Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.13 @ 02:42:19 Player: Mogwok Wargfriend Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (175) 875 Value Destroyed (5273) 5273 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (145) 145 TOTAL SCORE: 9633 Bonus ------- High Alert Combat Kills 145 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 98/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Improved Targeting Computer Experimental Targeting Computer > --- WEAPON (2) ------- Heavy Hammer > --- INVENTORY (5) ---- Medium Storage Unit Enhanced Autogun Heavy Machine Gun Long-range Missile Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Gravmag System > --- UTILITY ---------- Medium Storage Unit Energy Well Improved Targeting Computer Improved Targeting Computer Improved Target Analyzer Force Booster Advanced Focal Shield Hacking Suite > --- WEAPON ----------- Power Sword Spear > --- INVENTORY -------- Light Antimatter Reactor Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Hardlight Generator Shock Rifle Enhanced Autogun Heavy Machine Gun Advanced EMP Blaster Improved Datajack [Rating: 66] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Utility Improved Targeting Computer Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Light Cannon Energy Gun Spread Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Advanced EMP Blaster Impact Weapon Heavy Hammer Slashing Weapon Power Sword Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Slots Evolved 8 | . . 2 2 2 2 . Power . | . . . . . . . Propulsion 2 | . . 1 . 1 . . Utility 6 | . . 1 2 1 2 . Weapon . | . . . . . . . Parts Attached 159 | 6 23 41 40 13 36 . Power 21 | 1 5 5 5 2 3 . Engine 18 | 1 5 5 5 1 1 . Core 2 | . . . . 1 1 . Reactor 1 | . . . . . 1 . Propulsion 49 | 2 8 12 13 5 9 . Treads . | . . . . . . . Leg 45 | . 7 12 13 5 8 . Wheel 3 | 2 1 . . . . . Hover 1 | . . . . . 1 . Flight . | . . . . . . . Utility 49 | 1 6 11 10 4 17 . Device 21 | . 3 5 3 2 8 . Storage 8 | 1 2 1 1 . 3 . Processor 7 | . . . 1 1 5 . Hackware 4 | . 1 1 . 1 1 . Protection 9 | . . 4 5 . . . Artifact . | . . . . . . . Weapon 40 | 2 4 13 12 2 7 . Energy Gun 12 | 1 2 6 1 . 2 . Energy Cannon . | . . . . . . . Ballistic Gun 14 | 1 2 2 8 1 . . Ballistic Cannon 6 | . . 4 1 1 . . Launcher 3 | . . . 2 . 1 . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon 2 | . . . . . 2 . Special Melee Weapon 1 | . . 1 . . . . Unidentified Prototypes 7 | . . 3 3 . 1 . Corrupted Parts 1 | . . . 1 . . . System Corruption 10 | . . . 10 . . . Parts Lost 55 | . 7 2 10 8 28 . Power 9 | . 2 1 . 2 4 . Propulsion 20 | . 1 . 4 3 12 . Utility 15 | . 2 1 3 2 7 . Weapon 11 | . 2 . 3 1 5 . Highest Loss Streak 15 | . 1 1 5 3 15 . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 94 | . 96 98 97 97 85 20 Engine 8 | . 13 11 9 7 2 . Leg 26 | . 22 32 26 29 18 . Device 10 | . 8 10 10 7 12 . Storage 10 | . 14 11 9 7 10 . Processor 6 | . . . 8 12 18 13 Hackware 4 | . 2 4 2 6 5 . Protection 5 | . . 5 14 7 . . Energy Gun 4 | . 13 6 . . 1 . Ballistic Gun 5 | . 14 2 10 . 1 . Ballistic Cannon 5 | . . 12 2 12 . . Launcher 1 | . . . 3 1 . . Naked Turns . | . . . . . . . Heaviest Build 43 | 10 15 27 43 43 42 3 Greatest Support 60 | 32 32 36 43 57 60 3 Greatest Overweight (x) 7 | . 1 1 1 1 7 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 5 Average Capacity 9 | 7 8 8 10 10 9 5 Most Carried 10 | 6 8 10 10 10 10 5 Average Carried 8 | 3 7 8 9 8 7 5 Final Capacity 10 | 8 8 10 10 10 5 5 Final Carried 10 | 6 8 10 10 4 5 5 Class Distribution -------------------- 57% | Mutant 34% | Scavenger-Mutant 5% | Scavenger-Gladiator Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Matter Collected 4322 | 227 353 1050 1506 612 540 34 Remotely . | . . . . . . . Salvage Created 6446 | . 882 1529 2107 820 1108 . Parts 349 | . 59 88 107 41 54 . Haulers Intercepted 10 | . 