Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.11.05 @ 03:16:37 Player: aes256thetic Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (232) 1160 Value Destroyed (11418) 11418 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (3130) 3130 TOTAL SCORE: 23228 Bonus ------- High Alert Combat Kills 1235 Follower Combat Kills 1539 Met Data Miner 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Friendly Fire -744 Cogmind --------- Core Integrity 856/1300 Matter 278/300 Energy 0/100 System Corruption 26% Temperature Cool (0) Movement Treading (160) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Medium Treads Centrium Heavy Treads > --- UTILITY (9) ------ Advanced Heat Sink Long-range Sensor Array Improved Targeting Computer Advanced Core Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Light Angular Momentum Engine Micro Fission Core Flexi-carbon Leg Peak State ------------ > --- POWER ------------ Particle Reactor Light Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Coolant Network High-capacity Storage Unit Structural Scanner Improved Targeting Computer Advanced Core Analyzer Precision Matter Filter > --- WEAPON ----------- Gamma Rifle Gamma Rifle Quantum Rifle Quantum Rifle Linear Accelerator > --- INVENTORY -------- Light Angular Momentum Engine Micro Fission Core Micro Fission Core Light Antimatter Reactor Light Particle Reactor Medium Treads Centrium Heavy Treads Flexi-carbon Leg Advanced Heat Sink Gamma Rifle Plasma Rifle [Rating: 158] Favorites ----------- Power Reinforced Fission Core Engine Angular Momentum Engine Power Core Reinforced Fission Core Reactor Light Antimatter Reactor Propulsion Centrium Heavy Treads Treads Centrium Heavy Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Advanced Heat Sink Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Centrium Medium Armor Plating Weapon Enhanced Autogun Energy Gun Wave Gun Energy Cannon Heavy Proton Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Stasis Beam Impact Weapon Mace Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Dat Pro Fac Ext Cet Fac Upp Upp Res Slots Evolved 14 | . . 2 2 2 . . 2 . . . 2 . . 2 . . 2 Power 2 | . . . . 1 . . 1 . . . . . . . . . . Propulsion 2 | . . . . 1 . . . . . . 1 . . . . . . Utility 7 | . . 1 1 . . . 1 . . . 1 . . 2 . . 1 Weapon 3 | . . 1 1 . . . . . . . . . . . . . 1 Parts Attached 247 | 6 5 11 10 14 . 1 25 . . 2 3 25 25 24 24 4 68 Power 47 | 1 . 1 2 3 . . 5 . . . . 10 2 4 1 2 16 Engine 13 | 1 . 1 1 2 . . 4 . . . . 3 . . . . 1 Core 19 | . . . 1 1 . . 1 . . . . 7 1 1 1 2 4 Reactor 15 | . . . . . . . . . . . . . 1 3 . . 11 Propulsion 49 | 2 . 2 1 5 . 1 6 . . . 1 7 4 . 11 . 9 Treads 9 | . . . . . . . . . . . . . 2 . . . 7 Leg 34 | . . 2 1 5 . 1 6 . . . 1 7 2 . 7 . 2 Wheel 6 | 2 . . . . . . . . . . . . . . 4 . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 74 | 1 3 2 3 2 . . 10 . . 1 2 5 10 9 7 . 19 Device 49 | . 1 . 2 1 . . 4 . . 1 1 3 5 8 7 . 16 Storage 3 | 1 2 . . . . . . . . . . . . . . . . Processor 4 | . . 1 . . . . . . . . . . . . . . 3 Hackware . | . . . . . . . . . . . . . . . . . . Protection 18 | . . 1 1 1 . . 6 . . . 1 2 5 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 77 | 2 2 6 4 4 . . 4 . . 1 . 3 9 11 5 2 24 Energy Gun 43 | 1 1 2 2 1 . . . . . 1 . 2 6 6 2 2 17 Energy Cannon 3 | . . . . . . . . . . . . . 1 1 . . 1 Ballistic Gun 21 | 1 . 3 1 3 . . 3 . . . . 1 1 3 1 . 4 Ballistic Cannon 3 | . . . . . . . 1 . . . . . . . . . 2 Launcher 4 | . 1 1 1 . . . . . . . . . . 1 . . . Special Weapon 2 | . . . . . . . . . . . . . . . 2 . . Impact Weapon 1 | . . . . . . . . . . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . 1 . . . . . . . . . . 5 2 . . 3 Parts Lost 67 | . . 1 . 1 . . 