Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.18 @ 12:02:41 // Winter2019/RPGLIKE Player: Gallgagger Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (0) 0 Value Destroyed (230) 230 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (2732) 2732 TOTAL SCORE: 8782 Bonus ------- Pacifist 1590 Follower Combat Kills 142 Entered Garrisons 200 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/900 Matter 177/300 Energy 99/100 System Corruption 1% Temperature Cool (54) Movement Flying (34) Location -5/Garrison Parts ------- > --- POWER (2) -------- Backup Power VII > --- PROPULSION (3) --- Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY (7) ------ Advanced Weight Redist. System Structural Scanner Advanced ECM Suite Reaction Control System System Shield Supersonic Drone Bay (1/1) > --- WEAPON (3) ------- Heavy Mass Driver Improved Remote Datajack > --- INVENTORY (4) ---- Light Nuclear Core Authchip [R/Combat] Peak State ------------ > --- POWER ------------ Fusion Compressor Backup Power VII > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Weight Redist. System Structural Scanner Advanced ECM Suite Reaction Control System System Shield Supersonic Drone Bay > --- WEAPON ----------- Heavy Mass Driver Improved Remote Datajack > --- INVENTORY -------- Light Nuclear Core Authchip [R/Combat] [Rating: 67] Favorites ----------- Power Backup Power I Engine Backup Power I Power Core Light Nuclear Core Propulsion Nuclear Pulse Thruster Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Nuclear Pulse Thruster Utility Structural Scanner Device Structural Scanner Processor Makeshift Salvage Targeting Computer Hackware System Shield Protection Backup Plating I Weapon Improved Light Cannon Energy Gun Backup Laser I Energy Cannon Heavy Proton Cannon Ballistic Gun Enhanced Coil Gun Ballistic Cannon Improved Light Cannon Launcher Advanced EMP Blaster Special Weapon Plasma Cutter Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Gar Slots Evolved 11 | 4 . 1 1 . . 1 . . . 1 2 1 . Power 1 | 1 . . . . . . . . . . . . . Propulsion 2 | 1 . . . . . . . . . . 1 . . Utility 6 | 1 . 1 1 . . 1 . . . 1 1 . . Weapon 2 | 1 . . . . . . . . . . . 1 . Parts Attached 42 | 4 7 4 5 . 4 3 1 1 1 1 7 3 1 Power 6 | 2 . . . . 3 . . . . . . 1 . Engine 4 | 2 . . . . 2 . . . . . . . . Core 2 | . . . . . 1 . . . . . . 1 . Reactor . | . . . . . . . . . . . . . . Propulsion 11 | 2 1 2 1 . 1 . . . 1 . 3 . . Treads . | . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . 1 . . . . Wheel 2 | 2 . . . . . . . . . . . . . Hover 1 | . 1 . . . . . . . . . . . . Flight 7 | . . 2 1 . 1 . . . . . 3 . . Utility 12 | . 1 2 1 . . 3 . 1 . 1 3 . . Device 7 | . 1 . 1 . . 1 . . . 1 3 . . Storage . | . . . . . . . . . . . . . . Processor 3 | . . 1 . . . 1 . 1 . . . . . Hackware 2 | . . 1 . . . 1 . . . . . . . Protection . | . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 13 | . 5 . 3 . . . 1 . . . 1 2 1 Energy Gun 2 | . 2 . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . 1 . . Ballistic Gun 1 | . . . . . . . . . . . . 1 . Ballistic Cannon 3 | . 1 . 1 . . . . . . . . . 1 Launcher 1 | . . . . . . . 1 . . . . . . Special Weapon 5 | . 2 . 2 . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . 1 . . . 1 1 . Parts Lost 2 | . . . . . . . . . . . 2 . . Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . 1 . . Weapon 1 | . . . . . . . . . . . 1 . . Highest Loss Streak 2 | . . . . . . . . . . . 2 . . To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 1 | . . 1 1 1 2 2 2 1 1 1 1 1 2 Power . | . . 