1 4 4 . 1 . Recyclers Shooed 13 | . 5 2 1 4 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 1 | . . . . . . 1 Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Combat Hostiles Destroyed 109 | . 16 30 33 13 17 . Melee 15 | . . . . . 15 . Guns 57 | . 16 16 25 . . . Cannons 24 | . . 14 . 10 . . AOE 8 | . . . 7 . 1 . Classes Destroyed 14 | . 7 2 2 2 1 . Worker 15 | . 2 3 3 4 3 . Builder 6 | . . 2 1 3 . . Tunneler 1 | . . . 1 . . . Hauler 10 | . 1 4 4 . 1 . Recycler 14 | . 2 6 2 3 1 . Mechanic 1 | . . . . 1 . . Operator 6 | . 2 . 1 1 2 . Drone 1 | . . . . . 1 . Watcher 14 | . 3 5 3 2 1 . Swarmer 16 | . 3 4 6 . 3 . Grunt 63 | . 13 17 21 6 6 . Sentry 17 | . . 9 5 2 1 . Hunter 5 | . . . 1 3 1 . Programmer 7 | . . . . 2 5 . Best Kill Streak 7 | . 4 5 5 7 3 . Combat Bots Only 5 | . 3 3 5 3 3 . Max Kills in Single Turn 2 | . 1 2 2 2 1 . Gunslinging . | . . . . . . . Exploded 2 | . . . 2 . 1 . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Hostile Shots Fired 1013 | . 104 161 199 169 378 2 Missed 291 | . 22 34 54 46 135 . Damage Taken 9721 | . 982 1634 2244 1541 3285 35 Core 1677 | . 248 264 90 210 830 35 Absorbed by Shields 420 | . . . . . 420 . Regen/Repaired (Parts) 159 | . . 159 . . . . Core Remaining (%) 57 | 100 . 34 83 70 . . Volleys Fired 523 | . 101 145 175 85 17 . Largest 2 | . 2 2 2 2 2 . Hottest 104 | . 85 104 79 88 67 . Shots Fired 982 | . 199 269 330 159 25 . Gun 671 | . 199 140 302 16 14 . Cannon 277 | . . 129 7 134 7 . Launcher 34 | . . . 21 9 4 . Special . | . . . . . . . Kinetic 729 | . 100 181 282 150 16 . Thermal 219 | . 99 88 27 . 5 . Explosive . | . . . . . . . Electromagnetic 34 | . . . 21 9 4 . Robot Hit Streak 16 | . 14 14 16 15 8 . Robot Miss Streak 8 | . 5 8 6 8 2 . Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 . 1 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 722 | . 129 197 215 103 78 . Core Hits 345 | . 50 133 85 41 36 . Critical Kills 2 | . . 1 . 1 . . Critical Parts Destroyed 2 | . 1 . . . 1 . Critical Strikes 28 | . 3 6 2 6 11 . Burn 5 | . 2 1 2 . . . Destroy 3 | . 1 1 . 1 . . Blast 10 | . . 4 . 5 1 . Smash 1 | . . . . . 1 . Sever 2 | . . . . . 2 . Impale 7 | . . . . . 7 . Melee Attacks 97 | . . . . . 97 . Impact 11 | . . . . . 11 . Slashing 32 | . . . . . 32 . Piercing 54 | . . . . . 54 . Sneak Attacks 8 | . . . . . 8 . Combat Hostiles 1 | . . . . . 1 . Follow-up Attacks 3 | . . . . . 3 . Damage Inflicted 15268 | . 1303 3299 4109 3134 3423 . Guns 6464 | . 1303 1644 3118 254 145 . Cannons 4095 | . . 1655 81 2214 145 . Explosions 1955 | . . . 905 654 396 . Melee 2710 | . . . . . 2710 . Ramming 44 | . . . 5 12 27 . Kinetic 8314 | . 501 2149 2942 2468 254 . Thermal 2245 | . 802 1150 257 . 36 . Explosive 252 | . . . 130 122 . . Electromagnetic 1703 | . . . 775 532 396 . Impact 487 | . . . . . 487 . Slashing 646 | . . . . . 646 . Piercing 1577 | . . . . . 1577 . Highest Corruption 13 | . . . 13 4 10 10 Average Corruption 4 | . . . 4 3 4 10 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 78 | . . . 37 10 31 . Message Errors 19 | . . . 11 1 7 . Matter Fused 20 | . . . 10 1 9 . Heat Flow Errors 10 | . . . 6 2 2 . Energy Discharges 13 | . . . 5 2 6 . Data Loss (minor) 6 | . . . . 2 4 . Data Loss (major) 4 | . . . 2 . 2 . Misfires 2 | . . . 1 . 1 . Alerts 1 | . . . 1 . . . Weapon Failures 3 | . . . 1 2 . . Overload Shots . | . . . . . . . Overflow Damage 659 | . . 18 19 127 495 . Projectiles 128 | . . 18 . 110 . . Explosions 36 | . . . 19 17 . . Melee 495 | . . . . . 495 . Knockbacks 32 | . . 5 1 25 1 . Impact 1 | . . . . . 1 . Kinetic 30 | . . 4 1 25 . . Secondary 1 | . . 1 . . . . Self-Inflicted Damage 220 | . . . 81 111 28 . Shots 11 | . . . 6 4 1 . Rammed 3 | . . . . . 3 . Targets Rammed 17 | . . . 1 3 13 . Kicked 14 | . . . 1 3 10 . Crushed . | . . . . . . . Highest Temperature 357 | . 204 357 262 195 195 . Average Temperature 69 | . 