Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.28 @ 13:21:41 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (52) 260 Value Destroyed (1331) 1331 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (541) 541 TOTAL SCORE: 4972 Bonus ------- Follower Combat Kills 41 Entered DSFs 500 Cogmind --------- Core Integrity 640/700 Matter 280/300 Energy 270/280 System Corruption 0% Temperature Cool (0) Movement Walking (112) Location -7/DSF Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (5) --- Improved Aluminum Leg Improved Aluminum Leg VSS Leg Flexi-carbon Leg > --- UTILITY (5) ------ Large Storage Unit Melee Analysis Suite Hardened Heavy Armor Plating > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (15) --- Heavy Ion Engine VSS Leg VSS Leg Cooling System High-capacity Matter Pod (97) Improved Sensor Array Hardened Medium Armor Plating Reactive Plating Hacking Suite System Shield Authchip [Armor] Authchip [Armor] Authchip [Armor] Authchip [Armor] Rocket Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg VSS Leg VSS Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Melee Analysis Suite Hardened Heavy Armor Plating Shield Generator > --- WEAPON ----------- Mini Grenade Launcher Katana > --- INVENTORY -------- Heavy Ion Engine VSS Leg VSS Leg Cooling System High-capacity Matter Pod Improved Sensor Array Hardened Medium Armor Plating Reactive Plating Hacking Suite System Shield Authchip [Armor] Authchip [Armor] Authchip [Armor] Authchip [Armor] Rocket Launcher [Rating: 41] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Light Armor Plating Device Heat Sink Storage Huge Storage Unit Processor Transport Network Coupler Protection Light Armor Plating Weapon Beam Cannon Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Slots Evolved 6 | . . 2 . 2 2 . Power . | . . . . . . . Propulsion 3 | . . 1 . 1 1 . Utility 3 | . . 1 . 1 1 . Weapon . | . . . . . . . Parts Attached 50 | 2 10 15 2 10 9 2 Power 2 | . 1 1 . . . . Engine 2 | . 1 1 . . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 15 | 2 . 7 . 1 4 1 Treads 9 | 2 . 7 . . . . Leg 6 | . . . . 1 4 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 16 | . 5 3 1 4 2 1 Device 3 | . 1 . . 1 1 . Storage 3 | . 2 1 . . . . Processor 3 | . . 1 . 1 1 . Hackware . | . . . . . . . Protection 7 | . 2 1 1 2 . 1 Artifact . | . . . . . . . Weapon 17 | . 4 4 1 5 3 . Energy Gun 5 | . 2 1 . 2 . . Energy Cannon 4 | . 1 . 1 2 . . Ballistic Gun 2 | . . 2 . . . . Ballistic Cannon 2 | . 1 . . 1 . . Launcher 2 | . . 1 . . 1 . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 2 . 1 . . Parts Lost 5 | . 1 1 . . . 3 Power 1 | . 1 . . . . . Propulsion 2 | . . 1 . . . 1 Utility 1 | . . . . . . 1 Weapon 1 | . . . . . . 1 Highest Loss Streak 3 | . 1 1 . . . 3 To Critical Strikes . | . . . . . . . Average Backups 18 | 6 8 21 24 25 18 14 Power 1 | 1 1 1 1 1 1 1 Propulsion 4 | 4 1 6 7 7 4 2 Utility 7 | . 2 8 11 12 10 10 Weapon 4 | 1 3 5 5 5 3 1 Tool/Special . | . . . . . . . Unused Backups 35 | . 8 5 2 3 1 16 Power 3 | . 1 1 . . . 1 Propulsion 12 | . 4 4 1 . . 3 Utility 13 | . 1 . . 1 . 11 Weapon 7 | . 2 . 1 2 1 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 97 | . 96 99 99 94 95 91 Engine 11 | . 13 11 11 9 7 7 Treads 28 | . 27 32 33 27 7 . Leg 2 | . . . . 4 28 36 Device 4 | . 8 2 . 1 4 4 Storage 11 | . 14 11 11 9 8 7 Processor 7 | . . 8 11 17 15 10 Protection 8 | . 4 11 11 7 7 7 Energy Gun 7 | . 