1 . . . . . . . . . . 1 Propulsion . | . . . . 1 1 1 1 . . . . . . Utility . | . . . . . 1 1 1 1 1 1 . 1 1 Weapon . | . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 1 | . . . . . . . . . . . . . 1 Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . 1 Weapon . | . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 94 100 100 100 100 94 100 100 100 97 96 94 83 Engine 11 | . 25 22 21 20 13 9 9 9 9 8 7 4 . Core 6 | . . . . . 6 9 9 9 9 8 7 7 9 Wheel 1 | . 14 9 . . . . . . . . . . . Hover 1 | . 10 8 . . . . . . . . . . . Flight 16 | . . 3 21 20 20 18 18 18 18 16 17 20 20 Device 21 | . 10 11 12 20 20 18 18 18 18 19 30 33 33 Processor 6 | . . 3 10 10 10 9 9 9 9 8 7 4 . Hackware 10 | . . 9 10 10 10 12 18 18 18 16 9 6 6 Protection 1 | . 10 7 . . . . . . . . . . . Ballistic Cannon 7 | . 2 11 4 10 10 9 9 9 9 8 7 6 6 Special Weapon 9 | . 16 11 17 10 10 9 9 9 9 8 2 3 6 Peak Build Rating 67 | 4 8 11 15 15 21 26 28 27 27 28 54 61 67 Average Rating 30 | 3 7 10 13 15 17 21 26 26 26 27 36 56 59 On Entrance 22 | . 4 8 11 15 15 19 26 26 27 27 28 54 57 Avg Prop Armor Cover (%) 4 | 16 8 2 . . . . . . 3 . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 34 | 8 10 10 11 11 17 13 12 12 12 14 26 30 34 Greatest Support 37 | 15 11 13 13 13 14 28 28 28 28 28 37 37 37 Greatest Overweight (x) 1 | . 1 . . . 1 . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 4 | 2 2 2 2 2 2 2 2 2 2 2 3 4 4 Average Capacity 2 | 2 2 2 2 2 2 2 2 2 2 2 2 3 4 Most Carried 2 | . 1 1 2 2 2 2 2 2 2 1 2 2 2 Average Carried 1 | . . 1 1 1 2 2 2 1 1 1 1 1 2 Final Capacity 4 | 2 2 2 2 2 2 2 2 2 2 2 3 4 4 Final Carried 2 | . 1 1 1 2 2 2 2 2 1 1 1 2 2 Class Distribution -------------------- 42% | Hacker-Mutant 22% | Hacker-Sprinter 12% | Derelict-Sprinter 11% | Hacker-Gunner 10% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Derelict-Sprinter | -8/Mines Derelict-Sprinter | -8/Materials Hacker-Sprinter | -8/Storage Hacker-Sprinter | -8/Recycling Hacker-Mutant | -8/Scraptown Hacker-Sprinter | -6/Factory Hacker-Mutant | -6/DSF Hacker-Mutant | -5/Factory Hacker-Gunner | -5/Garrison Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Gar Matter Collected 888 | 240 60 . 84 . 101 . . 245 10 . . 148 . Remotely . | . . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Gar Combat Hostiles Destroyed . | . . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Gar Hostile Shots Fired 244 | . 67 39 3 . . 2 21 13 . . 24 54 21 Missed 126 | . 31 22 . . . 1 8 7 . . 14 31 12 Hits 118 | . 36 17 3 . . 1 13 6 . . 10 23 9 Melee 3 | . . . . . . . . . . . 3 . . Projectile 115 | . 36 17 3 . . 1 13 6 . . 7 23 9 Critical Strikes 7 | . 1 . . . . . . 1 . . 3 2 . Damage Taken 1674 | . 453 144 42 . . 13 158 83 . . 210 417 154 Core 1337 | . 343 120 33 . . 13 131 67 . . 173 338 119 Absorbed by Shields 29 | . . . . . . . 29 . . . . . . Redirected to Core 1037 | . 270 75 33 . . . 93 53 . . 122 272 119 Regen/Repaired (Parts) 4 | . . 4 . . . . . . . . . . . Core Remaining (%) 55 | 100 42 . . . 56 . . . 53 . 24 . . Volleys Fired 88 | . 10 1 . . 14 35 10 . . . . 6 12 Largest 1 | . 1 1 . . 1 1 1 . . . . 1 1 Hottest 100 | . 100 100 . . 33 33 33 . . . . 33 65 Shots Fired 88 | . 10 1 . . 14 35 10 . . . . 6 12 Gun . | . . . . . . . . . . . . . . Cannon 78 | . 1 . . . 14 35 10 . . . . 6 12 Launcher . | . . . . . . . . . . . . . . Special 10 | . 9 1 . . . . . . . . . . . Kinetic 78 | . 1 . . . 14 35 10 . . . . 6 12 Thermal 10 | . 9 1 . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . . Core Hits 1 | . 1 . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 24 | . 