3 . . . . 2 11 9 2 3 35 Power 8 | . . . . . . . . . . . . 1 . 2 . . 5 Propulsion 5 | . . . . . . . . . . . . 1 1 . . . 3 Utility 17 | . . . . . . . 2 . . . . . 4 1 1 1 8 Weapon 37 | . . 1 . 1 . . 1 . . . . . 6 6 1 2 19 Highest Loss Streak 12 | . . 1 . 1 . . 2 . . . . 1 6 2 1 3 12 Average Slot Usage (%) 90 | . 95 97 100 94 92 92 95 . 100 100 98 93 77 83 89 89 82 Engine 4 | . 14 11 1 11 7 7 13 . 13 13 11 6 . . . . . Core 7 | . . . 7 3 7 7 6 . 6 6 5 9 12 7 12 15 7 Reactor 1 | . . . . . . . . . . . . . 4 7 . . 4 Treads 2 | . . . . . . . . . . . . . 4 10 5 . 4 Leg 13 | . . 14 18 22 23 23 20 . 20 20 23 22 4 . 8 21 8 Wheel 1 | . 28 7 . . . . . . . . . . . . . . . Device 15 | . 10 3 9 7 7 7 11 . 13 13 17 13 11 19 26 26 22 Storage 5 | . 14 11 9 7 7 7 6 . 6 6 5 5 5 5 5 5 3 Processor 2 | . . 8 9 5 . . . . . . . . . . . . 7 Protection 7 | . . 7 9 7 7 7 10 . 13 13 9 8 13 14 9 . . Energy Gun 8 | . 13 5 9 7 7 7 1 . . 2 5 9 11 8 6 14 11 Ballistic Gun 10 | . 14 16 18 15 23 23 22 . 20 17 11 6 4 4 5 . 5 Ballistic Cannon 1 | . . . . . . . 1 . 6 6 5 5 . . . . 2 Launcher 1 | . . 10 8 3 . . . . . . . . . 2 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 138 | 12 41 51 61 81 81 81 99 99 99 101 106 131 131 138 123 112 128 Greatest Support 160 | 26 26 26 20 50 50 50 56 56 56 56 71 71 160 160 160 103 160 Greatest Overweight (x) 9 | . 1 2 3 2 1 1 1 1 1 1 1 2 7 . 9 1 1 Average Overweight (x) . | . . 1 2 1 1 1 1 1 1 1 1 1 1 . . 1 . Largest Inventory Capacity 12 | 6 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 Average Capacity 11 | 5 9 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 11 Most Carried 12 | 3 8 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 Average Carried 11 | 1 6 11 11 11 12 12 11 12 12 11 10 11 11 11 11 11 11 Final Capacity 12 | 6 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 4 Final Carried 12 | 3 8 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 3 Class Distribution -------------------- 40% | Scavenger-Tank 15% | Scavenger-Gunner 14% | Tank 11% | Generator-Tank 7% | Scavenger-Mutant 6% | Mutant 3% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Generator-Tank | -6/Data Miner Generator-Tank | -5/Proximity Caves Generator-Tank | -5/Factory Scavenger-Tank | -5/Extension Scavenger-Tank | -5/Cetus Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Gunner | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Dat Pro Fac Ext Cet Fac Upp Upp Res Matter Collected 6645 | 144 117 327 345 297 129 227 586 . . 347 . 794 342 701 374 73 1842 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 12547 | . 183 406 503 357 23 666 868 . . 308 . 855 733 2304 606 342 4393 Parts 589 | . 9 30 34 17 . 30 45 . . 17 . 27 30 91 27 17 215 Haulers Intercepted 5 | . . 1 . 1 . . . . . . . . . . . . 3 Recyclers Shooed 9 | . . 1 . . . . 2 . . . . 2 . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 71 | . . . . . 2 20 . . . 25 . . . . 9 15 . Prevented 15 | . . . . . 1 11 . . . . . . . . 3 . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Dat Pro Fac Ext Cet Fac Upp Upp Res Combat Hostiles Destroyed 196 | . 7 9 14 5 1 12 10 . . 10 . 11 16 34 12 8 47 Guns 143 | . 5 5 9 5 1 12 10 . . 7 . 8 11 20 9 8 33 Cannons 26 | . . . . . . . . . . 3 . 3 1 7 3 . 9 AOE 16 | . 2 4 5 . . . . . . . . . . 3 . . 2 Classes Destroyed 18 | . 3 3 1 5 . 1 . . . . . 3 . 1 1 . . Worker 4 | . . . . . . . . . . . . . . 1 . . 3 Builder 7 | . . . 2 . . . . . . . . . . 1 . . 4 Tunneler 1 | . . . . . . . . . . . . 1 . . . . . Hauler 5 | . . 1 . 1 . . . . . . . . . . . . 3 Recycler 9 | . . 1 1 . . . 2 . . . . 1 . 1 . . 3 Operator 2 | . . . . 1 . . . . . . . . . . . . 1 Watcher 6 | . 1 1 1 . . . . . . . . 1 . . . . 2 Swarmer 51 | . 3 4 8 . 1 2 . . . 7 . . 