Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.02 @ 14:55:56 Player: THN-L0C Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (6) 3000 Regions Visited (22) 4400 Robots Destroyed (165) 825 Value Destroyed (5991) 5991 Prototype IDs (53) 1060 Alien Tech Used (3) 600 Bonus (3682) 3682 TOTAL SCORE: 19558 Bonus ------- High Alert Combat Kills 78 Follower Combat Kills 1873 Awakened Behemoth Slayer 1000 Registered with UFD 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1316 Friendly Fire -3485 Cogmind --------- Core Integrity 0/1150 Matter 237/300 Energy 44/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- CR-A16's Behemoth Slayer > --- INVENTORY (5) ---- Huge Storage Unit Quantum Capacitor A0-MCA's Component Scanner Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Overtuned Huge Scrapsphere Overtuned Huge Scrapsphere > --- UTILITY ---------- Scrap Suit Advanced Cooling System Advanced Coolant Injector Huge Storage Unit Experimental Sensor Array Experimental Terrain Scanner Zionite Heavy Carapace Advanced Remote Shield > --- WEAPON ----------- Cooled Plasma Cannon Railgun CR-A16's Behemoth Slayer > --- INVENTORY -------- Light Antimatter Reactor Zionite Light DM Reactor Vortex Chain Reactor Improved Diametric Drive High-capacity Storage Unit Matter Compressor Advanced Target Analyzer Experimental Target Analyzer Precision Matter Filter Quantum Capacitor Improved Utility Shielding Improved Component Analysis Suite A0-MCA's Component Scanner Transdimensional Reconstructor Variable Charge Gun Variable Charge Gun Vortex Rifle Vortex Rifle Quantum Rifle Quantum Rifle Thermoblaster Vortex Catalyst Activator [Rating: 139] Favorites ----------- Power Zionite Light DM Reactor Engine Cooled Ion Engine Power Core Neutrino Core Reactor Zionite Light DM Reactor Propulsion Overtuned Huge Scrapsphere Treads Improved Treads Leg Enhanced Flexi-carbon Leg Wheel Overtuned Huge Scrapsphere Hover Unit Improved Antigrav System Flight Unit Improved Diametric Drive Utility Scrap Suit Device Scrap Suit Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Makeshift Ablative Armor Weapon Improved Assault Rifle Energy Gun Zionite Laser-S Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Autocannon Launcher Thermoblaster Special Weapon CPS Tube Impact Weapon Thunder Hammer Slashing Weapon Power Sword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Slots Evolved 12 | . . . 2 . . . 6 . . . . . 2 . . . . 2 . . . . Power 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Utility 8 | . . . 1 . . . 3 . . . . . 2 . . . . 2 . . . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Parts Attached 322 | 7 12 7 19 28 3 13 14 8 . 5 39 15 7 9 7 10 10 11 13 35 28 22 Power 30 | 1 1 2 3 2 . 1 1 . . . 3 . . . . . . . 2 6 6 2 Engine 6 | 1 . 2 . 2 . . . . . . . . . . . . . . . . . 1 Core 7 | . 1 . 3 . . 1 1 . . . . . . . . . . . . . 1 . Reactor 17 | . . . . . . . . . . . 3 . . . . . . . 2 6 5 1 Propulsion 30 | 2 . 1 6 4 1 1 1 . . . 6 . . . 2 . . . . . 3 3 Treads 14 | 2 . 1 6 4 1 . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Wheel 8 | . . . . . . 1 1 . . . 3 . . . 1 . . . . . 1 1 Hover 5 | . . . . . . . . . . . 3 . . . . . . . . . 2 . Flight 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Utility 136 | 2 9 1 2 2 2 7 12 6 . 2 10 13 3 8 . 5 5 4 6 22 7 8 Device 90 | 1 3 . 1 . . 4 10 6 . 2 5 10 2 6 . 4 4 2 4 20 3 3 Storage 15 | 1 2 . . . . 2 . . . . 1 . 1 2 . . . . 1 1 2 2 Processor 4 | . . 1 . . . . . . . . . . . . . . . . . . . 3 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . Protection 27 | . 4 . 1 2 2 1 2 . . . 4 3 . . . 1 1 2 1 1 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 126 | 2 2 3 8 20 . 4 . 2 . 3 20 2 4 1 5 5 5 7 5 7 12 9 Energy Gun 33 | . . . 1 1 . . . . . . 7 . . 1 2 3 3 2 2 3 3 5 Energy Cannon 15 | . . . . 3 . . . 1 . 1 2 . 1 . 3 1 . . . 1 2 . Ballistic Gun 31 | 2 1 2 7 10 . . . . . . 2 . . . . . 1 1 1 1 3 . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Launcher 17 | . 1 1 . 2 . . . . . 1 4 1 1 . . . . 2 . 1 2 1 Special Weapon 9 | . . . . 3 . 3 . . . . 3 . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Slashing Weapon 4 | . . . . 1 . 1 . 1 . 1 . . . . . . . . . . . . Piercing Weapon 15 | . . . . . . . . . . . 2 1 1 . . 1 1 2 2 1 2 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 32 | . . . 2 5 . . . . . . 13 1 1 2 2 3 . . . . 3 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 System Corruption 12 | . . . . . . . . . . . . . . . . . . . . . . 12 Parts Lost 59 | . 1 4 2 5 . . . . . . 3 . . . . . 1 4 3 4 13 19 Power 10 | . . 2 1 . . . . . . . . . . . . . . . . 1 3 3 Propulsion 8 | . . 1 . 1 . . . . . . . . . . . . . . . . 2 4 Utility 22 | . . 1 1 2 . . . . . . 1 . . . . . . 2 1 3 4 7 Weapon 19 | . 1 . . 2 . . . . . . 2 . . . . . 1 2 2 . 4 5 Highest Loss Streak 14 | . 1 3 1 2 . . . . . . 2 . . . . . 1 3 1 3 8 14 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 85 | . 100 97 98 98 100 89 79 80 80 80 75 74 81 82 82 67 81 83 82 81 75 65 Engine 4 | . 8 8 3 9 11 10 . . . . . . . . . . . . . . . 3 Core 3 | . 5 3 6 1 . . 13 13 13 13 3 . . . . . . . . . 1 . Reactor 3 | . . . . . . . . . . . 8 13 11 11 11 11 11 10 9 9 6 2 Treads 9 | . 28 27 21 21 22 21 . . . . . . . . . . . . . . . . Wheel 6 | . . . . . . . 13 13 13 13 12 13 11 11 11 11 11 10 10 10 9 2 Device 15 | . 8 . 7 . . 7 23 20 20 20 13 14 24 28 29 29 28 30 28 31 29 18 Storage 8 | . 