Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.16 @ 22:47:41 Player: Richard Blunt Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (413) 413 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-148) -148 TOTAL SCORE: 780 Bonus ------- Friendly Fire -148 Cogmind --------- Core Integrity 0/250 Matter 120/300 Energy 82/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (5) ---- Sensor Array Experimental Sensor Array Seismic Detector Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Seismic Detector > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Sensor Array Medium Laser Light Assault Rifle Light Assault Rifle Light Cannon Light Cannon Mining Laser [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 33 | 7 12 14 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 8 | 2 3 3 Treads . | . . . Leg 8 | 2 3 3 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | 2 2 3 Device 2 | 1 . 1 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 3 | . 1 2 Artifact . | . . . Weapon 16 | 2 7 7 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 7 | 2 3 2 Ballistic Cannon 4 | . 2 2 Launcher 3 | . . 3 Special Weapon 2 | . 2 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . . 10 Power 2 | . . 2 Propulsion 3 | . . 3 Utility 2 | . . 2 Weapon 3 | . . 3 Highest Loss Streak 8 | . . 8 To Critical Strikes . | . . . Average Slot Usage (%) 97 | . 99 89 Engine 13 | . 14 11 Leg 27 | . 28 25 Device 6 | . 6 4 Storage 13 | . 14 13 Protection 7 | . 7 7 Ballistic Gun 11 | . 11 13 Ballistic Cannon 11 | . 12 6 Launcher 1 | . . 7 Special Weapon 2 | . 3 . Naked Turns . | . . . Heaviest Build 24 | 13 22 24 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 3 | 3 1 2 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 7 9 9 Most Carried 10 | 5 10 10 Average Carried 8 | 3 9 8 Final Capacity 10 | 8 10 5 Final Carried 10 | 5 10 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 707 | 280 315 112 Remotely . | . . . Salvage Created 682 | 82 474 126 Parts 46 | 6 34 6 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 24 | . 12 12 Guns 4 | . 3 1 Cannons 10 | . 9 1 AOE 10 | . . 10 Classes Destroyed 10 | 2 5 3 Worker 1 | . . 1 Builder 1 | . 1 . Tunneler 1 | 1 . . Hauler 2 | . 2 . Recycler 2 | 1 1 . Watcher 1 | . 1 . Swarmer 6 | . 6 . Grunt 8 | . 6 2 Assembled 10 | . . 10 Guerrilla 1 | . . 1 Best Kill Streak 11 | 2 9 11 Combat Bots Only 10 | . 7 10 Max Kills in Single Turn 4 | 1 2 4 Gunslinging . | . . . Exploded 4 | . . 4 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1435 | . 289 1146 Core 253 | . 70 183 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 75 | 10 39 26 Largest 2 | 2 2 2 Hottest 100 | 40 100 60 Shots Fired 141 | 20 72 49 Gun 62 | 20 20 22 Cannon 64 | . 46 18 Launcher 9 | . . 9 Special 6 | . 6 . Kinetic 126 | 20 66 40 Thermal 6 | . 6 . Explosive 9 | . . 9 Electromagnetic . | . . . Robot Hit Streak 11 | 6 9 11 Robot Miss Streak 3 | 2 3 3 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 76 | 14 32 30 Core Hits 60 | 3 19 38 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 3 | . 3 . Blast 3 | . 3 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1849 | 128 513 1208 Guns 317 | 128 72 117 Cannons 643 | . 441 202 Explosions 873 | . . 873 Melee . | . . . Ramming 16 | . . 16 Kinetic 960 | 128 513 319 Thermal . | . . . Explosive 873 | . . 873 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 5 | . . 5 Average Corruption 4 | . . 4 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 1 | . . 1 Matter Fused 1 | . . 1 Overload Shots . | . . . Overflow Damage 5 | . . 5 Projectiles . | . . . Explosions 5 | . . 5 Melee . | . . . Knockbacks 8 | . 3 5 Impact . | . . . Kinetic 6 | . 3 3 Secondary 2 | . . 2 Self-Inflicted Damage 170 | . . 170 Shots 6 | . . 6 Rammed . | . . . Targets Rammed 2 | . . 2 Kicked 2 | . . 2 Crushed . | . . . Highest Temperature 144 | . 69 144 Average Temperature 32 | . 20 57 Received Heat Transfer 230 | . 81 149 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 396 | 10 396 188 Initial 64 | . 6 64 Average 155 | 3 196 101 Maximum Alert Level 1 | . 1 . Low Security (%) 61 | 100 44 100 Level 1 38 | . 55 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 4 | . 4 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 46 | . 23 23 Peak Tracking Total 9 | . 8 9 Tactical Retreats 4 | . 4 . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 3 | . 