Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.02 @ 12:10:20 Player: LightKnight Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (10) 2000 Robots Destroyed (0) 0 Value Destroyed (20) 20 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (7151) 7151 TOTAL SCORE: 14171 Bonus ------- Pacifist 6851 Registered with UFD 300 Cogmind --------- Core Integrity 1578/1600 Matter 53/300 Energy 22/100 System Corruption 0% Temperature Cool (0) Movement Flying (40) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Field Propulsion Array > --- UTILITY (14) ----- Enhanced Optical Array Experimental Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Transmission Jammer Improved Reaction Control System Hacking Suite Advanced Corruption Screen > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit ECM Suite Peak State ------------ > --- POWER ------------ Antimatter Reactor Reinforced Antimatter Reactor > --- PROPULSION ------- Cooled VTOL Module Nuclear Pulse Thruster Nuclear Pulse Array Impulse Thruster > --- UTILITY ---------- Advanced Weight Redist. System Enhanced Optical Array Experimental Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Transmission Jammer System Shield System Shield > --- WEAPON ----------- Spear > --- INVENTORY -------- Medium Storage Unit Seismic Detector Hacking Suite Improved Plasma Cutter [Rating: 90] Favorites ----------- Power Antimatter Reactor Engine Ion Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility System Shield Device Experimental Sensor Array Storage Small Storage Unit Processor Enhanced Optical Array Hackware System Shield Protection Hardened Light Armor Plating Weapon Flail Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Special Weapon Improved Plasma Cutter Impact Weapon Flail Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 8 2 2 2 2 2 Power 1 | . . . . . 1 . . . . . Propulsion 5 | . . . . . 3 . 1 1 . . Utility 12 | . . . . . 4 2 1 1 2 2 Weapon . | . . . . . . . . . . . Parts Attached 42 | . 1 . 2 4 12 5 7 4 3 4 Power 6 | . . . . . 2 . 2 1 1 . Engine . | . . . . . . . . . . . Core 2 | . . . . . 2 . . . . . Reactor 4 | . . . . . . . 2 1 1 . Propulsion 10 | . . . 2 . 2 1 2 1 1 1 Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 10 | . . . 2 . 2 1 2 1 1 1 Utility 22 | . 1 . . 2 7 4 3 2 1 2 Device 9 | . 1 . . . 3 1 1 1 1 1 Storage 2 | . . . . 1 . . 1 . . . Processor 6 | . . . . . 3 1 1 . . 1 Hackware 4 | . . . . . 1 2 . 1 . . Protection 1 | . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . Weapon 4 | . . . . 2 1 . . . . 1 Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon 2 | . . . . 1 . . . . . 1 Impact Weapon 1 | . . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 1 | . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 1 . . 1 . . Parts Lost 22 | . . . . . . 5 1 5 6 5 Power 5 | . . . . . . 2 . 1 1 1 Propulsion 9 | . . . . . . 2 1 2 2 2 Utility 7 | . . . . . . 1 . 2 3 1 Weapon 1 | . . . . . . . . . . 1 Highest Loss Streak 5 | . . . . . . 5 1 3 4 5 To Critical Strikes . | . . . . . . . . . . . Average Backups 5 | . 6 6 4 5 4 4 5 3 4 4 Power . | . 1 1 1 1 . . . . . . Propulsion . | . 4 4 . . . . . . . . Utility 3 | . . . 3 4 4 4 3 1 3 3 Weapon . | . 1 1 . . . . . . . . Tool/Special . | . . . . . . . . . . . Unused Backups 17 | . 6 4 1 2 2 1 1 . . . Power 2 | . 1 . . 1 . . . . . . Propulsion 6 | . 2 4 . . . . . . . . Utility 6 | . 1 . . 1 2 1 1 . . . Weapon 3 | . 2 . 1 . . . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 63 | . 98 88 31 52 66 84 75 67 42 41 Engine 1 | . 14 11 . . . . . . . . Core 2 | . . . . . 