14 14 11 11 11 8 6 6 6 6 6 6 9 5 5 5 5 5 6 7 6 9 Processor 1 | . . 10 11 7 . . . . . . . . . . . . . . . . . 8 Protection 7 | . 5 3 3 14 22 7 2 6 6 6 7 6 5 5 5 5 5 10 10 5 3 . Energy Gun 6 | . . . 1 . . . 13 13 13 13 14 16 11 16 12 . 16 10 4 12 2 9 Energy Cannon 2 | . . . . 6 11 7 . . . . . . . . 3 . . . . 1 2 . Ballistic Gun 10 | . 27 18 31 23 22 18 . . . . . . . . . . . 1 5 . 4 . Slashing Weapon 1 | . . . . . . 2 6 5 6 5 . . . . . . . . 3 . . . Peak Build Rating 139 | 7 10 13 26 30 26 54 92 93 93 94 101 102 117 120 121 120 122 135 134 134 139 103 Average Rating 70 | 5 8 12 22 24 24 27 88 91 93 91 94 100 113 118 119 105 119 132 128 129 125 91 On Entrance 76 | . 7 10 13 26 24 24 54 86 93 93 84 100 98 114 120 119 120 122 134 128 131 63 Naked Turns 6 | . . . . . . . . . . . . . . . . . . . . . . 6 Heaviest Build 157 | 15 52 33 37 44 46 71 91 96 91 96 94 90 92 132 132 132 138 147 148 155 157 96 Greatest Support 46 | 40 40 40 46 46 46 46 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 36 Greatest Overweight (x) 22 | 2 1 1 . 1 1 22 2 2 2 2 4 2 2 3 6 3 3 3 3 3 10 6 Average Overweight (x) 1 | . . . . . . . 2 2 2 2 1 2 2 2 3 2 3 3 3 2 3 4 Largest Inventory Capacity 25 | 8 20 15 15 15 15 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 20 Average Capacity 18 | 7 13 15 15 15 15 15 20 20 20 20 20 20 20 24 25 25 25 25 25 25 24 19 Most Carried 25 | 4 13 15 15 15 15 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 19 Average Carried 17 | 1 9 12 14 14 15 12 17 19 20 19 18 19 19 23 23 24 24 23 23 24 22 13 Final Capacity 25 | 8 15 15 15 15 15 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 20 5 Final Carried 25 | 4 12 13 15 15 15 20 19 20 20 20 20 20 20 25 23 24 24 25 25 25 19 4 Class Distribution -------------------- 53% | Scavenger-Scrapper 14% | Gunner 14% | Tank 12% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Storage Tank | -9/Recycling Tank | -9/Scraptown Scavenger-Scrapper | -6/Factory Scavenger-Scrapper | -6/Lower Caves Scavenger-Scrapper | -6/Lower Caves Scavenger-Scrapper | -6/Zion Scavenger-Scrapper | -6/Deep Caves Scavenger-Scrapper | -5/Proximity Caves Scavenger-Scrapper | -5/Factory Scavenger-Scrapper | -5/Upper Caves Scavenger-Scrapper | -5/Upper Caves Scavenger-Scrapper | -5/Zhirov Scavenger-Scrapper | -4/Proximity Caves Scavenger-Scrapper | -4/Factory Scavenger-Scrapper | -4/Upper Caves Scavenger-Scrapper | -4/Upper Caves Scavenger-Scrapper | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Matter Collected 5866 | 300 158 234 856 728 16 634 130 74 38 31 221 425 24 154 115 70 150 75 365 468 451 149 Remotely 48 | . . . . . . . . . . . . . . . . . . . . . . 48 Salvage Created 8262 | 164 444 153 1040 1141 53 350 114 . 784 111 333 352 73 44 35 79 217 776 778 607 428 186 Parts 409 | 15 41 9 70 71 5 30 6 . 6 3 30 9 2 1 . . 6 37 28 17 18 5 Haulers Intercepted 9 | . 1 . 4 3 . . . . . . . . 1 . . . . . . . . . Recyclers Shooed 4 | . . . 1 2 . . . . . . . . . . . . . 1 . . . . Parts Field Recycled 35 | . . . . . . 35 . . . . . . . . . . . . . . . . Retrieved Matter 386 | . . . . . . 386 . . . . . . . . . . . . . . . . Parts Self-Destructed 99 | . . . . . . . . . . . . 37 . 7 2 . 22 . . 25 . 6 Prevented 5 | . . . . . . . . . . 2 . . . 3 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Combat Hostiles Destroyed 126 | . 12 7 20 20 1 . 2 . . 2 6 6 . 1 . . 3 16 5 9 9 7 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Guns 89 | . 11 1 20 16 1 . 2 . . 2 2 4 . 1 . . 2 7 5 9 4 2 Cannons 5 | . . . . 3 . . . . . . . . . . . . . . . . 1 1 AOE 27 | . 1 6 . 1 . . . . . . 4 2 . . . . . 8 . . 2 3 Classes Destroyed 24 | 2 6 . 2 2 . 1 1 . . 1 3 1 . . 1 . 1 . 1 . 1 1 Worker 7 | . 1 . . 3 . . . . . . . . 1 . . . . 2 . . . . Builder 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Tunneler 3 | 3 . . . . . . . . . . . . . . . . . . . . . . Hauler 9 | . 1 . 4 3 . . . . . . . . 1 . . . . . . . . . Recycler 4 | 1 . . 1 . . . . . . . . . . . . . . 2 . . . . Minesweeper 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Mechanic 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Watcher 6 | . 1 . 3 2 . . . . . . . . . . . . . . . . . . Swarmer 38 | . 5 3 9 4 . . . . . . . 2 . 1 . . . 13 . . . 1 Grunt 37 | . 7 4 5 4 . . 1 . . . . 4 . . . . 2 . . 2 3 5 Brawler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Duelist 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . . Sentry 21 | . . . 6 10 1 . . . . . . . . . . . . 3 . 1 . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Hunter 6 | . . . . . . . . . . 2 . . . . . . . . . 4 . . Programmer 7 | . . . . . . . 1 . . . . . . . . . . . . 1 5 . Behemoth 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Scrapoid 5 | . . . . . . 5 . . . . . . . . . . . . . . . . Z-Technician 4 | . . . . . . . . . . . 4 . . . . . . . . . . . Z-Light 5 | . . . . . . . . . . . 5 . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . Samaritan 8 | . . . . . . . . . . . . . . . . . . . 8 . . . Assembled 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Savage 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Butcher 3 | . . . . . . . . . . . . . . . . . . . 3 . . . Mutant 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . Best Kill Streak 7 | 4 4 4 4 5 1 . 1 . . 1 4 2 2 1 1 . 1 7 2 3 3 5 Combat Bots Only 5 | . 3 4 4 4 1 . 1 . . 1 3 2 . 1 . . 1 5 2 3 3 5 Max Kills in Single Turn 5 | 1 2 2 1 1 1 1 1 . . 1 4 2 2 1 1 . 1 5 1 1 2 2 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 2 . 