Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.04 @ 15:46:30 Player: Kat Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (80) 400 Value Destroyed (1563) 1563 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (46) 46 TOTAL SCORE: 3869 Bonus ------- High Alert Combat Kills 46 Cogmind --------- Core Integrity 270/550 Matter 4/300 Energy 140/140 System Corruption 0% Temperature Cool (9) Movement Treading (305) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (3) --- Advanced Treads Advanced Treads > --- UTILITY (3) ------ Improved Heat Sink Huge Storage Unit Improved Targeting Computer > --- WEAPON (4) ------- Assault Cannon > --- INVENTORY (25) --- Heavy Ion Engine Heavy Ion Engine Advanced Treads Large Storage Unit Sensor Array Medium Armor Plating Medium Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield System Shield Authchip [R/Combat] Advanced EMP Blaster Advanced EMP Blaster Rocket Launcher Hammer Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Improved Targeting Computer > --- WEAPON ----------- Assault Cannon Assault Cannon Assault Cannon Assault Cannon > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Advanced Treads Large Storage Unit Sensor Array Medium Armor Plating Medium Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield System Shield Authchip [R/Combat] Rocket Launcher Hammer [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Improved Targeting Computer Device Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Weapon Assault Cannon Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 1 | . . . . 1 Weapon 2 | . . . 2 . Parts Attached 41 | 6 6 3 21 5 Power 6 | 1 . 1 3 1 Engine 6 | 1 . 1 3 1 Core . | . . . . . Reactor . | . . . . . Propulsion 11 | 2 2 . 6 1 Treads 9 | . 2 . 6 1 Leg 2 | 2 . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 4 . . 3 Device 4 | . 2 . . 2 Storage 3 | 1 1 . . 1 Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 16 | 2 . 2 12 . Energy Gun . | . . . . . Energy Cannon 3 | . . . 3 . Ballistic Gun 4 | 2 . . 2 . Ballistic Cannon 7 | . . . 7 . Launcher 2 | . . 2 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 3 . Parts Lost 4 | . . . . 4 Power . | . . . . . Propulsion 1 | . . . . 1 Utility . | . . . . . Weapon 3 | . . . . 3 Highest Loss Streak 4 | . . . . 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 99 | . 99 99 99 98 Engine 11 | . 14 13 10 9 Treads 22 | . 21 28 22 26 Leg 2 | . 7 . . . Device 2 | . 1 . . 8 Storage 11 | . 14 14 11 9 Processor 11 | . 12 14 11 9 Ballistic Gun 10 | . 28 10 2 . Ballistic Cannon 18 | . . . 25 34 Launcher 7 | . . 17 14 . Naked Turns . | . . . . . Heaviest Build 109 | 14 29 31 48 109 Greatest Support 66 | 20 40 40 44 66 Greatest Overweight (x) 2 | 1 . . 2 2 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 25 | 8 15 15 15 25 Average Capacity 16 | 6 13 15 15 24 Most Carried 18 | 4 13 13 15 18 Average Carried 13 | 2 10 12 14 14 Final Capacity 25 | 8 15 15 15 25 Final Carried 18 | 4 12 13 15 18 Class Distribution -------------------- 62% | Gunner 37% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1679 | 250 319 37 794 279 Remotely . | . . . . . Salvage Created 1733 | . 354 39 998 342 Parts 149 | . 31 6 87 25 Haulers Intercepted 5 | . . . 4 1 Recyclers Shooed 4 | . 2 . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 54 | . 12 4 24 14 Guns 13 | . 12 1 . . Cannons 26 | . . . 12 14 AOE 15 | . . 3 12 . Classes Destroyed 10 | . 6 . 3 1 Worker 7 | . 1 . 5 1 Builder 1 | . . . . 1 Hauler 5 | . . . 4 1 Recycler 3 | . . . 3 . Mechanic 1 | . 1 . . . Operator 2 | . 1 . 1 . Watcher 7 | . 2 . 