7 9 . . . . Reactor 1 | . . . . . . . 3 4 3 3 Leg 3 | . 28 23 . . . . . . . . Flight 17 | . . . 17 28 19 21 20 16 9 8 Device 9 | . 12 12 . . 12 12 15 17 6 9 Storage 4 | . 14 12 . 7 . . 3 4 1 . Processor 7 | . . . . . 12 17 15 14 13 14 Hackware 3 | . . . . . 2 13 10 10 7 4 Energy Gun 1 | . 14 12 . . . . . . . . Ballistic Gun 3 | . 14 14 14 . . . . . . . Impact Weapon 4 | . . . . 13 6 1 . . . . Piercing Weapon 1 | . . . . . 2 5 4 . . . Peak Build Rating 90 | . 7 7 3 16 55 61 90 89 90 90 Average Rating 35 | . 6 6 2 5 39 57 79 79 56 67 On Entrance 30 | 6 6 7 1 3 7 55 55 79 76 42 Avg Prop Armor Cover (%) 14 | . . . . . 8 . 15 8 . . Naked Turns . | . . . . . . . . . . . Heaviest Build 44 | 14 15 15 2 7 24 20 31 33 44 25 Greatest Support 49 | 20 20 20 8 8 28 28 38 49 44 29 Greatest Overweight (x) 1 | . . . . . . 1 . . 1 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | . 8 8 5 8 8 5 10 10 10 5 Average Capacity 6 | . 8 7 5 6 5 5 8 10 6 5 Most Carried 7 | . 7 7 5 7 6 5 7 4 5 5 Average Carried 5 | . 6 6 4 5 4 4 5 3 4 4 Final Capacity 10 | 8 8 5 5 8 5 5 10 10 5 5 Final Carried 7 | 6 7 5 5 7 5 5 5 4 5 2 Class Distribution -------------------- 50% | Mutant 22% | Scout 12% | Hacker-Scout 11% | Hacker-Ninja 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Scout | -6/Factory Scout | -5/Factory Hacker-Ninja | -4/Factory Hacker-Scout | -3/Research Hacker-Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Res Res Acc Matter Collected 471 | 200 10 . . 50 104 . 96 . 11 . Remotely . | . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . Parts . | . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 9 | . . 9 . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Res Res Acc Combat Hostiles Destroyed . | . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Res Res Acc Hostile Shots Fired 208 | . . 21 . . 5 13 38 46 41 44 Missed 108 | . . 8 . . 3 7 24 22 18 26 Hits 100 | . . 13 . . 2 6 14 24 23 18 Melee 3 | . . . . . . . 3 . . . Projectile 97 | . . 13 . . 2 6 11 24 23 18 AOE 1 | . . . . . . 1 . . . . Critical Strikes 11 | . . . . . . . 4 2 2 3 Part Disruptions 1 | . . . . . . . . 1 . . Damage Taken 2502 | . . 86 . . 32 524 317 460 682 401 Core 884 | . . 63 . . . 275 92 187 245 22 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 86 | 100 . . . 74 100 72 92 85 83 . Volleys Fired . | . . . . . . . . . . . Largest . | . . . . . . . . . . . Hottest . | . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . Gun . | . . . . . . . . . . . Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . Core Hits 1 | . . . . . . . . . 1 . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . Melee Attacks 33 | . . . . . 19 4 10 . . . Impact 10 | . . . . . 10 . . . . . Slashing . | . . . . . . . . . . . Piercing 23 | . . . . . 9 4 10 . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 2 | . . . . . . . . . 2 . Guns . | . . . . . . . . . . . Cannons . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Ramming 2 | . . . . . . . . . 2 . Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . . . . 5 . 1 2 . Average Corruption 1 | . . . . . . 5 . 1 1 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked 2 | . . . . . . . . . . 2 Effects 1 | . . . . . . 1 . . . . Energy Discharges 1 | . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 1 | . . . . . . . . . 1 . Shots . | . . . . . . . . . . . Rammed 1 | . . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 33 | . . . . . 12 33 11 6 . . Average Temperature 9 | . . . . . 6 17 11 6 . . Received Heat Transfer 264 | . . 36 . . 9 21 48 87 63 . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Res Res Acc Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | . 100 . 100 . 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 105 | . . . 100 . 36 58 86 105 72 29 Initial 47 | . . . . . . 13 . 30 47 12 Average 20 | . . . 49 . 3 28 25 49 39 7 Influence Increases 828 | . . . 137 . 116 77 165 172 92 69 Successful Hack 201 | . . . 17 . 38 24 14 7 77 24 Select Force Hacks 140 | . . . 120 . 20 . . . . . Disable Machine 30 | . . . . . 15 . 15 . . . Destroy Structure 37 | . . . . . 13 8 16 . . . Partial Spotted 60 | . . . . . . 30 15 . . 15 Lose Combat Pursuer 360 | . . . . . 30 15 105 165 15 30 Influence Decreases 828 | . . . 117 20 88 105 106 146 155 91 Entered New Map 112 | . . . . 20 . 15 . 29 38 10 Time Decay 517 | . . . 117 . 88 47 96 67 60 42 Lost Part 199 | . . . . . . 43 10 50 57 39 Squads Dispatched 14 | . 1 . . . 3 . 5 2 1 2 Investigation 4 | . 1 . . . 1 . . 1 . 1 Extermination 4 | . . . . . 2 . 1 . . 1 Reinforcement 6 | . . . . . . . 4 1 1 . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Res Res Acc Distress Signals 5 | . 1 . . . . . 1 2 . 1 Communications Jammed 14 | . . . . . . . 11 3 . . Distress Signals 14 | . . . . . . . 11 3 . . Times Spotted 99 | . 6 11 . . 9 9 30 17 9 8 Peak Tracking Total 15 | . 4 7 . . 5 4 15 13 5 8 Tactical Retreats 12 | . . . . . 1 1 3 3 3 1 ECM-based Alert Blocks 6 | . . . . . . . . . 6 . Traps | -11 -10 -10 -9 -9 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Res Res Acc Traps Triggered 3 | . . . . . 1 1 . . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Res Res Acc Machines Disabled 2 | . . . . . 1 . 1 . . . Max in Single Turn 1 | . . . . . 1 . 1 . . . Garrison Access 2 | . . . . . . 1 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Res Res Acc Machines Accessed 35 | . 1 . 9 2 7 6 4 1 3 2 Terminals 24 | . 1 . 5 . 5 5 2 1 3 2 Fabricators 1 | . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . . . 4 . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . Garrison Access 3 | . . . . . 1 1 1 . . . Total Hacks 93 | . 1 . 19 7 14 27 12 3 6 4 Successful 46 | . 1 . 11 7 3 13 4 1 5 1 Failed 46 | . . . 8 . 11 13 8 2 1 3 Catastrophic 7 | . . . . . 3 . 2 1 . 1 Database Lockouts 1 | . . . . . . 1 . . . . Manual 52 | . . . 19 . 7 18 5 . 3 . Terminals 73 | . 1 . 14 . 12 26 7 3 6 4 Fabricators 1 | . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 5 | . . . 5 . . . . . . . Scanalyzers 3 | . . . . . . . 3 . . . Garrison Access 4 | . . . . . 1 1 2 . . . Terminal Hacks 22 | . 1 . 1 7 . 6 2 1 3 1 Part Schematic 1 | . . . 1 . . . . . . . Robot Analysis 7 | . 1 . . 6 . . . . . . Prototype ID Bank 4 | . . . . . . 3 . . 1 . Level Access Points 5 | . . . . . . 1 1 1 1 1 Branch Access Points 2 | . . . . . . . 1 . 1 . Machine Index 1 | . . . . . . 1 . . . . Zone Layout 1 | . . . . . . 1 . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 1 . . . Seal Access 2 | . . . . . . 1 1 . . . Unauthorized Hacks 22 | . . . 10 . 3 6 1 . 2 . Terminals 17 | . . . 6 . 2 6 1 . 2 . Assimilate 2 | . . . . . 1 1 . . . . Botnet 10 | . . . 3 . 1 3 1 . 2 . Operators 1 | . . . . . . 1 . . . . Skim 3 | . . . 2 . . 1 . . . . Search 1 | . . . 1 . . . . . . . Fabricators 1 | . . . . . 1 . . . . . Download 1 | . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . . . 4 . . . . . . . Tunnel 4 | . . . 4 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 25 | . 1 . 4 . 6 5 3 1 3 2 Full Trace Events 4 | . . . 2 . . . . 1 . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Sub Rec Scr Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Res Res Acc Total Allies 2 | . . . . . 