1 . . . . . . 2 2 . . . . . 4 . . 1 2 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Hostile Shots Fired 1018 | . 63 27 90 118 . . 53 . . . 43 27 6 4 . . 12 90 60 100 184 141 Missed 324 | . 14 11 23 28 . . 19 . . . 9 12 1 1 . . 7 33 20 34 64 48 Damage Taken 12604 | . 533 205 749 1346 . . 296 . . . 1345 310 93 61 12 . 185 1092 517 962 2429 2469 Core 1634 | . 50 19 102 147 . . 65 . . . 127 20 . . . . . 149 12 132 260 551 Absorbed by Shields 468 | . . . . . . . . . . . . . . . . . . . . 382 86 . Redirected to Shielding 375 | . . . . . . . . . . . 96 . . . . . . . 29 150 100 . Ignored by Resistances 178 | . . . . . . . . . . . . . . 13 . . 10 20 33 102 . . Regen/Repaired (Parts) 460 | . . . 60 133 . . . . . . . . . . . . . 37 68 26 136 . Core Remaining (%) 76 | 100 . 72 . . . 37 . . . . . 75 . . . . 100 . . . . . Volleys Fired 546 | 5 40 9 46 80 2 6 12 10 . 6 40 43 5 4 2 . 7 32 42 75 28 52 Largest 3 | 2 2 2 3 3 3 1 2 1 . 2 3 2 2 3 3 . 3 3 3 3 3 2 Hottest 422 | 40 50 55 69 121 114 . 200 100 . 200 206 260 120 180 180 . 180 260 155 422 260 188 Shots Fired 1035 | 10 79 16 138 185 6 6 23 13 . 9 51 63 8 10 6 . 21 63 91 131 49 57 Gun 864 | 10 74 12 138 144 4 . 23 9 . 6 20 61 6 10 5 . 21 59 91 91 36 44 Cannon 113 | . . . . 32 2 . . 4 . 3 21 . 2 . 1 . . . . 34 8 6 Launcher 41 | . 5 4 . 2 . . . . . . 6 2 . . . . . 4 . 6 5 7 Special 17 | . . . . 7 . 6 . . . . 4 . . . . . . . . . . . Kinetic 452 | 10 74 12 138 144 4 . . . . . . . . . . . . 12 42 . 10 6 Thermal 505 | . . . . 39 2 . 23 13 . 9 36 63 8 10 6 . 21 46 36 131 34 28 Explosive 16 | . 5 4 . 2 . . . . . . 5 . . . . . . . . . . . Electromagnetic 12 | . . . . . . . . . . . 1 . . . . . . . . . . 11 Entropic 17 | . . . . . . . . . . . . . . . . . . . . . 5 12 Phasic 23 | . . . . . . . . . . . 5 . . . . . . 5 13 . . . Robot Hit Streak 38 | 7 13 8 38 33 4 8 18 . . 7 9 7 2 4 2 . 4 6 13 11 6 8 Robot Miss Streak 7 | 1 3 2 6 5 1 . 3 . . . 2 4 2 1 2 . 5 4 2 7 3 6 Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 1 . 1 . Secondary Targets 14 | . 3 . . 2 . . . . . . . . . 1 . . 1 1 2 3 1 . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . 1 . . 1 1 1 1 1 . Shots Hit Robots 623 | 8 52 13 89 119 5 13 17 . 11 5 26 29 3 5 3 2 15 33 68 53 26 28 Core Hits 303 | 5 27 11 39 46 3 5 6 . 8 3 17 13 2 3 . . 7 27 27 21 19 14 Critical Kills 2 | . . . . 1 . . . . . . . . . . 1 . . . . . . . Critical Parts Destroyed 4 | . . . 3 . . . . . . . . . . . . . . . . . 1 . Critical Strikes 23 | . . . 3 1 . . 2 . . 1 2 . . . 1 . 1 . 5 4 1 2 Burn 11 | . . . . . . . 2 . . 1 2 . . . . . . . 2 4 . . Meltdown 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Destroy 5 | . . . 3 1 . . . . . . . . . . . . . . . . 1 . Blast 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Impale 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Intensify 3 | . . . . . . . . . . . . . . . . . . . 3 . . . Melee Attacks 80 | . . . . . . 7 6 6 15 2 15 1 4 . . 2 5 9 2 . 4 2 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 38 | . . . . . . 7 6 6 15 2 . . . . . . . . 2 . . . Piercing 42 | . . . . . . . . . . . 15 1 4 . . 2 5 9 . . 4 2 Sneak Attacks 13 | . . . . . . 7 . . . . 5 . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 22226 | 104 922 401 1368 2153 77 570 520 . 863 138 3141 1165 551 111 90 132 454 1894 2141 1602 1595 2234 Guns 12903 | 104 702 143 1368 1631 56 . 520 . . 138 336 940 86 111 58 . 350 1285 2141 1370 819 745 Cannons 785 | . . . . 347 21 . . . . . . . . . 32 . . . . 66 180 139 Explosions 6245 | . 220 258 . 175 . . . . . . 2241 225 465 . . . . 609 . 166 596 1290 Melee 2293 | . . . . . . 570 . . 863 . 564 . . . . 132 104 . . . . 60 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5500 | 104 702 143 1368 1631 56 . . . . . . . . . . . . 339 782 . 236 139 Thermal 10900 | . . . . 347 21 . 520 . . 138 2039 1165 551 111 90 . 350 1391 949 1602 1165 461 Explosive 1071 | . 220 258 . 175 . . . . . . 418 . . . . . . . . . . . Electromagnetic 187 | . . . . . . . . . . . 54 . . . . . . . . . . 133 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 1433 | . . . . . . 570 . . 863 . . . . . . . . . . . . . Piercing 860 | . . . . . . . . . . . 564 . . . . 132 104 . . . . 60 Entropic 1635 | . . . . . . . . . . . . . . . . . . . . . 194 1441 Phasic 640 | . . . . . . . . . . . 66 . . . . . . 164 410 . . . Highest Corruption 15 | . 1 1 1 1 1 1 3 3 3 3 . . 5 5 5 5 5 . 1 2 3 15 Average Corruption 2 | . 1 1 1 1 1 1 2 3 3 3 . . 5 5 5 5 5 . 1 1 1 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 140 | . 2 4 9 11 9 . 4 12 4 . . . 1 7 16 5 14 . 3 22 3 14 Message Errors 21 | . . 1 2 . 5 . 1 2 . . . . . . 2 . 3 . 1 1 1 2 Matter Fused 37 | . 1 1 3 3 2 . 1 2 3 . . . . 2 6 . 1 . . 10 . 2 Heat Flow Errors 19 | . . . 1 2 . . . 1 . . . . 1 . 2 2 2 . . 3 1 4 Energy Discharges 18 | . . 1 1 3 . . . 2 . . . . . . 1 1 4 . . 3 . 2 Parts Fused 3 | . . . . 1 . . . . . . . . . . . 1 . . . . . 1 Data Loss (minor) 18 | . 1 . 1 . . . 2 2 . . . . . 2 2 1 2 . 1 2 . 2 Data Loss (major) 10 | . . . 1 . 2 . . . 1 . . . . 1 3 . 1 . . 1 . . Misfires 12 | . . 1 . 2 . . . 3 . . . . . 2 . . 1 . 1 2 . . Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Overload Shots 6 | . . . . . . . . . . 3 . . . . . . . . . 2 1 . Effects 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Overflow Damage 952 | . . . . 44 . . . . 176 . 438 5 28 . . 113 . 5 . . 21 122 Projectiles 21 | . . . . . . . . . . . . . . . . . . . . . 