4 1 Swarmer 29 | . 9 3 10 7 Grunt 16 | . 3 1 7 5 Sentry 9 | . . . 7 2 Best Kill Streak 9 | . 3 3 5 9 Combat Bots Only 8 | . 3 3 4 8 Max Kills in Single Turn 4 | . 1 3 4 2 Gunslinging . | . . . . . Exploded 3 | . . 3 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 174 | . 33 15 56 70 Missed 51 | . 9 6 19 17 Damage Taken 1622 | . 222 99 431 870 Core 378 | . 30 29 39 280 Absorbed by Shields . | . . . . . Core Remaining (%) 88 | 100 . 76 90 . Volleys Fired 136 | . 46 5 55 30 Largest 4 | . 2 2 4 4 Hottest 176 | . 40 60 176 176 Shots Fired 330 | . 92 10 137 91 Gun 105 | . 92 8 5 . Cannon 209 | . . . 118 91 Launcher 16 | . . 2 14 . Special . | . . . . . Kinetic 303 | . 92 8 112 91 Thermal 11 | . . . 11 . Explosive 16 | . . 2 14 . Electromagnetic . | . . . . . Robot Hit Streak 17 | . 7 8 17 9 Robot Miss Streak 4 | . 3 . 4 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 175 | . 51 7 72 45 Core Hits 100 | . 23 7 46 24 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 6 | . . . 2 4 Destroy 1 | . . . 1 . Blast 5 | . . . 1 4 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4524 | . 634 329 2230 1331 Guns 776 | . 629 84 63 . Cannons 2559 | . . . 1298 1261 Explosions 1086 | . . 245 841 . Melee . | . . . . . Ramming 103 | . 5 . 28 70 Kinetic 3112 | . 629 84 1138 1261 Thermal 223 | . . . 223 . Explosive 1086 | . . 245 841 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 83 | . . 5 55 23 Projectiles 36 | . . . 13 23 Explosions 47 | . . 5 42 . Melee . | . . . . . Knockbacks 21 | . . . 6 15 Impact . | . . . . . Kinetic 19 | . . . 6 13 Secondary 2 | . . . . 2 Self-Inflicted Damage 32 | . . 8 24 . Shots 2 | . . 1 1 . Rammed 13 | . 2 . 4 7 Targets Rammed 16 | . 3 . 5 8 Kicked . | . . . . . Crushed 3 | . 1 . 1 1 Highest Temperature 568 | . . 9 314 568 Average Temperature 106 | . . 9 63 189 Received Heat Transfer 549 | . 60 48 81 360 Effects 16 | . . . . 16 Shutdowns 3 | . . . . 3 Interference 1 | . . . . 1 Matter Decay 1 | . . . . 1 Damage (major) 9 | . . . . 9 Damage (core) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 407 | . . . 407 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 500 | . 191 172 500 383 Initial 152 | . . 57 66 152 Average 171 | . 55 134 260 161 Maximum Alert Level 2 | . . . 2 1 Low Security (%) 70 | 100 100 100 38 90 Level 1 15 | . . . 29 9 Level 2 14 | . . . 31 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . 3 . 3 5 Investigation 4 | . 1 . 1 2 Extermination . | . . . . . Reinforcement 6 | . 2 . 1 3 Assault 1 | . . . 1 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 7 | . . . 4 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 82 | . 23 5 33 21 Peak Tracking Total 7 | . 3 3 6 7 Tactical Retreats 3 | . 1 1 1 . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 4 | . . . 4 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 18 | . 7 . 7 4 Terminals 16 | . 6 . 7 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 38 | . 14 . 14 10 Successful 18 | . 11 . 4 3 Failed 20 | . 3 . 10 7 Catastrophic 4 | . . . 2 2 Database Lockouts . | . . . . . Manual 35 | . 13 . 13 9 Terminals 36 | . 13 . 14 9 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 3 . 1 . Emergency Access Points 1 | . 1 . . . Terminal Index 1 | . 1 . . . Unreport Threat 1 | . . . 1 . Recall Reinforcements 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 1 . . 1 Report Inventory 2 | . 1 . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 12 | . 7 . 3 2 Terminals 12 | . 7 . 3 2 Assimilate 2 | . . . 2 . Botnet 7 | . 6 . . 1 Operators 3 | . 1 . 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 12 | . 