1 1 . . . . Largest Group 1 | . . . . . 1 1 . . . . Highest-Rated Group 26 | . . . . . 26 26 . . . . Highest-Rated Ally 26 | . . . . . 26 26 . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Res Res Acc Active Infowar (turns) 1908 | . 198 150 . . 576 123 379 154 130 198 Optics 1523 | . . . . . 539 123 379 154 130 198 Sensors 1632 | . 198 150 . . 566 93 352 20 55 198 Terrain 849 | . . . . . 312 122 284 131 . . Seismic 197 | . . . . . . 30 28 134 5 . Jamming 194 | . . . . . . . 122 38 . 34 ECM 100 | . . . . . . . . . 99 1 Robot Analysis Total 7 | . 1 . . 6 . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Res Res Acc Turns Passed 2802 | . 213 170 264 588 583 123 379 154 130 198 Spaces Moved 6065 | 1 151 148 658 1473 1449 322 844 442 291 286 Core 61 | . . 42 18 . . 1 . . . . Treads . | . . . . . . . . . . . Legs 258 | 1 151 106 . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 5746 | . . . 640 1473 1449 321 844 442 291 286 Fastest Speed 26 | 120 120 50 37 37 29 29 26 29 34 34 Average Speed 39 | 120 120 100 39 37 31 29 30 31 37 61 Slowest Speed 120 | 120 120 120 50 37 40 100 40 34 117 117 Overloaded Moves 18 | . . . . . . . 18 . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 68 | . . . 3 2 13 6 11 18 8 7 Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 33 | 2 39 10 93 91 44 15 26 19 14 12 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 4 | . . . 4 . . . . . . . Known Exits Taken 5 | . . . . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched 7 | . . . . 7 . . . . . . Spaces Dug 26 | . . . . . 14 4 8 . . . Terrain Destroyed 26 | . . . . . 14 4 8 . . . Melee 26 | . . . . . 14 4 8 . . . Projectile . | . . . . . . . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Res Res Acc Total 6364 | . 183 175 659 1515 1526 337 935 437 304 293 Wait 199 | . 30 15 . 28 35 3 73 5 10 . Move 5928 | . 150 147 651 1469 1424 309 822 406 276 274 Hop 60 | . . . 3 1 11 6 10 17 7 5 Pick Up 22 | . 2 . 2 6 5 3 3 1 . . Fast Attach 24 | . . . 1 2 8 3 3 2 2 3 Attach 25 | . 1 . 1 3 4 2 4 3 3 4 Detach 17 | . . 5 . 1 1 1 3 1 4 1 Swap 14 | . . . . . 2 3 5 2 2 . Drop 23 | . . 8 1 5 4 3 2 . . . Fire . | . . . . . . . . . . . Melee 31 | . . . . . 17 4 10 . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 15 | . . . . . 15 . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 6 | . . . . . . . . . . 6 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 8 exits: *Res x4 / Upp x2 / Ext x2) -3/Research (discovered 4 exits: *Res x3 / [Arm]) -2/Research (discovered 5 exits: *Acc x3 / Tes x2) -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 2 | -10/Materials | Met a group of wandering Federalists 130 | -10/Materials | Discovered new exit (range 13) 186 | -10/Materials | Discovered new exit (range 9) 214 | -10/Materials | Entered Subcaves 215 | -10/Subcaves | Continued accompanying wandering Federalists (2) 215 | -10/Subcaves | Approached by a straggling Scientist 227 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 239 | -10/Subcaves | Discovered new exit (range 4) 251 | -10/Subcaves | Shifting Twisted Machinery released Mak. Kinetic Plating 303 | -10/Subcaves | Build established: Mutant 380 | -10/Subcaves | Discovered new exit (range 9) 384 | -10/Subcaves | Entered Recycling 639 | -9/Recycling | Scanned before Scraplab entrance 644 | -9/Recycling | Entered Scraplab 647 | -9/Recycling | Discovered new exit (range 2) 648 | -9/Recycling | Entered Scraptown 726 | -9/Scraptown | Visited Bundlers 748 | -9/Scraptown | Visited Cyclists 