Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.26 @ 14:41:08 Player: Coronach Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (89) 445 Value Destroyed (3127) 3127 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (213) 213 TOTAL SCORE: 8065 Bonus ------- High Alert Combat Kills 244 Friendly Fire -31 Cogmind --------- Core Integrity 685/1000 Matter 288/550 Energy 100/100 System Corruption 20% Temperature Cool (0) Movement Core (150) Ox2 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Matter Compressor Advanced Signal Interpreter > --- WEAPON (2) ------- Falx > --- INVENTORY (4) ---- Humpback Humpback Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Humpback Triangulator Advanced Signal Interpreter Transmission Jammer Improved Propulsion Shielding Improved Heavy Armor Plating Improved Hacking Suite > --- WEAPON ----------- Phase Cannon Phase Cannon > --- INVENTORY -------- Neutrino Core Armored Wheel Armored Huge Wheel Coolant Injector Humpback Humpback High-capacity Battery Matter Compressor Long-range Terrain Scanner Matter Filter Phase Shifter Cloaking Device Experimental Utility Shielding Improved Medium Armor Plating System Shield Phase Cannon Heavy Phase Cannon Advanced Assault Cannon Improved Proton Missile Launcher Remote Datajack Falx [Rating: 77] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Neutrino Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Humpback Device Experimental Sensor Array Storage Humpback Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Slots Evolved 10 | . . . . . 4 2 2 2 Power . | . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . Utility 8 | . . . . . 3 1 2 2 Weapon . | . . . . . . . . . Parts Attached 204 | 4 1 . 1 3 49 77 36 33 Power 9 | . . . . 1 4 2 . 2 Engine 7 | . . . . 1 4 2 . . Core 2 | . . . . . . . . 2 Reactor . | . . . . . . . . . Propulsion 22 | 3 . . . 1 7 8 1 2 Treads 4 | . . . . . 3 1 . . Leg 1 | . . . . . 1 . . . Wheel 17 | 3 . . . 1 3 7 1 2 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 127 | 1 . . 1 . 24 49 30 22 Device 86 | . . . . . 12 35 23 16 Storage 6 | 1 . . 1 . . 1 1 2 Processor 4 | . . . . . 3 . 1 . Hackware 2 | . . . . . . 1 1 . Protection 29 | . . . . . 9 12 4 4 Artifact . | . . . . . . . . . Weapon 46 | . 1 . . 1 14 18 5 7 Energy Gun 19 | . . . . . 6 11 1 1 Energy Cannon 5 | . . . . . . . 3 2 Ballistic Gun 5 | . . . . . 5 . . . Ballistic Cannon 1 | . . . . . . . . 1 Launcher 3 | . . . . 1 1 . . 1 Special Weapon 1 | . 1 . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 12 | . . . . . 2 7 1 2 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . . . . 4 2 1 . Parts Lost 35 | . . . . 3 5 4 1 22 Power 3 | . . . . 1 . . . 2 Propulsion 9 | . . . . 1 4 . . 4 Utility 14 | . . . . . 1 2 1 10 Weapon 9 | . . . . 1 . 2 . 6 Highest Loss Streak 16 | . . . . 2 2 2 1 16 Average Slot Usage (%) 85 | . 100 100 89 79 87 88 79 72 Engine 7 | . 14 14 14 9 9 7 6 . Treads 8 | . . . . . 13 14 . . Wheel 14 | . 28 28 28 27 10 12 13 11 Device 12 | . . . . . 12 14 19 14 Storage 8 | . 28 28 18 14 9 7 6 7 Processor 6 | . . . . . 9 7 6 5 Hackware 3 | . . . . . . 6 6 4 Protection 3 | . . . . . 5 . 6 9 Energy Gun 8 | . 14 . . . 11 13 6 . Energy Cannon 1 | . . . . . . . 5 8 Ballistic Gun 3 | . 14 14 14 14 6 . . . Special Weapon 1 | . . 14 14 2 . . . . Naked Turns . | . . . . . . . . . Heaviest Build 131 | 15 15 14 86 89 100 107 117 131 Greatest Support 92 | 26 20 20 20 20 69 92 56 56 Greatest Overweight (x) 8 | . . . 4 8 5 8 2 2 Average Overweight (x) 1 | . . . 