 . . . 3 2 2 3 . 10 4 7 5 Tactical Retreats 4 | . . . . . 1 1 . . . . . . . . 1 1 . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Upp Upp Traps Triggered 1 | . . . . . . . 1 . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . 1 . 2 . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Upp Upp Machines Disabled 11 | . . . . . . . . . . . . . . . . 11 . . Max in Single Turn 5 | . . . . . . . . . . . . . . . . 5 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Upp Upp Machines Accessed 22 | . 2 3 . 1 . 3 . . 2 . 1 . 1 4 . 4 . 1 Terminals 7 | . 1 . . . . 1 . . 2 . . . 1 . . 1 . 1 Fabricators 3 | . . . . . . . . . . . 1 . . . . 2 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 2 . . . 1 . . . . . . . . . . . . Scanalyzers 2 | . . 1 . . . 1 . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . Total Hacks 71 | . 4 6 . 1 . 14 . . 2 . 2 . 1 34 . 6 . 1 Successful 60 | . 2 6 . 1 . 11 . . 1 . . . 1 34 . 3 . 1 Failed 11 | . 2 . . . . 3 . . 1 . 2 . . . . 3 . . Catastrophic . | . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 3 | . . . . 1 . . . . . . . . . . . 2 . . Terminals 10 | . 3 . . . . 2 . . 2 . . . 1 . . 1 . 1 Fabricators 5 | . . . . . . . . . . . 2 . . . . 3 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 2 . . . 1 . . . . . . . . . . . . Scanalyzers 15 | . . 4 . . . 11 . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . 2 . . Terminal Hacks 39 | . 1 . . 1 . . . . 1 . . . 1 34 . . . 1 Record 13 | . . . . . . . . . . . . . 1 11 . . . 1 Part Schematic 13 | . . . . . . . . . . . . . . 13 . . . . Robot Schematic 7 | . . . . . . . . . . . . . . 7 . . . . Prototype ID Bank 4 | . 1 . . . . . . . . . . . . 3 . . . . Open DSF 1 | . . . . . . . . . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . . 3 . . Load Schematic 2 | . . . . . . . . . . . . . . . . 2 . . Build 1 | . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 1 2 . . . 1 . . . . . . . . . . . . Report Inventory 4 | . 1 2 . . . 1 . . . . . . . . . . . . Scanalyzer 14 | . . 4 . . . 10 . . . . . . . . . . . . Insert Component 6 | . . 2 . . . 4 . . . . . . . . . . . . Analyze 8 | . . 2 . . . 6 . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 11 | . 1 1 . . . 2 . . 1 . 1 . . . . 4 . 1 Full Trace Events 2 | . 1 . . . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . 7 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . 2 . . . 4 . . . . . . . 13 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 169 | . . . . . . . . . . . . . . . . 169 . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . 2 . . . 4 . . . . . . . . . . . . Part Schematics Acquired 6 | . . 2 . . . 4 . . . . . . . . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . 2 . 2 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Upp Upp Total Allies 24 | . . . . . . . . 20 . . . . . . 2 . 2 . Largest Group 20 | . . . . . . . . 20 20 20 15 12 12 9 9 3 2 2 Highest-Rated Group 450 | . . . . . . . . 450 450 450 380 321 321 256 256 84 59 59 Highest-Rated Ally 31 | . . . . . . . . 31 31 31 31 31 31 31 31 31 30 30 Warlord Squad Rendezvous 2 | . . . . . . . . . . . . . . . . 2 . . Infantry 1 | . . . . . . . . . . . . . . . . 1 . . Pyro 1 | . . . . . . . . . . . . . . . . 1 . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 266 | . . . . . . . . . . 83 59 . 46 . 44 18 13 3 Total Damage 3975 | . . . . . . . . . . 1087 750 . 656 . 843 354 245 40 Kills 37 | . . . . . . . . . . 13 4 . 6 . 7 3 4 . Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . . . . . 1 1 . 1 . 1 1 Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Upp Upp Turns Passed 7534 | 88 370 429 124 441 580 426 29 500 116 168 344 507 625 125 554 1102 674 332 Spaces Moved 4395 | 63 189 220 66 231 299 276 25 261 70 102 256 357 465 93 333 613 315 161 Core 9 | 9 . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . Legs 4386 | 54 189 220 66 231 299 276 25 261 70 102 256 357 465 93 333 613 315 161 Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 190 190 120 112 112 112 115 115 116 116 116 116 116 104 180 180 Average Speed 137 | 110 144 156 190 190 151 115 112 176 126 115 116 116 116 116 116 121 180 180 Slowest Speed 190 | 120 190 190 190 190 190 120 112 187 187 115 116 116 116 116 116 182 180 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 35 17 26 61 46 26 1 93 3 70 8 61 66 75 43 15 54 37 Regions Visited 18 Branch Regions 9 Pre-discovered Areas 2 | . . . . . . . . . . . . 1 . 1 . . . . Known Exits Taken 3 | . . . . . . . . . 1 . . . . . . 1 1 . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 . . . . 1 1 1 1 1 . . . Scrap Searched 14 | . . . . . 1 . . . . . . 6 2 . 2 . 2 1 Spaces Dug . | . . . . . . . . . . . . . . . . . . . Terrain Destroyed 178 | . . . . . . 1 . . . 2 2 1 6 . 9 105 44 8 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 116 | . . . . . . 1 . . . 2 2 1 6 . 9 43 44 8 AOE 62 | . . . . . . . . . . . . . . . . 62 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Upp Upp Total 5371 | 78 233 275 65 233 366 350 27 306 98 138 285 445 531 110 438 831 379 183 Wait 428 | 4 11 10 . . 13 43 . 18 25 17 1 78 51 18 19 100 15 5 Move 4378 | 62 188 219 65 230 298 275 25 260 69 101 255 356 464 92 332 612 314 161 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 95 | 6 2 13 . 2 7 6 . 11 1 4 7 3 1 . 8 18 1 5 Fast Attach 19 | 6 1 1 . . 4 1 . 3 . . . . . . 1 1 1 . Attach 35 | . 2 2 . . 1 2 2 . . . 2 . . . 3 13 5 3 Detach . | . . . . . . . . . . . . . . . . . . . Swap 30 | . 1 7 . 1 1 1 . 1 1 2 3 1 2 . 1 8 . . Drop 82 | . 1 8 . . 8 6 . 13 2 6 7 4 3 . 5 15 4 . Fire 246 | . 27 15 . . 34 16 . . . 8 10 3 10 . 31 64 19 9 Melee . | . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 58 | . . . . . . . . . . . . . . . 38 . 20 . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / War) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 4 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 363 | -10/Materials | Lost 3 parts (1p2n) 435 | -10/Materials | Discovered new exit (range 10) 459 | -10/Materials | Entered another Materials area 459 | -9/Materials | Evolved 2 slots: Propulsion x2 839 | -9/Materials | Discovered new exit (range 15) 888 | -9/Materials | Entered Mines 903 | -9/Mines | Met a Derelict bent on vengeance 919 | -9/Mines | Build established: Scavenger-Mutant 1002 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1004 | -9/Mines | Discovered new exit (range 5) 1012 | -9/Mines | Entered Exiles 1037 | -9/Exiles | Discovered new exit (range 15) 1064 | -9/Exiles | Met 8R-AWN 1092 | -9/Exiles | Met EX-HEX 1147 | -9/Exiles | Met EX-BIN 1170 | -9/Exiles | Aligned with FarCom system 1172 | -9/Exiles | Given EX-Vault access code 1216 | -9/Exiles | Opened EX-Vault 1225 | -9/Exiles | Found 0b10 Alert Chip 1268 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1327 | -9/Exiles | Met EX-DEC 1436 | -9/Exiles | Discovered new exit (range 10) 1453 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 1453 | -9/Exiles | Entered Mines 1532 | -8/Mines | Build established: Mutant 1997 | -8/Mines | Build established: Scavenger-Mutant 2025 | -8/Mines | Discovered new exit (range 8) 2033 | -8/Mines | Entered Materials 2033 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2363 | -8/Materials | Build established: Scavenger-Skirmisher 2446 | -8/Materials | Discovered new exit (range 12) 2459 | -8/Materials | Entered Factory 