8 8 5 5 . Grunt 60 | . 4 2 3 . . 5 3 . . . . 4 1 16 . 2 20 Brawler 5 | . . . . 1 . . 1 . . . . 1 . 1 . . 1 Duelist 6 | . . . . 1 . 3 1 . . . . . . 1 . . . Protector 1 | . . . . . . 1 . . . . . . . . . . . Sentry 29 | . . 3 3 1 . 1 3 . . 1 . 3 . 4 1 1 8 Demolisher 1 | . . . . . . . . . . . . 1 . . . . . Hunter 13 | . . . . 1 . . 2 . . 2 . . . . 2 . 6 Programmer 19 | . . . . 1 . . 1 . . . . 1 . 4 . . 12 Behemoth 1 | . . . . . . . . . . . . 1 . . . . . Cetus Guard 7 | . . . . . . . . . . . . . 7 . . . . Thug 2 | . . . . . . . . . . . . 1 . . 1 . . Fireman 3 | . . . . . . . . . . . . . . . 3 . . Best Kill Streak 14 | . 4 7 12 2 1 6 4 . . 5 . 4 8 11 4 5 14 Combat Bots Only 10 | . 3 7 5 2 1 6 4 . . 5 . 4 8 10 4 5 7 Max Kills in Single Turn 4 | . 1 4 3 1 1 1 1 . . 2 . 1 3 2 2 1 2 Gunslinging 2 | . . . . . . . . . . . . . 2 . . . . Exploded 4 | . 1 4 2 . . . . . . . . . . 1 . . 2 Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Dat Pro Fac Ext Cet Fac Upp Upp Res Damage Taken 17693 | . 96 505 263 415 37 288 1063 . . 745 . 1351 2302 2876 546 722 6484 Core 1364 | . . 53 21 56 . 60 54 . . 26 . 52 237 172 67 122 444 Absorbed by Shields 63 | . . . . . . . . . . . . 63 . . . . . Core Remaining (%) 86 | 100 100 86 96 . . 83 . . . 90 . . 71 . . 68 . Volleys Fired 521 | . 14 31 23 24 3 27 43 . . 18 . 38 39 92 22 15 132 Largest 5 | . 2 3 4 4 4 4 4 . . 4 . 4 4 4 4 4 5 Hottest 584 | . 70 79 124 133 128 128 128 . . 158 . 237 584 275 229 242 451 Shots Fired 1710 | . 28 63 74 77 12 92 140 . . 72 . 129 100 243 87 59 534 Gun 1410 | . 24 62 67 73 12 92 136 . . 54 . 94 82 180 46 42 446 Cannon 222 | . . . . . . . 4 . . 18 . 35 18 49 13 . 85 Launcher 30 | . 4 1 7 4 . . . . . . . . . 14 . . . Special 48 | . . . . . . . . . . . . . . . 28 17 3 Kinetic 857 | . 14 51 46 49 9 65 133 . . 65 . 75 26 66 24 5 229 Thermal 442 | . 10 11 . . . . . . . . . 52 56 95 30 39 149 Explosive 16 | . 4 1 7 4 . . . . . . . . . . . . . Electromagnetic 357 | . . . 21 24 3 27 7 . . 7 . 2 18 82 13 . 153 Robot Hit Streak 48 | . 12 29 34 14 4 32 15 . . 8 . 20 15 28 26 24 48 Robot Miss Streak 4 | . 3 1 3 4 3 2 3 . . 3 . 2 2 2 1 1 4 Penetration Max 1 | . . . . . . . . . . 1 . 1 1 1 1 1 1 Secondary Targets 12 | . . . . . . 1 . . . . . . 6 1 . . 4 Max Gunslinging Chain 2 | . . . . . . 1 . . . . . . 2 1 . . 1 Shots Hit Robots 1291 | . 21 42 52 58 10 71 115 . . 37 . 92 83 198 64 34 414 Core Hits 595 | . 13 17 31 19 3 38 50 . . 18 . 45 32 88 29 12 200 Critical Hits 45 | . 1 . . . . . . . . 1 . 6 4 5 2 1 25 Critical Kills 15 | . . . . . . . . . . . . 1 . 4 2 . 8 Critical Parts Destroyed 25 | . 1 . . . . . . . . 1 . 3 3 1 . 1 15 Melee Attacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 31496 | . 435 830 1281 1006 121 1296 1746 . . 684 . 2652 2365 5814 1370 684 11212 Guns 23161 | . 178 593 735 826 121 1246 1686 . . 434 . 1979 1824 3217 933 684 8705 Cannons 4684 | . . . . . . . 60 . . 250 . 671 541 918 370 . 1874 Explosions 3574 | . 257 229 546 180 . 50 . . . . . . . 1679 . . 633 Melee . | . . . . . . . . . . . . . . . . . . Ramming 10 | . . 8 . . . . . . . . . 2 . . . . . Kinetic 13493 | . 77 467 453 574 92 832 1647 . . 628 . 1624 633 1052 514 45 4855 Thermal 9702 | . 101 126 . . . 50 . . . . . 1006 1224 2464 486 639 3606 Explosive 1536 | . 257 229 546 180 . . . . . . . . . 324 . . . Electromagnetic 6755 | . . . 282 252 29 414 99 . . 56 . 20 508 1974 370 . 2751 Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 26 | . . . . . . . . . . . . 5 5 4 4 4 26 Average Corruption 6 | . . . . . . . . . . . . 1 5 3 4 4 12 Corruption Purged 1 | . . . . . . . . . . . . . . . . . 1 Effects 210 | . . . . . . . . . . . . 7 23 18 26 12 124 Message Errors 31 | . . . . . . . . . . . . . 