Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.18 @ 23:30:29 Player: LameThyst Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (24) 120 Value Destroyed (785) 785 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2545 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 267/300 Energy 56/100 System Corruption 0% Temperature Cool (36) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Hacking Suite > --- WEAPON (2) ------- Heavy Mace > --- INVENTORY (10) --- Aluminum Leg Carbon-fiber Leg Improved Heat Sink Light Armor Plating EM Pulse Gun Beam Rifle Particle Gun Enhanced Autogun Enhanced Autogun Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Hacking Suite > --- WEAPON ----------- Beam Rifle Enhanced Autogun > --- INVENTORY -------- Ion Engine Aluminum Leg Carbon-fiber Leg Improved Heat Sink Light Armor Plating EM Pulse Gun Particle Gun Enhanced Autogun Enhanced Autogun Heavy Mace [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Impact Weapon Heavy Mace Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 50 | 7 12 4 27 Power 5 | 1 . 1 3 Engine 5 | 1 . 1 3 Core . | . . . . Reactor . | . . . . Propulsion 20 | 2 6 . 12 Treads 2 | . . . 2 Leg 17 | 2 6 . 9 Wheel . | . . . . Hover . | . . . . Flight 1 | . . . 1 Utility 12 | 2 2 . 8 Device 6 | 1 1 . 4 Storage 3 | 1 1 . 1 Processor 1 | . . . 1 Hackware 1 | . . . 1 Protection 1 | . . . 1 Artifact . | . . . . Weapon 13 | 2 4 3 4 Energy Gun 5 | 1 2 1 1 Energy Cannon 1 | . . 1 . Ballistic Gun 5 | 1 1 1 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . 1 . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 14 | . . . 14 Power 2 | . . . 2 Propulsion 7 | . . . 7 Utility 3 | . . . 3 Weapon 2 | . . . 2 Highest Loss Streak 8 | . . . 8 To Critical Strikes . | . . . . Average Backups 8 | 3 9 9 8 Power 1 | . 1 1 1 Propulsion 1 | . 1 2 . Utility 2 | . 3 4 2 Weapon 3 | 1 2 2 4 Tool/Special . | . . . . Unused Backups 12 | 1 6 . 5 Power 4 | . 4 . . Propulsion 2 | 1 1 . . Utility 3 | . 1 . 2 Weapon 3 | . . . 3 Tool/Special . | . . . . Average Slot Usage (%) 97 | . 100 100 92 Engine 12 | . 14 14 8 Treads 1 | . . . 2 Leg 27 | . 28 28 27 Device 15 | . 14 14 17 Storage 13 | . 14 14 11 Processor 1 | . . . 4 Energy Gun 8 | . 13 3 6 Energy Cannon 2 | . . 10 . Ballistic Gun 13 | . 14 14 11 Peak Build Rating 32 | 7 8 11 32 Average Rating 12 | 5 7 10 22 On Entrance 6 | . 7 8 11 Naked Turns . | . . . . Heaviest Build 35 | 13 18 28 35 Greatest Support 68 | 20 20 20 68 Greatest Overweight (x) 4 | . . 1 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 10 Most Carried 10 | 4 10 10 10 Average Carried 8 | 3 9 9 8 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 4 10 10 9 Class Distribution -------------------- 69% | Mutant 19% | Scavenger-Mutant 6% | Scavenger-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 935 | 280 128 80 447 Remotely . | . . . . Salvage Created 1090 | 162 408 93 427 Parts 53 | 10 22 7 14 Haulers Intercepted 2 | . 1 . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 5 | . . 5 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 17 | . 7 2 8 Guns 15 | . 7 . 8 Cannons 2 | . . 2 . Classes Destroyed 7 | 2 2 1 2 Tunneler 3 | 3 . . . Hauler 2 | . 1 . 1 Recycler 2 | 1 1 . . Grunt 12 | . 7 . 5 Brawler 1 | . . . 1 Sentry 2 | . . . 2 Subdweller 2 | . . 2 . Best Kill Streak 3 | 2 3 2 3 Combat Bots Only 3 | . 2 2 3 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 253 | . 33 3 217 Missed 72 | . 11 1 60 Hits 181 | . 22 2 157 Melee 3 | . . . 3 Projectile 178 | . 22 2 154 Critical Strikes 9 | . . . 9 Damage Taken 2787 | . 330 41 2416 Core 599 | . 35 . 564 Absorbed by Shields . | . . . . Core Remaining (%) 93 | 100 . 86 . Volleys Fired 97 | 10 33 7 47 Largest 2 | 2 2 1 2 Hottest 100 | 60 100 80 90 Shots Fired 180 | 20 61 7 92 Gun 168 | 20 56 . 92 Cannon 7 | . . 7 . Launcher . | . . . . Special 5 | . 5 . . Kinetic 100 | 10 28 . 62 Thermal 80 | 10 33 7 30 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 16 | 3 11 16 12 Robot Miss Streak 5 | 3 5 . 3 Penetration Max . | . . . . Secondary Targets 3 | . 1 . 2 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 110 | 8 39 5 58 Core Hits 51 | 5 24 2 20 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 2 | . . . 2 Burn 1 | . . . 1 Destroy 1 | . . . 1 Melee Attacks 3 | . . . 3 Impact 3 | . . . 3 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1639 | 80 370 134 1055 Guns 1430 | 80 370 . 980 Cannons 134 | . . 134 . Explosions . | . . . . Melee 75 | . . . 75 Ramming . | . . . . Kinetic 752 | 25 117 . 610 Thermal 812 | 55 253 134 370 Explosive . | . . . . Electromagnetic . | . . . . Impact 75 | . . . 75 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 370 | 40 94 6 370 Average Temperature 75 | 15 29 6 122 Received Heat Transfer 1245 | . 168 6 1071 Effects 1 | . . . 1 Shutdowns 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 1543 | 125 575 185 658 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 63 | 5 63 . 