2 4 2 1 1 2 Largest Inventory Capacity 44 | 8 8 8 24 24 24 44 44 24 Average Capacity 23 | 6 8 8 18 24 24 24 24 23 Most Carried 24 | 6 5 8 13 20 24 24 24 24 Average Carried 20 | 5 4 6 9 13 22 23 23 21 Final Capacity 24 | 8 8 8 24 24 24 24 24 4 Final Carried 24 | 4 5 8 13 20 24 23 24 4 Class Distribution -------------------- 59% | Hauler-Mutant 22% | Hauler-Skirmisher 12% | Hauler-Assassin 5% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Mutant | -6/Factory Hauler-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Matter Collected 2929 | 252 . 10 20 113 787 872 511 364 Remotely . | . . . . . . . . . Salvage Created 3411 | 97 . . . 30 1305 887 410 682 Parts 220 | 6 . . . 4 74 59 26 51 Haulers Intercepted 7 | . . . . . 4 3 . . Recyclers Shooed 8 | . . . . 1 3 1 . 3 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Combat Hostiles Destroyed 60 | . . . . 7 20 13 7 13 Guns 32 | . . . . . 17 12 3 . Cannons 16 | . . . . . . . 4 12 AOE 11 | . . . . 7 3 . . 1 Classes Destroyed 15 | 2 . . . 2 7 3 . 1 Worker 7 | . . . . . 1 . . 6 Builder 3 | . . . . . . 2 . 1 Tunneler 2 | 1 . . . . 1 . . . Hauler 7 | . . . . . 4 3 . . Recycler 4 | 1 . . . . 3 . . . Mechanic 1 | . . . . . 1 . . . Watcher 9 | . . . . . 2 4 . 3 Swarmer 11 | . . . . 3 7 1 . . Grunt 10 | . . . . . 7 2 1 . Brawler 1 | . . . . . . . . 1 Duelist 1 | . . . . . . 1 . . Sentry 9 | . . . . . 5 1 3 . Hunter 6 | . . . . . 1 1 . 4 Programmer 18 | . . . . . . 7 3 8 Assembled 4 | . . . . 4 . . . . Best Kill Streak 8 | 2 . . . 4 8 3 1 7 Combat Bots Only 7 | . . . . 4 7 3 1 4 Max Kills in Single Turn 4 | 1 . . . 3 3 1 1 4 Gunslinging 1 | . . . . . 1 . . . Exploded 3 | . . . . 3 3 . . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Damage Taken 6829 | . . . . 538 985 1229 583 3494 Core 729 | . . . . 76 99 173 66 315 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 83 | 100 . . . 69 82 75 92 . Volleys Fired 292 | 4 1 . . 8 94 78 23 84 Largest 2 | 2 1 . . 1 2 2 2 2 Hottest 180 | 70 100 . . 33 122 110 180 180 Shots Fired 531 | 8 1 . . 8 186 152 43 133 Gun 366 | 8 . . . . 185 152 17 4 Cannon 155 | . . . . . . . 26 129 Launcher 9 | . . . . 8 1 . . . Special 1 | . 1 . . . . . . . Kinetic 144 | 4 . . . . 87 . . 53 Thermal 378 | 4 1 . . . 98 152 43 80 Explosive 9 | . . . . 8 1 . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 22 | 4 . . . 3 22 17 8 13 Robot Miss Streak 5 | 1 . . . 3 5 4 4 5 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . . . . 2 . . . Max Gunslinging Chain 1 | . . . . . 1 . . . Shots Hit Robots 360 | 6 . . . 2 123 101 27 101 Core Hits 149 | 3 . . . 10 47 39 12 38 Critical Hits 1 | . . . . . . . 1 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Melee Attacks 32 | . . . . . 7 13 4 8 Impact . | . . . . . . . . . Slashing 32 | . . . . . 7 13 4 8 Piercing . | . . . . . . . . . Sneak Attacks 3 | . . . . . 1 . . 2 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10108 | 78 . . . 382 2477 2164 747 4260 Guns 4471 | 78 . . . . 1958 2164 234 37 Cannons 3798 | . . . . . . . 513 3285 Explosions 1354 | . . . . 382 388 . . 584 Melee 483 | . . . . . 131 . . 352 Ramming 2 | . . . . . . . . 2 Kinetic 2120 | 41 . . . . 730 . . 1349 Thermal 6733 | 37 . . . . 1228 2164 747 2557 Explosive 770 | . . . . 382 388 . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 483 | . . . . . 131 . . 352 Piercing . | . . . . . . . . . Highest Corruption 20 | . . . . . . 4 1 20 Average Corruption 2 | . . . . . . 2 1 5 Corruption Purged . | . . . . . . . . . Effects 53 | . . . . . . 36 1 16 Message Errors 10 | . . . . . . 10 . . Matter Fused 11 | . . . . . . 9 . 2 Heat Flow Errors 3 | . . . . . . 3 . . Energy Discharges 8 | . . . . . . 3 . 5 Data Loss (minor) 8 | . . . . . . 