5 5 7 3 11 Matter Fused 33 | . . . . . . . . . . . . 1 7 1 3 3 18 Heat Flow Errors 17 | . . . . . . . . . . . . 1 3 . 5 . 8 Energy Discharges 12 | . . . . . . . . . . . . 2 1 1 1 . 7 Parts Rejected 3 | . . . . . . . . . . . . 1 . . . . 2 Data Loss (minor) 17 | . . . . . . . . . . . . . 3 2 5 . 7 Data Loss (major) 4 | . . . . . . . . . . . . . . . . . 4 Misfires 4 | . . . . . . . . . . . . . . . . . 4 Misdirections 6 | . . . . . . . . . . . . . . . . . 6 Targeting Errors 73 | . . . . . . . . . . . . 2 4 9 5 6 47 Weapon Failures 10 | . . . . . . . . . . . . . . . . . 10 Overload Shots 2 | . . . . . . . . . . . . . 2 . . . . Overflow Damage 400 | . 45 . . . . . 4 . . . . 22 . 126 30 . 173 Projectiles 136 | . . . . . . . 4 . . . . 22 . . 30 . 80 Explosions 264 | . 45 . . . . . . . . . . . . 126 . . 93 Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 25 | . . . . . . . 2 . . 1 . 2 . . . . 20 Impact . | . . . . . . . . . . . . . . . . . . Kinetic 24 | . . . . . . . 2 . . 1 . 2 . . . . 19 Secondary 1 | . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 264 | . . 34 . . . . . . . . . . . 140 . . 90 Shots 7 | . . 1 . . . . . . . . . . . 4 . . 2 Rammed 1 | . . 1 . . . . . . . . . . . . . . . Targets Rammed 2 | . . 1 . . . . . . . . . 1 . . . . . Kicked 1 | . . . . . . . . . . . . 1 . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 536 | . 116 104 57 220 136 415 516 . . 222 . 536 535 105 170 . 328 Average Temperature 124 | . 41 27 20 73 61 170 176 . . 79 . 149 203 22 79 . 101 Received Heat Transfer 3242 | . 66 198 108 54 . 81 288 . . 39 . 444 315 516 287 90 756 Effects 50 | . . . . . . 2 16 . . . . 15 17 . . . . Shutdowns 24 | . . . . . . 1 7 . . . . 4 12 . . . . Energy Bleed 3 | . . . . . . 1 . . . . . 2 . . . . . Interference 13 | . . . . . . . 7 . . . . 4 2 . . . . Matter Decay 3 | . . . . . . . 2 . . . . 1 . . . . . Short Circuit 2 | . . . . . . . . . . . . 1 1 . . . . Damage (minor) 2 | . . . . . . . . . . . . . 2 . . . . Damage (major) 3 | . . . . . . . . . . . . 3 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . . . . . . . . . 3 4 . . 3 Combat Hostiles 10 | . . . . . . . . . . . . . 3 4 . . 3 Parts Fried 26 | . . . . . . 3 . . . . . 1 5 7 1 . 9 Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . Parts Melted 22 | . . 1 . . . . . . . . . 1 1 8 . . 11 Heat Transferred 14676 | . 296 333 . . . 26 . . . . . 1591 1839 3351 1257 962 5021 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . 1 . . . . . . . 3 . . 4 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Dat Pro Fac Ext Cet Fac Upp Upp Res Peak Influence 958 | . 229 405 415 271 . . 309 . . . 79 510 304 958 . . 844 Initial 221 | . . 82 90 161 . . 18 . . . 65 33 81 148 . . 221 Average 242 | . 87 207 208 161 . . 149 . . . 73 109 126 469 . . 363 Maximum Alert Level 3 | . 1 2 2 1 . . 1 . . . . 2 1 3 . . 3 Low Security (%) 53 | 100 90 49 50 70 . . 76 . . . 100 89 66 13 . . 23 Level 1 26 | . 9 42 42 29 . . 23 . . . . 7 33 20 . . 39 Level 2 16 | . . 7 7 . . . . . . . . 2 . 54 . . 28 Level 3 3 | . . . . . . . . . . . . . . 11 . . 8 Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 36 | . 1 1 2 2 . 1 1 . . . . 3 . 10 . . 15 Investigation 5 | . 1 . 1 . . . . . . . . 1 . 1 . . 1 Extermination 10 | . . . . 1 . . 1 . . . . . . 2 . . 6 Reinforcement 9 | . . 1 1 1 . . . . . . . 1 . 2 . . 3 Assault 5 | . . . . . . 1 . . . . . 1 . 2 . . 1 Garrison 7 | . . . . . . . . . . . . . . 3 . . 4 Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . 1 . 2 . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . 2 Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Dat Pro Fac Ext Cet Fac Upp Upp Res Distress Signals 11 | . 1 . . 1 . . 1 . . . . 1 2 . . . 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 326 | . 