2459 | -7/Factory | Evolved 2 slots: Utility x2 2488 | -7/Factory | Sucked down chute 2488 | -7/Factory | Entered Waste 2489 | -7/Waste | Joined by Warlord forces that had cleared the area 2925 | -7/Waste | Discovered new exit (range 12) 2988 | -7/Waste | Entered Factory 2988 | -7/Factory | Accompanied by 20 allies 3060 | -7/Factory | Identified exit to DSF 3104 | -7/Factory | Entered DSF 3104 | -7/DSF | Accompanied by 20 allies 3125 | -7/DSF | Additional patrols routed to DSF 3223 | -7/DSF | Discovered new exit (range 16) 3238 | -7/DSF | Sterilization system engaged 3245 | -7/DSF | Lost 3 allies 3258 | -7/DSF | Ambient heat levels rising (+10) 3272 | -7/DSF | Entered Factory 3272 | -6/Factory | Accompanied by 15 allies 3272 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3508 | -6/Factory | Lost 3 allies 3564 | -6/Factory | Discovered new exit (range 15) 3616 | -6/Factory | Entered Lower Caves 3616 | -6/Lower Caves | Accompanied by 12 allies 3622 | -6/Lower Caves | Met a Warlord Commander 3623 | -6/Lower Caves | Learned location of Warlord (-5) 3624 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 3630 | -6/Lower Caves | Found Encrypted Comm Array 3682 | -6/Lower Caves | Learned 4 Factory zone layouts 3911 | -6/Lower Caves | Build established: Scavenger-Gunner 4044 | -6/Lower Caves | Discovered new exit (range 11) 4123 | -6/Lower Caves | Entered another Lower Caves area 4123 | -6/Lower Caves | Accompanied by 12 allies 4141 | -6/Lower Caves | Encountered a Warlord checkpoint 4294 | -6/Lower Caves | Lost 3 allies 4361 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4689 | -6/Lower Caves | Discovered new exit (range 6) 4748 | -6/Lower Caves | Entered Data Miner 4748 | -6/Data Miner | Accompanied by 9 allies 4748 | -6/Data Miner | Discovered new exit (range 6) 4771 | -6/Data Miner | Met Data Miner 4808 | -6/Data Miner | Learned location of Section 7 (-2) 4808 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4827 | -6/Data Miner | Received God Mode back door access code from Data Miner 4873 | -6/Data Miner | Entered Proximity Caves 4873 | -5/Proximity Caves | Accompanied by 9 allies 5008 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 5058 | -5/Proximity Caves | Lost 5 allies 5365 | -5/Proximity Caves | Discovered new exit (range 7) 5427 | -5/Proximity Caves | Entered Factory 5427 | -5/Factory | Accompanied by 3 allies 5427 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5428 | -5/Factory | Identified exit to Upper Caves 5429 | -5/Factory | Identified exit to Factory 5691 | -5/Factory | Lost 3 allies 5721 | -5/Factory | Lost 3 parts (2n1u) 5752 | -5/Factory | Joined by Warlord Pyro squad 5776 | -5/Factory | Build established: Scavenger-Tank 6079 | -5/Factory | Lost 3 allies 6210 | -5/Factory | Joined by Warlord Infantry squad 6322 | -5/Factory | Lost 4 parts (1p1n1u1w) 6375 | -5/Factory | Incoming investigation squad redirected 6529 | -5/Factory | Entered Upper Caves 6734 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 6778 | -5/Upper Caves | Core integrity fell below 50% 6795 | -5/Upper Caves | Destroyed 7 combat bots 6813 | -5/Upper Caves | Build established: Gunner 6986 | -5/Upper Caves | Spotted B-75 Beast 7004 | -5/Upper Caves | Allies destroyed B-75 Beast 7007 | -5/Upper Caves | Core integrity fell below 20% 7038 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7140 | -5/Upper Caves | Identified exit to Upper Caves 7203 | -5/Upper Caves | Entered another Upper Caves area 7203 | -5/Upper Caves | Accompanied by 2 allies 7218 | -5/Upper Caves | Discovered exit to Factory (range 10) 7220 | -5/Upper Caves | Identified exit to Warlord 7455 | -5/Upper