Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.19 @ 19:21:45 Player: MORONI274 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (457) 457 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 947 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 204/300 Energy 125/125 System Corruption 1% Temperature Cool (5) Movement Rolling (200) Ox8 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Wheel > --- UTILITY (2) ------ Huge Storage Unit Visual Processing Unit > --- WEAPON (2) ------- Light Assault Rifle Light Cannon > --- INVENTORY (25) --- Ion Engine Ion Engine Light Ion Engine Light Ion Engine Light Nuclear Core Light Nuclear Core Light Treads Aluminum Leg Aluminum Leg Large Storage Unit Small Matter Pod (50) Large Matter Pod (150) Terrain Scanner Terrain Scan Processor Seismic Detector Seismic Detector Light Armor Plating Medium Laser Assault Rifle Light Assault Rifle Grenade Launcher Grenade Launcher Grenade Launcher Mining Laser Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Visual Processing Unit > --- WEAPON ----------- Light Assault Rifle Light Cannon > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Light Ion Engine Light Nuclear Core Light Nuclear Core Aluminum Leg Aluminum Leg Wheel Large Storage Unit Small Matter Pod Large Matter Pod Terrain Scanner Terrain Scan Processor Seismic Detector Seismic Detector Light Armor Plating Medium Laser Assault Rifle Light Assault Rifle Grenade Launcher Grenade Launcher Grenade Launcher Mining Laser Mining Laser [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Visual Processing Unit Storage Huge Storage Unit Processor Visual Processing Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 16 | 6 7 3 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 5 | 2 3 . Treads 3 | 2 1 . Leg . | . . . Wheel 2 | . 2 . Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device . | . . . Storage 3 | 1 2 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 1 1 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . . 1 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Backups 17 | 4 13 22 Power 3 | . 3 4 Propulsion 3 | 2 3 3 Utility 4 | . 3 6 Weapon 4 | 1 2 7 Tool/Special . | . . . Unused Backups 22 | . . 22 Power 7 | . . 7 Propulsion 2 | . . 2 Utility 8 | . . 8 Weapon 5 | . . 5 Tool/Special . | . . . Average Slot Usage (%) 97 | . 96 100 Engine 13 | . 13 14 Treads 17 | . 19 15 Wheel 9 | . 7 12 Storage 14 | . 14 14 Processor 13 | . 12 14 Ballistic Gun 24 | . 27 20 Ballistic Cannon 3 | . . 7 Peak Build Rating 11 | 6 10 11 Average Rating 9 | 4 8 10 On Entrance 5 | . 6 10 Avg Prop Armor Cover (%) 11 | . 11 11 Naked Turns . | . . . Heaviest Build 90 | 11 86 90 Greatest Support 40 | 40 40 20 Greatest Overweight (x) 8 | . 8 8 Average Overweight (x) 5 | . 3 7 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 21 | 6 19 25 Most Carried 25 | 7 20 25 Average Carried 17 | 4 13 22 Final Capacity 25 | 8 25 25 Final Carried 25 | 6 20 25 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 903 | 230 362 311 Remotely . | . . . Salvage Created 602 | . 405 197 Parts 35 | . 17 18 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 13 | . 8 5 Guns 10 | . 8 2 Cannons 3 | . . 3 Classes Destroyed 5 | . 2 3 Builder 2 | . . 2 Recycler 1 | . . 1 Watcher 2 | . 2 . Swarmer 3 | . . 3 Grunt 10 | . 8 2 Best Kill Streak 2 | . 2 2 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 110 | . 62 48 Missed 24 | . 16 8 Hits 86 | . 46 40 Projectile 86 | . 46 40 Critical Strikes 1 | . . 1 Damage Taken 949 | . 549 400 Core 253 | . 181 72 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 75 | . 46 29 Largest 2 | . 2 2 Hottest 100 | . 100 50 Shots Fired 149 | . 91 58 Gun 119 | . 90 29 Cannon 29 | . . 29 Launcher . | . . . Special 1 | . 