10 16 19 11 3 15 13 . . 13 . 47 24 47 13 9 86 Peak Tracking Total 10 | . 5 8 4 3 3 7 5 . . 6 . 10 9 5 4 4 9 Tactical Retreats 23 | . . . 1 . 1 . 1 . . . . . . 8 1 1 10 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Dat Pro Fac Ext Cet Fac Upp Upp Res Traps Triggered 8 | . 1 . 1 1 . . . . . . . 3 . 2 . . . Indirectly 2 | . . . . . . . . . . . . . . 2 . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . . 1 . . . . . Reprogrammed 4 | . . . . . . . . . . . . 4 . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . 1 . . . . . . . 1 . . 1 Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Dat Pro Fac Ext Cet Fac Upp Upp Res Machines Disabled 23 | . . 1 3 2 . . . . . . . 3 2 9 . . 3 Max in Single Turn 5 | . . 1 1 2 . . . . . . . 1 . 5 . . 1 Garrison Access 4 | . . . . . . . 1 . . . 1 . . 2 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Dat Pro Fac Ext Cet Fac Upp Upp Res Machines Accessed 35 | . 3 2 . 1 . . 4 . 4 . 2 6 3 4 1 1 4 Terminals 20 | . 2 1 . 1 . . 2 . . . 1 6 3 2 . 1 1 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . 1 Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzers 4 | . . 1 . . . . 1 . . . . . . . . . 2 Garrison Access 4 | . . . . . . . 1 . . . 1 . . 2 . . . Total Hacks 107 | . 7 6 . 5 . . 13 . 29 . 2 13 9 11 1 2 9 Successful 79 | . 5 6 . 3 . . 13 . 29 . 2 8 3 6 1 2 1 Failed 28 | . 2 . . 2 . . . . . . . 5 6 5 . . 8 Catastrophic 3 | . . . . . . . . . . . . . 1 . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 7 | . . . . . . . . . . . 3 1 1 2 . . . Terminals 50 | . 6 3 . 5 . . 3 . . . 1 13 9 7 . 2 1 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . 2 Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzers 18 | . . 3 . . . . 9 . . . . . . . . . 6 Garrison Access 6 | . . . . . . . 1 . . . 1 . . 4 . . . Terminal Hacks 60 | . 4 3 . 3 . . 3 . 29 . . 8 3 4 1 2 . Record 23 | . . . . 2 . . 1 . 11 . . 3 3 1 . 2 . Part Schematic 7 | . . . . . . . . . 7 . . . . . . . . Robot Schematic 8 | . . . . . . . . . 8 . . . . . . . . Prototype ID Bank 7 | . 1 1 . . . . . . 3 . . 1 . 1 . . . Open Door 2 | . . . . . . . . . . . . 1 . . 1 . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . . . . . . . . Locate Traps 2 | . 1 . . . . . . . . . . . . 1 . . . Disarm Traps 1 | . . . . . . . . . . . . 1 . . . . . Reprogram Traps 1 | . . . . . . . . . . . . 1 . . . . . Maintenance Status 1 | . . . . . . . 1 . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . 1 . . . . . Transport Status 2 | . . 1 . . . . . . . . . . . 1 . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzer 13 | . . 3 . . . . 9 . . . . . . . . . 1 Insert Component 7 | . . 2 . . . . 4 . . . . . . . . . 1 Analyze 6 | . . 1 . . . . 5 . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . . . 1 . . 1 . . . Seal Access 3 | . . . . . . . 1 . . . 1 . . 1 . . . Unauthorized Hacks 2 | . . . . . . . . . . . 1 . . 1 . . . Terminals 2 | . . . . . . . . . . . 1 . . 1 . . . Assimilate 2 | . . . . . . . . . . . 1 . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 3 1 . 1 . . 2 . . . 1 4 3 3 . 1 4 Full Trace Events 3 | . 1 . . . . . . . . . . 1 . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 8 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . 1 . . . . 4 . 7 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . 1 . . . . 4 . . . . . . . . . 1 Part Schematics Acquired 5 | . . 1 . . . . 4 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Low Low Fac Low Dat Pro Fac Ext Cet Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . 1 . . . Machine Destruction 1 | . . . . . . . . . . . . . . 1 . . . Robots Rewired 19 | . . . . . . 2 . . . . . 17 . . . . . Allies Hacked 2 | . . . . . . . . . . . . 