Caves | Found DCF Scrap (11 items) 7535 | -5/Upper Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- HV Slug penetrates G-67 Veteran. Slug penetrates G-67 Veteran. Overheating: Antimatter Reactor damaged (-22). Imp. Kinecellerator destroyed. Power failure, Antimatter Reactor shutdown. Overheating: Matter decay (-78). HV Slug penetrates Earth. Destroyed Lgt. Antimatter Reactor. G-67 Veteran knocked back. Imp. VSS Leg destroyed. Overheating: Hyp. Gauss Rifle damaged (-20). Mass Driver broken. Overheating: Short circuit. Adv. Heat Sink destroyed. HV Slug penetrates G-67 Veteran. Critical hit (Burn: +37). HV Slug penetrates Earth. Power failure, Antimatter Reactor shutdown. G-67 Veteran knocked back. Flexi-carbon Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????? ????? | | ???????????????????? ????????????????????? ????? | | ???????????????????? ??????##????????????? ????? | | ????????????????????? ?#### #???#????????? ????? | | ????????????????????? ## #?? #????????? ????? | | ?????????????????????# ### ??###????? #????? | | ?????????????????????? ??? #????? #????? | | ?????????????????????? ??? #????? #????? | | ??????????????????????? #???# ###### ##???# | | ???????????????????????# #???# ??? | | ????????????????###????? #??### ?? ?? $ | | ???????????????## ????# #??## ##### ### # | | ???????????????# #### #??# #"" | | ????????????????# #??# #" T | | ????????????????###; #### #"" """" | | ?????????????????# ; @ #" " """" | | ?????????????????#;%g = #### """" | | ???????????? g ### # | | ???????????# %gg #?## + " " | | ??????????? ###;#### #??# " " | | ?????????????????#????### #?## #" " | | ????????????????????????### #?# ####++### | | ??????????????????????????####?# = | | ???????????????????????????????# ]!= | | ???????????????????????????????## #/ # " | | ????????????????????????????????####!*#"" "" | | ???????????????????????????????????#!!### ##++ | | ???????????????????????????????????# | | ???????????????????????????????????# | | ???????????????????????????????????########## | | ????????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????## ### | | ????????????????????????????????????????????# ??? | | ????????????????????????????????????????????# ??? | | ???????????????????????????????????????????? ??? | | ???????????????????????????????????????????## ??? | | ????????????????????????????????????????????# ??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 21 Energy Capacity 325 Matter Stores 550 Matter Capacity 550 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 25 Core Shielding 30 Propulsion Shielding 90 Point Defense Rating 80 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 6 Kinecelleration 40 Item Schematics ----------------- Assault Rifle | -9/Materials | Scanalyzed Lgt. Ion Engine | -9/Materials | Scanalyzed Aluminum Leg | -8/Materials | Scanalyzed Hvy. Assault Rifle | -8/Materials | Scanalyzed Field Recycling Unit | -8/Materials | Scanalyzed Heat Sink | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Imp. Remote Shield | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Mic. Fission Core | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Arm. Heavy Treads | -6/Data Miner | Free Impulse Thruster Array | -6/Data Miner | Free Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I'm Back, Baby! The Oracle We Are Legion Challenges ------------ None Game ------ Seed DispersionMediumReplica Manual? 0 Play Time 01:36:47 Cumulative 29.1 hours Start 2024.10.07 @ 15:54:48 End 2024.10.07 @ 20:53:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 32 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 93dd74da-be8e-40ff-85dc-aa4ec5c2a367