Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.25 @ 22:56:53 Player: Cordans Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (14) 70 Value Destroyed (359) 359 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1789 Bonus ------- None Cogmind --------- Core Integrity 99/400 Matter 163/300 Energy 36/100 System Corruption 1% Temperature Cool (0) Movement Core (200) Ox3 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Small Storage Unit Experimental Sensor Array > --- WEAPON (3) ------- Heavy Particle Cannon > --- INVENTORY (8) ---- System Shield Katana Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- Heat Sink Small Storage Unit Experimental Sensor Array > --- WEAPON ----------- EM Pulse Gun Particle Cannon Heavy Particle Cannon > --- INVENTORY -------- Light Ion Engine System Shield Grenade Launcher Katana [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 19 | 6 1 1 11 . Power 2 | 1 . . 1 . Engine 2 | 1 . . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 4 | 2 . . 2 . Treads 2 | . . . 2 . Leg 2 | 2 . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 1 . 2 . Device 3 | . 1 . 2 . Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 9 | 2 . 1 6 . Energy Gun 3 | 1 . 1 1 . Energy Cannon 2 | . . . 2 . Ballistic Gun 2 | 1 . . 1 . Ballistic Cannon . | . . . . . Launcher 2 | . . . 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 10 | . . 1 4 5 Power 2 | . . . 2 . Propulsion 2 | . . . . 2 Utility 2 | . . . 1 1 Weapon 4 | . . 1 1 2 Highest Loss Streak 5 | . . 1 3 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 88 99 98 79 Engine 12 | . 14 14 10 . Treads 6 | . . . 14 15 Leg 18 | . 28 28 7 . Device 16 | . 3 14 21 22 Storage 12 | . 14 14 11 11 Energy Gun 11 | . 14 13 8 . Energy Cannon 6 | . . . 15 22 Ballistic Gun 8 | . 14 14 1 . Launcher 3 | . . . 7 8 Naked Turns . | . . . . . Heaviest Build 23 | 12 13 13 23 20 Greatest Support 44 | 20 20 20 44 44 Greatest Overweight (x) 5 | 1 . . 1 5 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 Most Carried 8 | 4 5 4 8 2 Average Carried 3 | 1 2 3 2 2 Final Capacity 8 | 8 8 8 8 8 Final Carried 4 | 2 4 4 2 2 Class Distribution -------------------- 59% | Mutant 40% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Skirmisher | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 405 | 217 . 100 88 . Remotely . | . . . . . Salvage Created 396 | . . 159 237 . Parts 34 | . . 17 17 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 11 | . . 6 5 . Guns 6 | . . 6 . . Cannons 5 | . . . 5 . Classes Destroyed 7 | . . 3 4 . Worker 1 | . . 1 . . Builder 1 | . . . 1 . Tunneler 1 | . . . 1 . Swarmer 4 | . . 4 . . Grunt 3 | . . 2 1 . Brawler 1 | . . . 1 . Sentry 3 | . . . 3 . Best Kill Streak 3 | . . 3 3 . Combat Bots Only 2 | . . 2 2 . Max Kills in Single Turn 1 | . . 1 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 117 | . 4 39 55 19 Missed 38 | . 3 16 18 1 Damage Taken 1438 | . 18 219 549 652 Core 354 | . . 53 123 178 Absorbed by Shields . | . . . . . Core Remaining (%) 89 | 100 . 78 . . Volleys Fired 37 | . . 15 22 . Largest 3 | . . 2 3 . Hottest 183 | . . 70 183 . Shots Fired 95 | . . 29 66 . Gun 42 | . . 29 13 . Cannon 38 | . . . 38 . Launcher 15 | . . . 15 . Special . | . . . . . Kinetic 17 | . . 15 2 . Thermal 51 | . . 10 41 . Explosive 15 | . . . 15 . Electromagnetic 12 | . . 4 8 . Robot Hit Streak 5 | . . 4 5 . Robot Miss Streak 3 | . . 3 2 . Penetration Max . | . . . . . Secondary Targets 3 | . . 3 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 39 | . . 18 21 . Core Hits 21 | . . 9 12 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 842 | . . 241 601 . Guns 261 | . . 239 22 . Cannons 366 | . . . 366 . Explosions 207 | . . . 207 . Melee . | . . . . . Ramming 8 | . . 2 6 . Kinetic 109 | . . 109 . . Thermal 454 | . . 88 366 . Explosive 207 | . . . 207 . Electromagnetic 64 | . . 42 22 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . 1 1 Average Corruption 1 | . . . 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 3 | . . . 2 1 Matter Fused 1 | . . . 1 . Energy Discharges 1 | . . . . 1 Alerts 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 17 | . . . 17 . Shots 1 | . . . 1 . Rammed 1 | . . . 1 . Targets Rammed 2 | . . 1 1 . Kicked 1 | . . 1 . . Crushed . | . . . . . Highest Temperature 432 | . . . 432 . Average Temperature 131 | . . . 131 . Received Heat Transfer 231 | . 9 42 180 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . 1 2 . Heat Transferred 851 | . . 259 592 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 211 | . 9 98 211 78 Initial 78 | . . 3 . 78 Average 39 | . 7 30 61 70 Maximum Alert Level 1 | . . . 1 . Low Security (%) 98 | 100 100 100 97 100 Level 1 1 | . . . 2 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . . . 1 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 2 | . . . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 31 | . 2 7 10 12 Peak Tracking Total 13 | . 2 3 5 13 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 2 | . . . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 1 | . 1 . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 5 | . 5 . . . Successful 4 | . 4 . . . Failed 1 | . 