2 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Dat Pro Fac Ext Cet Fac Upp Upp Res Total Allies 34 | . . . . . . 2 . . . 1 . 26 5 . . . . Largest Group 20 | . . . . . . 2 2 . . 1 1 20 3 1 . . . Highest-Rated Group 643 | . . . . . . 50 50 . . 94 87 643 282 94 . . . Highest-Rated Ally 156 | . . . . . . 30 30 . . 94 87 156 132 94 . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 268 | . . . . . . . 7 . . 19 . 184 55 3 . . . Total Damage 6589 | . . . . . . . 216 . . 536 . 3933 1904 . . . . Kills 44 | . . . . . . . 1 . . 3 . 32 8 . . . . Allies Corrupted 2 | . . . . . . . . . . . . 2 . . . . . Allies Melted 2 | . . . . . . . . . . . . . 2 . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Dat Pro Fac Ext Cet Fac Upp Upp Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . 1 1 . . . . . . . . 3 2 . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Dat Pro Fac Ext Cet Fac Upp Upp Res Turns Passed 12346 | 55 291 577 735 748 400 736 741 4 127 519 220 1645 668 1342 1028 358 2152 Spaces Moved 6286 | 48 220 286 307 388 256 420 382 3 84 305 136 881 275 616 546 180 953 Core 1 | 1 . . . . . . . . . . . . . . . . . Treads 1595 | . . . . . . . . . . . . . 243 616 322 . 414 Legs 4278 | . . 148 307 388 256 420 382 3 84 305 136 881 32 . 217 180 539 Wheels 412 | 47 220 138 . . . . . . . . . . . . 7 . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 100 180 150 153 153 153 153 153 153 152 152 152 160 120 150 150 Average Speed 154 | 90 95 141 182 164 153 153 153 153 153 153 152 152 177 160 155 150 154 Slowest Speed 330 | 100 100 180 210 180 153 153 153 153 153 153 152 183 330 160 180 150 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 3 50 26 31 11 50 48 10 1 70 50 6 82 76 13 76 23 24 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 2 | . . . . . . 1 . . 1 . . . . . . . . Known Exits Taken 2 | . . . . 1 . . . . . . . . . . . 1 . Unknown Exits Taken 15 | 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 . . Scrap Searched 17 | . . . . . 10 . . . . 1 . . . . 3 3 . Spaces Dug 1 | . . . . . . . . . . . . 1 . . . . . Terrain Destroyed 295 | . 35 3 40 1 . 10 2 . . 8 . 10 9 84 4 6 83 Melee . | . . . . . . . . . . . . . . . . . . Projectile 81 | . . . . . . . 2 . . 8 . 10 9 8 4 6 34 AOE 214 | . 35 3 40 1 . 10 . . . . . . . 76 . . 49 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Dat Pro Fac Ext Cet Fac Upp Upp Res Total 7852 | 56 274 404 437 467 259 472 492 2 83 332 150 1109 379 812 631 202 1291 Wait 423 | . 25 58 88 23 1 13 19 . . 3 10 7 22 50 9 2 93 Move 6269 | 47 219 285 306 387 255 419 381 2 83 304 135 880 274 615 545 179 953 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 65 | 3 7 8 2 5 . 1 6 . . 2 . 2 1 12 8 1 7 Fast Attach 99 | 6 1 4 2 3 . . 4 . . . 1 8 13 7 11 . 39 Attach 46 | . . 2 2 2 . . 5 . . . 2 . 7 7 1 2 16 Detach 21 | . . 2 1 1 . . . . . . 2 . 8 1 1 . 5 Swap 102 | . 4 5 6 9 . 1 16 . . 2 . 17 5 10 12 2 13 Drop 161 | . 4 8 7 13 . 1 18 . . 3 . 23 10 18 22 1 33 Fire 521 | . 14 31 23 24 3 27 43 . . 18 . 38 39 92 22 15 132 Melee . | . . . . . . . . . . . . . . . . . . Ram 1 | . . 1 . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . 1 . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . . 10 . . . . . Rewire 133 | . . . . . . 10 . . . . . 123 . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [Min]) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus (discovered 3 exits: *Fac x2 / [*Arc]) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 1 exit: Arm) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 218 | -10/Materials | Discovered new exit (range 17) 311 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 16) 347 | -10/Materials | Entered another Materials area 347 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 668 | -9/Materials | Destroyed 7 combat bots 852 | -9/Materials | Discovered new exit (range 6) 924 | -9/Materials | Entered another Materials area 924 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1319 | -8/Materials | Build established: Scavenger-Tank 1638 | -8/Materials | Discovered new exit (range 7) 1659 | -8/Materials | Entered Factory 1659 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1717 | -7/Factory | Identified exit to Lower Caves 2383 | -7/Factory | Build established: Tank 2407 | -7/Factory | Entered Lower Caves 2625 | -7/Lower Caves | Learned Factory trap positions 2690 | -7/Lower Caves | Encountered a Warlord checkpoint 2790 | -7/Lower Caves | Discovered new exit (range 12) 2807 | -7/Lower Caves | Entered another Lower Caves area 2932 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3337 | -7/Lower Caves | Learned location of Extension (-5) 3530 | -7/Lower Caves | Discovered new exit (range 8) 3543 | -7/Lower Caves | Entered Factory 3543 | -6/Factory | Accompanied by 2 allies 3543 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3544 | -6/Factory | Loaded intel: 98 trap records 4238 | -6/Factory | Discovered new exit (range 9) 4284 | -6/Factory | Entered Lower Caves 4285 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 4288 | -6/Lower Caves | Entered Data Miner 4288 | -6/Data Miner | Discovered new exit (range 6) 4318 | -6/Data Miner | Met Data Miner 4352 | -6/Data Miner | Build established: Generator-Tank 4353 | -6/Data Miner | Learned location of Section 7 (-2) 4353 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4382 | -6/Data Miner | Received God Mode back door access code from Data Miner 4415 | -6/Data Miner | Entered Proximity Caves 4606 | -5/Proximity Caves | Escorted by Enhanced Grunt 4848 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4926 | -5/Proximity Caves | Discovered new exit (range 6) 4934 | -5/Proximity Caves | Entered Factory 4934 | -5/Factory | Accompanied by 1 ally 4934 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5121 | -5/Factory | Discovered new exit (range 16) 5154 | -5/Factory | Entered Extension 5154 | -5/Extension | Accompanied by 1 ally 5335 | -5/Extension | Spotted B-75 Beast 5577 | -5/Extension | Rescued A7 5756 | -5/Extension | Rescued a captive Derelict 5757 | -5/Extension | Rescued a captive Derelict 5760 | -5/Extension | Rescued a captive Derelict 5784 | -5/Extension | Rescued a captive Derelict 5784 | -5/Extension | Rescued a captive Derelict 5839 | -5/Extension | Build established: Scavenger-Tank 5879 | -5/Extension | Spotted B-75 Beast 5893 | -5/Extension | Allies destroyed B-75 Beast 5903 | -5/Extension | Destroyed B-75 Beast 5939 | -5/Extension | Discovered new exit (range 3) 6105 | -5/Extension | Rescued a captive Derelict 6404 | -5/Extension | Rescued a captive Derelict 6417 | -5/Extension | Rescued a captive Derelict 6555 | -5/Extension | Build established: Commander-Tank 6582 | -5/Extension | Discovered new exit (range 10) 6584 | -5/Extension | Discovered new exit (range 6) 6601 | -5/Extension | Disrupted transfer network 6654 | -5/Extension | First assault squad dispatched 6799 | -5/Extension | Entered Cetus 6799 | -5/Cetus | Accompanied by 1 ally (A7) 6804 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 6820 | -5/Cetus | Spotted Cetus Guard 6820 | -5/Cetus | Spotted Cetus Guard 6823 | -5/Cetus | Spotted Cetus Guard 6845 | -5/Cetus | Destroyed Cetus Guard 6848 | -5/Cetus | Spotted Cetus Guard 6868 | -5/Cetus | Destroyed Cetus Guard 6884 | -5/Cetus | Destroyed Cetus Guard 6884 | -5/Cetus | Lost 6 parts (2u4w) 6893 | -5/Cetus | Destroyed Cetus Guard 6925 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 