21 . Explosions 459 | . . . . 44 . . . . . . 255 5 28 . . . . 5 . . . 122 Melee 472 | . . . . . . . . . 176 . 183 . . . . 113 . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 103 | . . 24 . 79 . . . . . . . . . . . . . . . . . . Shots 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 354 | . 93 47 205 169 54 . 260 272 . 352 291 200 200 102 132 200 121 200 96 199 180 354 Average Temperature 69 | . 26 30 25 47 32 . 119 96 . 140 103 84 67 38 56 108 44 102 32 84 95 109 Received Heat Transfer 3224 | . 297 99 243 495 . . 18 . . . 306 153 45 9 . . 33 126 9 146 526 719 Effects 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Interference 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . . . . . . . . 1 . . 1 . . 2 . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . 1 . . 2 . Parts Melted 16 | . . . . . . . 1 . . 1 . 1 . . . . . 3 2 4 4 . Heat Transferred 13697 | . . . . 629 37 . 1050 . . 350 384 1584 411 148 124 . 444 1854 1258 2593 2239 592 Parts Sabotaged 6 | . . . . . . . . . . . . . . . . . . . . . 6 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Peak Influence 616 | 20 252 146 343 406 83 . 352 . . . . . 538 . . . . 616 . . . . Initial 274 | . 13 40 . 96 54 . . . . . . . 274 . . . . 61 . . . . Average 143 | 8 96 36 164 231 31 . 101 . . . . . 446 . . . . 312 . . . . Maximum Alert Level 2 | . 1 . 1 2 . . 1 . . . . . 2 . . . . 2 . . . . Low Security (%) 66 | 100 87 100 57 36 100 . 68 . . . . . . . . . . 30 . . . . Level 1 29 | . 12 . 42 60 . . 31 . . . . . 30 . . . . 42 . . . . Level 2 3 | . . . . 2 . . . . . . . . 69 . . . . 26 . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 9 | . 1 1 2 2 . . . . . . . 1 1 . . . . . . 1 . . Investigation 3 | . . 1 2 . . . . . . . . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . . . . . . . . . . . . Reinforcement 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . Assault 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . Garrison 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Distress Signals 12 | . 3 . 2 2 . . . . . . . . . . . . . 2 . . 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 254 | . 18 8 33 28 . . 6 . . 2 11 27 2 3 1 . 7 26 6 16 47 13 Peak Tracking Total 13 | . 5 3 5 6 . . 3 . . 1 5 13 2 3 1 . 4 6 4 6 13 5 Tactical Retreats 11 | . 1 1 3 1 . . . . . . . 2 . . . . . 1 . 2 . . Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Traps Triggered 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 15 | . . . . . . . . . . . . 2 . 1 . . . . . . 12 . Time Bombs Activated 3 | . . . . . . . . . . . . . . . . . . . 2 1 . . Exploded 3 | . . . . . . . . . . . . . . . . . . . 2 1 . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Machines Disabled 38 | . 2 . . 8 . . 9 . . 3 3 1 8 . . . . 2 . 1 1 . Max in Single Turn 8 | . 1 . . 2 . . . . . 1 2 1 8 . . . . 1 . 1 1 . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Machines Accessed 55 | . 6 1 10 11 8 2 3 . . . . 1 3 . . 5 . 2 1 . 2 . Terminals 37 | . 6 . 9 9 6 . 3 . . . . . 2 . . . . 2 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Total Hacks 145 | . 17 1 33 20 19 11 8 . . . . 1 6 . . 18 . 8 1 . 2 . Successful 99 | . 7 1 22 15 12 11 4 . . . . 1 1 . . 18 . 4 1 . 2 . Failed 46 | . 10 . 11 5 7 . 4 . . . . . 5 . . . . 4 . . . . Catastrophic 6 | . . . 2 2 . . . . . . . . 2 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 91 | . 16 . 25 21 13 . 6 . . 1 . . 2 . . . . 6 . . 1 . Terminals 93 | . 17 . 28 16 14 . 8 . . . . . 2 . . . . 8 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 8 | . . . 5 3 . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . 5 . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . 4 . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Terminal Hacks 50 | . . 1 6 5 1 11 2 . . . . 1 . . . 18 . 2 1 . 2 . Record 19 | . . . . . . 11 1 . . . . 1 . . . 6 . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . 4 . . . . . . Robot Analysis 8 | . . . 3 . 1 . . . . . . . . . . 4 . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . 4 . . . . . . Open Door 6 | . . 1 . 2 . . . . . . . . . . . . . . 1 . 2 . Branch Access Points 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . Unreport Threat 3 | . . . 1 2 . . . . . . . . . . . . . . . . . . Locate Traps 3 | . . . 1 1 . . . . . . . . . . . . . 1 . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . 4 2 . . . . . . . . . . . . . . . . . . Scan Component 3 | . . . 2 1 . . . . . . . . . . . . . . . . . . Repair 3 | . . . 2 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Insert Component 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Unauthorized Hacks 40 | . 7 . 12 7 10 . 2 . . . . . . . . . . 2 . . . . Terminals 39 | . 7 . 12 7 9 . 2 . . . . . . . . . . 2 . . . . Botnet 15 | . 2 . 5 2 4 . 1 . . . . . . . . . . 1 . . . . Skim 24 | . 5 . 7 5 5 . 1 . . . . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Mask 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 37 | . 6 . 9 7 7 . 3 . . . . . 3 . . . . 2 . . . . Full Trace Events 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . . . . . . 15 . . . . . 4 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . 2 1 . . . . . . . . . . . . . . . . . . Time 102 | . . . 70 32 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 . . . . . . . . . . . . . . . Programmers 3 | . . . . . . . 3 . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . 2 . . . . . . 