9 6 10 5 4 . Energy Cannon 5 | . 9 5 . 6 . . Ballistic Gun 6 | . 3 10 11 1 . . Ballistic Cannon 1 | . 2 . . 4 . . Peak Build Rating 41 | 6 8 25 25 35 36 41 Average Rating 17 | 6 7 15 24 30 32 37 On Entrance 19 | 6 6 7 25 24 35 32 Naked Turns . | . . . . . . . Heaviest Build 103 | 12 33 97 98 103 95 53 Greatest Support 70 | 40 40 60 60 60 60 70 Greatest Overweight (x) 1 | . . 1 1 1 1 . Average Overweight (x) . | . . . 1 1 . . Largest Inventory Capacity 25 | 8 15 25 25 25 25 15 Average Capacity 19 | 8 9 22 25 25 18 15 Most Carried 25 | 6 12 25 25 25 25 15 Average Carried 18 | 6 8 21 24 24 17 14 Final Capacity 25 | 8 15 25 25 25 15 15 Final Carried 25 | 6 12 25 25 25 15 15 Class Distribution -------------------- 87% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Gladiator | -7/Factory Scavenger-Mutant | -7/DSF Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Matter Collected 1513 | 180 399 430 74 84 262 84 Remotely . | . . . . . . . Salvage Created 1944 | . 540 1016 131 119 62 76 Parts 115 | . 33 63 7 4 1 7 Haulers Intercepted 3 | . 1 2 . . . . Recyclers Shooed 3 | . 1 2 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Combat Hostiles Destroyed 43 | . 17 16 4 5 . 1 Melee 2 | . 1 . . . . 1 Guns 21 | . 7 10 4 . . . Cannons 16 | . 9 2 . 5 . . AOE 4 | . . 4 . . . . Classes Destroyed 12 | . 3 7 1 . . 1 Builder 1 | . . 1 . . . . Hauler 3 | . 1 2 . . . . Recycler 5 | . . 4 . . 1 . Operator 1 | . . 1 . . . . Watcher 1 | . . 1 . . . . Swarmer 13 | . 6 4 . 3 . . Grunt 21 | . 11 7 1 2 . . Brawler 1 | . . 1 . . . . Duelist 2 | . . 1 1 . . . Sentry 3 | . . 3 . . . . Specialist 1 | . . . . . . 1 Assembled 2 | . . . 2 . . . Best Kill Streak 5 | . 5 4 2 3 1 1 Combat Bots Only 5 | . 5 4 2 3 . 1 Max Kills in Single Turn 3 | . 1 3 1 1 1 1 Gunslinging 1 | . . 1 . . . . Exploded 3 | . . 3 . . . . Melee 1 | . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac DSF Hostile Shots Fired 250 | . 91 76 30 32 . 21 Missed 57 | . 21 24 6 5 . 1 Hits 193 | . 70 52 24 27 . 20 Melee 5 | . . 5 . . . . Projectile 188 | . 70 47 24 27 . 20 AOE 3 | . . . 3 . . . Critical Strikes 4 | . 1 1 1 . . 1 Damage Taken 2868 | . 761 682 379 214 . 832 Core 359 | . 147 105 22 25 . 60 Absorbed by Shields 56 | . . . . . . 56 Redirected to Shielding 18 | . 18 . . . . . Regen/Repaired (Parts) 311 | . 74 237 . . . . Core Remaining (%) 76 | 100 41 . 68 95 . . Volleys Fired 152 | . 54 61 18 17 . 2 Largest 2 | . 2 2 2 2 . 1 Hottest 122 | . 110 80 79 122 . 30 Shots Fired 299 | . 107 120 36 34 . 2 Gun 186 | . 50 98 36 2 . . Cannon 109 | . 57 20 . 32 . . Launcher 4 | . . 2 . . . 2 Special . | . . . . . . . Kinetic 122 | . 29 59 18 16 . . Thermal 173 | . 78 59 18 18 . . Explosive 4 | . . 2 . . . 2 Electromagnetic . | . . . . . . . Robot Hit Streak 10 | . 10 8 5 6 . 3 Robot Miss Streak 7 | . 6 2 6 7 . . Penetration Max . | . . . . . . . Secondary Targets 3 | . . 2 1 . . . Max Gunslinging Chain 1 | . . 1 1 . . . Shots Hit Robots 189 | . 66 83 16 16 2 6 Core Hits 79 | . 25 37 8 5 . 4 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . Critical Strikes 5 | . 2 2 1 . . . Burn 2 | . . 1 1 . . . Destroy 1 | . . 1 . . . . Blast 2 | . 2 . . . . . Melee Attacks 8 | . . . . . 2 6 Impact . | . . . . . . . Slashing 8 | . . . . . 2 6 Piercing . | . . . . . . . Sneak Attacks 3 | . . . . . 2 1 Combat Hostiles 1 | . . . . . . 1 Follow-up Attacks . | . . . . . . . Damage Inflicted 3572 | . 