7017 | -5/Cetus | Discovered new exit (range 15) 7107 | -5/Cetus | Lost 3 parts (1u2w) 7114 | -5/Cetus | Destroyed 8 combat bots 7210 | -5/Cetus | Started Cetus Manufacturing Module 7232 | -5/Cetus | Discovered new exit (range 15) 7235 | -5/Cetus | Manufactured an Enhanced Grunt 7260 | -5/Cetus | Manufactured an Enhanced Grunt 7285 | -5/Cetus | Manufactured an Enhanced Grunt 7310 | -5/Cetus | Manufactured an Enhanced Grunt 7335 | -5/Cetus | Manufactured an Enhanced Grunt 7345 | -5/Cetus | Cetus Manufacturing Module disabled 7350 | -5/Cetus | Spotted Cetus Guard 7351 | -5/Cetus | Spotted Cetus Guard 7362 | -5/Cetus | Spotted Cetus Guard 7362 | -5/Cetus | Spotted Cetus Guard 7369 | -5/Cetus | Allies destroyed Cetus Guard 7378 | -5/Cetus | Destroyed Cetus Guard 7385 | -5/Cetus | Build established: Scavenger-Tank 7388 | -5/Cetus | Destroyed Cetus Guard 7398 | -5/Cetus | Destroyed Cetus Guard 7441 | -5/Cetus | Found Prototype Device 7441 | -5/Cetus | Identified Exp. Thermal Shield 7443 | -5/Cetus | Discovered new exit (range 15) 7449 | -5/Cetus | Met Revision 17 7467 | -5/Cetus | Entered Factory 7467 | -4/Factory | Accompanied by 1 ally 7467 | -4/Factory | Evolved 2 slots: Utility x2 7770 | -4/Factory | Build established: Scavenger-Mutant 8344 | -4/Factory | Build established: Scavenger-Tank 8393 | -4/Factory | Discovered new exit (range 13) 8560 | -4/Factory | Garrison activated, responded to threat 8630 | -4/Factory | Destroyed 10 combat bots 8717 | -4/Factory | First assault squad dispatched 8809 | -4/Factory | Entered Upper Caves 8916 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9355 | -4/Upper Caves | Ambushed by wild Derelicts 9708 | -4/Upper Caves | Learned Research terminal intel 9734 | -4/Upper Caves | Learned Research garrison access intel 9795 | -4/Upper Caves | Discovered new exit (range 9) 9837 | -4/Upper Caves | Entered another Upper Caves area 9908 | -4/Upper Caves | Lost 3 parts (1u2w) 9934 | -4/Upper Caves | Identified exit to Research 9964 | -4/Upper Caves | Learned Research terminal intel 10047 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10195 | -4/Upper Caves | Entered Research 10195 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 10196 | -3/Research | Identified exit to Armory 10197 | -3/Research | Loaded intel: 19 terminal locations 10198 | -3/Research | Loaded intel: 4 garrison access locations 10489 | -3/Research | Lost 5 parts (1u4w) 10568 | -3/Research | Spotted B-86 Titan 10594 | -3/Research | Build established: Scavenger-Gunner 11258 | -3/Research | System corruption reached 10% 11401 | -3/Research | Garrison activated, responded to threat 11546 | -3/Research | Garrison activated, responded to threat 11632 | -3/Research | Destroyed 7 combat bots 11980 | -3/Research | Lost 3 parts (1p1u1w) 12011 | -3/Research | Found Unknown Device 12011 | -3/Research | Identified Launcher Loader 12134 | -3/Research | Lost 5 parts (1p1n1u2w) 12195 | -3/Research | First assault squad dispatched 12347 | -3/Research | Self-destructed Last Messages --------------- 12321_ Med. Treads blown off. 12321_ Rnf. Antimatter Reactor blown off. 12321_ E-15 Imp destroyed. 12321_ Hcp. Storage Unit destroyed. 12321_ System corrupted by crushing effect (+4). 12322_ P-80 Master resets B-74 Champion, system corruption cleaned. 12323_ Gamma Rifle destroyed. 12323_ System corrupted by crushing effect (+2). 12327_ System corrupted: Energy discharge (-72). 12328_ Electrolaser destroyed. 12328_ Lgt. Particle Reactor destroyed. 12328_ Acquired Med. Treads. 12330_ Acquired 10 matter. 12336_ Slug penetrates Wall. 12336_ U-05 Engineer destroyed. 12342_ B-74 Champion heat spikes uncontrollably. 12343_ BR4| FREMKFJUM4&B,PKH5Y8BXEW2TIW