21 . . . . . . . . . . 3 . Guns . | . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Ramming 24 | . 21 . . . . . . . . . . 3 . Kinetic . | . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 1 | . 1 . . . . . . . . . . 1 1 Average Corruption 1 | . 1 . . . . . . . . . . 1 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 2 | . 1 . . . . . . . . . . . 1 Matter Fused 1 | . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 11 | . 10 . . . . . . . . . . 1 . Shots . | . . . . . . . . . . . . . . Rammed 2 | . 1 . . . . . . . . . . 1 . Targets Rammed 2 | . 1 . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 210 | . 184 41 2 . 88 210 30 20 . . 7 102 79 Average Temperature 49 | . 53 24 2 . 49 105 12 12 . . 7 25 29 Received Heat Transfer 507 | . 261 . 24 . . . 60 27 . . 36 72 27 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Gar Maximum Alert Level 1 | . 1 . . . . . . . . . . . 1 Low Security (%) 96 | 100 76 100 100 . 100 100 100 100 . 100 100 100 85 Level 1 3 | . 23 . . . . . . . . . . . 14 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 276 | . 276 192 85 . 15 78 67 99 . . 50 58 240 Initial 116 | . . 116 80 . . . 32 5 . . . 25 93 Average 37 | . 107 109 41 . . 7 13 64 . . 18 6 128 Influence Increases 1603 | . 468 171 101 . 18 131 93 154 . . 60 260 147 Destroy 0b10 Robot/C 80 | . . . 40 . . . . . . . . 40 . Destroy Leader 20 | . . . 10 . . . . . . . . 10 . Allied During Kill 9 | . . . 6 . . . . . . . . 3 . Successful Hack 118 | . 42 6 . . . 9 . 4 . . . 57 . Select Force Hacks 210 | . 60 . . . . 60 . 90 . . . . . Disable Machine 45 | . 15 15 . . . . 15 . . . . . . Anti-Garrison Action 50 | . . . . . . . . . . . . . 50 Destroy Structure 51 | . 6 . . . 3 2 3 . . . . . 37 Partial Spotted 180 | . . . 15 . 15 60 30 45 . . . 15 . Lose Combat Pursuer 840 | . 345 150 30 . . . 45 15 . . 60 135 60 Influence Decreases 1363 | . 192 240 292 16 17 54 156 100 69 . 10 177 40 Entered New Map 494 | . . 160 127 16 . 1 46 10 69 . . 25 40 Time Decay 829 | . 182 80 165 . 17 53 110 90 . . . 132 . Lost Part 10 | . . . . . . . . . . . 10 . . Lost Ally 30 | . 10 . . . . . . . . . . 20 . Squads Dispatched 15 | . 6 1 . . . 2 2 . . . 1 3 . Investigation 8 | . 5 1 . . . 2 . . . . . . . Extermination 2 | . . . . . . . . . . . . 2 . Reinforcement 5 | . 1 . . . . . 2 . . . 1 1 . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Gar Distress Signals 8 | . 5 . . . . . 2 . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 119 | . 35 16 4 . . 5 12 2 . . 7 26 12 Peak Tracking Total 11 | . 9 11 2 . . 3 10 1 . . 6 10 6 Tactical Retreats 26 | . 6 4 1 . . . 2 1 . . 4 6 2 ECM-based Alert Blocks 7 | . . . . . . . . . . . . 7 . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Gar Traps Triggered 11 | . 2 . . . . . 2 . . . 4 1 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Gar Machines Disabled 4 | . 1 1 . . . . 1 . . . . . 1 Max in Single Turn 1 | . 1 1 . . . . 1 . . . . . 1 Garrison Access 2 | . . . . . . . 1 . . . . 1 . Garrison Relay 1 | . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Gar Machines Accessed 32 | . 9 3 . 1 . 5 2 5 . 1 . 5 1 Terminals 18 | . 6 2 . . . 3 1 2 . 1 . 2 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations 3 | . 1 1 . . . . . . . . . 1 . Recycling Units 6 | . 2 . . . . 1 . 3 . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . Garrison Access 3 | . . . . . . . 1 . . . . 2 . Total Hacks 75 | . 23 5 . 1 . 15 2 16 . 1 . 10 2 Successful 48 | . 14 3 . 1 . 11 2 8 . 1 . 7 1 Failed 27 | . 9 2 . . . 4 . 8 . . . 3 1 Catastrophic 4 | . . 