3 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 5 | . 5 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 12 | . 12 . Successful 8 | . 8 . Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts 1 | . 1 . Manual 11 | . 11 . Terminals 12 | . 12 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 5 . Robot Analysis 2 | . 2 . Locate Traps 1 | . 1 . Recall Investigation 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 3 | . 3 . Assimilate 1 | . 1 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies 1 | . 1 . Largest Group 1 | . 1 . Highest-Rated Group 10 | . 10 . Highest-Rated Ally 10 | . 10 . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1176 | 150 822 204 Spaces Moved 597 | 91 417 89 Core 42 | 19 . 23 Treads . | . . . Legs 555 | 72 417 66 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 50 Average Speed 142 | 119 151 124 Slowest Speed 260 | 200 190 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 32 | 5 78 15 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 6 | . 6 . Terrain Destroyed 67 | . 6 61 Melee . | . . . Projectile 6 | . 6 . AOE 61 | . . 61 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 774 | 113 527 134 Wait 39 | . 38 1 Move 595 | 90 416 89 Hop . | . . . Pick Up 19 | 6 12 1 Fast Attach 7 | 6 . 1 Attach 9 | 1 1 7 Detach . | . . . Swap 17 | . 11 6 Drop 11 | . 10 1 Fire 75 | 10 39 26 Melee . | . . . Ram . | . . . Kick 2 | . . 2 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 151 | -11/Scrapyard | Entered Materials 167 | -10/Materials | Central database locked down 340 | -10/Materials | Build established: Mutant 401 | -10/Materials | Destroyed 7 combat bots 432 | -10/Materials | Discovered new exit (range 8) 517 | -10/Materials | Discovered new exit (range 10) 617 | -10/Materials | Discovered new exit (range 4) 846 | -10/Materials | Discovered new exit (range 9) 973 | -10/Materials | Entered Mines 1104 | -10/Mines | Assembled infested the area 1107 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1109 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1111 | -10/Mines | Found Prototype Device 1126 | -10/Mines | Core integrity fell below 50% 1159 | -10/Mines | Destroyed 10 combat bots 1160 | -10/Mines | Core integrity fell below 20% 1177 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 01139_ Grenade Launcher destroyed. 01146_ The unstable cave ceiling collapses. 01150_ Aluminum Leg destroyed. 01151_ as-20204 knocked back. 01152_ Lgt. Cannon destroyed. 01152_ System corrupted by crushing effect (+3). 01153_ U-05 Engineer lays Concrete. 01155_ The unstable cave ceiling collapses. 01155_ Aluminum Leg destroyed. 01155_ System corrupted by crushing effect (+2). 01155_ Knocked back. 01156_ Ion Engine destroyed. 01160_ Dropped Med. Storage Unit. 01161_ as-75664 destroyed. 01161_ U-05 Engineer lays Concrete. 01162_ System corrupted: Matter fused (-6). 01163_ as-42996 destroyed. 01163_ as-80678 destroyed. 01163_ as-20204 destroyed. 01172_ Acquired Aluminum Leg. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ??????????????????????????????####??????????? | | ?????#???????????????????????## ##?????????? | | ????? ??????????????????????## #?????????? | | ??#### ?????????????????????# #?????????? | | ??# ?????????????????????# #?????????? | | ??## ##??????????????????## ##?????????? | | ??# ##?????????????#### ##??????????? | | ??# # #####?????#### # ##???????????? | | ??# # ##??### ####??????????? | | ??### ### #??????????? | | ??#= % % # d #??????????? | | ?##%! ] !%% d@ ## #???####???? | | %! # ## #??## ##??? | | ## ## #### #??? | | $#### ## #???# ### ## #??? | | ????# ####?####???#### ##?# #??? | | ????## #???????????????#####??###### ##??? | | ?????###????????????????????????????### #???? | | ??????????????????????????#########???# #???? | | ??????????????????????????# #???# #???? | | ??????????????????????????# ##### #???? | | ??????????????????????????# """ #???? | | ??????????????????????????# """ #######???? | | ??????????????????????????# """ #?????????? | | ??????????????????????????# #?????????? | | ??????????????????????????#########?????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LegLobotomySabre Manual? 0 Play Time 00:21:12 Cumulative 67.6 hours Start 2022.09.16 @ 18:38:33 End 2022.09.16 @ 22:47:41 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 39 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 80704422-7c98-483b-a8a9-ff0a59d8dcf6