6 1 1 Data Loss (major) 1 | . . . . . . . . 1 Targeting Errors 9 | . . . . . . 3 . 6 Weapon Failures 3 | . . . . . . 2 . 1 Overload Shots . | . . . . . . . . . Overflow Damage 487 | . . . . . 102 . . 385 Projectiles 106 | . . . . . . . . 106 Explosions 165 | . . . . . 40 . . 125 Melee 216 | . . . . . 62 . . 154 Knockbacks 14 | . . . . . . . . 14 Impact . | . . . . . . . . . Kinetic 12 | . . . . . . . . 12 Secondary 2 | . . . . . . . . 2 Self-Inflicted Damage 128 | . . . . 127 . . . 1 Shots 4 | . . . . 4 . . . . Rammed 1 | . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 252 | 47 20 . . . 168 225 234 252 Average Temperature 67 | 23 12 . . . 25 63 63 116 Received Heat Transfer 606 | . . . . 60 270 147 129 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . Parts Melted 25 | . . . . . 4 14 3 4 Heat Transferred 9613 | 111 . . . . 2331 3700 1012 2459 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Peak Influence 765 | 10 16 6 . 115 447 229 152 765 Initial 168 | . 6 6 . . 44 168 69 29 Average 143 | 8 12 6 . 52 197 77 76 505 Maximum Alert Level 3 | . . . . . 2 1 . 3 Low Security (%) 80 | 100 100 100 . 100 55 97 100 15 Level 1 11 | . . . . . 41 2 . . Level 2 8 | . . . . . 3 . . 83 Level 3 . | . . . . . . . . 1 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 19 | . 1 . . . 2 11 2 3 Investigation 3 | . . . . . 1 2 . . Extermination 10 | . . . . . . 7 2 1 Reinforcement 6 | . 1 . . . 1 2 . 2 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Distress Signals 3 | . 1 . . . 2 . . . Communications Jammed 18 | . . . . . . . 6 12 Distress Signals 18 | . . . . . . . 6 12 Times Spotted 112 | . . . . 16 41 24 9 22 Peak Tracking Total 8 | . . . . 8 6 3 2 7 Tactical Retreats 1 | . . . . . 1 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Traps Triggered 5 | . . . . . . 3 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Machines Disabled 13 | . . . . 2 6 1 1 3 Max in Single Turn 2 | . . . . 1 2 1 1 2 Garrison Access 3 | . . . . . . 2 1 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . 1 Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Machines Accessed 30 | . 3 . . . 8 11 6 2 Terminals 19 | . 3 . . . 5 5 5 1 Fabricators 2 | . . . . . . 1 . 1 Repair Stations . | . . . . . . . . . Recycling Units 4 | . . . . . 2 2 . . Scanalyzers 2 | . . . . . 1 1 . . Garrison Access 3 | . . . . . . 2 1 . Total Hacks 76 | . 13 . . . 22 24 13 4 Successful 44 | . 8 . . . 14 10 9 3 Failed 32 | . 5 . . . 8 14 4 1 Catastrophic 4 | . . . . . 1 3 . . Database Lockouts . | . . . . . . . . . Manual 58 | . 9 . . . 19 17 11 2 Terminals 53 | . 13 . . . 16 10 12 2 Fabricators 4 | . . . . . . 2 . 2 Repair Stations . | . . . . . . . . . Recycling Units 11 | . . . . . 4 7 . . Scanalyzers 3 | . . . . . 2 1 . . Garrison Access 5 | . . . . . . 4 1 . Terminal Hacks 8 | . 4 . . . 2 . 2 . Prototype ID Bank 1 | . 1 . . . . . . . Branch Access Points 1 | . . . . . 1 . . . Terminal Index 2 | . 1 . . . . . 1 . Locate Traps 2 | . 1 . . . 1 . . . Zone Layout 2 | . 1 . . . . . 1 . Fabricator Hacks 4 | . . . . . . 2 . 2 Load Schematic 2 | . . . . . . 1 . 1 Build 2 | . . . . . . 1 . 1 Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 3 | . . . . . 2 1 . . Insert Component 2 | . . . . . 1 1 . . Analyze 1 | . . . . . 1 . . . Garrison Access Hacks 3 | . . . . . . 2 1 . Seal Access 3 | . . . . . . 2 1 . Unauthorized Hacks 26 | . 4 . . . 10 5 6 1 Terminals 20 | . 4 . . . 7 2 6 1 Track 1 | . 1 . . . . . . . Assimilate 5 | . . . . . 3 . 2 . Botnet 11 | . 2 . . . 3 2 3 1 Operators 3 | . 1 . . . 1 . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 6 | . . . . . 3 3 . . Reject 3 | . . . . . 