1 . Kinetic 148 | . 90 58 Thermal 1 | . 1 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 13 | . 13 9 Robot Miss Streak 5 | . 2 5 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 93 | . 61 32 Core Hits 34 | . 22 12 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1071 | . 624 447 Guns 793 | . 624 169 Cannons 275 | . . 275 Explosions . | . . . Melee . | . . . Ramming 3 | . . 3 Kinetic 1068 | . 624 444 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 10 | . 5 5 Message Errors 3 | . 1 2 Matter Fused 3 | . 1 2 Heat Flow Errors 2 | . 1 1 Parts Rejected 1 | . 1 . Alerts 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 7 | . . 7 Impact . | . . . Kinetic 7 | . . 7 Secondary . | . . . Self-Inflicted Damage 1 | . . 1 Shots . | . . . Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 235 | . 114 235 Average Temperature 24 | . 15 30 Received Heat Transfer 426 | . 306 120 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 59 | . 50 59 Initial . | . . . Average 8 | . 7 11 Influence Increases 360 | . 195 165 Destroy 0b10 Robot/C 260 | . 160 100 Destroy 0b10 Robot/NC 25 | . 10 15 Destroy Leader 44 | . 24 20 Destroy Structure 1 | . 1 . Lose Combat Pursuer 30 | . . 30 Influence Decreases 332 | . 194 138 Entered New Map 1 | . . 1 Time Decay 331 | . 194 137 Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 22 | . 13 9 Peak Tracking Total 3 | . 3 3 Tactical Retreats 2 | . . 2 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 2 | . 2 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 2 | . 2 . Successful 2 | . 2 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Alert Level 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 1798 | . 876 922 Optics 1798 | . 876 922 Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 2008 | 90 996 922 Spaces Moved 888 | 54 453 381 Core 10 | 10 . . Treads 291 | 44 226 21 Legs . | . . . Wheels 587 | . 227 360 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 110 200 Average Speed 193 | 139 182 215 Slowest Speed 480 | 160 320 480 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 48 | 4 63 79 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug 1 | . 1 . Terrain Destroyed 1 | . 1 . Melee . | . . . Projectile 1 | . 1 . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1032 | 66 536 430 Wait 13 | . 11 2 Move 886 | 53 452 381 Hop . | . . . Pick Up 28 | 7 14 7 Fast Attach 10 | 5 5 . Attach 3 | 1 1 1 Detach . | . . . Swap 11 | . 5 6 Drop 5 | . 2 3 Fire 75 | . 46 29 Melee . | . . . Ram 1 | . . 1 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 13) 91 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 393 | -10/Materials | Discovered new exit (range 18) 789 | -10/Materials | Core integrity fell below 50% 919 | -10/Materials | Discovered new exit (range 12) 1087 | -10/Materials | Entered Mines 1103 | -10/Mines | Discovered new exit (range 3) 1365 | -10/Mines | Found DCF Scrap (11 items) 1661 | -10/Mines | Core integrity fell below 20% 1707 | -10/Mines | Learned location of Zion (-6) 1893 | -10/Mines | Discovered new exit (range 11) 2009 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01726_ Acquired 2 matter. 01782_ S-10 Pest destroyed. 01790_ S-10 Pest knocked back. 01806_ S-10 Pest destroyed. 01813_ Acquired 37 matter. 01815_ Acquired 3 matter. 01819_ Acquired 4 matter. 01823_ Dropped Ion Engine. 01824_ K-01 Serf collects debris. 01833_ Dropped Lgt. Ion Engine. 01833_ Acquired Lgt. Ion Engine. 01844_ K-01 Serf collects debris. 01893_ EXIT=FOUND 01931_ Acquired 12 matter. 01955_ T-07 Excavator knocked back. 01960_ G-34 Mercenary destroyed. 01961_ K-01 Serf collects debris. 01967_ Acquired 3 matter. 01968_ K-01 Serf collects debris. 01997_ S-10 Pest knocked back. 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