1 . . . . . 3 . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 56 | . 21 6 . 1 . 13 2 11 . . . 2 . Terminals 57 | . 18 4 . . . 13 1 13 . 1 . 5 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations 5 | . 2 1 . . . . . . . . . 2 . Recycling Units 7 | . 3 . . . . 1 . 3 . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . Garrison Access 4 | . . . . . . . 1 . . . . 3 . Terminal Hacks 14 | . 1 . . 1 . 4 1 3 . 1 . 2 1 Part Schematic 1 | . . . . . . 1 . . . . . . . Prototype ID Bank 5 | . 1 . . . . 2 . 2 . . . . . Open Door 1 | . . . . . . . 1 . . . . . . Open DSF 2 | . . . . . . . . . . 1 . 1 . Branch Access Points 1 | . . . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . 1 Locate Traps 1 | . . . . . . . . . . . . 1 . Maintenance Status 1 | . . . . . . . . 1 . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 2 | . 1 . . . . . . . . . . 1 . Refit 2 | . 1 . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . . . . 2 . Unlock Access 1 | . . . . . . . . . . . . 1 . Seal Access 2 | . . . . . . . 1 . . . . 1 . Unauthorized Hacks 29 | . 12 3 . . . 7 . 5 . . . 2 . Terminals 21 | . 10 2 . . . 5 . 2 . . . 2 . Track 3 | . 1 1 . . . 1 . . . . . . . Assimilate 3 | . 3 . . . . . . . . . . . . Botnet 8 | . 3 . . . . 2 . 2 . . . 1 . Disrupt 2 | . 1 1 . . . . . . . . . . . Operators 3 | . 1 . . . . 1 . . . . . 1 . Skim 2 | . 1 . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . . . . . . Patch 1 | . . 1 . . . . . . . . . . . Recycling Units 6 | . 2 . . . . 1 . 3 . . . . . Tunnel 6 | . 2 . . . . 1 . 3 . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . Extract 1 | . . . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 12 | . 5 1 . . . 2 . 2 . . . 1 1 Full Trace Events 1 | . 1 . . . . . . . . . . . . Feedback Events 1 | . 1 . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . 4 . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Gar Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . 3 . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Gar Total Allies 6 | . 1 . 2 . . . . . . . . 3 . Largest Group 2 | . 1 . 2 2 . . . . . . . 2 . Highest-Rated Group 59 | . 10 . 43 43 . . . . . . . 59 . Highest-Rated Ally 31 | . 10 . 31 31 . . . . . . . 30 . Total Orders 6 | . . . . . . . . . . . . 6 . STAY 5 | . . . . . . . . . . . . 5 . FOLLOW 1 | . . . . . . . . . . . . 1 . Ally Attacks 50 | . . . 12 . . . . . . . . 38 . Total Damage 672 | . . . 149 . . . . . . . . 523 . Kills 4 | . . . 2 . . . . . . . . 2 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Gar Active Infowar (turns) 4017 | . 399 169 352 81 398 412 567 197 427 20 108 887 . Structural 3820 | . 399 169 352 81 398 412 567 197 427 20 108 690 . Seismic 880 | . . . 47 81 398 354 . . . . . . . ECM 240 | . . . . . . . . . . 9 16 215 . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . Drone Launches 1 | . . . . . . . . . . . 1 . . Drone Recoveries 1 | . . . . . . . . . . . 1 . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Gar Turns Passed 4395 | 22 434 169 352 81 398 412 567 197 427 20 108 945 263 Spaces Moved 6496 | 31 700 262 781 222 655 455 222 348 1184 57 239 1099 241 Core 630 | 30 600 . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels 1 | 1 . . . . . . . . . . . . . Hover 274 | . 100 174 . . . . . . . . . . . Flight 5591 | . . 88 781 222 655 455 222 348 1184 57 239 1099 241 Fastest Speed 30 | 50 50 37 34 34 32 32 32 32 32 32 30 34 34 Average Speed 36 | 50 52 56 34 34 32 32 32 32 34 32 32 34 34 Slowest Speed 112 | 80 100 65 37 34 112 32 32 32 35 32 34 34 34 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 77 | . . . 