1 2 . . Recyclers 1 | . . . . . . 1 . . Mask 2 | . . . . . 2 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 27 | . 3 . . . 8 9 5 2 Full Trace Events 2 | . . . . . 1 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Built 2 | . . . . . . 1 . 1 Matter 204 | . . . . . . 102 . 102 Time 50 | . . . . . . 25 . 25 Total Part Build Rating 2 | . . . . . . 1 . 1 Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Total Allies 2 | . . . . . 1 . 1 . Largest Group 1 | . . . . . 1 . 1 1 Highest-Rated Group 26 | . . . . . 10 . 26 26 Highest-Rated Ally 26 | . . . . . 10 . 26 26 Total Orders 6 | . . . . . 2 . 4 . STAY 3 | . . . . . 1 . 2 . FOLLOW 3 | . . . . . 1 . 2 . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Turns Passed 7337 | 36 92 105 497 330 1717 2595 1333 632 Spaces Moved 4405 | 17 93 120 479 247 854 1522 885 188 Core . | . . . . . . . . . Treads 981 | . . . . . 384 597 . . Legs 7 | 7 . . . . . . . . Wheels 3417 | 10 93 120 479 247 470 925 885 188 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 80 | 80 80 80 80 120 103 100 110 115 Average Speed 125 | 99 80 80 101 121 143 137 114 119 Slowest Speed 240 | 120 80 80 120 160 240 180 120 120 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 38 | 3 15 40 92 75 49 44 23 3 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 3 | . . . . . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 5 | . . 1 . 4 . . . . Spaces Dug 24 | . 1 . . . 5 11 7 . Terrain Destroyed 179 | . 1 . . 58 47 11 11 51 Melee 20 | . . . . . 5 11 4 . Projectile 27 | . 1 . . . . . 7 19 AOE 132 | . . . . 58 42 . . 32 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Total 5604 | 28 106 129 488 269 1158 1834 1153 439 Wait 467 | . 11 5 . 2 86 92 159 112 Move 4397 | 16 92 119 478 246 853 1521 884 188 Hop . | . . . . . . . . . Pick Up 100 | . 1 4 7 10 34 21 18 5 Fast Attach 35 | 2 . . 1 . 11 9 10 2 Attach 45 | 1 . . . 3 11 10 6 14 Detach 14 | . . . . . 2 5 5 2 Swap 124 | 1 1 . . . 27 58 20 17 Drop 97 | 4 . 1 2 . 33 27 24 6 Fire 292 | 4 1 . . 8 94 78 23 84 Melee 32 | . . . . . 7 13 4 8 Ram 1 | . . . . . . . . 1 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Sto) -7/Factory -6/Factory (discovered 2 exits: *Fac x2) -5/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 1) 37 | -11/Scrapyard | Entered Materials 102 | -10/Materials | Discovered new exit (range 19) 129 | -10/Materials | Entered Mines 141 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 164 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 222 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 224 | -10/Mines | Found Prototype Device 231 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 231 | -10/Mines | Discovered new exit (range 5) 234 | -10/Mines | Entered Exiles 246 | -10/Exiles | Discovered new exit (range 15) 271 | -10/Exiles | Met 8R-AWN 283 | -10/Exiles | Met EX-HEX 302 | -10/Exiles | Build established: Mutant 305 | -10/Exiles | Met EX-BIN 445 | -10/Exiles | Met EX-DEC 465 | -10/Exiles | Visited The Gauntlet 714 | -10/Exiles | Build established: Hauler-Mutant 722 | -10/Exiles | Discovered new exit (range 10) 731 | -10/Exiles | Entered Mines 734 | -9/Mines | Assembled infested the area 739 | -9/Mines | Assisted by a Guerilla fighting off Assembled 876 | -9/Mines | Learned location of Storage (-8) 950 | -9/Mines | Discovered new exit (range 7) 995 | -9/Mines | Learned Materials terminal intel 1051 | -9/Mines | Discovered new exit (range 6) 1061 | -9/Mines | Entered Materials 1061 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1062 | -8/Materials | Loaded intel: 12 terminal locations 1063 | -8/Materials | Identified Exp. Sensor Array 1668 | -8/Materials | Destroyed 7 combat bots 2365 | -8/Materials | Discovered new exit (range 4) 2401 | -8/Materials | Identified exit to Storage 2742 | -8/Materials | Discovered new exit (range 7) 2751 | -8/Materials | Identified exit to Factory 2778 | -8/Materials | Entered Factory 2778 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3610 | -7/Factory | Build established: Hauler-Skirmisher 5262 | -7/Factory | Discovered new exit (range 14) 5282 | -7/Factory | Identified exit to Factory 5342 | -7/Factory | Fabricated Humpback (x1) 5373 | -7/Factory | Entered another Factory area 5373 | -6/Factory | Evolved 2 slots: Utility x2 5500 | -6/Factory | Build established: Hauler-Mutant 5844 | -6/Factory | Discovered new exit (range 12) 5893 | -6/Factory | Identified exit to Factory 6655 | -6/Factory | Discovered exit to Factory (range 3) 6706 | -6/Factory | Entered another Factory area 6706 | -5/Factory | Accompanied by 1 ally 6706 | -5/Factory | Evolved 2 slots: Utility x2 6749 | -5/Factory | Fabricated Humpback (x1) 6801 | -5/Factory | Local fabrication network quarantined 7240 | -5/Factory | System corruption reached 10% 7313 | -5/Factory | Lost 16 parts (1p2n8u5w) 7338 | -5/Factory | Self-destructed Last Messages --------------- 07314_ P-70 Sage resets P-80 Master, system corruption cleaned. 07314_ R-10 Processor collects Wheel. 07314_ System corrupted: Adv. Assault Cannon targeting data glitched. 07316_ Adv. Assault Cannon destroyed. 07317_ System corrupted: Energy discharge (-126). 07317_ Acquired 32 matter. 07318_ R-10 Processor collects Antigrav System. 07318_ Acquired 18 matter. 07324_ Neutrino Core destroyed. 07326_ Destroyed Hpw. Shock Rifle. 07326_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F012. 07329_ P-70 Sage resets P-70 Sage, system corruption cleaned. 07330_ Arm. Wheel destroyed. 07330_ Humpback destroyed. 07331_ Arm. Huge Wheel destroyed. 07332_ R-10 Processor collects Lrn. Terrain Scanner. 07333_ Coolant Injector destroyed. 07336_ R-10 Processor collects Imp. Sensor Array. 07336_ P-80 Master resets P-70 Sage, system corruption cleaned. 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"""""" #?#???? ?? | | # # #???#?# ![ """""" #?????????? | | # # #???#?# ![ """""" #?????????" | | #"" + ##??#?# #??????"??? | | #"" # #??#??# """""" #?# ??????? | | #""" !## ##????##"" """""" #??????"??? | | #""" ## ####??##"F """""" ##????????? | | #""" ## ##??#??#""" """""" #??????? ?? | | # ## "????#?#""" #?#???????? | | #######+#" "###???# #????? ???? | | ???##?# #???##############?????????? | | ##????# *% #????????###??#????????? ??? | | ??????# ##?? ??? #????#???????? ??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 65 Energy Generation 19 Energy Capacity 715 Matter Stores 405 Matter Capacity 550 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 825 Propulsion Shielding 66 Utility Shielding 90 Weapon Shielding 33 Phase Shifting 5 Evasion (%) 44 Targeting Accuracy 5 Recoil Reduction 4 Matter Filtering 30 Particle Charging 15 Offensive Hacking 12 Item Schematics ----------------- Humpback | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Humpback | x1 | -7/Factory Humpback | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FusionFocalRailgun Manual? 0 Play Time 03:02:23 Cumulative 158.9 hours Start 2021.09.13 @ 20:10:49 End 2021.09.26 @ 14:41:08 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 54 Adventurer 0 Explorer 3 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 62 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bd5c7885-59b2-40bc-b56a-ffe7599a8cba