1025 1521 251 354 136 285 Guns 1614 | . 338 1005 251 20 . . Cannons 1328 | . 675 319 . 334 . . Explosions 342 | . . 159 . . . 183 Melee 238 | . . . . . 136 102 Ramming 50 | . 12 38 . . . . Kinetic 1168 | . 284 578 134 172 . . Thermal 1774 | . 729 746 117 182 . . Explosive 342 | . . 159 . . . 183 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 238 | . . . . . 136 102 Piercing . | . . . . . . . Highest Corruption 2 | . 2 . . . . . Average Corruption 2 | . 2 . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 3 | . 3 . . . . . Matter Fused 1 | . 1 . . . . . Data Loss (minor) 2 | . 2 . . . . . Overload Shots . | . . . . . . . Overflow Damage 61 | . . 9 . 6 46 . Projectiles 15 | . . 9 . 6 . . Explosions . | . . . . . . . Melee 46 | . . . . . 46 . Knockbacks 6 | . 3 . . 3 . . Impact . | . . . . . . . Kinetic 6 | . 3 . . 3 . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 10 | . 3 7 . . . . Targets Rammed 12 | . 4 8 . . . . Kicked . | . . . . . . . Crushed 2 | . 1 1 . . . . Highest Temperature 351 | . 171 226 222 351 . . Average Temperature 76 | . 48 72 84 144 . . Received Heat Transfer 627 | . 303 219 60 . . 45 Effects 1 | . . . . 1 . . Matter Decay 1 | . . . . 1 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | . 4 1 1 . . . Heat Transferred 4000 | . 1669 1665 333 333 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 161 | . 161 134 40 129 16 38 Initial 16 | . . . . . 16 3 Average 33 | . 51 30 3 49 3 22 Influence Increases 1271 | . 470 495 50 205 10 41 Destroy 0b10 Robot/C 840 | . 340 320 40 120 . 20 Destroy 0b10 Robot/NC 55 | . 5 45 . . 5 . Destroy Leader 198 | . 72 86 10 30 . . Allied During Kill 5 | . . . . 5 . . Successful Hack 45 | . 20 19 . 1 5 . Disable Machine 45 | . . 15 . 30 . . Destroy Structure 23 | . 3 10 . 4 . 6 Lose Combat Pursuer 60 | . 30 . . 15 . 15 Influence Decreases 1257 | . 470 495 50 169 41 32 Entered New Map 22 | . . . . . 20 2 Time Decay 908 | . 317 371 50 149 21 . Lost Part 50 | . 10 10 . . . 30 Lost Ally 20 | . . . . 20 . . Purge Threat 257 | . 143 114 . . . . Squads Dispatched 8 | . 3 3 . 1 . 1 Investigation 1 | . . 1 . . . . Extermination . | . . . . . . . Reinforcement 7 | . 3 2 . 1 . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac DSF Distress Signals 5 | . 3 2 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 75 | . 28 30 6 8 . 3 Peak Tracking Total 5 | . 5 5 2 3 . 3 Tactical Retreats 3 | . 1 . . 1 . 1 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Traps Triggered 4 | . 4 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Machines Disabled 3 | . . 1 . 2 . . Max in Single Turn 1 | . . 1 . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac DSF Machines Accessed 12 | . 6 3 . 1 2 . Terminals 7 | . 4 2 . . 1 . Fabricators . | . . . . . . . Repair Stations 3 | . 1 1 . . 1 . Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . . . 1 . . Garrison Access . | . . . . . . . Total Hacks 41 | . 18 15 . 6 2 . Successful 28 | . 14 9 . 4 1 . Failed 13 | . 4 6 . 2 1 . Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual 18 | . 9 9 . . . . Terminals 21 | . 11 9 . . 1 . Fabricators . | . . . . . . . Repair Stations 12 | . 5 6 . . 1 . Recycling Units 2 | . 2 . . . . . Scanalyzers 6 | . . . . 6 . . Garrison Access . | . . . . . . . Terminal Hacks 8 | . 4 3 . . 1 . Robot Analysis 1 | . . 1 . . . . Prototype ID Bank 3 | . 3 . . . . . Open DSF 1 | . . . . . 1 . Unreport Threat 3 | . 