13 . 3 11 9 1 . . 2 35 3 Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 50 | 3 94 32 98 61 88 45 35 50 58 2 92 18 36 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 7 | . 2 . 1 . . 1 . 3 . . . . . Known Exits Taken 9 | . . 1 1 1 1 1 1 1 . 1 . 1 . Unknown Exits Taken 3 | 1 1 . . . . . . . 1 . . . . Scrap Searched 6 | . . . 3 . 1 . . . 2 . . . . Spaces Dug 16 | . 6 . . . 2 1 3 . . . . . 4 Terrain Destroyed 21 | . 6 . . . 3 2 3 . . . . . 7 Melee . | . . . . . . . . . . . . . . Projectile 21 | . 6 . . . 3 2 3 . . . . . 7 AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Gar Total 8285 | 34 737 277 852 224 820 673 689 431 1195 57 264 1629 403 Wait 1623 | . 16 11 67 1 148 192 453 82 . . 4 529 120 Move 6336 | 30 699 261 754 221 648 434 204 345 1183 56 234 1032 235 Hop 70 | . . . 13 . 3 9 8 1 . . 2 31 3 Pick Up 5 | . 1 . 1 1 . . . 1 . . 1 . . Fast Attach 19 | 4 3 1 . . 1 1 . . . 1 5 2 1 Attach 2 | . . . 1 . . . . . . . 1 . . Detach . | . . . . . . . . . . . . . . Swap 24 | . 4 3 4 . 3 2 2 1 2 . 2 1 . Drop 19 | . 3 . 2 . 3 . . 1 1 . 3 4 2 Fire 88 | . 10 1 . . 14 35 10 . . . . 6 12 Melee . | . . . . . . . . . . . . . . Ram 2 | . 1 . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 50 | . . . . . . . 8 . . . 12 . 30 Rewire 23 | . . . . . . . . . . . . 23 . Trap . | . . . . . . . . . . . . . . Miscellaneous 24 | . . . 10 1 . . 4 . 9 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory -6/DSF -5/Factory -5/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Power slot (x1) 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 4 | -11/Scrapyard | Discovered new exit (range 16) 23 | -11/Scrapyard | Entered Materials 82 | -10/Materials | Discovered new exit (range 16) 104 | -10/Materials | Discovered new exit (range 6) 135 | -10/Materials | Discovered new exit (range 8) 189 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 414 | -10/Materials | Core integrity fell below 50% 457 | -10/Materials | Entered another Materials area 458 | -9/Materials | Core integrity fell below 50% 459 | -9/Materials | Reached level 2 466 | -9/Materials | Upgraded with Utility slot (x1) 552 | -9/Materials | Discovered new exit (range 6) 591 | -9/Materials | Discovered new exit (range 5) 626 | -9/Materials | Identified exit to Mines 626 | -9/Materials | Entered Mines 653 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 668 | -9/Mines | Discovered new exit (range 5) 670 | -9/Mines | Identified exit to Materials 674 | -9/Mines | Learned location of Zion (-6) 706 | -9/Mines | Discovered exit to Materials (range 10) 776 | -9/Mines | Build established: Hacker-Mutant 893 | -9/Mines | Core integrity fell below 20% 921 | -9/Mines | Reached level 3 931 | -9/Mines | Upgraded with Utility slot (x1) 966 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 966 | -9/Mines | Discovered new exit (range 6) 968 | -9/Mines | Identified exit to Exiles 978 | -9/Mines | Entered Exiles 978 | -9/Exiles | Accompanied by 2 allies 987 | -9/Exiles | Met 8R-AWN 992 | -9/Exiles | Met EX-HEX 1002 | -9/Exiles | Met EX-BIN 1006 | -9/Exiles | Aligned with FarCom system 1006 | -9/Exiles | Given EX-Vault access code 1008 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1017 | -9/Exiles | Opened EX-Vault 1020 | -9/Exiles | Found Supersonic Drone Bay 1027 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1038 | -9/Exiles | Met EX-DEC 1053 | -9/Exiles | Discovered new exit (range 14) 1057 | -9/Exiles | Identified exit to Mines 1059 | -9/Exiles | Left Exiles lab