Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.13 @ 21:31:03 Player: Lintence Result: Destroyed by TU-00N(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 1400 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -8/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Scrap Suit Structural Scanner Target Analyzer Small Laser Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Target Analyzer > --- WEAPON ----------- Medium Laser Assault Rifle > --- INVENTORY -------- Scrap Suit Structural Scanner Small Laser Grenade Launcher [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Target Analyzer Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Scr Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 13 | 7 2 . 4 Power 3 | 1 1 . 1 Engine 3 | 1 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . . 2 Treads . | . . . . Leg 4 | 2 . . 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 1 1 . 1 Device 1 | . 1 . . Storage 1 | 1 . . . Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 3 | 3 . . . Energy Gun 2 | 2 . . . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . . . 5 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 2 | . . . 2 Highest Loss Streak 4 | . . . 4 To Critical Strikes . | . . . . Average Backups 7 | 1 3 7 7 Power 1 | . 1 2 1 Propulsion 2 | . . 2 2 Utility . | . . 1 1 Weapon 1 | . 1 2 1 Tool/Special . | . . . . Unused Backups 7 | . . . 7 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility 3 | . . . 3 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 98 | . 94 100 98 Engine 13 | . 14 14 13 Leg 27 | . 28 28 27 Device 12 | . 8 14 13 Storage 13 | . 14 14 13 Energy Gun 13 | . 14 14 13 Ballistic Gun 13 | . 14 14 13 Peak Build Rating 14 | 6 7 7 14 Average Rating 7 | 4 6 7 8 On Entrance 5 | . 6 7 7 Avg Prop Armor Cover (%) 8 | . . . 8 Naked Turns . | . . . . Heaviest Build 15 | 12 15 15 15 Greatest Support 34 | 20 20 20 34 Greatest Overweight (x) 3 | 3 . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 7 Most Carried 8 | 4 7 7 8 Average Carried 7 | 1 3 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 2 7 7 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Scr Matter Collected 343 | 195 85 13 50 Remotely . | . . . . Salvage Created . | . . . . Parts . | . . . . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 7 | . . 5 2 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Scr Combat Hostiles Destroyed . | . . . . Classes Destroyed . | . . . . Best Kill Streak . | . . . . Combat Bots Only . | . . . . Max Kills in Single Turn . | . . . . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Scr Hostile Shots Fired 55 | . . . 55 Missed 17 | . . . 17 Hits 38 | . . . 38 Projectile 38 | . . . 38 Critical Strikes 4 | . . . 4 Damage Taken 775 | . . . 775 Core 262 | . . . 262 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 10 | . . . 10 Core Remaining (%) 100 | 100 . . . Volleys Fired 4 | . 1 . 3 Largest 2 | . 2 . 2 Hottest 70 | . 70 . 70 Shots Fired 8 | . 2 . 6 Gun 8 | . 2 . 6 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 4 | . 1 . 3 Thermal 4 | . 1 . 3 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 4 | . . . 4 Robot Miss Streak 1 | . . . 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 5 | . . . 5 Core Hits 1 | . . . 1 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . . 2 Burn 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 59 | . . . 59 Guns 59 | . . . 59 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 34 | . . . 34 Thermal 25 | . . . 25 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 183 | . 9 . 183 Average Temperature 88 | . 6 . 96 Received Heat Transfer 496 | . . . 496 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 150 | . . . 150 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Scr Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence . | . . . . Initial . | . . . . Average . | . . . . Influence Increases . | . . . . Influence Decreases . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Scr Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 16 | . . . 16 Peak Tracking Total 10 | . . . 10 Tactical Retreats . | . . . . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Scr Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Scr Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Scr Machines Accessed 8 | . . . 8 Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 60 | . . . 60 Successful 60 | . . . 60 Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 60 | . . . 60 Record 60 | . . . 