68 74 53 81 100 . Received Heat Transfer 3243 | . 432 711 1116 564 411 9 Effects 3 | . . 3 . . . . Shutdowns 1 | . . 1 . . . . Energy Bleed 1 | . . 1 . . . . Short Circuit 1 | . . 1 . . . . Siege Activations . | . . . . . . . Robots Corrupted 5 | . . . 1 3 1 . Combat Hostiles 5 | . . . 1 3 1 . Parts Fried 17 | . . . 6 5 6 . Impact Corruptions 7 | . . . . . 7 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . 3 . 1 . . . Heat Transferred 4366 | . 2036 1553 703 . 74 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Peak Influence 608 | . 227 259 444 608 287 . Initial 287 | . . 15 66 180 287 . Average 157 | . 105 95 198 437 150 . Maximum Alert Level 2 | . 1 1 2 2 1 . Low Security (%) 74 | 100 90 92 56 15 76 . Level 1 19 | . 9 7 39 6 23 . Level 2 6 | . . . 3 77 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 27 | . 4 4 3 7 9 . Investigation 8 | . 2 2 2 1 1 . Extermination 7 | . . . . 1 6 . Reinforcement 9 | . 2 2 1 2 2 . Assault . | . . . . . . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . 1 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Distress Signals 13 | . 3 2 3 4 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 197 | . 32 46 51 26 36 6 Peak Tracking Total 7 | . 4 5 7 5 6 4 Tactical Retreats 13 | . 2 3 2 1 5 . Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Traps Triggered 15 | . 3 1 5 5 1 . Indirectly 10 | . . . 5 5 . . Trap Hack Attempts 9 | . . 9 . . . . Triggered . | . . . . . . . Disarmed 1 | . . 1 . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 3 | . . . . . 1 2 Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Machines Disabled 28 | . . 1 13 11 3 . Max in Single Turn 4 | . . 1 2 4 3 . Garrison Access 2 | . . . 1 . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Machines Accessed 40 | . 5 13 12 3 7 . Terminals 24 | . 3 8 8 2 3 . Fabricators 3 | . . . . 1 2 . Repair Stations 3 | . . 2 1 . . . Recycling Units 4 | . 2 1 . . 1 . Scanalyzers 4 | . . 2 2 . . . Garrison Access 2 | . . . 1 . 1 . Total Hacks 113 | . 14 41 40 6 12 . Successful 67 | . 7 28 21 3 8 . Failed 45 | . 7 13 19 3 3 . Catastrophic 11 | . 1 3 6 1 . . Database Lockouts 1 | . . . . . 1 . Manual 70 | . 12 20 23 2 13 . Terminals 69 | . 11 22 26 4 6 . Fabricators 6 | . . . . 2 4 . Repair Stations 6 | . . 5 1 . . . Recycling Units 6 | . 3 2 . . 1 . Scanalyzers 22 | . . 12 10 . . . Garrison Access 4 | . . . 3 . 1 . Terminal Hacks 21 | . 3 5 10 1 2 . Record 4 | . . 1 1 . 2 . Part Schematic 1 | . . . . 1 . . Robot Analysis 5 | . 2 1 2 . . . Branch Access Points 1 | . . . 1 . . . Emergency Access Points 1 | . . . 1 . . . Terminal Index 1 | . 1 . . . . . Alert Level 1 | . . . 1 . . . Unreport Threat 5 | . . 3 2 . . . Locate Traps 2 | . . . 2 . . . Fabricator Hacks 6 | . . . . 2 4 . Network Status 1 | . . . . . 1 . Load Schematic 3 | . . . . 1 2 . Build 2 | . . . . 1 1 . Repair Station Hacks 4 | . . 4 . . . . Scan Component 2 | . . 2 . . . . Repair 2 | . . 2 . . . . Recycling Unit Hacks 4 | . 2 2 . . . . Report Inventory 4 | . 2 2 . . . . Scanalyzer 20 | . . 12 8 . . . Insert Component 10 | . . 6 4 . . . Analyze 10 | . . 6 4 . . . Garrison Access Hacks 2 | . . . 1 . 1 . Seal Access 2 | . . . 1 . 1 . Unauthorized Hacks 10 | . 2 5 2 . 1 . Terminals 9 | . 1 5 2 . 1 . Assimilate 3 | . . 2 1 . . . Operators 6 | . 1 3 1 . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Tunnel 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 35 | . 4 11 11 3 6 . Full Trace Events 5 | . 1 1 1 1 1 . Feedback Events 1 | . 1 . . . . . Hackware Fried 1 | . 1 . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 9 | . . 5 3 1 . . Parts Built 1 | . . . . . 1 . Authchips . | . . . . . . . Time 109 | . . . . 73 36 . Total Part Build Rating 3 | . . . . . 3 . Parts Repaired 2 | . . 2 . . . . Time 42 | . . 42 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 8 | . . 