1 2 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 9 | . 4 5 . . . . Scan Component 5 | . 2 3 . . . . Repair 4 | . 2 2 . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . . . 4 . . Insert Component 2 | . . . . 2 . . Analyze 2 | . . . . 2 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 7 | . 6 1 . . . . Terminals 5 | . 4 1 . . . . Skim 5 | . 4 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Recyclers 1 | . 1 . . . . . Mask 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 4 3 . 1 1 . Full Trace Events 1 | . . 1 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 4 | . 2 2 . . . . Time 104 | . 52 52 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . Part Schematics Acquired 2 | . . . . 2 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac DSF Total Allies 1 | . . . 1 . . . Largest Group 1 | . . . 1 1 . . Highest-Rated Group 31 | . . . 31 31 . . Highest-Rated Ally 31 | . . . 31 31 . . Total Orders . | . . . . . . . Ally Attacks 14 | . . . . 14 . . Total Damage 205 | . . . . 205 . . Kills 1 | . . . . 1 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Active Infowar (turns) 2335 | . . 1132 594 456 124 29 T.N.C. 2335 | . . 1132 594 456 124 29 Robot Analysis Total 1 | . . 1 . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Turns Passed 4004 | 3 1197 1538 594 456 124 92 Spaces Moved 1576 | 1 558 553 188 153 79 44 Core . | . . . . . . . Treads 1465 | 1 558 553 188 153 12 . Legs 111 | . . . . . 67 44 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 108 | 160 160 160 250 250 108 108 Average Speed 197 | 160 160 220 250 250 129 108 Slowest Speed 250 | 160 160 250 250 250 250 112 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 2 90 46 40 19 3 36 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 24 | . . 14 . 4 . 6 Melee . | . . . . . . . Projectile 4 | . . . . 4 . . AOE 20 | . . 14 . . . 6 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac DSF Total 2171 | 2 755 752 284 197 101 80 Wait 255 | . 103 71 64 2 . 15 Move 1570 | . 557 552 187 152 78 44 Hop . | . . . . . . . Pick Up 51 | . 10 24 6 5 2 4 Fast Attach 22 | . 11 4 . 6 . 1 Attach 15 | . . 5 1 . 9 . Detach 1 | . 1 . . . . . Swap 24 | 2 5 10 1 4 1 1 Drop 61 | . 10 17 7 11 9 7 Fire 152 | . 54 61 18 17 . 2 Melee 8 | . . . . . 2 6 Ram . | . . . . . . . Kick . | . . . . . . . Crush 12 | . 4 8 . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials -7/Factory -7/DSF History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 450 | -10/Materials | Discovered new exit (range 5) 516 | -10/Materials | Repaired Lgt. Treads 544 | -10/Materials | Repaired Lgt. Treads 725 | -10/Materials | Discovered new exit (range 16) 912 | -10/Materials | Core integrity fell below 50% 959 | -10/Materials | Discovered new exit (range 15) 1070 | -10/Materials | Discovered new exit (range 11) 1150 | -10/Materials | Discovered new exit (range 7) 1201 | -10/Materials | Entered another Materials area 1201 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1283 | -9/Materials | Repaired Lgt. Treads 1311 | -9/Materials | Repaired Lgt. Treads 2261 | -9/Materials | Build established: Scavenger-Mutant 2480 | -9/Materials | Discovered new exit (range 10) 2581 | -9/Materials | Build established: Mutant 2699 | -9/Materials | Discovered new exit (range 12) 2739 | -9/Materials | Entered Mines 2746 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2860 | -9/Mines | Assembled