3 . 6 3 Full Trace Events 5 | . 1 . 1 3 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 . Highest-Rated Group 10 | . . . 10 . Highest-Rated Ally 10 | . . . 10 . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 4471 | 64 1358 230 2058 761 Spaces Moved 1918 | 43 745 113 832 185 Core 8 | 8 . . . . Treads 1657 | . 527 113 832 185 Legs 253 | 35 218 . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 160 160 225 Average Speed 172 | 109 148 160 188 225 Slowest Speed 305 | 120 160 160 305 305 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 43 | 4 98 33 65 16 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 16 | . . . 16 . Terrain Destroyed 109 | . . 16 75 18 Melee . | . . . . . Projectile 34 | . . . 16 18 AOE 75 | . . 16 59 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 2785 | 57 906 151 1215 456 Wait 596 | 5 86 30 252 223 Move 1914 | 42 744 112 831 185 Hop . | . . . . . Pick Up 43 | 4 13 . 23 3 Fast Attach 17 | 6 3 1 5 2 Attach 5 | . . . 3 2 Detach 6 | . 1 1 2 2 Swap 19 | . 3 2 13 1 Drop 33 | . 7 . 26 . Fire 136 | . 46 5 55 30 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 16 | . 3 . 5 8 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 5 exits: *Mat x2 / [*Min] / *Sto x2) -8/Materials History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 259 | -10/Materials | Discovered new exit (range 15) 301 | -10/Materials | Build established: Mutant 570 | -10/Materials | Discovered new exit (range 5) 607 | -10/Materials | Discovered new exit (range 13) 1094 | -10/Materials | Discovered new exit (range 5) 1303 | -10/Materials | Discovered new exit (range 5) 1423 | -10/Materials | Entered Mines 1640 | -10/Mines | Discovered new exit (range 6) 1653 | -10/Mines | Entered Materials 1653 | -9/Materials | Evolved 2 slots: Weapon x2 1654 | -9/Materials | Identified exit to Storage 1956 | -9/Materials | Build established: Gunner 2770 | -9/Materials | Discovered new exit (range 7) 2915 | -9/Materials | Discovered new exit (range 10) 3184 | -9/Materials | Discovered exit to Storage (range 9) 3640 | -9/Materials | Discovered new exit (range 14) 3653 | -9/Materials | First assault squad dispatched 3711 | -9/Materials | Entered another Materials area 3711 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4468 | -8/Materials | Destroyed 8 combat bots 4472 | -8/Materials | Self-destructed Last Messages --------------- 04423_ Acquired 16 matter. 04425_ Acquired 8 matter. 04427_ Acquired 4 matter. 04429_ S-10 Pest knocked back. 04429_ S-10 Pest destroyed. 04442_ Assault Cannon destroyed. 04444_ G-47 Trooper knocked back. 04445_ U-05 Engineer destroyed. 04445_ U-05 Engineer builds a Wall. 04447_ Assault Cannon destroyed. 04447_ Y-45 Defender destroyed. 04448_ Assault Cannon destroyed. 04449_ U-05 Engineer builds a Wall. 04454_ G-47 Trooper Lgt. Nuclear Core blasted off. 04454_ G-47 Trooper knocked back. 04461_ R-06 Scavenger collects Lgt. Nuclear Core. 04464_ Acquired 1 matter. 04466_ Adv. Treads destroyed. 04467_ Destroyed Aluminum Leg. 04467_ G-47 Trooper knocked back. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????##########??? | | ??????????????????????????#??????##### #??? | | ?????????????????????????? ??????# # """#??? | | ?????????????????????????? ??????# # """#??? | | ?????????????????????????? ??????# # """#??? | | ???????????????????###???# #?????# + #??? | | ???????????????????? ??# #?????# #"" #??? | | ????????????????????? ?# #?????# #"T #??? | | ?????????????????????? ## #?????# #"" #??? | | ??????????????????????? 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