5 3 . . . Part Schematics Acquired 8 | . . 5 3 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Robot Analysis Total 5 | . 2 1 2 . . . Derelict Logs Recovered 1 | . . . . . . 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Turns Passed 10004 | 61 1295 3267 2472 663 2185 61 Spaces Moved 5915 | 53 766 1879 1310 266 1519 122 Core 516 | 13 . . . . 381 122 Treads . | . . . . . . . Legs 5227 | . 653 1879 1310 266 1119 . Wheels 153 | 40 113 . . . . . Hover 19 | . . . . . 19 . Flight . | . . . . . . . Fastest Speed 50 | 50 100 120 120 122 50 50 Average Speed 121 | 87 117 120 141 127 113 50 Slowest Speed 400 | 100 190 190 193 193 400 50 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 42 | 5 77 95 69 6 30 18 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . 1 . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . 1 Spaces Dug 3 | . . . . . 3 . Terrain Destroyed 60 | . . 5 17 35 3 . Melee 3 | . . . . . 3 . Projectile 12 | . . 5 2 5 . . AOE 45 | . . . 15 30 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Total 7682 | 64 995 2636 1643 430 1792 122 Wait 766 | . 66 500 66 56 78 . Move 5909 | 52 765 1878 1309 265 1518 122 Hop . | . . . . . . . Pick Up 77 | 6 16 18 17 3 17 . Fast Attach 56 | 6 5 11 14 2 18 . Attach 50 | . 6 10 12 9 13 . Detach 26 | . 2 5 8 1 10 . Swap 53 | . 12 20 14 2 5 . Drop 106 | . 22 40 27 2 15 . Fire 523 | . 101 145 175 85 17 . Melee 88 | . . . . . 88 . Ram 3 | . . . . . 3 . Kick 14 | . . . 1 3 10 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 2 | . . . . 2 . . Trap 9 | . . 9 . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 4 exits: *Fac x2 / Sto x2) -7/Factory -6/Factory -6/Lower Caves History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 14) 62 | -11/Scrapyard | Entered Materials 353 | -10/Materials | Build established: Mutant 368 | -10/Materials | Core integrity fell below 50% 560 | -10/Materials | Discovered new exit (range 15) 755 | -10/Materials | Core integrity fell below 20% 860 | -10/Materials | Build established: Scavenger-Mutant 948 | -10/Materials | Discovered new exit (range 9) 1166 | -10/Materials | Hacking Suite fried by hacking feedback 1215 | -10/Materials | Discovered new exit (range 16) 1357 | -10/Materials | Entered another Materials area 1357 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1434 | -9/Materials | Repaired Aluminum Leg 1937 | -9/Materials | Repaired Spread Laser 2284 | -9/Materials | Build established: Mutant 3165 | -9/Materials | Discovered new exit (range 16) 3370 | -9/Materials | Core integrity fell below 50% 3925 | -9/Materials | Discovered new exit (range 16) 4029 | -9/Materials | Discovered new exit (range 15) 4445 | -9/Materials | Discovered new exit (range 4) 4624 | -9/Materials | Entered another Materials area 4624 | -8/Materials | Evolved 2 slots: Utility x2 4725 | -8/Materials | Identified exit to Storage 5540 | -8/Materials | Discovered new exit (range 13) 5667 | -8/Materials | Build established: Scavenger-Mutant 5992 | -8/Materials | Lost 5 parts (3n1u1w) 6421 | -8/Materials | Build established: Mutant 6534 | -8/Materials | Discovered new exit (range 10) 6608 | -8/Materials | System corruption reached 10% 7096 | -8/Materials | Entered Factory 7096 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7195 | -7/Factory | Garrison activated, responded to threat 7594 | -7/Factory | Build established: Scavenger-Mutant 7630 | -7/Factory | Discovered new exit (range 15) 7712 | -7/Factory | Lost 3 parts (1p1u1w) 7759 | -7/Factory | Entered another Factory area 7759 | -6/Factory | Evolved 2 slots: Utility x2 8171 | -6/Factory | Lost 4 parts (2n1u1w) 8414 | -6/Factory | Lost 3 parts (1p2n) 8487 | -6/Factory | Build established: Mutant 8494 | -6/Factory | Central database locked down 9459 | -6/Factory | Build established: Scavenger-Gladiator 9663 | -6/Factory | Core integrity fell below 50% 9689 | -6/Factory | Lost 15 parts (2p7n3u3w) 9747 | -6/Factory | Found Prototype Processor 9747 | -6/Factory | Identified Exp. Targeting Computer 9750 | -6/Factory | Found Faulty Exp. Targeting Computer 9767 | -6/Factory | Found Exp. Targeting Computer 9817 | -6/Factory | Fabricated Hacking Suite? 