2 1 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Total Allies 30 | . . 3 . 10 . 6 . . . 2 1 2 . . 1 . . . 3 1 1 . Largest Group 10 | . . 3 3 10 . 5 1 1 1 3 3 4 4 4 3 3 3 2 3 3 1 . Highest-Rated Group 299 | . . 40 40 88 . 235 79 79 79 271 299 299 263 263 175 175 170 115 176 176 100 . Highest-Rated Ally 107 | . . 16 16 16 . 79 79 79 79 96 107 107 96 96 97 97 92 66 84 84 100 . Total Orders 20 | . . . . 2 . . . 2 . 2 5 2 . . 2 . . . 2 1 2 . STAY 11 | . . . . 1 . . . 1 . 1 3 2 . . 1 . . . 1 . 1 . ROAM 1 | . . . . . . . . . . . . . . . . . . . . 1 . . FOLLOW 8 | . . . . 1 . . . 1 . 1 2 . . . 1 . . . 1 . 1 . Ally Attacks 278 | . . . 35 . . . 11 . . . 43 78 2 4 7 . 49 7 . 27 15 . Total Damage 8597 | . . . 352 . . . 576 . . . 883 2874 95 106 75 . 2048 176 . 1136 276 . Kills 52 | . . . 3 . . . 5 . . . 7 19 2 3 1 . 6 1 . 3 2 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Robot Analysis Total 8 | . . . 3 . 1 . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 12 | . . 1 . . . . . 1 1 1 . 1 . . 2 . 3 . 1 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Turns Passed 29635 | 124 1042 955 1610 1691 1006 6569 584 793 425 2657 2270 1769 173 459 704 193 580 396 2042 1953 857 783 Spaces Moved 19022 | 62 429 564 859 691 615 3592 494 621 431 1206 2130 1694 144 426 590 173 474 206 1659 1141 633 188 Core 17 | 5 . . . . . 1 . . . . . . . . . . . . . . . 11 Treads 6540 | 57 429 564 859 691 615 3325 . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels 12388 | . . . . . . 266 494 621 431 1206 2130 1694 144 426 590 173 474 206 1659 1141 631 102 Hover 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Flight 75 | . . . . . . . . . . . . . . . . . . . . . . 75 Fastest Speed 50 | 50 160 160 160 160 160 100 90 90 90 90 80 90 90 90 100 90 100 100 100 90 87 50 Average Speed 124 | 152 179 160 160 183 161 178 90 90 90 90 88 90 90 99 100 90 100 100 100 99 102 263 Slowest Speed 1150 | 160 240 240 160 240 240 1150 90 90 90 90 110 90 90 100 130 100 100 100 100 100 306 482 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 62 | 5 75 98 71 90 94 90 15 64 50 87 80 98 6 49 67 60 58 7 74 72 87 43 Regions Visited 22 Branch Regions 17 Pre-discovered Areas 11 | . . . 2 1 3 . . . . 1 . . . . . 3 . . 1 . . . Known Exits Taken 9 | . 1 1 1 1 1 . 1 . . . . . 1 . . . 1 1 . . . . Unknown Exits Taken 13 | 1 . . . . . 1 . 1 1 1 1 1 . 1 1 1 . . 1 1 1 . Scrap Searched 28 | . . 1 . . . 5 . 2 2 2 . 5 . 1 1 . 1 . 2 4 . 2 Spaces Dug 140 | . . . . . . . 6 13 4 . 27 11 6 1 . . . 7 2 28 4 31 Terrain Destroyed 559 | . 14 31 . 28 . . 8 15 4 . 82 27 24 2 3 . 5 27 33 42 12 202 Melee 40 | . . . . . . . 6 6 4 . 7 . 4 . . . . 7 2 . 4 . Projectile 172 | . . . . 2 . . 2 9 . . 27 21 2 2 3 . 5 18 31 31 8 11 AOE 347 | . 14 31 . 26 . . . . . . 48 6 18 . . . . 2 . 11 . 191 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Total 23968 | 78 616 599 995 936 626 3726 613 835 445 2768 2438 1868 169 450 698 205 552 322 1971 1863 783 412 Wait 3518 | 1 125 14 52 131 4 35 74 190 . 1540 125 79 6 7 94 9 51 57 147 576 56 145 Move 18999 | 61 428 563 858 690 614 3591 493 620 430 1205 2128 1693 143 425 589 172 473 205 1658 1140 632 188 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 216 | 4 9 4 8 3 1 39 8 1 . 5 40 6 3 5 1 4 3 7 32 17 15 1 Fast Attach 48 | 7 . 1 3 3 . 6 . . . . 8 2 . . 1 2 . . 2 . 6 7 Attach 67 | . 1 3 3 3 . 1 5 . . . 7 1 3 . 1 2 1 6 3 5 8 14 Detach 21 | . . . . . . 6 . . . . 6 . . . 1 2 . . 3 . 1 2 Swap 210 | . 11 3 13 22 3 6 9 8 . 5 24 13 4 9 5 7 9 5 8 30 15 1 Drop 187 | . 2 1 12 4 2 29 6 . . 5 44 5 1 . 4 5 3 1 31 14 18 . Fire 546 | 5 40 9 46 80 2 6 12 10 . 6 40 43 5 4 2 . 7 32 42 75 28 52 Melee 80 | . . . . . . 7 6 6 15 2 15 1 4 . . 2 5 9 2 . 4 2 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Rewire 72 | . . 1 . . . . . . . . . 25 . . . . . . 41 5 . . Trap 3 | . . . . . . . . . . . . . . . . . . . 2 1 . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 3 exits: Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 125 | -11/Scrapyard | Entered Materials 327 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 7) 466 | -10/Materials | Discovered new exit (range 6) 839 | -10/Materials | Discovered new exit (range 8) 993 | -10/Materials | Loaded intel: 8 terminal locations 1034 | -10/Materials | Learned Storage security intel 1066 | -10/Materials | Learned Storage trap positions 1088 | -10/Materials | Learned Storage emergency access door positions 1108 | -10/Materials | Identified exit to Mines 1123 | -10/Materials | Identified exit to Materials 1150 | -10/Materials | Learned location of 2 exits from Mines 1167 | -10/Materials | Entered Mines 1169 | -10/Mines | Identified exit to Subcaves 1243 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1246 | -10/Mines | Found Prototype Device 1275 | -10/Mines | Met a Derelict shopkeep closing up shop 1435 | -10/Mines | Lost 3 parts (1p1n1u) 2020 | -10/Mines | Learned Materials emergency access door positions 2035 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2122 | -10/Mines | Entered Materials 2122 | -9/Materials | Accompanied by 3 allies 2122 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2433 | -9/Materials | Build established: Gunner 2566 | -9/Materials | Discovered new exit (range 15) 2766 | -9/Materials | Lost 3 allies 2909 | -9/Materials | Learned Materials emergency access door positions 2963 | -9/Materials | Discovered new exit (range 13) 2970 | -9/Materials | Identified exit to Mines 