infested the area 3129 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3299 | -9/Mines | Discovered new exit (range 10) 3302 | -9/Mines | Received a Mining Laser from a helpful Derelict 3333 | -9/Mines | Entered Materials 3333 | -8/Materials | Accompanied by 1 ally 3333 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3777 | -8/Materials | Discovered new exit (range 5) 3789 | -8/Materials | Entered Factory 3789 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3913 | -7/Factory | Identified exit to DSF 3913 | -7/Factory | Entered DSF 3960 | -7/DSF | Additional patrols routed to DSF 4005 | -7/DSF | Self-destructed Last Messages --------------- 03932_ Dropped Aluminum Leg. 03933_ Acquired Authchip [Armor]. 03942_ Discarded Transport Network Coupler. 03942_ Dropped Imp. Light Armor Plating. 03948_ Acquired Hrd. Heavy Armor Plating. 03960_ Hostiles detected in DSF, routing additional patrols. 03969_ Penetrated by Slug. 03969_ Knocked back. 03975_ Shield Generator destroyed. 03975_ Knocked back. 03979_ Acquired 8 matter. 03979_ Knocked back. 03981_ H-61 Shepherd calls for reinforcements. 03981_ ALERT: Hostile activity reported, dispatching reinforcements to area. 03981_ VSS Leg destroyed. 03981_ Knocked back. 04000_ Penetrated by Slug. 04000_ Katana destroyed. 04000_ Knocked back. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????????????????????#""??????? | | ?????????????????????????????????????#"#??????? | | ????????????????????#########???????##"####???? | | ????????????????###?#!!!!! %#########"""""#???? | | ???????????"## #!!! !!!! # #!!##"""""#???? | | ??????????? ^ [ ""##"?? | | ?????????? ! !! ![= """""?? | | ??????????? ##!!#!!!# gg ##!!!# ## !=""###?? | | ????????????????#!??## ###!!!#=!###! ###???? | | ???????????????????## ########?# #?????? | | ???????????????????# !! % #???????? #????? | | ????????????????????#!@ % #??????? #????? | | ????????????????????### ###??????### ##????? | | ????????????????????#!! !!#???????? ?????? | | ????????????????????#!! H!!#???????? ?????? | | ????????????????????#!!% !!#???????? ?????? | | ????????????????????### ###???????## ##????? | | ??????????????????????# #??????????# !?????? | | ?????????????????????? a??????????# !?????? | | ?????????????????????? ????????? %?????? | | ????????????????????? ????????? %?????? | | ????????????????????? ???????? %?????? | | ?????????????????????# ##????????# !?????? | | ?????????????????????## ##??????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????! !???????????????????? | | ??????????????????????! !???????????????????? | | ??????????????????????! !???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 5 Recoil Reduction 3 Authchip Count 4 Item Schematics ----------------- Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Katana | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 65% | -10/Materials Lgt. Treads | 82% | -10/Materials Lgt. Treads | 5% | -9/Materials Lgt. Treads | 25% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TeslaWeaponDoublenader Manual? 0 Play Time 00:19:09 Cumulative 933.6 hours Start 2025.06.28 @ 13:03:50 End 2025.06.28 @ 13:21:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1562 Rogue 1562 Adventurer 0 Explorer 0 Win Type - Total 91 Types 54/1/16/14/4/0/0/1/0/1 Lore% 92 Gallery% 84 Achievement% 86 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fa905564-e099-4a39-a1e6-66b9cc3c93e4