754 | -9/Scraptown | Visited Awakened 823 | -9/Scraptown | Visited The Evicted 831 | -9/Scraptown | Visited CPS Storage 858 | -9/Scraptown | Visited SPCMW 882 | -9/Scraptown | Discovered new exit (range 11) 923 | -9/Scraptown | Visited UFD Registry 923 | -9/Scraptown | Registered with UFD as "Thunderforce" 938 | -9/Scraptown | Entered Cyclist Reading Room 965 | -9/Scraptown | Visited Spacefarers 996 | -9/Scraptown | Visited Science Guys 1016 | -9/Scraptown | Visited Junk Cannon Lab 1017 | -9/Scraptown | Received an X-ray algorithm 1020 | -9/Scraptown | Found Prototype Special Weapon 1020 | -9/Scraptown | Identified Junk Cannon 1029 | -9/Scraptown | Visited Scrapoid Pod Storage 1130 | -9/Scraptown | Visited Curators Association 1143 | -9/Scraptown | Visited Analyses Database 1150 | -9/Scraptown | Visited Junk Repository 1159 | -9/Scraptown | Visited Modified Component R&D 1173 | -9/Scraptown | Visited Scrap Suit Storage 1180 | -9/Scraptown | Visited Chapter 10 1188 | -9/Scraptown | Visited Infowarlord's Domain 1197 | -9/Scraptown | Found Exp. Sensor Array 1235 | -9/Scraptown | Discovered new exit (range 3) 1236 | -9/Scraptown | Entered Factory 1236 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x3, Utility x4 1571 | -6/Factory | Discovered new exit (range 11) 1589 | -6/Factory | Build established: Scout 1813 | -6/Factory | Discovered new exit (range 5) 1819 | -6/Factory | Identified exit to Factory 1819 | -6/Factory | Entered another Factory area 1819 | -5/Factory | Accompanied by 1 ally 1819 | -5/Factory | Evolved 2 slots: Utility x2 1901 | -5/Factory | Identified exit to Factory 1901 | -5/Factory | Central database locked down 1942 | -5/Factory | Entered another Factory area 1942 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1959 | -4/Factory | Lost 5 parts (2p2n1u) 2227 | -4/Factory | Identified exit to Upper Caves 2227 | -4/Factory | Identified exit to Extension 2266 | -4/Factory | Identified exit to Research 2301 | -4/Factory | Build established: Hacker-Ninja 2321 | -4/Factory | Entered Research 2321 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 2327 | -3/Research | Identified exit to Research 2375 | -3/Research | Discovered new exit (range 20) 2475 | -3/Research | Entered another Research area 2475 | -2/Research | Evolved 2 slots: Utility x2 2483 | -2/Research | Lost 3 parts (1p1n1u) 2526 | -2/Research | Lost 4 parts (1p1n2u) 2534 | -2/Research | Identified exit to Testing 2538 | -2/Research | Identified exit to Access 2605 | -2/Research | Entered Access 2605 | -1/Access | Evolved 2 slots: Utility x2 2735 | -1/Access | Identified exit to Surface 2774 | -1/Access | Spotted B-99 Colossus 2803 | -1/Access | Self-destructed Last Messages --------------- 02777_ Slug penetrates Wall. 02777_ Penetrated by Slug. 02777_ Slug penetrates Wall. 02781_ Antimatter Reactor destroyed. 02781_ Impulse Thruster destroyed. 02781_ Slug penetrates Wall. 02781_ Penetrated by Slug. 02781_ Slug penetrates Wall. 02789_ Connecting with Terminal... 02789_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 02791_ Dismantling Sealed Barrier with Imp. Plasma Cutter. 02797_ Impulse Thruster destroyed. 02797_ Dismantling Sealed Barrier with Imp. Plasma Cutter. 02799_ Exp. Power Amplifier destroyed. 02799_ Dismantling Sealed Barrier with Imp. Plasma Cutter. 02800_ Terminal disabled. 02801_ Dismantling Sealed Barrier with Imp. Plasma Cutter. 02802_ Imp. Plasma Cutter destroyed. 02803_ Adv. Corruption Screen intercepted 1% system corruption. 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