with Supersonic Drone Bay 1059 | -9/Exiles | Entered Mines 1059 | -8/Mines | Discovered exit to Materials (range 11) 1194 | -8/Mines | Found DCF Scrap (13 items) 1457 | -8/Mines | Entered Materials 1459 | -8/Materials | Reached level 4 1467 | -8/Materials | Upgraded with Utility slot (x1) 1493 | -8/Materials | Build established: Derelict-Sprinter 1517 | -8/Materials | Identified exit to Storage 1700 | -8/Materials | Discovered new exit (range 16) 1869 | -8/Materials | Entered Storage 1871 | -8/Storage | Reached level 5 2003 | -8/Storage | Build established: Hacker-Sprinter 2409 | -8/Storage | Core integrity fell below 50% 2436 | -8/Storage | Used back door to open Recycling access 2436 | -8/Storage | Discovered new exit (range 3) 2436 | -8/Storage | Identified exit to Recycling 2436 | -8/Storage | Entered Recycling 2438 | -8/Recycling | Reached level 6 2482 | -8/Recycling | Discovered new exit (range 5) 2507 | -8/Recycling | Scanned before Scraplab entrance 2601 | -8/Recycling | Discovered new exit (range 11) 2609 | -8/Recycling | Entered Scraplab 2617 | -8/Recycling | Identified exit to Scraptown 2633 | -8/Recycling | Entered Scraptown 2689 | -8/Scraptown | Visited Assassins FH 2694 | -8/Scraptown | Visited Red Mages 2699 | -8/Scraptown | Visited Symbiants 2704 | -8/Scraptown | Visited TADAMA 2709 | -8/Scraptown | Visited Shadow of the Wyrm 2713 | -8/Scraptown | Visited Awakened 2720 | -8/Scraptown | Visited Cave Peace 2723 | -8/Scraptown | Turned away by UFD registrar 2849 | -8/Scraptown | Discovered new exit (range 11) 2956 | -8/Scraptown | Build established: Hacker-Mutant 3060 | -8/Scraptown | Reached level 7 3060 | -8/Scraptown | Entered Factory 3062 | -6/Factory | Reached level 8 3069 | -6/Factory | Upgraded with Utility slot (x1) 3080 | -6/Factory | Identified exit to DSF 3080 | -6/Factory | Entered DSF 3094 | -6/DSF | Core integrity fell below 50% 3096 | -6/DSF | Discovered new exit (range 11) 3113 | -6/DSF | Additional patrols routed to DSF 3150 | -6/DSF | Upgraded with Propulsion slot (x1) 3166 | -6/DSF | Upgraded with Utility slot (x1) 3188 | -6/DSF | Reached level 9 3188 | -6/DSF | Entered Factory 3189 | -5/Factory | Core integrity fell below 50% 3190 | -5/Factory | Reached level 10 3206 | -5/Factory | Upgraded with Weapon slot (x1) 3328 | -5/Factory | Core integrity fell below 20% 3788 | -5/Factory | Build established: Hacker-Gunner 4133 | -5/Factory | Identified exit to Garrison 4133 | -5/Factory | Entered Garrison 4168 | -5/Garrison | Build established: Hacker-Mutant 4277 | -5/Garrison | Triggered checkpoint 4320 | -5/Garrison | Garrison Relay disabled 4320 | -5/Garrison | Reached level 11 4359 | -5/Garrison | Triggered checkpoint 4396 | -5/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04172_ ALERT: Dispatching investigation squad to Factory. 04262_ Dropped Imp. Light Cannon. 04263_ Acquired Hvy. Mass Driver. 04264_ Dropped Fusion Compressor. 04277_ Beams of light sweep through the air. An alarm sounds. 04320_ Garrison Relay disabled. 04320_ Reached level 11. 04320_ Relay Coupler [Duelist] tumbles out of relay unit. 04320_ Relay Coupler [NC] tumbles out of relay unit. 04343_ Slug penetrates Wall. 04359_ Beams of light sweep through the air. An alarm sounds. 04360_ Slug penetrates Reinforced Barrier. 04360_ Penetrated by Slug. 04382_ System corrupted: Matter fused (-7). 04388_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????+?+????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????+?????+??????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????