9828 | -6/Factory | System corruption reached 10% 9835 | -6/Factory | Core integrity fell below 20% 9882 | -6/Factory | Spotted B-75 Beast 9891 | -6/Factory | Build established: Mutant 9937 | -6/Factory | Discovered new exit (range 16) 9944 | -6/Factory | Entered Lower Caves 9959 | -6/Lower Caves | Learned Factory stockpile data 10005 | -6/Lower Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 09912_ K-01 Serf cleans the Fusion Modulator. 09913_ P-60 Hacker IFF system glitched. 09930_ Sneak attack on Drone. 09930_ Destroyed Lgt. Ion Engine. 09930_ Drone system corrupted by crushing effect. 09930_ Hover Unit fried. 09930_ Drone destroyed. 09933_ Acquired 8 matter. 09937_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 09959_ Acquired derelict log, extracted data. Data stored: Factory stockpile data. 09967_ Searching scrap... 09967_ Found Energy Filter. 09967_ Found Hpw. Shotgun. 09967_ Found 35 Matter. 09973_ Acquired 34 matter. 10005_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????###??????????? | | ???????????????????????????????????## #?????????? | | ???????????????????????????????????# # ?????????? | | ????????????????????????????????????# #######??? | | ???????????????????####?????????????? ##?? | | ???????????????????#% ???????????????# #?? | | ????????????????????!%%????????????????# #??? | | ???????????????????? % ??????????????## ##??? | | ?????????????????????h ???????????#### #???? | | ?????????????????????% ??????###?## #???? | | ??????????????????????h ??????# ## #???? | | ??????????????????????# ?????# ##???? | | ??????????????????????# ?????## ###????? | | ??????????????????????# ??????#### #?###??? | | ??????????????????????# ##???????# ### ##?? | | ??????????????????????# ########## ### | | ?????????????????????## @ | | ?????????????????????# | | ????????????????????# #### ##### ## | | ???????????????????# ## ??# #???# ####### | | ???????????????????## #?? ??# #???# #????## | | ????????????????????# #??? ?? ??# #?????## | | ????????????????????# ???? ?? ??# ## #??????? | | ????????????????????#????? ? ??# ###?##??????? | | ??????????????????????????# ? ??# ????????????? | | ???????????????????????????### ?# ????????????? | | ?????????????????????????????# ? ????????????# | | ??????????????????????????????# #????????????# | | ???????????????????????????????# ?#?????????##### | | ????????????????????????????????##???????????# # | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????? ?????????????# # | | ???????????????????????????# ########%[## | | ????????????????????????????# ! ## | | ???????????????????????????????# ##########? | | ???????????????????????????????####??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 21 Energy Capacity 650 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 18 Target Analysis 6 Force Boost 20 Offensive Hacking 20 Item Schematics ----------------- Imp. Aluminum Leg | -9/Materials | Scanalyzed Autogun | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Imp. Datajack | -8/Materials | Scanalyzed Adv. Terrain Scanner | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DiametricSalvageSteel Manual? 0 Play Time 01:14:38 Cumulative 92.1 hours Start 2024.03.12 @ 21:18:11 End 2024.03.13 @ 02:42:19 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 94 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 48 Achievement% 33 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/TamsynBold Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7ab96d41-afe7-4380-81f4-eae204d6b368