2970 | -9/Materials | Identified exit to Storage 3020 | -9/Materials | Learned 4 Recycling zone layouts 3059 | -9/Materials | Learned location of 1 exit from Storage 3104 | -9/Materials | Identified exit to Materials 3110 | -9/Materials | Learned Storage non-interactive machine intel 3191 | -9/Materials | Loaded intel: 12 terminal locations 3244 | -9/Materials | Repaired Lgt. Nuclear Core 3276 | -9/Materials | Repaired Imp. Treads 3732 | -9/Materials | Entered Storage 3733 | -9/Storage | Identified exit to Recycling 3735 | -9/Storage | Loaded intel: 18 trap records 3738 | -9/Storage | Loaded intel: 25 non-interactive machine locations 4159 | -9/Storage | Used back door to open Recycling access 4421 | -9/Storage | Core integrity fell below 50% 4512 | -9/Storage | Repaired Imp. Treads 4837 | -9/Storage | Garrison activated, responded to threat 5064 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 5312 | -9/Storage | Learned location of Recycling (-9) 5344 | -9/Storage | Learned 4 Materials zone layouts 5346 | -9/Storage | Learned Storage security intel 5347 | -9/Storage | Learned 4 Recycling zone layouts 5362 | -9/Storage | Build established: Commander-Tank 5371 | -9/Storage | Learned 2 Materials zone layouts 5399 | -9/Storage | Learned 4 Materials zone layouts 5423 | -9/Storage | Entered Recycling 5424 | -9/Recycling | Identified exit to Scraptown 5424 | -9/Recycling | Identified exit to Factory 5736 | -9/Recycling | Build established: Tank 6175 | -9/Recycling | Learned 4 Recycling zone layouts 6239 | -9/Recycling | Learned 2 Storage zone layouts 6278 | -9/Recycling | Learned location of Zion (-6) 6314 | -9/Recycling | Learned location of 2 exits from Materials 6386 | -9/Recycling | Scanned before Scraplab entrance 6410 | -9/Recycling | Entered Scraplab 6429 | -9/Recycling | Entered Scraptown 6433 | -9/Scraptown | System corruption cleaned by C-Scrubber 6783 | -9/Scraptown | Discovered new exit (range 13) 6973 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6973 | -9/Scraptown | Visited Assassins FH 6993 | -9/Scraptown | Visited TADAMA 7015 | -9/Scraptown | Visited SPCMW 7100 | -9/Scraptown | Visited The Evicted 7129 | -9/Scraptown | Visited Shadow of the Wyrm 7527 | -9/Scraptown | Visited Cave Peace 7589 | -9/Scraptown | Visited Spacefarers 7818 | -9/Scraptown | Visited UFD Registry 7818 | -9/Scraptown | Registered with UFD as "Spikedriver" 7877 | -9/Scraptown | Visited A0-MCA Data Center 7887 | -9/Scraptown | Given an A+ rating by A0-MCA 7903 | -9/Scraptown | Found A0-MCA's Component Scanner 7956 | -9/Scraptown | Visited Botcube Research 8002 | -9/Scraptown | Visited Junk Repository 8036 | -9/Scraptown | Visited Junk Repository 8077 | -9/Scraptown | Visited Infowarlord's Domain 8077 | -9/Scraptown | Identified Exp. Sensor Array 8125 | -9/Scraptown | Visited Scrapoid Pod Storage 8340 | -9/Scraptown | Visited Abandonware Association 8358 | -9/Scraptown | Learned abandonware demo "ERRANTS.EXE" 8420 | -9/Scraptown | Visited Scrap Suit Storage 8602 | -9/Scraptown | Found Exp. Terrain Scanner 8749 | -9/Scraptown | Found Botcube 8860 | -9/Scraptown | Found Scrapoid Pod 9741 | -9/Scraptown | Build established: Gunner 10526 | -9/Scraptown | Scrapoid Pod released 09S05-D (x5) 11570 | -9/Scraptown | Murdered 5 allies 11647 | -9/Scraptown | Build established: Mutant 12040 | -9/Scraptown | Found Scrap Suit 12609 | -9/Scraptown | Botcube activated 12629 | -9/Scraptown | Botcube completed mutation into wheeled form, armed with 2 guns. 12692 | -9/Scraptown | Found Scrap Suit 12960 | -9/Scraptown | Found Scrap Suit 12984 | -9/Scraptown | Build established: Scavenger-Scrapper 12989 | -9/Scraptown | Discovered new exit (range 5) 12998 | -9/Scraptown | Entered Factory 12998 | -6/Factory | Accompanied by 1 ally 12998 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 13094 | -6/Factory | Identified exit to Lower Caves 13296 | -6/Factory | Found Hvy. Reflective Plating 13505 | -6/Factory | Discovered new exit (range 12) 13582 | -6/Factory | Entered Lower Caves 13582 | -6/Lower Caves | Accompanied by 1 ally 13596 | -6/Lower Caves | Learned Factory non-interactive machine intel 14328 | -6/Lower Caves | Discovered new exit (range 15) 14375 | -6/Lower Caves | Entered another Lower Caves area 14375 | -6/Lower Caves | Accompanied by 1 ally 14588 | -6/Lower Caves | Learned location of 1 exit from Factory 14594 | -6/Lower Caves | Discovered new exit (range 4) 14800 | -6/Lower Caves | Entered Zion 14800 | -6/Zion | Accompanied by 1 ally 14857 | -6/Zion | System corruption cleaned by Quarantine Array 16599 | -6/Zion | Discovered new exit (range 14) 16795 | -6/Zion | Given A8's code to call for help 16805 | -6/Zion | Learned location of Armory (-3) 17108 | -6/Zion | Found CR-A16's Pointy Stick 17207 | -6/Zion | Turned away by Imprinter 17417 | -6/Zion | Discovered new exit (range 4) 17417 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 17434 | -6/Zion | Enhanced Grunt warped into view, answering call for help 17435 | -6/Zion | Enhanced Grunt warped into view, answering call for help 17457 | -6/Zion | Entered Deep Caves 17457 | -6/Deep Caves | Accompanied by 3 allies 17570 | -6/Deep Caves | Attacked by Z-Imprinter 17587 | -6/Deep Caves | Allies destroyed Z-Imprinter 17626 | -6/Deep Caves | Found Prototype Protection 17685 | -6/Deep Caves | Found Prototype Device 17685 | -6/Deep Caves | Identified