+?+????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????gg????????????????????????? | | ??????????????????#+?????????????????????????????? | | ??????????????????# ?????????????????????????????? | | ??????????????????# ?????????????????????????????? | | ??????????????????# ????????????++??????????????? | | ??????????????????# ????????????????????????????? | | ??????????????????# ????????????????????????????? | | ?????????########## ############++#######???????? | | ???????? s s s #???????? | | ???????? s s #???????? | | ???????? @ #???????? | | ???????????????#####+#;###########+"## #???????? | | ???????????????????# " #?????????# ### #???????? | | ???????????????????#l###?????????# #?# #???????? | | ???????????????????# #???????????# #?# #???????? | | ???????????????????# ############# #?# #???????? | | ???????????????????# gh bg #?# #???????? | | ???????????????????############### #?# ##""""### | | ?????????????????????????????????# #?# | | ?????????????????????????????????# ?+ | | ?????????????????????????????????##### | | ?????????????????????????????????????# ## ## | | ???????????????????????????????????### ## ## | | ???????????????????????????????????# | | ???????????????????????????????????# | | ???????????????????????????????????# | | ???????????????????????????????????# | | ???????????????????????????????????### ## ## | | ???????????????????????????########### ## ## | | ???????????????????????????# | | ???????????????????????????# | | ???????????????????????????# ######## | | ???????????????????????????# T#?????##"###""""## | | ???????????????????????????# #??????## #????????? | | ???????????????????????????# #??????#" #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 26 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 8 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Armor Coverage 80 Evasion (%) 71 Salvage Targeting 4 Offensive Hacking 15 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Cesium-ion Thruster | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Extracted Assault Cannon | -8/Materials | Extracted Signal Interpreter | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Gar Levels Raised 10 | . . 1 1 . . 1 1 1 1 1 1 1 1 XP Earned 18064 | 3000 635 1605 779 350 682 1800 1075 1450 682 1500 1581 2075 850 XP Spent 16450 | 2975 . 1425 1100 . . 2000 700 . . 1700 3550 2860 140 Upgrades 33 | 9 . 5 1 . . 2 2 . . 1 3 8 2 Power Slot 1 | 1 . . . . . . . . . . . . . Propulsion Slot 2 | 1 . . . . . . . . . . 1 . . Utility Slot 6 | 1 . 1 1 . . 1 . . . 1 1 . . Weapon Slot 2 | 1 . . . . . . . . . . . 1 . Core Integrity 6 | . . . . . . . . . . . . 4 2 Mass Support 2 | 1 . . . . . 1 . . . . . . . Inventory Capacity 4 | 2 . . . . . . . . . . 1 1 . Sensor Range 4 | 2 . 2 . . . . . . . . . . . Hack Attack % 2 | . . 1 . . . . . . . . . 1 . Hack Defense % 2 | . . 1 . . . . . . . . . 1 . KI Damage % 2 | . . . . . . . 2 . . . . . . Protomatter Created . | . . . . . . . . . . . . . . Integrity Restored 429 | . . . 237 . . . . . 192 . . . . Core 429 | . . . 237 . . . . . 192 . . . . Protomatter Decayed 117 | . 54 . . . . . . . . . . 63 . Game ------ Seed ImprinterNodeRocket Manual? 0 Play Time 00:54:24 Cumulative 494.0 hours Start 2025.12.18 @ 11:07:23 End 2025.12.18 @ 12:02:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 185 Rogue 31 Adventurer 154 Explorer 0 Win Type - Total 20 Types 4/4/3/3/2/1/0/1/1/1 Lore% 94 Gallery% 86 Achievement% 61 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9c4c763d-ec5c-4852-b35f-32f5686561dc