60 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Scr Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Scr Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Scr Active Infowar (turns) 2165 | . 170 227 1768 Seismic 2165 | . 170 227 1768 Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Scr Turns Passed 2434 | 57 263 227 1887 Spaces Moved 1903 | 34 189 116 1564 Core 43 | 16 . . 27 Treads . | . . . . Legs 1860 | 18 189 116 1537 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 119 | 129 120 120 118 Slowest Speed 200 | 200 120 120 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 40 | 4 47 16 93 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 5 | . . . 5 Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Scr Total 2060 | 44 222 204 1590 Wait 121 | . 27 89 5 Move 1900 | 33 188 115 1564 Hop . | . . . . Pick Up 11 | 4 4 . 3 Fast Attach 7 | 4 1 . 2 Attach 3 | 2 . . 1 Detach . | . . . . Swap 4 | 1 1 . 2 Drop 10 | . . . 10 Fire 4 | . 1 . 3 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -8/Scraptown (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 59 | -10/Materials | Met a group of wandering Federalists 167 | -10/Materials | Discovered new exit (range 7) 297 | -10/Materials | Discovered new exit (range 15) 311 | -10/Materials | Discovered new exit (range 7) 321 | -10/Materials | Entered Subcaves 322 | -10/Subcaves | Continued accompanying wandering Federalists (5) 325 | -10/Subcaves | Build established: Mutant 369 | -10/Subcaves | Learned Materials trap positions 534 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 548 | -10/Subcaves | Entered Scraptown 993 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1015 | -8/Scraptown | Visited UFD Registry 1015 | -8/Scraptown | Registered with UFD as "Novacore" 1033 | -8/Scraptown | Visited Assassins FH 1080 | -8/Scraptown | Visited Symbiants 1398 | -8/Scraptown | Visited TADAMA 1448 | -8/Scraptown | Discovered new exit (range 5) 1550 | -8/Scraptown | Visited Fellowship of the Rings 1575 | -8/Scraptown | Visited Cyclists 1602 | -8/Scraptown | Entered Cyclist Reading Room 1629 | -8/Scraptown | Visited CR-KLE's Repair Center 1638 | -8/Scraptown | CR-KLE repaired 1 part 1686 | -8/Scraptown | Visited Shadow of the Wyrm 1752 | -8/Scraptown | Visited Junk Repository 1791 | -8/Scraptown | Visited Curators Association 1837 | -8/Scraptown | Visited Supply Room 1938 | -8/Scraptown | Discovered new exit (range 3) 1977 | -8/Scraptown | Visited LU-1G1's Boring Crew 2053 | -8/Scraptown | Visited Research Penetration Think Tank 2078 | -8/Scraptown | Visited DA-N13 Charitable Foundation 2084 | -8/Scraptown | Found DCF Scrap (27 items) 2143 | -8/Scraptown | Met Optimus 2143 | -8/Scraptown | Accepted into 0bPrime 2316 | -8/Scraptown | Civil war broke out across Scraptown 2327 | -8/Scraptown | Found Scrap Suit 2387 | -8/Scraptown | Visited Derelict Rescue Squad 2403 | -8/Scraptown | Lost 3 allies 2432 | -8/Scraptown | Core integrity fell below 50% 2434 | -8/Scraptown | Core integrity fell below 20% 2435 | -8/Scraptown | Destroyed by TU-00N(j) with Overtuned Pulse Rifle Last Messages --------------- 02405_ Med. Laser destroyed. 02406_ VJ-E5J(j) overheating. Optimus: You really should get out of here Novacore. Scraptown is unimportant, the mission is important. Take the northeast exit, it's probably the safer route. Exit location confirmed. 02409_ VJ-E5J(j) overheating. 02410_ 81-FUA(j) destroyed. 02412_ IR-SEV(p) destroyed. 02415_ VJ-E5J(j) destroyed. 02418_ Lgt. Deuterium Engine destroyed. 02418_ Critical hit (Burn: +50). 02420_ Dropped Grenade Launcher. 02421_ Dropped Sml. Storage Unit. 02421_ Dropped Aluminum Leg. 02430_ Slug penetrates P0-YBO(j). 02430_ P0-YBO(j) destroyed. 02431_ Penetrated by Bolt. 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[!=!%=%##########??????? | | """??"""=!=[""""""""" "" "! !%!##???????????????? | | ???????### ########### ######%* #????????????????? | | ????????? ?????????? ????#![ #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Target Analysis 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bob, First Of His Name Civilization 2243 Link The Feds Strength In Numbers This Is Interesting... Challenges ------------ None Game ------ Seed InterceptBlanketDeck Manual? 0 Play Time 01:05:41 Cumulative 70.8 hours Start 2026.02.13 @ 17:34:07 End 2026.02.13 @ 21:31:03 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 134 Rogue 134 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 34 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0954ecb3-5eda-4ab1-952e-8eec2970436b