Zio. Metafield Generator 17689 | -6/Deep Caves | Identified Zio. Weapon Casing 17786 | -6/Deep Caves | Z-Facility disabled 17923 | -6/Deep Caves | Crushed by falling debris 18276 | -6/Deep Caves | Discovered new exit (range 11) 18576 | -6/Deep Caves | Found Prototype Protection 18664 | -6/Deep Caves | Identified Zio. Heavy Carapace 19024 | -6/Deep Caves | Murdered Mutated Botcube 19033 | -6/Deep Caves | Found Botcube 19286 | -6/Deep Caves | Found Zio. Weapon Casing 19363 | -6/Deep Caves | Botcube activated 19387 | -6/Deep Caves | Botcube completed mutation into hovering form, armed with 2 guns. 19634 | -6/Deep Caves | Found Zio. Heavy Carapace 19727 | -6/Deep Caves | Entered Proximity Caves 19727 | -5/Proximity Caves | Accompanied by 3 allies 19880 | -5/Proximity Caves | Encountered a Derelict sapper outpost 20181 | -5/Proximity Caves | Discovered new exit (range 16) 20457 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20488 | -5/Proximity Caves | Learned location of 1 exit from Factory 20744 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 21346 | -5/Proximity Caves | Found Botcube 21432 | -5/Proximity Caves | Found Alien Artifact 21432 | -5/Proximity Caves | Identified Dimensional Node Initializer 21432 | -5/Proximity Caves | Initialized slip node 21496 | -5/Proximity Caves | Entered Factory 21496 | -5/Factory | Accompanied by 4 allies 21496 | -5/Factory | Evolved 2 slots: Utility x2 21497 | -5/Factory | Identified exit to Upper Caves 21498 | -5/Factory | Identified exit to Factory 21499 | -5/Factory | Loaded intel: 207 non-interactive machine locations 21669 | -5/Factory | Entered Upper Caves 21669 | -5/Upper Caves | Accompanied by 4 allies 21827 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 21857 | -5/Upper Caves | Found Prototype Device 21857 | -5/Upper Caves | Identified Exp. Thermal Shield 22026 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 22097 | -5/Upper Caves | Discovered new exit (range 6) 22128 | -5/Upper Caves | Entered another Upper Caves area 22128 | -5/Upper Caves | Accompanied by 3 allies 22152 | -5/Upper Caves | Learned Factory stockpile data 22386 | -5/Upper Caves | Botcube activated 22410 | -5/Upper Caves | Botcube completed mutation into legged form, armed with 2 cannons. 22711 | -5/Upper Caves | Discovered new exit (range 3) 22832 | -5/Upper Caves | Entered Zhirov 22832 | -5/Zhirov | Accompanied by 3 allies 22832 | -5/Zhirov | Discovered new exit (range 3) 22850 | -5/Zhirov | Met Zhirov 22870 | -5/Zhirov | Learned location of Quarantine (-3) 22870 | -5/Zhirov | Learned location of Testing (-2) 22870 | -5/Zhirov | Learned location of Command (-1) 22879 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 22893 | -5/Zhirov | Found Alien Artifact 22893 | -5/Zhirov | Identified Integrated Dissipator 22893 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 22911 | -5/Zhirov | Found Alien Artifact 23025 | -5/Zhirov | Entered Proximity Caves 23025 | -4/Proximity Caves | Accompanied by 3 allies 23033 | -4/Proximity Caves | Spotted B-86 Titan 23054 | -4/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 23057 | -4/Proximity Caves | Destroyed B-86 Titan 23568 | -4/Proximity Caves | Learned 4 Research zone layouts 23574 | -4/Proximity Caves | Discovered exit to Factory (range 15) 23605 | -4/Proximity Caves | Entered Factory 23605 | -4/Factory | Accompanied by 2 allies 23605 | -4/Factory | Evolved 2 slots: Utility x2 23618 | -4/Factory | Found Quantum Capacitor 23658 | -4/Factory | Identified exit to Upper Caves 23992 | -4/Factory | Lost 3 parts (2u1w) 23993 | -4/Factory | Found Botcube 24001 | -4/Factory | Entered Upper Caves 24876 | -4/Upper Caves | Discovered new exit (range 10) 25492 | -4/Upper Caves | Attacked by a faux Warlord 25753 | -4/Upper Caves | Botcube activated 25777 | -4/Upper Caves | Botcube completed mutation into legged form, armed with 2 melee weapons. 26043 | -4/Upper Caves | Entered another Upper Caves area 26043 | -4/Upper Caves | Accompanied by 3 allies 26437 | -4/Upper Caves | Learned location of 1 exit from Research 26712 | -4/Upper Caves | Found Botcube 26713 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 26835 | -4/Upper Caves | Spotted B-86 Titan 26868 | -4/Upper Caves | Lost 3 parts (1p2u) 27981 | -4/Upper Caves | Discovered new exit (range 9) 27996 | -4/Upper Caves | Entered Warlord 28032 | -4/Warlord | System corruption cleaned by Quarantine Array 28267 | -4/Warlord | Rebuked by Warlord 28283 | -4/Warlord | Found Prototype Reactor 28292 | -4/Warlord | Warlord's base attacked by MAIN.C 28297 | -4/Warlord | Identified Vortex Chain Reactor 28317 | -4/Warlord | Found Prototype Processor 28332 | -4/Warlord | Botcube activated 28398 | -4/Warlord | Identified Exp. Target Analyzer 28434 | -4/Warlord | Found Prototype Energy Gun 28436 | -4/Warlord | Found Prototype Energy Gun 28438 | -4/Warlord | Identified Vortex Rifle (x2) 28438 | -4/Warlord | Found Prototype Launcher 28529 | -4/Warlord | P-70 Sage assimilated allied 49-PCF(g) 28582 | -4/Warlord | Lost 13 allies 28621 | -4/Warlord | Identified Vortex Catalyst Activator 28631 | -4/Warlord | Lost 8 parts (3p3u2w) 28642 | -4/Warlord | Warlord forces counterattacked 28651 | -4/Warlord | Spotted Striker 28711 | -4/Warlord | Lost 3 parts (1u2w) 28758 | -4/Warlord | Lost 7 allies 28765 | -4/Warlord | Spotted Striker 28765 | -4/Warlord | Spotted B-86 Titan 28766 | -4/Warlord | Spotted B-90 Cyclops 28777 | -4/Warlord | Found Corrupted Prototype Ballistic Cannon 28778 | -4/Warlord | Identified Transdimensional Reconstructor 28778 | -4/Warlord | Warped through subspace 28783 | -4/Warlord | Identified Hvy. Autocannon 28807 | -4/Warlord | Lost 7 allies 28818 | -4/Warlord | Discovered new exit (range 22) 28822 | -4/Warlord | Opened side exit 28837 | -4/Warlord | Spotted Striker 28845 | -4/Warlord | Core integrity fell below 50% 28853 | -4/Warlord | Entered Proximity Caves 28939 | -3/Proximity Caves | Build established: Scavenger-Mutant 29033 | -3/Proximity Caves | Spotter reported a threat 29206 | -3/Proximity Caves | Lost 5 parts (2p2n1u) 29248 | -3/Proximity Caves | Spotter reported a threat 29512 | -3/Proximity Caves | Spotter reported a threat 29551 | -3/Proximity Caves | Spotted B-86 Titan 29574 | -3/Proximity Caves | Spotter reported a threat 29606 | -3/Proximity Caves | Core integrity fell below 20% 29612 | -3/Proximity Caves | System corruption reached 10% 29627 | -3/Proximity Caves | Released all parts (5) 29636 | -3/Proximity Caves | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 29611_ Integrated Corrupted Hvy. Autocannon (+12). 29614_ System corrupted: Matter fused (-6). 29615_ Critical hit (Meltdown: +360). 29617_ S-43 Plague suffers critical hit (Blast). 29617_ Destroyed Xenon Bombardment Thruster. 29617_ S-43 Plague destroyed. 29621_ System corrupted: Hvy. Autocannon jammed. 29624_ S-43 Plague destroyed. 29626_ Hvy. Machine Gun fries itself beyond repair. 29626_ Hvy. Autocannon destroyed. 29626_ Prc. Matter Filter destroyed. 29626_ Com. Battery destroyed. 29627_ Released Exp. Target Analyzer. 29627_ Released Hcp. Storage Unit. 29627_ Released Imp. Component Analysis Suite. 29627_ Released Adv. Target Analyzer. 29627_ Released Imp. Salvage Targeting Computer. 29627_ Acquired 12 matter. 29627_ Acquired 4 matter. 29631_ System corrupted: Heat flow error (+245). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? ??????????????????? | | ???????????????????????????% ??????????????????? | | ????????????????????????? ??????????????????? | | ???????????????????#????? ?????????????????? | | ?????????????????? #??????"% #?????????????????? | | ?????????????????? #??????" "##????????????????? | | ?????????????????? #?????## %" #????????????????? | | ???????????????### ??????#" ""###??????????????? | | ??????????????## ??????# "" ##?????????????? | | ?????????????## ??????? #?????????????? | | ?????????????# ????????# ##?????? ????? | | ###??????????# #????????#" ##### ???? | | ???????????# #????#####" * ?????? | | ???????????# ###?## ###" %%" [%= #????????? | | #??????????## ### # "" "" =????????????? | | #?????????## ## # !"#???????????????? | | #?????????# ##;# /;#???????????????? | | #####????## @ % # #??????????????? | | ## #??### #####;# ss ###??????????????? | | #?## ##???#?## #;;#;#????????????????? | | #?## ##???????###### ###????????????????? | | %### ##?????????????####??????????????????? | | ## #????????????????????????????????????? | | #????????????????????????????????????? | | ##???????????????????????????????????? | | #???????????????????????????????????? | | # #???????????????????????????????????? | | ## ### ##???????????????????????????????????? | | ?## #?# #????????????????????????????????????? | | ??# #?## #???????????????????????????????????? | | ?? #??# #???????????????????????????????????? | | ? #?? #???????????????????????????????????? | | ##?? ###???????????????????????????????????? | | ##??? ##?????????????????????????????????????? | | ????? #??????????????????????????????????????? | | ????? ??????????????????????????????????????? | | # ????? ??????????????????????????????????????? | | # ??????? ??????????????????????????????????????? | | ? ????????#??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Coolant Potential 100 Energy Generation 55 Energy Capacity 1100 Matter Stores 536 Matter Capacity 550 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 30 Terrain Scan Density 10 Armor Coverage 1300 Resistance: KI 25 Propulsion Shielding 90 Utility Shielding 66 Weapon Shielding 100 Point Defense Rating 160 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 52 Targeting Accuracy 8 Target Analysis 14 Recoil Reduction 2 Matter Filtering 50 Particle Charging 25 Salvage Targeting 2 Item Schematics ----------------- Imp. Medium Treads | -6/Zion | Archive Wave Gun | -6/Zion | Archive Focal Shield | -6/Zion | Archive Lyr. Heavy Armor Plating | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Point Defense System | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Point Defense Array | -6/Zion | Archive Adv. Transmission Jammer | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Remote Force Field | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Imp. Dynamic Insulation System | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ L-41 Fighter | -6/Zion | Archive K-01 Serf | -6/Zion | Archive H-77 Assassin | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed CarbideNeutrinoBeacon Manual? 0 Play Time 04:16:19 Cumulative 287.6 hours Start 2024.10.01 @ 22:18:02 End 2024.10.02 @ 14:55:56 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 229 Rogue 229 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 73 Gallery% 78 Achievement% 58 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f742b5b6-8c7c-47c0-b9d9-0f4aaf585ffb