1 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 5 | . 5 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 4 . . . Prototype ID Bank 1 | . 1 . . . Alert Level 1 | . 1 . . . Dispatch Records 1 | . 1 . . . Maintenance Status 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 1823 | 110 142 809 716 46 Spaces Moved 1189 | 70 116 633 341 29 Core 20 | 18 . . . 2 Treads 250 | . . . 223 27 Legs 919 | 52 116 633 118 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 145 Average Speed 125 | 112 120 120 137 152 Slowest Speed 300 | 120 120 120 190 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 4 21 93 28 17 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 97 | . . . 97 . Melee . | . . . . . Projectile 7 | . . . 7 . AOE 90 | . . . 90 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 1448 | 101 119 653 545 30 Wait 172 | 18 . 3 150 1 Move 1185 | 69 115 632 340 29 Hop . | . . . . . Pick Up 21 | 8 3 1 9 . Fast Attach . | . . . . . Attach 19 | 6 1 1 11 . Detach 6 | . . . 6 . Swap . | . . . . . Drop 6 | . . . 6 . Fire 37 | . . 15 22 . Melee . | . . . . . Ram . | . . . . . Kick 1 | . . 1 . . Crush 1 | . . . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 111 | -11/Scrapyard | Entered Materials 196 | -10/Materials | Discovered new exit (range 6) 253 | -10/Materials | Entered Mines 265 | -10/Mines | Met a Derelict bent on vengeance 304 | -10/Mines | Build established: Mutant 521 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 523 | -10/Mines | Found Prototype Device 820 | -10/Mines | Learned Materials stockpile data 881 | -10/Mines | Found a hidden stash of uninstalled traps 914 | -10/Mines | Discovered new exit (range 13) 956 | -10/Mines | Discovered new exit (range 6) 1062 | -10/Mines | Entered Materials 1062 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1063 | -9/Materials | Identified Exp. Sensor Array 1366 | -9/Materials | Build established: Skirmisher 1415 | -9/Materials | Lost 3 parts (1p1u1w) 1747 | -9/Materials | Discovered new exit (range 16) 1778 | -9/Materials | Entered Mines 1779 | -9/Mines | Assembled infested the area 1784 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1821 | -9/Mines | Core integrity fell below 50% 1824 | -9/Mines | Self-destructed Last Messages --------------- coming from, and they're closing on this area, come on!" 01806_ D-53 Grenadier unfolds itself. 01807_ KO-GAE(h): "I'll hold them off! Go on ahead or try to find another way!" 01807_ HV Slug penetrates D-53 Grenadier. 01807_ D-53 Grenadier suffers critical hit (Destroy). 01808_ KO-GAE(h) destroyed. 01808_ as-39626 destroyed. 01809_ Adv. Treads destroyed. 01813_ The unstable cave ceiling collapses. 01814_ System corrupted: Energy discharge (-14). 01815_ as-02368 destroyed. 01816_ as-67741 destroyed. 01818_ The unstable cave ceiling collapses. 01818_ Grenade Launcher destroyed. 01818_ Adv. Treads destroyed. 01819_ The unstable cave ceiling collapses. 01820_ Particle Cannon destroyed. 01820_ Heat Sink destroyed. 01822_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????## #??????? | | ?????????????????????????????# ????????? | | ????????????????????????????## #???????????? | | ???????????????????????????## #???????????? | | ??????????????????????????## #????????????? | | ??????????????????????##### ##????????????? | | ??????????????????????# #?????????????? | | ?????????????????????# # ##?????????????? | | ?????????????????????# ## ###??????????????? | | ?????????????????????# #?# #????????????????? | | ?????????????????????## #??# #????????????????? | | ??????????????????????####???# #????????????????? | | ????????????????????????????## #????????????????? | | ????????????????????????????# #????????????????? | | ??????????????# ????????????# #????????????????? | | ???????????????a ???????????# ##????????????????? | | ???????????????# ??????????# #?????????????????? | | ??????????????## ????????## #?????????????????? | | ????????????### ???????# ##????????????????? | | ????????????# a??????# ##???????????????? | | ???????????? ?##### ###?????????????? | | ???????????# a ## ##????????????? | | ???????????# aaa #????????????? | | ???????????? a ##???????????? | | ????????????????# #???????????? | | ?????????????????# @ ##???????????? | | ?????????????????# #???????????? | | ????????????????# #???????????? | | ????????????? d ##???????????? | | ????????????## d #????????????? | | ?????????????#### #### %#????????????? | | ????????????????# #???## = ???????????? | | ????????????????# ?????##/ #;#??????????? | | ????????????????# #??????# ####??????????? | | ????????????????# ##???????## ##?????????????? | | ???????????????? #???????????###??????????????? | | ???????????????# ?????????????????????????????? | | ???????????????? ??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DataDisruptorBeamcaster Manual? 0 Play Time 00:15:48 Cumulative 4.5 hours Start 2024.04.25 @ 09:49:44 End 2024.04.25 @ 22:56:53 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 9 Achievement% 8 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 93% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 385a0a08-47f1-4f3f-9e9a-975a2f1c50ce