52 Initial . | . . . . Average 13 | . 17 . 13 Influence Increases 470 | 20 214 . 236 Destroy 0b10 Robot/C 300 | . 140 . 160 Destroy 0b10 Robot/NC 35 | 20 10 . 5 Destroy Leader 74 | . 42 . 32 Successful Hack 13 | . 7 . 6 Disable Machine 45 | . 15 . 30 Destroy Structure 3 | . . . 3 Influence Decreases 470 | 20 214 . 236 Time Decay 378 | 20 200 . 158 Lost Part 78 | . . . 78 Purge Threat 14 | . 14 . . Squads Dispatched 5 | . 2 . 3 Investigation 3 | . . . 3 Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . 12 2 24 Peak Tracking Total 7 | . 4 2 7 Tactical Retreats . | . . . . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 3 | . 1 . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 3 | . 1 . 2 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 8 | . 6 . 2 Terminals 7 | . 5 . 2 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 23 | . 17 . 6 Successful 10 | . 8 . 2 Failed 13 | . 9 . 4 Catastrophic 2 | . . . 2 Database Lockouts . | . . . . Manual 16 | . 11 . 5 Terminals 21 | . 15 . 6 Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 2 . 2 Record 1 | . . . 1 Branch Access Points 1 | . . . 1 Unreport Threat 1 | . 1 . . Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . 1 . . Scan Component 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 5 . . Terminals 5 | . 5 . . Botnet 1 | . 1 . . Skim 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 6 . 2 Full Trace Events 2 | . . . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 1769 | 27 734 418 590 Sensors 587 | . . . 587 Structural 490 | . . . 490 Seismic 1263 | 27 734 418 84 Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 1960 | 193 734 418 615 Spaces Moved 987 | 127 411 180 269 Core 5 | 4 . . 1 Treads 31 | . . . 31 Legs 951 | 123 411 180 237 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 140 | 117 120 184 154 Slowest Speed 330 | 120 120 190 330 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 7 68 14 28 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 3 | . . . 3 Melee . | . . . . Projectile 3 | . . . 3 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1397 | 149 594 260 394 Wait 179 | . 109 62 8 Move 984 | 126 410 179 269 Hop . | . . . . Pick Up 28 | 5 12 2 9 Fast Attach 23 | 7 . 1 15 Attach 8 | . . . 8 Detach 5 | . . . 5 Swap 27 | . 13 4 10 Drop 43 | 1 17 5 20 Fire 97 | 10 33 7 47 Melee 3 | . . . 3 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sub]) -10/Subcaves -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 194 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 448 | -10/Materials | Discovered new exit (range 9) 485 | -10/Materials | Discovered new exit (range 9) 630 | -10/Materials | Discovered new exit (range 4) 800 | -10/Materials | Discovered new exit (range 12) 925 | -10/Materials | Discovered new exit (range 4) 928 | -10/Materials | Entered Subcaves 929 | -10/Subcaves | Approached by a straggling Scientist 934 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 935 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 978 | -10/Subcaves | Learned location of Zion (-7) 1326 | -10/Subcaves | Discovered new exit (range 10) 1346 | -10/Subcaves | Entered Materials 1346 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1532 | -8/Materials | Lost 4 parts (3n1w) 1917 | -8/Materials | Core integrity fell below 50% 1954 | -8/Materials | Core integrity fell below 20% 1961 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 01936_ Penetrated by Slug. 01937_ Titanium Leg destroyed. 01939_ Penetrated by Slug. 01944_ Enh. Autogun destroyed. 01950_ Titanium Leg destroyed. 01952_ Critical hit (Burn: +37). 01953_ TF Node disabled. 01953_ Imp. Sensor Array tumbles out of TF Node. 01953_ Imp. Signal Interpreter tumbles out of TF Node. 01954_ Terminal disabled. 01954_ K-01 Serf collects debris. 01955_ Critical hit (Burn: +37). 01957_ Slug penetrates Wall. 01957_ Titanium Leg destroyed. 01957_ Ion Engine destroyed. 01957_ K-01 Serf collects debris. 01958_ Acquired Imp. Sensor Array. 01959_ Titanium Leg destroyed. 01960_ K-01 Serf collects debris. 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"""??### ###?????###+#### ##### | | ??? ?????# #???????? ?# #???? | | ???##??????#+#?????? # #???? | | ???????????????????# """ # #???? | | ???????????????????# "R # #???? | | ???????????????????# """ # #???? | | ???????????????????# # #???? | | ???????????????????########## #???? | | ???????????????????????????? #???? | | ???????????????????????????? #???? | | ????????????????????????????# #???? | | ????????????????????????????? ???? | | ????????????????????????????? ????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakLobotomyFocus Manual? 0 Play Time 00:20:39 Cumulative 91.7 hours Start 2025.07.18 @ 23:12:41 End 2025.07.18 @ 23:30:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 102 Rogue 102 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 41 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 1e55b1c0-f8f3-4971-8bd0-806e572ba3f5